我的媽,這怎麼那麼可怕,實在不會摸了饒了我...
imoutosan wrote: 585uc
谁指指点点了 不就是说一句而已嘛 小气 哼 结果不还是要摸了 切切切~
嘛 我是个很好的人 不会因为被误解就生气啦
--- 角色扮演到此为止 忘了吧 ---
这次我学滑头了 本着学脑洞的原则看的图 估计mod没啥意思了 抱歉 我觉得你好认真啊,我只是随口一说orzzz我不应该这么调戏纯真的小正太的OVQ
From request
[General]
下回来点新花样吧 又是健谈的左手和胡来的右手长长长长stream和直线拉回跳 我还是更喜欢cs2爱丽丝 对你来说,这图难道不是所谓的新花样吗?作为猎奇党的我只是在尝试各种可能性,这种你喜欢,那种你不喜欢而已
[啥来着 忘了]
长stream没啥可说的 我是觉得你下了音效不如按音效拆开 那样不好
短滑条从来都不懂 跳过
00:11:330 (1) - crtl+g 头的音高比尾高 不过我估计你不会改 老实说改了确实更好点,但我不改
00:44:451 (15) - ctrl+g更有甩出去的感觉 你是说尾巴往右边拖吧?问题是没地方放了orz,这里还是先这样
00:45:665 (1,2,3,4,5) - 甩出个新音色 用同样的梗不够炫酷 改间距逐渐加大吧 不要。。。逐渐增大似乎很好但是不要。。。
02:03:353 (1,2,3,4,5) - ^ 另外addition normal不加音效有啥用 hitnormal本身变了
04:49:827 (1,2,3,4) - ^ 嘛 不过这个倒随便了 233
01:12:198 (2) - 1转向了很合曲也挺不错 2为啥不这么来…… 没看懂233这里似乎没啥问题啊噗
01:18:873 (1) - 这必要?我觉得你能搞个更好点的东西 你高估我了hhh这里我柑橘挺好,你觉得能改成啥样。。。
02:36:561 (1) - ^ ^
02:20:347 - 我倾向于在这里就加回原速 不好
03:53:469 (1,2,3,1,2,3,4) - 老实说滑条角度有变化后没有了那种折来折去的感觉 所以不如和前面一样…… 我当然也考虑过啦,但测试后发现,这么搞的话由于sv很高,导致这样会更难读以及更难玩,所以就这样不动好了
耸耸肩 我感觉我看到了一位画龙的宫廷御用画师 你来雇我有工钱吗hhh我其实也没摆的那么好orz
mod之前刚推完一个致郁的gal 语气不对请多多包涵 都说你太认真了啦233
ColdTooth wrote: 6e551j
im really not liking these maps anymore, so dont be mad that i am going to rant, but i'll mod w/ my ranting
apologies if i insult your mapping in any way shape or form, these are my suggestions, and you can ignore me anytime
if this gets ranked i'll just quit this gameany suggestions r welcome. i've already recieved lots of "f word" and "s word", ur rant r harmless lol.
BOX OF RANT, DO NOT LOOK AT THIS IF YOU DONT WANT TO SEE RANT00:11:937 (1,1,2,1,2,1,2,1,2,1,2,1,2,3,1,2,1,2,1,2,1,2,1,2,1,2,1,2,3,1,2) - With this funky transition from earlier, this really doesn't flow right. It's also very confusing call them patterns maybe? and call them another kind of flow maybe?
00:23:816 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - and for the rest of the streams. I can't even see these as streams. Infact I don't hear alot of 1/4ths in this part. then listen it again, and again, we will see.
00:34:566 (1,2,3,4) - ugh. I dislike spaced streams after streaming i like
00:34:827 (4,1,2) - I really also streams that are on another stream cool right?
00:43:238 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - isn't this overkill? I mean, come on... lol
00:45:665 (1,2,3,4,5) - Oh my gosh... i have no words as well
00:51:214 (2,1) - Gets old that sliders are overlapping like this, it doesn't fit in right it doesn't fit to almost all of players' reading skill, only
01:09:596 (1,2,3,4) - Another overkill pattern this is easy, i mean that easy, not another one
01:19:307 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - I know it's nice. But do we really have to have a loooong stream throughout this kiai that most of the time it doesn't flow? i wanna have it, that's all. hmm, and they're always set with flow.
