oni 的话用那种不太好吧……把原图给我做个正统的=w=?Blackshane wrote: 3tx2a
为什么我找不到那个位置..你还是把修改好的osb传上来吧..ts8zs wrote: 552536
@Blackshane
Ts8aiko
00:14:011 - 帮我把这里改成这样 http://puu.sh/WoxV
No kd for sure![]()
还有..我图昨天已经加上去了..重下一下就有了
oni 的话用那种不太好吧……把原图给我做个正统的=w=?Blackshane wrote: 3tx2a
为什么我找不到那个位置..你还是把修改好的osb传上来吧..ts8zs wrote: 552536
@Blackshane
Ts8aiko
00:14:011 - 帮我把这里改成这样 http://puu.sh/WoxV
No kd for sure![]()
还有..我图昨天已经加上去了..重下一下就有了
画质渣爆……不过没关系=3=Blackshane wrote: 3tx2a
@Ts8zstaiko原图
這樣就OK了ts8zs wrote: 552536
你自己做啊- -Mamosora wrote: i3h1t
抱歉 可以的話我是希望可以有我的全名@@
下面的圖要做什麼都沒關係
http://puu.sh/WuDI
嘛 举手之劳我抱怨下而已Mamosora wrote: i3h1t
這樣就OK了ts8zs wrote: 552536
你自己做啊- -
http://puu.sh/WuDI
抱歉添了麻煩..
SliderBorder : 255,255,255(any RGB value you want)
96,192,633,5,200:01:849 (1,2,3,4) -
156,117,835,1,0
248,145,1038,1,0
188,222,1241,2,0,B|164:145,1,80
416,186,1849,5,200:21:207 - 这里不加一个note么
356,261,2051,1,0
264,233,2254,1,0
324,156,2457,2,0,B|348:233,1,80
Kawayi Rika wrote: 2t2g1t
Hi ~ Blackshane ~![]()
Random mod for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions
Fixed[General] 162k1y
- Since you're using a custom hitcircle skin, it's strongly recommended that you enforce a sliderborder code in your osu file, under [colour] events: Fixed
SliderBorder : 255,255,255(any RGB value you want)- You are missing add 'reversearrow.png,spinner-background.png' skin file.
Fixed[Black lotus] 4m644e
- 00:21:410 - Why not add circle to here? Fixed
- 00:27:085 (4) - Move to 00:26:984 - sound better to me. Changed
- 00:36:308 (1,2,3,4,5) - Don't stack this stream,really bad and confused. Fixed
- 00:49:889 (7,1) - Spacing error. Fixed
- 00:50:092 (1,2) - Exchange rhythm,like this. Fixed
- 01:28:301 (1) - Remove finish sound better to me.
[Sky Raker] ->Blood Leopard 5x3j2o
- AR+1 much better with play. I have made it AR7.
- 00:11:882 (1) - This spinner should start to 00:11:984. Fixed
- 00:32:254 (2,3,4) - Just change 1/2 here pls,3/4 is no fit. Fixed
- 00:43:808 (5) - Pls move 00:43:200 (3),hidden by 00:43:808 (5) - repeat point,this is unrankble. Changed
- 00:59:822 (5,6) - Spacing error. Fixed
- 01:15:024 (7,1) - ^ Fixed
- 01:28:301 (1) - Same as Black Lotus diff. Fixed
[Ardor Maiden] ->Lime Bell 4y4y4f
- 01:26:579 (1) - Same as Black Lotus diff. Fixed
[Ash Roller] 3w5i73
- 00:11:173 (5) - Pls don't use 5% on entire slider,that will be unrankble. Fixed
- 01:26:781 (1) - Same as Black Lotus diff. Fixed
[Mamo's Taiko Oni] 716s51
- Pls resnap all note. Fixed
Hope this can help you ~
Good luck and fight ~![]()
感谢支持~~thou bad wrote: 2lp5u
Hi~这里是野生mod
[General]
[Ash Roller]
- 01:15:024 - 第一段kiai time在这里结束比较好
建议降低normal音效的音量,音效音量有点大,盖过了音乐本身就显得有点吵了已改
确实可能白色的圈可能会有影响不过暂时不打算修改
- 00:18:470 - 多余的绿线 这些绿线基本是每个难度都一样的,有几个难度因为音效问题稍微修改了一下。这些多余的绿线个人认为影响不大姑且不会删掉..后同
00:18:572 - 多余的绿线
01:02:254 (1) - 不建议放在中心位置,spinner结束的皮肤会挡住下一个物件,导致新手读图困难
[Ardor Maiden->Lime Bell]
已改
- 00:18:470 - 多余的绿线
00:18:572 - 多余的绿线
00:22:525 (2) - 移动到(272,36)和前面的在同一直线比较好看,改了的话就调整00:23:335 (3) - 和前面的距离
[Sky Raker->Blood Leopard]
[Black Lotus]
- 00:00:633 (1,2,3,4) - 修整了一下,这样会美观点 已改
96,192,633,5,200:01:849 (1,2,3,4) -
156,117,835,1,0
248,145,1038,1,0
188,222,1241,2,0,B|164:145,1,80416,186,1849,5,200:21:207 - 这里不加一个note么 已改
356,261,2051,1,0
264,233,2254,1,0
324,156,2457,2,0,B|348:233,1,80
00:43:808 (5,6,7) - 建议放在别的地方,太难读了 已重做
00:44:416 (1,3) -已重做
01:27:389 (1,2) - 这里太难看清楚了
建议把(1)和(2)合成一个已重做
非常喜欢这首歌,加油~
- 01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 换成soft音效比较好 个人觉得还是normal好听..
