Sign In To Proceed 2z1z44

Don't have an ? 5p1p6t

osu! to create your own !
forum

ALTIMA - Burst The Gravity (TV Size) [Osu|Taiko] 2sn3t

posted
Total Posts
184
show more

Blackshane wrote: 3tx2a

两个模式中间的短转盘我打算换掉同学的机子暂时没装OSU只能等等了..
taiko的GD挺好因为我不太会做taiko图
insane很花时间所以也好..Easy的图我还是自己解决吧..
到最后也没有说啊= =b insane做得有点像hard……做太鼓吧……
太鼓就是普通是咚clap和哨子是咔加上finish全是大 三个五个一堆一摆 好 成了:
http://puu.sh/IsWC
懒得搞咚咔了……那都是耐心人干的
Topic Starter
求其他mapper指(tiao)教
Kitami Erika
P.S.难度名难道是男主后宫团...Lime Bell呢...
Easy
做的没有什么问题 已经不错了
Normal
Size改成Large吧..为新手做的难度
比起AR4 OR5我觉得AR5 OR4会好点
01:00:633 这个Slide转90度朝上
Taiko
我不是Taiko玩家所以不好说什么..只是这个变速未免太过激了吧...
Hard
00:28:606(3,5,6) 这几个滑条中间哨子关了吧,只要首尾就好了。这一段哨子声音太吵 5那里加个clap
Insane
Size改Normal吧..AR8了不然那些HR党会苦逼的..
00:06:308(3,5,6,7)这几个note位置移一下吧 3 5往右调一点 6 7 8成直线
暂时就这么多了 给你shoot一颗星

D-Evil wrote: l1v69

回复一下..等等给mod
麻烦mod完再给好不= =b收不回去的亲……被BAT认为骗kd就不好了……
前排
Topic Starter

ts8zs wrote: 552536

我想做个GD=w=
先随便mod下
Gen
kiaitime提前下大概 01:28:200 - 比较好?
Normal
Ar调到6?音效24下?AR调到5了
01:25:768 (7) - 这个nc做什么的
复制粘贴之后出的nc 已经删掉了
Hard
音效也24下如何大概按24放了 有些不是
00:20:396 (1) - NC 后面那个去掉改了
00:39:349 (4) - 这里加一个同上
01:06:714 (6,7) - 能合成下么同上
01:19:687 (6,7) - 同上……点条变成一个条变成x0xx了
01:19:079 (4) - 往下挪点改了
01:06:106 (4) - 同上
同上
你想要easy insane还是taiko啊~(怎么想起金斧头银斧头那个了……)
我建议你选taiko哦……因为我懒死了
我又来骗kd了……
Insane
00:13:606 (1) - newcombo点上之后是不是有个小箭头=w=指定成红色吧亲
00:17:862 (6) - NC
00:20:903 (5) - NC
00:50:092 (9) - ^ ?
01:07:930 (7) - NC
01:20:903 (7) - NC

话说我觉得kiai真的应该在电吉他变调那里终止
Kitami Erika
我也是来骗KD的..
Insane

00:50:903 转盘换掉如何

General

Timing换下吧..
[TimingPoints]
633,405.405405405405,4,2,0,50,1,0
21714,-100,4,1,0,60,0,0
47660,-133.333333333333,4,2,0,50,0,0
50903,-133.333333333333,4,1,0,50,0,0
54146,-100,4,1,0,60,0,0
62254,-100,4,1,0,70,0,1
73606,-100,4,1,0,60,0,0
75227,-100,4,1,0,70,0,1
88200,-100,4,1,0,60,0,0
89619,-100,4,2,0,10,0,0
除了Taiko都换成这样会好点
Taiko加速换成1.2x
Kitami Erika
我又来了...