01:20:521 (15,1) - (spacing here is 4.20 haha) Oh my god... 1/4 jump halfway across the screen right
01:26:070 (15,1) - holy shit that's what it tastes like? xddd
01:27:283 (13,14,15) - This is a really bad overlap if you ask me. overlaps like this r always the best ones in my dictionary
01:27:631 (1,2,3,4,5,6,7,8) - what is this composing maybe?
01:31:619 (15,1) - Another jump that isn't appreciated
01:35:954 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - This can get REALLY confusing in between comboes ok
01:45:665 (1,2,3,4) - I like 00:27:977 (1,2,3,4) - these better nope for they're set like this on purpose
01:59:884 (5,6,7,8) - Again w/ the overlapping streams w
02:00:925 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Starting to realize why I hate spaced streams lol
02:06:128 (2,1,2) - This should be banned from mapping. One, the triplet is below where 2 has began, and two, both sliders are overlapping actually, u can see lots of patterns like this in ranked maps nowaday, check them by urself
02:07:515 (2,1,2) - Here as well ^
02:11:677 (2,1,2) - Another one of those triple far away from the end of a slider, although this one isn't as painful as the others ^, and in fact, they're the same to players
02:36:995 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - These streams are really confusing and are hard to follow in shape not really if u can stream a bit in this map
02:50:174 (9,10,11,12,13,14,15,1) - Why. why why
02:59:191 (1,2,1,1,2,1,1,2,1,1,2,3) - I think it's better if the shapes actually lined up w/ one another, or in symmetry i hate symmetry
03:43:584 (1,2,3,4,5,6,7,8,9,10,11,12) - Somewhat less overkill of those streams, although annoying to hit it's easy, u know what i mean
03:51:908 (1,2,3,4,5,6,7,8) - Getting really annoying, and confusing after a while after lots of testing, this is acceptable
03:56:071 (1,2,3,4,5,6) - Somewhat overlap hmm?
03:58:845 (1,2,3,4,5,6,7,8) - I can't even read this, or maybe it's just a lot of sliders in an odd shape best part in this map imo
04:00:231 (1,2,3,4,5,6,7,8) - and the other two streams like this after it, is very confusing they come from feeling
04:05:781 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Overlapping stream so?
04:17:920 (13,14,15,16) - Why is this stopping in the middle of the stream? pattern+feeling=this
05:00:925 (2,3,4,5,1) - hnnnngg welcome to osu!
no kds btw
again i am sorry if i insult your mapping style i'm still have fun with ur lol
ZZHBOY wrote: 505360
今天玩了下发现02:24:162 (8,9,10,11,1) - 这里好像因为那个自动调stack的玩意让前几个圈碰到血条了你看看要不要改一下 看的真仔细呢,很不错哦。这个应该没事,就这样吧
no kds
Irreversible wrote: 4i6z36
i think i need a second cursor for the last part play this in tag game? www
[I]MMoRTal[S] wrote: 3m1n5z
new mapping style![]()
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I want to mod this![]()
But I never modding standard before , sorrysorry for late reply orz
Noob Mod03:00:579 (2) -good, changed, but with a bit differences
03:06:128 (2) -^
because i see you did 03:01:966 (1,1) - that blue slider inside pink slider alright lol
04:02:313 (9) -remove clap hitsound or 04:00:925 (9) - add clap hit sound
hs work r all done in a general system, and these r set on purpose. i know what u mean here, but no change, sorry ;w;
04:27:631 (1) - new combo here and 04:32:139 (1) - new combo with red color ~ gooood, changedIf this not help no kds please
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Good Luck ~
ok ... enough star WHAT, THE, FARK...... orzzz thx... ;w;
thx for modding!! i'm still working on this map's storyboard in a very low progressing speed, hope enjoy this if u like it now OVQSharlo wrote: 6q13l
从玩的角度上来说 我觉得这图有点无聊
一堆stream 短滑条基本没什么变化
打了1/3就已经开始感到闷了
音效的话觉得很棒
比较喜欢感伤摩天楼 玩起来很有趣
夏罗妹子怎么来看我图了orzzz,至于这图嘛。。。猎奇党的世界观是扭曲的,不用太在意啦
一定要给个解释的话,你就理解成:一定要用各种梗堆出来的图才是好图吗,我就不信并且要试着反其道而行,于是我就只用一个梗堆出一张图来,大概是这个意思
thx for modding ThEBonzi! i'm appreciate that this comes as a surprising random mod :3ThEBonzi wrote: 1z4c4b
:> Some suggestions.
