I think in a way this benefits more the mapper, modder and the BN than the player in a way that it makes it easier for everyone just to have a smaller spread and less things to check. The true thing that i believe its affecting this is what Capulet said, i don't think someone wants to check a 4:30 min, 4 diff spread map, unless you're really dedicated to it or you know that person (you'll be modding around 18 mins of drain if you mod each difficulty).
Even though i do believe if any of this would be applied to modern day mapping and modding, osu! will experience a crash in what would be intake of new players, and i'm not only talking about standard or mania, every game mode will feel that and hard; yes maybe its true that mapping low difficulties can be tedious and boring but it opens a wide range in what would be player intake, plus why wouldn't you want to give the same chance to someone "new" rather than an already decent player?
Low difficulties around each game mode provides that "chance" I'm talking about, maybe to play their favorite song while not choosing something they cant play, improving, trying out new skins and none the less, having fun.
TL;DR
I do think this will benefit everyone involved in the creation and ranking process of a map but will damage any low player for sure, maybe something else can be implemented to make this beneficial for the modder and mapper as well for the player.
Even though i do believe if any of this would be applied to modern day mapping and modding, osu! will experience a crash in what would be intake of new players, and i'm not only talking about standard or mania, every game mode will feel that and hard; yes maybe its true that mapping low difficulties can be tedious and boring but it opens a wide range in what would be player intake, plus why wouldn't you want to give the same chance to someone "new" rather than an already decent player?
Low difficulties around each game mode provides that "chance" I'm talking about, maybe to play their favorite song while not choosing something they cant play, improving, trying out new skins and none the less, having fun.
TL;DR
I do think this will benefit everyone involved in the creation and ranking process of a map but will damage any low player for sure, maybe something else can be implemented to make this beneficial for the modder and mapper as well for the player.