Hard
00:43:910 加个note如何
00:46:849 8改7下吧..
00:59:822 这些note放一起吧..
irc mod =v=

SPOILER
19:41 : *Scorpiour is editing (ALTIMA - Burst The Gravity (TV Size))[http://osu-ppy-sh.tvgratuite.org/s/54824]
19:42 Scorpiour: : Black Lotus Diff
19:42 Scorpiour: : 准备好了说话就可以开始了
19:42 Blackshane: : en
19:42 Blackshane: : 恩
19:42 Scorpiour: : okay开始
19:42 Blackshane: : okay
19:42 Scorpiour: : 先说General的unrankable之类的东西
19:42 Scorpiour: : 首先是你的视频
19:42 Scorpiour: : 没有去音轨
19:42 Scorpiour: : 找人帮你把声音去了然后重新full submit
19:42 Blackshane: : o(︶︿︶)o 唉..
19:43 Blackshane: : 我是从另一个mapper那儿拿得
19:43 Blackshane: : 不用 我有工具
19:43 Scorpiour: : 恩
19:43 Blackshane: : 自己解决就好
19:43 Scorpiour: : 然后全diff的audio lead-in +1000ms
19:43 Scorpiour: : 调到2000
19:43 Blackshane: : 恩
19:44 Scorpiour: : 一般来说控制map的首个note在距离开始处2500ms左右是个合适的值
19:44 Scorpiour: : 差不多就可以,不用很精确
19:44 Blackshane: : 搜噶
19:44 Scorpiour: : 然后因为有lead-in,所以关掉countdown
19:44 Scorpiour: : Letterbox During Breaks也要关掉,因为有视频
19:45 Blackshane: : 这两个的作用?
19:45 Scorpiour: : countdown是游戏开始时的321倒计时
19:45 Scorpiour: : 有lead-in的话这个没意义
19:45 Blackshane: : 嗯 这个知道
19:45 Scorpiour: : Letterbox是游戏中break的时候屏幕上下出现的黑色边缘
19:46 Scorpiour: : 没有全屏SB/Video的话会看情况选择
19:46 Blackshane: : 那如果开NV呢?
19:46 Scorpiour: : 如果有的话一般都是要关掉的
19:46 Blackshane: : 哦
19:46 Scorpiour: : 那是Player的事你不用考虑
19:46 Blackshane: : ..
19:46 Scorpiour: : 这么说,你做图的时候不要考虑Player怎么打图
19:46 Scorpiour: : 明白吧
19:46 Blackshane: : 明白
19:46 Scorpiour: : 你不能说“因为玩家会删BG所以我就不放”
19:46 Scorpiour: : :>
19:47 Blackshane: : :D
19:47 Scorpiour: : 然后Ts8zs的ID要放到tag里,因为给你做了GD
19:47 Scorpiour: : 这是惯例
19:47 Blackshane: : 哦
19:48 Scorpiour: : Okay General的部分大致就这些了
19:49 Scorpiour: : black lotus这个diff
19:49 Scorpiour: : 首先HP9绝对过分了
19:49 Scorpiour: : 一般来说三维里面AR是最高的
19:49 Scorpiour: : 另外两个都不要超过AR
19:49 Blackshane: : 哦
19:49 Scorpiour: : 而且这曲子只有148bpm
19:49 Scorpiour: : 你放的密度再大也很难cover住这个速度
19:49 Scorpiour: : 所以我的建议 7/8/8的三维足以
19:50 Scorpiour: : CS5的话可能会让你的图被黑,自己决定咯
19:50 Blackshane: : 圈的大小会不会小了点
19:50 Scorpiour: : 我说的就是这个
19:50 Scorpiour: : CS5很多人不喜欢
19:51 Scorpiour: : 如果你自己不知道放多少合适的话,那么默认放CS4比较好
19:51 Blackshane: : 那EZ NM都是CS3 其它CS4
19:51 Scorpiour: : 可
19:51 Blackshane: : 这样会好点?
19:51 Scorpiour: : 自己决定=v=
19:51 Blackshane: : 但是这样Hard会有遮挡..
19:51 Blackshane: : 估计remap一下应该会好
19:51 Scorpiour: : 一点遮挡问题不大
19:51 Scorpiour: : Hard不用介意太多
19:51 Blackshane: : 因为我基本都开distance snap做的
19:51 Scorpiour: : 先看Black Lotus这个diff
19:52 Scorpiour: : 恩我知道,能看出来
19:52 Scorpiour: : 00:01:241 (4,5,6,1) -
19:52 Scorpiour: : 这里的话我的建议是把三连放到00:01:646 - 开始用于过渡下一组combo
19:52 Scorpiour: : http://puu.sh/K6IY
19:52 Scorpiour: : 节奏做成这样,能看明白?
19:53 Scorpiour: : 因为红线三连是一个很平滑的过渡
19:53 Scorpiour: : 开始的这5拍vocal是很清楚的5个音
19:53 Blackshane: : 嗯
19:53 Scorpiour: : 反而和下一个是00:01:444 (5) - 和00:01:849 (1) - 之间缺少过渡
19:53 Scorpiour: : 如果留空拍的话,前面就不适合放三连
19:53 Scorpiour: : 如果不留的话,那么中间这里利用三连过渡会更舒服
19:54 Scorpiour: : 也能让你节奏前后感觉更匀称
19:54 Scorpiour: : 00:02:457 (4,5,6,7) - 这里意义昂
19:54 Scorpiour: : 一样
19:54 Blackshane: : 嗯
19:54 Blackshane: : 确实
19:54 Scorpiour: : 00:02:254 (3) - 然后这个clap
19:54 Scorpiour: : 去掉,好难听
19:54 Scorpiour: : 很突兀的冒出来一个……
19:55 Scorpiour: : 00:03:876 (4) - 这里也是
19:55 Blackshane: : 两个白线clap都去掉是么
19:55 Scorpiour: : 嗯
19:55 Scorpiour: : 因为不好听
19:55 Scorpiour: : 然后是
19:55 Scorpiour: : 00:03:876 (4) - 这里其实适合下个NC
19:55 Scorpiour: : 因为vocal这里正好是个重音,也是新的一句
19:56 Scorpiour: : 这个NC持续到00:05:194 (3) - 结束
19:56 Scorpiour: : 然后00:05:498 (4) - NC并且去掉00:05:903 (1) - 的NC
19:56 Scorpiour: : 大概给你说个放NC的思路吧,你可以顺着这个思路整个自己整理一遍
19:56 Scorpiour: : 一般来说NC思路分成三种
19:56 Scorpiour: : 一是一句一NC
19:56 Scorpiour: : 唔……知道什么是NC吧
19:57 Blackshane: : new combo
19:57 Scorpiour: : 恩
19:57 Scorpiour: : 所谓一句一NC就是vocal每唱一句就换下一个NC
19:57 Scorpiour: : 第二是跟着重音NC
19:57 Blackshane: : 恩
19:57 Scorpiour: : 一般在长白线上
19:57 Scorpiour: : 跟着节奏
19:57 Scorpiour: : 前两者很多时候能统一起来
19:57 Scorpiour: : 第三就是分割梗
19:58 Scorpiour: : 前后两组排列梗之间用NC来标识
19:58 Scorpiour: : 能理解吧
19:58 Blackshane: : 前两个理解了
19:59 Scorpiour: : 第三个等你以后下跳梗之类的时候自然就理解了
19:59 Scorpiour: : 我们继续看
19:59 Scorpiour: : 00:08:538 (3,4,5) - 这里
19:59 Blackshane: : 第三个是不是比如说00:20:903 这附近这种
19:59 Scorpiour: : 啊啦
19:59 Scorpiour: : 先和你说下这个
19:59 Blackshane: : 话说链接这个东西怎么能出来
19:59 Blackshane: : 嗯
19:59 Blackshane: : 哦
19:59 Blackshane: : 好
19:59 Blackshane: : 你继续
19:59 Scorpiour: : 你把时间轴放到某个位置
19:59 Scorpiour: : 或者选一个/一组note
19:59 Scorpiour: : 然后复制
19:59 Scorpiour: : 再粘贴到对话框里就有了
20:00 Scorpiour: : 这就是为啥要用irc mod
20:00 Scorpiour: : 很方便不是么=v=
20:00 Blackshane: : 嗯 确实
20:00 Scorpiour: : 不选东西的话直接就是复制了当前时间点
20:00 Scorpiour: : 我们说这三个slider
20:00 Scorpiour: : 排列没问题节奏也没问题但是不舒服
20:00 Scorpiour: : 为什么呢?
20:00 Scorpiour: : 00:08:538 (3) - 仔细看这个的尾巴
20:00 Scorpiour: : 这个slider的尾巴刚好是一个长白线的重音
20:00 Scorpiour: : 同时这个重音也是vocal一个重音的开头
20:01 Scorpiour: : 而slider是属于“头重尾轻”的
20:01 Scorpiour: : 头是手指按下去
20:01 Scorpiour: : 是个重拍
20:01 Scorpiour: : 尾巴抬起来,是个轻拍
20:01 Scorpiour: : 所以这里就出现了错位的问题
20:01 Scorpiour: : 能明白?
20:01 Blackshane: : 那改成3一个点 4一个slider 这样头就在长白线上是吧
20:01 Scorpiour: : 相比之下,00:10:362 (4,5) - 这两个就舒服多了
20:01 Blackshane: : 明白
20:01 Scorpiour: : 自己动脑子改=v=
20:02 Scorpiour: : 这些东西我都不会给你重复说了
20:02 Blackshane: : 嗯
20:02 Scorpiour: : 你又不是笨蛋
20:02 Blackshane: : ok
20:02 Blackshane: : ...
20:02 Scorpiour: : 告诉你思路自己去做就好=v=
20:02 Scorpiour: : 00:19:281 (3,4,5,6) - 这里
20:03 Scorpiour: : 这里的排列感觉比较无理
20:03 Scorpiour: : 00:19:281 (3,4) - 有没有感觉这两个的节奏很不舒服
20:04 Scorpiour: : 00:19:382 - 00:19:585 - 这里有2个音被你空过去了
20:04 Blackshane: : 这里是今早刚改的 原来3 4 5 6是两个slider
20:04 Blackshane: : 嗯
20:04 Blackshane: : 是
20:04 Blackshane: : 开25%能听的出来
20:04 Scorpiour: : http://puu.sh/K6Pu
20:04 Scorpiour: : 值得尝试的节奏
20:05 Scorpiour: : 00:20:092 (1,2,3,4) - 这里也是可以做成3/4的折返slider的节奏
20:05 Scorpiour: : 既然音乐上有那么可以大胆去做的地方
20:06 Scorpiour: : 排列上我依然倾向于用比较均匀稳定的
20:06 Scorpiour: : 然后slider之间做大跳
20:07 Scorpiour: : 能明白?明白了我继续啦
20:07 Blackshane: : 嗯
20:07 Blackshane: : 可以
20:08 Scorpiour: : 00:23:031 (5) - 不好听
20:08 Scorpiour: : 因为00:22:524 (4) - 的尾巴+00:23:031 (5) - +00:23:133 (6) - 的头构成了一个白线三连
20:08 Scorpiour: : 而白线三连是一种很硬的节奏
20:08 Scorpiour: : 没有特殊情况不推荐使用
20:08 Scorpiour: : 00:24:754 - 加个note
20:09 Scorpiour: : 00:24:146 (3,4,5) - 这里一串下来,如果后面那里不加note的话空的很难受
20:09 Blackshane: : 恩
20:09 Scorpiour: : 音效上的感觉也是一个哨音一个普通打击
20:09 Scorpiour: : 00:25:464 (4) - 同样是建议删
20:10 Scorpiour: : 和前面白线三连一个理由
20:10 Scorpiour: : 00:29:721 (5) - 删掉建议
20:10 Scorpiour: : 二连+二连会比较带感,二连+三连就有些不伦不类了
20:11 Scorpiour: : 00:29:214 (1,2,3,4) - 这里是个二连+二连的形
20:11 Blackshane: : 我是打算做2+4的..
20:11 Scorpiour: : 00:33:876 (1,2,3,4,5,6,7,8) - 然后像这种原地连打的
20:11 Blackshane: : 后面也有这样的
20:11 Scorpiour: : 2 4 2 4可以
20:11 Scorpiour: : 一般其实是2 2 4
20:12 Scorpiour: : 原地连打要注意Stack Leniency导致的偏移
20:13 Scorpiour: : 嗯然后
20:13 Scorpiour: : 00:45:126 (4,5,6,7,8) - 像这种的排列会给人很乱的感觉
20:13 Scorpiour: : 遮挡过多了
20:13 Scorpiour: : 而且并不整齐
20:14 Scorpiour: : 唔……不知道怎么描述比较好……
20:14 Scorpiour: : 00:46:849 (6,7,8,9,10,11,12,13) - 加上这里被stack leniency偏移后形成的错位
20:14 Scorpiour: : 嗯。。总结一下就是不好看……
20:14 Blackshane: : 额
20:15 Scorpiour: : 试试看排列拉开一些不要遮挡?
20:15 Scorpiour: : 或者跳的时候角度放小一点
20:16 Blackshane: : 如果我放重叠呢?
20:16 Scorpiour: : 我觉得重叠比遮挡好
20:16 Scorpiour: : 但是重叠的话最好放规则几何形状
20:16 Scorpiour: : 同时注意调stack leniency
20:16 Blackshane: : 00:44:822 (3,4,5) - 这里叠起来
20:16 Scorpiour: : 可以
20:16 Blackshane: : 改成rarely?
20:17 Scorpiour: : 放低
20:17 Scorpiour: : 不要rarely
20:17 Scorpiour: : stack leniency的标准是1/1的距离上必须有偏移
20:17 Scorpiour: : 所以bpm越低这个就要越高
20:17 Blackshane: : 哦
20:17 Scorpiour: : 所以自己微调就好了
20:18 Scorpiour: : 00:50:092 (1) - 不好看的slider造型
20:18 Scorpiour: : 扭曲的太大了
20:18 Blackshane: : 我角度舒缓点
20:19 Blackshane: : 大概100度左右
20:19 Scorpiour: : 恩
20:19 Scorpiour: : kiai的话没有什么细节的问题
20:19 Scorpiour: : 大的方向前面都给你说过所以就不来回说了=v=
20:19 Scorpiour: : 更新一下吧我看看=v=
20:19 Blackshane: : 嗯
嗯……太鼓变速被改了也不告诉我
01:13:606 - 这里也应该是1.2
这算mod么……算了不要给了=w=b
Topic Starter

ts8zs wrote: 552536

嗯……太鼓变速被改了也不告诉我
01:13:606 - 这里也应该是1.2
这算mod么……算了不要给了=w=b
应该说这样给你了也得扣回去的吧..

Blackshane wrote: 3tx2a

ts8zs wrote: 552536

嗯……太鼓变速被改了也不告诉我
01:13:606 - 这里也应该是1.2
这算mod么……算了不要给了=w=b
应该说这样给你了也得扣回去的吧..
我要不要做个皮肤=w=
http://puu.sh/KABa 数字什么的正在找个好字体
http://puu.sh/KAIo 看看哪个比较好吧……
Topic Starter

ts8zs wrote: 552536

http://puu.sh/KABa 数字什么的正在找个好字体
http://puu.sh/KAIo 看看哪个比较好吧……
这两个下下来不是一样的么...

Blackshane wrote: 3tx2a

ts8zs wrote: 552536

http://puu.sh/KABa 数字什么的正在找个好字体
http://puu.sh/KAIo 看看哪个比较好吧……
这两个下下来不是一样的么...
一样么...不太一样吧...
Kitami Erika
大概最后给次MOD吧..

[Ash Roller]
  1. OD2吧...
  2. 00:11:173 (5) - clap去掉
  3. 00:34:687 (1,2,3) - 这里改成两个滑条会不会好一点 2这个滑条尾在重音位置不太好
  4. 00:44:416 (1) - 滑条中间的whistle去掉 太吵了
  5. 00:48:471 (1) - NC
[Ardor Meiden]
  1. 00:03:066 (5) - 滑条结束那里的whistle去掉
  2. 00:08:741 (3,4,5) - 点点条
  3. 00:10:362 (6,7) - 这个地方我觉得按其他难度那样摆会比较好
  4. 00:54:957 (2) - 不妨加个whistle音
  5. 01:02:660 - 这一段总觉得还是重做下好点 你自己看看吧..
[Sky Raker]
  1. 00:17:254 (7,8,9) - 条条点
  2. 00:21:308 (6) - whistle
  3. 00:22:524 (3) - 起始clap
  4. 00:48:471 (3) - 同上
  5. 00:54:146 (1,2,3) - 条条条
[Black Lotus]
  1. 00:08:741 (4) - 起始clap
  2. 00:20:092 (7) - 同上
  3. 00:24:957 (1,2,3) - 条点条
  4. 00:40:160 (2) - 条挪后到短白线然后红蓝加两个beat如何
大概就是这些了 祝rank好运
Topic Starter

ts8zs wrote: 552536

一样么...不太一样吧...
确实有点不一样...
请不要写多个post 刷KD 这是不允许的~

Kawayi Rika wrote: 2t2g1t

清不要写多个post 刷KD 这是不允许的~
噗这个creator不正道=3=
还有MAT的戳憋字=3=诶 韩国的
噗,刚才要是全射光会变成负数么噗
噗噗噗改过来了好萌=3=
Yeah mod request from QQ
哭了昨天mod完3个diff放在记事本里今天一早起来被我关了还没保存T^T

红色的是unrankable stuff
粗体的是强烈建议修改的部分
普通字体是建议

[General]
*在Tag中移除Burst the gravity ALTIMA Accel world
*在Tag中加上opening
*图没有BG 加入一张BG之后full submit
*缺失的skin:overlay.png approachcircle.png reversearrow.png(thanks popner and JoJo for help)
*2clap4whistle在我看来其实很难听...但是接下去的mod按照2clap4whistle来mod
*audio leadin不同
- [Ardor Meiden] : 2007
- [Ash Roller] : 2000
- [Black Lotus] : 2000
- [Sky Raker] : 2000
- [Ts8zs' Accel Taiko] : 2000
*各个难度kiai不统一 taiko的kiai不同 虽然说是GD但是只差这一点的话强烈建议修改
- [Ardor Meiden] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200  
- [Ash Roller] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200
- [Black Lotus] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200
- [Sky Raker] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200
- [Ts8zs' Accel Taiko] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:29:011
*绿线完全一样不好吧...