[Mysterious Hymn]
Good luck \:D/
- The transition between 00:23:295 (3) - and 00:23:469 (1) - is pretty big, just saying. in the majority of cases, the player will end up with a 100/slidebreak because of the massive spacing and ankward movement. Consider making it more simple to play. For example, making 00:23:295 (3) - only a circle would be nice. that's just a sign to spread the map into two parts, u can see completely different stuffs before and after this. just consider this as the map's "true start" with the song's track as well
- 00:31:966 (15) - I recognize where you want to place the slider's end, but the curve of the slider itself looks ugly :<. Try to move this slider end elsewhere. agree, changed
- 00:45:665 (1,2,3,4,5) - WHOA lol
- 00:52:255 (3) - I think nobody would ever able to read this on sightread. I mean, try it yourself, you'll se that the jump between 00:52:255 (3) - and 00:52:428 (1) - is pretty big and unintuitive. i can read it without any pressure, so nearly 2/3 of testers as well. it require reading skills in playing, thou the map can't be played by noobs anyway.
- 01:05:434 (1,2,1,2,1,2,3) - This is also pretty unintuitive :/. just emphasis the vocal
- 01:40:983 (3) - Here, i will take a moment. Unlike 00:23:295 (3) - , this is just a circle , and that makes the pattern more simple to read and play. Hope you have understood. i understand, and hope u have understood mine.
- 01:49:654 (15) - just like i said a few lines above, i don't particulary like the slider body :/ changed as well thou
- 02:22:428 (3) - maybe a little hard to read, but not that pain. people who can't read this pattern will feel pain when play this map at the start
- 03:52:168 (2,3,4,5,6,7) - Think how difficult is for the player to click on the circle and then on the slider with that distance between, for example, 03:52:168 (2) - and 03:52:255 (3) - . Just reduce a bit the distance between the circle and the slider. i can full combo this pattern with no break myself. any pro prove that? r they noob to me? idk, still, i think this is just no issue in playing...
- 03:56:071 (1,2,3,4,5,6,1,2,3,4,5,6) - I can understand this, the vocals get more acute, so increasing the spacing too,but honestly ii think these are just too much to handle. follow THE song with THE pattern, that's what i did there
- 04:49:827 (1) - BIGGER WHOA orz
- 05:00:925 (2,3,4,5,1) - Gratz if you manage to get the map ranked with these,i'm thinking of how much players will be able to FC. Oh well, it will be fun >.<! there's nealy no one can fc this, but have lots of players can full combo these big spaced stream, who've been tested with my request
no, it's not overmapped, for the sake of not being overmapped. ask urself what is overmap and listen to the song carefullyTasha wrote: 4q5r3n
If this gets ranked... I guess it'd be perfectly okay to go rank something like even this (taiko difficulties) seeing as we'd be perfectly okay with ranking maps that aren't of very high quality, rely on gimmicky things, and are overmapped for the sake of being overmapped.
I wouldn't want to be part of ranking or bubbling something like this in its current state (though if I was a standard BAT I'd of course want to help fix issues (ex: lots of copy/paste)), and I sincerely hope that the quality of ranked standard maps by the standard BAT hasn't fallen so low that they would want to be part of this in its current state either.
(Disclaimer: The maps I linked are great as unranked maps for high level taiko players to practice on, but in a ranked system they would be incredibly bad. I feel this map falls under the same scenario, except for standard.)
Oh look, someone with common sense.Sugoi-_-Desu wrote: 3s1s19
Also stop being mad at HW he's also a living person with feelings so people teaming up against him is not the fair way to go at him in this situation
thx for modding!Stefan wrote: 72304b
Oh look, someone with common sense. sry for late reply (2 mounth late lolSugoi-_-Desu wrote: 3s1s19
Also stop being mad at HW he's also a living person with feelings so people teaming up against him is not the fair way to go at him in this situation
Some things I want to mention:
01:53:989 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - I honestly dislike the Hitsounding here. I see your intention here but it just doesn't fit well to the music here. i can partly agree with u, thou i set those hs in original style which still following beats, so i think keeping them is fine.
