Sign In To Proceed 2z1z44

Don't have an ? 5p1p6t

osu! to create your own !
forum

capitaro - Tenshinranman Haikara Hime [OsuMania] 4w1n3r

posted
Total Posts
190
show more
well... idk if this mod really help or not

i'm an inexperience modder so i'm sorry if i make any mistake

MOD

1-2-3-4

[EZ]

the note arn't too dense to get HP 6 tbh.. rise it to 7

01:50:313 - i believe there's still a sound here somewhere... 2 sound if i'm not wrong, not gonna map it? it's not make it any harder thou, 2 sound to be exact

[NM]

nothing found

[HD]

00:18:724 (18724|0,18813|1,18901|0) - this trill doesn't really suit with the music and look too hard. i suggest you to move it around to avoid this.. maybe something like this

00:37:077 (37077|2,37166|1) - hmm... maybe. ctrl H this to make a nice flow from here 00:36:548 (36548|3,36724|1,36724|0) - and transition for 00:37:342 (37342|0,37430|1,37430|2) - ?


[MX]

nothing found

okay done~
Topic Starter

Aste- wrote: r2jt

well... idk if this mod really help or not

i'm an inexperience modder so i'm sorry if i make any mistake

MOD

1-2-3-4

[EZ]

the note arn't too dense to get HP 6 tbh.. rise it to 7 Done

01:50:313 - i believe there's still a sound here somewhere... 2 sound if i'm not wrong, not gonna map it? it's not make it any harder thou, 2 sound to be exact Oki

[NM]

nothing found

[HD]

00:18:724 (18724|0,18813|1,18901|0) - this trill doesn't really suit with the music and look too hard. i suggest you to move it around to avoid this.. maybe something like this Nice

00:37:077 (37077|2,37166|1) - hmm... maybe. ctrl H this to make a nice flow from here 00:36:548 (36548|3,36724|1,36724|0) - and transition for 00:37:342 (37342|0,37430|1,37430|2) - ? wow oki >w<


[MX]

nothing found

okay done~
Thanks for mod aste- >w<
UPDATED
hello~~ mod by my modding queue... :)

MX

00:06:371 - remove one..?

01:02:136 - add one?

01:30:901 (90901|2) - move to 1... its pretty hard...

01:48:107 (108107|1,108107|0,108195|1,108283|0,108371|1,108371|0) - this pattern is technically hard to play...

02:22:430 (142430|1) - vocal start at02:22:342 - here...:3

its all...sorry for start mod... ;__;
Topic Starter

Bolgom wrote: 4s5jd

hello~~ mod by my modding queue... :)

MX

00:06:371 - remove one..? cuz Loud sound there sorry i keep mine

01:02:136 - add one? like with 01:03:019 (63019|1,63019|2) -

01:30:901 (90901|2) - move to 1... its pretty hard... oki

01:48:107 (108107|1,108107|0,108195|1,108283|0,108371|1,108371|0) - this pattern is technically hard to play... fixed thanks

02:22:430 (142430|1) - vocal start at02:22:342 - here...:3 oki

its all...sorry for start mod... ;__;
Thanks for mod >w<
UPDATED
go go go semangattt >w<)9
Topic Starter

-[Hotaru]- wrote: 1z1r29

go go go semangattt >w<)9
Ay ay mas jack >w<)9
hii

my key column format is as following: 1 l 2 l 3 l 4



SPOILER
Hard


00:16:960 (16960|0,16960|2) - delete 1 note, not that loud
00:17:666 (17666|2) - actually, this is louder than 00:17:489 (17489|0,17489|1) - so shift density

suddenly you give this 1 note 00:19:430 (19430|3) - when you use double notes on instance 00:18:724 (18724|3,18724|0) - 00:19:783 (19783|1,19783|3) -

00:34:254 (34254|2,34254|1,34430|0,34430|3,34607|2,34607|1,34783|2,34783|3) - why not mirror this instead for consistency? 00:22:960 (22960|2,22960|3,23136|1,23136|2,23313|3,23313|0,23489|2,23489|3) -

00:37:607 (37607|3,37783|3) - is there a reason behind this jack? if there is then shouldn't 00:38:842 (38842|0,39019|1) - be made as jack as well since they share identical sound. so tldr, 00:39:019 (39019|1) - move to 1

00:39:195 (39195|0) - move to 2 and 00:39:195 (39195|3) - move to 3 i don't know why you repetitively use 1 4 wide spread even on this occasion

00:39:371 (39371|2,39460|3) - press ctrl + J

00:39:901 (39901|0,39901|3,39989|1,40077|2,40077|3,40166|0,40254|1,40254|2,40430|0,40430|3) - something felt wrong here.. i think it would be nice if you follow pitch here, perhaps rearrange

and.. there's drum roll here 00:40:960 (40960|2,40960|3,41048|0,41136|3,41224|1,41313|0,41313|2) - and current notes placement are rather bland and felt out of places.. at this point you can try repetitive notes, example http://osu-ppy-sh.tvgratuite.org/ss/6163973

00:43:254 (43254|1,43254|0,43430|0,43430|1) - misplaced? i think it should be with 00:43:430 (43430|0,43430|1,43607|1) - instead, you're trying to follow this kind of sound right 00:42:019 (42019|2,42019|3,42195|2,42195|3) -

in between 00:46:783 (46783|2,47313|0) - , would be nice to follow the string synth use 1 note only, will accent nicely. so delete 00:46:960 (46960|2,47313|0) -

00:50:489 (50489|2,50489|3,50666|1,50666|0,50842|1,50842|0,51019|3,51019|2) - meaningless and out of sync, i suggest follow vocal pitch here as a benchmark, so try this http://osu-ppy-sh.tvgratuite.org/ss/6164015 or http://osu-ppy-sh.tvgratuite.org/ss/6164020

00:56:136 (56136|1,56136|0,56313|1,56313|2,56489|2,56489|3,56666|0,56666|3) - noo should've pattern them follow strong drum instead.. and no it's improper to map vocal here so.. rearrange

ok im stopping here, the other half of the map,, well try to fix them according to my advice on first half of the map. don't plot random pattern, make sure they are consistent. that's why it's important to follow pitch so you can identify and shape the pattern accordingly.

good luck with your map c:

ps: if there's any question regarding my mod, feel free to pm me
Topic Starter

Kruzon wrote: 2by5u

hii

my key column format is as following: 1 l 2 l 3 l 4



SPOILER
Hard


00:16:960 (16960|0,16960|2) - delete 1 note, not that loud oki
00:17:666 (17666|2) - actually, this is louder than 00:17:489 (17489|0,17489|1) - so shift density nice

suddenly you give this 1 note 00:19:430 (19430|3) - when you use double notes on instance 00:18:724 (18724|3,18724|0) - 00:19:783 (19783|1,19783|3) - oh i forgot it thanks

00:34:254 (34254|2,34254|1,34430|0,34430|3,34607|2,34607|1,34783|2,34783|3) - why not mirror this instead for consistency? 00:22:960 (22960|2,22960|3,23136|1,23136|2,23313|3,23313|0,23489|2,23489|3) - oki

00:37:607 (37607|3,37783|3) - is there a reason behind this jack? if there is then shouldn't 00:38:842 (38842|0,39019|1) - be made as jack as well since they share identical sound. so tldr, 00:39:019 (39019|1) - move to 1 I make no jack here, so Re-arraged

00:39:195 (39195|0) - move to 2 and 00:39:195 (39195|3) - move to 3 i don't know why you repetitively use 1 4 wide spread even on this occasion Haha oki applied

00:39:371 (39371|2,39460|3) - press ctrl + J oki

00:39:901 (39901|0,39901|3,39989|1,40077|2,40077|3,40166|0,40254|1,40254|2,40430|0,40430|3) - something felt wrong here.. i think it would be nice if you follow pitch here, perhaps rearrange Re-arranged

and.. there's drum roll here 00:40:960 (40960|2,40960|3,41048|0,41136|3,41224|1,41313|0,41313|2) - and current notes placement are rather bland and felt out of places.. at this point you can try repetitive notes, example http://osu-ppy-sh.tvgratuite.org/ss/6163973 Nice

00:43:254 (43254|1,43254|0,43430|0,43430|1) - misplaced? i think it should be with 00:43:430 (43430|0,43430|1,43607|1) - instead, you're trying to follow this kind of sound right 00:42:019 (42019|2,42019|3,42195|2,42195|3) - wow thanks

in between 00:46:783 (46783|2,47313|0) - , would be nice to follow the string synth use 1 note only, will accent nicely. so delete 00:46:960 (46960|2,47313|0) - oki

00:50:489 (50489|2,50489|3,50666|1,50666|0,50842|1,50842|0,51019|3,51019|2) - meaningless and out of sync, i suggest follow vocal pitch here as a benchmark, so try this http://osu-ppy-sh.tvgratuite.org/ss/6164015 or http://osu-ppy-sh.tvgratuite.org/ss/6164020 i'll use 2nd

00:56:136 (56136|1,56136|0,56313|1,56313|2,56489|2,56489|3,56666|0,56666|3) - noo should've pattern them follow strong drum instead.. and no it's improper to map vocal here so.. rearrange

ok im stopping here, the other half of the map,, well try to fix them according to my advice on first half of the map. don't plot random pattern, make sure they are consistent. that's why it's important to follow pitch so you can identify and shape the pattern accordingly.

good luck with your map c:

ps: if there's any question regarding my mod, feel free to pm me
Thanks for mod n suggestion Kruzon >w<
UPDATED
Aku nyumbang 1 kudos star yakk
ga nyangka SP nya gede bangett
good luck, Ki :D
Topic Starter

Agis- wrote: 6y1z18

Aku nyumbang 1 kudos star yakk
ga nyangka SP nya gede bangett
good luck, Ki :D
Aaaaaaa thanks gis >w<
I Miss u qwq
Hey your mod form our queue first of I could only fin stuff that bothered me in you normal diff

NM
00:04:607 (4607|0,4783|1,4960|2,5136|3) - Ctrl + H because it starts with an high sound an ends with an deep sound

The other stuff is only consistency and i think adding all of this would make the map too hard
00:41:313 (41313|0) - ,00:41:666 (41666|3) - ,00:42:371 (42371|3) - ,00:42:724 (42724|0) - ,00:43:077 (43077|2) - ,00:44:136 (44136|0) - ,00:44:489 (44489|3) - ,00:45:195 (45195|1) - ,00:45:548 (45548|2) - ,00:45:901 (45901|1) - ,00:46:960 (46960|0) - ,00:47:313 (47313|2) - ,00:48:019 (48019|1) - ,00:48:371 (48371|3) - ,00:48:724 (48724|2) - consider making these LNs for consistency (or did you map the on single jack like sound?)
01:03:548 (63548|1) - add a note at C1
01:04:960 (64960|2) - add a note at C2
01:06:371 (66371|2) - add a note at C2
01:08:489 (68489|2) - add a note at C2
01:08:842 (68842|3) - remove the note at C3
01:09:195 (69195|2) - add a note at C2
01:10:607 (70607|0) - add a note at C0
01:11:666 (71666|1) - add a note at C1
01:12:019 (72019|1) - add a note at C1
01:12:371 (72371|1) - 01:12:548 (72548|2) - move them to C1 and C2
01:12:724 (72724|1) - add a note at C1
01:39:548 (99548|0) - add a note at C0
01:40:254 (100254|0) - add a note at C0
01:40:960 (100960|1) - add a note at C1
01:41:842 (101842|2) - add a note at C2
01:42:195 (102195|2) - add a note at C2
01:42:548 (102548|0) - add a note at C0
01:42:724 (102724|0) - remove the note at C0
01:43:783 (103783|2) - add a note at C2
01:44:489 (104489|0) - add a note at C0
01:45:195 (105195|2) - add a note at C2
01:45:901 (105901|2) - add a note at C2
01:46:607 (106607|1) - add a note at C1
01:46:960 (106960|0) - add a note at C0
01:47:842 (107842|2) - add a note at C2
01:48:019 (108019|0) - add a note at C0
01:48:195 (108195|0) - move to C2 and add a note at C3
01:56:842 (116842|2) - add a note at C2
02:08:842 (128842|2) - add a note at C2
02:16:430 (136430|3) - add a note at C3
02:16:607 (136607|3) - remove the note at C3
02:28:254 (148254|3) - add a note at C3
02:28:960 (148960|3) - add a note at C3
02:30:195 (150195|2) - add a note at C2
02:31:783 (151783|2) - add a note at C2
02:33:195 (153195|0) - add a note at C0
02:34:607 (154607|1) - add a note at C1
02:35:842 (155842|1) - add a note at C1
02:36:019 (156019|0) - add a note at C0
02:40:077 (160077|1) - add a note at C1
02:40:783 (160783|1) - add a note at C1
02:42:019 (162019|2) - remove the note at C2
02:42:195 (162195|1) - add a note at C1


Good luck with your map
Topic Starter

Cokiiplay wrote: 3y4847

Hey your mod form our queue first of I could only fin stuff that bothered me in you normal diff

NM
00:04:607 (4607|0,4783|1,4960|2,5136|3) - Ctrl + H because it starts with an high sound an ends with an deep sound nice

The other stuff is only consistency and i think adding all of this would make the map too hard
00:41:313 (41313|0) - ,00:41:666 (41666|3) - ,00:42:371 (42371|3) - ,00:42:724 (42724|0) - ,00:43:077 (43077|2) - ,00:44:136 (44136|0) - ,00:44:489 (44489|3) - ,00:45:195 (45195|1) - ,00:45:548 (45548|2) - ,00:45:901 (45901|1) - ,00:46:960 (46960|0) - ,00:47:313 (47313|2) - ,00:48:019 (48019|1) - ,00:48:371 (48371|3) - ,00:48:724 (48724|2) - consider making these LNs for consistency (or did you map the on single jack like sound?) I keep mine first
01:03:548 (63548|1) - add a note at C1 oki
01:04:960 (64960|2) - add a note at C2 oki
01:06:371 (66371|2) - add a note at C2 oki
01:08:489 (68489|2) - add a note at C2 oki
01:08:842 (68842|3) - remove the note at C3 Cymbal here maybe double
01:09:195 (69195|2) - add a note at C2
01:10:607 (70607|0) - add a note at C0
01:11:666 (71666|1) - add a note at C1
01:12:019 (72019|1) - add a note at C1
01:12:371 (72371|1) - 01:12:548 (72548|2) - move them to C1 and C2
01:12:724 (72724|1) - add a note at C1
01:39:548 (99548|0) - add a note at C0
01:40:254 (100254|0) - add a note at C0
01:40:960 (100960|1) - add a note at C1
01:41:842 (101842|2) - add a note at C2
01:42:195 (102195|2) - add a note at C2
01:42:548 (102548|0) - add a note at C0
01:42:724 (102724|0) - remove the note at C0
01:43:783 (103783|2) - add a note at C2
01:44:489 (104489|0) - add a note at C0
01:45:195 (105195|2) - add a note at C2
01:45:901 (105901|2) - add a note at C2
01:46:607 (106607|1) - add a note at C1
01:46:960 (106960|0) - add a note at C0
01:47:842 (107842|2) - add a note at C2
01:48:019 (108019|0) - add a note at C0
01:48:195 (108195|0) - move to C2 and add a note at C3
01:56:842 (116842|2) - add a note at C2
02:08:842 (128842|2) - add a note at C2 I keep mine cuz calm flow here n it can make SR up to 2,15
02:16:430 (136430|3) - add a note at C3
02:16:607 (136607|3) - remove the note at C3
02:28:254 (148254|3) - add a note at C3
02:28:960 (148960|3) - add a note at C3
02:30:195 (150195|2) - add a note at C2
02:31:783 (151783|2) - add a note at C2
02:33:195 (153195|0) - add a note at C0
02:34:607 (154607|1) - add a note at C1
02:35:842 (155842|1) - add a note at C1
02:36:019 (156019|0) - add a note at C0
02:40:077 (160077|1) - add a note at C1 Not Loud sound maybe single note enough
02:40:783 (160783|1) - add a note at C1
02:42:019 (162019|2) - remove the note at C2 Loud sound i keep mine
02:42:195 (162195|1) - add a note at C1


Good luck with your map
No Reply mean applied, sorry not reply 1 by 1
Thanks for mod cokii >w<
UPDATED + SELF MOD
Another Lie
kalo udah bubble, notice me yah
Topic Starter

Another Lie wrote: 3w3i3w

kalo udah bubble, notice me yah
Wadoo :u oki mas >w<)b
Syadow ebat udh bs punya map +43, ak aja +20 gak ada :U

*mod soon come*
Fast Mod
1 I 2 I 3 I 4

NM
00:04:077 (4077|1,4166|3,4254|0) - gak konsisten
00:05:313 (5313|1,5489|2) - ctrl G trus pindah 1 kolom ke arah kanan
00:06:724 - gak usah 2, cek 00:07:783 (7783|2,7783|3) -
00:32:489 (32489|3) - move to 3 dan 00:32:842 (32842|0) - ke 2
01:18:724 (78724|2) - ke 2 biar sambung pattern setelahnya

MX
00:16:960 - jadikan 3 biar seragam
00:40:960 - jadikan 1 biar sama kayak note setelahnya
00:40:960 (40960|1,40960|0,41048|3,41136|2,41224|0) - samakan aja dengan 00:43:695 (43695|2,43783|3,43783|0,43871|1,43960|2,43960|0,44048|3,44048|1) -
00:45:371 - add note biar sama kek 00:43:695 (43695|2,43783|3,43783|0,43871|1,43960|2,43960|0,44048|3,44048|1) -
00:48:724 (48724|1,48724|2) - kenapa 2?
01:02:136 - jadikan 3 biar seragam, yang ini beda dengan 00:56:136 (56136|1,56136|3,56136|2,56313|0,56313|3,56313|1,56489|2,56489|0,56666|2,56666|3,56666|1) -
01:14:136 (74136|1,74313|1) - jadikan 2
01:32:401 - mungkin bs add 1 note karna voicenya sama kayak 01:31:695 (91695|2,91783|3,91783|1) - (Tapi mungkin entar banyak yg jadi gak konsisten :v)
01:42:371 (102371|2) - move ke 01:42:460 -
01:51:077 - http://puu.sh/rrHaB/73e74dd3b4.jpg mungkin kek gini?


Sorry gak bisa banyak mod, pengen finish req lain
Keknya ready to rank :U
Topic Starter

Davin Fortune wrote: 5pfj

Fast Mod
1 I 2 I 3 I 4

NM
00:04:077 (4077|1,4166|3,4254|0) - gak konsisten oiya wkwk thanks mas
00:05:313 (5313|1,5489|2) - ctrl G trus pindah 1 kolom ke arah kanan oki
00:06:724 - gak usah 2, cek 00:07:783 (7783|2,7783|3) - Cymbal jd ena dobel >w<)b
00:32:489 (32489|3) - move to 3 dan 00:32:842 (32842|0) - ke 2 oki
01:18:724 (78724|2) - ke 2 biar sambung pattern setelahnya oki

MX
00:16:960 - jadikan 3 biar seragam sama kyk 00:16:430 (16430|0,16430|2) - n agak pelan jd w keep dulu
00:40:960 - jadikan 1 biar sama kayak note setelahnya oki
00:40:960 (40960|1,40960|0,41048|3,41136|2,41224|0) - samakan aja dengan 00:43:695 (43695|2,43783|3,43783|0,43871|1,43960|2,43960|0,44048|3,44048|1) - oki kusamakan sebagian, agak beda feels sih tp gpp uwu
00:45:371 - add note biar sama kek 00:43:695 (43695|2,43783|3,43783|0,43871|1,43960|2,43960|0,44048|3,44048|1) - Beda n di situ ga ada suara jd keep aja
00:48:724 (48724|1,48724|2) - kenapa 2? ngikuti sebelumnya
01:02:136 - jadikan 3 biar seragam, yang ini beda dengan 00:56:136 (56136|1,56136|3,56136|2,56313|0,56313|3,56313|1,56489|2,56489|0,56666|2,56666|3,56666|1) - sama keknya mas keep dlu
01:14:136 (74136|1,74313|1) - jadikan 2 Nice uwu)b
01:32:401 - mungkin bs add 1 note karna voicenya sama kayak 01:31:695 (91695|2,91783|3,91783|1) - (Tapi mungkin entar banyak yg jadi gak konsisten :v) kyknya beda mas :v
01:42:371 (102371|2) - move ke 01:42:460 - ga ada suara ;w; cuma ada sisa suara yg sebelumnya
01:51:077 - http://puu.sh/rrHaB/73e74dd3b4.jpg mungkin kek gini? yg pertama 1/4 beat tp keknya pas patternnya, applied


Sorry gak bisa banyak mod, pengen finish req lain
Keknya ready to rank :U blm, byk yg ga konsisten :'u

