that ending was amazing i'm at a loss for words, honestly
thx for modding ThEBonzi! i'm appreciate that this comes as a surprising random mod :3ThEBonzi wrote: 1z4c4b
:> Some suggestions.
[Mysterious Hymn]
Good luck \:D/
- The transition between 00:23:295 (3) - and 00:23:469 (1) - is pretty big, just saying. in the majority of cases, the player will end up with a 100/slidebreak because of the massive spacing and ankward movement. Consider making it more simple to play. For example, making 00:23:295 (3) - only a circle would be nice. that's just a sign to spread the map into two parts, u can see completely different stuffs before and after this. just consider this as the map's "true start" with the song's track as well
- 00:31:966 (15) - I recognize where you want to place the slider's end, but the curve of the slider itself looks ugly :<. Try to move this slider end elsewhere. agree, changed
- 00:45:665 (1,2,3,4,5) - WHOA lol
- 00:52:255 (3) - I think nobody would ever able to read this on sightread. I mean, try it yourself, you'll se that the jump between 00:52:255 (3) - and 00:52:428 (1) - is pretty big and unintuitive. i can read it without any pressure, so nearly 2/3 of testers as well. it require reading skills in playing, thou the map can't be played by noobs anyway.
- 01:05:434 (1,2,1,2,1,2,3) - This is also pretty unintuitive :/. just emphasis the vocal
- 01:40:983 (3) - Here, i will take a moment. Unlike 00:23:295 (3) - , this is just a circle , and that makes the pattern more simple to read and play. Hope you have understood. i understand, and hope u have understood mine.
- 01:49:654 (15) - just like i said a few lines above, i don't particulary like the slider body :/ changed as well thou
- 02:22:428 (3) - maybe a little hard to read, but not that pain. people who can't read this pattern will feel pain when play this map at the start
- 03:52:168 (2,3,4,5,6,7) - Think how difficult is for the player to click on the circle and then on the slider with that distance between, for example, 03:52:168 (2) - and 03:52:255 (3) - . Just reduce a bit the distance between the circle and the slider. i can full combo this pattern with no break myself. any pro prove that? r they noob to me? idk, still, i think this is just no issue in playing...
- 03:56:071 (1,2,3,4,5,6,1,2,3,4,5,6) - I can understand this, the vocals get more acute, so increasing the spacing too,but honestly ii think these are just too much to handle. follow THE song with THE pattern, that's what i did there
- 04:49:827 (1) - BIGGER WHOA orz
- 05:00:925 (2,3,4,5,1) - Gratz if you manage to get the map ranked with these,i'm thinking of how much players will be able to FC. Oh well, it will be fun >.<! there's nealy no one can fc this, but have lots of players can full combo these big spaced stream, who've been tested with my request
no, it's not overmapped, for the sake of not being overmapped. ask urself what is overmap and listen to the song carefullyTasha wrote: 4q5r3n
If this gets ranked... I guess it'd be perfectly okay to go rank something like even this (taiko difficulties) seeing as we'd be perfectly okay with ranking maps that aren't of very high quality, rely on gimmicky things, and are overmapped for the sake of being overmapped.
I wouldn't want to be part of ranking or bubbling something like this in its current state (though if I was a standard BAT I'd of course want to help fix issues (ex: lots of copy/paste)), and I sincerely hope that the quality of ranked standard maps by the standard BAT hasn't fallen so low that they would want to be part of this in its current state either.
(Disclaimer: The maps I linked are great as unranked maps for high level taiko players to practice on, but in a ranked system they would be incredibly bad. I feel this map falls under the same scenario, except for standard.)
Oh look, someone with common sense.Sugoi-_-Desu wrote: 3s1s19
Also stop being mad at HW he's also a living person with feelings so people teaming up against him is not the fair way to go at him in this situation
thx for modding!Stefan wrote: 72304b
Oh look, someone with common sense. sry for late reply (2 mounth late lolSugoi-_-Desu wrote: 3s1s19
Also stop being mad at HW he's also a living person with feelings so people teaming up against him is not the fair way to go at him in this situation
Some things I want to mention:
01:53:989 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I honestly dislike the Hitsounding here. I see your intention here but it just doesn't fit well to the music here. i can partly agree with u, thou i set those hs in original style which still following beats, so i think keeping them is fine.