![]()
TMAstraf wrote: 27283d
Ash Roller:
00:21:714 Maybe here you can distribute the circles =), fixed
00:56:984 Here is a circle would fit well =) fixed
Blood Leopard:
00:16:038 Maybe try it with normal circles =) fixed
Black Lotus:
01:13:808 The distance to Circle is a little bit to big... I think it is not difficult for it is Insane, so I won't change it
Sky Raker:
01:24:754 The Same like Black Lotus The same
That was all, good map and btw nice Skin ;D
Asgard wrote: 352a1o
Sky Raker
Circle Size 2 isn't really socializable. please use Cricle Size 4 Ok, I forget to change it...fixed
00:04:889 (6) - this is not good place so i recommend other pattern and move place I have remade the first 12s.
00:05:295 (7) - not good place. move to 288, 172
00:06:308 (3,4) - http://puu.sh/1KlbY like this?
00:08:943 (6) - 184, 292 is more better then previous coordinate
00:10:362 (1) - this is unrank slider because return arrow was hidden
00:13:605 (1,2,3,4,1,2,3,4,1) - i don't like this slider stream. if you don't know how to change this pattern with notes, please refer other beatmaps changed
00:22:119 (2) - don't overlap with 00:21:714 (1) - fixed
00:40:970 (5,1) - so hard and strangechanged
01:06:105 (3) - move to 144, 164 fixed
01:07:727 (8) - don't overlap with previous slider fixed
01:13:605 (1,2,3,4) - how about this rhythm and pattern?? http://puu.sh/1KlmV it sounds better...fixed
Black Lotus
SV is so fast to me....
better then Sky Racker but some of Note patterns are really simple so i recommend that use many pattern
I really dont' know what is hard among Sky Racker, Black Lotus and Blood Leopard. These diff are making me confused
If you really want for rank, please remake Hard and Insane. I have remade Hard (Blood Leopard), I want to make Sky Raker more to jump and Black Lotus more to stream...Thank you for your mod and i will soon mod for you
kg2161012 wrote: 2x5xe
Taiko mod:
[Mamo's Taiko Oni]
00:10:971 (1,1,1,1,2,3) - kkd k d k
00:50:903 (2) - k
00:51:714 (7) - k
00:52:525 (12) - k
00:52:727 (13,14,15,16) - dk kd
00:58:200 (1,2,3,4) - dk dk
01:02:254 (1) - k
01:09:045 (1) - d
01:20:599 (1) - d
01:22:119 (2) - K
01:26:984 (7) - d
01:27:389 (11) - d
01:27:795 (15) - d
對了,這個難度的kiai跟其他的不一樣,統一一下比較好。 已调整
[Ts8aiko]
00:01:444 (6) - d
00:07:525 (34) - K
01:09:146 (319) - K
00:28:809 (122) - d
00:30:633 (132) - d
00:52:525 (239) - k
01:22:119 (381) - K
祝Rank:D
好吧 我玩太鼓玩得很差,所以我只是把所有你的建议都修改进去了,或许我还得找这两位GD的作者看看他们的意见
十分感谢你的太鼓mod~![]()
http://puu.sh/1MngBkg2161012 wrote: 2x5xe
Taiko mod:
[Mamo's Taiko Oni]
00:10:971 (1,1,1,1,2,3) - kkd k d k
00:50:903 (2) - k
00:51:714 (7) - k
00:52:525 (12) - k
00:52:727 (13,14,15,16) - dk kd
00:58:200 (1,2,3,4) - dk dk
01:02:254 (1) - k
01:09:045 (1) - d
01:20:599 (1) - d
01:22:119 (2) - K
01:26:984 (7) - d
01:27:389 (11) - d
01:27:795 (15) - d
對了,這個難度的kiai跟其他的不一樣,統一一下比較好。
[Ts8aiko]
00:01:444 (6) - d
00:07:525 (34) - K
01:09:146 (319) - K
00:28:809 (122) - d
00:30:633 (132) - d
00:52:525 (239) - k
01:22:119 (381) - K
祝Rank:D
All your suggestion has been fixed. Thx for modding~BounceBabe wrote: 5w6
Hi, from the Queue!