Davin Fortune wrote: 5pfj

Syadow ebat udh bs punya map +43, ak aja +20 gak ada :U

*mod soon come*
Waw Mas dapin >w< thanks modnya mas
UPDATED
-[ AmiShici ]-
NO KUDOSU!!!!!
SPOILER
19:20 Syadow-: hi mas amiET o/
19:32 -[ AmiShici ]-: o/
19:41 Syadow-: mas boleh minta req m4m ? ._.
21:40 -[ AmiShici ]-: ui
21:40 -[ AmiShici ]-: sorry abis ngePES
21:40 -[ AmiShici ]-: gw ga ada map buat di mod :3
21:41 Syadow-: jiah :v wkwkw
21:41 Syadow-: yha ;w;
21:41 -[ AmiShici ]-: wkwkwk
21:41 -[ AmiShici ]-: gmn?
21:42 Syadow-: hmm gmana yak :'v
21:42 Syadow-: yaudah nunggu map baru aja uwu
21:42 -[ AmiShici ]-: >,>
21:43 -[ AmiShici ]-: jawabannya ga sesuai harapan
21:43 -[ AmiShici ]-: yaudah
21:43 -[ AmiShici ]-: syukur dah
21:43 -[ AmiShici ]-: wkwk
21:43 Syadow-: :v wkwkw
21:43 Syadow-: lha maunya gmana wkwkw
21:43 -[ AmiShici ]-: nvm
21:43 -[ AmiShici ]-: wkwk
21:45 -[ AmiShici ]-: padahal gw ngarep lu req NM
21:45 -[ AmiShici ]-: tp malah gitu yaudah
21:45 -[ AmiShici ]-: syukur alhamdulillah
21:45 -[ AmiShici ]-: wkwk
21:45 Syadow-: yha :'v mas ga bilang ;w; huehue
21:46 -[ AmiShici ]-: salah siapa coba?
21:46 -[ AmiShici ]-: wkwkw
21:46 -[ AmiShici ]-: :p
21:46 Syadow-: :'u
21:47 Syadow-: bsok aja deh nge re req :v wkwkw
21:47 -[ AmiShici ]-: dudul
21:47 -[ AmiShici ]-: wkwkwk
21:47 -[ AmiShici ]-: map apa emang?
21:47 Syadow-: voocaloid
21:47 -[ AmiShici ]-: oh map itu
21:47 -[ AmiShici ]-: mod dah banyak gitu >,>
21:48 Syadow-: msh rada ga konsisten ;w;
21:48 *-[ AmiShici ]- is listening to [https://osu-ppy-sh.tvgratuite.org/b/1016104 capitaro - Tenshinranman Haikara Hime]
21:48 *-[ AmiShici ]- is playing [https://osu-ppy-sh.tvgratuite.org/b/1016103 capitaro - Tenshinranman Haikara Hime [MX]] <osu!mania> |4K|
21:49 Syadow-: weee :v
21:49 -[ AmiShici ]-: noob
21:49 -[ AmiShici ]-: ga bisa maen
21:49 -[ AmiShici ]-: wkwk
21:50 Syadow-: wkwk et gitu kok
21:52 -[ AmiShici ]-: wkwkkw
21:52 -[ AmiShici ]-: udah bagus
21:52 -[ AmiShici ]-: udah konsisten kok
21:52 -[ AmiShici ]-: apa yg ga konsisten
21:52 -[ AmiShici ]-: coba?
21:52 Syadow-: orang nya ;w;
21:53 -[ AmiShici ]-: >,>
21:53 -[ AmiShici ]-: cuman klo gw yg ngemap beda style aja si
21:53 -[ AmiShici ]-: wkwk
21:54 Syadow-: mas pakai mie -/\-
21:54 -[ AmiShici ]-: bkn >,>
21:54 -[ AmiShici ]-: elu ngemapnya piano sering diabaikan
21:54 -[ AmiShici ]-: wkwk
21:54 -[ AmiShici ]-: lebih milih ngikut hit hat daripada piano
21:54 -[ AmiShici ]-: >,>
21:55 Syadow-: eh iya ta ._. ?
21:57 -[ AmiShici ]-: gpp si
21:57 -[ AmiShici ]-: konsistensi
21:57 -[ AmiShici ]-: wkwkwk
21:57 -[ AmiShici ]-: cuman ngasih contoh
21:57 Syadow-: wkwwk w kurang paham yg piano :'v
21:58 -[ AmiShici ]-: 00:53:224 - misal gw yg gini lebih gw map
21:58 -[ AmiShici ]-: 01:11:842 (71842|3,71842|0,71930|1,72019|2,72019|3) - yg kek gini gw mending double
21:58 -[ AmiShici ]-: buat bedain impact mana synth dan mana hithat
21:59 -[ AmiShici ]-: mapmu dah bagus kok
21:59 -[ AmiShici ]-: req bub gih
21:59 -[ AmiShici ]-: wkwk
21:59 Syadow-: 00:53:224 - yg ini pas itu msh ada cuman ada yg ngemod terus keknya pas ya w ikutin wkwwk
22:00 -[ AmiShici ]-: lah ya
22:00 -[ AmiShici ]-: kan emang konsisten
22:00 -[ AmiShici ]-: emang lu ga ngikutin yg bgituan dari awal
22:00 -[ AmiShici ]-: >,>
22:00 Syadow-: 01:11:842 (71842|0,71842|3,71930|1,72019|3,72019|2) - keknya bisa jg :3
22:00 Syadow-: :'v wkwkw
22:00 -[ AmiShici ]-: lu general kyak ga ngikut synth
22:00 -[ AmiShici ]-: tp ngikut hithat
22:00 Syadow-: eh req bub tp bnnya pada sibuk ;w;
22:01 -[ AmiShici ]-: wkwkkw
22:01 -[ AmiShici ]-: gg
22:01 Syadow-: mungkin ._.
22:01 -[ AmiShici ]-: gw aja ga nnyari BN
22:01 -[ AmiShici ]-: wkwk
22:01 Syadow-: :v dah et mas wkwkw
22:01 -[ AmiShici ]-: kagak
22:01 -[ AmiShici ]-: saya lelah di reject BNs
22:02 -[ AmiShici ]-: makanya mending ga req sekalian biar ga sedih
22:02 -[ AmiShici ]-: wwkkw
22:02 Syadow-: kwwkwk :'v apakah begitu kejam dunia mapping ;w; hue
22:02 -[ AmiShici ]-: hmmm bisa dibilang gitu
22:03 -[ AmiShici ]-: kwkwkw
22:03 -[ AmiShici ]-: mania mapping aja si
22:03 -[ AmiShici ]-: std taiko ctb keknya aman
22:05 Syadow-: :v
22:05 *-[ AmiShici ]- is editing [https://osu-ppy-sh.tvgratuite.org/b/1016102 capitaro - Tenshinranman Haikara Hime [HD]]
22:05 -[ AmiShici ]-: 00:20:048 (20048|1) - no sound
22:05 -[ AmiShici ]-: 00:23:489 - ada simbal ga di triple?
22:06 Syadow-: oiya
22:06 Syadow-: simbal tak buat double semua
22:07 -[ AmiShici ]-: 00:39:901 (39901|3,39901|0,39989|1,40077|3,40077|2,40166|1,40254|0,40254|2) - ini knp gini? ==a
22:07 -[ AmiShici ]-: 00:28:607 (28607|1,28607|3,28783|0,28783|1) - sedangkan ini ga ada di blue line
22:07 -[ AmiShici ]-: 00:22:960 (22960|2,22960|3,23136|1,23136|0,23313|3,23313|2) - ini jg >,>
22:07 -[ AmiShici ]-: konsistensi um
22:07 -[ AmiShici ]-: wkwk
22:08 -[ AmiShici ]-: 00:34:254 (34254|1,34254|2,34430|3,34430|0,34607|1,34607|2) - ^
22:08 Syadow-: oiya :'v too much
22:08 -[ AmiShici ]-: 00:40:254 - ada simbal
22:08 -[ AmiShici ]-: 00:40:519 - ga di double?
22:09 Syadow-: sek mas :'v
22:09 -[ AmiShici ]-: 00:43:254 - simbal di diff mx jg
22:10 -[ AmiShici ]-: 00:43:695 (43695|2) - ini vocal? ==a
22:10 -[ AmiShici ]-: 00:48:460 (48460|0) - no sound
22:10 -[ AmiShici ]-: di mx jg
22:11 -[ AmiShici ]-: 00:48:636 - should be double. MXnya jg
22:11 Syadow-: eh mas simbal di hd dibuat triple ga ?
22:11 -[ AmiShici ]-: 00:49:077 - simbal
22:11 -[ AmiShici ]-: kalo gw yg ngemap si gitu
22:11 -[ AmiShici ]-: kalo ente ga pengen ya gpp
22:11 -[ AmiShici ]-: to give impact thought
22:12 Syadow-: takut sr nya naik ;w;
22:12 -[ AmiShici ]-: yaudah abaikan simbal komen
22:12 -[ AmiShici ]-: 00:50:136 - doublr
22:12 -[ AmiShici ]-: 00:50:313 - piano
22:13 -[ AmiShici ]-: 00:52:871 (52871|2) - 00:53:577 (53577|0) - 00:53:930 (53930|2) - no sound
22:13 -[ AmiShici ]-: 00:54:283 (54283|1,54636|1) - ^
22:14 -[ AmiShici ]-: entahlah >,>
22:14 -[ AmiShici ]-: 00:54:283 (54283|1,54636|1) - nah harusnya gni
22:15 Syadow-: eh gni gmana ?
22:15 -[ AmiShici ]-: 00:57:548 (57548|2,57548|0,57636|1,57724|0,57901|3,57901|1,57989|2,58077|1,58254|2,58254|0,58342|1,58430|2,58607|3,58607|1,58695|2,58783|3,58960|2,58960|0,59048|1,59136|2) -
22:15 -[ AmiShici ]-: gitu
22:16 -[ AmiShici ]-: 00:59:224 (59224|3,59577|2) - no sound
22:16 -[ AmiShici ]-: coba compare sama MX diff
22:16 Syadow-: oalah oki
22:16 -[ AmiShici ]-: tau kan cara nampilin diff lain?
22:17 Syadow-: reference kan ?
22:17 -[ AmiShici ]-: ie
22:17 -[ AmiShici ]-: wkwkw
22:17 Syadow-: wkwk dah
22:18 Syadow-: sek sek tak cek mx
22:18 -[ AmiShici ]-: http://puu.sh/ru7M7/1247583719.jpg
22:18 -[ AmiShici ]-: gitu lho >,>
22:21 Syadow-: sek mas :'v
22:21 -[ AmiShici ]-: turuo ndes
22:21 Syadow-: :v wkwk
22:22 Syadow-: kyk kurang 1 remove note tp dmana ;w;
22:22 -[ AmiShici ]-: ==a
22:22 -[ AmiShici ]-: ntah
22:24 -[ AmiShici ]-: 01:13:254 (73254|3) - ke 3
22:24 -[ AmiShici ]-: 01:13:430 (73430|2) - ke 2
22:24 -[ AmiShici ]-: 01:13:607 (73607|1) - ke 4
22:24 -[ AmiShici ]-: pitch
22:24 Syadow-: eh diff mana ini ?
22:25 *-[ AmiShici ]- is editing [https://osu-ppy-sh.tvgratuite.org/b/1016102 capitaro - Tenshinranman Haikara Hime [HD]]
22:25 -[ AmiShici ]-: 01:13:607 (73607|1) - sengaja ga dimap?
22:25 -[ AmiShici ]-: 01:19:519 (79519|1) - blank
22:25 -[ AmiShici ]-: 01:19:695 (79695|3) - no soung
22:26 Syadow-: yg ga dimap maksudnya mas :'u
22:26 -[ AmiShici ]-: wat?
22:26 -[ AmiShici ]-: nanya apasi?
22:26 -[ AmiShici ]-: ==a
22:27 Syadow-: yg ini 01:13:607 (73607|1) -
22:28 -[ AmiShici ]-: itu pindah ke 4
22:29 Syadow-: oki sudah mas
22:29 -[ AmiShici ]-: udh smw?
22:30 Syadow-: sudah mas
22:30 -[ AmiShici ]-: ujan
22:30 -[ AmiShici ]-: ga kedengeran >,>
22:30 Syadow-: sama disini jg qwq
22:31 -[ AmiShici ]-: yaudah gitu aja deh
22:31 -[ AmiShici ]-: wkwk
22:31 -[ AmiShici ]-: intinya di reff cuman gini 01:43:783 (103783|3,103783|0,103871|2,103960|1) -
22:32 Syadow-: wee thanks mas >w<
22:32 -[ AmiShici ]-: ga full di map kayak ini00:52:607 (52607|2,52607|0,52695|1,52783|3,52871|2,52960|1,52960|0) -
22:32 -[ AmiShici ]-: wkwk
22:32 -[ AmiShici ]-: yo
22:32 -[ AmiShici ]-: gudlak
22:33 Syadow-: oki mas makasih byk >w<
Topic Starter

-[ AmiShici ]- wrote: 2615x

NO KUDOSU!!!!!
SPOILER
19:20 Syadow-: hi mas amiET o/
19:32 -[ AmiShici ]-: o/
19:41 Syadow-: mas boleh minta req m4m ? ._.
21:40 -[ AmiShici ]-: ui
21:40 -[ AmiShici ]-: sorry abis ngePES
21:40 -[ AmiShici ]-: gw ga ada map buat di mod :3
21:41 Syadow-: jiah :v wkwkw
21:41 Syadow-: yha ;w;
21:41 -[ AmiShici ]-: wkwkwk
21:41 -[ AmiShici ]-: gmn?
21:42 Syadow-: hmm gmana yak :'v
21:42 Syadow-: yaudah nunggu map baru aja uwu
21:42 -[ AmiShici ]-: >,>
21:43 -[ AmiShici ]-: jawabannya ga sesuai harapan
21:43 -[ AmiShici ]-: yaudah
21:43 -[ AmiShici ]-: syukur dah
21:43 -[ AmiShici ]-: wkwk
21:43 Syadow-: :v wkwkw
21:43 Syadow-: lha maunya gmana wkwkw
21:43 -[ AmiShici ]-: nvm
21:43 -[ AmiShici ]-: wkwk
21:45 -[ AmiShici ]-: padahal gw ngarep lu req NM
21:45 -[ AmiShici ]-: tp malah gitu yaudah
21:45 -[ AmiShici ]-: syukur alhamdulillah
21:45 -[ AmiShici ]-: wkwk
21:45 Syadow-: yha :'v mas ga bilang ;w; huehue
21:46 -[ AmiShici ]-: salah siapa coba?
21:46 -[ AmiShici ]-: wkwkw
21:46 -[ AmiShici ]-: :p
21:46 Syadow-: :'u
21:47 Syadow-: bsok aja deh nge re req :v wkwkw
21:47 -[ AmiShici ]-: dudul
21:47 -[ AmiShici ]-: wkwkwk
21:47 -[ AmiShici ]-: map apa emang?
21:47 Syadow-: voocaloid
21:47 -[ AmiShici ]-: oh map itu
21:47 -[ AmiShici ]-: mod dah banyak gitu >,>
21:48 Syadow-: msh rada ga konsisten ;w;
21:48 *-[ AmiShici ]- is listening to [https://osu-ppy-sh.tvgratuite.org/b/1016104 capitaro - Tenshinranman Haikara Hime]
21:48 *-[ AmiShici ]- is playing [https://osu-ppy-sh.tvgratuite.org/b/1016103 capitaro - Tenshinranman Haikara Hime [MX]] <osu!mania> |4K|
21:49 Syadow-: weee :v
21:49 -[ AmiShici ]-: noob
21:49 -[ AmiShici ]-: ga bisa maen
21:49 -[ AmiShici ]-: wkwk
21:50 Syadow-: wkwk et gitu kok
21:52 -[ AmiShici ]-: wkwkkw
21:52 -[ AmiShici ]-: udah bagus
21:52 -[ AmiShici ]-: udah konsisten kok
21:52 -[ AmiShici ]-: apa yg ga konsisten
21:52 -[ AmiShici ]-: coba?
21:52 Syadow-: orang nya ;w;
21:53 -[ AmiShici ]-: >,>
21:53 -[ AmiShici ]-: cuman klo gw yg ngemap beda style aja si
21:53 -[ AmiShici ]-: wkwk
21:54 Syadow-: mas pakai mie -/\-
21:54 -[ AmiShici ]-: bkn >,>
21:54 -[ AmiShici ]-: elu ngemapnya piano sering diabaikan
21:54 -[ AmiShici ]-: wkwk
21:54 -[ AmiShici ]-: lebih milih ngikut hit hat daripada piano
21:54 -[ AmiShici ]-: >,>
21:55 Syadow-: eh iya ta ._. ?
21:57 -[ AmiShici ]-: gpp si
21:57 -[ AmiShici ]-: konsistensi
21:57 -[ AmiShici ]-: wkwkwk
21:57 -[ AmiShici ]-: cuman ngasih contoh
21:57 Syadow-: wkwwk w kurang paham yg piano :'v
21:58 -[ AmiShici ]-: 00:53:224 - misal gw yg gini lebih gw map
21:58 -[ AmiShici ]-: 01:11:842 (71842|3,71842|0,71930|1,72019|2,72019|3) - yg kek gini gw mending double
21:58 -[ AmiShici ]-: buat bedain impact mana synth dan mana hithat
21:59 -[ AmiShici ]-: mapmu dah bagus kok
21:59 -[ AmiShici ]-: req bub gih
21:59 -[ AmiShici ]-: wkwk
21:59 Syadow-: 00:53:224 - yg ini pas itu msh ada cuman ada yg ngemod terus keknya pas ya w ikutin wkwwk
22:00 -[ AmiShici ]-: lah ya
22:00 -[ AmiShici ]-: kan emang konsisten
22:00 -[ AmiShici ]-: emang lu ga ngikutin yg bgituan dari awal
22:00 -[ AmiShici ]-: >,>
22:00 Syadow-: 01:11:842 (71842|0,71842|3,71930|1,72019|3,72019|2) - keknya bisa jg :3
22:00 Syadow-: :'v wkwkw
22:00 -[ AmiShici ]-: lu general kyak ga ngikut synth
22:00 -[ AmiShici ]-: tp ngikut hithat
22:00 Syadow-: eh req bub tp bnnya pada sibuk ;w;
22:01 -[ AmiShici ]-: wkwkkw
22:01 -[ AmiShici ]-: gg
22:01 Syadow-: mungkin ._.
22:01 -[ AmiShici ]-: gw aja ga nnyari BN
22:01 -[ AmiShici ]-: wkwk
22:01 Syadow-: :v dah et mas wkwkw
22:01 -[ AmiShici ]-: kagak
22:01 -[ AmiShici ]-: saya lelah di reject BNs
22:02 -[ AmiShici ]-: makanya mending ga req sekalian biar ga sedih
22:02 -[ AmiShici ]-: wwkkw
22:02 Syadow-: kwwkwk :'v apakah begitu kejam dunia mapping ;w; hue
22:02 -[ AmiShici ]-: hmmm bisa dibilang gitu
22:03 -[ AmiShici ]-: kwkwkw
22:03 -[ AmiShici ]-: mania mapping aja si
22:03 -[ AmiShici ]-: std taiko ctb keknya aman
22:05 Syadow-: :v
22:05 *-[ AmiShici ]- is editing [https://osu-ppy-sh.tvgratuite.org/b/1016102 capitaro - Tenshinranman Haikara Hime [HD]]
22:05 -[ AmiShici ]-: 00:20:048 (20048|1) - no sound
22:05 -[ AmiShici ]-: 00:23:489 - ada simbal ga di triple?
22:06 Syadow-: oiya
22:06 Syadow-: simbal tak buat double semua
22:07 -[ AmiShici ]-: 00:39:901 (39901|3,39901|0,39989|1,40077|3,40077|2,40166|1,40254|0,40254|2) - ini knp gini? ==a
22:07 -[ AmiShici ]-: 00:28:607 (28607|1,28607|3,28783|0,28783|1) - sedangkan ini ga ada di blue line
22:07 -[ AmiShici ]-: 00:22:960 (22960|2,22960|3,23136|1,23136|0,23313|3,23313|2) - ini jg >,>
22:07 -[ AmiShici ]-: konsistensi um
22:07 -[ AmiShici ]-: wkwk
22:08 -[ AmiShici ]-: 00:34:254 (34254|1,34254|2,34430|3,34430|0,34607|1,34607|2) - ^
22:08 Syadow-: oiya :'v too much
22:08 -[ AmiShici ]-: 00:40:254 - ada simbal
22:08 -[ AmiShici ]-: 00:40:519 - ga di double?
22:09 Syadow-: sek mas :'v
22:09 -[ AmiShici ]-: 00:43:254 - simbal di diff mx jg
22:10 -[ AmiShici ]-: 00:43:695 (43695|2) - ini vocal? ==a
22:10 -[ AmiShici ]-: 00:48:460 (48460|0) - no sound
22:10 -[ AmiShici ]-: di mx jg
22:11 -[ AmiShici ]-: 00:48:636 - should be double. MXnya jg
22:11 Syadow-: eh mas simbal di hd dibuat triple ga ?
22:11 -[ AmiShici ]-: 00:49:077 - simbal
22:11 -[ AmiShici ]-: kalo gw yg ngemap si gitu
22:11 -[ AmiShici ]-: kalo ente ga pengen ya gpp
22:11 -[ AmiShici ]-: to give impact thought
22:12 Syadow-: takut sr nya naik ;w;
22:12 -[ AmiShici ]-: yaudah abaikan simbal komen
22:12 -[ AmiShici ]-: 00:50:136 - doublr
22:12 -[ AmiShici ]-: 00:50:313 - piano
22:13 -[ AmiShici ]-: 00:52:871 (52871|2) - 00:53:577 (53577|0) - 00:53:930 (53930|2) - no sound
22:13 -[ AmiShici ]-: 00:54:283 (54283|1,54636|1) - ^
22:14 -[ AmiShici ]-: entahlah >,>
22:14 -[ AmiShici ]-: 00:54:283 (54283|1,54636|1) - nah harusnya gni
22:15 Syadow-: eh gni gmana ?
22:15 -[ AmiShici ]-: 00:57:548 (57548|2,57548|0,57636|1,57724|0,57901|3,57901|1,57989|2,58077|1,58254|2,58254|0,58342|1,58430|2,58607|3,58607|1,58695|2,58783|3,58960|2,58960|0,59048|1,59136|2) -
22:15 -[ AmiShici ]-: gitu
22:16 -[ AmiShici ]-: 00:59:224 (59224|3,59577|2) - no sound
22:16 -[ AmiShici ]-: coba compare sama MX diff
22:16 Syadow-: oalah oki
22:16 -[ AmiShici ]-: tau kan cara nampilin diff lain?
22:17 Syadow-: reference kan ?
22:17 -[ AmiShici ]-: ie
22:17 -[ AmiShici ]-: wkwkw
22:17 Syadow-: wkwk dah
22:18 Syadow-: sek sek tak cek mx
22:18 -[ AmiShici ]-: http://puu.sh/ru7M7/1247583719.jpg
22:18 -[ AmiShici ]-: gitu lho >,>
22:21 Syadow-: sek mas :'v
22:21 -[ AmiShici ]-: turuo ndes
22:21 Syadow-: :v wkwk
22:22 Syadow-: kyk kurang 1 remove note tp dmana ;w;
22:22 -[ AmiShici ]-: ==a
22:22 -[ AmiShici ]-: ntah
22:24 -[ AmiShici ]-: 01:13:254 (73254|3) - ke 3
22:24 -[ AmiShici ]-: 01:13:430 (73430|2) - ke 2
22:24 -[ AmiShici ]-: 01:13:607 (73607|1) - ke 4
22:24 -[ AmiShici ]-: pitch
22:24 Syadow-: eh diff mana ini ?
22:25 *-[ AmiShici ]- is editing [https://osu-ppy-sh.tvgratuite.org/b/1016102 capitaro - Tenshinranman Haikara Hime [HD]]
22:25 -[ AmiShici ]-: 01:13:607 (73607|1) - sengaja ga dimap?
22:25 -[ AmiShici ]-: 01:19:519 (79519|1) - blank
22:25 -[ AmiShici ]-: 01:19:695 (79695|3) - no soung
22:26 Syadow-: yg ga dimap maksudnya mas :'u
22:26 -[ AmiShici ]-: wat?
22:26 -[ AmiShici ]-: nanya apasi?
22:26 -[ AmiShici ]-: ==a
22:27 Syadow-: yg ini 01:13:607 (73607|1) -
22:28 -[ AmiShici ]-: itu pindah ke 4
22:29 Syadow-: oki sudah mas
22:29 -[ AmiShici ]-: udh smw?
22:30 Syadow-: sudah mas
22:30 -[ AmiShici ]-: ujan
22:30 -[ AmiShici ]-: ga kedengeran >,>
22:30 Syadow-: sama disini jg qwq
22:31 -[ AmiShici ]-: yaudah gitu aja deh
22:31 -[ AmiShici ]-: wkwk
22:31 -[ AmiShici ]-: intinya di reff cuman gini 01:43:783 (103783|3,103783|0,103871|2,103960|1) -
22:32 Syadow-: wee thanks mas >w<
22:32 -[ AmiShici ]-: ga full di map kayak ini00:52:607 (52607|2,52607|0,52695|1,52783|3,52871|2,52960|1,52960|0) -
22:32 -[ AmiShici ]-: wkwk
22:32 -[ AmiShici ]-: yo
22:32 -[ AmiShici ]-: gudlak
22:33 Syadow-: oki mas makasih byk >w<
Thanks mas amiET >w<)b

Updated
M4M
sorry kelamaan bang :v

Column : 1 l 2 l 3 l 4

EZ
General : HP : 6
OD : 7

00:29:313 - tambah note di col 4

00:34:960 - tambah note di col 2

00:40:077 - tambah note di col 2

00:51:195 - kiai nya dipindahin ke 00:51:901 -

00:51:195 - delete col 2

00:54:724 - tambah note di col 3

00:56:136 (56136|2) - delete LN dan buat jadi kek gini https://osu-ppy-sh.tvgratuite.org/ss/6226737 :3

NM
General
OD : 7.5 (saran, liat AiMod)

00:04:077 (4077|1,4166|3,4254|0) - lah? delete col 4

00:17:930 (17930|3) - delete col 4

00:40:254 (40254|2,40430|1) - kek susah kalo kek gini buat normal player, saran ane hapus 00:40:254 (40254|2) - col 3 dan 00:40:430 - di col 4

00:57:019 - biar lebih enak, kasih LN di col 1 sampai 00:57:548 -

01:19:783 (79783|3) - lah? delete tuh di col 4

HD
00:00:724 (724|0) - del col 1

00:01:430 (1430|3) - del col 4

00:02:136 (2136|2) - del col 3

00:02:842 (2842|0) - del col 1

00:03:548 (3548|3) - del col 4

00:04:254 (4254|1) - del col 2

00:04:960 (4960|3) - del col 4

00:05:666 (5666|2) - del col 3

00:09:548 - kasih note di col 1

00:15:195 - kasih note di col 2

00:19:783 (19783|3) - move to col 1

Note : serius pattern nya keren banget (y) 8-) 8-)

MX
aih capek ane, hs nya dah keren dan pattern nya juga (y)


maap kalo mod terlalu sedikit :3

GL~

Note : segera kasih hs yg di ez,nm sama hd, SP udh lebih 40 ini :v
Ayyy lupa ada tulisan Metadata >_<

Metadata Check :D
Artist : かぴたろう feat 初音ミク
Romanised Artist : Capitaro feat Hatsune Miku
Title : 天真爛漫高襟姫
Romanised Title : Innocence High Collar Princess/ Tenshin Ranman Haikara Hime (source : Nico Nico Video dan Javanime)
Source :
Tags : Vocaloid Tenkyou no Wagaku