[Easy]
*AR+1
*STR-1
00:02:254 (3) - 这样的滑条我比较倾向3点 4点容易拉歪
00:31:444 (5) - 歪了 第二个tick (x=336,y=40)
00:43:606 (2) - ^ (x=248,y=104)
00:44:416 (1) - spacing
00:47:660 - 强烈建议不减速 Easy难度减速会造成新手的困扰 另外没有变S的理由
00:49:281 (2) - 唔其实你这样的滑条都拉歪了拉完自己检查一下
00:58:200 (6) - 尾-whistle
01:07:119 (5) - 第二个折返-clap

[Normal]
*HP-1 OD-1 AR-1
00:07:119 (1) - spacing
00:11:173 (7) - ^

[Hard]
-

[Black Lotus]
00:13:606 (2) - NC bug 在这里NC(thanks popner for help)
01:09:249 (2) - unsnapped
01:22:222 (2) - ^

[Taiko]
01:09:552 (312) - K?
01:22:119 (373) - K?
01:27:389 - 感觉应该是ddddK的stream到结束

/ \没写的不是没问题而是第二次mod我太懒了...
自己检查一遍NC,hitsound和滑条,排版有待改进 再继续找mod吧骚年~

raririn wrote: 2a5t1o

*缺失的skin:overlay.png approachcircle.png reversearrow.png[/color](thanks popner and JoJo for help)其他的图也不全啊=3=从标准皮肤拷过来就可以了……不用我上传吧……要不直接SB指向默认皮肤好了
[Taiko]
01:09:552 (312) - K?no,打起来不爽
01:22:119 (373) - K?同上
01:27:389 - 感觉应该是ddddK的stream到结束那就是raririn's Taiko了=w=
自己检查一遍NC,hitsound和滑条,排版有待改进 再继续找mod吧骚年~
我觉得需要改的地方太多了……所以懒得mod
我推荐的kiai
#1: 01:01:849 - 到 01:09:552 -
#2: 01:21:714 - 到 01:28:200 -
Topic Starter

Kawayi Rika wrote: 2t2g1t

请不要写多个post 刷KD 这是不允许的~
额..真心不知道...
还以为有人给mod就给一个kd就好了的说...
Topic Starter

raririn wrote: 2a5t1o

Yeah mod request from QQ
哭了昨天mod完3个diff放在记事本里今天一早起来被我关了还没保存T^T

红色的是unrankable stuff
粗体的是强烈建议修改的部分
普通字体是建议

[General]
*在Tag中移除Burst the gravity ALTIMA Accel world
*在Tag中加上opening 已改
*图没有BG 加入一张BG之后full submit 已改osb
*缺失的skin:overlay.png approachcircle.png reversearrow.png(thanks popner and JoJo for help) 好吧..我会去找找看补全..
*2clap4whistle在我看来其实很难听...但是接下去的mod按照2clap4whistle来mod
*audio leadin不同
- [Ardor Meiden] : 2007
- [Ash Roller] : 2000
- [Black Lotus] : 2000
- [Sky Raker] : 2000
- [Ts8zs' Accel Taiko] : 2000
忘记check了我的错 已改
*各个难度kiai不统一 taiko的kiai不同 虽然说是GD但是只差这一点的话强烈建议修改 已改..
- [Ardor Meiden] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200  
- [Ash Roller] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200
- [Black Lotus] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200
- [Sky Raker] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:28:200
- [Ts8zs' Accel Taiko] : Kiai #1: Starts on 01:02:254, ends on 01:13:606 Kiai #2: Starts on 01:15:227, ends on 01:29:011
*绿线完全一样不好吧... 已经改成一模一样了...当然加速倍数不一样

[Easy]
*AR+1 已改
*STR-1 Easy的STR2个人觉得没有什么问题 Normal也是STR2
00:02:254 (3) - 这样的滑条我比较倾向3点 4点容易拉歪 已改
00:31:444 (5) - 歪了 第二个tick (x=336,y=40) 已改
00:43:606 (2) - ^ (x=248,y=104) 已改
00:44:416 (1) - spacing 已改
00:47:660 - 强烈建议不减速 Easy难度减速会造成新手的困扰 另外没有变S的理由 减速取消了.. S还是不改吧..个人觉得这样音效不错
00:49:281 (2) - 唔其实你这样的滑条都拉歪了拉完自己检查一下 已改
00:58:200 (6) - 尾-whistle 已改 后面kiai部分的两个也去掉了
01:07:119 (5) - 第二个折返-clap 同上

[Normal]
*HP-1 OD-1 AR-1
00:07:119 (1) - spacing 已resnap
00:11:173 (7) - ^

[Hard]
-

[Black Lotus]
00:13:606 (2) - NC bug 在这里NC(thanks popner for help) 已改
01:09:249 (2) - unsnapped 已改
01:22:222 (2) - ^ 同上

[Taiko]
01:09:552 (312) - K?
01:22:119 (373) - K?
01:27:389 - 感觉应该是ddddK的stream到结束

/ \没写的不是没问题而是第二次mod我太懒了...
自己检查一遍NC,hitsound和滑条,排版有待改进 再继续找mod吧骚年~
大部分滑条我都重做了 有些beat开记事本修改了下 感谢mod
*在Tag中移除Burst the gravity ALTIMA Accel world(thanks wcx19911123 for help)
no kd
话说是Ardor Maiden吧._.

no kd
Topic Starter

[CSGA]Ar3sgice wrote: 6vr

话说是Ardor Maiden吧._.

no kd
啊..确实是...
皮肤和新的taiko: http://puu.sh/V8j1
都没有加速了还叫毛Accel Taiko……改了算了……
Remap得不错~比我预估的要好 奖励一颗star =3=
Topic Starter

ts8zs wrote: 552536

皮肤和新的taiko: http://puu.sh/V8j1
都没有加速了还叫毛Accel Taiko……改了算了……
Remap得不错~比我预估的要好 奖励一颗star =3=
新的皮肤和太鼓难度我尽量早放上去。。最近断网了。。

我做的Insane难度Remap好几遍了连我自己看着果然还是不顺眼。。果然还是打不起Insane的原因吧。。下次做图我还是自己做太鼓去求Insane的GuestDiff吧。。。。。。
你好 可以再幫你做一個太鼓嗎~"~?
Topic Starter

Mamosora wrote: i3h1t

你好 可以再幫你做一個太鼓嗎~"~?
可以啊 欢迎
http://puu.sh/W65O comboburst 话说这个overlay不是我做的会有版权问题的……我也不清楚谁做的……所以旋转一下比较好(还符合silver crow的面罩)= =b
Topic Starter

ts8zs wrote: 552536

http://puu.sh/W65O comboburst 话说这个overlay不是我做的会有版权问题的……我也不清楚谁做的……所以旋转一下比较好(还符合silver crow的面罩)= =b
score的那个9是怎么回事- -那个我就不加上去了
Just a random check.
Remove from tags: burst the gravity altima accel world <-- they are useless since they are already searchable (title, source, artist).
Add to tags: opening black lotus silver crow cyan pile lime bell (if you want more ppl to comming, add: kuroyukihime, Warner Bros. and Sunrise too).

No kds~

EDIT: I know Warner Bros. is sounds funny here, but: http://osu-ppy-sh.tvgratuite.org/anime/11759/Accel_World its in the producers list and I guess some ppl will search after it. :3
Topic Starter

Mamosora wrote: i3h1t

做好囉 晚點給你一些建議><
https://docs.google.com/file/d/0ByWNdiL2gBmXZk9tMGdMaTZVaDA/edit
打不开网页..
Topic Starter

Kurokami wrote: 3j5016

Just a random check.
Remove from tags: burst the gravity altima accel world <-- they are useless since they are already searchable (title, source, artist).
Add to tags: opening black lotus silver crow cyan pile lime bell (if you want more ppl to comming, add: kuroyukihime, Warner Bros. and Sunrise too).
OK.I have already noticed that before my latest updated, I'll added that in my next update.

No kds~

EDIT: I know Warner Bros. is sounds funny here, but: http://osu-ppy-sh.tvgratuite.org/anime/11759/Accel_World its in the producers list and I guess some ppl will search after it. :3
I prefer to added ASCII Media Works...Not Warner Bros
抱歉重發><""
http://puu.sh/Waac

Blackshane wrote: 3tx2a

I prefer to added ASCII Media Works...Not Warner Bros
I just added a few more choices. They weren't must added anyways that's why I put them in parenthesis. It is your choice to add them or not. :3 But I guess ASCII MW will work too since its a well known producer.

Mamosora wrote: i3h1t

抱歉重發><""
http://puu.sh/Waac
要个背景么=w=?

@Blackshane
Ts8aiko
00:14:011 - 帮我把这里改成这样 http://puu.sh/WoxV
No kd for sure

Blackshane wrote: 3tx2a

ts8zs wrote: 552536

http://puu.sh/W65O comboburst 话说这个overlay不是我做的会有版权问题的……我也不清楚谁做的……所以旋转一下比较好(还符合silver crow的面罩)= =b
score的那个9是怎么回事- -那个我就不加上去了
本来要做score的结果太麻烦了忘删了= =
本来想做像战斗界面那种score的..还有scorebar...没有素材^你去找sherrie__fay问问?(不要把麻烦推给别人啊喂)
Topic Starter

ts8zs wrote: 552536

@Blackshane
Ts8aiko
00:14:011 - 帮我把这里改成这样 http://puu.sh/WoxV
No kd for sure
为什么我找不到那个位置..你还是把修改好的osb传上来吧..
还有..我图昨天已经加上去了..重下一下就有了

Blackshane wrote: 3tx2a

ts8zs wrote: 552536

@Blackshane
Ts8aiko
00:14:011 - 帮我把这里改成这样 http://puu.sh/WoxV
No kd for sure
为什么我找不到那个位置..你还是把修改好的osb传上来吧..
还有..我图昨天已经加上去了..重下一下就有了
oni 的话用那种不太好吧……把原图给我做个正统的=w=?
Topic Starter

ts8zs wrote: 552536

oni 的话用那种不太好吧……把原图给我做个正统的=w=?
好吧。。等我上电脑了发给你吧。。暂时我只能说我是在百度找的图,在满后面的。。(我PS技术渣爆。。)

Blackshane wrote: 3tx2a

ts8zs wrote: 552536

oni 的话用那种不太好吧……把原图给我做个正统的=w=?
好吧。。等我上电脑了发给你吧。。暂时我只能说我是在百度找的图,在满后面的。。(我PS技术渣爆。。)
话说那居然是ps……我以为是系统画图= =
我觉得我那个不是不错嘛=3=
Topic Starter

ts8zs wrote: 552536

话说那居然是ps……我以为是系统画图= =
我觉得我那个不是不错嘛=3=
我会告诉你我是用美图做的么。。
你那个做的真的蛮不错了。。至少我是做不出来。。
话说我用渣2G手机很烧流量的。。如果可以的话最好用QQ聊(你貌似也加了华语Mapper群吧。。我也加进去了。。)
http://puu.sh/Ws8Q http://puu.sh/WsaR
原来那个背景名字有点挡住了……
Topic Starter
@Ts8zs taiko原图

Blackshane wrote: 3tx2a

@Ts8zs taiko原图
画质渣爆……不过没关系=3=
http://www.1zoom.net/Anime/wallpaper/303600/z1236.2/ 高画质找到=3=
背景太那个了吧……换成这个? http://www.1zoom.net/big2/144/302748-aliya06.jpg
抱歉 可以的話我是希望可以有我的全名@@
下面的圖要做什麼都沒關係

Mamosora wrote: i3h1t

抱歉 可以的話我是希望可以有我的全名@@
下面的圖要做什麼都沒關係
你自己做啊- -
http://puu.sh/WuDI

ts8zs wrote: 552536

Mamosora wrote: i3h1t

抱歉 可以的話我是希望可以有我的全名@@
下面的圖要做什麼都沒關係
你自己做啊- -
http://puu.sh/WuDI
這樣就OK了
抱歉添了麻煩..