Ash Roller
00:24:957 (6) - NC
00:37:930 (5) - ^
00:39:146 (6) - Put this circle in the direction of the slider before, flows better
00:39:551 (7) - Rotate this a bit and then move to the preview circle
01:00:227 (1) - Players need time to prepare for the incomming elements, you need to give them at least a white tick space
01:05:498 (4) - NC
01:11:984 (5) - ^
01:18:471 (4) - ^
Lime Ball
General
This is almost identical to the Easy diff, its meant to be harder
00:03:876 (6) - NC
00:10:362 (6) - ^
00:53:335 (4) - Circle isnt visible enough, move it a bit away
01:00:430 (1) - Players need time to prepare for the incomming elements, you need to give them at least a white tick space
01:05:498 (6) - NC
01:11:984 (7) - ^
01:13:606 (1,2) - Dont overlapp these please, its not readable and doesnt play right, move them
01:14:417 (3) - Make a 1/2 slider repeat, since its better to play and not so good to use such a repeat slider in Easy or Normal
01:18:471 (6) - NC
01:24:957 (7) - ^
Blood Leopard
00:05:497 (7) - NC
00:36:105 (5,6) - Dont do this please, it breaks the song and flow fully, and doesnt fit at all try to find some other pattern
00:37:119 (8) - NC
00:49:889 (7) - ^
01:00:430 - Vocal ends at 01:00:430 - so make two more repeats and move the spinner a bit later
01:10:362 (6) - I dont suggest to put this slider how it is now, its overlapping and feels wrong
01:09:146 (2,3,4,5,6,7,8,9,10) - These are too close to each other, it becomes blind
01:14:416 (1,2,3,4,5,6,7) - Shouldnt be in a Hard diff, make it shorter or use a other pattern or make a reversed slider
01:22:119 (2,3,4,5,6,7) - Like 01:09:146 (2,3,4,5,6,7,8,9,10) -
01:27:389 (1,2,3,4,5,6,7,8,9) - Like 01:14:416 (1,2,3,4,5,6,7) -
Black Lotus
00:02:051 (6) - NC
( 01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Nice idea ^-^ )
Sky Raker
00:02:051 (6) - NC
Everything else is ok. me once you updated so i can recheck
等我觉得改的差不多了再PM你Pokie wrote: 4yz25
差幾個字完成post的時候電腦死機了(望
簡略總結一下我剛才有寫過的:
不需kds, 因為實在沒精力重新寫一遍寫過的東西…如果有不明白的地方可以從PM問我 (forum/in-game)
- 依照規則, 凡有太鼓的mapset裡必須要有一個比較簡單的難度, 目前來看現有的兩個難度都是Oni, 請加一個Muzukashii Mamosora正在修改
- 太鼓BG在最近更新中被列為unrankable要素, 請移除 已移除
- Insane+(Black Lotus)可以說是overmapped, 部份連打與音樂沒有關聯度 正在修改
- Clap與Finish的下法不敢恭維, 以個人角度看需要重做一遍音效…不過這只是我的個人意見
x:400 y:180
x:320 y:320
x:200 y:320
x:120 y:180
这个oni留下来的话就8个难度了,unrankableMamosora wrote: i3h1t
http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑
新年快樂^^
目前難度數量沒有限制, 要說最高應該是在12Blackshane wrote: 3tx2a
这个oni留下来的话就8个难度了,unrankableMamosora wrote: i3h1t
http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑
新年快樂^^
新年快乐~
0,0,"Burst The Gravity BG.jpg"to
0,0,"Burst The Gravity BG.jpg",0,75
0,0,"Burst The Gravity BG.jpg"to
0,0,"Burst The Gravity BG.jpg",0,75
Snowy Dream wrote: 746d
Mod request from Snowy Dream's Queue
[General]
- Red - Important or Issue
- Blue - You'd better fix them
- Black - Normal Suggestions
[Ash Roller]
- Missing Skin Files:
spinner-background.png- Skin Dimensions
spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).- Unused Image Files:
spinner-background.jpg k now i can't find probable skin file.. i will fixed it this weekend- BTW, this BG is a bit HHHH > < (要考虑到家长冲进房门的时别人的感受..当然不换完全没问题)
[Lime Bell]
- 00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3 k
- 00:42:389 (2) - Move it 1 grid left will be better, since it can overlap the tail of 00:39:551 (3), looks better then.k
- 01:09:551 (2) - Maybe there is a missing whistle on the start of slider? I guess it is necessary, it can keep consistent for these whistle.k
- 01:16:443 (2) - Make the beginning of this slider overlap on the beginning of 01:14:416 (3) - , I guess it will look better.k
[Blood Leopard]
- 00:00:734 - It can be merged to the previous red timing section, since you only change the volume. i think it is ok
- 00:03:876 (1) - According to the music, I think putting a slider here is the best way. So why not prepose the next slider here? And also do not forget to put this circle to 00:05:092.k
00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3k- 00:33:065 (3) - Also according to the music, why not draw a slider such as below? It fits the music better imo.k
- 00:43:605 - Since vocal "a" here, so I suggest resolve this slider into a circle and a 1/2 slider.k
- 01:18:774 - Wait.. It is a bit difficult to some beginners, and it is discordant in the whole "Lime Bell" diff. 01:18:470 (4) - so it should be a 1/1 slider and following a circle.k
[Black lotus]
- Try CS+1? This is a Hard diff but its settings are so low.. You'd better also HD6 AR7 OD5 :<k
- 00:03:470 (2) - I feel a bit weird about this slider, a 1/2 slider is enough to map here in my view. Tripple 1/4 sounds really strange here.k
- 00:14:619 - Needless green timing sections, just remove itk
[Sky Raker]
- 00:09:754 (4) - Overlapping on the (3) is better in my view, then (2) and (5) can keep symmetrical.k
- 00:21:916 (1) - I think newcombo here is better than yours, since it can show the newcombo clearly and it is close to 00:21:714 (9).k
- 00:46:849 (6,7,8,9,10,11,12,13,1) - Since when you overlap something, it will have skewing. (You can push F5 to inspect this). So move them to x:304 y:136 to correct this.k
--------------------------------------------------------------------------------------------------
- 00:07:119 (1) - Try jump since the vocal has emphasis.k
- 01:20:092 (6) - Tooooo close ! Where is your spacing? I would rather do jump on this :<k
Wonderful!
Very big thanks for moddingFrostmourne wrote: 4k533o
hi
as request from a new mapper
General
would like to know what do the diffs' name mean ? .. it would be nice if you just can follow the formal patter "Easy normal hard insane" something like this is definitely acceptable more than this, if you have the reason , please let me know
My diffs include no GD in osu mode so I decided to use this diffs' name
There is one ranked song of Accel World use diffs' name like this: http://osu-ppy-sh.tvgratuite.org/s/48438
I choose these diff's name because characters correspond to those diff: 1.They are all appear in anime. 2. They are all Sliver Crow's good friends. 3. They are all girls in reality.Then I roughly place them with levels from novels and animes mentioned
wonder why spinner-background.jpg has this resolution. I think it should be 1024x768 to make it proper ratio (because you will see some blank black color on the top and bottom of the screen
Well, all skins made by Ts8zs and i change little about them.
