kapan iki ranked ???
Thanks yoshi >w<FastYoshi wrote: 106827
Sup -w-
From Modding queue
mod requested
GeneralSecond kiai 01:48:371 - Recommend stopping kiai here. fixed
Third kiai 02:41:224 - Recommend stopping kiai here. i'll consider this
Totally 100% opinion
EZ00:40:077 (40077|1) - Move one column to the right. The sounds from the previous one is not practically exactly the same. oki
01:50:577 - Empty.. so I recommend two choices (But you can leave it that way, third option) nice i'll use the LN note
1. https://osu-ppy-sh.tvgratuite.org/ss/6294208 <-- Add 0.02 star diff.
2. https://osu-ppy-sh.tvgratuite.org/ss/6294238 <-- Not too much a great idea.
NMI don't see anything.
HD00:20:401 (20401|3) - Move one space to the left. Then 00:20:489 (20489|2) one space to the right. maybe i keep mine
00:25:607 (25607|2) - Move one space to the right. oki
00:39:195 (39195|1) - (The left note) Move one space to the left.oki
MX00:04:607 (4607|2) - (The right note) Move one space to the right, cause the sound/rythm is better that way. oki
NoteI pretty much got nothing. It's well done.
Sorry if it's a little bit useless or short, I tried tho -w-
Good luck on getting rank. (><)b
Mbuh ndelok2 BN e sek uwuAgis- wrote: 6y1z18
kapan iki ranked ???
go go bn owo)9 *plakDraftnell wrote: 2ao4y
uhhh capitaro <3
req from PM
here your mod ~
[EZ]
00:28:607 (28607|2) - move 4 for pitch oki
00:44:842 (44842|2,45019|1) - add for cymbal oki
[NM]
00:14:136 - add ? same u did oki
00:22:960 (22960|2,23136|3) - ctrl + J and then 00:23:489 (23489|2,23666|3) - ctrl J to...ahh dont forget for change the hitsound oki fixed
01:14:136 (74136|1) - move 3 for pitch ( balancing rhythm ) hmm nice, oki
01:42:195 - why u not put LN ? add LN please for follow vocal >< tbh i want to add that but ><,but maybe i follow the instrument first ;w;
01:56:489 (116489|2) - move 4 then 01:56:754 (116754|1,116842|2) - ctrl + J oki
[HD]
00:12:195 - other cymbal...add in col 2 then 00:12:371 (12371|1) - move 3 weh cymbal ? oki added
00:28:960 (28960|2,29136|0) - change to normal note and make to >> http://puu.sh/rMCKs/1842d20604.jpg oki
00:36:636 - add ( guitar sound ) oki
01:20:577 (80577|2,80754|1) - delete...change this >>http://puu.sh/rMCW8/00bb974794.jpg well same u did 01:19:077 - oki
01:36:724 (96724|3,96901|2) - ctrl + J ( hand balance ) oki
01:45:107 (105107|1,105460|2) - just delete ( nothing sound in there ) oh really :'v
02:18:548 (138548|0) - move 3 (for avoid consider 02:18:371 (138371|0) - ) oki
02:36:813 (156813|0) - up or move to red line ( i know you follow with vocal this...but better dont, just focus on instrument and drum okee ? ^^ ) nice, idk that vocal sound ><
02:37:519 (157519|0) - ^
02:38:224 (158224|3) - ^
02:38:930 (158930|3) - ^
02:39:989 (159989|2) - delete oki
02:40:342 (160342|0,160519|3) - delete ( seriosly -_- nothing sound in there ) okay removed
02:43:519 (163519|1,163607|0) - ctrl + J oki
oke maybe that's it
sorry i skip for MX...cause i not have much time for that x.x
uhh cause composer capitaro...maybe i shoot kudos for that >< thx for mapped this o/
GL ~
Thanks Sync >w<No_sync wrote: 5r3d9
hi!
From my NM/M4M queue.
Columns 4K 0|1|2|3
GeneralMP3:
BG:
Video:
BPM & Offset:
- not needed xD
Diff.Spread:
Diff.Name:
HP & OD:
Hitsound:
Hitsound Volume: ?
Kiai Time:
- I would try to put some volume changes in certain parts when 30% isn't enough to hear clearly the HS... the whistles more than anything.
Metadata: ?
Widescreen :
- I'm not sure. I find this: the official site i think? http://www.vocaloidrecords.com/tenkyou/discography.html <- is the 11th one. lol. i cant read that web language lol
Preview Point:
AiMod Things:
Mod![EZ]
NOTE: If i say Ctrl+"key" re-check the Hitsounds, because maybe the hitsounds change of place. lol.
00:44:842 (44842|2,44842|3,45019|0,45019|1) - I don't understand why these notes are chords when 00:46:254 (46254|0,46430|1) - is the same sound but only two notes.
01:06:019 (66019|0,66019|1) - I think is the same in this one too, there some fast cymbals after in this section, is a bit confusing...put chords for cymbals or not.
01:45:548 (105548|3) - I don't like this stack... try to move this one to |0|, plus is a cymbal so try to spread a bit more.
02:01:783 (121783|0,122136|1,122489|0) - I see this pattern many times, so 02:02:489 (122489|0,122842|3) - Ctrl+G, like a said before the cymbals can be separate for two columns at least.
02:08:136 (128136|3,128489|0) - I rather Ctrl+H.
From 02:21:548 to 02:25:077 - After this time i can see a rest, i'm not sure about rests in Mania. Try to map the vocals there to erase that rest.
02:30:195 (150195|1) - Same advice about cymbals...
02:49:489 (169489|2) - Is a minor change of snap so i think is good.
Well...I don't know if is intended:
0:0:636 LR_J Hit.wav@30%
0:0:636 LR_J Hit.wav@30%
0:1:77 LR_J Hit.wav@30%
0:1:77 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:1:430 LR_J Hit.wav@30%
0:1:430 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:489 LR_J Hit.wav@30%
0:2:489 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:2:842 LR_J Hit.wav@30%
0:2:842 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:3:901 LR_J Hit.wav@30%
0:3:901 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:254 LR_J Hit.wav@30%
0:4:254 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:7:430 soft-hitwhistle.wav@30%
0:7:430 soft-hitwhistle.wav@30%
0:7:783 soft-hitclap.wav@30%
0:8:842 soft-hitwhistle.wav@30%
0:8:842 soft-hitwhistle.wav@30%
0:9:195 soft-hitclap.wav@30%
0:10:254 soft-hitwhistle.wav@30%
0:10:254 soft-hitwhistle.wav@30%
0:10:607 soft-hitclap.wav@30%
0:11:842 soft-hitfinish.wav@30%
0:11:842 soft-hitfinish.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:13:77 soft-hitwhistle.wav@30%
0:13:77 soft-hitwhistle.wav@30%
0:13:430 soft-hitclap.wav@30%
0:14:489 soft-hitwhistle.wav@30%
0:14:489 soft-hitwhistle.wav@30%
0:14:842 soft-hitclap.wav@30%
0:17:754 soft-hitclap.wav@30%
0:17:754 soft-hitclap.wav@30%
0:34:783 soft-hitfinish.wav@30%
0:34:783 soft-hitfinish.wav@30%
0:40:430 soft-hitclap.wav@30%
0:40:430 soft-hitclap.wav@30%
0:40:519 soft-hitclap.wav@30%
0:40:519 soft-hitclap.wav@30%
0:44:842 soft-hitclap.wav@30%
0:44:842 soft-hitclap.wav@30%
0:47:489 soft-hitclap.wav@30%
0:47:489 soft-hitclap.wav@30%
0:56:666 soft-hitfinish.wav@30%
0:56:666 soft-hitfinish.wav@30%
0:57:19 soft-hitclap.wav@30%
0:57:19 soft-hitclap.wav@30%
0:57:371 soft-hitclap.wav@30%
0:57:371 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
1:1:960 soft-hitclap.wav@30%
1:1:960 soft-hitclap.wav@30%
1:2:842 soft-hitclap.wav@30%
1:2:842 soft-hitclap.wav@30%
1:3:19 soft-hitclap.wav@30%
1:3:19 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:3:901 soft-hitwhistle.wav@30%
1:3:901 soft-hitwhistle.wav@30%
1:4:254 soft-hitclap.wav@30%
1:5:313 soft-hitwhistle.wav@30%
1:5:313 soft-hitwhistle.wav@30%
1:5:666 soft-hitclap.wav@30%
1:6:724 soft-hitwhistle.wav@30%
1:6:724 soft-hitwhistle.wav@30%
1:7:77 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:9:548 soft-hitwhistle.wav@30%
1:9:548 soft-hitwhistle.wav@30%
1:9:901 soft-hitclap.wav@30%
1:10:960 soft-hitwhistle.wav@30%
1:10:960 soft-hitwhistle.wav@30%
1:11:313 soft-hitclap.wav@30%
1:13:960 LR_J Hit.wav@30%
1:13:960 LR_J Hit.wav@30%
1:14:136 LR_J Hit.wav@30%
1:14:136 LR_J Hit.wav@30%
1:15:19 LR_J Hit.wav@70%
1:15:19 LR_J Hit.wav@70%
1:16:430 LR_J Hit.wav@30%
1:16:430 LR_J Hit.wav@30%
1:19:254 LR_J Hit.wav@30%
1:19:254 LR_J Hit.wav@30%
1:19:607 LR_J Hit.wav@30%
1:19:607 LR_J Hit.wav@30%
1:22:77 LR_J Hit.wav@30%
1:22:77 LR_J Hit.wav@30%
1:23:489 LR_J Hit.wav@30%
1:23:489 LR_J Hit.wav@30%
1:24:901 LR_J Hit.wav@30%
1:24:901 LR_J Hit.wav@30%
1:25:342 soft-hitwhistle.wav@30%
1:25:342 soft-hitwhistle.wav@30%
1:31:254 soft-hitclap.wav@30%
1:31:254 soft-hitclap.wav@30%
1:34:77 soft-hitfinish.wav@30%
1:34:77 soft-hitfinish.wav@30%
1:36:989 soft-hitclap.wav@30%
1:36:989 soft-hitclap.wav@30%
1:42:195 soft-hitfinish.wav@30%
1:42:195 soft-hitfinish.wav@30%
1:42:548 soft-hitclap.wav@30%
1:42:548 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:47:489 soft-hitfinish.wav@30%
1:47:489 soft-hitfinish.wav@30%
1:48:107 soft-hitclap.wav@30%
1:48:107 soft-hitclap.wav@30%
1:57:371 soft-hitclap.wav@30%
1:57:371 soft-hitclap.wav@30%
1:57:724 soft-hitclap.wav@30%
1:57:724 soft-hitclap.wav@30%
1:58:77 soft-hitclap.wav@30%
1:58:77 soft-hitclap.wav@30%
1:58:430 soft-hitclap.wav@30%
1:58:430 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:58:783 soft-hitclap.wav@30%
1:58:783 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:136 soft-hitclap.wav@30%
2:17:136 soft-hitclap.wav@30%
2:17:313 soft-hitclap.wav@30%
2:17:313 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:754 LR_J Hit.wav@30%
2:26:754 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:27:901 soft-hitfinish.wav@30%
2:27:901 soft-hitfinish.wav@30%
2:30:636 soft-hitclap.wav@30%
2:30:636 soft-hitclap.wav@30%
2:35:489 soft-hitclap.wav@30%
2:35:489 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:40:77 soft-hitfinish.wav@30%
2:40:77 soft-hitfinish.wav@30%
2:43:783 soft-hitclap.wav@30%
2:43:783 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%
Screenshot: http://i.imgur.com/Wavurcl.jpg
If this wasn't intended, try to erase those storyboard hitsounds. It can be confusing, because you hear sounds without pressing a key. lol.