Tagsnya emang gak bisa banyak :U
No Kudosu for this post ya :u
Topic Starter

AchsanLovers wrote: 5w2v1v

M4M
sorry kelamaan bang :v

Column : 1 l 2 l 3 l 4

EZ
General : HP : 6
OD : 7

00:29:313 - tambah note di col 4

00:34:960 - tambah note di col 2

00:40:077 - tambah note di col 2

00:51:195 - kiai nya dipindahin ke 00:51:901 -

00:51:195 - delete col 2

00:54:724 - tambah note di col 3

00:56:136 (56136|2) - delete LN dan buat jadi kek gini https://osu-ppy-sh.tvgratuite.org/ss/6226737 :3

hampir semua di apply kecuali 1 w lupa yg mana ;'v

NM
General
OD : 7.5 (saran, liat AiMod) wew thanks uwu

00:04:077 (4077|1,4166|3,4254|0) - lah? delete col 4 for what ? i keep mine

00:17:930 (17930|3) - delete col 4 nice done

00:40:254 (40254|2,40430|1) - kek susah kalo kek gini buat normal player, saran ane hapus 00:40:254 (40254|2) - col 3 dan 00:40:430 - di col 4 oki

00:57:019 - biar lebih enak, kasih LN di col 1 sampai 00:57:548 - takut ga konsisten jd keep

01:19:783 (79783|3) - lah? delete tuh di col 4 sama kek 01:21:195 (81195|1,81195|3) -

HD
00:00:724 (724|0) - del col 1 takut ga konsisten jd keep sama kek bawahny jg

00:01:430 (1430|3) - del col 4

00:02:136 (2136|2) - del col 3

00:02:842 (2842|0) - del col 1

00:03:548 (3548|3) - del col 4

00:04:254 (4254|1) - del col 2

00:04:960 (4960|3) - del col 4

00:05:666 (5666|2) - del col 3

00:09:548 - kasih note di col 1 cymbal 2 note

00:15:195 - kasih note di col 2 ^

00:19:783 (19783|3) - move to col 1 nanti ga balance

Note : serius pattern nya keren banget (y) 8-) 8-)

MX
aih capek ane, hs nya dah keren dan pattern nya juga (y)


maap kalo mod terlalu sedikit :3

GL~

Note : segera kasih hs yg di ez,nm sama hd, SP udh lebih 40 ini :v
Thanks mas Achsan >w<

Davin Fortune wrote: 5pfj

Ayyy lupa ada tulisan Metadata >_<

Metadata Check :D
Artist : かぴたろう feat 初音ミク
Romanised Artist : Capitaro feat Hatsune Miku
Title : 天真爛漫高襟姫
Romanised Title : Innocence High Collar Princess/ Tenshin Ranman Haikara Hime (source : Nico Nico Video dan Javanime)
Source :
Tags : Vocaloid Tenkyou no Wagaku

Tagsnya emang gak bisa banyak :U
No Kudosu for this post ya :u
Thanks Pin >w< dah ku apply semua

UPDATED
RE BEFORE 2 OCTOBER 2016
WIP mod
irc
22:01 HXJ_Crafter: Oh
22:01 Syadow-: :v irc mod ?
22:03 HXJ_Crafter: let me think
22:03 HXJ_Crafter: idk if I have enough time to finish it
22:03 HXJ_Crafter: i'll try
22:03 HXJ_Crafter: So let's start
22:04 Syadow-: oki
22:04 *HXJ_Crafter is editing [https://osu-ppy-sh.tvgratuite.org/b/1016101 Capitaro feat Hatsune Miku - Tenshin Ranman Haikara Hime [EZ]]
22:05 HXJ_Crafter: So sorry
22:07 HXJ_Crafter: I thought about it and finnaly decided to do this in 3 days
22:07 HXJ_Crafter: I'm going to sleep now and afk for about 1-2 days
22:08 Syadow-: its okay >w<
22:08 HXJ_Crafter: You can simply see these notes https://osu-ppy-sh.tvgratuite.org/ss/6237632
22:08 HXJ_Crafter: 00:15:195 - What is it double for?
22:09 HXJ_Crafter: (my question
22:09 Syadow-: cymbal
22:09 HXJ_Crafter: OK
22:10 HXJ_Crafter: 00:34:254 -
22:10 HXJ_Crafter: https://osu-ppy-sh.tvgratuite.org/ss/6237648
22:10 HXJ_Crafter: for pitch
22:11 HXJ_Crafter: 00:51:195 - is it a little harder in EZ?
22:11 Syadow-: hmm maybe oki all fixed
22:12 HXJ_Crafter: 01:02:313 - I'd like to delete one note here
22:12 Syadow-: oki
22:13 HXJ_Crafter: 01:25:430 (85430|3) - pls move this to col 2 for balance
22:13 HXJ_Crafter: 0\1\2\3
22:13 HXJ_Crafter: 01:28:960 - this also
22:14 HXJ_Crafter: 01:36:548 (96548|3) - should it be deleted? I don't know
22:14 Syadow-: oki
22:14 HXJ_Crafter: I think you should follow 01:36:371 -
22:15 HXJ_Crafter: 01:45:548 (105548|3,105901|2,106254|1,106607|0) - the same as before
22:16 Syadow-: `oki done
22:17 HXJ_Crafter: 02:41:136 (161136|3) - >LN
22:17 HXJ_Crafter: and etc.
22:18 HXJ_Crafter: It's hard to low the sp
22:18 Syadow-: nah
22:19 Syadow-: maybe i change some double note to single
22:19 HXJ_Crafter: 00:12:371 (12371|2,12724|1,12901|2) - Ctrl+H
22:19 HXJ_Crafter: 00:09:548 (9548|1,9548|0) - this cymbal is not obvious in fact
22:20 HXJ_Crafter: OK?
22:20 Syadow-: wait
22:21 Syadow-: oki
22:21 *HXJ_Crafter is editing [https://osu-ppy-sh.tvgratuite.org/b/1016104 Capitaro feat Hatsune Miku - Tenshin Ranman Haikara Hime [NM]]
22:22 HXJ_Crafter: I'll see EZ again when I am available
22:23 Syadow-: i forget the note for ctrl h :'v
22:23 Syadow-: oki
22:24 HXJ_Crafter: 00:16:607 -
22:24 HXJ_Crafter: These 5 notes looks strange
22:25 HXJ_Crafter: 00:18:019 (18019|0) - move this to col 1
22:25 HXJ_Crafter: 00:22:960 (22960|3,23136|2) - Ctrl+J also for pitch
22:26 Syadow-: hmm oki
22:27 HXJ_Crafter: 00:55:430 (55430|0,55430|1) - These 2 also the same as before.
22:27 HXJ_Crafter: Sorry for just small slips
22:28 HXJ_Crafter: 01:07:254 (67254|0) - col 1 to make it look better
22:28 Syadow-: its oke
22:28 HXJ_Crafter: 01:07:254 (67254|0) - This part, may only few notes in col 0
22:29 HXJ_Crafter: waiting for your reply =w=
22:29 Syadow-: 00:55:430 (55430|0,55430|1) - idk with this ?
22:30 Syadow-: oki applied
22:30 HXJ_Crafter: What about 00:55:430 (55430|1) - move right 1 and 00:55:607 (55607|2,55783|1) - move right 1?
22:31 HXJ_Crafter: 01:40:783 (100783|2,100960|3) - Ctrl+J
22:31 Syadow-: i think make jack in right hand
22:32 HXJ_Crafter: https://osu-ppy-sh.tvgratuite.org/ss/6237788 --00:55:254 -
22:33 HXJ_Crafter: 01:47:842 (107842|2,107842|3,108019|0,108019|1,108195|3,108195|2) - It should be like HD I think
22:33 HXJ_Crafter: 02:03:901 - Add one note
22:33 HXJ_Crafter: Sorry to post too often because I'm in a rush
22:34 HXJ_Crafter: 02:44:136 - Please think about this carefully
22:34 HXJ_Crafter: That's all
Topic Starter

HXJ_Crafter wrote: 3e5yu

WIP mod
irc
22:01 HXJ_Crafter: Oh
22:01 Syadow-: :v irc mod ?
22:03 HXJ_Crafter: let me think
22:03 HXJ_Crafter: idk if I have enough time to finish it
22:03 HXJ_Crafter: i'll try
22:03 HXJ_Crafter: So let's start
22:04 Syadow-: oki
22:04 *HXJ_Crafter is editing [https://osu-ppy-sh.tvgratuite.org/b/1016101 Capitaro feat Hatsune Miku - Tenshin Ranman Haikara Hime [EZ]]
22:05 HXJ_Crafter: So sorry
22:07 HXJ_Crafter: I thought about it and finnaly decided to do this in 3 days
22:07 HXJ_Crafter: I'm going to sleep now and afk for about 1-2 days
22:08 Syadow-: its okay >w<
22:08 HXJ_Crafter: You can simply see these notes https://osu-ppy-sh.tvgratuite.org/ss/6237632
22:08 HXJ_Crafter: 00:15:195 - What is it double for?
22:09 HXJ_Crafter: (my question
22:09 Syadow-: cymbal
22:09 HXJ_Crafter: OK
22:10 HXJ_Crafter: 00:34:254 -
22:10 HXJ_Crafter: https://osu-ppy-sh.tvgratuite.org/ss/6237648
22:10 HXJ_Crafter: for pitch
22:11 HXJ_Crafter: 00:51:195 - is it a little harder in EZ?
22:11 Syadow-: hmm maybe oki all fixed
22:12 HXJ_Crafter: 01:02:313 - I'd like to delete one note here
22:12 Syadow-: oki
22:13 HXJ_Crafter: 01:25:430 (85430|3) - pls move this to col 2 for balance
22:13 HXJ_Crafter: 0\1\2\3
22:13 HXJ_Crafter: 01:28:960 - this also
22:14 HXJ_Crafter: 01:36:548 (96548|3) - should it be deleted? I don't know
22:14 Syadow-: oki
22:14 HXJ_Crafter: I think you should follow 01:36:371 -
22:15 HXJ_Crafter: 01:45:548 (105548|3,105901|2,106254|1,106607|0) - the same as before
22:16 Syadow-: `oki done
22:17 HXJ_Crafter: 02:41:136 (161136|3) - >LN
22:17 HXJ_Crafter: and etc.
22:18 HXJ_Crafter: It's hard to low the sp
22:18 Syadow-: nah
22:19 Syadow-: maybe i change some double note to single
22:19 HXJ_Crafter: 00:12:371 (12371|2,12724|1,12901|2) - Ctrl+H
22:19 HXJ_Crafter: 00:09:548 (9548|1,9548|0) - this cymbal is not obvious in fact
22:20 HXJ_Crafter: OK?
22:20 Syadow-: wait
22:21 Syadow-: oki
22:21 *HXJ_Crafter is editing [https://osu-ppy-sh.tvgratuite.org/b/1016104 Capitaro feat Hatsune Miku - Tenshin Ranman Haikara Hime [NM]]
22:22 HXJ_Crafter: I'll see EZ again when I am available
22:23 Syadow-: i forget the note for ctrl h :'v
22:23 Syadow-: oki
22:24 HXJ_Crafter: 00:16:607 -
22:24 HXJ_Crafter: These 5 notes looks strange
22:25 HXJ_Crafter: 00:18:019 (18019|0) - move this to col 1
22:25 HXJ_Crafter: 00:22:960 (22960|3,23136|2) - Ctrl+J also for pitch
22:26 Syadow-: hmm oki
22:27 HXJ_Crafter: 00:55:430 (55430|0,55430|1) - These 2 also the same as before.
22:27 HXJ_Crafter: Sorry for just small slips
22:28 HXJ_Crafter: 01:07:254 (67254|0) - col 1 to make it look better
22:28 Syadow-: its oke
22:28 HXJ_Crafter: 01:07:254 (67254|0) - This part, may only few notes in col 0
22:29 HXJ_Crafter: waiting for your reply =w=
22:29 Syadow-: 00:55:430 (55430|0,55430|1) - idk with this ?
22:30 Syadow-: oki applied
22:30 HXJ_Crafter: What about 00:55:430 (55430|1) - move right 1 and 00:55:607 (55607|2,55783|1) - move right 1?
22:31 HXJ_Crafter: 01:40:783 (100783|2,100960|3) - Ctrl+J
22:31 Syadow-: i think make jack in right hand
22:32 HXJ_Crafter: https://osu-ppy-sh.tvgratuite.org/ss/6237788 --00:55:254 -
22:33 HXJ_Crafter: 01:47:842 (107842|2,107842|3,108019|0,108019|1,108195|3,108195|2) - It should be like HD I think
22:33 HXJ_Crafter: 02:03:901 - Add one note
22:33 HXJ_Crafter: Sorry to post too often because I'm in a rush
22:34 HXJ_Crafter: 02:44:136 - Please think about this carefully
22:34 HXJ_Crafter: That's all
Thanks for mod hxj >w<
UPDETAD
Topic Starter

AchsanLovers wrote: 5w2v1v

Wadoo et -/\- thanks yak !!! smangat >w<)9
Hi, from queue.

1|2|3|4
[MX]
  1. 00:10:077 - add note, same sound like 00:07:254 - , 00:08:666 - , etc.
  2. 00:10:783 - ^
  3. 00:44:048 (44048|0,44048|1,44136|2,44136|0) - annoying to play tbh, try to move 00:44:136 (44136|0) - to col 4.
  4. 00:48:371 (48371|3) - ^ try to move this to col 1.
  5. 00:50:489 - https://osu-ppy-sh.tvgratuite.org/ss/6265262 better flow and balance.
  6. 00:56:666 (56666|3,56666|1,56666|2) - should be 1/2 beat LN like 01:41:842 (101842|3,101842|0) - .
  7. 01:03:901 (63901|3,63901|2) - i don't understand why this part mapped with 2 notes, 1 note is enough imo, not that loud.
  8. 01:08:666 - add, i can hear cymbal, also same sound with 01:08:313 - .
  9. 01:15:019 - add note, like 01:14:313 - , 01:16:430 - , etc.
  10. 01:19:254 (79254|3,79254|1,79430|1,79430|3) - same note each other? i just feel inconsistent with 01:17:842 (77842|1,77842|3,78019|1,78019|0) - that only have one part that have same col01:17:842 (77842|1,78019|1) - .
  11. 01:22:254 (82254|1) - move to col 1? consistent with 01:23:489 (83489|3,83666|3) - .
  12. 01:24:901 - add note, same with 01:23:489 - , etc.
  13. 01:30:901 (90901|0,90901|2,90989|3,90989|0,90989|1,91077|2,91077|3) - uhh, 01:30:989 - 2 notes is enough, and avoid map with unnecessary mini jack pls.
  14. 01:47:842 (107842|2) - move to col 4 for balance.
  15. 02:05:577 (125577|0) - move to col 4 for balance, because 02:05:224 (125224|0,125313|0) - is already heavy enough.
  16. 02:19:166 - , 02:19:342 - i can hear 1/4 sound here.
  17. 02:29:842 (149842|1,149842|3,149842|2) - 1/2 beat LN like 01:41:842 (101842|3,101842|0) - .
  18. 02:30:019 - delete, or add at 01:42:019 - , 00:56:842 - , should be same each other.
  19. 02:30:195 (150195|0,150195|3) - delete? like 01:42:195 - , 00:57:019 - .
[HD]
  1. 00:10:607 - should be double like 00:09:195 - , 00:08:489 - , etc.
  2. 00:33:548 - should be double like 00:31:077 - , 00:32:136 - , etc.
  3. 00:41:313 (41313|2) - move to col 4? kinda boring to play because 00:41:224 (41224|1,41313|0,41313|2) - same pattern with 00:40:166 (40166|1,40254|0,40254|2) - , and 00:41:577 (41577|1,41666|2,41666|0) - .
  4. 00:42:989 (42989|1) - move to col 1 for balance and mirror pattern with 00:42:371 (42371|1,42371|0,42460|3) - .
  5. 00:46:960 - , and 00:47:313 - i believe should be mapped with double like 00:48:371 (48371|2,48371|3) - .
  6. 01:15:019 - should be double like 01:16:430 (76430|1,76430|2) - , 01:17:842 (77842|3,77842|2) - , etc.
  7. 01:24:901 - ^ same, should be double like above.
  8. 01:30:724 (90724|2,90901|2) - unnecessary jack imo, better to move 01:30:724 (90724|2) - to col 2.
  9. 01:54:019 (114019|1) - what sound that this LN follow? if guitar, it should be end at 01:56:489 - .
  10. 02:19:960 (139960|2) - move to col 4? easier for play.
  11. 02:25:430 (145430|3,145607|3) - unnecessary jack imo, better to move 02:25:607 (145607|3) - to col 2.
  12. 02:28:077 (148077|2,148254|2) - this one too, i don't think this jack is necessary at all.
That's all, sorry for mod 2 diffs only, good luck!
Topic Starter

Dellvangel wrote: 4v515

Hi, from queue.

1|2|3|4
[MX]
  1. 00:10:077 - add note, same sound like 00:07:254 - , 00:08:666 - , etc.
  2. 00:10:783 - ^
  3. 00:44:048 (44048|0,44048|1,44136|2,44136|0) - annoying to play tbh, try to move 00:44:136 (44136|0) - to col 4.
  4. 00:48:371 (48371|3) - ^ try to move this to col 1.
  5. 00:50:489 - https://osu-ppy-sh.tvgratuite.org/ss/6265262 better flow and balance.
  6. 00:56:666 (56666|3,56666|1,56666|2) - should be 1/2 beat LN like 01:41:842 (101842|3,101842|0) - .
  7. 01:03:901 (63901|3,63901|2) - i don't understand why this part mapped with 2 notes, 1 note is enough imo, not that loud.
  8. 01:08:666 - add, i can hear cymbal, also same sound with 01:08:313 - .
  9. 01:15:019 - add note, like 01:14:313 - , 01:16:430 - , etc.
  10. 01:19:254 (79254|3,79254|1,79430|1,79430|3) - same note each other? i just feel inconsistent with 01:17:842 (77842|1,77842|3,78019|1,78019|0) - that only have one part that have same col01:17:842 (77842|1,78019|1) - .
  11. 01:22:254 (82254|1) - move to col 1? consistent with 01:23:489 (83489|3,83666|3) - .
  12. 01:24:901 - add note, same with 01:23:489 - , etc.
  13. 01:30:901 (90901|0,90901|2,90989|3,90989|0,90989|1,91077|2,91077|3) - uhh, 01:30:989 - 2 notes is enough, and avoid map with unnecessary mini jack pls.
  14. 01:47:842 (107842|2) - move to col 4 for balance.
  15. 02:05:577 (125577|0) - move to col 4 for balance, because 02:05:224 (125224|0,125313|0) - is already heavy enough.
  16. 02:19:166 - , 02:19:342 - i can hear 1/4 sound here.
  17. 02:29:842 (149842|1,149842|3,149842|2) - 1/2 beat LN like 01:41:842 (101842|3,101842|0) - .
  18. 02:30:019 - delete, or add at 01:42:019 - , 00:56:842 - , should be same each other. I'll add a note there thanks
  19. 02:30:195 (150195|0,150195|3) - delete? like 01:42:195 - , 00:57:019 - .
[HD]
  1. 00:10:607 - should be double like 00:09:195 - , 00:08:489 - , etc.
  2. 00:33:548 - should be double like 00:31:077 - , 00:32:136 - , etc.
  3. 00:41:313 (41313|2) - move to col 4? kinda boring to play because 00:41:224 (41224|1,41313|0,41313|2) - same pattern with 00:40:166 (40166|1,40254|0,40254|2) - , and 00:41:577 (41577|1,41666|2,41666|0) - . sorry for that ;w; huehue
  4. 00:42:989 (42989|1) - move to col 1 for balance and mirror pattern with 00:42:371 (42371|1,42371|0,42460|3) - .
  5. 00:46:960 - , and 00:47:313 - i believe should be mapped with double like 00:48:371 (48371|2,48371|3) - .
  6. 01:15:019 - should be double like 01:16:430 (76430|1,76430|2) - , 01:17:842 (77842|3,77842|2) - , etc.
  7. 01:24:901 - ^ same, should be double like above.
  8. 01:30:724 (90724|2,90901|2) - unnecessary jack imo, better to move 01:30:724 (90724|2) - to col 2.
  9. 01:54:019 (114019|1) - what sound that this LN follow? if guitar, it should be end at 01:56:489 - . nice
  10. 02:19:960 (139960|2) - move to col 4? easier for play.
  11. 02:25:430 (145430|3,145607|3) - unnecessary jack imo, better to move 02:25:607 (145607|3) - to col 2.
  12. 02:28:077 (148077|2,148254|2) - this one too, i don't think this jack is necessary at all. fixed
That's all, sorry for mod 2 diffs only, good luck!
Thanks for mod mas Dell, All Applied >w<)b
UPDATED
kapan iki ranked ???
Sup -w-
From Modding queue
mod requested

General
Second kiai 01:48:371 - Recommend stopping kiai here.

Third kiai 02:41:224 - Recommend stopping kiai here.

Totally 100% opinion

EZ
00:40:077 (40077|1) - Move one column to the right. The sounds from the previous one is not practically exactly the same.

01:50:577 - Empty.. so I recommend two choices (But you can leave it that way, third option)
1. https://osu-ppy-sh.tvgratuite.org/ss/6294208 <-- Add 0.02 star diff.
2. https://osu-ppy-sh.tvgratuite.org/ss/6294238 <-- Not too much a great idea.

NM
I don't see anything.

HD
00:20:401 (20401|3) - Move one space to the left. Then 00:20:489 (20489|2) one space to the right.

00:25:607 (25607|2) - Move one space to the right.

00:39:195 (39195|1) - (The left note) Move one space to the left.

MX
00:04:607 (4607|2) - (The right note) Move one space to the right, cause the sound/rythm is better that way.

Note
I pretty much got nothing. It's well done.
Sorry if it's a little bit useless or short, I tried tho -w-
Good luck on getting rank. (><)b
Topic Starter

FastYoshi wrote: 106827

Sup -w-
From Modding queue
mod requested

General
Second kiai 01:48:371 - Recommend stopping kiai here. fixed

Third kiai 02:41:224 - Recommend stopping kiai here. i'll consider this

Totally 100% opinion

EZ
00:40:077 (40077|1) - Move one column to the right. The sounds from the previous one is not practically exactly the same. oki

01:50:577 - Empty.. so I recommend two choices (But you can leave it that way, third option) nice i'll use the LN note
1. https://osu-ppy-sh.tvgratuite.org/ss/6294208 <-- Add 0.02 star diff.
2. https://osu-ppy-sh.tvgratuite.org/ss/6294238 <-- Not too much a great idea.

NM
I don't see anything.