01:59:538 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^ ^
03:18:613 (3) - Move the red Sliderpoint at 488;328 to have a better curve transition with 03:17:226 (2): http://puu.sh/aXHOc/3d8592e012.jpg sure, fixed
04:15:665 (3) - I find the Clap not really fitting here, it sounds a bit too random. this is a special part in that long death stream, so i set different hs here, u can check that duo to the original song's part from 04:05:781 (1) - to 04:26:590 (1) -
thx for modding!Goonychan wrote: 2g322x
Sorry for the extremely long post(and if i made a formating mistake), it's basically me repeating the same suggestion at various points in the map, but i wanted to get them all. sry but i've checked ur mod and reject almost all... coz ur mods r mainly give hs suggesion, which i've worked in a really general system or style. so i'll leave most of them and give a tiny change and adjustment to some part... still thx for taking care of this.
thx for modding!Scorpiour wrote: 2pj3z
Mod for request
[General]
[Mysterious Hymn]
- Add ZUN to tags fixed
就先写到这里了,后面的快速看了下也是大同小异没什么本质性的地方,照着前面这几条参考愿意改的都是一个路子,不愿意也随意了。
- 00:02:486 - i may choose to add a note her, also 00:03:873 - 00:08:035 - 00:09:423 - if you agree with the prev ??!?!?!?!!!? i still wanna keep the normal ones ;w;
- 00:05:434 (1) - 260:343? good but i prefer the current one.
- 01:09:943 (3,4) - ctrl+g? also 01:10:290 (1,2) - ctrl+g separately if you agree with the prev wow i'll be too diffcult if i change this orz
- 01:17:226 (1) - a 3/4 slider might be better ;w; all stream blablablabla
- 01:44:972 (1,2) - ^ ^
平心而论,我还是不太赞同在这种曲子上用这种方式到处甩stream,同样的脑洞大开式的mapping style一次两次可以,但总是一个样子而且这张图还在不停的就绕着1、2个梗转来转去就让人觉得有些无聊了。
至少在看过一次之后,我暂时还没有那种“看到就认为值得给泡”的程度。我需要仔细想想,同时认为你也需要稍微认真想一下你的Mapping。
有所成名之后很容易被环境的吹捧和赞美带到里的,请不要固步自封。我美酒了OVQ
u can get into game and see if it's longer than 5 mins, it's 4:59 coz auto timing length didn't count spinners', true length is far more longer than that.[Nemesis] wrote: 311c6s
umm... i dont know if it was told before but... if its going for approval, it cant have less than 5.00 minutes D:
try to make it 1 second longer
thx for modding!Minakami Yuki wrote: 2m156v
Although I also have a pressing hope to push this map forward, I have to pop it first, sorry.
The following hitsounds are unused: removed both.
- Just some complaints.
- My personal suggestions.
- Highly recommended.
- Unrankable, you have to fix it.
- soft-slidertick2.wav
- drum-hitwhistle3.wav
I'm not sure whether the rule contains spinnerspin.wav, but you'd better fix the delay about 30ms of it. fixed.
soft-hitclap.wav has a 3ms delay, although it's ok for rule, consider to fix it. fixed.
Not so much issues on the map, although it's so crazy.Mysterious Hymn 4z6y4q
- 00:44:625 (1,2,3) - compare with other similar patterns, so you can make it a bigger jump? very good, changed.
- 01:22:688 (5) - if you can nc here... also same to the following as 01:33:873 (5) - not necessary.
- 04:10:289 (5,6,7,8,9) - why? that 7 uhh. regular heptagon right? not necessary as well.
- 04:25:116 (16,1,2,3,4,5,6,7,8) - make this in a curve is better, since such a long stream will be end soon. changed to another style.
- 04:27:110 (4,5,6,7,8) - enlarge the ds? very good, changed.
You can call Scorpiour to have a recheck before poking me back.
21:15 Hollow Wings: lllllllllust
21:15 Lust: finally you are online xD
21:15 Hollow Wings: >.<
21:15 Hollow Wings: sry for late
21:15 Hollow Wings: i just haven't got sleep for 2 days
21:15 Hollow Wings: and get up late today ;w;
21:16 Lust: dont worry about it o/
21:16 Lust: np your map
21:16 Hollow Wings: >.<
21:16 *Hollow Wings is listening to [http://osu-ppy-sh.tvgratuite.org/b/433005 Halozy - Genryuu Kaiko]
21:16 Hollow Wings: thank u~
21:22 Lust: did you write the characters in the sb?
21:23 Hollow Wings: what characters?
21:23 Lust: the text
21:23 Lust: xD
21:24 Hollow Wings: u mean onotsuka komachi?
21:24 Hollow Wings: yeah
21:24 Hollow Wings: oh
21:24 Hollow Wings: well lol i think it's not necessary so nope yet
21:24 Hollow Wings: i write them
21:24 Hollow Wings: by tablet :p
21:24 Lust: they're pretty cool, nice job :3
21:24 Hollow Wings: thx www
21:30 *Lust is editing [http://osu-ppy-sh.tvgratuite.org/b/433005 Halozy - Genryuu Kaiko [Mysterious Hymn]]
21:31 Hollow Wings: 0.0
21:31 Lust: 02:03:527 (3,1) - i think it would be best if you move the slider or point it in a different direction because 1's hitburst obscures it slightly which could make it difficult to read
21:31 Lust: in such a fast paced map someone might not be paying attention
21:31 Lust: and the flow continues upwards, so the repeat coming down might not be on everyone's minds
21:32 Hollow Wings: well
21:32 Hollow Wings: 00:45:665 (1,2,3,4,5,1) -
21:32 Hollow Wings: hmm
21:32 Hollow Wings: here's a similar pattern
21:32 Hollow Wings: during testing it;s fine worked
21:33 Hollow Wings: i understand ur words
21:33 Hollow Wings: but when players play this map
21:33 Hollow Wings: their reading area will be very large
21:33 Lust: i am well aware of how those players are
21:33 Lust: however, the QATs will see an obscured repeat and will be like
21:33 Hollow Wings: so even there's objs following appeared really spaced away
21:33 Lust: oop gotta disqualify
21:33 Lust: you know? :>
21:34 Hollow Wings: they can read them well
21:34 Lust: its a nice pattern
21:34 Hollow Wings: which one is unrankble?