[NM]
I think there some snares that you map like 00:07:783 (7783|2,7783|3) - with chords, but not here: 00:08:489 (8489|1) or 00:15:548 (15548|0) or 00:16:607 (16607|1,16783|2,16960|1).
Is a confusing to be honest, the cymbals are good with chords but you will increase the difficulty too much if you add chords for snares too.
I think you need put snares with only one note (at least in this section).
From 00:18:019 to 00:39:901 - Snares with chords are good because is a calm part, so my suggestion is to put snares with chords in calm parts like this one.
From 00:39:901 to 00:51:195 - These patterns are good.
The 1st kiai section have snares with chords... so i think you forget put some notes in the start? lol i'm confused now. Anyway, up to you. okay
01:15:019 (75019|1,75195|0) - There many rimsnares sounds in this section, try to put those in one column and alternate, like 1->1 ... 3->3 ... 2->2 etc.
Screenshot: http://i.imgur.com/XoW1Frs.jpg make SR up, maybe keep mine
01:56:136 (116136|3) - Try to move this note to |2| I like roll there.
From 02:21:548 to 02:25:077 - I don't know why in this diff, there isn't rest. Well good. xD haha idk that no break here lol
02:27:371 (147371|2) - Move this LongNote to |3| and 02:27:901 (147901|3) - to |2|. I don't like very much how it is.
Again, if isn't intended erase them:
0:0:636 LR_J Hit.wav@30%
0:1:342 LR_J Hit.wav@30%
0:2:48 LR_J Hit.wav@30%
0:2:754 LR_J Hit.wav@30%
0:3:460 LR_J Hit.wav@30%
0:4:166 LR_J Hit.wav@30%
0:4:871 LR_J Hit.wav@30%
0:5:577 LR_J Hit.wav@30%
0:12:19 soft-hitfinish.wav@30%
0:40:519 soft-hitclap.wav@30%
0:57:460 soft-hitclap.wav@30%
1:3:107 soft-hitclap.wav@30%
1:8:577 soft-hitclap.wav@30%
1:36:989 soft-hitclap.wav@30%
1:42:636 soft-hitclap.wav@30%
1:48:107 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:17:48 soft-hitclap.wav@30%
2:17:577 soft-hitclap.wav@30%
2:18:989 soft-hitclap.wav@30%
2:25:77 LR_J Hit.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:430 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:25:783 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:136 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:489 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:26:842 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
2:30:636 soft-hitclap.wav@30%
2:36:107 soft-hitclap.wav@30%
2:44:401 soft-hitclap.wav@30%
[HD]
00:40:077 (40077|2,40254|2,40430|2,40607|2) - For evade this stack, try: http://i.imgur.com/OLeul5t.jpg nice >w<
02:03:901 (123901|2,123901|1,123989|3,123989|0,124077|2,124077|1,124166|0,124166|3,124254|1,124254|2) - try: http://i.imgur.com/6mpuxQp.jpg
oki
Again here:
0:12:19 soft-hitfinish.wav@30%
1:36:989 soft-hitclap.wav@30%
1:58:519 soft-hitclap.wav@30%
1:59:577 soft-hitclap.wav@30%
2:25:342 LR_J Hit.wav@30%
2:25:607 LR_J Hit.wav@30%
2:26:48 LR_J Hit.wav@30%
2:26:313 LR_J Hit.wav@30%
2:26:666 LR_J Hit.wav@30%
2:27:19 LR_J Hit.wav@30%
[MX]
...there many stacks. Try to reduce the use of the same column many times.
00:23:489 (23489|2,23666|1) - Ctrl+G.
00:23:842 (23842|2,23930|1) - Ctrl+G.
01:02:842 (62842|2,62842|0,62930|3,63019|2,63019|1,63107|0,63195|2,63195|3,63195|1,63283|0,63371|3,63371|1,63460|2,63548|0,63548|1,63548|3,63636|2,63724|1,63724|0) - http://i.imgur.com/4G0v9L7.jpg because i see 5 notes in a row. nice
01:07:960 (67960|3,67960|2,67960|1,68136|0,68136|2,68313|0,68313|2,68313|3,68489|1,68489|3,68577|2,68666|0,68666|3,68666|1,68842|0,68842|1,68842|2,68930|3,69019|1,69019|2,69107|0,69195|2,69195|3,69283|1,69371|0,69371|3) - http://i.imgur.com/hrBQRWh.jpg i cant get the feeling like this, i keep mine
01:13:960 (73960|1) - I rather move to |0|. same pitch
01:39:548 (99548|2,99636|1,99724|2) - Ctrl+H and 01:39:901 (99901|1,99989|2,100077|1) - also, Ctrl+H.
02:03:724 (123724|1,123724|2) - Move one column to right.
02:07:254 (127254|1) - to |2| and 02:07:430 (127430|2) - to |0|.
02:32:136 (152136|3) - to |0| and 02:32:313 (152313|1) - to |3|.
02:34:077 (154077|2) - to |3|...
02:34:254 (154254|1,154254|3,154342|2,154430|0,154430|1) - http://i.imgur.com/ELZuNH1.jpg
02:36:901 (156901|3) - to |2|.
02:37:607 (157607|2) - to |3|...
02:37:607 (157607|3,157607|1,157783|0,157783|1,157783|2,157871|3,157960|1,157960|2,158048|0,158136|1,158136|3,158136|2,158313|3,158313|0,158489|1,158489|2,158489|0,158577|3,158666|1,158666|2,158754|0,158842|1,158842|2,158842|3) - http://i.imgur.com/dhodbqv.jpg
02:39:019 (159019|0,159019|2,159195|0,159195|1,159195|3,159283|2,159371|0,159371|1,159460|3,159548|2,159548|0,159548|1,159636|3,159724|2,159724|1,159901|3,159901|2,159901|0,160077|0,160077|3,160077|1,160254|1,160254|2,160254|0,160430|3,160430|2) - http://i.imgur.com/jTcss.jpg
02:40:607 (160607|2) - to |0|
02:40:960 (160960|0) - to |2|
02:42:195 (162195|2,162371|1) - Ctrl+G.
No Storyboards hitsounds here lol.
That's all!
