Thanks for your mod 
Now I just gotta wait for rickyboi to make his changes

Now I just gotta wait for rickyboi to make his changes

Thanks!Lolicore Flandre wrote: 4f3l32
rickyboi's WS
Isnt AR9 a bit too much, AR8 would fit good. - I'll think about it. I've been seeing maps with almost same bpm but also AR 9.
01:13:970 (3) - note is too high and blocking the HP-bar, this is UNRANKABLE. - Fixed, didn't notice that.
Thank you for the modspboxer3 wrote: 21lg
[rickyboi's WS] 663v21
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
- 00:19:538 (4,2) - Looks fine to me, it's really unnoticable if you're playing it since this is AR 9.
- 00:33:730 (3,1) - ^ same
- 00:40:017 (2,2) - Fixed
- 00:45:946 (6,3) - same as 00:19:538
- 01:22:952 (4,2) - Fixed
Hitsound
(For I listened. Just some suggest for the hitsound.)
mapping
- 00:03:012 - use Normal default? - Okay.
- 00:17:383 (1) - finish? - Okay.
- 00:34:628 (1) - finish at slider head? - No, but I'm going to put finish on slider end.
- 00:40:377 (1) - Okay.
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:18:101 (4,1,2) - [suggest] let (1,2,4'slider start) use same spacing~ - It's still same spacing (x1.0)
36,77,42173,2,0,B|36:12,2,60,8|0|0
40,172,42892,1,8
44,268,43251,5,0
128,272,57982,6,0,B|96:240|96:192|136:160,1,120,8|0
128,68,58700,2,0,B|171:56|213:80|220:130,1,120,8|0
304,164,59419,2,0,B|292:207|250:231|203:213,1,120,8|0
216,312,60137,1,8
128,272,57982,6,0,B|96:240|96:192|136:160,1,120,8|0
212,112,58700,2,0,B|244:144|244:192|204:224,1,120,8|0
212,316,59419,2,0,B|244:348|292:348|324:308,1,120,8|0
388,248,60137,1,8
181,279,35347,2,0,B|152:240|192:184,2,75,0|0|8
240,48,40736,2,0,B|240:104|304:136|352:120,1,150,10|0
416,88,41275,1,0
488,104,41455,1,10
416,88,41634,1,0
240,48,40736,2,0,B|256:120|256:120|304:136|352:120,1,150,10|0
408,112,41275,1,0
472,72,41455,1,10
408,112,41634,1,0
240,56,40736,2,0,B|309:80|309:80|344:72|384:83,1,150,10|0
408,152,41275,1,0
456,96,41455,1,10
408,152,41634,1,0
373,268,41994,6,0,B|415:274|464:264,2,75,0|8|0
300,252,42532,2,0,B|264:248|230:211,1,75
256,188,11634,6,0,B|312:176|336:240|336:240|384:264|440:248,1,200,0|14
192,32,31754,6,0,B|232:64|288:48|288:48|336:80|336:132,1,200,4|10
208,344,47562,6,0,B|232:360|256:352|280:360|304:344,1,100
181,279,35347,2,0,B|152:240|192:184,2,75,0|0|8[/box]
Thanks!congaan wrote: 573t6g
Hello/ form #modreq
[WS]
Verrrry good jumps and streams,rickyboi.
Everyone has his own feeling, so here is just my suggestion. If you ask some players, I'll be glad.
00:04:538 (6) - add new circle. I prefer 3 hits to jump here. - Sorry no, ruins my flow.
00:21:874 (2,3,4) - spacing is large a little, imo. - I think it's fine. It's not that fast.
00:35:706 (5,1) - leave more spacing. - Fixed
00:45:047 (2) - Ctrl+R then replacement a little. I have no reason to change pattern only here. I annoyed - Okay fixed.
01:48:640 (4) - I'll use no return slider. Because return slider stops mouse movement. - Changed to triples
GL~
I followed these, Others are ignored.Wreath wrote: 43r37
from h-728 and Wreath's queue
hi, PROGUY and rickyboi
[rickyboi's WS]
- 00:23:850 (4) - add clap tail
- 00:28:790 (8) - add clap
- 00:34:628 (1) -
add finish beginning and remove finish tail,add clap tail- 01:10:197 (1) - this slider form is not good. i think it will be much better if you make this http://puu.sh/HjYy
http://puu.sh/J1qRrickyboi wrote: 1z2y1b
Flask wrote: 5l1l4k
Hi there ~ Request from my queue
[rickyboi]
01:14:329 (1,2,3,4,5,6) - spacing .o. - Fixed
Nope, sorry.Piscis wrote: 2m37l
All suggestion~
[TS]
00:27:802 (4) - Add clap?
00:28:161 (5) - Add clap to slider end?
01:17:742 (1,2,3,4,5) - I think changed new style. Is not a good place...
[SS]
01:37:862 (2) - Remove clap to slider start
01:38:580 (3) - Remove clap
01:38:940 (4) - Remove clap to slider end
01:40:017 (6) - Remove clap to slider start
01:40:736 (1) - Remove clap
01:41:095 (2) - Remove clap to slider end
01:42:532 (5) - ^
01:43:610 (1) - Remove clap
01:43:970 (2) - Remove clap to slider end
01:45:047 - Remove clap
01:45:766 (6) - Remove clap to slider start
I'm sorry fewer
Good luck!