01:59:538 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^ ^
03:18:613 (3) - Move the red Sliderpoint at 488;328 to have a better curve transition with 03:17:226 (2): http://puu.sh/aXHOc/3d8592e012.jpg sure, fixed
04:15:665 (3) - I find the Clap not really fitting here, it sounds a bit too random. this is a special part in that long death stream, so i set different hs here, u can check that duo to the original song's part from 04:05:781 (1) - to 04:26:590 (1) -
thx for modding!Goonychan wrote: 2g322x
Sorry for the extremely long post(and if i made a formating mistake), it's basically me repeating the same suggestion at various points in the map, but i wanted to get them all. sry but i've checked ur mod and reject almost all... coz ur mods r mainly give hs suggesion, which i've worked in a really general system or style. so i'll leave most of them and give a tiny change and adjustment to some part... still thx for taking care of this.
thx for modding!Scorpiour wrote: 2pj3z
Mod for request
[General]
[Mysterious Hymn]
- Add ZUN to tags fixed
就先写到这里了,后面的快速看了下也是大同小异没什么本质性的地方,照着前面这几条参考愿意改的都是一个路子,不愿意也随意了。
- 00:02:486 - i may choose to add a note her, also 00:03:873 - 00:08:035 - 00:09:423 - if you agree with the prev ??!?!?!?!!!? i still wanna keep the normal ones ;w;
- 00:05:434 (1) - 260:343? good but i prefer the current one.
- 01:09:943 (3,4) - ctrl+g? also 01:10:290 (1,2) - ctrl+g separately if you agree with the prev wow i'll be too diffcult if i change this orz
- 01:17:226 (1) - a 3/4 slider might be better ;w; all stream blablablabla
- 01:44:972 (1,2) - ^ ^
平心而论,我还是不太赞同在这种曲子上用这种方式到处甩stream,同样的脑洞大开式的mapping style一次两次可以,但总是一个样子而且这张图还在不停的就绕着1、2个梗转来转去就让人觉得有些无聊了。
至少在看过一次之后,我暂时还没有那种“看到就认为值得给泡”的程度。我需要仔细想想,同时认为你也需要稍微认真想一下你的Mapping。
有所成名之后很容易被环境的吹捧和赞美带到里的,请不要固步自封。我美酒了OVQ
u can get into game and see if it's longer than 5 mins, it's 4:59 coz auto timing length didn't count spinners', true length is far more longer than that.[Nemesis] wrote: 311c6s
umm... i dont know if it was told before but... if its going for approval, it cant have less than 5.00 minutes D:
try to make it 1 second longer
thx for modding!Minakami Yuki wrote: 2m156v
Although I also have a pressing hope to push this map forward, I have to pop it first, sorry.
The following hitsounds are unused: removed both.
- Just some complaints.
- My personal suggestions.
- Highly recommended.
- Unrankable, you have to fix it.
- soft-slidertick2.wav
- drum-hitwhistle3.wav
I'm not sure whether the rule contains spinnerspin.wav, but you'd better fix the delay about 30ms of it. fixed.
soft-hitclap.wav has a 3ms delay, although it's ok for rule, consider to fix it. fixed.
Not so much issues on the map, although it's so crazy.Mysterious Hymn 4z6y4q
- 00:44:625 (1,2,3) - compare with other similar patterns, so you can make it a bigger jump? very good, changed.
- 01:22:688 (5) - if you can nc here... also same to the following as 01:33:873 (5) - not necessary.
- 04:10:289 (5,6,7,8,9) - why? that 7 uhh. regular heptagon right? not necessary as well.
- 04:25:116 (16,1,2,3,4,5,6,7,8) - make this in a curve is better, since such a long stream will be end soon. changed to another style.
- 04:27:110 (4,5,6,7,8) - enlarge the ds? very good, changed.
You can call Scorpiour to have a recheck before poking me back.
21:15 Hollow Wings: lllllllllust
21:15 Lust: finally you are online xD
21:15 Hollow Wings: >.<
21:15 Hollow Wings: sry for late
21:15 Hollow Wings: i just haven't got sleep for 2 days
21:15 Hollow Wings: and get up late today ;w;
21:16 Lust: dont worry about it o/
21:16 Lust: np your map
21:16 Hollow Wings: >.<
21:16 *Hollow Wings is listening to [http://osu-ppy-sh.tvgratuite.org/b/433005 Halozy - Genryuu Kaiko]
21:16 Hollow Wings: thank u~
21:22 Lust: did you write the characters in the sb?
21:23 Hollow Wings: what characters?
21:23 Lust: the text
21:23 Lust: xD
21:24 Hollow Wings: u mean onotsuka komachi?