Good luck!![]()
bener dah feeling w ada yg aneh,Raediaufar wrote: 132051
[HD] click00:17:489 - https://osu-ppy-sh.tvgratuite.org/ss/6487168 lebih dapet feelnya
00:19:254 (19254|2,19430|3) - ctrl + g , buat ngikutin suara yg ini 00:18:989 (18989|3) - kan sama itu jadi bagusnya 00:19:254 - di kolom 4 juga
00:20:666 (20666|1,20842|3) - ctrl + g
00:22:077 (22077|2,22254|3) - ctrl + g
00:24:901 (24901|1,25077|0) - ^
00:27:724 (27724|1) - move ke 1
00:27:901 (27901|0) - move ke 3
00:46:254 (46254|1,46254|2,46430|3,46430|0) - bukannya ini yg harusnya ngejack? 00:44:842 (44842|1,44842|0,45019|0,45019|1) - ini ngejack pas synth
01:00:371 (60371|0,60371|1,60371|3) - double, soalnya disini 00:57:548 (57548|0,57548|2) - 00:54:724 (54724|0,54724|2) - yg sama sama ada crash dikasih double aja
01:02:930 (62930|1,63019|0,63107|3,63195|2) - 1234 stair ini, soalnya suaranya itu ngeroll, pattern selanjutnya bisa diarrage biar gak ngejack
01:13:960 (73960|1,74136|1,74313|1,74489|2) - tuker kolomnya
01:36:636 (96636|0,96724|1,96724|2) - jadiin 3 21 aja ini
01:53:313 (113313|0,113489|3,113666|0,113842|3) - saran gue ini jadiin LN 1/2 beat karena ada suara synthnya itu
02:04:607 - buat pattern yg enak aja dah disitu, gak ngepas sama lagu pattern kamu, suaranya jelas banget itu ngeroll http://osu-ppy-sh.tvgratuite.org/ss/6487278
02:08:136 (128136|3,128842|2) - LN ngecover suara apa? delete
[NM] click00:40:430 (40430|3,40430|1,40607|0,40607|2,40783|1,40783|3) - karena NM, bagusnya dikasih pattern yg mudah aja kek 12 34 12
00:40:960 (40960|2) - kalo apply atas move ke 4
00:51:195 (51195|1) - move ke 3, lebih ada feelnya
01:08:313 (68313|3,68313|1,68489|2,68489|0) - 12 34, seterusnya direarrage sendiri bisa aja biar gak jack
01:12:724 (72724|3,72724|1,72901|0,72901|2) - 14 23
01:27:548 (87548|1) - unnecessary jack, move ke 3
01:41:313 (101313|3,101313|1,101489|2,101489|0) - 12 34
01:56:489 (116489|3,116666|3) - gausah di jack lha ini, kurang dapet gue feel jacknya disini
02:13:783 (133783|3,133783|1,133960|1,133960|3) - pls no jack, apalagi 24..... pake 34 12 ato 23 14 lha
02:15:195 (135195|2,135195|0,135371|0,135371|2) - ^
02:29:313 (149313|1,149313|3,149489|2,149489|0) - mungkin bisa dikin 12 34 ato 14 23 ini
02:34:960 (154960|3,154960|1,155136|2,155136|0) - ^
[EZ] click00:30:371 (30371|2) - move ke 1, biar ada feel "jump" karena snarenya
00:33:195 (33195|2) - move ke 2
00:33:548 (33548|0) - move ke 3
00:36:019 (36019|2) - move ke 4
01:01:783 - yg sebelumnya ngemap kek gini 00:56:136 - terus disini berubah `L_` jadi ada LN satu. Bikin kek yg diawal gan ini
01:13:783 (73783|2) - LN dari sini gan 01:13:607 - soalnya long synth nya mulainya disitu
01:28:960 (88960|1,89136|0,89313|1,89666|0) - no no no no, EZ jangan pake one hand ginian. Move 01:29:136 (89136|0) - ke 4
01:36:548 - add note disini
01:50:577 (110577|2) - delete LN
01:50:548 - add note (1/6)
01:50:930 - add note (1/4)
02:09:548 (129548|0,129901|1,130254|2) - ngikut suara apa ini? perasaan synth nya 1/2 tapi ini 1/1
02:16:960 (136960|0) - ini juga lol, LN panjang tiba tiba ada, delete
02:17:313 - terus add note disini
sedikit komen tentang diffnya, HD udah bagus tapi ada pattern "berantakan" yg gak sesuai tempatnya. Ya, misalnya aja disuara synth roll yg patternnya semestinya stair jadi random stream kek blue army. Terus untuk NM sama EZ masih ada yg ganjil. Part yg seharusnya susah malah dikasih pattern mudah disitu dan part yg harusnya mudah mudah aja malah dikasi pattern yg susahan. Keliatan banget di part kiai EZ tuh, di part lain dikasih 1/2 lah, terus main LN. Di kiai malah 1/1 beat doang. Bukannya salah sih tapi kek gak sikron aja gitu jadinya, terutama kalo diff rendah, usahakan part kiai itu lebih menarik dimaininnya dibanding part lain, soalnya disini juga "climax" lagu muncul dan pemain ya setidaknya mengharapkan kesulitan yg "climax" juga di part kiai.
Dan btw masih jauh dari ranked ini, cari cari modder terutama untuk diff EZ sama NM nya
- [ L e a h ] - wrote: 3j6x45
hi 0/
pls take my speed mod :3
EZ00:10:783 - add a note?
00:16:607 (16607|2) - move to col 2
00:34:254 (34254|3,34430|2) - ctrl G?NMtoo hard to mod00:15:548 (15548|2,15724|3) - ctrl+G?
01:05:666 (65666|2,65842|3) - ^
02:08:136 (128136|2,128489|3) - ^![]()
your map is very good for me
good luck![]()
All Applied owo)bGravey- wrote: 646d3l
![]()
☑ Background
☑ Timing
☑ Song Setup
☑ Metadata
☑ Misc. . .
■ MX Sample Volume - Set to 2.5 or 25%
■ With regards to the hit-sounds i highly suggest re-checking it after you use hit-sounds copier if you're using one. Because there are some which are missing or misplace as the hit-sounds copiers are not perfect copiers, there are always be mistakes to them.
|1|2|3|4|
[EZ]
00:07:077 (7077|3) - Add 'soft-hitclap' for the hit-hat based on your hit-sound patterns
00:11:842 (11842|0,12019|1) - I suggest this to be 'soft-hitfinish' instead because of it's Cymbal sounds/instruments
00:40:783 (40783|3) - Move to |3| instead because based on the rhythm/beat that could be heard here the sounds/rhythm of 00:40:607 and 00:40:783 Are not the same for it to be stack with. As you will notice just next to this, this part 00:42:019 (42019|0,42195|1) - you will notice their difference or more likely in the correct term is their likeness in rhythm wave. (Alternate)
00:43:430 (43430|2,43607|3) - Add 'soft-hitclap'
00:51:901 (51901|0) - Add 'soft-hitwhistle'
01:42:724 (102724|2) - Add 'soft-hitfinish'
01:47:489 (107489|3) - Change to 'soft-hitfinish' instead since the cymbals here are more revealing and loud.
01:50:732 Add a note to |4| for consistency (Shamisem instrument)
02:06:724 (126724|0) - Move to |4| for consistency
[NM]
00:17:754 (17754|2) - Move to |2| then 00:17:930 Add to |3| for consistency of pattern
On these parts follow the hitsounds like on this one 00:46:077 (46077|3,46077|2,46254|1,46254|0,46430|2,46430|3) - (hitfinish - hitclap - hitclap)
00:40:430 (40430|0,40430|1,40607|3,40607|2,40783|1,40783|0) -
00:41:842 (41842|2,41842|1,42019|3,42019|0,42195|2,42195|1) -
00:43:254 (43254|1,43254|0,43430|2,43430|3,43607|0,43607|1) -
01:12:371 (72371|1) - Add 'soft-hitwhistle'
01:17:489 (77489|1,77666|2) - ctrl+G for better pattern arrangement
[HD]
00:16:783 (16783|3,16783|1,16960|0,16960|2) - Ctrl+H to give it more expressive feeling on the rhythm as it goes like alternately.
00:43:254 (43254|1) - Add 'soft-hitfinish' for the cymbals
00:43:430 (43430|0,43607|0) - Add 'soft-hitclap' for hitsounds consistency
01:07:960 (67960|0) - Change to 'soft-hitfinish' instead because the cymbals here is much more expressive than hit-hat/drumbeat
[MX]
01:13:077 (73077|1,73254|1) - Move to |3| instead because column |2| is a bit quite overused in here. This give a bit of hand balance coordinated pattern
02:22:342 (142342|1,143489|3) - Lol vocals. . . . not actually suggested to put notes to vocals unless most part of the song is vocals-non instruments.
Nice map! Good luck! >w<)b![]()
17VA wrote: 686w3w
[EZ]
00:23:666 (23666|2,24019|3) - move 4,3 for softer
00:31:077 (31077|1) - move 4 for avoid same column's repeat
00:56:666 (56666|1) - move 3 becuz sound is little bit higher than 00:56:313 (56313|2) -
02:29:842 (149842|2) - move 4?