Mamosora wrote: i3h1t

ts8zs wrote: 552536

你自己做啊- -
http://puu.sh/WuDI
這樣就OK了
抱歉添了麻煩..
嘛 举手之劳我抱怨下而已
Hi ~ Blackshane ~ :)

Random mod for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General] 162k1y


  1. Since you're using a custom hitcircle skin, it's strongly recommended that you enforce a sliderborder code in your osu file, under [colour] events:
    SliderBorder : 255,255,255(any RGB value you want)
  2. You are missing add 'reversearrow.png,spinner-background.png' skin file.

[Black lotus] 4m644e


  1. 00:21:410 - Why not add circle to here?
  2. 00:27:085 (4) - Move to 00:26:984 - sound better to me.
  3. 00:36:308 (1,2,3,4,5) - Don't stack this stream,really bad and confused.
  4. 00:49:889 (7,1) - Spacing error.
  5. 00:50:092 (1,2) - Exchange rhythm,like this.
  6. 01:28:301 (1) - Remove finish sound better to me.

[Sky Raker] s5p47


  1. AR+1 much better with play.
  2. 00:11:882 (1) - This spinner should start to 00:11:984.
  3. 00:32:254 (2,3,4) - Just change 1/2 here pls,3/4 is no fit.
  4. 00:43:808 (5) - Pls move 00:43:200 (3),hidden by 00:43:808 (5) - repeat point,this is unrankble.
  5. 00:59:822 (5,6) - Spacing error.
  6. 01:15:024 (7,1) - ^
  7. 01:28:301 (1) - Same as Black Lotus diff.

[Ardor Maiden] 1d5j1s


  1. 01:26:579 (1) - Same as Black Lotus diff.

[Ash Roller] 3w5i73


  1. 00:11:173 (5) - Pls don't use 5% on entire slider,that will be unrankble.
  2. 01:26:781 (1) - Same as Black Lotus diff.

[Mamo's Taiko Oni] 716s51


  1. Pls resnap all note.

Hope this can help you ~

Good luck and fight ~
;)
Hi~这里是野生mod
[General]
  • 01:15:024 - 第一段kiai time在这里结束比较好
    建议降低normal音效的音量,音效音量有点大,盖过了音乐本身就显得有点吵了
[Ash Roller]
  • 00:18:470 - 多余的绿线
    00:18:572 - 多余的绿线
    01:02:254 (1) - 不建议放在中心位置,spinner结束的皮肤会挡住下一个物件,导致新手读图困难
[Ardor Maiden]
  • 00:18:470 - 多余的绿线
    00:18:572 - 多余的绿线
    00:22:525 (2) - 移动到(272,36)和前面的在同一直线比较好看,改了的话就调整00:23:335 (3) - 和前面的距离
[Sky Raker]
  • 00:00:633 (1,2,3,4) - 修整了一下,这样会美观点
    96,192,633,5,2
    156,117,835,1,0
    248,145,1038,1,0
    188,222,1241,2,0,B|164:145,1,80
    00:01:849 (1,2,3,4) -
    416,186,1849,5,2
    356,261,2051,1,0
    264,233,2254,1,0
    324,156,2457,2,0,B|348:233,1,80
    00:21:207 - 这里不加一个note么
    00:43:808 (5,6,7) - 建议放在别的地方,太难读了
    00:44:416 (1,3) -

    01:27:389 (1,2) - 这里太难看清楚了
    建议把(1)和(2)合成一个
[Black Lotus]
  • 01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 换成soft音效比较好
非常喜欢这首歌,加油~ :)
Topic Starter

Kawayi Rika wrote: 2t2g1t

Hi ~ Blackshane ~ :)

Random mod for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General] 162k1y


  1. Since you're using a custom hitcircle skin, it's strongly recommended that you enforce a sliderborder code in your osu file, under [colour] events: Fixed
    SliderBorder : 255,255,255(any RGB value you want)
  2. You are missing add 'reversearrow.png,spinner-background.png' skin file.
Fixed

[Black lotus] 4m644e


  1. 00:21:410 - Why not add circle to here? Fixed
  2. 00:27:085 (4) - Move to 00:26:984 - sound better to me. Changed
  3. 00:36:308 (1,2,3,4,5) - Don't stack this stream,really bad and confused. Fixed
  4. 00:49:889 (7,1) - Spacing error. Fixed
  5. 00:50:092 (1,2) - Exchange rhythm,like this. Fixed
  6. 01:28:301 (1) - Remove finish sound better to me.
Fixed

[Sky Raker] ->Blood Leopard 5x3j2o


  1. AR+1 much better with play. I have made it AR7.
  2. 00:11:882 (1) - This spinner should start to 00:11:984. Fixed
  3. 00:32:254 (2,3,4) - Just change 1/2 here pls,3/4 is no fit. Fixed
  4. 00:43:808 (5) - Pls move 00:43:200 (3),hidden by 00:43:808 (5) - repeat point,this is unrankble. Changed
  5. 00:59:822 (5,6) - Spacing error. Fixed
  6. 01:15:024 (7,1) - ^ Fixed
  7. 01:28:301 (1) - Same as Black Lotus diff. Fixed


[Ardor Maiden] ->Lime Bell 4y4y4f



  1. 01:26:579 (1) - Same as Black Lotus diff. Fixed


[Ash Roller] 3w5i73


  1. 00:11:173 (5) - Pls don't use 5% on entire slider,that will be unrankble. Fixed
  2. 01:26:781 (1) - Same as Black Lotus diff. Fixed


[Mamo's Taiko Oni] 716s51


  1. Pls resnap all note. Fixed


Hope this can help you ~

Good luck and fight ~
;)

I have made too many changes on those beatmap. I hope you can recheck it, or better, give me a bubble very soon. 4k134w

Topic Starter

thou bad wrote: 2lp5u

Hi~这里是野生mod
[General]
  • 01:15:024 - 第一段kiai time在这里结束比较好
    建议降低normal音效的音量,音效音量有点大,盖过了音乐本身就显得有点吵了已改
[Ash Roller]
  • 00:18:470 - 多余的绿线 这些绿线基本是每个难度都一样的,有几个难度因为音效问题稍微修改了一下。这些多余的绿线个人认为影响不大姑且不会删掉..后同
    00:18:572 - 多余的绿线
    01:02:254 (1) - 不建议放在中心位置,spinner结束的皮肤会挡住下一个物件,导致新手读图困难
确实可能白色的圈可能会有影响不过暂时不打算修改

[Ardor Maiden->Lime Bell]
  • 00:18:470 - 多余的绿线
    00:18:572 - 多余的绿线
    00:22:525 (2) - 移动到(272,36)和前面的在同一直线比较好看,改了的话就调整00:23:335 (3) - 和前面的距离
已改

[Sky Raker->Blood Leopard]
  • 00:00:633 (1,2,3,4) - 修整了一下,这样会美观点 已改
    96,192,633,5,2
    156,117,835,1,0
    248,145,1038,1,0
    188,222,1241,2,0,B|164:145,1,80
    00:01:849 (1,2,3,4) -
    416,186,1849,5,2
    356,261,2051,1,0
    264,233,2254,1,0
    324,156,2457,2,0,B|348:233,1,80
    00:21:207 - 这里不加一个note么 已改
    00:43:808 (5,6,7) - 建议放在别的地方,太难读了 已重做
    00:44:416 (1,3) -
    已重做
    01:27:389 (1,2) - 这里太难看清楚了
    建议把(1)和(2)合成一个
    已重做
[Black Lotus]
  • 01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 换成soft音效比较好 个人觉得还是normal好听..
非常喜欢这首歌,加油~ :)
感谢支持~~
You got Mamosora's Diff two Times.
Remove one of them. Also, you should disable the Videos for the Taiko Diffs.
Topic Starter

Stefan wrote: 72304b

You got Mamosora's Diff two Times. Fixed.
Remove one of them. Also, you should disable the Videos for the Taiko Diffs.
Ash Roller:
00:21:714 Maybe here you can distribute the circles =),
00:56:984 Here is a circle would fit well =)

Blood Leopard:
00:16:038 Maybe try it with normal circles =)

Black Lotus:
01:13:808 The distance to Circle is a little bit to big...