21:24 Hollow Wings: yeah
21:24 Hollow Wings: oh
21:24 Hollow Wings: well lol i think it's not necessary so nope yet
21:24 Hollow Wings: i write them
21:24 Hollow Wings: by tablet :p
21:24 Lust: they're pretty cool, nice job :3
21:24 Hollow Wings: thx www
21:30 *Lust is editing [http://osu-ppy-sh.tvgratuite.org/b/433005 Halozy - Genryuu Kaiko [Mysterious Hymn]]
21:31 Hollow Wings: 0.0
21:31 Lust: 02:03:527 (3,1) - i think it would be best if you move the slider or point it in a different direction because 1's hitburst obscures it slightly which could make it difficult to read
21:31 Lust: in such a fast paced map someone might not be paying attention
21:31 Lust: and the flow continues upwards, so the repeat coming down might not be on everyone's minds
21:32 Hollow Wings: well
21:32 Hollow Wings: 00:45:665 (1,2,3,4,5,1) -
21:32 Hollow Wings: hmm
21:32 Hollow Wings: here's a similar pattern
21:32 Hollow Wings: during testing it;s fine worked
21:33 Hollow Wings: i understand ur words
21:33 Hollow Wings: but when players play this map
21:33 Hollow Wings: their reading area will be very large
21:33 Lust: i am well aware of how those players are
21:33 Lust: however, the QATs will see an obscured repeat and will be like
21:33 Hollow Wings: so even there's objs following appeared really spaced away
21:33 Lust: oop gotta disqualify
21:33 Lust: you know? :>
21:34 Hollow Wings: they can read them well
21:34 Lust: its a nice pattern
21:34 Hollow Wings: which one is unrankble?
21:34 Lust: but imo it should be changed
21:34 Hollow Wings: well
21:34 Lust: the one i link
21:34 Hollow Wings: i think this map's gotta 90% been dq
21:34 Hollow Wings: huehue
21:35 Hollow Wings: i see
21:35 Hollow Wings: just avoid the overlapped arrow right?
21:35 Hollow Wings: changed
21:35 Lust: yeah
21:40 Lust: 01:40:636 (1,2,3,1) - i love this pattern btw, plays great
21:40 Hollow Wings: lol www
21:42 Lust: 03:20:001 (1,1) - i found this spin jump to be quite painful, the 1/4 distance coupled with its distance from the center make it a bit unnatural to play imo
21:42 Lust: you have a really fast paced play afterwards, i think moving 1 closer to the center would be a bit more beneficial
21:43 Hollow Wings: hmm
21:43 Hollow Wings: maybe i can just
21:43 Hollow Wings: shorter the spinner
21:43 Hollow Wings: and make a 1/2 gap?
21:43 Lust: that works too
21:43 Lust: yeah that will be perfect
21:43 Hollow Wings: ok, changed
21:45 Lust: where did you get these hitsounds from? the files themself
21:45 Lust: just want to make sure so i dont have to waste time checking them all
21:46 Hollow Wings: i get them from lks's hs package
21:46 Hollow Wings: well and i think not all of them r ok to the current rc
21:47 Hollow Wings: but they're been checked already
21:47 Hollow Wings: by me and yuki
21:47 Hollow Wings: but if u care about it, u can do it again
21:47 Lust: they dont have any delay and they are all longer than 100ms?
21:47 Lust: i trust you
21:47 Hollow Wings: yes
21:47 Hollow Wings: ofc
21:47 Hollow Wings: www
21:48 Lust: 05:01:359 (1) - maybe have this spinner end at 05:06:128 - since thats when the music completely fades out
21:48 Lust: the last chunk of it is silence from what i can hear
21:49 Hollow Wings: sure
21:49 Hollow Wings: changed
21:51 Lust: hm do you really need epilepsy warning? there arent that many strobing/flashing effects imo
21:51 Hollow Wings: haha lol
21:52 Hollow Wings: i think it need
21:52 Hollow Wings: s
21:52 Hollow Wings: that effect playing really a lot
21:52 Lust: if anything i'll get a seizure from the fast objects
21:52 *Lust runs
21:52 Hollow Wings: lol
21:52 Hollow Wings: at last part
21:53 Lust: the last part is the devil
21:53 Hollow Wings: all players will be flashed by those sb elements if they enable sb when playing
21:53 Lust: i am fine for most of the map
21:53 Lust: but those sliders...so difficult lol
21:53 Hollow Wings: lol yeah