[NM]
00:16:607 (16607|1,16783|3) - make it using same column (same sound)
00:49:783 (49783|3) - https://osu-ppy-sh.tvgratuite.org/ss/6766166 how about this
01:25:254 (85254|0,85342|1,85430|2) - move 3,2,1 for smoother
01:26:136 (86136|1,86313|3) - move 4,3 ^
01:49:783 (109783|3) - https://osu-ppy-sh.tvgratuite.org/ss/6766192 ^
[HD]
01:25:607 - https://osu-ppy-sh.tvgratuite.org/ss/6766117 how about this?
01:28:430 - ^ ctrl + h
02:16:077 (136077|1) - move 4 for following instruments
02:27:371 (147371|3) - move 3 and 02:27:901 (147901|2) - move 4 for smooth
[MX]
00:06:371 (6371|2) - delete because it's not that strong beat
00:12:813 (12813|2,12901|3) - ctrl+j? (00:14:136 (14136|2) - like here...)
00:56:842 (56842|0) - how about delete and add sv changes
01:25:607 (85607|2) - add 4
kapan2 :VAgis- wrote: 6y1z18
kapan ranked oyy :v
I can't mod higher maps for now because i was stop modding last 4 months and i need more time to do mod in higher maps.
Please don't forget to mod my map and i hope you can mod it ASAP!
Good luck to your map![]()
thanks shiro >w< will mod ur map soonShiro-neechan wrote: 155j5c
![]()
Mod of Mod Request 511l56
[General]
4k P A T T E R N - | 1 | 2 | 3 | 4 |
- BPM: OK
- Offset: OK
- AiMod: OK
- Audio: OK
- Background: OK
- Preview Point: OK
[EZ]
[NM]
- I think i can suggest some notes to move.
- 00:06:724 (6724|3) - move to column 1. oki
- 01:03:195 (63195|2) - move to column 2. oki
- 01:36:371 (96371|2) - move to column 4. oki
- 02:27:901 (147901|1) - move to column 1 oki
- I have suggestion in intro, remove these notes 00:01:077 (1077|3,1430|2,2489|3,2842|3,3901|2,4254|0) - just follow the bell song (i think that sound called) nice >w< applied
- Some changes in pattern and moving notes.
- 00:12:019 (12019|2,12195|1) - Ctrl + G oki
- 00:54:548 (54548|1,54724|0) - Ctrl + G oki
- 00:57:195 (57195|2,57371|1) - Ctrl + G oki
- 01:16:430 (76430|1,76607|2) - Ctrl + G oki
- 01:33:107 (93107|0) - move to column 2 and 01:33:195 (93195|1) - move to column 3. oki
- 01:41:842 (101842|2) - move to column 1oki
I can't mod higher maps for now because i was stop modding last 4 months and i need more time to do mod in higher maps.
Please don't forget to mod my map and i hope you can mod it ASAP!
Good luck to your map![]()
Thanks Joof >w<)bJooF12 wrote: 2z3v5h
Ohhw hi Sya- ay :3 . . . . here's my mod you've requested.
Urrggg. . . clearly heavy modded. . . would have wish if you request to me earlier. . . daarn GoodLuck to meeeh >w<)9
NO KUDOS if my mod doesn't help
MX00:29:048 (29048|1,29048|0,29224|1,29224|0) - dunno if im right but just use single note?? lol u right
00:40:783 (40783|2) - move to col1? avoid this 00:40:519 (40519|0,40607|0,40960|0,41136|0,41313|0) -
00:41:313 - add another note 2 enough, not loud sound
01:05:489 (65489|1) - move to col4?// <--- not sooo sure about this, so you can pretty ignore consider later
01:25:607 - make double? not sure, but okay
01:41:842 (101842|3) - add note to col2? consider later
01:49:607 - add note? nope, calm part here i guess
01:53:489 - add note to col2 oki
01:53:842 - add note oki
02:10:254 (130254|3,130342|2,130430|1,130519|0) - ctrl + h? V
02:10:607 (130607|3,130607|1,130695|2,130783|1) - if this 02:10:254 (130254|3,130342|2,130430|1,130519|0) - accepted, rearrange diz part lol i think u suggest some pattern to me :v rearrange
02:41:489 - 02:42:901 - add note??no sound
HD00:11:666 (11666|2,11842|1) - ctrl + h? nice
00:11:842 (11842|0,12019|0,12019|3) - if this 00:11:666 (11666|2,11842|1) - accepted, you can do sum rearrange lol :v
00:37:254 (37254|2,37342|3) - ctrl + j oki nice
01:53:489 - add note hmm i follow the guitar,ll consider later
02:10:607 (130607|1,130695|2,130783|3) - ctrl + j? <--1st suggestion
02:10:607 - since this part is louder enough, you can use double here. so it would look like this https://puu.sh/sYskX/3b21a53544.png <--2nd suggestion
02:10:960 (130960|1,130960|0,131136|1,131136|0,131313|3) - if this 02:10:607 - accepted, you can rearrange this or leave them be, up to u.
i only add note 02:10:607 - in col 4 :3
Well that's all, hope it helps(even though not confident. . .) then cyaaaa. . . . .
All appliedMrDorian wrote: 4n6jd
Hi random mod omg i'm reversed indonesian *runs* lol I'm reversed poland *runs
mostly suggestions, because map is 11/10
1 2 3 4
generalYou forgot to add one red line on 00:06:724 - metronome reset :3 // will consider itMX00:18:724 (18724|3) - maybe make something this to emphasize chimes
01:16:607 (76607|3) - move to 3, you emphasized these sounds (01:15:019 (75019|0,75195|0) - 01:17:842 (77842|1,78019|1) -)
01:20:842 (80842|2) - move to 2, same reason as ^
01:58:607 (118607|0,118960|1) - add one note?HD01:29:577 (89577|1) - ghost note I guess
01:37:783 (97783|0,97783|3,97871|2,97960|1,98136|0,98136|3,98224|1,98313|2,98489|0,98489|3,98577|2,98666|1,98842|3,98842|0,98930|1,99019|2,99195|0,99195|3,99283|1,99371|2,99548|3,99548|0,99636|2,99724|1) - don't you think you used them for too long? I mean that is one pattern pasted once and once again and mirrored
01:42:813 (102813|2) - perhaps add note here and 01:42:901 (102901|2) - move to 4, there's hihat
02:03:901 (123901|1,123901|0,123989|2,123989|3,124077|0,124077|1,124166|3,124166|2,124254|1,124254|0) - is same with 02:04:607 (124607|3,124607|0,124695|2,124783|1,124871|0,124960|3,124960|2) - but different layer, why? ;w;
02:30:989 (150989|2) - ghost?NM00:18:901 - 00:19:254 - maybe add notes for these chimes because that section looks sooooo empty
02:43:960 (163960|2,164136|1,164313|2,164489|1,164666|2,164842|0,164842|1,165019|3,165019|2,165195|0,165195|1,165371|3,165371|2) - AAAAAAAAAA BLAStix.... oh wait. Please, make it different way, maybe like this
02:49:754 (169754|3,169871|2,170048|3) - this looks a bit tricky for a normal-diff player, maybe 4 3 12
GL~~
Protastic101 wrote: 104y5t
apply bakarian's mod first and no kudosu
checkkkkk[General][MX]00:12:195 (12195|1) - I'd consider moving this to 4 to make a linear roll with 00:12:019 (12019|1,12107|2) - nice
- Artist should just be かぴたろう as you don't include the vocaloid unless an official source does. So yeah, remove feat. 初音ミク from artist and readd it into the tags uhmm but davin said the artis like this. check here t/472500/start=75 for davin post
- Dude, you've got to increase your hitsound volume to 40% at least. 25% is pretty much inaudible with equal music/effect settings. 50% might work best imo tho woki but i have problem with hs file ;w; the sound like arrrgg ngeeengg ;w;
00:13:077 (13077|1) - Might also consider moving to 4 since the left hand feels a bit heavier than the right woki
00:16:960 - I'd consider adding another note here since the sound is accented like 00:16:783 (16783|1,16783|3,16783|2) - . woki
00:16:607 - Assuming you followed the above suggestion, I would consider stacking the triples for pitch relevancy, like this https://osu-ppy-sh.tvgratuite.org/ss/7185872 zeeb
00:23:489 (23489|0,23489|2,23489|1) - I think it'd be easier to read if you made this [234] so that the right hand just stacks [34] and the left hand does a minitrill. woah >w<
00:38:313 (38313|2) - Idk why this is stacked. The guitar here is a different pitch than at 00:38:136 - , so I'd consider moving to 2 sure :3
00:39:019 (39019|2,39195|0) - Similar to the above, I would flip these notes so that the first note is in 1 and the second note in 3.oki
01:04:077 (64077|0,64077|2,64254|1,64254|0,64254|2) - Thought this was a bit difficult to hit, so I might move 01:03:989 (63989|3,64077|2) - to 2 and 4 respectively. woki
01:14:136 (74136|0) - I'd move this to 4 to avoid playing a 1/2 stack + jump on the same hand as it tends to make coordination a bit more difficult imo. yha ;w; woki
01:14:666 - I honestly feel like having no note here breaks the flow as the player expects the previous 4 1/2 notes at 01:13:783 (73783|1,73960|1,74136|1,74313|1) - to have set the structure for the rest of the section nice >w<
