based on this thread and other opinions I got in PMs, it seems that 3x1/1 is the option that can satisfy all parties here, so maybe we can settle with tyis' suggestion?
His solution might seem convoluted at first glance but it's a necessary addition to prevent abuse, and it's actually not that hard to understand imo. Most likely mappers could probably fit a 3/2 break before reaching that 64/1 limit in the first place so it doesn't seem that you need to think about it that much.
Also to address some other concerns in this thread, yes this addition might seem unnecessary, but just like Axer said, it's not entirely useless, you as experienced mappers can probably manage your muzu break usage without even needing to keep this guideline in mind, but this can really come in favor for newer mappers.
A common sentiment shared between them is that muzus suck to map because 3/2 breaks feel unnatural and can be hard to manage without ruining the map. This guideline aims to solve this issue by making things more flexible and giving them the opportunity to use more natural and easier to manage breaks in their maps.
His solution might seem convoluted at first glance but it's a necessary addition to prevent abuse, and it's actually not that hard to understand imo. Most likely mappers could probably fit a 3/2 break before reaching that 64/1 limit in the first place so it doesn't seem that you need to think about it that much.
Also to address some other concerns in this thread, yes this addition might seem unnecessary, but just like Axer said, it's not entirely useless, you as experienced mappers can probably manage your muzu break usage without even needing to keep this guideline in mind, but this can really come in favor for newer mappers.
A common sentiment shared between them is that muzus suck to map because 3/2 breaks feel unnatural and can be hard to manage without ruining the map. This guideline aims to solve this issue by making things more flexible and giving them the opportunity to use more natural and easier to manage breaks in their maps.