I also find it unsuitable about spinner's skin so I decided to delete spinner's part
Now i turn to Kuria for a permission of using his spinner's skin from his ranked copy of the same song
You have the video in the folder but you haven't added it. Please add it properly to all osu standard diff (don't add into Taiko diffs)
fixed
change Accel world to Accel World in the source for every diff
fixed
Ash Roller
01:07:119 (1) - remove NC here , it's too short compared to the rest in this diff
01:20:092 (1) - ^
All fixed
Lime Bell
00:11:984 (1) - should have finish sound here as you add in Ash Roller
00:33:065 (3) - clap on the first point of slider plzz , this feels empty cuz you add on every first down beat before
01:02:254 (1,2) - ,00:46:038 (4) - , 01:15:227 (1,2,3) - some sliders like this are hard to read by beginner (the spinner that has repeat more than one)
I hope you will not bring this kind of sliders into the next map in the future
All fixed
Blood Leopard
change to HP 5 , it's quite unbalance here
00:48:268 (2,3,4) - these notes are under the hitburst of stream from 00:46:849 (1,2,3,4,5) - , and it looks really hard to read, hopefully see you avoid something like this in the future too
All fixed
Black Lotus
this diff is overmapped , it's bad thing when you put something like
00:23:437 (2) -
00:23:639 (4) -
00:24:247 (7) -
00:24:653 (10) -
00:26:882 (3) -
00:27:288 (5) -
00:35:396 (3) -
and so many on the point that the music doesn't sound in the reality
keep in mind that I'm not sure if you can get ranked with this overmapping but I know this is the first map and Insane+
hope you won't do something like this in the future
01:07:119 (5,6) - this distance is just ridiculous , you have to move 01:07:119 (5) - and 01:07:322 (6) - to other position far away from this right now because it is confusing , as you see , (5) is really close to (4) which has the almost same distance as (3) to (4)
I do this diff for stream so maybe it has many overmapped parts
I would change some part I also fell not suitable.. But others I want to remain
Others all fixed
Sky Raker
HP-1 OD-1 , as this diff is supposed to be an Insane , Black Lotus should have the greater setting of difficulty
00:45:430 (2,3) - similar problem to the Black Lotus diff , the distance looks totally the same as 00:44:416 (4,5) - so it is really confusing you should move 00:45:835 (3) - far away from (2) to adjust the proper spacing
01:26:578 (1,2,3,4) - move these whole notes to x:180 y:224 , 01:26:578 (1) - this note will completely stack with 01:25:565 (3) - and the overlapping at 01:26:984 (3) - will look better
All fixed
for all Taiko diffs
reduce all volume in the timing mode to around 60-70 % because the music is not that loud but the whole notes sound really noisy if you compare them
Fixed
It's good enough for the 1st map.. , let me know when you're done fixing!
Tachibana Kanade wrote: 2t3n1t
..
好..
好事多磨![]()
Thank you all. But I maynot repending it soon, just because my study...Zeroarg wrote: 5w333d
Go ranked *w*
Middle of June is comingOniJAM wrote: 3f4s4f
Thank you all. But I maynot repending it soon, just because my study...
I will try to remap this beatmap.
I want to fix two Insane diffs into one. and add Futsuu and Kantan diff for Taiko, 7K EZ NM HD SHD for mania.
so it will be 12 diffs then.
But just wait until middle of June.
Nearly all fixed, thanks for modding~!mingmichael wrote: 103v33
hey Onihere the mods that you requested to me~
[Muzukashii]
- Muzukashii diff isn't allowed use different triplet, like ddk dkd dkk kkd kdk kdd. it must same, like ddd or kkk only. you must change it, for the example like 00:16:253 (66,67,68) -
[Oni]
- 00:32:266 (131) - d, because you can hear if 00:32:266 (131) - has a same pitch sound like 00:32:063 (130) - right?
better use the same note like
- 00:32:063 (130) -
- 00:33:685 (135) - try this~ http://puu.sh/3jTbO.jpg
- 00:40:374 (161,162,163) - k d d. you can hear the pitch sounds there (background sounds). the pitch sounds are getting low from 00:40:374 (161) until 00:40:780 (163) -
- 00:41:489 (166) - k, becuase 00:41:489 (166) - has same pitch sound like 00:41:185 (165) - (hear it again carefully). and you use 00:41:185 (165) - k. so it's better use the same note at 00:41:489 (166) -
- 00:46:861 (188) - try this~ http://puu.sh/3jTj1.jpg
- 01:27:199 (351) - try this~ http://puu.sh/3jToI.jpg
goodluck!
- 00:14:631 (67) - change this to be d
- 00:30:442 (159) - d
- 00:59:834 (311) - try this~ http://puu.sh/3jTA1.jpg
- 01:15:847 (402,403) - why you use finishes here........ remove the finishes please
![]()
Andrea wrote: ev47
~General~
~Ash Roller~
- It would be nice to use same kiai and colours on the whole mapset, though it's not necessary if you don't want.
~Lime Bell~
- 01:13:617 (2) - This slider could be stacked better with the previous one.
~Sky Raker~
- 00:25:780 (2) - Too many slider repeats might be confusing and hard to read for beginners, I suggest you to remake this pattern.
- 00:40:374 (4) - Same as above for the same reason.
- 00:41:185 (1,2,3,4,5,6,7,1) - This whole pattern seems a bit too hard compared to the rest of the whole difficulty if you ask me.
- 01:07:131 (4) - Again, please don't use too many repeats since they only cause confusion to beginners.
- 01:10:374 (1) - Same as above, once again.
- 01:17:672 (5) - ^
- 01:19:293 (3) - ^
- 01:23:347 (1) - ^
- Increase HP and OD by 1 tick at least, it's way too low for this kind of difficulty right now.
~Black Lotus~
- 00:21:726 (5) - This note feels too loud compared to the rest.
- 00:59:023 (1,2,3,4) - These notes feels too close each other, make the spacing bigger perhaps? Would play better and also easier to read.