01:25:519 (85519|1) - I don't really hear a note here, so I think it's a ghost. I'd consider removing it in that case. okay
01:32:401 - Shouldn't there be a double [34] chord here for consistency? You've mapped the vocals similarly at 01:29:577 (89577|2,89577|1,89666|0,89666|3) - which is why I point it out. hmm idk when i mapped the vocal ;w; so oki applied
01:42:901 (102901|0) - I would consider moving this to 4 to avoid the trill on the left hand oki
01:49:607 - 01:49:783 - I think stacking two [34] chords here for the kick would be nice as it represents the sounds that are the same nice et
01:52:430 - Similar to the above here, except I'd make the chords complementary instead [12] so that it contrasts the kick with the kick + mandolin(?) mandulin ? dunno ;w;
01:55:254 - ^woki
01:56:136 (116136|2,116136|0) - Not really understanding why this is a double when the sound is the same as 01:55:783 - 01:56:489 - which are mapped as singles ah my fault ;w;
01:58:607 - 01:58:960 - I would add notes in 2 and 4 respectively to represent the crashes here. applied
02:30:019 - Might consider adding another note here in 4 for the kick. zeeb
[HD]00:16:783 (16783|2,16783|0,16960|1,16960|3) - I'd control H here so that the first jump is stacked with 00:16:607 (16607|1,16607|3) - for pitch relevancy nice nice
00:20:136 (20136|2,20224|0,20313|1) - Rather than disconnect the triplet here, I'd consider trying a ministack like this https://osu-ppy-sh.tvgratuite.org/ss/7211062 woah >w<)b
00:27:901 (27901|2,28077|1,28166|2) - I'd control H here so that 00:27:548 (27548|2,27548|3,27901|3,27901|2) - aren't the same kind of jumps since it might make the player think the sounds are the same when they're actually not. alright >w<
00:55:607 (55607|0,55607|1) - Rather than use a double here, the transitional drum line comes in at 00:55:783 - instead, so I'd just make 00:55:430 (55430|3,55430|2,55607|0,55607|1) - a triplet instead, like so https://osu-ppy-sh.tvgratuite.org/ss/7211073 woki
01:16:077 (76077|3,76783|3,82783|0,83136|3) - I'm kind of confused by these stacks. The other ones I get are for that woodblock kind of sound, but these stacks are just kind of surrounding it for no real reason. I'd consider rearranging it so that these stacks are removed, keeping only the ones like 01:16:430 (76430|2,76607|2) - for example All similar problem fixed >w<
01:32:401 - Similar to what I mentioned in MX, please add a note here for consistency as you've mapped the other 1/4 vocals with singles before i'm not mapping the vocal in hd diff tbh n no note here 01:29:577 - so keep :3
01:37:783 (97783|3,97783|0,98136|0,98136|3,98489|0,98489|3,98842|0,98842|3,99195|0,99195|3,99548|0,99548|3) - While I do enjoy patterns like these, they're kind of repetitive cause of how much you repeated them. There's no certain repetition in the music to justify this, so I would try to repattern it to be different every time like this https://osu-ppy-sh.tvgratuite.org/ss/7211103 nice >w<
01:42:195 - Would consider making this one a triple as there's a crash here woki
01:58:519 - I think it'd be a nice change to add a note here in between the notes to kind of up the density a little bit to help lead into the next section which is a bit more dense. Maybe this would work https://osu-ppy-sh.tvgratuite.org/ss/7211105 nice >w<
02:03:901 (123901|0,123901|1,123989|2,123989|3,124077|1,124077|0,124166|2,124166|3) - I think with the way you've structured the entire HD difficulty, this would be too much of a spike for it as the player isn't at all used to using jumptrills since you focused more on quick 1/4 capped bursts. My suggestion would be to nerf this down to a simple 1/4 trill, like so https://osu-ppy-sh.tvgratuite.org/ss/7211121 lol :v GEREGET PATTERN wkkww fixed :3
[NM]00:12:195 - Might make this a double too so that the switch from emphasis on the upbeat to the downbeat is easier to read. Maybe like this https://osu-ppy-sh.tvgratuite.org/ss/7217649 woki
01:13:077 (73077|0,73254|1,73607|3) - I think it'd be a good idea to stack these notes in 1 for pitch relevancy, and move 01:13:430 (73430|2) - to 4.
01:13:783 (73783|0) - If you accept the above suggestion, move this to 2 for symmetry, so that the stacks go from outside columns to inside columns woah nice
01:25:254 (85254|2,85342|1,85430|0) - Since this is 1/4 which isn't used too much in this difficulty, I think it'd be easier to read if you control H'd the pattern and moved 01:25:607 (85607|3) - to 1 to isolate the triplet, like this https://osu-ppy-sh.tvgratuite.org/ss/7217703 nice et >w<
02:04:960 (124960|2) - I'd consider turning this into an LN to complete mapping the 1/4 bursts here as it lasts for 2 beats instead of the usual 1. So like this https://osu-ppy-sh.tvgratuite.org/ss/7217730 . I also removed the note at 02:05:136 - for flow purposes woki
02:17:666 - Why not add another note in 1 here for the crash? oh my ;w; fixed
[EZ]00:50:136 (50136|2) - I assume you stacked the previous two notes to represent the crash, so I would also recommend doing that here too, so move to 2 woki nice
00:50:489 (50489|0,51195|3) - If you follow the above suggestion, I would also move this to 4 to make the LNs balanced on both hands. ctrl h :3
00:53:489 (53489|2) - I don't really understand the significance of this note here. There's no real emphasis in the music, so I'd remove it in that case and just save the 1/2 for the crashes nice owo
00:56:489 (56489|0) - Similar to what I mentioned above, I would remove this in order to help accent the pause between 00:56:313 (56313|2,56666|2) - . If accepted, move 00:56:666 (56666|2) - to 1 for balance all similar problem fixed
00:59:136 (59136|1) - Also don't understand the significance of this note since the music is still pretty tame. my fault ;w; all similar problem fixed
01:02:313 - 01:02:666 - I think it'd be fine to make these doubles as they're spaced 1/1 apart and they have some prominent crashes here oki
01:19:783 (79783|0) - I think in this case, it's fine to forego the LN in favor of the 1/2 woodwind instrument here. I'd try this https://osu-ppy-sh.tvgratuite.org/ss/7217843 woki
01:24:019 (84019|0,84019|1) - Based on how you structured the rest of this section, shouldn't you make one of these notes into a 1/1 LN? oh my ;w; fixed
01:49:783 (109783|3,110077|2,110313|0,110548|3,110724|2,110930|1) - With these notes, since this is an easy, I would rather you not use try and map the weirder and trickier rhythms. Instead, you could just leave a note at 01:49:783 - 01:51:019 - instead for the percussion fixed
02:27:901 (147901|0,148254|0) - Don't really see a reason for these notes to be stacked. Instead, I'd move the 2nd note to 3 instead for a better balance woki
02:47:313 - to 02:53:313 - Rip column 2. Might rearrange this a little to be more inclusive lol. lol i never see it ;w; fixed
Hitsounds'll come after you apply this, unless I magically find some time tonight to check it lol woki :3
and for tags should thisIamKwaN wrote: 551s4v
i have checked this map before, let me copy for you
Unicode Title: 天真爛漫高襟姫
Romanised Title: Tenshinranman Haikara Hime
Unicode Artist: かぴたろう
Romanised Artist: capitaro
References:
「てんしんらんまんはいからひめ」と読みます http://www.nicovideo.jp/watch/sm18314228
http://www.vocaloidrecords.com/tenkyou/discography.html
https://www.youtube.com/channel/UC-fDOY ... QL8Cc-Z1og
good luck!
just it good luckIamKwaN wrote: 551s4v
天響ノ和樂, Tenkyou no Wagaku, YCCV-10010, vocaloid, Hatsune Miku, 初音ミク, 高畠竣太朗
Thanks mas >w< w kan kgk tau kalo dah bener :uAchsanLovers wrote: 5w2v1v
wat happend in this map
edit : i discus about metadata with kwan, actually old metadata is right :3
and for tags should thisIamKwaN wrote: 551s4v
i have checked this map before, let me copy for you
Unicode Title: 天真爛漫高襟姫
Romanised Title: Tenshinranman Haikara Hime
Unicode Artist: かぴたろう
Romanised Artist: capitaro
References:
「てんしんらんまんはいからひめ」と読みます http://www.nicovideo.jp/watch/sm18314228
http://www.vocaloidrecords.com/tenkyou/discography.html
https://www.youtube.com/channel/UC-fDOY ... QL8Cc-Z1og
good luck!