HD
00:20:401 (20401|3) - Move one space to the left. Then 00:20:489 (20489|2) one space to the right. maybe i keep mine

00:25:607 (25607|2) - Move one space to the right. oki

00:39:195 (39195|1) - (The left note) Move one space to the left.oki

MX
00:04:607 (4607|2) - (The right note) Move one space to the right, cause the sound/rythm is better that way. oki

Note
I pretty much got nothing. It's well done.
Sorry if it's a little bit useless or short, I tried tho -w-
Good luck on getting rank. (><)b
Thanks yoshi >w< will apply soon when I'm in free time

Agis- wrote: 6y1z18

kapan iki ranked ???
Mbuh ndelok2 BN e sek uwu

UPDATED
uhhh capitaro <3

req from PM

here your mod ~

[EZ]
00:28:607 (28607|2) - move 4 for pitch
00:44:842 (44842|2,45019|1) - add for cymbal

[NM]
00:14:136 - add ? same u did
00:22:960 (22960|2,23136|3) - ctrl + J and then 00:23:489 (23489|2,23666|3) - ctrl J to...ahh dont forget for change the hitsound
01:14:136 (74136|1) - move 3 for pitch ( balancing rhythm )
01:42:195 - why u not put LN ? add LN please for follow vocal ><
01:56:489 (116489|2) - move 4 then 01:56:754 (116754|1,116842|2) - ctrl + J

[HD]
00:12:195 - other cymbal...add in col 2 then 00:12:371 (12371|1) - move 3
00:28:960 (28960|2,29136|0) - change to normal note and make to >> http://puu.sh/rMCKs/1842d20604.jpg
00:36:636 - add ( guitar sound )
01:20:577 (80577|2,80754|1) - delete...change this >>http://puu.sh/rMCW8/00bb974794.jpg well same u did 01:19:077 -
01:36:724 (96724|3,96901|2) - ctrl + J ( hand balance )
01:45:107 (105107|1,105460|2) - just delete ( nothing sound in there )
02:18:548 (138548|0) - move 3 (for avoid consider 02:18:371 (138371|0) - )
02:36:813 (156813|0) - up or move to red line ( i know you follow with vocal this...but better dont, just focus on instrument and drum okee ? ^^ )
02:37:519 (157519|0) - ^
02:38:224 (158224|3) - ^
02:38:930 (158930|3) - ^
02:39:989 (159989|2) - delete
02:40:342 (160342|0,160519|3) - delete ( seriosly -_- nothing sound in there )
02:43:519 (163519|1,163607|0) - ctrl + J

oke maybe that's it
sorry i skip for MX...cause i not have much time for that x.x

uhh cause composer capitaro...maybe i shoot kudos for that >< thx for mapped this o/

GL ~
Topic Starter

Draftnell wrote: 2ao4y

uhhh capitaro <3

req from PM

here your mod ~

[EZ]
00:28:607 (28607|2) - move 4 for pitch oki
00:44:842 (44842|2,45019|1) - add for cymbal oki

[NM]
00:14:136 - add ? same u did oki
00:22:960 (22960|2,23136|3) - ctrl + J and then 00:23:489 (23489|2,23666|3) - ctrl J to...ahh dont forget for change the hitsound oki fixed
01:14:136 (74136|1) - move 3 for pitch ( balancing rhythm ) hmm nice, oki
01:42:195 - why u not put LN ? add LN please for follow vocal >< tbh i want to add that but ><,but maybe i follow the instrument first ;w;
01:56:489 (116489|2) - move 4 then 01:56:754 (116754|1,116842|2) - ctrl + J oki

[HD]
00:12:195 - other cymbal...add in col 2 then 00:12:371 (12371|1) - move 3 weh cymbal ? oki added
00:28:960 (28960|2,29136|0) - change to normal note and make to >> http://puu.sh/rMCKs/1842d20604.jpg oki
00:36:636 - add ( guitar sound ) oki
01:20:577 (80577|2,80754|1) - delete...change this >>http://puu.sh/rMCW8/00bb974794.jpg well same u did 01:19:077 - oki
01:36:724 (96724|3,96901|2) - ctrl + J ( hand balance ) oki
01:45:107 (105107|1,105460|2) - just delete ( nothing sound in there ) oh really :'v
02:18:548 (138548|0) - move 3 (for avoid consider 02:18:371 (138371|0) - ) oki
02:36:813 (156813|0) - up or move to red line ( i know you follow with vocal this...but better dont, just focus on instrument and drum okee ? ^^ ) nice, idk that vocal sound ><
02:37:519 (157519|0) - ^
02:38:224 (158224|3) - ^
02:38:930 (158930|3) - ^
02:39:989 (159989|2) - delete oki
02:40:342 (160342|0,160519|3) - delete ( seriosly -_- nothing sound in there ) okay removed
02:43:519 (163519|1,163607|0) - ctrl + J oki

oke maybe that's it
sorry i skip for MX...cause i not have much time for that x.x

uhh cause composer capitaro...maybe i shoot kudos for that >< thx for mapped this o/

GL ~
go go bn owo)9 *plak
Thanks mas Draftnell >w<)b
UPDATED
hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3:
BG:
Video:
  1. not needed xD
BPM & Offset:
Diff.Spread:
Diff.Name:
HP & OD:
Hitsound:
Hitsound Volume: ?
  1. I would try to put some volume changes in certain parts when 30% isn't enough to hear clearly the HS... the whistles more than anything.
Kiai Time:
Metadata: ?
  1. I'm not sure. I find this: the official site i think? http://www.vocaloidrecords.com/tenkyou/discography.html <- is the 11th one. lol.
Widescreen :
Preview Point:
AiMod Things:

Mod!
[EZ]
NOTE: If i say Ctrl+"key" re-check the Hitsounds, because maybe the hitsounds change of place. lol.

00:44:842 (44842|2,44842|3,45019|0,45019|1) - I don't understand why these notes are chords when 00:46:254 (46254|0,46430|1) - is the same sound but only two notes.

01:06:019 (66019|0,66019|1) - I think is the same in this one too, there some fast cymbals after in this section, is a bit confusing...put chords for cymbals or not.

01:45:548 (105548|3) - I don't like this stack... try to move this one to |0|, plus is a cymbal so try to spread a bit more.

02:01:783 (121783|0,122136|1,122489|0) - I see this pattern many times, so 02:02:489 (122489|0,122842|3) - Ctrl+G, like a said before the cymbals can be separate for two columns at least.

02:08:136 (128136|3,128489|0) - I rather Ctrl+H.

From 02:21:548 to 02:25:077 - After this time i can see a rest, i'm not sure about rests in Mania. Try to map the vocals there to erase that rest.

02:30:195 (150195|1) - Same advice about cymbals...

02:49:489 (169489|2) - Is a minor change of snap so i think is good.

Well...I don't know if is intended:

0:0:636 LR_J Hit.wav@30%
0:0:636 LR_J Hit.wav@30%
0:1:77 LR_J Hit.wav@30%
0:1:77 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:1:430 LR_J Hit.wav@30%
0:1:430 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:489 LR_J Hit.wav@30%
0:2:489 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:2:842 LR_J Hit.wav@30%
0:2:842 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:3:901 LR_J Hit.wav@30%
0:3:901 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:254 LR_J Hit.wav@30%
0:4:254 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:7:430 soft-hitwhistle.wav@30%
0:7:430 soft-hitwhistle.wav@30%
0:7:783 soft-hitclap.wav@30%
0:8:842 soft-hitwhistle.wav@30%
0:8:842 soft-hitwhistle.wav@30%
0:9:195 soft-hitclap.wav@30%
0:10:254 soft-hitwhistle.wav@30%
0:10:254 soft-hitwhistle.wav@30%
0:10:607 soft-hitclap.wav@30%
0:11:842 soft-hitfinish.wav@30%
0:11:842 soft-hitfinish.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:13:77 soft-hitwhistle.wav@30%
0:13:77 soft-hitwhistle.wav@30%
0:13:430 soft-hitclap.wav@30%
0:14:489 soft-hitwhistle.wav@30%
0:14:489 soft-hitwhistle.wav@30%
0:14:842 soft-hitclap.wav@30%
0:17:754 soft-hitclap.wav@30%
0:17:754 soft-hitclap.wav@30%
0:34:783 soft-hitfinish.wav@30%
0:34:783 soft-hitfinish.wav@30%
0:40:430 soft-hitclap.wav@30%
0:40:430 soft-hitclap.wav@30%
0:40:519 soft-hitclap.wav@30%
0:40:519 soft-hitclap.wav@30%
0:44:842 soft-hitclap.wav@30%
0:44:842 soft-hitclap.wav@30%
0:47:489 soft-hitclap.wav@30%
0:47:489 soft-hitclap.wav@30%
0:56:666 soft-hitfinish.wav@30%
0:56:666 soft-hitfinish.wav@30%
0:57:19 soft-hitclap.wav@30%
0:57:19 soft-hitclap.wav@30%
0:57:371 soft-hitclap.wav@30%
0:57:371 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
1:1:960 soft-hitclap.wav@30%
1:1:960 soft-hitclap.wav@30%
1:2:842 soft-hitclap.wav@30%
1:2:842 soft-hitclap.wav@30%
1:3:19 soft-hitclap.wav@30%
1:3:19 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:3:901 soft-hitwhistle.wav@30%
1:3:901 soft-hitwhistle.wav@30%
1:4:254 soft-hitclap.wav@30%
1:5:313 soft-hitwhistle.wav@30%
1:5:313 soft-hitwhistle.wav@30%
1:5:666 soft-hitclap.wav@30%
1:6:724 soft-hitwhistle.wav@30%
1:6:724 soft-hitwhistle.wav@30%
1:7:77 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:9:548 soft-hitwhistle.wav@30%
1:9:548 soft-hitwhistle.wav@30%
1:9:901 soft-hitclap.wav@30%
1:10:960 soft-hitwhistle.wav@30%
1:10:960 soft-hitwhistle.wav@30%
1:11:313 soft-hitclap.wav@30%
1:13:960 LR_J Hit.wav@30%
1:13:960 LR_J Hit.wav@30%
1:14:136 LR_J Hit.wav@30%
1:14:136 LR_J Hit.wav@30%
1:15:19 LR_J Hit.wav@70%
1:15:19 LR_J Hit.wav@70%
1:16:430 LR_J Hit.wav@30%
1:16:430 LR_J Hit.wav@30%
1:19:254 LR_J Hit.wav@30%
1:19:254 LR_J Hit.wav@30%
1:19:607 LR_J Hit.wav@30%
1:19:607 LR_J Hit.wav@30%
1:22:77 LR_J Hit.wav@30%
1:22:77 LR_J Hit.wav@30%
1:23:489 LR_J Hit.wav@30%
1:23:489 LR_J Hit.wav@30%
1:24:901 LR_J Hit.wav@30%
1:24:901 LR_J Hit.wav@30%
1:25:342 soft-hitwhistle.wav@30%
1:25:342 soft-hitwhistle.wav@30%
1:31:254 soft-hitclap.wav@30%
1:31:254 soft-hitclap.wav@30%
1:34:77 soft-hitfinish.wav@30%
1:34:77 soft-hitfinish.wav@30%
1:36:989 soft-hitclap.wav@30%
1:36:989 soft-hitclap.wav@30%
1:42:195 soft-hitfinish.wav@30%
1:42:195 soft-hitfinish.wav@30%
1:42:548 soft-hitclap.wav@30%
1:42:548 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:47:489 soft-hitfinish.wav@30%
1:47:489 soft-hitfinish.wav@30%
1:48:107 soft-hitclap.wav@30%
1:48:107 soft-hitclap.wav@30%
1:57:371 soft-hitclap.wav@30%
1:57:371 soft-hitclap.wav@30%
1:57:724 soft-hitclap.wav@30%
1:57:724 soft-hitclap.wav@30%
1:58:77 soft-hitclap.wav@30%
1:58:77 soft-hitclap.wav@30%
1:58:430 soft-hitclap.wav@30%
1:58:430 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:58:783 soft-hitclap.wav@30%
1:58:783 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:136 soft-hitclap.wav@30%
2:17:136 soft-hitclap.wav@30%
2:17:313 soft-hitclap.wav@30%
2:17:313 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:754 LR_J Hit.wav@30%
2:26:754 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:901 soft-hitfinish.wav@30%
2:27:901 soft-hitfinish.wav@30%
2:30:636 soft-hitclap.wav@30%
2:30:636 soft-hitclap.wav@30%
2:35:489 soft-hitclap.wav@30%
2:35:489 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:40:77 soft-hitfinish.wav@30%
2:40:77 soft-hitfinish.wav@30%
2:43:783 soft-hitclap.wav@30%
2:43:783 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%

Screenshot: http://i.imgur.com/Wavurcl.jpg

If this wasn't intended, try to erase those storyboard hitsounds. It can be confusing, because you hear sounds without pressing a key. lol.

[NM]
I think there some snares that you map like 00:07:783 (7783|2,7783|3) - with chords, but not here: 00:08:489 (8489|1) or 00:15:548 (15548|0) or 00:16:607 (16607|1,16783|2,16960|1).
Is a confusing to be honest, the cymbals are good with chords but you will increase the difficulty too much if you add chords for snares too.
I think you need put snares with only one note (at least in this section).

From 00:18:019 to 00:39:901 - Snares with chords are good because is a calm part, so my suggestion is to put snares with chords in calm parts like this one.

From 00:39:901 to 00:51:195 - These patterns are good.

The 1st kiai section have snares with chords... so i think you forget put some notes in the start? lol i'm confused now. Anyway, up to you.

01:15:019 (75019|1,75195|0) - There many rimsnares sounds in this section, try to put those in one column and alternate, like 1->1 ... 3->3 ... 2->2 etc.

Screenshot: http://i.imgur.com/XoW1Frs.jpg

01:56:136 (116136|3) - Try to move this note to |2| I like roll there.

From 02:21:548 to 02:25:077 - I don't know why in this diff, there isn't rest. Well good. xD

02:27:371 (147371|2) - Move this LongNote to |3| and 02:27:901 (147901|3) - to |2|. I don't like very much how it is.

Again, if isn't intended erase them:

0:0:636 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:40:519 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:36:989 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:48:107 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:30:636 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%

[HD]
00:40:077 (40077|2,40254|2,40430|2,40607|2) - For evade this stack, try: http://i.imgur.com/OLeul5t.jpg

02:03:901 (123901|2,123901|1,123989|3,123989|0,124077|2,124077|1,124166|0,124166|3,124254|1,124254|2) - try: http://i.imgur.com/6mpuxQp.jpg

Again here:

0:12:19 soft-hitfinish.wav@30%
1:36:989 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%

[MX]
...there many stacks. Try to reduce the use of the same column many times.

00:23:489 (23489|2,23666|1) - Ctrl+G.

00:23:842 (23842|2,23930|1) - Ctrl+G.

01:02:842 (62842|2,62842|0,62930|3,63019|2,63019|1,63107|0,63195|2,63195|3,63195|1,63283|0,63371|3,63371|1,63460|2,63548|0,63548|1,63548|3,63636|2,63724|1,63724|0) - http://i.imgur.com/4G0v9L7.jpg because i see 5 notes in a row.

01:07:960 (67960|3,67960|2,67960|1,68136|0,68136|2,68313|0,68313|2,68313|3,68489|1,68489|3,68577|2,68666|0,68666|3,68666|1,68842|0,68842|1,68842|2,68930|3,69019|1,69019|2,69107|0,69195|2,69195|3,69283|1,69371|0,69371|3) - http://i.imgur.com/hrBQRWh.jpg

01:13:960 (73960|1) - I rather move to |0|.

01:39:548 (99548|2,99636|1,99724|2) - Ctrl+H and 01:39:901 (99901|1,99989|2,100077|1) - also, Ctrl+H.

02:03:724 (123724|1,123724|2) - Move one column to right.

02:07:254 (127254|1) - to |2| and 02:07:430 (127430|2) - to |0|.

02:32:136 (152136|3) - to |0| and 02:32:313 (152313|1) - to |3|.

02:34:077 (154077|2) - to |3|...

02:34:254 (154254|1,154254|3,154342|2,154430|0,154430|1) - http://i.imgur.com/ELZuNH1.jpg

02:36:901 (156901|3) - to |2|.

02:37:607 (157607|2) - to |3|...

02:37:607 (157607|3,157607|1,157783|0,157783|1,157783|2,157871|3,157960|1,157960|2,158048|0,158136|1,158136|3,158136|2,158313|3,158313|0,158489|1,158489|2,158489|0,158577|3,158666|1,158666|2,158754|0,158842|1,158842|2,158842|3) - http://i.imgur.com/dhodbqv.jpg

02:39:019 (159019|0,159019|2,159195|0,159195|1,159195|3,159283|2,159371|0,159371|1,159460|3,159548|2,159548|0,159548|1,159636|3,159724|2,159724|1,159901|3,159901|2,159901|0,160077|0,160077|3,160077|1,160254|1,160254|2,160254|0,160430|3,160430|2) - http://i.imgur.com/jTcss.jpg

02:40:607 (160607|2) - to |0|

02:40:960 (160960|0) - to |2|

02:42:195 (162195|2,162371|1) - Ctrl+G.

No Storyboards hitsounds here lol.

That's all!

Good luck! :)
Topic Starter

No_sync wrote: 5r3d9

hi!

From my NM/M4M queue.

Columns 4K 0|1|2|3



General
MP3:
BG:
Video:
  1. not needed xD
BPM & Offset:
Diff.Spread:
Diff.Name:
HP & OD:
Hitsound:
Hitsound Volume: ?
  1. I would try to put some volume changes in certain parts when 30% isn't enough to hear clearly the HS... the whistles more than anything.
Kiai Time:
Metadata: ?
  1. I'm not sure. I find this: the official site i think? http://www.vocaloidrecords.com/tenkyou/discography.html <- is the 11th one. lol. i cant read that web language lol
Widescreen :
Preview Point:
AiMod Things:

Mod!
[EZ]
NOTE: If i say Ctrl+"key" re-check the Hitsounds, because maybe the hitsounds change of place. lol.

00:44:842 (44842|2,44842|3,45019|0,45019|1) - I don't understand why these notes are chords when 00:46:254 (46254|0,46430|1) - is the same sound but only two notes.

01:06:019 (66019|0,66019|1) - I think is the same in this one too, there some fast cymbals after in this section, is a bit confusing...put chords for cymbals or not.

01:45:548 (105548|3) - I don't like this stack... try to move this one to |0|, plus is a cymbal so try to spread a bit more.

02:01:783 (121783|0,122136|1,122489|0) - I see this pattern many times, so 02:02:489 (122489|0,122842|3) - Ctrl+G, like a said before the cymbals can be separate for two columns at least.

02:08:136 (128136|3,128489|0) - I rather Ctrl+H.

From 02:21:548 to 02:25:077 - After this time i can see a rest, i'm not sure about rests in Mania. Try to map the vocals there to erase that rest.

02:30:195 (150195|1) - Same advice about cymbals...

02:49:489 (169489|2) - Is a minor change of snap so i think is good.

Well...I don't know if is intended:

0:0:636 LR_J Hit.wav@30%
0:0:636 LR_J Hit.wav@30%
0:1:77 LR_J Hit.wav@30%
0:1:77 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:1:430 LR_J Hit.wav@30%
0:1:430 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:489 LR_J Hit.wav@30%
0:2:489 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:2:842 LR_J Hit.wav@30%
0:2:842 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:3:901 LR_J Hit.wav@30%
0:3:901 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:254 LR_J Hit.wav@30%
0:4:254 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:7:430 soft-hitwhistle.wav@30%
0:7:430 soft-hitwhistle.wav@30%
0:7:783 soft-hitclap.wav@30%
0:8:842 soft-hitwhistle.wav@30%
0:8:842 soft-hitwhistle.wav@30%
0:9:195 soft-hitclap.wav@30%
0:10:254 soft-hitwhistle.wav@30%
0:10:254 soft-hitwhistle.wav@30%
0:10:607 soft-hitclap.wav@30%
0:11:842 soft-hitfinish.wav@30%
0:11:842 soft-hitfinish.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:13:77 soft-hitwhistle.wav@30%
0:13:77 soft-hitwhistle.wav@30%
0:13:430 soft-hitclap.wav@30%
0:14:489 soft-hitwhistle.wav@30%
0:14:489 soft-hitwhistle.wav@30%
0:14:842 soft-hitclap.wav@30%
0:17:754 soft-hitclap.wav@30%
0:17:754 soft-hitclap.wav@30%
0:34:783 soft-hitfinish.wav@30%
0:34:783 soft-hitfinish.wav@30%
0:40:430 soft-hitclap.wav@30%
0:40:430 soft-hitclap.wav@30%
0:40:519 soft-hitclap.wav@30%
0:40:519 soft-hitclap.wav@30%
0:44:842 soft-hitclap.wav@30%
0:44:842 soft-hitclap.wav@30%
0:47:489 soft-hitclap.wav@30%
0:47:489 soft-hitclap.wav@30%
0:56:666 soft-hitfinish.wav@30%
0:56:666 soft-hitfinish.wav@30%
0:57:19 soft-hitclap.wav@30%
0:57:19 soft-hitclap.wav@30%
0:57:371 soft-hitclap.wav@30%
0:57:371 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
1:1:960 soft-hitclap.wav@30%
1:1:960 soft-hitclap.wav@30%
1:2:842 soft-hitclap.wav@30%
1:2:842 soft-hitclap.wav@30%
1:3:19 soft-hitclap.wav@30%
1:3:19 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:3:901 soft-hitwhistle.wav@30%
1:3:901 soft-hitwhistle.wav@30%
1:4:254 soft-hitclap.wav@30%
1:5:313 soft-hitwhistle.wav@30%
1:5:313 soft-hitwhistle.wav@30%
1:5:666 soft-hitclap.wav@30%
1:6:724 soft-hitwhistle.wav@30%
1:6:724 soft-hitwhistle.wav@30%
1:7:77 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:9:548 soft-hitwhistle.wav@30%
1:9:548 soft-hitwhistle.wav@30%
1:9:901 soft-hitclap.wav@30%
1:10:960 soft-hitwhistle.wav@30%
1:10:960 soft-hitwhistle.wav@30%
1:11:313 soft-hitclap.wav@30%
1:13:960 LR_J Hit.wav@30%
1:13:960 LR_J Hit.wav@30%
1:14:136 LR_J Hit.wav@30%
1:14:136 LR_J Hit.wav@30%
1:15:19 LR_J Hit.wav@70%
1:15:19 LR_J Hit.wav@70%
1:16:430 LR_J Hit.wav@30%
1:16:430 LR_J Hit.wav@30%
1:19:254 LR_J Hit.wav@30%
1:19:254 LR_J Hit.wav@30%
1:19:607 LR_J Hit.wav@30%
1:19:607 LR_J Hit.wav@30%
1:22:77 LR_J Hit.wav@30%
1:22:77 LR_J Hit.wav@30%
1:23:489 LR_J Hit.wav@30%
1:23:489 LR_J Hit.wav@30%
1:24:901 LR_J Hit.wav@30%
1:24:901 LR_J Hit.wav@30%
1:25:342 soft-hitwhistle.wav@30%
1:25:342 soft-hitwhistle.wav@30%
1:31:254 soft-hitclap.wav@30%
1:31:254 soft-hitclap.wav@30%
1:34:77 soft-hitfinish.wav@30%
1:34:77 soft-hitfinish.wav@30%
1:36:989 soft-hitclap.wav@30%
1:36:989 soft-hitclap.wav@30%
1:42:195 soft-hitfinish.wav@30%
1:42:195 soft-hitfinish.wav@30%
1:42:548 soft-hitclap.wav@30%
1:42:548 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:47:489 soft-hitfinish.wav@30%
1:47:489 soft-hitfinish.wav@30%
1:48:107 soft-hitclap.wav@30%
1:48:107 soft-hitclap.wav@30%
1:57:371 soft-hitclap.wav@30%
1:57:371 soft-hitclap.wav@30%
1:57:724 soft-hitclap.wav@30%
1:57:724 soft-hitclap.wav@30%
1:58:77 soft-hitclap.wav@30%
1:58:77 soft-hitclap.wav@30%
1:58:430 soft-hitclap.wav@30%
1:58:430 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:58:783 soft-hitclap.wav@30%
1:58:783 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:136 soft-hitclap.wav@30%
2:17:136 soft-hitclap.wav@30%
2:17:313 soft-hitclap.wav@30%
2:17:313 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:754 LR_J Hit.wav@30%
2:26:754 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:901 soft-hitfinish.wav@30%
2:27:901 soft-hitfinish.wav@30%
2:30:636 soft-hitclap.wav@30%
2:30:636 soft-hitclap.wav@30%
2:35:489 soft-hitclap.wav@30%
2:35:489 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:40:77 soft-hitfinish.wav@30%
2:40:77 soft-hitfinish.wav@30%
2:43:783 soft-hitclap.wav@30%
2:43:783 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%

Screenshot: http://i.imgur.com/Wavurcl.jpg

If this wasn't intended, try to erase those storyboard hitsounds. It can be confusing, because you hear sounds without pressing a key. lol.

[NM]
I think there some snares that you map like 00:07:783 (7783|2,7783|3) - with chords, but not here: 00:08:489 (8489|1) or 00:15:548 (15548|0) or 00:16:607 (16607|1,16783|2,16960|1).
Is a confusing to be honest, the cymbals are good with chords but you will increase the difficulty too much if you add chords for snares too.
I think you need put snares with only one note (at least in this section).

From 00:18:019 to 00:39:901 - Snares with chords are good because is a calm part, so my suggestion is to put snares with chords in calm parts like this one.

From 00:39:901 to 00:51:195 - These patterns are good.