- 01:01:455 (9) - Add a new combo here, otherwise it will be too long.
All fixed, thanks for modding!tetsutaro wrote: r2q5n
***中文開首語還沒有寫好,就只放banner算了***
[基本]<太鼓> 因為黃色連打、旋轉音符不是必須打擊的元素,所以用法與應援團滑條有不同。下面再作詳細的解說。
使用衝衝時間煙火不當:Offset 71996 的調時區間改至 75238 (比下一區間差1毫秒)
[太鼓梅級] 目測難度:梅級1星音符總體以2拍分隔為主實在太稀疏。開首時 (00:15:239 前) 這樣還OK,但是衝衝時間 (01:02:266~ )麻煩再加強。以下附上本家コネクト譜面作參考用:
00:33:077 (20) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (32) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符
[太鼓竹級] 目測難度:竹級3星
00:33:888 (35) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (56) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符
[太鼓松級] 目測難度:松級7星
00:00:645 ~ 00:15:239 - 開首開太猛,衝衝時間被比下去了。建議只跟鋼琴音
[太鼓鬼級] 目測難度:鬼級8星
[Ash Roller]除了總體1拍節奏悶得很之外都沒有問題
[Lime Bell]也是悶。A段建議採用完全歌詞取向
00:36:320 (3) - 前移1/2拍; 00:37:131 (4) - 前移至00:36:726開始,延長成2拍長; 00:37:739 (5) - 改成2個單體音符
00:39:361 (3) - 前移1/2拍,延長成1.5拍長或是00:39:969加單體音符
Thanks for modding~[ Sana ] wrote: 1v6t6y
Hi~ from my queue
please tell me what did you fix and did not fix.
Sky Raker
Black Lotus
- 00:56:185 (2) - ctrl + g Nope
- 01:10:374 (1,2,3,4) - it can be boring to player. change like -> Nice idea
![]()
- 01:27:401 (5) - make reverse slider -> Okay
- 01:28:212 - add circle here Okay
GL
- 00:04:699 (7) - ctrl + g Nope
- 00:11:996 (3) - place here -> Fixed
- 00:29:428 (4) - ctrl + g Changed in my way
- 00:30:644 (3,2) - overlap perfectly Fixed
- 01:10:780 (2,3,4) - doesn't fit as well. -> Okay
![]()
Some fixed[Seraphin] wrote: 4o5vo
From Cat and Frog's modding queue~ \w
This is one of my favorite OPs.
Unrankable
Strong suggestion
Suggestion
[General]
Hitsound volume -5%
[Ash Roller]
00:46:050 (3) - uncurve, leads into (4) better
00:42:807 (3,4) - combine into 1 3-repeat slider?
[Lime Bell]
01:24:563 (2,3) - unstack?
[Sky Raker]
00:07:131 (1,3) - try making these curves a little smoother?
00:19:293 (2,3,4) - doesn't really feel in place
00:20:915 (1,2,3,4,5) - stream, slider, or remove. it sounds weird
00:24:361 (1,2,3) - make into slider
00:56:996 (4) - make like (2)
01:03:280 (5) - remove
[Black Lotus]
ok
Sorry about small mod ;w;
The map is practically perfect
BAT, come here.
Expect 2 "ofc"suggestions, all fixedpieguy1372 wrote: 5n6l
hi, from my queue![]()
[General]
kiai - have you considered soft whistle instead of normal whistle? it has a really nice effect imo ~ ofc, it's completely up to you![]()
[Ash Roller]
00:08:753 (3) - missing whistle
00:42:807 (3) - add clap on end
[Lime Bell]
fine
[Sky Raker]
00:38:753 (3,4,5) - make it equidistant plz
00:42:807 (1) - add finish to match cymbal
00:44:428 (1) - add finish same idea as before
00:47:672 - maybe continue the same clap pattern as before up till here? ofc it's up to you
[Black Lotus]
00:37:435 (6,7,8) - maybe make curve leading into (1) is better flow
00:38:753 (3,4,5) - maybe curve? same idea as before
00:42:807 (1) - add finish on start to match cymbal
00:44:428 (1) - add finish on start
01:26:388 (6) - maybe x:320 y:292?
solid map![]()
good luck![]()
Nearly all fixed, thank you very muchKanaRin wrote: 5k3967
好~
這圖開很久了吧. 一聽上就忍不住空耳了
~高帥富~
[Kantan]
Mod info:
KAT / K = Blue note ( Big KAT = Big notes , same of DON)
DON / D= Red note
- SV 1.6 太高了吧. 改做1.2吧
- 01:23:347 (32,33,34) - Big Kat?
- 大致沒問題, 很好
[Fuutsu]
- SV 1.6 改做 SV 1.4吧, Oni的話沒問題, Fuutsu和Kantan的確不用這麼高, 新手開個HR可能什麼都看不到了
- 00:11:185 (x) - 加個k在這裡吧 鋼琴音做支持 這樣聽上去不錯
- < 00:28:212 (24) - 這裡是bass drum, 再該加上finish, 下Big Don會好一點.
- 00:47:672 (58,59,60,61,62,63,64,65,66,67) - 這段, 有明顯的重低音鼓. 我建議的下法如下: >
<*> 即 dk k k k ddk k k kD- 其他沒大問題
[Mamo's Muzu']
[Taiko Oni]
- 同樣的, SV 1.6 改做 SV 1.4吧
- 00:21:726 (85) - Big Don
- 00:28:212 (109) - 同理, 這裡都是大鼓+ fin, 即是Big Don
- 00:28:212 (24) - 這裡是bass drum, 再該加上finish, 下Big Don會好一點.