just it good luckIamKwaN wrote: 551s4v
天響ノ和樂, Tenkyou no Wagaku, YCCV-10010, vocaloid, Hatsune Miku, 初音ミク, 高畠竣太朗
yaelah percuma mah tuker metadata yg oktober kemaren udah bener :v
all applied n fixed similar issue >w<Protastic101 wrote: 104y5t
ngeng[MX]
00:57:548 - Add finish
01:08:489 (68489|2) - Add finish, 01:08:489 (68489|3) - add clap
01:30:724 (90724|1) - add whistle
01:25:783 (85783|1,88607|2,91430|3) - Replace claps with whistles
02:04:960 (125313|0) - replace with whistle
02:19:077 (139077|1) - add finish
02:37:783 (157783|0) - add finish
02:39:195 (159195|0) - add finish
02:43:960 (163960|1) - Add finish
01:03:460 (63460|2,63548|3,63548|1,63636|2) - I hate patterns like this with a ion lol. To me, they break flow because they require the player's fingers to move mostly back and forth on the right hand. I'd recommend something like this instead https://osu-ppy-sh.tvgratuite.org/ss/7600450
02:27:371 (147371|0,147371|3) - I'd extend these to 02:27:813 - for a bigger emphasis since it will put a little more strain on the player's hands, which serves to accent the forceful downbeat of the new section at 02:27:901 -
[HD]
00:57:019 (57019|3) - Add finish
01:08:489 (68489|0) - Add finish, 01:08:489 (68489|3) - add clap
01:30:724 (90724|1) - add whistle
02:19:077 (139077|3) - add finish
02:37:783 (157783|2) - add finish
02:39:195 (159195|0) - add finish
02:43:960 (163960|3) - Add finish
00:20:136 (20136|1,20224|0,20313|1) - I'm not really a huge fan of the one handed minitrill here, so I might try a pattern with complementary [13][24] jumps like this https://osu-ppy-sh.tvgratuite.org/ss/7600403
01:49:783 (109783|0,110077|0) - These aren't the same pitch, so I would move one of the notes to another column
[NM]
00:12:019 (12019|1) - Add clap
00:16:960 (16960|1) - Add finish
00:40:254 (40254|2) - Add finish
00:57:019 (57019|0) - Add finish
01:08:489 (68489|2,68489|3) - add finish and clap
01:30:724 (90724|1) - add whistle
01:37:077 (97077|3) - add whistle
02:05:313 (125313|0) - replace with whistle
02:18:019 (138019|0) - add whistle
02:19:077 (139077|0) - add finish
02:37:783 (157783|3) - add finish
02:39:195 (159195|3) - add finish
02:43:960 (163960|2) - add finish
01:25:254 (85254|1,85342|2,85430|3) - I'd flip the note direction here to avoid any possible reading confusion with 01:24:724 (84724|1,84901|2,85077|3) - , so like this https://osu-ppy-sh.tvgratuite.org/ss/7600378
[EZ]
You have a lot of storyboarded hitsounds that will confuse the player since there's no note there but a hitsound that plays. To remove these, press tab, control A and delete
00:40:254 (40254|0,43254|0,43430|2) - add finishes
00:44:842 (44842|2) - add clap
00:46:077 (46077|2,46254|0) - add claps
00:47:489 (47489|1) - add finish
00:47:666 (47666|3) - add clap
00:49:783 (49783|1) - add whistle
00:56:666 (56666|0) - add finishes
00:57:548 (57548|2) - add finish
01:08:313 (68313|2) - add claps
01:31:077 (91077|2,91430|0) - add claps
01:58:254 (118254|0,118607|3) - add whistle
02:16:607 (136607|2) - add finish
02:18:019 (138019|3) - add whistle
02:39:195 (159195|2,159901|3) - add finishes
02:40:607 (160607|2) - add clap
02:41:136 (161136|3) - add whistle
02:42:019 (162019|2) - add clap
02:42:548 (162548|0) - add whistle
02:43:960 (163960|2) - add finish
02:47:313 (167313|1,168901|3,170930|3,171901|0) - add finishes
02:48:195 (168195|2,170048|0) - add whistles
00:49:430 (49430|1,49783|1,50136|1) - While I think the stacking is cool, you haven't used this kind of pattern at all so far in the diff, so it kind of comes as a surprise imo. I'd avoid stacking them at this point tbh
00:52:254 - to 00:54:724 - Rip col 3. Could try moving 00:53:666 (53666|1) - to 3
01:25:342 (85342|3,85430|0) - This is an easy, and Im highly against using 1/4 in any case with a bpm higher than 120. It's already halfway through the song without any introduction to it, so suddenly springing it on the new player now is pretty much a guaranteed miss. I would move it down to 01:25:254 - instead, and remove the clap hitsound
01:49:607 - Rather than trying to simplify the strange snaps here, I would rather you connect the percussion notes that are on the upbeat with an LN, like this https://osu-ppy-sh.tvgratuite.org/ss/7600336
02:47:842 (167842|0) - I would remove this note and only focus on the crashes here instead since mapping this note makes the player think you're going to try and map the other lr j hits.
Yay \o/ thanks ly kyunnn- Ly0572 - wrote: 221o31
ayy grats nyadow~~ \o/
Ncen wkwkwk w bkan mastha :v suwunAchsanLovers wrote: 5w2v1v
akhirnya yg ditunggu tunggu . . .
anjer ke2 map nya dibub, sasuga mastah kita \ :v / buruan rank gih :v
dear mai prend, SR di diff ez nya tolong :^
oh bug di forum ternyata :v
Kudu sabar nih wkwkw :ripmyskill:Maxus wrote: 483o1v
Hello, Sorry for the delay, and sorry that i have to pop this first because of unrankable snap issues. don't worry, you can ask lamb meat to rebub, and smoothly go qualif :3 nope :3
[Snap issues in MX diff]
01:56:577 (116577|3,116666|2,116754|1) - There's 2 sound occured over here, either sound you try to follow, it still wrongly snapped, let me explain:
1. If you try to follow the main sound which is more audible, then the note at 01:56:577 (116577|3) - should be at 1/8 at 01:56:621 -
2. If you try to follow the less audible piano sound like one you originally follow like 01:55:783 (115783|3,116136|0,116489|1) - , then it supposed to be 1/3 at 01:56:607 - and 01:56:724 -
Feel free to pick either one I mentioned there, but you can't really keep the snap as it is now. (You might can get away for simplification if only you don't keep other snap as precise as possible, but since you did try to keep other snap precise, then this one should be too.) okay gonna pick 1/8 here, *baru tau w ada pianonya :'v*
[Snap Issues in All Diff]
02:49:166 (169166|3) - this should be 1/6 at 02:49:195 - , the sound really comes later. sasuga, applied
02:49:871 (169871|3) - This one also should be 1/6 at 02:49:901 - , it's quite obvious the sounds also comes later. sasuga (2), applied
Please address regarding the snaps.. or you can ask other for confirmation too. I already ask other people and they also agree with these snap issues. woke
[General Thing]
01:37:077 - the Kiai should be here instead of 01:36:371 - , feels really awkward you started it much earlier. tell me who put kiai here :'u,
fixed
[MX]
00:03:195 - I think you can put a lil' bit more structure by doing http://puu.sh/vgKPC/070e3ad35a.png instead, this way, you will stressed this section more with 3 consecutive 2-3 double which contains the same musical composition as 00:00:372 (372|3,372|0,724|0,724|3,1077|0,1077|3) - , doing it at 00:03:901 - is awkward and inconsistent since it's already different instrument music. ah i see woki
00:09:371 - Quite sure this should be double, look at how you layer the one at 00:15:019 - lul forgive me ;w;
00:12:019 (12019|0,12195|3) - I kinda don't understand how HD is harder than this diff (with HD have more LN although not that much), also the same with other same part.ay :v LN added
00:12:371 - Quite sure this should be triple for finish, it won't be too dense either in the layering, because you even brave enough to do 00:11:313 (11313|0,11666|0,11842|0,12019|0,12195|0) - this xd oh yeah i'm brave >:v *sfx brave shiieeennnn* 00:11:666 (11666|3) - moved to col 4 n 00:12:195 (12195|0) - LN
00:18:019 - Should be double if following the white snap layering consistently like 00:18:371 (18371|2,18371|3) - woki
00:22:077 (22077|3,22254|0) - better be at col 1 and col 4, otherwise, you break the jacking consistency that you did at 00:20:489 (20489|0,20666|0) - 00:19:077 (19077|3,19254|3) - ,etc. wokieh
00:27:195 - this is literally the only inconsistent pattern i see in this section. why? because look at 00:21:548 - 00:32:842 - 00:38:489 - . every "third" pattern, you will make stairs pattern. but for this one, you still use trill pattern, which is inconsistent. lol i haven't notice that :'v ide mengalir dengan sendirinya tanpa maksud apa2 :v
00:46:077 (46077|0) - Should be move to col 2 here. you should make this triple have different pattern with 00:46:254 (46254|2,46254|3,46254|0,46430|3,46430|2,46430|0) - , similar with what you did at 00:44:666 - ,etc. i see woki
00:48:901 (48901|0) - personally felt the flow will be much better if this one moves to col.3. naisu
00:59:666 (59666|1,59754|3,59842|0) - better at col 4 col 1 and col 3 to avoid stacks at col.1 oh yeah stuck :'v
01:08:136 (68136|3) - Better move to col 1 here to limiting the anchor at col 4 here.. i know you will think that col 1 will get the anchor that way, however, notice that col 1 have more LN there, it means more break time to not press note before the note at the same column. hmm u right woki applied
01:13:960 - Should add another note at col.1 , the additional hithat drum sound already started here. wogh
01:18:901 (78901|1,79077|0) - It would be more fitting if you switch column here making the jack, flows well with the vocal here. jack is luv *slap woki
01:28:871 - Instead of repeating the one at 01:26:048 - , I do think you can make 42-31 double instead, lot more versalite and complement the reverse vocal better. woki rearranged some similar pattern
01:35:136 (95136|3) - This really need to be at col.1 , otherwise, the weight at the col 4 feels really heavy. i dont think so but oki
01:49:607 (109607|3) - should be at col 2 to differentiate instrument with 01:49:783 (109783|3,109783|2) - blame me ;w;
01:50:313 - It's much better if you try follow the PR more adequately http://puu.sh/vgSzZ/2471c2827c.png nais
02:09:371 (129371|3,129548|1,129724|2,129901|0) - 2-3-1-4 feels more approriate and more reasonable to hit here. 02:09:548 (129548|3,129901|3,130077|3,130342|3,130519|3,130695|3) - >:v again woki applied
02:10:607 - Quite sure this should be double and 02:10:695 - should be single. the impact differences is huge here. woki
02:16:871 - really feel that this is missing.. compared it with 02:18:901 - and you probably notice the difference a bit. ah i see, woki
02:20:136 - quite sure should be triple following the main instrument at 02:19:783 - loud sound ? yeah woki
02:29:313 (149313|0) - pretty sure this can be moved to col 4 to alleviate the left hand biases.sure :3
02:35:842 - 02:36:019 - should be triple with that really obvious finish sound. hmmm should i add F hs too here ?
