kwk wrote: 3r3b6j
Didn't the old approval thing work for years and was only changed cause it was redundant cause of pp leaderboards?
Correct me if I'm wrong but wasn't it eventually changed to just be what we have now? (just that now it's both the same category because pp). It was "super hard/unusual or long maps" for a while and then just "long maps", though I'm not familiar with the exact reasoning behind the change.
That being said I don't see much of an issue with even an HX spread, if you have a 3.5* and a 6* diff then there should be something for most people (you can nomod/hr/dt the 3.5* and once that is too easy you should be able to play the 6*), only exception being very new players, and I doubt there'd be much of a shortage of maps for them to play anyway, Full TV size sets still don't require more work than a 4 minute 2 diff spread, and something like N/I would probably also happen as far as 4 minute maps go.
New players only stay at the "Normal" stage for a short while I'm pretty sure, once you get the basics of the game down you can at least somewhat play most hards and frankly they're way more fun (at least they were for me) since they aren't undermapped to shit. So I agree it's not much of an issue if we have a few less normals if the tradeoff is having more ranked maps just under 5 minutes.