- 因為我發現太多沒下fin的地方了, 最後下不下的決定權交回你手上, 總結來說這跟vocal的譜還是可以的
不過漏太多fin有點不帶感就是了- 同樣沒大問題
- 00:20:712 (104) - 你這段在跟鼓的話, 就用d吧.
- 00:21:422 (110) - Del
- 00:21:523 (110,111) - 改做kk
- (*) 總合上段 , pattern更改為 ddddk kkd.
- < 00:27:705 (143) - 這個不是k啊. 細心一聽這裡是兩個連續的低音 意思是在00:27:807 (x) - 加個d
- 00:28:009 (145) - d
- 00:28:212 (146) - Big Don
- 00:28:313 (147) - del >
- <*> 上段, 總結-> dd d D
- 00:28:415 (147) - 這裡換做ddk吧
- 01:22:739 (449) - k
- 01:23:144 (452) - ^
i have delete some notes and change some whistlesHeatKai wrote: 5b401y
Taiko mod as requested from the Malaysian Taiko Queue
[Kantan]
[Futsuu]
- change your circle size and approach rate to 5. change your hp drain rate and overall difficulty to 4. well.. fixed, but i see some ranked taiko map use 3 3 0 3, just like http://osu-ppy-sh.tvgratuite.org/s/61820, i just copy that
- 00:20:104 (5,6,7) - this straight 3 big d isn't a good idea. it's not really friendly for new player. it would be better and easier if you change it to d k d. fixed
- 00:34:699 (17,18,19,20,21,22,23,24,25,26,27,28) - tbh this part is kinda hard after you mapped 1/1 with gaps and suddenly 1/1 with no gap. makes everything feels difficulty, try to make it easier. maybe: Dk k k ddk k k ddk and so on. fixed
- 01:18:482 (25,26,27,28,29) - since the pattern before is d ddd d, it would be better if you make this as k kkk k, to make it sound better when consistent. fixed
- 01:21:726 (30,31,32,33,34) - please don't spam finish when there's no loud instrument or music/cymbals. fixed
[Mamo's Muzukashii]
- Do the settings same like I say in Kantan. fixed
- 00:10:982 (17) - move this to 00:10:780 (17) - to avoid confusion, because the starting you're mapping it based on 1/1 if there's suddenly change to 1/2 looks confusing to play. fixed
- 00:21:726 (12) - add finish here there's cymbal.
- 00:22:536 (13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33) - why don't you make it like this: dkd dkd dkd ddD kdk kdk kdk. sounds better when the second part is a counter from the first part. fixed
- 00:35:915 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56) - this part feels weird when you mapped it with four circles pattern. try to reconsider and map based on the song more.00:37:536 (41,42,43,44) - this doesn't sound good and 00:43:617 (52,53,54,55) - sounds better with kdkk fixed
- 00:47:672 (58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76) - why this part suddenly become so hard and you mapped it using 1/2. try to make it easier. maybe follow vocal. remaped this part, but not follow vocal
- 01:05:915 (10) - this circle you should bring to 01:06:320 (10) - fixed
- 01:07:536 (13) - this circle should bring to 01:07:942 (13) - fixed
- 01:09:563 (16) - remove finish from here please. fixed
- 01:17:063 () - add a circle here just to make a variation for the ending. not fixed, because i remove all 1/2 part
Try to reduce some finishes, some of it sounds really random. fixed
have remove some finishes
- 00:00:645 (1,2,3,4,5,6,7) - I would make this as k d k d k d k fixed
- 00:06:320 (18,19,20,21,22) - if you really following vocal here, it should be kddkk fixed
- 00:09:969 (31,32,33,34,35,36,37,38,39) - try to make this like: ddk k kd d dk, counter pattern always sounds good \o/ fixed
- 00:40:374 (154,155,156,157,158) - dkkdd sounds better here. fixed
- 00:44:428 (172) - add whistlere here, there's not much change of beat here. so just follow the pattern before. fixed
- I don't really have problem when kiai because you're following on vocal most of it. but seriously remove some of the random finishes @_@
[Collab Oni]
- 00:07:131 (33) - this would be better if it's whistle. fixed
- 00:24:057 () - add a circle here. this three * is related, would be better if you do it all rather than just one. fixed
- 00:24:158 (126) - add clap* fixed
- 00:24:361 (127) - add a circle here* fixed
- 00:25:577 (133,134) - because there's a gap before, you should delete this two circles to make it consistent and add a circle at 00:27:604 () - fixed
- 00:26:996 (140) - sounds better if clap fixed
- 01:15:442 (398) ~ end - starting from here, most of the beat is overmapped and some of the whistles are random, please check again. @____@
baldrace wrote: 1r2f6s
Hi~from my queue
General
0.0
Ash Roller
00:54:158 (1,2) - 音效过渡有点不自然,我觉得这两个也要加whistle fixed
Lime Bell
fine
Sky Raker
这diff看起来不干净,压在残影上的物件太多了 > <
00:23:144 (5) - 这边开始的一段为什么一直在上面摆东西,下面都没用到 > <
00:35:509 (2,3,4) - 为什么没clap了 > < 不是有么
Black Lotus
00:01:455 (5) - 这个滑条和你前面几个note还有后面几个note使用的sv以及间距明显不对,建议减速 not fixed, sv是一样的啊 间距也没有大问题
00:37:131 (4,5) - 这个节奏感觉有点突兀,其他类似的地方都没有这个节奏- - 有所改动 把这两个节奏改掉了
00:53:347 (1,2,3,4,5,6,7,8,9) - 这里为什么放连打。> < 缓冲部分放连打我是觉得没有问题
00:55:172 (7,8,9,1,2,3,4,5) - 这梗感觉曲子没这个节奏在这里,莫名 这部分是有点不舒服 不过暂时先不改动 因为暂时我找不到更好的改法,如果有人给个好的建议我会改掉的
00:23:347 (1,2,3) - 白线的三连感觉不是很好,三连尽量红线起 这个地方我觉得还是蛮和节拍的
大概就那么多吧。
good luck
Your mod helps a lot~ Thanks very muchPapysh wrote: 124h3v
Hi, From my Modding queue!