[HD]
00:06:901 (6901|1,7254|1,7607|1,7960|1,8313|1) - Although the gap between stack is still quite huge, kinda find that this resulting in inconsistent structure that kinda "suddenly there" , I recommend try approach it in a more casual way like http://puu.sh/vgUKV/894a5da393.png nice
00:12:019 (12019|0,12107|1,12195|0,12371|1) - Really awkward to hit, not sure why it get keeped like that, breaking the flow you made earlier.. suggest to rearrange to something like https://osu-ppy-sh.tvgratuite.org/ss/7803148 , it helps with the flow as well. i haven't idea about this so applied ur suggestion
00:13:077 (13077|2) - kinda find moving to col 1 a much better, the notes composition kinda leaning towards right hand which is kinda unsightly. lol nice
00:14:842 (14842|2,14842|3,15195|3,15195|2,15548|2,15548|3,15901|2,15901|3) - Don't really understand why these double at the same column when the pich literally moving kinda chaotic. Recommend split the double to make mirror and making it overall more sense like http://puu.sh/vgVbd/7d775929a8.png (starting at 00:14:136 - ) omegad :'vvvvvv
00:20:313 (20313|0) - Suggest move to col 2 here, feels more fitting have 3-2-3 trill instead of 1-4-1 trill here for the current pattern. woki
00:25:607 (25607|2,25783|3,25871|2) - Better make these 4-3-4 here, i kinda find that 00:25:342 (25342|2,25607|2,25871|2,26136|2,26489|2,26754|2,27019|2,27283|2,27548|2) - as unnecessary. super stuck >:v *sorry ;w;
00:37:430 (37430|0,37430|1,37783|0,37783|1,38048|1,38136|0,38313|1,38489|0,38666|1,38754|0) - The left hand kinda stacking by a lot here, try making 00:37:783 (37783|1,37960|2,38048|1) - 3-2-3 to counter that. this too :'v aaaa woki
00:49:783 - You should make this double for consistency with 00:49:077 - woki
00:54:724 - 00:57:019 - Should be triple if following your layering at 01:39:901 - 01:42:195 - ah i missed it, woki
01:05:136 (65136|0,65313|1,65489|3,65666|0) - try 2-4-1-3 here, it's better flow compared if you have extended right one hand trill. ehhh dat already a note in col 3 ._. ?? other applied
01:12:724 (72724|1,72724|0,72901|0,72901|1) - Kinda find that the double shouldn't be for left hand considering you already have 3 consecutive left hand double before at 01:11:313 - , i suggest https://osu-ppy-sh.tvgratuite.org/ss/7804154 to follow the flow better. nice
01:15:195 (75195|2,75371|1) - Should be at col 1 and col 3 , you are consistent with the jack at the second double and the third double like what you did at 01:16:430 (76430|2,76607|2) - ah i see :3 thanks
01:29:577 - 01:32:401 - Should be added note for consistency with 01:26:754 - little hard, but woki challenging >:v
01:59:489 (119489|1,119489|2,119666|3,119666|0) - Should be 14-23 here.. the instrument pitch is obvious here. woki
02:02:666 - I do think you can make this a bit more right hand oriented by Switching column between 02:02:666 (122666|2,122754|1) - , it will also make anti flow with 02:03:371 (123371|3,123460|2) - which is good in flow . woki rearranged
02:09:371 (129371|1,129548|0) - Recommend to move this to the right one time because of the PR quite ascending high here. naisu
02:20:489 (140489|3) - better to move to col.3 .. felt really awkward with that kind of pattern. h3h3h3
[NM]
00:04:607 - Since the instrument kinda repeating by itself, It would be good if you make repeating pattern with only the back one had differences to accenting a bit of different PR, like https://osu-ppy-sh.tvgratuite.org/ss/7804224 nice woki
00:12:019 - I think there's a bit mistake here, this should be double, while the one at 00:12:195 - should be single. lul :"v
00:18:901 (18901|1,19254|2) - Kinda wonder why you mapping the bell sound here, but not at any other parts such as 00:20:313 - 00:21:724 - , etc? i forget to remove it, woki
00:22:960 (22960|3) - Better be at col 2 to form 2-3 trill instead of 4-3 trill thingy..weeeee ><
00:24:019 - the diamond pattern felt out of place with other pattern as well here, recommend to have something like https://osu-ppy-sh.tvgratuite.org/ss/7804259 seems good
00:29:313 (29313|3,29666|1) - Personally felt that if you switch column between these notes, you will get right one hand trill that kinda mirroring the one at 00:30:371 (30371|0,30724|1,31077|0) - naisu
00:33:901 (33901|1,34254|0) - Move this to the right one time, don't really see the reason for one handd trill pattern here. wew :> *slap
00:40:254 - This is finish orz, at least have double here.. omegad orz
00:43:077 (43077|2,43254|1,43254|0,43430|2,43430|3,43607|1,43607|0,43783|3,44136|0) - It's better if you Ctrl+H this pattern so that you will mirrored the previous pattern at 00:43:077 - which is awkward if you make them the same column when suddenly you changed structure at 00:45:901 - nais
00:50:313 - Missing note for main instrument here. low sound but oki
00:55:430 - Don't understand why is this double.. look at how you layer at 01:01:077 - , it's single..aaaaaaaaastaga naga
01:04:254 (64254|1,64430|0) - This can be made much neater if you place it in col 4 and col 2. naise
01:10:254 (70254|0) - Better move to col.2 , i don't really see a reason for col 1 stack there. oops
01:12:371 - if you decide to have one hand trill at 01:12:724 (72724|0,72901|1,73077|0,73254|1) - , you might even try having sort of pattern that mirror both to promote gimmick that still retains the balance like https://osu-ppy-sh.tvgratuite.org/ss/7804311 sasuga ne -/\- applied
01:19:430 (79430|3,79607|2,79783|0,79783|1,79960|3,80136|1,80136|2) - Oh cmon, you can really follow PR by just Ctrl+H this.. felt more reasonable for balance too.. woooaooaaaa
01:27:019 (87019|3) - Felt that this is much better at col.3 , you already have many notes at 01:26:048 (86048|3,86313|3) - anyway.. ah i see woki
01:38:666 (98666|1,98842|0,99195|1) - Try 1-2-1 pattern to counteract col 2 stack here.. woki
01:42:195 (102195|3,102371|1) - Switch column here to differentiate the double at 01:42:195 - with 01:42:724 - that have different emphasis. lul my fault :'vvvvv
01:44:313 - one thing i notice is that... the notes really filled left column by a huge margin.. (it can be even felt by me..) just take a look at 01:44:489 (104489|1,104489|0,104842|1,105019|0,105371|1,105548|0,105901|0,105901|1,106254|1,106607|0,106783|1,106960|0,107136|1,107313|0,107489|1) - .., moreover, the direction also went to the left, which makes it kinda improper.. it can be made more balance with https://osu-ppy-sh.tvgratuite.org/ss/7804396 w ga sadar itu berat sebelah ._. aaaaaaa :uuuuu nice pattern
02:14:489 (134489|0) - should be at col 3 if following your jack sequences at 02:12:371 (132371|2,132724|2,133077|2) - lul ini w ga sadar jg ._. *slap
02:25:783 (145783|1) - move to col 4 fit much better due to this kind of movement at 02:25:342 (145342|1,145607|0,145783|1) - felt kinda forced when you already have 02:26:489 (146489|1,146754|1,146842|0) - as the adjacent pattern that coming forward. simple but amazing pattern :*
02:36:195 (156195|1,156371|0,156548|1) - Recommend to make this col 1-2-1 here, the long 2-3 trill felt unnecessary here. zeeb
[EZ]
00:01:254 (1254|0) - Should be at col 4 to alleviate the biases here. (that col 4 so empty omg) h3h3h3 *slap
00:15:195 (15195|2,15548|1) - Better switch column here, the movement of 00:14:136 (14136|2,14666|2,15019|3,15195|2) - felt really awkward in EZ.. lol me too, applied
00:17:136 (17136|1,17489|3) - Switch column here too, i don't really see reason of alienating col 4 here when it only promotes more stack pattern at certain column. nais woki