Many thanks!spboxer3 wrote: 21lg
Recheck after 4 month and sry about it![]()
OK. Here we go~
It's my 2400th post xD
LOLLolicore Flandre wrote: 4f3l32
it'd be fun if both our maps get ranked the same day
Mr. Funky would be proud![]()
Oh... Well too late for thatLolicore Flandre wrote: 4f3l32
Also I'd suggest including the genre, visualisation and vocals info of the song in the tags like the other DJMAX maps
synth pop rock juna entia j rubystar
Garven wrote: 3w455y
I haven't had time to do a full recheck yet, but just something for you to mull over until I do:
Where did this even came from? I never said that. What I was trying to point out was the BAT's and other players opinion on this is not a hivemind. Of course some would think this is good on AR 8 but some players would even want to play this more on AR 9. I'm sorry but I'm more of an AR 9 player.Garven wrote: 3w455y
So the opinions of BATs and other staff don't matter?
http://osu-ppy-sh.tvgratuite.org/s/46223Garven wrote: 3w455y
I modded this on AR8 because your general velocity was too low for AR9. I wouldn't suggest the change otherwise.
I'm getting tired of this. There's no such thing as a perfect AR in the first place. Not everyone's eyes are the same as yours. Ever since the "1 type of AR = 1 difficulty" was introduced, this game has lost its balance. Both AR 8 and 9 are definitely playable. If you think AR 8 fits the pace and patterns better then I will respect that but please try to respect the players who want to play this on AR 9 as well because I really think this fits better on AR 9. Just because you're a "BAT" doesn't mean what you're saying is correct and no one is because AR is totally subjective. The AR doesn't change anything from the map and gameplay. It's just how people see and play it. Debating with me especially with a VERY SENSITIVE topic such as an "APPOACH RATE" is not going to end well if we keep this up.Garven wrote: 3w455y
The opinion thing is because you cite "friends" that didn't say anything about the AR, but when people that are recognized for their experience in modding maps say something, suddenly that opinion is worth much less in comparison as shown with your response.
As for that map you cite, wow, that has unrankable speed changes, haha. Oh well. I'd argue that one would have AR8 as better too, but I didn't do a full test. Anyway, that's a different map compared to yours with different flow and patterns. For the map you have created here, AR8 fits the pace and patterns better.
Thanks Star Stream.Star Stream wrote: 2c4j26
For me, both AR8 and AR9 are good enough to play and read
and the Diff mapper want to stick to use AR9
then there's no reason to force the mapper to use AR8
Mapping is actually the act drawing the mapper's mind
why are you guys forcing? it's not your diff and even unrankable
Go read your posts again. This first time I replied to you I already stated that "Let's not fight over this" and you even implied that I didn't care about the BATS opinions on this which is not true. I don't even know why you even said that. You're the one who needs to calm down.Garven wrote: 3w455y
Heh, who is forcing who?
Thanks BeatofIke, rickyboi, and everyone else!BeatofIke wrote: 68633
I'll it! When I first test played and modded this map over 6 months ago, I definitely preferred AR8 at first (I didn't metioned it in my mod though). But that because I wasn't able to read AR9 back then. I was not able to the map because of the high AR. As for today, I'm able to read AR9 much better.
My point is that both AR8 and AR9 plays well imo. I really don't mind which AR Rickyboi uses.
Although for a 167 BPM song, AR8 would be more preferable for most people.
But whatever you do, don't use AR10! Hard rock/Double Time Mod will handle that XD.
Go get this map ranked PROGUY! This map had waited way too long! Don't give up. You can do it!
Fight!![]()
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Wreath wrote: 43r37
you must change a composer name (artist name)
"Mr. Funky"×
"Mr.Funky"◎
I don't think that Engrish change is necessary...Garven wrote: 3w455y
Yeah, looks like the artist should be without the space, so go ahead and change that please.
Indeed.Lolicore Flandre wrote: 4f3l32
http://osu-ppy-sh.tvgratuite.org/s/59047
ohman..
Thanks for the mod Kawayi Rika.Kawayi Rika wrote: 2t2g1t
[rickyboi's WS] 663v21
- 00:28:430 (4) - Move 1 gird left,looks better. - okay
- 00:30:676 (2,4,6,7) - Why not make straight? - fixed I guess
- 00:45:946 (6) - A bit hidden by 00:46:664 (3) - repeat point,try change slider angle. revised position.
- 00:50:616 (1,2,3,4) - I guess you missing make symmetry to here. - fixed
- 01:03:371 (1) - Remove short new combo. - sure
- 01:49:359 (1) - ^ - k
- 01:09:479 (3) - Move 1 grid left,symmetry with 01:09:119 (1,2). - done
Someone here said that way back in the previous mods, but I'm not 100% sure since it's only mentioned regarding difficulty spread in the Ranking Criteria.Kawayi Rika wrote: 2t2g1t
PROGUY wrote: 251f6c
OD+1.Okay.Just found out that it will increase the star rating over 3 if I do so, making it unrankable.Who's say that's is unrankable?
the deadline is "the lowest diff should be shown no more than 3 stars" but not lower than 3.00 star rating.PROGUY wrote: 251f6c
OD+1.Okay.Just found out that it will increase the star rating over 3 if I do so, making it unrankable.