Sky Raker:
01:24:754 The Same like Black Lotus

That was all, good map and btw nice Skin ;D
Sky Raker
Circle Size 2 isn't really socializable. please use Cricle Size 4

00:04:889 (6) - this is not good place so i recommend other pattern and move place
00:05:295 (7) - not good place. move to 288, 172
00:06:308 (3,4) - http://puu.sh/1KlbY like this?
00:08:943 (6) - 184, 292 is more better then previous coordinate
00:10:362 (1) - this is unrank slider because return arrow was hidden
00:13:605 (1,2,3,4,1,2,3,4,1) - i don't like this slider stream. if you don't know how to change this pattern with notes, please refer other beatmaps
00:22:119 (2) - don't overlap with 00:21:714 (1) -
00:40:970 (5,1) - so hard and strange :(
01:06:105 (3) - move to 144, 164
01:07:727 (8) - don't overlap with previous slider
01:13:605 (1,2,3,4) - how about this rhythm and pattern?? http://puu.sh/1KlmV


Black Lotus
SV is so fast to me....
better then Sky Racker but some of Note patterns are really simple so i recommend that use many pattern

I really dont' know what is hard among Sky Racker, Black Lotus and Blood Leopard. These diff are making me confused
If you really want for rank, please remake Hard and Insane.
Taiko mod:
[Mamo's Taiko Oni]
00:10:971 (1,1,1,1,2,3) - kkd k d k
00:50:903 (2) - k
00:51:714 (7) - k
00:52:525 (12) - k
00:52:727 (13,14,15,16) - dk kd
00:58:200 (1,2,3,4) - dk dk
01:02:254 (1) - k
01:09:045 (1) - d
01:20:599 (1) - d
01:22:119 (2) - K
01:26:984 (7) - d
01:27:389 (11) - d
01:27:795 (15) - d
對了,這個難度的kiai跟其他的不一樣,統一一下比較好。  
[Ts8aiko]
00:01:444 (6) - d
00:07:525 (34) - K
01:09:146 (319) - K
00:28:809 (122) - d
00:30:633 (132) - d
00:52:525 (239) - k
01:22:119 (381) - K

祝Rank:D
Topic Starter

TMAstraf wrote: 27283d

Ash Roller:
00:21:714 Maybe here you can distribute the circles =), fixed
00:56:984 Here is a circle would fit well =) fixed

Blood Leopard:
00:16:038 Maybe try it with normal circles =) fixed

Black Lotus:
01:13:808 The distance to Circle is a little bit to big... I think it is not difficult for it is Insane, so I won't change it

Sky Raker:
01:24:754 The Same like Black Lotus The same

That was all, good map and btw nice Skin ;D
Topic Starter

Asgard wrote: 352a1o

Sky Raker
Circle Size 2 isn't really socializable. please use Cricle Size 4 Ok, I forget to change it...fixed

00:04:889 (6) - this is not good place so i recommend other pattern and move place I have remade the first 12s.
00:05:295 (7) - not good place. move to 288, 172
00:06:308 (3,4) - http://puu.sh/1KlbY like this?
00:08:943 (6) - 184, 292 is more better then previous coordinate
00:10:362 (1) - this is unrank slider because return arrow was hidden
00:13:605 (1,2,3,4,1,2,3,4,1) - i don't like this slider stream. if you don't know how to change this pattern with notes, please refer other beatmaps changed
00:22:119 (2) - don't overlap with 00:21:714 (1) - fixed
00:40:970 (5,1) - so hard and strange :( changed
01:06:105 (3) - move to 144, 164 fixed
01:07:727 (8) - don't overlap with previous slider fixed
01:13:605 (1,2,3,4) - how about this rhythm and pattern?? http://puu.sh/1KlmV it sounds better...fixed


Black Lotus
SV is so fast to me....
better then Sky Racker but some of Note patterns are really simple so i recommend that use many pattern

I really dont' know what is hard among Sky Racker, Black Lotus and Blood Leopard. These diff are making me confused
If you really want for rank, please remake Hard and Insane. I have remade Hard (Blood Leopard), I want to make Sky Raker more to jump and Black Lotus more to stream...Thank you for your mod and i will soon mod for you
Topic Starter

kg2161012 wrote: 2x5xe

Taiko mod:
[Mamo's Taiko Oni]
00:10:971 (1,1,1,1,2,3) - kkd k d k
00:50:903 (2) - k
00:51:714 (7) - k
00:52:525 (12) - k
00:52:727 (13,14,15,16) - dk kd
00:58:200 (1,2,3,4) - dk dk
01:02:254 (1) - k
01:09:045 (1) - d
01:20:599 (1) - d
01:22:119 (2) - K
01:26:984 (7) - d
01:27:389 (11) - d
01:27:795 (15) - d
對了,這個難度的kiai跟其他的不一樣,統一一下比較好。  已调整
[Ts8aiko]
00:01:444 (6) - d
00:07:525 (34) - K
01:09:146 (319) - K
00:28:809 (122) - d
00:30:633 (132) - d
00:52:525 (239) - k
01:22:119 (381) - K

祝Rank:D
好吧 我玩太鼓玩得很差,所以我只是把所有你的建议都修改进去了,或许我还得找这两位GD的作者看看他们的意见
十分感谢你的太鼓mod~ :)

kg2161012 wrote: 2x5xe

Taiko mod:
[Mamo's Taiko Oni]
00:10:971 (1,1,1,1,2,3) - kkd k d k
00:50:903 (2) - k
00:51:714 (7) - k
00:52:525 (12) - k
00:52:727 (13,14,15,16) - dk kd
00:58:200 (1,2,3,4) - dk dk
01:02:254 (1) - k
01:09:045 (1) - d
01:20:599 (1) - d
01:22:119 (2) - K
01:26:984 (7) - d
01:27:389 (11) - d
01:27:795 (15) - d
對了,這個難度的kiai跟其他的不一樣,統一一下比較好。  
[Ts8aiko]
00:01:444 (6) - d
00:07:525 (34) - K
01:09:146 (319) - K
00:28:809 (122) - d
00:30:633 (132) - d
00:52:525 (239) - k
01:22:119 (381) - K

祝Rank:D
http://puu.sh/1MngB
感謝Mod~ 已經修好 :)
I like the map. Star. Good luck and i hope this get approved.
Hi, from the Queue!

Ash Roller

00:24:957 (6) - NC
00:37:930 (5) - ^
00:39:146 (6) - Put this circle in the direction of the slider before, flows better
00:39:551 (7) - Rotate this a bit and then move to the preview circle
01:00:227 (1) - Players need time to prepare for the incomming elements, you need to give them at least a white tick space

01:05:498 (4) - NC
01:11:984 (5) - ^
01:18:471 (4) - ^

Lime Ball

General
This is almost identical to the Easy diff, its meant to be harder

00:03:876 (6) - NC
00:10:362 (6) - ^
00:53:335 (4) - Circle isnt visible enough, move it a bit away
01:00:430 (1) - Players need time to prepare for the incomming elements, you need to give them at least a white tick space

01:05:498 (6) - NC
01:11:984 (7) - ^
01:13:606 (1,2) - Dont overlapp these please, its not readable and doesnt play right, move them
01:14:417 (3) - Make a 1/2 slider repeat, since its better to play and not so good to use such a repeat slider in Easy or Normal

01:18:471 (6) - NC
01:24:957 (7) - ^

Blood Leopard

00:05:497 (7) - NC
00:36:105 (5,6) - Dont do this please, it breaks the song and flow fully, and doesnt fit at all try to find some other pattern
00:37:119 (8) - NC
00:49:889 (7) - ^
01:00:430 - Vocal ends at 01:00:430 - so make two more repeats and move the spinner a bit later
01:10:362 (6) - I dont suggest to put this slider how it is now, its overlapping and feels wrong
01:09:146 (2,3,4,5,6,7,8,9,10) - These are too close to each other, it becomes blind
01:14:416 (1,2,3,4,5,6,7) - Shouldnt be in a Hard diff, make it shorter or use a other pattern or make a reversed slider
01:22:119 (2,3,4,5,6,7) - Like 01:09:146 (2,3,4,5,6,7,8,9,10) -
01:27:389 (1,2,3,4,5,6,7,8,9) - Like 01:14:416 (1,2,3,4,5,6,7) -


Black Lotus

00:02:051 (6) - NC
( 01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Nice idea ^-^ )

Sky Raker

00:02:051 (6) - NC

Everything else is ok. me once you updated so i can recheck
Topic Starter

BounceBabe wrote: 5w6

Hi, from the Queue!

Ash Roller

00:24:957 (6) - NC
00:37:930 (5) - ^
00:39:146 (6) - Put this circle in the direction of the slider before, flows better
00:39:551 (7) - Rotate this a bit and then move to the preview circle
01:00:227 (1) - Players need time to prepare for the incomming elements, you need to give them at least a white tick space

01:05:498 (4) - NC
01:11:984 (5) - ^
01:18:471 (4) - ^

Lime Ball

General
This is almost identical to the Easy diff, its meant to be harder

00:03:876 (6) - NC
00:10:362 (6) - ^
00:53:335 (4) - Circle isnt visible enough, move it a bit away
01:00:430 (1) - Players need time to prepare for the incomming elements, you need to give them at least a white tick space

01:05:498 (6) - NC
01:11:984 (7) - ^
01:13:606 (1,2) - Dont overlapp these please, its not readable and doesnt play right, move them
01:14:417 (3) - Make a 1/2 slider repeat, since its better to play and not so good to use such a repeat slider in Easy or Normal

01:18:471 (6) - NC
01:24:957 (7) - ^

Blood Leopard

00:05:497 (7) - NC
00:36:105 (5,6) - Dont do this please, it breaks the song and flow fully, and doesnt fit at all try to find some other pattern
00:37:119 (8) - NC
00:49:889 (7) - ^
01:00:430 - Vocal ends at 01:00:430 - so make two more repeats and move the spinner a bit later
01:10:362 (6) - I dont suggest to put this slider how it is now, its overlapping and feels wrong
01:09:146 (2,3,4,5,6,7,8,9,10) - These are too close to each other, it becomes blind
01:14:416 (1,2,3,4,5,6,7) - Shouldnt be in a Hard diff, make it shorter or use a other pattern or make a reversed slider
01:22:119 (2,3,4,5,6,7) - Like 01:09:146 (2,3,4,5,6,7,8,9,10) -
01:27:389 (1,2,3,4,5,6,7,8,9) - Like 01:14:416 (1,2,3,4,5,6,7) -


Black Lotus

00:02:051 (6) - NC
( 01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Nice idea ^-^ )

Sky Raker

00:02:051 (6) - NC

Everything else is ok. me once you updated so i can recheck
All your suggestion has been fixed. Thx for modding~
Perfect now how it is! Will tell him to check :)
HI~


SPOILER
Skin Dimensions
spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).




- [Ts8aiko] :
Kiai #1: Starts on 01:02:254, ends on 01:13:606

Lime bell:

00:05:497 this slider look bad x_x why no in this way:

._.

ts8zs

00:18:065 - k
00:19:687 - k
00:26:984 - d
00:54:146 (249,250) - reverse
01:18:268 - k

Mamosora

00:05:295 (4,1) - reverse
00:07:119 - d
00:20:700 - k
00:21:714 - d
00:41:781 - d
00:50:700 (1,2) - reverse
00:51:106 (3,4,5) - kdk?
nothing to say, both of taiko diffs are great, just Mamo's taiko oni i think its a little overmapped. if you listen to the song, there are patterns in this diff that are unnecesary.

i really enjoyed playing Ts8aiko, Good Luck!!!
差幾個字完成post的時候電腦死機了(望

簡略總結一下我剛才有寫過的:

  1. 依照規則, 凡有太鼓的mapset裡必須要有一個比較簡單的難度, 目前來看現有的兩個難度都是Oni, 請加一個Muzukashii
  2. 太鼓BG在最近更新中被列為unrankable要素, 請移除
  3. Insane+(Black Lotus)可以說是overmapped, 部份連打與音樂沒有關聯度
  4. Clap與Finish的下法不敢恭維, 以個人角度看需要重做一遍音效…不過這只是我的個人意見
不需kds, 因為實在沒精力重新寫一遍寫過的東西…如果有不明白的地方可以從PM問我 (forum/in-game)
Topic Starter

Pokie wrote: 4yz25

差幾個字完成post的時候電腦死機了(望

簡略總結一下我剛才有寫過的:

  1. 依照規則, 凡有太鼓的mapset裡必須要有一個比較簡單的難度, 目前來看現有的兩個難度都是Oni, 請加一個Muzukashii Mamosora正在修改
  2. 太鼓BG在最近更新中被列為unrankable要素, 請移除 已移除
  3. Insane+(Black Lotus)可以說是overmapped, 部份連打與音樂沒有關聯度 正在修改
  4. Clap與Finish的下法不敢恭維, 以個人角度看需要重做一遍音效…不過這只是我的個人意見
不需kds, 因為實在沒精力重新寫一遍寫過的東西…如果有不明白的地方可以從PM問我 (forum/in-game)
等我觉得改的差不多了再PM你
http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑

新年快樂^^
Hi :D

Now that i know a few more things i think i can help you.