Ash Roller
Rest Looks Perfect for me
- 00:00:645 (1,2,3) - I would use that pattern, Because it looks better for me hmm, but i think my pattern flows better and looks well too
- 00:03:888 (1) - I would like to curve that slider a little bit, It looks better for me yes fixed, but also change 2
- 00:23:753 (4) - Move that a bit higher (about 2 grids) and then move that slider 00:24:158 (5) - a bit left (2-3 grids) so it can fit better with 00:21:726 (1,5) - And it looks better nope, while player play this part, they can't see 1 and 2 when 5 appears
- 01:02:266 (1) - please move that slider a bit so it can look better with the 01:00:644 (1) - fixed
Lime Bell
Rest looks perfect for me
- 00:01:050 (2) - Move that a bit Right Because it looks better for me fixed
- 00:07:536 (2) - Same as previous, but move that a bit down nope, this time ka- na- ta- are in the same tune, so keep 1 2 3 in a straight line fits better, also it flows better to beginners
- 00:08:753 (4) - Chenge shape of that slider so it can look better, and play better nope
- 00:52:536 (3,4) - Maybe somethink like this nope
- 01:18:482 (1) - Maybe curve taht slider a bit, for better look not very bad looking, and it will break the link with 01:16:050 (2) -
Sky Raker
Rest looks Good for me
- 00:16:861 (1,2) - Maybe chose better shape for that sliders, so they can fit better and it will make them look better remap some part
- 00:08:753 (1,2,1) - Maybe curve them a bit like this it looks nice when you only see 00:08:753 (1,2,3,1) - , but 00:07:942 (3,4) cannot have a good flow with this part
- 00:20:915 (1,2,3,4,5) - I dont like that because the circles are touching GREAT! Fixed
Black Lotus
This dif is really good diff, Everything else look perfect
- 00:05:104 (8) - Ctrl + Shift + R -> Selection centre -> 8 fixed
- 00:13:617 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Nice stream here thanks
- 00:19:090 (3) - I would chose other shape for it not a good shape for me
I Hope, that my sugestions helped
Sorry, i seems your mod was of no use... so i can't give you kdVita-VVA wrote: 5z486j
[ash roller]
spinners could be a bit shorter?(especially the last one) a long spinner is a bit harder for beginners(peosonally)
nope, the first spinner might be a little longer... but i can't find a more suitable place, the second has the same length as Zeroarg's newly ranked version.
[lime bell]
00:33:888 (4) - divide it into two slider in order to make it more suitable for the rhythm(just suggest) too difficult for beginners
00:39:361 (3) - it's better to add a note at any place I make this part a little easier for players to adjust themselves because before and after this part is difficult than average
00:46:253 (4,5) - combine them into one? no, i think mine suits the music better
01:14:428 (4) - a bit shorter is better it is ok to ends at 01:14:834 - , but i want to keep the same length with 01:11:996 (1,2,3) -
[sky raker]
00:09:969 (1) - the sound is different from others...especially or mistakes?no mistakes, i use this sound again in Black Lotus diff
00:47:672 (1) - may use shorter and slower sliders to suit the rhythm ╮(╯▽╰)╭also no speed change in Black Lotus diff, so i decide not to change this part
00:50:915 (1) -
00:51:726 (1) -
won't you think using the same tricks would be better?我英死早没看懂233well, now i know what you means though Tieba chats, but i think it my arrangment also suits the music, and using same tricks maybe too difficult for Hard and lacking of link with 00:52:536 (3) -
01:10:982 (4) - why not adding another note? too tight if added
[black lotus]
I am not good at streamsso only suggestion
01:00:644 (1) - not a buautiful arrange.... ....![]()
That's all,good luck!
thanks for modding~abdomsisn wrote: 3pw1m
ash
00:08:753 (3,4,5) - blanket 包好点?blacket在开了DS的情况下我只能包成这样
00:10:374 (5) - 节奏不懂。。应该滑条缩短然后加个NOTE在4的位置,或者加个强点的音效 4已clap 但是滑条在这里还是蛮合适的我不觉得要改
01:24:969 (2) - 包好点?我觉得已经包好了
整体音效感觉不是很搭,NORMAL部分的音效声音调小一点 我觉得声音大小还是比较适合了 不算太重
lime
00:05:509 (3,4) - 开头几个滑条弧度都改缓一点 看上去不错了啊……
00:26:388 - 加个NOTE 换了种方法填上去了
00:39:361 - ^ 同上
01:00:644 (1) - 好评
短的滑条弧度都缓一点应该比较好,当然只是个人建议。。
sky
00:20:104 (1,2,3,4,1,2,3,4,5) - 人性。。
00:41:996 (3,4) - 往下拉3-4格 fixed
00:59:631 (5,6) - 这走势略没FLOW感 重拉了一个
01:15:644 (2,3,4) - FLOW感不足改成这样? fixed
01:18:482 (1,2) -这样? fixed
BLACK LOTUS
00:13:617 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 好!