The 1st kiai section have snares with chords... so i think you forget put some notes in the start? lol i'm confused now. Anyway, up to you. okay

01:15:019 (75019|1,75195|0) - There many rimsnares sounds in this section, try to put those in one column and alternate, like 1->1 ... 3->3 ... 2->2 etc.

Screenshot: http://i.imgur.com/XoW1Frs.jpg make SR up, maybe keep mine

01:56:136 (116136|3) - Try to move this note to |2| I like roll there.

From 02:21:548 to 02:25:077 - I don't know why in this diff, there isn't rest. Well good. xD haha idk that no break here lol

02:27:371 (147371|2) - Move this LongNote to |3| and 02:27:901 (147901|3) - to |2|. I don't like very much how it is.

Again, if isn't intended erase them:

0:0:636 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:40:519 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:36:989 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:48:107 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:30:636 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%

[HD]
00:40:077 (40077|2,40254|2,40430|2,40607|2) - For evade this stack, try: http://i.imgur.com/OLeul5t.jpg nice >w<

02:03:901 (123901|2,123901|1,123989|3,123989|0,124077|2,124077|1,124166|0,124166|3,124254|1,124254|2) - try: http://i.imgur.com/6mpuxQp.jpg
oki
Again here:

0:12:19 soft-hitfinish.wav@30%
1:36:989 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%

[MX]
...there many stacks. Try to reduce the use of the same column many times.

00:23:489 (23489|2,23666|1) - Ctrl+G.

00:23:842 (23842|2,23930|1) - Ctrl+G.

01:02:842 (62842|2,62842|0,62930|3,63019|2,63019|1,63107|0,63195|2,63195|3,63195|1,63283|0,63371|3,63371|1,63460|2,63548|0,63548|1,63548|3,63636|2,63724|1,63724|0) - http://i.imgur.com/4G0v9L7.jpg because i see 5 notes in a row. nice

01:07:960 (67960|3,67960|2,67960|1,68136|0,68136|2,68313|0,68313|2,68313|3,68489|1,68489|3,68577|2,68666|0,68666|3,68666|1,68842|0,68842|1,68842|2,68930|3,69019|1,69019|2,69107|0,69195|2,69195|3,69283|1,69371|0,69371|3) - http://i.imgur.com/hrBQRWh.jpg i cant get the feeling like this, i keep mine

01:13:960 (73960|1) - I rather move to |0|. same pitch

01:39:548 (99548|2,99636|1,99724|2) - Ctrl+H and 01:39:901 (99901|1,99989|2,100077|1) - also, Ctrl+H.

02:03:724 (123724|1,123724|2) - Move one column to right.

02:07:254 (127254|1) - to |2| and 02:07:430 (127430|2) - to |0|.

02:32:136 (152136|3) - to |0| and 02:32:313 (152313|1) - to |3|.

02:34:077 (154077|2) - to |3|...

02:34:254 (154254|1,154254|3,154342|2,154430|0,154430|1) - http://i.imgur.com/ELZuNH1.jpg

02:36:901 (156901|3) - to |2|.

02:37:607 (157607|2) - to |3|...

02:37:607 (157607|3,157607|1,157783|0,157783|1,157783|2,157871|3,157960|1,157960|2,158048|0,158136|1,158136|3,158136|2,158313|3,158313|0,158489|1,158489|2,158489|0,158577|3,158666|1,158666|2,158754|0,158842|1,158842|2,158842|3) - http://i.imgur.com/dhodbqv.jpg

02:39:019 (159019|0,159019|2,159195|0,159195|1,159195|3,159283|2,159371|0,159371|1,159460|3,159548|2,159548|0,159548|1,159636|3,159724|2,159724|1,159901|3,159901|2,159901|0,160077|0,160077|3,160077|1,160254|1,160254|2,160254|0,160430|3,160430|2) - http://i.imgur.com/jTcss.jpg

02:40:607 (160607|2) - to |0|

02:40:960 (160960|0) - to |2|

02:42:195 (162195|2,162371|1) - Ctrl+G.

No Storyboards hitsounds here lol.

That's all!

Good luck! :)
Thanks Sync >w<
UPDATED
when rank? :o
Topic Starter

AchsanLovers wrote: 5w2v1v

when rank? :o
Bantu cariin BN gih wkwkw
[HD]
click
00:17:489 - https://osu-ppy-sh.tvgratuite.org/ss/6487168 lebih dapet feelnya

00:19:254 (19254|2,19430|3) - ctrl + g , buat ngikutin suara yg ini 00:18:989 (18989|3) - kan sama itu jadi bagusnya 00:19:254 - di kolom 4 juga

00:20:666 (20666|1,20842|3) - ctrl + g

00:22:077 (22077|2,22254|3) - ctrl + g

00:24:901 (24901|1,25077|0) - ^

00:27:724 (27724|1) - move ke 1

00:27:901 (27901|0) - move ke 3

00:46:254 (46254|1,46254|2,46430|3,46430|0) - bukannya ini yg harusnya ngejack? 00:44:842 (44842|1,44842|0,45019|0,45019|1) - ini ngejack pas synth

01:00:371 (60371|0,60371|1,60371|3) - double, soalnya disini 00:57:548 (57548|0,57548|2) - 00:54:724 (54724|0,54724|2) - yg sama sama ada crash dikasih double aja

01:02:930 (62930|1,63019|0,63107|3,63195|2) - 1234 stair ini, soalnya suaranya itu ngeroll, pattern selanjutnya bisa diarrage biar gak ngejack

01:13:960 (73960|1,74136|1,74313|1,74489|2) - tuker kolomnya

01:36:636 (96636|0,96724|1,96724|2) - jadiin 3 21 aja ini

01:53:313 (113313|0,113489|3,113666|0,113842|3) - saran gue ini jadiin LN 1/2 beat karena ada suara synthnya itu

02:04:607 - buat pattern yg enak aja dah disitu, gak ngepas sama lagu pattern kamu, suaranya jelas banget itu ngeroll http://osu-ppy-sh.tvgratuite.org/ss/6487278

02:08:136 (128136|3,128842|2) - LN ngecover suara apa? delete

[NM]
click
00:40:430 (40430|3,40430|1,40607|0,40607|2,40783|1,40783|3) - karena NM, bagusnya dikasih pattern yg mudah aja kek 12 34 12

00:40:960 (40960|2) - kalo apply atas move ke 4

00:51:195 (51195|1) - move ke 3, lebih ada feelnya

01:08:313 (68313|3,68313|1,68489|2,68489|0) - 12 34, seterusnya direarrage sendiri bisa aja biar gak jack

01:12:724 (72724|3,72724|1,72901|0,72901|2) - 14 23

01:27:548 (87548|1) - unnecessary jack, move ke 3

01:41:313 (101313|3,101313|1,101489|2,101489|0) - 12 34

01:56:489 (116489|3,116666|3) - gausah di jack lha ini, kurang dapet gue feel jacknya disini

02:13:783 (133783|3,133783|1,133960|1,133960|3) - pls no jack, apalagi 24..... pake 34 12 ato 23 14 lha

02:15:195 (135195|2,135195|0,135371|0,135371|2) - ^

02:29:313 (149313|1,149313|3,149489|2,149489|0) - mungkin bisa dikin 12 34 ato 14 23 ini

02:34:960 (154960|3,154960|1,155136|2,155136|0) - ^

[EZ]
click
00:30:371 (30371|2) - move ke 1, biar ada feel "jump" karena snarenya

00:33:195 (33195|2) - move ke 2

00:33:548 (33548|0) - move ke 3

00:36:019 (36019|2) - move ke 4

01:01:783 - yg sebelumnya ngemap kek gini 00:56:136 - terus disini berubah `L_` jadi ada LN satu. Bikin kek yg diawal gan ini

01:13:783 (73783|2) - LN dari sini gan 01:13:607 - soalnya long synth nya mulainya disitu

01:28:960 (88960|1,89136|0,89313|1,89666|0) - no no no no, EZ jangan pake one hand ginian. Move 01:29:136 (89136|0) - ke 4

01:36:548 - add note disini

01:50:577 (110577|2) - delete LN

01:50:548 - add note (1/6)

01:50:930 - add note (1/4)

02:09:548 (129548|0,129901|1,130254|2) - ngikut suara apa ini? perasaan synth nya 1/2 tapi ini 1/1

02:16:960 (136960|0) - ini juga lol, LN panjang tiba tiba ada, delete

02:17:313 - terus add note disini

sedikit komen tentang diffnya, HD udah bagus tapi ada pattern "berantakan" yg gak sesuai tempatnya. Ya, misalnya aja disuara synth roll yg patternnya semestinya stair jadi random stream kek blue army. Terus untuk NM sama EZ masih ada yg ganjil. Part yg seharusnya susah malah dikasih pattern mudah disitu dan part yg harusnya mudah mudah aja malah dikasi pattern yg susahan. Keliatan banget di part kiai EZ tuh, di part lain dikasih 1/2 lah, terus main LN. Di kiai malah 1/1 beat doang. Bukannya salah sih tapi kek gak sikron aja gitu jadinya, terutama kalo diff rendah, usahakan part kiai itu lebih menarik dimaininnya dibanding part lain, soalnya disini juga "climax" lagu muncul dan pemain ya setidaknya mengharapkan kesulitan yg "climax" juga di part kiai.

Dan btw masih jauh dari ranked ini, cari cari modder terutama untuk diff EZ sama NM nya
Topic Starter

Raediaufar wrote: 132051

[HD]
click
00:17:489 - https://osu-ppy-sh.tvgratuite.org/ss/6487168 lebih dapet feelnya

00:19:254 (19254|2,19430|3) - ctrl + g , buat ngikutin suara yg ini 00:18:989 (18989|3) - kan sama itu jadi bagusnya 00:19:254 - di kolom 4 juga

00:20:666 (20666|1,20842|3) - ctrl + g

00:22:077 (22077|2,22254|3) - ctrl + g

00:24:901 (24901|1,25077|0) - ^

00:27:724 (27724|1) - move ke 1

00:27:901 (27901|0) - move ke 3

00:46:254 (46254|1,46254|2,46430|3,46430|0) - bukannya ini yg harusnya ngejack? 00:44:842 (44842|1,44842|0,45019|0,45019|1) - ini ngejack pas synth

01:00:371 (60371|0,60371|1,60371|3) - double, soalnya disini 00:57:548 (57548|0,57548|2) - 00:54:724 (54724|0,54724|2) - yg sama sama ada crash dikasih double aja

01:02:930 (62930|1,63019|0,63107|3,63195|2) - 1234 stair ini, soalnya suaranya itu ngeroll, pattern selanjutnya bisa diarrage biar gak ngejack

01:13:960 (73960|1,74136|1,74313|1,74489|2) - tuker kolomnya

01:36:636 (96636|0,96724|1,96724|2) - jadiin 3 21 aja ini

01:53:313 (113313|0,113489|3,113666|0,113842|3) - saran gue ini jadiin LN 1/2 beat karena ada suara synthnya itu

02:04:607 - buat pattern yg enak aja dah disitu, gak ngepas sama lagu pattern kamu, suaranya jelas banget itu ngeroll http://osu-ppy-sh.tvgratuite.org/ss/6487278

02:08:136 (128136|3,128842|2) - LN ngecover suara apa? delete

[NM]
click
00:40:430 (40430|3,40430|1,40607|0,40607|2,40783|1,40783|3) - karena NM, bagusnya dikasih pattern yg mudah aja kek 12 34 12

00:40:960 (40960|2) - kalo apply atas move ke 4

00:51:195 (51195|1) - move ke 3, lebih ada feelnya

01:08:313 (68313|3,68313|1,68489|2,68489|0) - 12 34, seterusnya direarrage sendiri bisa aja biar gak jack

01:12:724 (72724|3,72724|1,72901|0,72901|2) - 14 23

01:27:548 (87548|1) - unnecessary jack, move ke 3

01:41:313 (101313|3,101313|1,101489|2,101489|0) - 12 34

01:56:489 (116489|3,116666|3) - gausah di jack lha ini, kurang dapet gue feel jacknya disini

02:13:783 (133783|3,133783|1,133960|1,133960|3) - pls no jack, apalagi 24..... pake 34 12 ato 23 14 lha

02:15:195 (135195|2,135195|0,135371|0,135371|2) - ^

02:29:313 (149313|1,149313|3,149489|2,149489|0) - mungkin bisa dikin 12 34 ato 14 23 ini

02:34:960 (154960|3,154960|1,155136|2,155136|0) - ^

[EZ]
click
00:30:371 (30371|2) - move ke 1, biar ada feel "jump" karena snarenya

00:33:195 (33195|2) - move ke 2

00:33:548 (33548|0) - move ke 3

00:36:019 (36019|2) - move ke 4

01:01:783 - yg sebelumnya ngemap kek gini 00:56:136 - terus disini berubah `L_` jadi ada LN satu. Bikin kek yg diawal gan ini

01:13:783 (73783|2) - LN dari sini gan 01:13:607 - soalnya long synth nya mulainya disitu

01:28:960 (88960|1,89136|0,89313|1,89666|0) - no no no no, EZ jangan pake one hand ginian. Move 01:29:136 (89136|0) - ke 4

01:36:548 - add note disini

01:50:577 (110577|2) - delete LN

01:50:548 - add note (1/6)

01:50:930 - add note (1/4)

02:09:548 (129548|0,129901|1,130254|2) - ngikut suara apa ini? perasaan synth nya 1/2 tapi ini 1/1

02:16:960 (136960|0) - ini juga lol, LN panjang tiba tiba ada, delete

02:17:313 - terus add note disini

sedikit komen tentang diffnya, HD udah bagus tapi ada pattern "berantakan" yg gak sesuai tempatnya. Ya, misalnya aja disuara synth roll yg patternnya semestinya stair jadi random stream kek blue army. Terus untuk NM sama EZ masih ada yg ganjil. Part yg seharusnya susah malah dikasih pattern mudah disitu dan part yg harusnya mudah mudah aja malah dikasi pattern yg susahan. Keliatan banget di part kiai EZ tuh, di part lain dikasih 1/2 lah, terus main LN. Di kiai malah 1/1 beat doang. Bukannya salah sih tapi kek gak sikron aja gitu jadinya, terutama kalo diff rendah, usahakan part kiai itu lebih menarik dimaininnya dibanding part lain, soalnya disini juga "climax" lagu muncul dan pemain ya setidaknya mengharapkan kesulitan yg "climax" juga di part kiai.

Dan btw masih jauh dari ranked ini, cari cari modder terutama untuk diff EZ sama NM nya
bener dah feeling w ada yg aneh,
Pantesan byk yg susah di kiai :'u
Thanks mas readi untuk mod n sarannya >w< mungkin w fokus ke MX dari awal :'u
----------------------------------------------------------------------------------------------------------------------------------------------------------------------
All Applied with Self Mod >w<)b
thanks readi
UPDATED
hi 0/
pls take my speed mod :3
EZ
00:10:783 - add a note?
00:16:607 (16607|2) - move to col 2
00:34:254 (34254|3,34430|2) - ctrl G?
NM
00:15:548 (15548|2,15724|3) - ctrl+G?
01:05:666 (65666|2,65842|3) - ^
02:08:136 (128136|2,128489|3) - ^
too hard to mod :o
your map is very good for me
good luck :D
Topic Starter

- [ L e a h ] - wrote: 3j6x45

hi 0/
pls take my speed mod :3
EZ
00:10:783 - add a note?
00:16:607 (16607|2) - move to col 2
00:34:254 (34254|3,34430|2) - ctrl G?
NM
00:15:548 (15548|2,15724|3) - ctrl+G?
01:05:666 (65666|2,65842|3) - ^
02:08:136 (128136|2,128489|3) - ^
too hard to mod :o
your map is very good for me
good luck :D
will apply at home
All Applied Thanks Leah >w<)b
UPDATED

Background
Timing
Song Setup
Metadata
Misc. . .
■ MX Sample Volume - Set to 2.5 or 25%
■ With regards to the hit-sounds i highly suggest re-checking it after you use hit-sounds copier if you're using one. Because there are some which are missing or misplace as the hit-sounds copiers are not perfect copiers, there are always be mistakes to them.
|1|2|3|4|
[EZ]
00:07:077 (7077|3) - Add 'soft-hitclap' for the hit-hat based on your hit-sound patterns

00:11:842 (11842|0,12019|1) - I suggest this to be 'soft-hitfinish' instead because of it's Cymbal sounds/instruments

00:40:783 (40783|3) - Move to |3| instead because based on the rhythm/beat that could be heard here the sounds/rhythm of 00:40:607 and 00:40:783 Are not the same for it to be stack with. As you will notice just next to this, this part 00:42:019 (42019|0,42195|1) - you will notice their difference or more likely in the correct term is their likeness in rhythm wave. (Alternate)

00:43:430 (43430|2,43607|3) - Add 'soft-hitclap'

00:51:901 (51901|0) - Add 'soft-hitwhistle'

01:42:724 (102724|2) - Add 'soft-hitfinish'

01:47:489 (107489|3) - Change to 'soft-hitfinish' instead since the cymbals here are more revealing and loud.

01:50:732 Add a note to |4| for consistency (Shamisem instrument)

02:06:724 (126724|0) - Move to |4| for consistency

[NM]
00:17:754 (17754|2) - Move to |2| then 00:17:930 Add to |3| for consistency of pattern

On these parts follow the hitsounds like on this one 00:46:077 (46077|3,46077|2,46254|1,46254|0,46430|2,46430|3) - (hitfinish - hitclap - hitclap)
00:40:430 (40430|0,40430|1,40607|3,40607|2,40783|1,40783|0) -
00:41:842 (41842|2,41842|1,42019|3,42019|0,42195|2,42195|1) -
00:43:254 (43254|1,43254|0,43430|2,43430|3,43607|0,43607|1) -

01:12:371 (72371|1) - Add 'soft-hitwhistle'

01:17:489 (77489|1,77666|2) - ctrl+G for better pattern arrangement

[HD]
00:16:783 (16783|3,16783|1,16960|0,16960|2) - Ctrl+H to give it more expressive feeling on the rhythm as it goes like alternately.

00:43:254 (43254|1) - Add 'soft-hitfinish' for the cymbals

00:43:430 (43430|0,43607|0) - Add 'soft-hitclap' for hitsounds consistency

01:07:960 (67960|0) - Change to 'soft-hitfinish' instead because the cymbals here is much more expressive than hit-hat/drumbeat

[MX]
01:13:077 (73077|1,73254|1) - Move to |3| instead because column |2| is a bit quite overused in here. This give a bit of hand balance coordinated pattern

02:22:342 (142342|1,143489|3) - Lol vocals. . . . not actually suggested to put notes to vocals unless most part of the song is vocals-non instruments.

Nice map! Good luck! >w<)b
Topic Starter

Gravey- wrote: 646d3l


Background
Timing
Song Setup
Metadata
Misc. . .
■ MX Sample Volume - Set to 2.5 or 25%
■ With regards to the hit-sounds i highly suggest re-checking it after you use hit-sounds copier if you're using one. Because there are some which are missing or misplace as the hit-sounds copiers are not perfect copiers, there are always be mistakes to them.
|1|2|3|4|
[EZ]
00:07:077 (7077|3) - Add 'soft-hitclap' for the hit-hat based on your hit-sound patterns

00:11:842 (11842|0,12019|1) - I suggest this to be 'soft-hitfinish' instead because of it's Cymbal sounds/instruments

00:40:783 (40783|3) - Move to |3| instead because based on the rhythm/beat that could be heard here the sounds/rhythm of 00:40:607 and 00:40:783 Are not the same for it to be stack with. As you will notice just next to this, this part 00:42:019 (42019|0,42195|1) - you will notice their difference or more likely in the correct term is their likeness in rhythm wave. (Alternate)

00:43:430 (43430|2,43607|3) - Add 'soft-hitclap'

00:51:901 (51901|0) - Add 'soft-hitwhistle'

01:42:724 (102724|2) - Add 'soft-hitfinish'

01:47:489 (107489|3) - Change to 'soft-hitfinish' instead since the cymbals here are more revealing and loud.

01:50:732 Add a note to |4| for consistency (Shamisem instrument)

02:06:724 (126724|0) - Move to |4| for consistency

[NM]
00:17:754 (17754|2) - Move to |2| then 00:17:930 Add to |3| for consistency of pattern

On these parts follow the hitsounds like on this one 00:46:077 (46077|3,46077|2,46254|1,46254|0,46430|2,46430|3) - (hitfinish - hitclap - hitclap)
00:40:430 (40430|0,40430|1,40607|3,40607|2,40783|1,40783|0) -
00:41:842 (41842|2,41842|1,42019|3,42019|0,42195|2,42195|1) -
00:43:254 (43254|1,43254|0,43430|2,43430|3,43607|0,43607|1) -

01:12:371 (72371|1) - Add 'soft-hitwhistle'

01:17:489 (77489|1,77666|2) - ctrl+G for better pattern arrangement

[HD]
00:16:783 (16783|3,16783|1,16960|0,16960|2) - Ctrl+H to give it more expressive feeling on the rhythm as it goes like alternately.

00:43:254 (43254|1) - Add 'soft-hitfinish' for the cymbals

00:43:430 (43430|0,43607|0) - Add 'soft-hitclap' for hitsounds consistency

01:07:960 (67960|0) - Change to 'soft-hitfinish' instead because the cymbals here is much more expressive than hit-hat/drumbeat

[MX]
01:13:077 (73077|1,73254|1) - Move to |3| instead because column |2| is a bit quite overused in here. This give a bit of hand balance coordinated pattern

02:22:342 (142342|1,143489|3) - Lol vocals. . . . not actually suggested to put notes to vocals unless most part of the song is vocals-non instruments.

Nice map! Good luck! >w<)b
All Applied owo)b
Ay thanks u gravey >w<)b will apply soon ><
UPDATED
kapan ranked oyy :v
[EZ]

00:23:666 (23666|2,24019|3) - move 4,3 for softer

00:31:077 (31077|1) - move 4 for avoid same column's repeat

00:56:666 (56666|1) - move 3 becuz sound is little bit higher than 00:56:313 (56313|2) -

02:29:842 (149842|2) - move 4?




[NM]

00:16:607 (16607|1,16783|3) - make it using same column (same sound)

00:49:783 (49783|3) - https://osu-ppy-sh.tvgratuite.org/ss/6766166 how about this

01:25:254 (85254|0,85342|1,85430|2) - move 3,2,1 for smoother

01:26:136 (86136|1,86313|3) - move 4,3 ^

01:49:783 (109783|3) - https://osu-ppy-sh.tvgratuite.org/ss/6766192 ^


[HD]

01:25:607 - https://osu-ppy-sh.tvgratuite.org/ss/6766117 how about this?

01:28:430 - ^ ctrl + h

02:16:077 (136077|1) - move 4 for following instruments

02:27:371 (147371|3) - move 3 and 02:27:901 (147901|2) - move 4 for smooth

[MX]

00:06:371 (6371|2) - delete because it's not that strong beat

00:12:813 (12813|2,12901|3) - ctrl+j? (00:14:136 (14136|2) - like here...)

00:56:842 (56842|0) - how about delete and add sv changes

01:25:607 (85607|2) - add 4
Topic Starter

17VA wrote: 686w3w

[EZ]

00:23:666 (23666|2,24019|3) - move 4,3 for softer

00:31:077 (31077|1) - move 4 for avoid same column's repeat

00:56:666 (56666|1) - move 3 becuz sound is little bit higher than 00:56:313 (56313|2) -

02:29:842 (149842|2) - move 4?




[NM]

00:16:607 (16607|1,16783|3) - make it using same column (same sound)

00:49:783 (49783|3) - https://osu-ppy-sh.tvgratuite.org/ss/6766166 how about this

01:25:254 (85254|0,85342|1,85430|2) - move 3,2,1 for smoother

01:26:136 (86136|1,86313|3) - move 4,3 ^

01:49:783 (109783|3) - https://osu-ppy-sh.tvgratuite.org/ss/6766192 ^


[HD]

01:25:607 - https://osu-ppy-sh.tvgratuite.org/ss/6766117 how about this?