21:34 Lust: but imo it should be changed
21:34 Hollow Wings: well
21:34 Lust: the one i link
21:34 Hollow Wings: i think this map's gotta 90% been dq
21:34 Hollow Wings: huehue
21:35 Hollow Wings: i see
21:35 Hollow Wings: just avoid the overlapped arrow right?
21:35 Hollow Wings: changed
21:35 Lust: yeah
21:40 Lust: 01:40:636 (1,2,3,1) - i love this pattern btw, plays great
21:40 Hollow Wings: lol www
21:42 Lust: 03:20:001 (1,1) - i found this spin jump to be quite painful, the 1/4 distance coupled with its distance from the center make it a bit unnatural to play imo
21:42 Lust: you have a really fast paced play afterwards, i think moving 1 closer to the center would be a bit more beneficial
21:43 Hollow Wings: hmm
21:43 Hollow Wings: maybe i can just
21:43 Hollow Wings: shorter the spinner
21:43 Hollow Wings: and make a 1/2 gap?
21:43 Lust: that works too
21:43 Lust: yeah that will be perfect
21:43 Hollow Wings: ok, changed
21:45 Lust: where did you get these hitsounds from? the files themself
21:45 Lust: just want to make sure so i dont have to waste time checking them all
21:46 Hollow Wings: i get them from lks's hs package
21:46 Hollow Wings: well and i think not all of them r ok to the current rc
21:47 Hollow Wings: but they're been checked already
21:47 Hollow Wings: by me and yuki
21:47 Hollow Wings: but if u care about it, u can do it again
21:47 Lust: they dont have any delay and they are all longer than 100ms?
21:47 Lust: i trust you
21:47 Hollow Wings: yes
21:47 Hollow Wings: ofc
21:47 Hollow Wings: www
21:48 Lust: 05:01:359 (1) - maybe have this spinner end at 05:06:128 - since thats when the music completely fades out
21:48 Lust: the last chunk of it is silence from what i can hear
21:49 Hollow Wings: sure
21:49 Hollow Wings: changed
21:51 Lust: hm do you really need epilepsy warning? there arent that many strobing/flashing effects imo
21:51 Hollow Wings: haha lol
21:52 Hollow Wings: i think it need
21:52 Hollow Wings: s
21:52 Hollow Wings: that effect playing really a lot
21:52 Lust: if anything i'll get a seizure from the fast objects
21:52 *Lust runs
21:52 Hollow Wings: lol
21:52 Hollow Wings: at last part
21:53 Lust: the last part is the devil
21:53 Hollow Wings: all players will be flashed by those sb elements if they enable sb when playing
21:53 Lust: i am fine for most of the map
21:53 Lust: but those sliders...so difficult lol
21:53 Hollow Wings: lol yeah
thx for modding!Oracle wrote: 1s2h4h
helloiamcheckingthis.
01:41:157 (1) - 这个我感觉ctrl+G效果更好 还是现在这样好,不然连续两个逆向flow太别手了,
02:24:162 (8,9,10,11) - touching the HP bar due to auto stacking, please fix it. fixed.
03:06:128 (2,1) - http://puu.sh/dEiEM/c905a99413.jpg这里怎么overlap了一点啊我好伤心啊 怎么那么强迫症,其实这俩滑条overlap了一圈不是这么一点啦,感觉还行就这样吧。
03:31:619 (1,2,3,4,5) - 不知为何没音效,shi漏了么 不是,这里确实没有音效。
02:59:191 - 这段的音量可能要稍微提一点,我的劣质耳机提醒我inaudible了 changed.
03:06:128 (2) - 尾巴忘记drum sampleset了? changed. 本来确实是故意不加的,不过还是加了吧。
03:13:064 (1) - ^ ^
For the incoming drama: This map is not overmapped as those streams are mapped to the apparent sounds in the song.
吓得我飞了起来Autumn wrote: 2d2863
还有人记得这张图当初的模样吗?
Halozy - Gennryuu Kaiko (Hollow Wings) [Waterfall]
What was the map like when first made ↑
转眼间萌萌的HW都要AFK了.