00:29:428 (4,5,6) - 感觉原地不好 改了
00:31:455 (1,2,3,4,1,2,3,4,1,2,3,4) - 碉堡
01:00:644 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 请务必教我这是怎么摆的 因为很长所以扔box里了
SPOILER好图!掉血略坑 考虑-1?HP7感觉更合适算出来的,图形大概是这样的,上方的角=72度,底边靠下的小角任意设置,底边长度也可任意设置,然后通过勾股定理等算出各边长度(坐标),在四个红点处放note(中间两个要适当往左右拉开一定距离),然后通过rotate和scale就做出了一整个五角星![]()
感觉很不错,节奏啊排列啊神马的,所以我也没啥好的建议了- -
Almost fixed, very big thanks for moddingFycho wrote: 4j2d3k
Hi~M4M
Black: suggetions
Blue: might consider
Red: You Must Fix
[general]
- NC1的CLAP不合适0.0
高难度SL3就算了,为什么所有难度SL不一样,最好统一了虽然不知道会不会有问题
[BL]
整张图我觉得连打overmap太严重,打着也不舒服,昨天sco那图是为什么unrank的知道吗
虽然没通过还是看看这个https://osu-ppy-sh.tvgratuite.org/forum/t/125409&start=0
00:03:685 (4,5) –反flow。或者可以向右放点做不完整八边形?
00:16:455 (1,2,3,4) –我没听到1/4音,overmap?
00:19:496 (4,5,6) –前面貌似跟的鼓音,这里突然跟vocal不能适应
00:21:523 (9) –顺着之前串子的轨迹放,往上放点,保持flow
00:22:030 (2,3) –overmap
00:23:347 (1,2,3) -^
00:24:158 (5,6,7) -^
00:29:428 (4,5,6) -^
00:33:888 (1,2,3,4,5,6,7,8) –应该是不连续的,建议去掉00:34:394 (6) –
00:35:408 (3,4) –overmap后面不说了
00:36:117 (7,1,2,3,4) –这样?
http://puu.sh/3YkX7.jpg
00:39:563 (1,2,3) –这个flow反的太离谱了吧建议00:40:172 (2,3,4) –往左移,移动轨迹正好为一个圈
00:41:590 (2,3,4) –感受下flow
00:46:861 (1,2,3,4,5,6,7,8) –不是长连打理由同上
00:47:672 –这里开始到00:50:915 -,1.00速滑条很违和,考虑0.75速度滑条,同时降低节奏密度
00:49:901 (3,4,5,6) –换成滑条,note不合歌曲
00:53:347 (1,2,3,4)-Overmap
00:53:854 (6) –去掉
00:54:361 (1,2,3,4,5,6) –难以理解啊,就算喜欢连打图摆连打也要合着曲子啊
01:02:570 –为什么不跟vocal了?
01:08:043 (2,6) -去掉,打起来也舒服
01:12:807 (3) –这样?http://puu.sh/3Yl2T.jpg
01:19:293 (1) –向右移点,flow
01:21:016 (2,6) -^
01:22:942 (4) –这个我建议改成2个NOTE,前面三个人声三个滑条可以,这个也滑条实在不舒服
01:26:185 (5,6) –flow
[SR]
这个难度和Insane区分太小。。感觉难度相当,建议少放连打
00:06:726 (3,2) -这最好别overlap
00:16:861 (1,2) –这个flow真是差评,打起来特别不爽的说;w;
建议http://puu.sh/3YlsK.jpg
00:18:482 (1,2,3,4,5,1,2,3,4,1,2,3,4,5) –nitpick感觉右上角排列略空,注意空间利用率
00:25:982 (4,5,1) –broken flow,建议00:26:388 (1) –Ctrl+G,00:26:996 (2) –Ctrl+G,00:27:401 (3,4,5) –移到左边来,都在中间AR7打起来看起来乱七八糟的
00:28:009 (6,1,2) –overlap看起来乱啊,不是AR7看起来真心糟糕。。。
00:29:023 (3,4) –这样来保持flow?http://puu.sh/3YlCK.jpg
00:30:644 (3,4,1,2,3) – 这样摆?http://puu.sh/3YlFa.jpg
http://puu.sh/3YlGx.jpg
00:38:753 (3,4,5) –摆成弧线型?
00:48:685 (5,1) –这样?http://puu.sh/3YlKd.jpg
00:49:090 –这里是重音,建议放note。。00:48:685 (5,1) –交换他们
00:50:104 –节奏参考http://puu.sh/3YlNT.jpg
01:14:428 (5) –多一个折返
01:23:955 –节奏建议http://puu.sh/3YlT2.jpg
[LB]
00:10:070 -00:10:273 -这两根绿线一根就可以解决pia,nitpick
00:11:996 (1) –转盘上换成normal的finish
00:23:144 (3,4) –交换他们
00:24:563 –中间不用tick音?
00:26:996 (4) –向左来点
00:37:942 –这个重音在滑条尾也怪怪的,看下面建议
00:36:726 –节奏建议http://puu.sh/3Ym64.jpg
00:46:861 (5) –Ctrl+G然后放对面去
00:48:888 (2,3,4) –这里节奏乱啊,到底跟的什么,明明跟人声的会很好
00:48:685 –节奏建议http://puu.sh/3Yma4.jpg
00:54:969 (2,3,4) –这里跟人声别扭建议跟鼓点http://puu.sh/3Ymed.jpg
01:05:307 (5) –去掉
01:18:482 (1) –白线结束
01:24:563 (2,3,1) –normal这样略难
[AR]
00:30:644 (4) –滑条尾重音别扭。。
00:47:672 –节奏建议http://puu.sh/3Ympl.jpg
01:23:753 (4) –滑条身上的whistle去了保留首尾
01:26:185 (3) –^
good luck~
Ok, i seemancuso_JM_ wrote: tr7
hi.. sorry to do not check your map yesterday.. My pc crashed and I could not turn on it anymore (i am via a mobile phone now)..
I will do the mod as soon as i have my pc again.. sorry for the troubles btw :-\.
To every BAT..please, do not rank this map yet.. taiko diffs were not approved and I have some important suggestions (specially in oni after to do a testplay)