01:28:430 - ^ ctrl + h

02:16:077 (136077|1) - move 4 for following instruments

02:27:371 (147371|3) - move 3 and 02:27:901 (147901|2) - move 4 for smooth

[MX]

00:06:371 (6371|2) - delete because it's not that strong beat

00:12:813 (12813|2,12901|3) - ctrl+j? (00:14:136 (14136|2) - like here...)

00:56:842 (56842|0) - how about delete and add sv changes

01:25:607 (85607|2) - add 4


All Applied thanks 17VA >w<
ALL DIFF UPDATED


Agis- wrote: 6y1z18

kapan ranked oyy :v
kapan2 :V

Mod of Mod Request 511l56



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[EZ]
  1. I think i can suggest some notes to move.
  2. 00:06:724 (6724|3) - move to column 1.
  3. 01:03:195 (63195|2) - move to column 2.
  4. 01:36:371 (96371|2) - move to column 4.
  5. 02:27:901 (147901|1) - move to column 1
[NM]
  1. I have suggestion in intro, remove these notes 00:01:077 (1077|3,1430|2,2489|3,2842|3,3901|2,4254|0) - just follow the bell song (i think that sound called)
  2. Some changes in pattern and moving notes.
  3. 00:12:019 (12019|2,12195|1) - Ctrl + G
  4. 00:54:548 (54548|1,54724|0) - Ctrl + G
  5. 00:57:195 (57195|2,57371|1) - Ctrl + G
  6. 01:16:430 (76430|1,76607|2) - Ctrl + G
  7. 01:33:107 (93107|0) - move to column 2 and 01:33:195 (93195|1) - move to column 3.
  8. 01:41:842 (101842|2) - move to column 1
I can't mod higher maps for now because i was stop modding last 4 months and i need more time to do mod in higher maps.
Please don't forget to mod my map and i hope you can mod it ASAP!
Good luck to your map :)
Topic Starter

Shiro-neechan wrote: 155j5c


Mod of Mod Request 511l56



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[EZ]
  1. I think i can suggest some notes to move.
  2. 00:06:724 (6724|3) - move to column 1. oki
  3. 01:03:195 (63195|2) - move to column 2. oki
  4. 01:36:371 (96371|2) - move to column 4. oki
  5. 02:27:901 (147901|1) - move to column 1 oki
[NM]
  1. I have suggestion in intro, remove these notes 00:01:077 (1077|3,1430|2,2489|3,2842|3,3901|2,4254|0) - just follow the bell song (i think that sound called) nice >w< applied
  2. Some changes in pattern and moving notes.
  3. 00:12:019 (12019|2,12195|1) - Ctrl + G oki
  4. 00:54:548 (54548|1,54724|0) - Ctrl + G oki
  5. 00:57:195 (57195|2,57371|1) - Ctrl + G oki
  6. 01:16:430 (76430|1,76607|2) - Ctrl + G oki
  7. 01:33:107 (93107|0) - move to column 2 and 01:33:195 (93195|1) - move to column 3. oki
  8. 01:41:842 (101842|2) - move to column 1oki
I can't mod higher maps for now because i was stop modding last 4 months and i need more time to do mod in higher maps.
Please don't forget to mod my map and i hope you can mod it ASAP!
Good luck to your map :)
thanks shiro >w< will mod ur map soon
UPDATED
Ohhw hi Sya- . . . . here's my mod you've requested.

Urrggg. . . clearly heavy modded. . . would have wish if you request to me earlier. . . daarn GoodLuck to meeeh

NO KUDOS if my mod doesn't help

MX
00:29:048 (29048|1,29048|0,29224|1,29224|0) - dunno if im right but just use single note??
00:40:783 (40783|2) - move to col1?
00:41:313 - add another note
01:05:489 (65489|1) - move to col4?// <--- not sooo sure about this, so you can pretty ignore
01:25:607 - make double?
01:41:842 (101842|3) - add note to col2?
01:49:607 - add note?
01:53:489 - add note to col2
01:53:842 - add note
02:10:254 (130254|3,130342|2,130430|1,130519|0) - ctrl + h?
02:10:607 (130607|3,130607|1,130695|2,130783|1) - if this 02:10:254 (130254|3,130342|2,130430|1,130519|0) - accepted, rearrange diz part
02:41:489 - 02:42:901 - add note??

HD
00:11:666 (11666|2,11842|1) - ctrl + h?
00:11:842 (11842|0,12019|0,12019|3) - if this 00:11:666 (11666|2,11842|1) - accepted, you can do sum rearrange
00:37:254 (37254|2,37342|3) - ctrl + j
01:53:489 - add note

02:10:607 (130607|1,130695|2,130783|3) - ctrl + j? <--1st suggestion
02:10:607 - since this part is louder enough, you can use double here. so it would look like this https://puu.sh/sYskX/3b21a53544.png <--2nd suggestion
02:10:960 (130960|1,130960|0,131136|1,131136|0,131313|3) - if this 02:10:607 - accepted, you can rearrange this or leave them be, up to u.

Well that's all, hope it helps(even though not confident. . .) then cyaaaa. . . . .
Topic Starter

JooF12 wrote: 2z3v5h

Ohhw hi Sya- ay :3 . . . . here's my mod you've requested.

Urrggg. . . clearly heavy modded. . . would have wish if you request to me earlier. . . daarn GoodLuck to meeeh >w<)9

NO KUDOS if my mod doesn't help

MX
00:29:048 (29048|1,29048|0,29224|1,29224|0) - dunno if im right but just use single note?? lol u right
00:40:783 (40783|2) - move to col1? avoid this 00:40:519 (40519|0,40607|0,40960|0,41136|0,41313|0) -
00:41:313 - add another note 2 enough, not loud sound
01:05:489 (65489|1) - move to col4?// <--- not sooo sure about this, so you can pretty ignore consider later
01:25:607 - make double? not sure, but okay
01:41:842 (101842|3) - add note to col2? consider later
01:49:607 - add note? nope, calm part here i guess
01:53:489 - add note to col2 oki
01:53:842 - add note oki
02:10:254 (130254|3,130342|2,130430|1,130519|0) - ctrl + h? V
02:10:607 (130607|3,130607|1,130695|2,130783|1) - if this 02:10:254 (130254|3,130342|2,130430|1,130519|0) - accepted, rearrange diz part lol i think u suggest some pattern to me :v rearrange
02:41:489 - 02:42:901 - add note??no sound

HD
00:11:666 (11666|2,11842|1) - ctrl + h? nice
00:11:842 (11842|0,12019|0,12019|3) - if this 00:11:666 (11666|2,11842|1) - accepted, you can do sum rearrange lol :v
00:37:254 (37254|2,37342|3) - ctrl + j oki nice
01:53:489 - add note hmm i follow the guitar,ll consider later

02:10:607 (130607|1,130695|2,130783|3) - ctrl + j? <--1st suggestion
02:10:607 - since this part is louder enough, you can use double here. so it would look like this https://puu.sh/sYskX/3b21a53544.png <--2nd suggestion
02:10:960 (130960|1,130960|0,131136|1,131136|0,131313|3) - if this 02:10:607 - accepted, you can rearrange this or leave them be, up to u.
i only add note 02:10:607 - in col 4 :3

Well that's all, hope it helps(even though not confident. . .) then cyaaaa. . . . .
Thanks Joof >w<)b
UPDATED
when a BN notice this nice map? T_T
suwi men kate ranked wkwkwkwkwk
Hi random mod omg i'm reversed indonesian *runs*
mostly suggestions, because map is 11/10
1 2 3 4
general
You forgot to add one red line on 00:06:724 - metronome reset :3
MX
00:18:724 (18724|3) - maybe make something this to emphasize chimes
01:16:607 (76607|3) - move to 3, you emphasized these sounds (01:15:019 (75019|0,75195|0) - 01:17:842 (77842|1,78019|1) -)
01:20:842 (80842|2) - move to 2, same reason as ^
01:58:607 (118607|0,118960|1) - add one note?
HD
01:29:577 (89577|1) - ghost note I guess
01:37:783 (97783|0,97783|3,97871|2,97960|1,98136|0,98136|3,98224|1,98313|2,98489|0,98489|3,98577|2,98666|1,98842|3,98842|0,98930|1,99019|2,99195|0,99195|3,99283|1,99371|2,99548|3,99548|0,99636|2,99724|1) - don't you think you used them for too long? I mean that is one pattern pasted once and once again and mirrored
01:42:813 (102813|2) - perhaps add note here and 01:42:901 (102901|2) - move to 4, there's hihat
02:03:901 (123901|1,123901|0,123989|2,123989|3,124077|0,124077|1,124166|3,124166|2,124254|1,124254|0) - is same with 02:04:607 (124607|3,124607|0,124695|2,124783|1,124871|0,124960|3,124960|2) - but different layer, why? ;w;
02:30:989 (150989|2) - ghost?
NM
00:18:901 - 00:19:254 - maybe add notes for these chimes because that section looks sooooo empty
02:43:960 (163960|2,164136|1,164313|2,164489|1,164666|2,164842|0,164842|1,165019|3,165019|2,165195|0,165195|1,165371|3,165371|2) - AAAAAAAAAA BLAStix.... oh wait. Please, make it different way, maybe like this
02:49:754 (169754|3,169871|2,170048|3) - this looks a bit tricky for a normal-diff player, maybe 4 3 12

GL~~
Topic Starter

MrDorian wrote: 4n6jd

Hi random mod omg i'm reversed indonesian *runs* lol I'm reversed poland *runs
mostly suggestions, because map is 11/10
1 2 3 4
general
You forgot to add one red line on 00:06:724 - metronome reset :3 // will consider it
MX
00:18:724 (18724|3) - maybe make something this to emphasize chimes
01:16:607 (76607|3) - move to 3, you emphasized these sounds (01:15:019 (75019|0,75195|0) - 01:17:842 (77842|1,78019|1) -)
01:20:842 (80842|2) - move to 2, same reason as ^
01:58:607 (118607|0,118960|1) - add one note?
HD
01:29:577 (89577|1) - ghost note I guess
01:37:783 (97783|0,97783|3,97871|2,97960|1,98136|0,98136|3,98224|1,98313|2,98489|0,98489|3,98577|2,98666|1,98842|3,98842|0,98930|1,99019|2,99195|0,99195|3,99283|1,99371|2,99548|3,99548|0,99636|2,99724|1) - don't you think you used them for too long? I mean that is one pattern pasted once and once again and mirrored
01:42:813 (102813|2) - perhaps add note here and 01:42:901 (102901|2) - move to 4, there's hihat
02:03:901 (123901|1,123901|0,123989|2,123989|3,124077|0,124077|1,124166|3,124166|2,124254|1,124254|0) - is same with 02:04:607 (124607|3,124607|0,124695|2,124783|1,124871|0,124960|3,124960|2) - but different layer, why? ;w;
02:30:989 (150989|2) - ghost?
NM
00:18:901 - 00:19:254 - maybe add notes for these chimes because that section looks sooooo empty
02:43:960 (163960|2,164136|1,164313|2,164489|1,164666|2,164842|0,164842|1,165019|3,165019|2,165195|0,165195|1,165371|3,165371|2) - AAAAAAAAAA BLAStix.... oh wait. Please, make it different way, maybe like this
02:49:754 (169754|3,169871|2,170048|3) - this looks a bit tricky for a normal-diff player, maybe 4 3 12

GL~~
All applied
Thanks Dori xD
Will updated soon >w<
apply bakarian's mod first and no kudosu

checkkkkk
[General]
  1. Artist should just be かぴたろう as you don't include the vocaloid unless an official source does. So yeah, remove feat. 初音ミク from artist and readd it into the tags
  2. Dude, you've got to increase your hitsound volume to 40% at least. 25% is pretty much inaudible with equal music/effect settings. 50% might work best imo tho
[MX]00:12:195 (12195|1) - I'd consider moving this to 4 to make a linear roll with 00:12:019 (12019|1,12107|2) -
00:13:077 (13077|1) - Might also consider moving to 4 since the left hand feels a bit heavier than the right
00:16:960 - I'd consider adding another note here since the sound is accented like 00:16:783 (16783|1,16783|3,16783|2) - .
00:16:607 - Assuming you followed the above suggestion, I would consider stacking the triples for pitch relevancy, like this https://osu-ppy-sh.tvgratuite.org/ss/7185872
00:23:489 (23489|0,23489|2,23489|1) - I think it'd be easier to read if you made this [234] so that the right hand just stacks [34] and the left hand does a minitrill.
00:38:313 (38313|2) - Idk why this is stacked. The guitar here is a different pitch than at 00:38:136 - , so I'd consider moving to 2
00:39:019 (39019|2,39195|0) - Similar to the above, I would flip these notes so that the first note is in 1 and the second note in 3.
01:04:077 (64077|0,64077|2,64254|1,64254|0,64254|2) - Thought this was a bit difficult to hit, so I might move 01:03:989 (63989|3,64077|2) - to 2 and 4 respectively.
01:14:136 (74136|0) - I'd move this to 4 to avoid playing a 1/2 stack + jump on the same hand as it tends to make coordination a bit more difficult imo.
01:14:666 - I honestly feel like having no note here breaks the flow as the player expects the previous 4 1/2 notes at 01:13:783 (73783|1,73960|1,74136|1,74313|1) - to have set the structure for the rest of the section
01:25:519 (85519|1) - I don't really hear a note here, so I think it's a ghost. I'd consider removing it in that case.
01:32:401 - Shouldn't there be a double [34] chord here for consistency? You've mapped the vocals similarly at 01:29:577 (89577|2,89577|1,89666|0,89666|3) - which is why I point it out.
01:42:901 (102901|0) - I would consider moving this to 4 to avoid the trill on the left hand
01:49:607 - 01:49:783 - I think stacking two [34] chords here for the kick would be nice as it represents the sounds that are the same
01:52:430 - Similar to the above here, except I'd make the chords complementary instead [12] so that it contrasts the kick with the kick + mandolin(?)
01:55:254 - ^
01:56:136 (116136|2,116136|0) - Not really understanding why this is a double when the sound is the same as 01:55:783 - 01:56:489 - which are mapped as singles
01:58:607 - 01:58:960 - I would add notes in 2 and 4 respectively to represent the crashes here.
02:30:019 - Might consider adding another note here in 4 for the kick.

[HD]00:16:783 (16783|2,16783|0,16960|1,16960|3) - I'd control H here so that the first jump is stacked with 00:16:607 (16607|1,16607|3) - for pitch relevancy
00:20:136 (20136|2,20224|0,20313|1) - Rather than disconnect the triplet here, I'd consider trying a ministack like this https://osu-ppy-sh.tvgratuite.org/ss/7211062
00:27:901 (27901|2,28077|1,28166|2) - I'd control H here so that 00:27:548 (27548|2,27548|3,27901|3,27901|2) - aren't the same kind of jumps since it might make the player think the sounds are the same when they're actually not.
00:55:607 (55607|0,55607|1) - Rather than use a double here, the transitional drum line comes in at 00:55:783 - instead, so I'd just make 00:55:430 (55430|3,55430|2,55607|0,55607|1) - a triplet instead, like so https://osu-ppy-sh.tvgratuite.org/ss/7211073
01:16:077 (76077|3,76783|3,82783|0,83136|3) - I'm kind of confused by these stacks. The other ones I get are for that woodblock kind of sound, but these stacks are just kind of surrounding it for no real reason. I'd consider rearranging it so that these stacks are removed, keeping only the ones like 01:16:430 (76430|2,76607|2) - for example
01:32:401 - Similar to what I mentioned in MX, please add a note here for consistency as you've mapped the other 1/4 vocals with singles before
01:37:783 (97783|3,97783|0,98136|0,98136|3,98489|0,98489|3,98842|0,98842|3,99195|0,99195|3,99548|0,99548|3) - While I do enjoy patterns like these, they're kind of repetitive cause of how much you repeated them. There's no certain repetition in the music to justify this, so I would try to repattern it to be different every time like this https://osu-ppy-sh.tvgratuite.org/ss/7211103
01:42:195 - Would consider making this one a triple as there's a crash here
01:58:519 - I think it'd be a nice change to add a note here in between the notes to kind of up the density a little bit to help lead into the next section which is a bit more dense. Maybe this would work https://osu-ppy-sh.tvgratuite.org/ss/7211105
02:03:901 (123901|0,123901|1,123989|2,123989|3,124077|1,124077|0,124166|2,124166|3) - I think with the way you've structured the entire HD difficulty, this would be too much of a spike for it as the player isn't at all used to using jumptrills since you focused more on quick 1/4 capped bursts. My suggestion would be to nerf this down to a simple 1/4 trill, like so https://osu-ppy-sh.tvgratuite.org/ss/7211121

[NM]00:12:195 - Might make this a double too so that the switch from emphasis on the upbeat to the downbeat is easier to read. Maybe like this https://osu-ppy-sh.tvgratuite.org/ss/7217649
01:13:077 (73077|0,73254|1,73607|3) - I think it'd be a good idea to stack these notes in 1 for pitch relevancy, and move 01:13:430 (73430|2) - to 4.
01:13:783 (73783|0) - If you accept the above suggestion, move this to 2 for symmetry, so that the stacks go from outside columns to inside columns
01:25:254 (85254|2,85342|1,85430|0) - Since this is 1/4 which isn't used too much in this difficulty, I think it'd be easier to read if you control H'd the pattern and moved 01:25:607 (85607|3) - to 1 to isolate the triplet, like this https://osu-ppy-sh.tvgratuite.org/ss/7217703
02:04:960 (124960|2) - I'd consider turning this into an LN to complete mapping the 1/4 bursts here as it lasts for 2 beats instead of the usual 1. So like this https://osu-ppy-sh.tvgratuite.org/ss/7217730 . I also removed the note at 02:05:136 - for flow purposes
02:17:666 - Why not add another note in 1 here for the crash?

[EZ]00:50:136 (50136|2) - I assume you stacked the previous two notes to represent the crash, so I would also recommend doing that here too, so move to 2
00:50:489 (50489|0,51195|3) - If you follow the above suggestion, I would also move this to 4 to make the LNs balanced on both hands.
00:53:489 (53489|2) - I don't really understand the significance of this note here. There's no real emphasis in the music, so I'd remove it in that case and just save the 1/2 for the crashes
00:56:489 (56489|0) - Similar to what I mentioned above, I would remove this in order to help accent the pause between 00:56:313 (56313|2,56666|2) - . If accepted, move 00:56:666 (56666|2) - to 1 for balance
00:59:136 (59136|1) - Also don't understand the significance of this note since the music is still pretty tame.
01:02:313 - 01:02:666 - I think it'd be fine to make these doubles as they're spaced 1/1 apart and they have some prominent crashes here
01:19:783 (79783|0) - I think in this case, it's fine to forego the LN in favor of the 1/2 woodwind instrument here. I'd try this https://osu-ppy-sh.tvgratuite.org/ss/7217843
01:24:019 (84019|0,84019|1) - Based on how you structured the rest of this section, shouldn't you make one of these notes into a 1/1 LN?
01:49:783 (109783|3,110077|2,110313|0,110548|3,110724|2,110930|1) - With these notes, since this is an easy, I would rather you not use try and map the weirder and trickier rhythms. Instead, you could just leave a note at 01:49:783 - 01:51:019 - instead for the percussion
02:27:901 (147901|0,148254|0) - Don't really see a reason for these notes to be stacked. Instead, I'd move the 2nd note to 3 instead for a better balance
02:47:313 - to 02:53:313 - Rip column 2. Might rearrange this a little to be more inclusive lol.

Hitsounds'll come after you apply this, unless I magically find some time tonight to check it lol
Topic Starter

Protastic101 wrote: 104y5t

apply bakarian's mod first and no kudosu

checkkkkk
[General]
  1. Artist should just be かぴたろう as you don't include the vocaloid unless an official source does. So yeah, remove feat. 初音ミク from artist and readd it into the tags uhmm but davin said the artis like this. check here t/472500/start=75 for davin post
  2. Dude, you've got to increase your hitsound volume to 40% at least. 25% is pretty much inaudible with equal music/effect settings. 50% might work best imo tho woki but i have problem with hs file ;w; the sound like arrrgg ngeeengg ;w;
[MX]00:12:195 (12195|1) - I'd consider moving this to 4 to make a linear roll with 00:12:019 (12019|1,12107|2) - nice
00:13:077 (13077|1) - Might also consider moving to 4 since the left hand feels a bit heavier than the right woki
00:16:960 - I'd consider adding another note here since the sound is accented like 00:16:783 (16783|1,16783|3,16783|2) - . woki
00:16:607 - Assuming you followed the above suggestion, I would consider stacking the triples for pitch relevancy, like this https://osu-ppy-sh.tvgratuite.org/ss/7185872 zeeb
00:23:489 (23489|0,23489|2,23489|1) - I think it'd be easier to read if you made this [234] so that the right hand just stacks [34] and the left hand does a minitrill. woah >w<
00:38:313 (38313|2) - Idk why this is stacked. The guitar here is a different pitch than at 00:38:136 - , so I'd consider moving to 2 sure :3
00:39:019 (39019|2,39195|0) - Similar to the above, I would flip these notes so that the first note is in 1 and the second note in 3.oki
01:04:077 (64077|0,64077|2,64254|1,64254|0,64254|2) - Thought this was a bit difficult to hit, so I might move 01:03:989 (63989|3,64077|2) - to 2 and 4 respectively. woki
01:14:136 (74136|0) - I'd move this to 4 to avoid playing a 1/2 stack + jump on the same hand as it tends to make coordination a bit more difficult imo. yha ;w; woki
01:14:666 - I honestly feel like having no note here breaks the flow as the player expects the previous 4 1/2 notes at 01:13:783 (73783|1,73960|1,74136|1,74313|1) - to have set the structure for the rest of the section nice >w<
01:25:519 (85519|1) - I don't really hear a note here, so I think it's a ghost. I'd consider removing it in that case. okay
01:32:401 - Shouldn't there be a double [34] chord here for consistency? You've mapped the vocals similarly at 01:29:577 (89577|2,89577|1,89666|0,89666|3) - which is why I point it out. hmm idk when i mapped the vocal ;w; so oki applied
01:42:901 (102901|0) - I would consider moving this to 4 to avoid the trill on the left hand oki
01:49:607 - 01:49:783 - I think stacking two [34] chords here for the kick would be nice as it represents the sounds that are the same nice et
01:52:430 - Similar to the above here, except I'd make the chords complementary instead [12] so that it contrasts the kick with the kick + mandolin(?) mandulin ? dunno ;w;
01:55:254 - ^woki
01:56:136 (116136|2,116136|0) - Not really understanding why this is a double when the sound is the same as 01:55:783 - 01:56:489 - which are mapped as singles ah my fault ;w;
01:58:607 - 01:58:960 - I would add notes in 2 and 4 respectively to represent the crashes here. applied
02:30:019 - Might consider adding another note here in 4 for the kick. zeeb

[HD]00:16:783 (16783|2,16783|0,16960|1,16960|3) - I'd control H here so that the first jump is stacked with 00:16:607 (16607|1,16607|3) - for pitch relevancy nice nice
00:20:136 (20136|2,20224|0,20313|1) - Rather than disconnect the triplet here, I'd consider trying a ministack like this https://osu-ppy-sh.tvgratuite.org/ss/7211062 woah >w<)b
00:27:901 (27901|2,28077|1,28166|2) - I'd control H here so that 00:27:548 (27548|2,27548|3,27901|3,27901|2) - aren't the same kind of jumps since it might make the player think the sounds are the same when they're actually not. alright >w<
00:55:607 (55607|0,55607|1) - Rather than use a double here, the transitional drum line comes in at 00:55:783 - instead, so I'd just make 00:55:430 (55430|3,55430|2,55607|0,55607|1) - a triplet instead, like so https://osu-ppy-sh.tvgratuite.org/ss/7211073 woki
01:16:077 (76077|3,76783|3,82783|0,83136|3) - I'm kind of confused by these stacks. The other ones I get are for that woodblock kind of sound, but these stacks are just kind of surrounding it for no real reason. I'd consider rearranging it so that these stacks are removed, keeping only the ones like 01:16:430 (76430|2,76607|2) - for example All similar problem fixed >w<
01:32:401 - Similar to what I mentioned in MX, please add a note here for consistency as you've mapped the other 1/4 vocals with singles before i'm not mapping the vocal in hd diff tbh n no note here 01:29:577 - so keep :3
01:37:783 (97783|3,97783|0,98136|0,98136|3,98489|0,98489|3,98842|0,98842|3,99195|0,99195|3,99548|0,99548|3) - While I do enjoy patterns like these, they're kind of repetitive cause of how much you repeated them. There's no certain repetition in the music to justify this, so I would try to repattern it to be different every time like this https://osu-ppy-sh.tvgratuite.org/ss/7211103 nice >w<
01:42:195 - Would consider making this one a triple as there's a crash here woki
01:58:519 - I think it'd be a nice change to add a note here in between the notes to kind of up the density a little bit to help lead into the next section which is a bit more dense. Maybe this would work https://osu-ppy-sh.tvgratuite.org/ss/7211105 nice >w<
02:03:901 (123901|0,123901|1,123989|2,123989|3,124077|1,124077|0,124166|2,124166|3) - I think with the way you've structured the entire HD difficulty, this would be too much of a spike for it as the player isn't at all used to using jumptrills since you focused more on quick 1/4 capped bursts. My suggestion would be to nerf this down to a simple 1/4 trill, like so https://osu-ppy-sh.tvgratuite.org/ss/7211121 lol :v GEREGET PATTERN wkkww fixed :3