[General]
Just a comment: In 3 diff you made C&P at the chorus pattern. I don't say it's wrong but how about a little more creativity?

[Ash Roller]
  1. Too big notes. CS +1
  2. 00:03:876 (1) - These repetitions don't follow music or vocal. Try this:
    Add a note at 00:05:092 (2) - Start slider at 00:05:497 (3) - finish slider at 00:06:308 (3) - and add a note at 00:06:714 (4) -
  3. 00:22:524 (3) - Make this slider straight please
  4. 00:45:632 (2) - Add a note there. Newbies can get confused with that empty spot and also follows vocals better imo.
  5. 00:47:660 (1) - This overlap looks ugly. Please, fix it.
  6. 00:56:579 (4) - This note is not stacked properly. Fix it or remove the stack. I would remove the stack but it's up to you.
  7. 01:00:632 (1) - Another ugly overlaped slider, please fix it. Suggestion:
  8. 01:07:119 (2) - This slider has too many repetitions, can confuse newbies and also, it doesnt' follow vocals very good. I Suggest you to change it. Something like this:
    Add a note at 01:07:119 (2) - Start slider at 01:07:524 (3) - finish at 01:07:930 (3) - and add a note at 01:08:335 (4) -
  9. 01:14:416 (3) - Place this slider properly. It's touching the HP bar.
  10. 01:20:092 (2) - Confusing repetitions. Try this, fits better imo:
    Remove one repetition so slider will finish at 01:20:903 (2) - and add a note at 01:21:308 (3) -
[Lime Bell]
  1. CS +2. Notes are too big.
  2. 00:44:416 (1,2,3,4) - First two sliders are good but the other two are not following anything. Try this, it follows vocals much better imo:
    Add note at 00:45:835 (3) - , start the last slider at 00:46:038 (4) - and finish it at 00:47:254 -
    If you want the x and y points for slider's cube:
    SPOILER
    x:400 y:180
    x:320 y:320
    x:200 y:320
    x:120 y:180
  3. 00:47:660 (1) - This slider is touching the HP bar. Fix it.
[Blood Leopard]
  1. 00:05:497 (1) - To follow vocals with combos, remove NC
  2. 00:06:105 (2) - NC
  3. 00:07:119 (1) - Remove NC
  4. 00:08:538 (4) - NC
  5. 00:09:957 (4) - NC
  6. 00:10:362 (1) - Remove NC
  7. 00:21:511 (4) - Remove this note. The previous slider follows music perfectly.
  8. 00:35:295 (2) - Remove the repeating slider and add notes at 00:35:295 (2) - and at 00:35:497 (3) - It feels less confusing and follows music better.
[Sky Raker]
01:13:910 (2) - Delete this note. Add a note at 01:13:808 (2) - and at 01:14:011 (3) - It feels much better that way.

[Black Lotus]
It's overmapped but only in some parts. Some streams fit with the music , and some streams don't. Leaving streams away, this diff isn't much harder than Sky Raker so i suggest you to make some other changes like increaing slider speed or trick rate, changing the cs, using different patterns, etc. It's up to you.

Well, i guess that's all. I hope this helps. Any doubt you have about my mod, ask me anytime in-game and i'll answer you. Great song. Good luck and i shoot you another star. Bye ^_^
Topic Starter

Mamosora wrote: i3h1t

http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑

新年快樂^^
这个oni留下来的话就8个难度了,unrankable
新年快乐~
Black Lotus

只是個人玩的感受
^o^
01:14:720 (4) - 可以刪掉 感覺重疊強行弄的連打有點不舒服.. 換成兩個三連反而打擊感覺要好一點 然後兩個三連打不重疊 放兩個位置
01:26:578 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - 這串連打很好 不過貌似音效可以再改改? (平緩一點的 畢竟感覺結尾了 聲音調小 連打用這個音效好像也有點不合適
其實音效可以再改改 (個人感覺 sky raker也一樣
01:20:903 (1) - 這個地方可以考慮和最後連打01:26:578 (1) - 一樣的? (感覺直接弄連打有點強行的感覺 然而先一個單點玩著感覺好一點

(哈哈 隨便試了會
新年快樂哈
還有另外 Blood Leopard 難度
00:59:822 (5) - 在01:00:328就停止比較合適0.0 ?
01:28:301 (1) - 轉圈是不是紅線開頭好點

Blackshane wrote: 3tx2a

Mamosora wrote: i3h1t

http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑

新年快樂^^
这个oni留下来的话就8个难度了,unrankable
新年快乐~
目前難度數量沒有限制, 要說最高應該是在12
Hi, M4M, actually more advising!

Blood Leopard


00:38:741 (3,4,5) - this is too closer to each other and too overlapped, it doesnt play well and you cant see it good, you should make this more obvious
00:47:660 (1,2,3,1,2,3,4,5,1,2,3,4,5,6,1) - These streams dont fit, due to the song getting calmer and not more active! At least remove the unnecessary streams to match the song


Nothing else i could say now, checked this 3 times now. The map is after that truthfully fine
[MOD QUEUE REQUEST (Taiko only)]
SIGNs
d = don
k = katsu
D = big done
K = big katsu
add
delete
/ = exchange to

[Ts8aiko]
MOD information
[*]Please set the Overall difficulty to 5
It is not necessary to touch anything at Difficulty column

[*]Why not put the bg downward a bit
go open the folder and open your OSU file then change
0,0,"Burst The Gravity BG.jpg"
to
0,0,"Burst The Gravity BG.jpg",0,75

[*]Please change the Slider Velocity to 1.40 or 1.60
and Slider Tick Rate to 1

[*]00:34:687 , 00:47:660
These Inherited points to changing speed are note necessary

[*]00:10:768 (46)
Move it to 00:10:667 and
00:11:579 (49)
move it to 00:11:477

[*]00:00:633 ~ 00:09:552
Have too much notes and finish
This part is quiet part
I suggest to take off all 3-combs and finishes

[*]00:17:761 (75)
It is wierd ..
either delete or move to somewhere like one unit next by 1/4

[*]01:27:491 , 01:27:694 , 01:27:896
Can add some notes at those points.
01:27:389 ~ 01:28:200
at the moment this is way of making Muzukashii
I saw some rythem is looking good
but I think need to change pretty lots of things
please have a check fully again~

[Mamo's Taiko Oni]
MOD information
[*]Same here, put the bg dowward a bit
go open the folder and open your OSU file and change
0,0,"Burst The Gravity BG.jpg"
to
0,0,"Burst The Gravity BG.jpg",0,75

[*]Please set the Overall difficulty to 5
It is not necessary to touch anything at Difficulty column

[*]00:06:106 (3,4)
Try to not use too much finishes at quiet part
even it sounds good

[*]00:08:133 ~ 00:11:984
Too much notes here please take some notes or arrange a bit
specially this part below
00:10:565 ~ 00:11:376

[*]00:12:187 (1)
Spinner stop at this point and add notes at
00:13:606 , 00:14:011 , 00:14:417
or can be delete the spinner

[*]00:34:585
Please do not stick the finish note and normal notes
It is not Osu standard map and hard to play ~

[*]00:21:714 ~ 00:33:876
Bit too much notes
some notes could be remove

[*]01:28:200 (1)
You may can delete this finish
and start the spinner from this point
Properbly can delete some notes at some parts :)

[Mamo's Taiko Muzukashii]
MOD information
[*]Change the Overall difficulty and BG as I written for Oni

[*]00:00:633 ~ 00:05:498
How come that this part and
01:02:254 ~ 01:07:119
have similar number of notes
let have some change :)

[*]00:14:822 (57,58,59,60,61)
Try to not put any 5-combs if it possible Xd

[*]00:16:241 (65,66,67)
Please only use this kind of 3-combs at rarely case for Muzukashii
Try to balance some parts for example
quiet part should be much less notes compare to kiai
exept some speciall case



[GENERALLY]
Please all taiko mappers in here
check own maps fully and carefully
I saw some is bit wierd :?
Thanks for seeing ~
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Missing Skin Files:
    spinner-background.png
  2. Skin Dimensions
    spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).
  3. Unused Image Files:
    spinner-background.jpg
  4. BTW, this BG is a bit HHHH > < (要考虑到家长冲进房门的时别人的感受..当然不换完全没问题)
[Ash Roller]
  1. 00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3
  2. 00:42:389 (2) - Move it 1 grid left will be better, since it can overlap the tail of 00:39:551 (3), looks better then.
  3. 01:09:551 (2) - Maybe there is a missing whistle on the start of slider? I guess it is necessary, it can keep consistent for these whistle.
  4. 01:16:443 (2) - Make the beginning of this slider overlap on the beginning of 01:14:416 (3) - , I guess it will look better.
[Lime Bell]
  1. 00:00:734 - It can be merged to the previous red timing section, since you only change the volume.
  2. 00:03:876 (1) - According to the music, I think putting a slider here is the best way. So why not prepose the next slider here? And also do not forget to put this circle to 00:05:092.
    00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3
  3. 00:33:065 (3) - Also according to the music, why not draw a slider such as below? It fits the music better imo.
  4. 00:43:605 - Since vocal "a" here, so I suggest resolve this slider into a circle and a 1/2 slider.
  5. 01:18:774 - Wait.. It is a bit difficult to some beginners, and it is discordant in the whole "Lime Bell" diff. 01:18:470 (4) - so it should be a 1/1 slider and following a circle.
[Blood Leopard]
  1. Try CS+1? This is a Hard diff but its settings are so low.. You'd better also HD6 AR7 OD5 :<
  2. 00:03:470 (2) - I feel a bit weird about this slider, a 1/2 slider is enough to map here in my view. Tripple 1/4 sounds really strange here.
  3. 00:14:619 - Needless green timing sections, just remove it
[Black lotus]
  1. 00:09:754 (4) - Overlapping on the (3) is better in my view, then (2) and (5) can keep symmetrical.
  2. 00:21:916 (1) - I think newcombo here is better than yours, since it can show the newcombo clearly and it is close to 00:21:714 (9).
  3. 00:46:849 (6,7,8,9,10,11,12,13,1) - Since when you overlap something, it will have skewing. (You can push F5 to inspect this). So move them to x:304 y:136 to correct this.
[Sky Raker]
  1. 00:07:119 (1) - Try jump since the vocal has emphasis.
  2. 01:20:092 (6) - Tooooo close ! Where is your spacing? I would rather do jump on this :<
--------------------------------------------------------------------------------------------------
Wonderful!
Topic Starter