00:18:724 - If following your LN layering here, this should have LN too, seems like you use LN every 4/1 line interval (or for the simple , thick white line) damn my fault
00:47:842 (47842|0) - Move to col 3 here, col 3 felt really empty at this section. woki n + rearranged
01:03:195 (63195|1) - Move this to col 3, i don't see why this have to be jacked with 01:03:548 (63548|1) - , it resulting in awkward flow. omg ;w; woki
01:13:254 (73254|3,73430|0) - Since the instrument here has been changed (also the change of instrument pace), i recommend make this into col 2 and col 4 for anti flow towards previous pattern. sogood sonice
01:19:430 (79430|2,79607|1) - recommend to switch column here, otherwise it felt un-sync try to make it connected with stairs, but in truth, the pace of instrument changed at 01:19:430 - omg nice
01:34:960 (94960|3,95313|0) - You can basically change into col 2 and col 4 for having 1-2-4-3 sort of pattern, and accenting high note at 01:35:313 - woki
02:07:430 (127430|2,127783|3) - Basically, the instrument here kinda repeating in melody, so here, you can make these into col 4 and col 2 to accenting that. sumpa suangar :'v -/\- woki
quite solid map here, please address the mod accordingly :3 >/////<
Prasaan ga ad aturan EZ diff msti icon easy lol..Draftnell wrote: 2ao4y
lol mending req DQ gih sana....dari pada ntar lama lgi proses nya kan, lu jga ntar nanti yg nyeselRivals_7 wrote: 446kp
T R I G G E R E D 3mp2q
jk xd
ahaha ikr zDRivals_7 wrote: 446kp
gk estetik tau mz :c
all applied >www< thanks sanAchsanLovers wrote: 5w2v1v
oh well
free from silent, let me help you again
no kudosu since i already mod this 7 month ago xD
TsukimitakeColomn > 1 l 2 l 3 l 4
[General things]
-
lel, pls fix that volume to 50% and audo sample should be S1
- first kiai should be stop in 01:03:194 - since you did it too in 01:48:371 - i mean, you stop a kiai in end vocal
- how about at kiai in 01:59:664 - until 02:10:958 - ? i think BGM sound intens with kiai time (lel how to said it in english)
- how about stop third kiai in 02:36:017 - and add kiai time again in ending song? 02:36:370 - until 02:46:252 - my reason same as above
okay mod MX diff then
[MX]
- 01:13:782 (73782|1,73959|1,74135|1,74312|1) - okay, i know you try to follow pitch but i think 01:13:782 (73782|1) - is not same pitch with 01:13:959 (73959|1,74135|1,74312|1) -
- 01:27:900 (87900|0) - move to 3 ? for make it balance with 01:28:076 (88076|3,88076|2,88165|1,88165|0,88253|3,88253|2) -
- 01:56:135 (116135|0) - this is should be in col 3 for follow pitch
- 02:11:311 (131311|2,131664|1,132017|0,132723|0,133076|1,133429|2,134135|3,134488|2,134841|1,135546|0,135899|1) - i think you can make it to same colomn cuz it have a same pitch jjust like this http://osu-ppy-sh.tvgratuite.org/ss/7988430
- 02:41:488 - 02:42:899 - add note for bass?
[EZ]
- 00:56:488 - for consistency (maybe) you should add a note in here, just like you do in 01:01:959 -
- 01:13:606 - aaaa, you should move 01:13:606 (73606|2) - to 01:13:782 - and add a note in 01:13:606 - since 01:13:606 (73606|2) - is use for emphasize sound "teng teng teng teng" or wat is that xD
- 01:25:253 (85253|1) - le again, this should be in 01:25:429 - and add a note in 01:25:253 -
- 01:30:018 - oh wait wait wait ._. this is should be like you do in 01:27:194 (87194|0,87547|2,87723|1,87900|3,88253|2) - right? but why you just add some note in there?
- 01:31:429 - seems you forget to add a note for cymbal xD
- 01:41:665 - add a note too just like you do in 01:47:135 - my reason just like above
- 01:51:004 - you will know what to dounsnapped note ._. cuz that new multi bpm ._.
okay i hope that help
udah buru di rank udah hampir setahun ini :v
utang m4m lunas kan :v
All apppliieeeed et >w< thanks etProtastic101 wrote: 104y5t
Ok, rechecked the ending and it's 10/10, but got some suggestions/concerns for svs
In all diffs
01:50:182 - This normalizing SV should be at 01:50:082 - instead fixed
02:49:483 - Normalizing SV should actually be 0.76x (yes, I'm being picky about rounding) :VVVV woki h3h3h3h3
MX
00:51:194 - SVs here, while they still average to 1x throughout the entire sequence, I feel like an acceleration isn't really appropriate since the the cut off is kind of sudden. Instead, what I would do is 00:51:194 - 4x, then 00:51:282 - 0.57x so that the SV is a bump. naisu
02:20:752 - to get this sequence to average 1x, this SV should be 2.2x because 4 - (0.6 x 3) = 2.2 i think 2.2x can't to read n make player shock *omgod* so wanna increase to 0.8x n 1.6x
02:27:370 - This sequence actually doesn't average to 1x, but that aside, I think an acceleration or deceleration would work great here. something like this would be cool woki cool cool
02:41:135 - Also doesn't average to 1x, so to fix that, make 02:41:399 - 1.75x which I think you meant to do seeing that you have two 1x SVs followed one after the other lol to faster :'vvv fixed with 0,6 1,8
- 02:27:370 - 0.6x
- 02:27:458 - 0.9x
- 02:27:546 - 1.2x
- 02:27:635 - 1.5x
- 02:27:723 - 1.8x
02:42:811 - 1.75x like above ^^^^
K, that should be all I think
Thanks mas dikon >w<Maxus wrote: 483o1v
Personally I think the SV at the 2/3 part of the song is too strong, felt like it intend to make people lose their 2 minutes of their work (yeah i know there's sv at 00:51:194 - , but how they plays are completely different with the second SV is much more unpredictable.) h3h3h3 please forgive me :'vvvv
But i will try to weaken the SV before it goes to qualification.
02:20:488 - prefer 0,85x and 02:20:752 - 1,45x here, the result will still be 1x in the end ( 0,85 x 3 ) + ( 1,45 x 1 ) /4 = (2,55 + 1,45) /4 = 4 / 4 = 1. However, it will be less surprising for player because this is the start of your SV after so long. woki
02:23:664 - The way it decreasing comes to the point where it become too slow (0,40x makes it really hard to timing how the notes will be hitted, especially when this is an isolated section with no clue how the sv turns out) , so i will suggest: yha :sad: but seems good owo
02:23:664 - 0,90x
02:24:017 - 0,80x
02:24:370 - 0,70x
02:24:723 - 0,80x
Yeah, I basically ask you to delete the SV at red line, and gradually decrease and increase the SV for every 1/1 interval instead of 1/2 interval.
Also... wokei
02:24:899 - make this 1,2x , and delete the green line at Blue snap, this way, it will still be 1x in the end, but much more reasonable SV. wow sasuga
02:27:370 - Ah, 1,8x at the end is a big no. I can really assure you that it is completely unexpected when there's three chords at 02:27:899 - coming to you at mach speed. try: :3333 *slap
02:27:370 - 0,8x tbh i didn't expect slowjam here :'3
02:27:458 - 0,9x
02:27:546 - 1,0x
02:27:635 - 1,1x
02:27:723 - 1,2x
02:27:811 - No SV, don't put SV here. Why? it is to provide Gap for the players to react. if you put the SV here, it is only 1/4 gap of time for them to react. however, if you put the last SV at 02:27:723 - , they will have 1/2 gap to react towards the SV, which will be much more reasonable especially when we are talking about the latter part of the song. biar pas itu tp gpp dah wkwkw
02:41:399 - Move the green line to 02:41:311 - , and set the SV to 1,2x woki
02:42:811 - Completely same as above. woki
Call me back if you already done.
thanks for the bg mas achsan :3 but i wanna keep the current bg ;w; sorryAchsanLovers wrote: 5w2v1v
tolonglah, hampir sthn ini :v
le edit :
Sankyuuu protato >w<Protastic101 wrote: 104y5t
look, im in #mapfeed!
anyways, confirmed offset and an unsnapped note with the mapper, let's hope that's everything