[NM]00:12:195 - Might make this a double too so that the switch from emphasis on the upbeat to the downbeat is easier to read. Maybe like this https://osu-ppy-sh.tvgratuite.org/ss/7217649 woki
01:13:077 (73077|0,73254|1,73607|3) - I think it'd be a good idea to stack these notes in 1 for pitch relevancy, and move 01:13:430 (73430|2) - to 4.
01:13:783 (73783|0) - If you accept the above suggestion, move this to 2 for symmetry, so that the stacks go from outside columns to inside columns woah nice
01:25:254 (85254|2,85342|1,85430|0) - Since this is 1/4 which isn't used too much in this difficulty, I think it'd be easier to read if you control H'd the pattern and moved 01:25:607 (85607|3) - to 1 to isolate the triplet, like this https://osu-ppy-sh.tvgratuite.org/ss/7217703 nice et >w<
02:04:960 (124960|2) - I'd consider turning this into an LN to complete mapping the 1/4 bursts here as it lasts for 2 beats instead of the usual 1. So like this https://osu-ppy-sh.tvgratuite.org/ss/7217730 . I also removed the note at 02:05:136 - for flow purposes woki
02:17:666 - Why not add another note in 1 here for the crash? oh my ;w; fixed

[EZ]00:50:136 (50136|2) - I assume you stacked the previous two notes to represent the crash, so I would also recommend doing that here too, so move to 2 woki nice
00:50:489 (50489|0,51195|3) - If you follow the above suggestion, I would also move this to 4 to make the LNs balanced on both hands. ctrl h :3
00:53:489 (53489|2) - I don't really understand the significance of this note here. There's no real emphasis in the music, so I'd remove it in that case and just save the 1/2 for the crashes nice owo
00:56:489 (56489|0) - Similar to what I mentioned above, I would remove this in order to help accent the pause between 00:56:313 (56313|2,56666|2) - . If accepted, move 00:56:666 (56666|2) - to 1 for balance all similar problem fixed
00:59:136 (59136|1) - Also don't understand the significance of this note since the music is still pretty tame. my fault ;w; all similar problem fixed
01:02:313 - 01:02:666 - I think it'd be fine to make these doubles as they're spaced 1/1 apart and they have some prominent crashes here oki
01:19:783 (79783|0) - I think in this case, it's fine to forego the LN in favor of the 1/2 woodwind instrument here. I'd try this https://osu-ppy-sh.tvgratuite.org/ss/7217843 woki
01:24:019 (84019|0,84019|1) - Based on how you structured the rest of this section, shouldn't you make one of these notes into a 1/1 LN? oh my ;w; fixed
01:49:783 (109783|3,110077|2,110313|0,110548|3,110724|2,110930|1) - With these notes, since this is an easy, I would rather you not use try and map the weirder and trickier rhythms. Instead, you could just leave a note at 01:49:783 - 01:51:019 - instead for the percussion fixed
02:27:901 (147901|0,148254|0) - Don't really see a reason for these notes to be stacked. Instead, I'd move the 2nd note to 3 instead for a better balance woki
02:47:313 - to 02:53:313 - Rip column 2. Might rearrange this a little to be more inclusive lol. lol i never see it ;w; fixed

Hitsounds'll come after you apply this, unless I magically find some time tonight to check it lol woki :3
will apply later :3 thanks ET >w< usefull suggestion n mod
UPDATED ALL DIFF
wat happend in this map :o


edit : i discus about metadata with kwan, actually old metadata is right :3

IamKwaN wrote: 551s4v

i have checked this map before, let me copy for you

Unicode Title: 天真爛漫高襟姫
Romanised Title: Tenshinranman Haikara Hime
Unicode Artist: かぴたろう
Romanised Artist: capitaro

References:
「てんしんらんまんはいからひめ」と読みます http://www.nicovideo.jp/watch/sm18314228
http://www.vocaloidrecords.com/tenkyou/discography.html
https://www.youtube.com/channel/UC-fDOY ... QL8Cc-Z1og

good luck!
and for tags should this

IamKwaN wrote: 551s4v

天響ノ和樂, Tenkyou no Wagaku, YCCV-10010, vocaloid, Hatsune Miku, 初音ミク, 高畠竣太朗
just it good luck

yaelah percuma mah tuker metadata yg oktober kemaren udah bener :v
Topic Starter

AchsanLovers wrote: 5w2v1v

wat happend in this map :o


edit : i discus about metadata with kwan, actually old metadata is right :3

IamKwaN wrote: 551s4v

i have checked this map before, let me copy for you

Unicode Title: 天真爛漫高襟姫
Romanised Title: Tenshinranman Haikara Hime
Unicode Artist: かぴたろう
Romanised Artist: capitaro

References:
「てんしんらんまんはいからひめ」と読みます http://www.nicovideo.jp/watch/sm18314228
http://www.vocaloidrecords.com/tenkyou/discography.html
https://www.youtube.com/channel/UC-fDOY ... QL8Cc-Z1og

good luck!
and for tags should this

IamKwaN wrote: 551s4v

天響ノ和樂, Tenkyou no Wagaku, YCCV-10010, vocaloid, Hatsune Miku, 初音ミク, 高畠竣太朗
just it good luck

yaelah percuma mah tuker metadata yg oktober kemaren udah bener :v
Thanks mas >w< w kan kgk tau kalo dah bener :u
will be fixed soon
EZ icon NM ? can u fix it xD ?
Topic Starter

Draftnell wrote: 2ao4y

EZ icon NM ? can u fix it xD ?
SR rusak wkwkw
kapannnnnnnnn
ngeng
[MX]
00:57:548 - Add finish
01:08:489 (68489|2) - Add finish, 01:08:489 (68489|3) - add clap
01:30:724 (90724|1) - add whistle
01:25:783 (85783|1,88607|2,91430|3) - Replace claps with whistles
02:04:960 (125313|0) - replace with whistle
02:19:077 (139077|1) - add finish
02:37:783 (157783|0) - add finish
02:39:195 (159195|0) - add finish
02:43:960 (163960|1) - Add finish

01:03:460 (63460|2,63548|3,63548|1,63636|2) - I hate patterns like this with a ion lol. To me, they break flow because they require the player's fingers to move mostly back and forth on the right hand. I'd recommend something like this instead https://osu-ppy-sh.tvgratuite.org/ss/7600450
02:27:371 (147371|0,147371|3) - I'd extend these to 02:27:813 - for a bigger emphasis since it will put a little more strain on the player's hands, which serves to accent the forceful downbeat of the new section at 02:27:901 -

[HD]
00:57:019 (57019|3) - Add finish
01:08:489 (68489|0) - Add finish, 01:08:489 (68489|3) - add clap
01:30:724 (90724|1) - add whistle
02:19:077 (139077|3) - add finish
02:37:783 (157783|2) - add finish
02:39:195 (159195|0) - add finish
02:43:960 (163960|3) - Add finish

00:20:136 (20136|1,20224|0,20313|1) - I'm not really a huge fan of the one handed minitrill here, so I might try a pattern with complementary [13][24] jumps like this https://osu-ppy-sh.tvgratuite.org/ss/7600403
01:49:783 (109783|0,110077|0) - These aren't the same pitch, so I would move one of the notes to another column

[NM]
00:12:019 (12019|1) - Add clap
00:16:960 (16960|1) - Add finish
00:40:254 (40254|2) - Add finish
00:57:019 (57019|0) - Add finish
01:08:489 (68489|2,68489|3) - add finish and clap
01:30:724 (90724|1) - add whistle
01:37:077 (97077|3) - add whistle
02:05:313 (125313|0) - replace with whistle
02:18:019 (138019|0) - add whistle
02:19:077 (139077|0) - add finish
02:37:783 (157783|3) - add finish
02:39:195 (159195|3) - add finish
02:43:960 (163960|2) - add finish

01:25:254 (85254|1,85342|2,85430|3) - I'd flip the note direction here to avoid any possible reading confusion with 01:24:724 (84724|1,84901|2,85077|3) - , so like this https://osu-ppy-sh.tvgratuite.org/ss/7600378

[EZ]
You have a lot of storyboarded hitsounds that will confuse the player since there's no note there but a hitsound that plays. To remove these, press tab, control A and delete
00:40:254 (40254|0,43254|0,43430|2) - add finishes
00:44:842 (44842|2) - add clap
00:46:077 (46077|2,46254|0) - add claps
00:47:489 (47489|1) - add finish
00:47:666 (47666|3) - add clap
00:49:783 (49783|1) - add whistle
00:56:666 (56666|0) - add finishes
00:57:548 (57548|2) - add finish
01:08:313 (68313|2) - add claps
01:31:077 (91077|2,91430|0) - add claps
01:58:254 (118254|0,118607|3) - add whistle
02:16:607 (136607|2) - add finish
02:18:019 (138019|3) - add whistle
02:39:195 (159195|2,159901|3) - add finishes
02:40:607 (160607|2) - add clap
02:41:136 (161136|3) - add whistle
02:42:019 (162019|2) - add clap
02:42:548 (162548|0) - add whistle
02:43:960 (163960|2) - add finish
02:47:313 (167313|1,168901|3,170930|3,171901|0) - add finishes
02:48:195 (168195|2,170048|0) - add whistles

00:49:430 (49430|1,49783|1,50136|1) - While I think the stacking is cool, you haven't used this kind of pattern at all so far in the diff, so it kind of comes as a surprise imo. I'd avoid stacking them at this point tbh
00:52:254 - to 00:54:724 - Rip col 3. Could try moving 00:53:666 (53666|1) - to 3
01:25:342 (85342|3,85430|0) - This is an easy, and Im highly against using 1/4 in any case with a bpm higher than 120. It's already halfway through the song without any introduction to it, so suddenly springing it on the new player now is pretty much a guaranteed miss. I would move it down to 01:25:254 - instead, and remove the clap hitsound
01:49:607 - Rather than trying to simplify the strange snaps here, I would rather you connect the percussion notes that are on the upbeat with an LN, like this https://osu-ppy-sh.tvgratuite.org/ss/7600336
02:47:842 (167842|0) - I would remove this note and only focus on the crashes here instead since mapping this note makes the player think you're going to try and map the other lr j hits.
Topic Starter

Protastic101 wrote: 104y5t

ngeng
[MX]
00:57:548 - Add finish
01:08:489 (68489|2) - Add finish, 01:08:489 (68489|3) - add clap
01:30:724 (90724|1) - add whistle
01:25:783 (85783|1,88607|2,91430|3) - Replace claps with whistles
02:04:960 (125313|0) - replace with whistle
02:19:077 (139077|1) - add finish
02:37:783 (157783|0) - add finish
02:39:195 (159195|0) - add finish
02:43:960 (163960|1) - Add finish

01:03:460 (63460|2,63548|3,63548|1,63636|2) - I hate patterns like this with a ion lol. To me, they break flow because they require the player's fingers to move mostly back and forth on the right hand. I'd recommend something like this instead https://osu-ppy-sh.tvgratuite.org/ss/7600450
02:27:371 (147371|0,147371|3) - I'd extend these to 02:27:813 - for a bigger emphasis since it will put a little more strain on the player's hands, which serves to accent the forceful downbeat of the new section at 02:27:901 -

[HD]
00:57:019 (57019|3) - Add finish
01:08:489 (68489|0) - Add finish, 01:08:489 (68489|3) - add clap
01:30:724 (90724|1) - add whistle
02:19:077 (139077|3) - add finish
02:37:783 (157783|2) - add finish
02:39:195 (159195|0) - add finish
02:43:960 (163960|3) - Add finish

00:20:136 (20136|1,20224|0,20313|1) - I'm not really a huge fan of the one handed minitrill here, so I might try a pattern with complementary [13][24] jumps like this https://osu-ppy-sh.tvgratuite.org/ss/7600403
01:49:783 (109783|0,110077|0) - These aren't the same pitch, so I would move one of the notes to another column

[NM]
00:12:019 (12019|1) - Add clap
00:16:960 (16960|1) - Add finish
00:40:254 (40254|2) - Add finish
00:57:019 (57019|0) - Add finish
01:08:489 (68489|2,68489|3) - add finish and clap
01:30:724 (90724|1) - add whistle
01:37:077 (97077|3) - add whistle
02:05:313 (125313|0) - replace with whistle
02:18:019 (138019|0) - add whistle
02:19:077 (139077|0) - add finish
02:37:783 (157783|3) - add finish
02:39:195 (159195|3) - add finish
02:43:960 (163960|2) - add finish

01:25:254 (85254|1,85342|2,85430|3) - I'd flip the note direction here to avoid any possible reading confusion with 01:24:724 (84724|1,84901|2,85077|3) - , so like this https://osu-ppy-sh.tvgratuite.org/ss/7600378

[EZ]
You have a lot of storyboarded hitsounds that will confuse the player since there's no note there but a hitsound that plays. To remove these, press tab, control A and delete
00:40:254 (40254|0,43254|0,43430|2) - add finishes
00:44:842 (44842|2) - add clap
00:46:077 (46077|2,46254|0) - add claps
00:47:489 (47489|1) - add finish
00:47:666 (47666|3) - add clap
00:49:783 (49783|1) - add whistle
00:56:666 (56666|0) - add finishes
00:57:548 (57548|2) - add finish
01:08:313 (68313|2) - add claps
01:31:077 (91077|2,91430|0) - add claps
01:58:254 (118254|0,118607|3) - add whistle
02:16:607 (136607|2) - add finish
02:18:019 (138019|3) - add whistle
02:39:195 (159195|2,159901|3) - add finishes
02:40:607 (160607|2) - add clap
02:41:136 (161136|3) - add whistle
02:42:019 (162019|2) - add clap
02:42:548 (162548|0) - add whistle
02:43:960 (163960|2) - add finish
02:47:313 (167313|1,168901|3,170930|3,171901|0) - add finishes
02:48:195 (168195|2,170048|0) - add whistles

00:49:430 (49430|1,49783|1,50136|1) - While I think the stacking is cool, you haven't used this kind of pattern at all so far in the diff, so it kind of comes as a surprise imo. I'd avoid stacking them at this point tbh
00:52:254 - to 00:54:724 - Rip col 3. Could try moving 00:53:666 (53666|1) - to 3
01:25:342 (85342|3,85430|0) - This is an easy, and Im highly against using 1/4 in any case with a bpm higher than 120. It's already halfway through the song without any introduction to it, so suddenly springing it on the new player now is pretty much a guaranteed miss. I would move it down to 01:25:254 - instead, and remove the clap hitsound
01:49:607 - Rather than trying to simplify the strange snaps here, I would rather you connect the percussion notes that are on the upbeat with an LN, like this https://osu-ppy-sh.tvgratuite.org/ss/7600336
02:47:842 (167842|0) - I would remove this note and only focus on the crashes here instead since mapping this note makes the player think you're going to try and map the other lr j hits.
all applied n fixed similar issue >w<
rechecked, everything seems good to go~

insert cute bubble thing here
Topic Starter

Protastic101 wrote: 104y5t

rechecked, everything seems good to go~

insert cute bubble thing here
Omg omg omg aaaaaaa
Thanks et sheep >\\\<
ayy grats nyadow~~ \o/
akhirnya yg ditunggu tunggu . . .

anjer ke2 map nya dibub, sasuga mastah kita \ :v / buruan rank gih :v

dear mai prend, SR di diff ez nya tolong :^

oh bug di forum ternyata :v
Topic Starter

- Ly0572 - wrote: 221o31

ayy grats nyadow~~ \o/
Yay \o/ thanks ly kyunnn

AchsanLovers wrote: 5w2v1v

akhirnya yg ditunggu tunggu . . .

anjer ke2 map nya dibub, sasuga mastah kita \ :v / buruan rank gih :v

dear mai prend, SR di diff ez nya tolong :^

oh bug di forum ternyata :v
Ncen wkwkwk w bkan mastha :v suwun
yccv-10010

who's the actress ( ͡° ͜ʖ ͡°)
Topic Starter

Ilham wrote: 6ao22

yccv-10010

who's the actress ( ͡° ͜ʖ ͡°)
Awkram ft jong lek ( ͡° ͜ʖ ͡°)b
Hello, Sorry for the delay, and sorry that i have to pop this first because of unrankable snap issues. don't worry, you can ask lamb meat to rebub, and smoothly go qualif :3

[Snap issues in MX diff]

01:56:577 (116577|3,116666|2,116754|1) - There's 2 sound occured over here, either sound you try to follow, it still wrongly snapped, let me explain:

1. If you try to follow the main sound which is more audible, then the note at 01:56:577 (116577|3) - should be at 1/8 at 01:56:621 -

2. If you try to follow the less audible piano sound like one you originally follow like 01:55:783 (115783|3,116136|0,116489|1) - , then it supposed to be 1/3 at 01:56:607 - and 01:56:724 -

Feel free to pick either one I mentioned there, but you can't really keep the snap as it is now. (You might can get away for simplification if only you don't keep other snap as precise as possible, but since you did try to keep other snap precise, then this one should be too.)

[Snap Issues in All Diff]

02:49:166 (169166|3) - this should be 1/6 at 02:49:195 - , the sound really comes later.

02:49:871 (169871|3) - This one also should be 1/6 at 02:49:901 - , it's quite obvious the sounds also comes later.

Please address regarding the snaps.. or you can ask other for confirmation too. I already ask other people and they also agree with these snap issues.

[General Thing]
01:37:077 - the Kiai should be here instead of 01:36:371 - , feels really awkward you started it much earlier.

[MX]
00:03:195 - I think you can put a lil' bit more structure by doing http://puu.sh/vgKPC/070e3ad35a.png instead, this way, you will stressed this section more with 3 consecutive 2-3 double which contains the same musical composition as 00:00:372 (372|3,372|0,724|0,724|3,1077|0,1077|3) - , doing it at 00:03:901 - is awkward and inconsistent since it's already different instrument music.

00:09:371 - Quite sure this should be double, look at how you layer the one at 00:15:019 -

00:12:019 (12019|0,12195|3) - I kinda don't understand how HD is harder than this diff (with HD have more LN although not that much), also the same with other same part.

00:12:371 - Quite sure this should be triple for finish, it won't be too dense either in the layering, because you even brave enough to do 00:11:313 (11313|0,11666|0,11842|0,12019|0,12195|0) - this xd

00:18:019 - Should be double if following the white snap layering consistently like 00:18:371 (18371|2,18371|3) -

00:22:077 (22077|3,22254|0) - better be at col 1 and col 4, otherwise, you break the jacking consistency that you did at 00:20:489 (20489|0,20666|0) - 00:19:077 (19077|3,19254|3) - ,etc.

00:27:195 - this is literally the only inconsistent pattern i see in this section. why? because look at 00:21:548 - 00:32:842 - 00:38:489 - . every "third" pattern, you will make stairs pattern. but for this one, you still use trill pattern, which is inconsistent.

00:46:077 (46077|0) - Should be move to col 2 here. you should make this triple have different pattern with 00:46:254 (46254|2,46254|3,46254|0,46430|3,46430|2,46430|0) - , similar with what you did at 00:44:666 - ,etc.

00:48:901 (48901|0) - personally felt the flow will be much better if this one moves to col.3.

00:59:666 (59666|1,59754|3,59842|0) - better at col 4 col 1 and col 3 to avoid stacks at col.1

01:08:136 (68136|3) - Better move to col 1 here to limiting the anchor at col 4 here.. i know you will think that col 1 will get the anchor that way, however, notice that col 1 have more LN there, it means more break time to not press note before the note at the same column.

01:13:960 - Should add another note at col.1 , the additional hithat drum sound already started here.

01:18:901 (78901|1,79077|0) - It would be more fitting if you switch column here making the jack, flows well with the vocal here.

01:28:871 - Instead of repeating the one at 01:26:048 - , I do think you can make 42-31 double instead, lot more versalite and complement the reverse vocal better.

01:35:136 (95136|3) - This really need to be at col.1 , otherwise, the weight at the col 4 feels really heavy.

01:49:607 (109607|3) - should be at col 2 to differentiate instrument with 01:49:783 (109783|3,109783|2) -

01:50:313 - It's much better if you try follow the PR more adequately http://puu.sh/vgSzZ/2471c2827c.png

02:09:371 (129371|3,129548|1,129724|2,129901|0) - 2-3-1-4 feels more approriate and more reasonable to hit here.

02:10:607 - Quite sure this should be double and 02:10:695 - should be single. the impact differences is huge here.

02:16:871 - really feel that this is missing.. compared it with 02:18:901 - and you probably notice the difference a bit.

02:20:136 - quite sure should be triple following the main instrument at 02:19:783 -

02:29:313 (149313|0) - pretty sure this can be moved to col 4 to alleviate the left hand biases.

02:35:842 - 02:36:019 - should be triple with that really obvious finish sound.

[HD]

00:06:901 (6901|1,7254|1,7607|1,7960|1,8313|1) - Although the gap between stack is still quite huge, kinda find that this resulting in inconsistent structure that kinda "suddenly there" , I recommend try approach it in a more casual way like http://puu.sh/vgUKV/894a5da393.png

00:12:019 (12019|0,12107|1,12195|0,12371|1) - Really awkward to hit, not sure why it get keeped like that, breaking the flow you made earlier.. suggest to rearrange to something like https://osu-ppy-sh.tvgratuite.org/ss/7803148 , it helps with the flow as well.

00:13:077 (13077|2) - kinda find moving to col 1 a much better, the notes composition kinda leaning towards right hand which is kinda unsightly.

00:14:842 (14842|2,14842|3,15195|3,15195|2,15548|2,15548|3,15901|2,15901|3) - Don't really understand why these double at the same column when the pich literally moving kinda chaotic. Recommend split the double to make mirror and making it overall more sense like http://puu.sh/vgVbd/7d775929a8.png (starting at 00:14:136 - )

00:20:313 (20313|0) - Suggest move to col 2 here, feels more fitting have 3-2-3 trill instead of 1-4-1 trill here for the current pattern.

00:25:607 (25607|2,25783|3,25871|2) - Better make these 4-3-4 here, i kinda find that 00:25:342 (25342|2,25607|2,25871|2,26136|2,26489|2,26754|2,27019|2,27283|2,27548|2) - as unnecessary.

00:37:430 (37430|0,37430|1,37783|0,37783|1,38048|1,38136|0,38313|1,38489|0,38666|1,38754|0) - The left hand kinda stacking by a lot here, try making 00:37:783 (37783|1,37960|2,38048|1) - 3-2-3 to counter that.

00:49:783 - You should make this double for consistency with 00:49:077 -

00:54:724 - 00:57:019 - Should be triple if following your layering at 01:39:901 - 01:42:195 -

01:05:136 (65136|0,65313|1,65489|3,65666|0) - try 2-4-1-3 here, it's better flow compared if you have extended right one hand trill.

01:12:724 (72724|1,72724|0,72901|0,72901|1) - Kinda find that the double shouldn't be for left hand considering you already have 3 consecutive left hand double before at 01:11:313 - , i suggest https://osu-ppy-sh.tvgratuite.org/ss/7804154 to follow the flow better.