Snowy Dream wrote: 746d

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
  1. Missing Skin Files:
    spinner-background.png
  2. Skin Dimensions
    spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).
  3. Unused Image Files:
    spinner-background.jpg k now i can't find probable skin file.. i will fixed it this weekend
  4. BTW, this BG is a bit HHHH > < (要考虑到家长冲进房门的时别人的感受..当然不换完全没问题)
[Ash Roller]
  1. 00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3 k
  2. 00:42:389 (2) - Move it 1 grid left will be better, since it can overlap the tail of 00:39:551 (3), looks better then.k
  3. 01:09:551 (2) - Maybe there is a missing whistle on the start of slider? I guess it is necessary, it can keep consistent for these whistle.k
  4. 01:16:443 (2) - Make the beginning of this slider overlap on the beginning of 01:14:416 (3) - , I guess it will look better.k
[Lime Bell]
  1. 00:00:734 - It can be merged to the previous red timing section, since you only change the volume. i think it is ok
  2. 00:03:876 (1) - According to the music, I think putting a slider here is the best way. So why not prepose the next slider here? And also do not forget to put this circle to 00:05:092.k
    00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3k
  3. 00:33:065 (3) - Also according to the music, why not draw a slider such as below? It fits the music better imo.k
  4. 00:43:605 - Since vocal "a" here, so I suggest resolve this slider into a circle and a 1/2 slider.k
  5. 01:18:774 - Wait.. It is a bit difficult to some beginners, and it is discordant in the whole "Lime Bell" diff. 01:18:470 (4) - so it should be a 1/1 slider and following a circle.k
[Blood Leopard]
  1. Try CS+1? This is a Hard diff but its settings are so low.. You'd better also HD6 AR7 OD5 :<k
  2. 00:03:470 (2) - I feel a bit weird about this slider, a 1/2 slider is enough to map here in my view. Tripple 1/4 sounds really strange here.k
  3. 00:14:619 - Needless green timing sections, just remove itk
[Black lotus]
  1. 00:09:754 (4) - Overlapping on the (3) is better in my view, then (2) and (5) can keep symmetrical.k
  2. 00:21:916 (1) - I think newcombo here is better than yours, since it can show the newcombo clearly and it is close to 00:21:714 (9).k
  3. 00:46:849 (6,7,8,9,10,11,12,13,1) - Since when you overlap something, it will have skewing. (You can push F5 to inspect this). So move them to x:304 y:136 to correct this.k
[Sky Raker]
  1. 00:07:119 (1) - Try jump since the vocal has emphasis.k
  2. 01:20:092 (6) - Tooooo close ! Where is your spacing? I would rather do jump on this :<k
--------------------------------------------------------------------------------------------------
Wonderful!
:?

Well, I'm not free now.. I'll check tomorow..
对于背景问题…雪梦酱真纯洁啊…不过这个是没有问题滴因为我母上看到这个也没有说什么哟(我是性取向正常的男孩纸)
还有用本子封面做背景都是可以滴@ http://osu-ppy-sh.tvgratuite.org/s/50988
本来用这张图做背景就是微福利哟哟~当然也不是不能换啦要换就换张福利度低一点点的
hi

as request from a new mapper

General
would like to know what do the diffs' name mean ? .. it would be nice if you just can follow the formal patter "Easy normal hard insane" something like this is definitely acceptable more than this, if you have the reason , please let me know
wonder why spinner-background.jpg has this resolution. I think it should be 1024x768 to make it proper ratio (because you will see some blank black color on the top and bottom of the screen
You have the video in the folder but you haven't added it. Please add it properly to all osu standard diff (don't add into Taiko diffs)
change Accel world to Accel World in the source for every diff

Ash Roller
01:07:119 (1) - remove NC here , it's too short compared to the rest in this diff
01:20:092 (1) - ^

Lime Bell
00:11:984 (1) - should have finish sound here as you add in Ash Roller
00:33:065 (3) - clap on the first point of slider plzz , this feels empty cuz you add on every first down beat before
01:02:254 (1,2) - ,00:46:038 (4) - , 01:15:227 (1,2,3) - some sliders like this are hard to read by beginner (the spinner that has repeat more than one)
I hope you will not bring this kind of sliders into the next map in the future

Blood Leopard
change to HP 5 , it's quite unbalance here
00:48:268 (2,3,4) - these notes are under the hitburst of stream from 00:46:849 (1,2,3,4,5) - , and it looks really hard to read, hopefully see you avoid something like this in the future too

Black Lotus
this diff is overmapped , it's bad thing when you put something like
00:23:437 (2) -
00:23:639 (4) -
00:24:247 (7) -
00:24:653 (10) -
00:26:882 (3) -
00:27:288 (5) -
00:35:396 (3) -
and so many on the point that the music doesn't sound in the reality
keep in mind that I'm not sure if you can get ranked with this overmapping but I know this is the first map and Insane+
hope you won't do something like this in the future
01:07:119 (5,6) - this distance is just ridiculous , you have to move 01:07:119 (5) - and 01:07:322 (6) - to other position far away from this right now because it is confusing , as you see , (5) is really close to (4) which has the almost same distance as (3) to (4)

Sky Raker
HP-1 OD-1 , as this diff is supposed to be an Insane , Black Lotus should have the greater setting of difficulty
00:45:430 (2,3) - similar problem to the Black Lotus diff , the distance looks totally the same as 00:44:416 (4,5) - so it is really confusing you should move 00:45:835 (3) - far away from (2) to adjust the proper spacing
01:26:578 (1,2,3,4) - move these whole notes to x:180 y:224 , 01:26:578 (1) - this note will completely stack with 01:25:565 (3) - and the overlapping at 01:26:984 (3) - will look better

for all Taiko diffs
reduce all volume in the timing mode to around 60-70 % because the music is not that loud but the whole notes sound really noisy if you compare them

It's good enough for the 1st map.. , let me know when you're done fixing!
Topic Starter

Frostmourne wrote: 4k533o

hi

as request from a new mapper

General
would like to know what do the diffs' name mean ? .. it would be nice if you just can follow the formal patter "Easy normal hard insane" something like this is definitely acceptable more than this, if you have the reason , please let me know
My diffs include no GD in osu mode so I decided to use this diffs' name
There is one ranked song of Accel World use diffs' name like this: http://osu-ppy-sh.tvgratuite.org/s/48438
I choose these diff's name because characters correspond to those diff: 1.They are all appear in anime. 2. They are all Sliver Crow's good friends. 3. They are all girls in reality. :lol: Then I roughly place them with levels from novels and animes mentioned

wonder why spinner-background.jpg has this resolution. I think it should be 1024x768 to make it proper ratio (because you will see some blank black color on the top and bottom of the screen
Well, all skins made by Ts8zs and i change little about them.
I also find it unsuitable about spinner's skin so I decided to delete spinner's part
Now i turn to Kuria for a permission of using his spinner's skin from his ranked copy of the same song

You have the video in the folder but you haven't added it. Please add it properly to all osu standard diff (don't add into Taiko diffs)
fixed
change Accel world to Accel World in the source for every diff
fixed

Ash Roller
01:07:119 (1) - remove NC here , it's too short compared to the rest in this diff
01:20:092 (1) - ^
All fixed

Lime Bell
00:11:984 (1) - should have finish sound here as you add in Ash Roller
00:33:065 (3) - clap on the first point of slider plzz , this feels empty cuz you add on every first down beat before
01:02:254 (1,2) - ,00:46:038 (4) - , 01:15:227 (1,2,3) - some sliders like this are hard to read by beginner (the spinner that has repeat more than one)
I hope you will not bring this kind of sliders into the next map in the future
All fixed

Blood Leopard
change to HP 5 , it's quite unbalance here
00:48:268 (2,3,4) - these notes are under the hitburst of stream from 00:46:849 (1,2,3,4,5) - , and it looks really hard to read, hopefully see you avoid something like this in the future too
All fixed

Black Lotus
this diff is overmapped , it's bad thing when you put something like
00:23:437 (2) -
00:23:639 (4) -
00:24:247 (7) -
00:24:653 (10) -
00:26:882 (3) -
00:27:288 (5) -
00:35:396 (3) -
and so many on the point that the music doesn't sound in the reality
keep in mind that I'm not sure if you can get ranked with this overmapping but I know this is the first map and Insane+
hope you won't do something like this in the future
01:07:119 (5,6) - this distance is just ridiculous , you have to move 01:07:119 (5) - and 01:07:322 (6) - to other position far away from this right now because it is confusing , as you see , (5) is really close to (4) which has the almost same distance as (3) to (4)
I do this diff for stream so maybe it has many overmapped parts
I would change some part I also fell not suitable.. But others I want to remain
Others all fixed


Sky Raker
HP-1 OD-1 , as this diff is supposed to be an Insane , Black Lotus should have the greater setting of difficulty
00:45:430 (2,3) - similar problem to the Black Lotus diff , the distance looks totally the same as 00:44:416 (4,5) - so it is really confusing you should move 00:45:835 (3) - far away from (2) to adjust the proper spacing
01:26:578 (1,2,3,4) - move these whole notes to x:180 y:224 , 01:26:578 (1) - this note will completely stack with 01:25:565 (3) - and the overlapping at 01:26:984 (3) - will look better
All fixed

for all Taiko diffs
reduce all volume in the timing mode to around 60-70 % because the music is not that loud but the whole notes sound really noisy if you compare them
Fixed

It's good enough for the 1st map.. , let me know when you're done fixing!
Very big thanks for modding :)
Recheck

General
#1 kiai ends are not snapped correctly in every taiko diffs (from 73606 to 73605)

Lime Bell
01:02:254 (1) - finish this head
01:15:227 (1) - ^

fixed these and I will bubble

EDIT:good luck for the first map , bubbled
FFFFFFFFFFFFFFFFFFFFFFFF, I lost the modpost which cost me 3 hours cuz of opening VPN to the video. I'll try to bring up what is still in my mind here.