01:15:195 (75195|2,75371|1) - Should be at col 1 and col 3 , you are consistent with the jack at the second double and the third double like what you did at 01:16:430 (76430|2,76607|2) -

01:29:577 - 01:32:401 - Should be added note for consistency with 01:26:754 -

01:59:489 (119489|1,119489|2,119666|3,119666|0) - Should be 14-23 here.. the instrument pitch is obvious here.

02:02:666 - I do think you can make this a bit more right hand oriented by Switching column between 02:02:666 (122666|2,122754|1) - , it will also make anti flow with 02:03:371 (123371|3,123460|2) - which is good in flow .

02:09:371 (129371|1,129548|0) - Recommend to move this to the right one time because of the PR quite ascending high here.

02:20:489 (140489|3) - better to move to col.3 .. felt really awkward with that kind of pattern.

[NM]

00:04:607 - Since the instrument kinda repeating by itself, It would be good if you make repeating pattern with only the back one had differences to accenting a bit of different PR, like https://osu-ppy-sh.tvgratuite.org/ss/7804224

00:12:019 - I think there's a bit mistake here, this should be double, while the one at 00:12:195 - should be single.

00:18:901 (18901|1,19254|2) - Kinda wonder why you mapping the bell sound here, but not at any other parts such as 00:20:313 - 00:21:724 - , etc?

00:22:960 (22960|3) - Better be at col 2 to form 2-3 trill instead of 4-3 trill thingy..

00:24:019 - the diamond pattern felt out of place with other pattern as well here, recommend to have something like https://osu-ppy-sh.tvgratuite.org/ss/7804259

00:29:313 (29313|3,29666|1) - Personally felt that if you switch column between these notes, you will get right one hand trill that kinda mirroring the one at 00:30:371 (30371|0,30724|1,31077|0) -

00:33:901 (33901|1,34254|0) - Move this to the right one time, don't really see the reason for one handd trill pattern here.

00:40:254 - This is finish orz, at least have double here..

00:43:077 (43077|2,43254|1,43254|0,43430|2,43430|3,43607|1,43607|0,43783|3,44136|0) - It's better if you Ctrl+H this pattern so that you will mirrored the previous pattern at 00:43:077 - which is awkward if you make them the same column when suddenly you changed structure at 00:45:901 -

00:50:313 - Missing note for main instrument here.

00:55:430 - Don't understand why is this double.. look at how you layer at 01:01:077 - , it's single..

01:04:254 (64254|1,64430|0) - This can be made much neater if you place it in col 4 and col 2.

01:10:254 (70254|0) - Better move to col.2 , i don't really see a reason for col 1 stack there.

01:12:371 - if you decide to have one hand trill at 01:12:724 (72724|0,72901|1,73077|0,73254|1) - , you might even try having sort of pattern that mirror both to promote gimmick that still retains the balance like https://osu-ppy-sh.tvgratuite.org/ss/7804311

01:19:430 (79430|3,79607|2,79783|0,79783|1,79960|3,80136|1,80136|2) - Oh cmon, you can really follow PR by just Ctrl+H this.. felt more reasonable for balance too..

01:27:019 (87019|3) - Felt that this is much better at col.3 , you already have many notes at 01:26:048 (86048|3,86313|3) - anyway..

01:38:666 (98666|1,98842|0,99195|1) - Try 1-2-1 pattern to counteract col 2 stack here..

01:42:195 (102195|3,102371|1) - Switch column here to differentiate the double at 01:42:195 - with 01:42:724 - that have different emphasis.

01:44:313 - one thing i notice is that... the notes really filled left column by a huge margin.. (it can be even felt by me..) just take a look at 01:44:489 (104489|1,104489|0,104842|1,105019|0,105371|1,105548|0,105901|0,105901|1,106254|1,106607|0,106783|1,106960|0,107136|1,107313|0,107489|1) - .., moreover, the direction also went to the left, which makes it kinda improper.. it can be made more balance with https://osu-ppy-sh.tvgratuite.org/ss/7804396

02:14:489 (134489|0) - should be at col 3 if following your jack sequences at 02:12:371 (132371|2,132724|2,133077|2) -

02:25:783 (145783|1) - move to col 4 fit much better due to this kind of movement at 02:25:342 (145342|1,145607|0,145783|1) - felt kinda forced when you already have 02:26:489 (146489|1,146754|1,146842|0) - as the adjacent pattern that coming forward.

02:36:195 (156195|1,156371|0,156548|1) - Recommend to make this col 1-2-1 here, the long 2-3 trill felt unnecessary here.

[EZ]

00:01:254 (1254|0) - Should be at col 4 to alleviate the biases here. (that col 4 so empty omg)

00:15:195 (15195|2,15548|1) - Better switch column here, the movement of 00:14:136 (14136|2,14666|2,15019|3,15195|2) - felt really awkward in EZ..

00:17:136 (17136|1,17489|3) - Switch column here too, i don't really see reason of alienating col 4 here when it only promotes more stack pattern at certain column.

00:18:724 - If following your LN layering here, this should have LN too, seems like you use LN every 4/1 line interval (or for the simple , thick white line)

00:47:842 (47842|0) - Move to col 3 here, col 3 felt really empty at this section.

01:03:195 (63195|1) - Move this to col 3, i don't see why this have to be jacked with 01:03:548 (63548|1) - , it resulting in awkward flow.

01:13:254 (73254|3,73430|0) - Since the instrument here has been changed (also the change of instrument pace), i recommend make this into col 2 and col 4 for anti flow towards previous pattern.

01:19:430 (79430|2,79607|1) - recommend to switch column here, otherwise it felt un-sync try to make it connected with stairs, but in truth, the pace of instrument changed at 01:19:430 -

01:34:960 (94960|3,95313|0) - You can basically change into col 2 and col 4 for having 1-2-4-3 sort of pattern, and accenting high note at 01:35:313 -

02:07:430 (127430|2,127783|3) - Basically, the instrument here kinda repeating in melody, so here, you can make these into col 4 and col 2 to accenting that.

quite solid map here, please address the mod accordingly :3
jah bakal lama lgi nge quali in nya x,x
Topic Starter

Maxus wrote: 483o1v

Hello, Sorry for the delay, and sorry that i have to pop this first because of unrankable snap issues. don't worry, you can ask lamb meat to rebub, and smoothly go qualif :3 nope :3

[Snap issues in MX diff]

01:56:577 (116577|3,116666|2,116754|1) - There's 2 sound occured over here, either sound you try to follow, it still wrongly snapped, let me explain:

1. If you try to follow the main sound which is more audible, then the note at 01:56:577 (116577|3) - should be at 1/8 at 01:56:621 -

2. If you try to follow the less audible piano sound like one you originally follow like 01:55:783 (115783|3,116136|0,116489|1) - , then it supposed to be 1/3 at 01:56:607 - and 01:56:724 -

Feel free to pick either one I mentioned there, but you can't really keep the snap as it is now. (You might can get away for simplification if only you don't keep other snap as precise as possible, but since you did try to keep other snap precise, then this one should be too.) okay gonna pick 1/8 here, *baru tau w ada pianonya :'v*

[Snap Issues in All Diff]

02:49:166 (169166|3) - this should be 1/6 at 02:49:195 - , the sound really comes later. sasuga, applied

02:49:871 (169871|3) - This one also should be 1/6 at 02:49:901 - , it's quite obvious the sounds also comes later. sasuga (2), applied

Please address regarding the snaps.. or you can ask other for confirmation too. I already ask other people and they also agree with these snap issues. woke

[General Thing]
01:37:077 - the Kiai should be here instead of 01:36:371 - , feels really awkward you started it much earlier. tell me who put kiai here :'u,
fixed


[MX]
00:03:195 - I think you can put a lil' bit more structure by doing http://puu.sh/vgKPC/070e3ad35a.png instead, this way, you will stressed this section more with 3 consecutive 2-3 double which contains the same musical composition as 00:00:372 (372|3,372|0,724|0,724|3,1077|0,1077|3) - , doing it at 00:03:901 - is awkward and inconsistent since it's already different instrument music. ah i see woki

00:09:371 - Quite sure this should be double, look at how you layer the one at 00:15:019 - lul forgive me ;w;

00:12:019 (12019|0,12195|3) - I kinda don't understand how HD is harder than this diff (with HD have more LN although not that much), also the same with other same part.ay :v LN added

00:12:371 - Quite sure this should be triple for finish, it won't be too dense either in the layering, because you even brave enough to do 00:11:313 (11313|0,11666|0,11842|0,12019|0,12195|0) - this xd oh yeah i'm brave >:v *sfx brave shiieeennnn* 00:11:666 (11666|3) - moved to col 4 n 00:12:195 (12195|0) - LN

00:18:019 - Should be double if following the white snap layering consistently like 00:18:371 (18371|2,18371|3) - woki

00:22:077 (22077|3,22254|0) - better be at col 1 and col 4, otherwise, you break the jacking consistency that you did at 00:20:489 (20489|0,20666|0) - 00:19:077 (19077|3,19254|3) - ,etc. wokieh

00:27:195 - this is literally the only inconsistent pattern i see in this section. why? because look at 00:21:548 - 00:32:842 - 00:38:489 - . every "third" pattern, you will make stairs pattern. but for this one, you still use trill pattern, which is inconsistent. lol i haven't notice that :'v ide mengalir dengan sendirinya tanpa maksud apa2 :v

00:46:077 (46077|0) - Should be move to col 2 here. you should make this triple have different pattern with 00:46:254 (46254|2,46254|3,46254|0,46430|3,46430|2,46430|0) - , similar with what you did at 00:44:666 - ,etc. i see woki

00:48:901 (48901|0) - personally felt the flow will be much better if this one moves to col.3. naisu

00:59:666 (59666|1,59754|3,59842|0) - better at col 4 col 1 and col 3 to avoid stacks at col.1 oh yeah stuck :'v

01:08:136 (68136|3) - Better move to col 1 here to limiting the anchor at col 4 here.. i know you will think that col 1 will get the anchor that way, however, notice that col 1 have more LN there, it means more break time to not press note before the note at the same column. hmm u right woki applied

01:13:960 - Should add another note at col.1 , the additional hithat drum sound already started here. wogh

01:18:901 (78901|1,79077|0) - It would be more fitting if you switch column here making the jack, flows well with the vocal here. jack is luv *slap woki

01:28:871 - Instead of repeating the one at 01:26:048 - , I do think you can make 42-31 double instead, lot more versalite and complement the reverse vocal better. woki rearranged some similar pattern

01:35:136 (95136|3) - This really need to be at col.1 , otherwise, the weight at the col 4 feels really heavy. i dont think so but oki

01:49:607 (109607|3) - should be at col 2 to differentiate instrument with 01:49:783 (109783|3,109783|2) - blame me ;w;

01:50:313 - It's much better if you try follow the PR more adequately http://puu.sh/vgSzZ/2471c2827c.png nais

02:09:371 (129371|3,129548|1,129724|2,129901|0) - 2-3-1-4 feels more approriate and more reasonable to hit here. 02:09:548 (129548|3,129901|3,130077|3,130342|3,130519|3,130695|3) - >:v again woki applied

02:10:607 - Quite sure this should be double and 02:10:695 - should be single. the impact differences is huge here. woki

02:16:871 - really feel that this is missing.. compared it with 02:18:901 - and you probably notice the difference a bit. ah i see, woki

02:20:136 - quite sure should be triple following the main instrument at 02:19:783 - loud sound ? yeah woki

02:29:313 (149313|0) - pretty sure this can be moved to col 4 to alleviate the left hand biases.sure :3

02:35:842 - 02:36:019 - should be triple with that really obvious finish sound. hmmm should i add F hs too here ?

[HD]

00:06:901 (6901|1,7254|1,7607|1,7960|1,8313|1) - Although the gap between stack is still quite huge, kinda find that this resulting in inconsistent structure that kinda "suddenly there" , I recommend try approach it in a more casual way like http://puu.sh/vgUKV/894a5da393.png nice

00:12:019 (12019|0,12107|1,12195|0,12371|1) - Really awkward to hit, not sure why it get keeped like that, breaking the flow you made earlier.. suggest to rearrange to something like https://osu-ppy-sh.tvgratuite.org/ss/7803148 , it helps with the flow as well. i haven't idea about this so applied ur suggestion

00:13:077 (13077|2) - kinda find moving to col 1 a much better, the notes composition kinda leaning towards right hand which is kinda unsightly. lol nice

00:14:842 (14842|2,14842|3,15195|3,15195|2,15548|2,15548|3,15901|2,15901|3) - Don't really understand why these double at the same column when the pich literally moving kinda chaotic. Recommend split the double to make mirror and making it overall more sense like http://puu.sh/vgVbd/7d775929a8.png (starting at 00:14:136 - ) omegad :'vvvvvv

00:20:313 (20313|0) - Suggest move to col 2 here, feels more fitting have 3-2-3 trill instead of 1-4-1 trill here for the current pattern. woki

00:25:607 (25607|2,25783|3,25871|2) - Better make these 4-3-4 here, i kinda find that 00:25:342 (25342|2,25607|2,25871|2,26136|2,26489|2,26754|2,27019|2,27283|2,27548|2) - as unnecessary. super stuck >:v *sorry ;w;

00:37:430 (37430|0,37430|1,37783|0,37783|1,38048|1,38136|0,38313|1,38489|0,38666|1,38754|0) - The left hand kinda stacking by a lot here, try making 00:37:783 (37783|1,37960|2,38048|1) - 3-2-3 to counter that. this too :'v aaaa woki

00:49:783 - You should make this double for consistency with 00:49:077 - woki

00:54:724 - 00:57:019 - Should be triple if following your layering at 01:39:901 - 01:42:195 - ah i missed it, woki

01:05:136 (65136|0,65313|1,65489|3,65666|0) - try 2-4-1-3 here, it's better flow compared if you have extended right one hand trill. ehhh dat already a note in col 3 ._. ?? other applied

01:12:724 (72724|1,72724|0,72901|0,72901|1) - Kinda find that the double shouldn't be for left hand considering you already have 3 consecutive left hand double before at 01:11:313 - , i suggest https://osu-ppy-sh.tvgratuite.org/ss/7804154 to follow the flow better. nice

01:15:195 (75195|2,75371|1) - Should be at col 1 and col 3 , you are consistent with the jack at the second double and the third double like what you did at 01:16:430 (76430|2,76607|2) - ah i see :3 thanks

01:29:577 - 01:32:401 - Should be added note for consistency with 01:26:754 - little hard, but woki challenging >:v

01:59:489 (119489|1,119489|2,119666|3,119666|0) - Should be 14-23 here.. the instrument pitch is obvious here. woki

02:02:666 - I do think you can make this a bit more right hand oriented by Switching column between 02:02:666 (122666|2,122754|1) - , it will also make anti flow with 02:03:371 (123371|3,123460|2) - which is good in flow . woki rearranged

02:09:371 (129371|1,129548|0) - Recommend to move this to the right one time because of the PR quite ascending high here. naisu

02:20:489 (140489|3) - better to move to col.3 .. felt really awkward with that kind of pattern. h3h3h3

[NM]

00:04:607 - Since the instrument kinda repeating by itself, It would be good if you make repeating pattern with only the back one had differences to accenting a bit of different PR, like https://osu-ppy-sh.tvgratuite.org/ss/7804224 nice woki

00:12:019 - I think there's a bit mistake here, this should be double, while the one at 00:12:195 - should be single. lul :"v

00:18:901 (18901|1,19254|2) - Kinda wonder why you mapping the bell sound here, but not at any other parts such as 00:20:313 - 00:21:724 - , etc? i forget to remove it, woki

00:22:960 (22960|3) - Better be at col 2 to form 2-3 trill instead of 4-3 trill thingy..weeeee ><

00:24:019 - the diamond pattern felt out of place with other pattern as well here, recommend to have something like https://osu-ppy-sh.tvgratuite.org/ss/7804259 seems good

00:29:313 (29313|3,29666|1) - Personally felt that if you switch column between these notes, you will get right one hand trill that kinda mirroring the one at 00:30:371 (30371|0,30724|1,31077|0) - naisu

00:33:901 (33901|1,34254|0) - Move this to the right one time, don't really see the reason for one handd trill pattern here. wew :> *slap

00:40:254 - This is finish orz, at least have double here.. omegad orz

00:43:077 (43077|2,43254|1,43254|0,43430|2,43430|3,43607|1,43607|0,43783|3,44136|0) - It's better if you Ctrl+H this pattern so that you will mirrored the previous pattern at 00:43:077 - which is awkward if you make them the same column when suddenly you changed structure at 00:45:901 - nais

00:50:313 - Missing note for main instrument here. low sound but oki

00:55:430 - Don't understand why is this double.. look at how you layer at 01:01:077 - , it's single..aaaaaaaaastaga naga

01:04:254 (64254|1,64430|0) - This can be made much neater if you place it in col 4 and col 2. naise

01:10:254 (70254|0) - Better move to col.2 , i don't really see a reason for col 1 stack there. oops

01:12:371 - if you decide to have one hand trill at 01:12:724 (72724|0,72901|1,73077|0,73254|1) - , you might even try having sort of pattern that mirror both to promote gimmick that still retains the balance like https://osu-ppy-sh.tvgratuite.org/ss/7804311 sasuga ne -/\- applied

01:19:430 (79430|3,79607|2,79783|0,79783|1,79960|3,80136|1,80136|2) - Oh cmon, you can really follow PR by just Ctrl+H this.. felt more reasonable for balance too.. woooaooaaaa

01:27:019 (87019|3) - Felt that this is much better at col.3 , you already have many notes at 01:26:048 (86048|3,86313|3) - anyway.. ah i see woki

01:38:666 (98666|1,98842|0,99195|1) - Try 1-2-1 pattern to counteract col 2 stack here.. woki

01:42:195 (102195|3,102371|1) - Switch column here to differentiate the double at 01:42:195 - with 01:42:724 - that have different emphasis. lul my fault :'vvvvv

01:44:313 - one thing i notice is that... the notes really filled left column by a huge margin.. (it can be even felt by me..) just take a look at 01:44:489 (104489|1,104489|0,104842|1,105019|0,105371|1,105548|0,105901|0,105901|1,106254|1,106607|0,106783|1,106960|0,107136|1,107313|0,107489|1) - .., moreover, the direction also went to the left, which makes it kinda improper.. it can be made more balance with https://osu-ppy-sh.tvgratuite.org/ss/7804396 w ga sadar itu berat sebelah ._. aaaaaaa :uuuuu nice pattern

02:14:489 (134489|0) - should be at col 3 if following your jack sequences at 02:12:371 (132371|2,132724|2,133077|2) - lul ini w ga sadar jg ._. *slap

02:25:783 (145783|1) - move to col 4 fit much better due to this kind of movement at 02:25:342 (145342|1,145607|0,145783|1) - felt kinda forced when you already have 02:26:489 (146489|1,146754|1,146842|0) - as the adjacent pattern that coming forward. simple but amazing pattern :*

02:36:195 (156195|1,156371|0,156548|1) - Recommend to make this col 1-2-1 here, the long 2-3 trill felt unnecessary here. zeeb

[EZ]

00:01:254 (1254|0) - Should be at col 4 to alleviate the biases here. (that col 4 so empty omg) h3h3h3 *slap

00:15:195 (15195|2,15548|1) - Better switch column here, the movement of 00:14:136 (14136|2,14666|2,15019|3,15195|2) - felt really awkward in EZ.. lol me too, applied

00:17:136 (17136|1,17489|3) - Switch column here too, i don't really see reason of alienating col 4 here when it only promotes more stack pattern at certain column. nais woki

00:18:724 - If following your LN layering here, this should have LN too, seems like you use LN every 4/1 line interval (or for the simple , thick white line) damn my fault

00:47:842 (47842|0) - Move to col 3 here, col 3 felt really empty at this section. woki n + rearranged

01:03:195 (63195|1) - Move this to col 3, i don't see why this have to be jacked with 01:03:548 (63548|1) - , it resulting in awkward flow. omg ;w; woki

01:13:254 (73254|3,73430|0) - Since the instrument here has been changed (also the change of instrument pace), i recommend make this into col 2 and col 4 for anti flow towards previous pattern. sogood sonice

01:19:430 (79430|2,79607|1) - recommend to switch column here, otherwise it felt un-sync try to make it connected with stairs, but in truth, the pace of instrument changed at 01:19:430 - omg nice

01:34:960 (94960|3,95313|0) - You can basically change into col 2 and col 4 for having 1-2-4-3 sort of pattern, and accenting high note at 01:35:313 - woki

02:07:430 (127430|2,127783|3) - Basically, the instrument here kinda repeating in melody, so here, you can make these into col 4 and col 2 to accenting that. sumpa suangar :'v -/\- woki

quite solid map here, please address the mod accordingly :3 >/////<
Kudu sabar nih wkwkw :ripmyskill:
Thanks mas dikon >\\\\< will apply soon
rechecked snaps and they're 10/10, rebub!

reminder for 24 hour rule btw cause :thinking:
Topic Starter

Protastic101 wrote: 104y5t

rechecked snaps and they're 10/10, rebub!

reminder for 24 hour rule btw cause :thinking:
Ay thank u et >\\\\<
waiting...
goddam this takes long time...
boom
Topic Starter

Maxus wrote: 483o1v

boom
Ay thanks mas dikon >////<

dkingo wrote: 574vp

goddam this takes long time...
Yeah n thanks for star ><

AchsanLovers wrote: 5w2v1v

waiting...
Loading......
gege dah first qualif :v

gratss btw owo)b
ntab :v dah quali duluan :v

congrats! :D
NNHI mantap jiwa
gratz first quali
Topic Starter

Alsty- wrote: 2x5ra

gege dah first qualif :v

gratss btw owo)b
Yay >\\\< thanks mastha v:

FelixSpade wrote: 692w48

ntab :v dah quali duluan :v

congrats! :D
M2u v: thanks mas

Ilham wrote: 6ao22

NNHI mantap jiwa
gratz first quali
Thanks mastha >\\\< v:






T R I G G E R E D 3mp2q



jk xd
Topic Starter

Rivals_7 wrote: 446kp







T R I G G E R E D 3mp2q



jk xd
Ik dat v:v: in game *1,49 :'vvvvvvvvvv

Rivals_7 wrote: 446kp







T R I G G E R E D 3mp2q



jk xd
lol mending req DQ gih sana....dari pada ntar lama lgi proses nya kan, lu jga ntar nanti yg nyesel

Draftnell wrote: 2ao4y

Rivals_7 wrote: 446kp







T R I G G E R E D 3mp2q



jk xd
lol mending req DQ gih sana....dari pada ntar lama lgi proses nya kan, lu jga ntar nanti yg nyesel
Prasaan ga ad aturan EZ diff msti icon easy lol..
https://osu-ppy-sh.tvgratuite.org/s/558963
Trgntung creatorny jg sih enak ny gimana...tpi klo diliat agak gimana gitu xD
at least NHI still there >.>
lah, yg aturannya kan yg di in-game, bukan di web.

yg in-game 1.49*
gk estetik tau mz :c

Rivals_7 wrote: 446kp

gk estetik tau mz :c
ahaha ikr zD

btw, mania, easy, N icon http://osu-ppy-sh.tvgratuite.org/b/653106&m=3
Topic Starter
Wadoo rame bgt v:
Wkwkwkw
as long as the map have a diff under 2* and the diff spread is escalating well, then it should be no problem
really......
so that means that EZ with N icon won't be a problem
huh idk but why i feel some people got triggered of my sarcasm

eniweeeeeeiii, Gratz la xd lupa mau ngomong di awal2 post :v
Fans ikut seneng deh... Congratz >.<)/
Topic Starter

misternopal wrote: 446l2j

Fans ikut seneng deh... Congratz >.<)/
Thanks mas >w<
N thanks jg mas ripal v:
do people actually aware that the ending downbeats doesn't sync with the timing bpm?
i believe RC mention something about "They should synchronize to the beats of the song as accurately as possible and use the correct time signature whenever possible. " while the white line in-game looks all out from the beat

otherwise, another generic map that highlight most percussion very well but barely utilize/emphasizing other existing contrast sound that could enrich the playing experience through the rhythm.
w/e but this is how i see almost every mania map in 2k17 ever, or maybe this is the new mania mapping standard that people don't really pay their attention into it.. i won't argue much about this, or either want to sounds rude while giving some solution & suggestion.. so i apologize for that
00:06:724 - Offset reset should be here.
show more
Please sign in to reply.

New reply 3p1g1j