[General]
  1. The sliderball's direction cannot follow the correct way after repeating, and map specific skin.ini is still not available now. I highly suggest you get something else for sliderb.png(s).
  2. combo number is really difficult to tell for my eye.
  3. spiner-background is kind of not same theme with your other skin elements.
  4. the resolution of your video is kind of odd for a widescreen one. and a bit low compared with 1k bitrate. here is one for you: http://puu.sh/26dD9
  5. source: Accel World
  6. kuroyukihime in tag -- I think it should be separated as koroyuki hime?
  7. maybe do a horizontal flip to your hitburst?
  8. place your first ending-KIAI section at 01:11:984 in all diffs. it fits much better than current one
[Sky Raker]
  1. 00:14:416 (1) - add 1 repeat? there does be something and a slider jump also would be great for the strong vocal.
  2. 00:21:714 - claps from here became quite loud. plz down the volume. and I suggest you keeping them all in same volume. difference between 50 and 70 is really huge and you should use them carefully. (same thing also happens in other standard diffs, I won't repeat.
  3. 00:47:660 - you should make the hitnormal audiable since here, otherwise players are hitting the air. (soft 70, if you need a number)
  4. 00:48:470 (5) - what's this slider for. not vocal, nor instrument as I see.
  5. 00:57:389 ~ 00:59:619 - why ignored the 3/4 vocals from here.
  6. 01:16:849 (1) - i know you wanna keep same shape with 01:16:038 (3) but, this is a big fail as a 3/4 slider usage. highly suggest you keep 1/2 length and cover vocal.
  7. 01:28:200 (9) - this note reminds me that... how about add a note at 00:11:984? it also fits there as a note before spinner.
[Black Lotus]
  1. 00:10:565 (2,3,4,5) - kind of odd and senseless, simple 3/4 rhythm works much better imo, like 00:11:173 (6,7,8).
  2. 00:11:883 (1) - this starting place is X. add note at 00:11:984 and put the spinner after that.
  3. 00:15:227 (1) - 1/2 repeat-slider is kind of misleading here cuz of the obvious 3/4 vocal. highly suggest you do the same with 00:18:470 (1) here.
  4. 00:20:092 (1,2) - no, this is out of music. you can choose using 4 1/2 notes to cover the drums or a 3/4 repeat slider to cover the vocal. (I suggest the first one)
  5. 00:22:322 (4,5,6) - we rarely use 2 triples so closely, cuz they play and sound bad. try remove (5) and rearrange the spacing around here.
  6. 00:43:200 (3,4,5) - almost the same issue with 00:10:565 (2,3,4,5), and for here, you also missed vocal at 00:43:403. 3 1/2 notes or something like that is much better.
  7. 00:47:660 - you should make the hitnormal audiable since here, follow the suggestion in Sky Raker (and do the same thing in other standard diffs.
  8. 00:48:673 (2,3,4) - kind of overmapping.
  9. 01:08:741 (1,2) - this 3/4 not good. vocal here is 1/2 and nothing special at 01:09:045
  10. 01:11:984 (1,2,3) - highly suggest you keep this same with 01:12:795 (4,5)
  11. 01:19:281 (1,2) - NG 3/4 again.
  12. 01:20:903 (1,2,3,4,5,6,7,1) - can you make this blanket look better?
  13. 01:23:741 (7,8,9,10,11) - overmapped, I'd suggest you use 3 notes instead of 5
  14. 01:25:464 (4) - consider removing this, almost the same issue like my first line about this diff.
[Blood Leopard]
  1. 00:17:457 (2,3) - make this 1 1/1 slider for the vocal?
  2. 00:20:092 (1,2) - 4 1/2 notes fit better here imo
  3. 00:37:119 (1,2,3,4) - suggest make this a 1/2 rhythm
  4. 00:38:741 (3) - ^
  5. 00:52:119 (5) - ^
  6. 01:11:578 (5,1) - broken spacing
  7. 01:18:470 (1) - use 3/4+1/2 slider is much better than a repeat.
  8. 01:19:281 (2,3) - this 3/4 is not good. vocal is all 1/2 and nothing at 01:19:585.
  9. 01:24:551 (5,1) - broken spacing cuz of the copy paste.
[Lime Bell]
  1. stack leniency 7, the 1/1 stackings are broken!
[Mamo's Taiko Muzukashii]
  1. lower the volume before 00:15:227, also do this in other taiko diffs.
  2. 00:13:403 - add don
  3. 00:34:078 - add don
  4. 00:51:308 (202) - move to 00:51:511
  5. 00:52:119 (206) - move to 00:52:322
  6. 01:00:835 - remove?
[Ts8aiko]
  1. 00:21:714 - seems you kept following strictly to vocal even the intro part is over, which is not good in a taiko oni and for this song imo. Such as the empty at 00:22:322 and 00:23:943 and 00:24:349, these blanks are some place where the music is still going without any obvious change but you stopped. That's kind of hurt. Things like this happened a lot in this diff x_x.
  2. 00:33:369 (141) - and here, I think 1/2 can do much better than a 3/4 rhythm. You're ignoring many places such as heavybeats or unique rhythm, and focus only on vocal.
  3. 00:34:484 - obvious triple here.
[Mamo's Taiko Oni]
  1. blanks like 00:00:633 ~ 00:01:241 and 00:02:254 ~ 00:02:862 are annoying me.
  2. 00:31:950 (1) - remove?
  3. 00:32:457 (1) - ^
  4. 00:44:619 - add don?
  5. 00:51:308 (1) - remove?
  6. 00:52:119 (2) - ^
  7. 00:54:349 - add don?
  8. 01:06:106 (1,2,1,1) - 1/2 rhythm fit better here imo
  9. 01:11:984 ~ 01:14:214 - I think you should do something around the 3/4 vocal instead of triple and 5s (which is already filling this oni diff)
  10. 01:17:356 (2) - remove? the vocal does have a clear end
  11. 01:21:916 - add don?
  12. some place I think is too much, could be better if you separate them into some parts: 01:17:660 (1,2,1,2,1,2,1,2,1), 01:19:079 (1,1,2,3,1,1,2), 01:23:335 (1,1,2,3,1,1,2,3,1).
  13. 01:28:302 (1) - remove
The Ts8aiko diff really need lot of extra work imo. Hope I didn't miss anything.
add "SliderBorder : 255,255,255" to all standard diffs, remove the code in taiko diffs
sorry for this trouble, but without any explain I dunno if you really understood what I said before..
here are something to be double checked:

[General]
  1. you forgot to set the make taiko diffs' first KIAI ends to 01:11:984.
[Black Lotus]
  1. 00:43:200 (1,1,1) - cancel new combo
  2. 01:19:281 (1,2) - i means this 3/4 is not good (short as NG), the vocal is all 1/2 here and I think that can work better with 01:20:092 (3,4,5,6) .
[Black Leopard]
  1. 01:11:984 (1) - spacing, it needs x1.00 distance with the previous 01:11:578 (5).
  2. 01:24:957 (1) - ^
[Ts8aiko]
  1. surprised by the improvement, good job.
  2. 01:15:126 - add don here, and remove 01:15:329 (368), might do adjustment about the rhythm after this, thus add don at 01:15:937
  3. 01:16:545 (375) - remove, add don at 01:17:153.
  4. 01:22:727 - add don, remove 01:23:031 (406).
  5. 01:24:146 (412) - big ka
[Mamo's Taiko Oni]
  1. 01:28:302 (1) - i still think a removal is better.
that's all.
Topic Starter
fixed all
rebubbled, 元宵节快乐
哎 真是好长时间了呢
加油
Topic Starter

Colin Hou wrote: 1v5j56

rebubbled, 元宵节快乐

raririn wrote: 2a5t1o

哎 真是好长时间了呢
加油
3Q~
hi

[general]

为什么有些难度的第二个kiai在红线就结束了 而不是01:29:822 (1) - 结束?

[BL]

00:06:714 (4) - http://puu.sh/28vML 或许这样看着更舒服?
00:09:146 (2,3) - 这个得微调http://puu.sh/28vOO
00:10:160 (4) - 间距
00:13:605 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 这真没必要做成这样大折返吧 做个多变形状移动会舒服点 不过这次就这样也行 比如这种01:00:632 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - 然后没音效也有点ry
00:21:714 (3,1,2,3) - 3加个finish
00:22:322 (4,5,6,7) - 这种间距最好不用 slider后近距离接远距离其实打着不是很好 下张图再说吧 进N音效之后的clap下法就不吐槽了..
00:35:396 (3) - 这间距什么情况
00:40:768 (5,6,7,8,1) - 横平竖直太无聊了 至少名义上给他点弧度
00:47:660 (1,2,3,4) - 这方块目测是你做完半边然后flip horizontally弄出来的 横间距比竖间距大啊
01:28:200 (9) - 这结尾为啥收在了上面

实话实说目前你的这个对节奏和间距的把握和设计做I有点勉强

[Sky Raker]

00:38:335 (2,3,4,5,6) - 这种placement是我不太能推荐的 http://puu.sh/28whG 从设计的角度看用1/2slider和三连做弧形blanket 00:39:146 (5) - 是基本思路 00:38:943 (4) - 在slider的弧线延长线上 00:39:349 (6) - 的弧度调好正好整体上形成一个大圆 而且4,5,6的间距还相等
类似的东西比较多 不过这肯定不是靠mod就都能搞定的 你可以自己看看哪些你现在不觉得麻烦可以改 不改也不是什么大事以后还有机会
00:51:714 (1,2) - blanket
01:04:889 (3) - 这是不是太远了
01:06:105 (3) - 不要放在这里 http://puu.sh/28wp2 这种情况这么放会比较平衡 01:05:903 (2) - 而且这个也明显低了 要往上点放到延长线上
01:14:416 (1,2,3,4,5,6,7,8) - 这形状实在不好

[Blood Leopard]

00:26:781 (7) - 间距
00:31:038 (8,1,2) - 这平行线间直线距离不一样是为啥

太方正了

[ONI]

fine

[ts8]

>_> lack of systematical and logical rhythm & kd proportion

[muzu]

01:10:058 (280) - move this to 01:10:261 (281) - ? triplet right after 2/1 feels not very easy to catch

[Lime Bell]

00:35:497 (2) - 间距 以及我觉得可以顺时针转25度左右
00:46:443 (4,5,6) - 整张图就这一个stack 我觉得你弄弄就可以消掉他

[Ash Roller]

fine

建议:

1 overlap 想好再用 否则看起来就是乱成一片
2 音效 需要多收集自定义音效 以及掌握默认音效的使用方法 比如N-whistle 无脑用效果并不好
3 间距 针对Insane说的 间距如果你还不能不开DS徒手掌控好 那么就还是要用DS做参考 以免做的太乱
4 hard不要那么横平竖直 多找找自己的风格

(应该都是中国人吧 看得懂吧 有人看不懂的话就找我
..
好..
好事多磨 :roll:
Go ranked *w*
Topic Starter

Tachibana Kanade wrote: 2t3n1t

..
好..
好事多磨 :roll:

Zeroarg wrote: 5w333d

Go ranked *w*
Thank you all. But I maynot repending it soon, just because my study...
I will try to remap this beatmap.
I want to fix two Insane diffs into one. and add Futsuu and Kantan diff for Taiko, 7K EZ NM HD SHD for mania.
so it will be 12 diffs then.
But just wait until middle of June.
Topic Starter

OniJAM wrote: 3f4s4f

Thank you all. But I maynot repending it soon, just because my study...
I will try to remap this beatmap.
I want to fix two Insane diffs into one. and add Futsuu and Kantan diff for Taiko, 7K EZ NM HD SHD for mania.
so it will be 12 diffs then.
But just wait until middle of June.
Middle of June is coming
Well, I think I have completed all the changes. But no more mania diff will be added. I failed to do that...
Now I'm going to find another BAT to repair bubble because of the retirement of LKs
LOL Too many clones of this song
show more
Please sign in to reply.

New reply 3p1g1j