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Mr. Funky - Break! 3rn1d

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Topic Starter
Thanks for your mod :)
Now I just gotta wait for rickyboi to make his changes ;)

Lolicore Flandre wrote: 4f3l32

rickyboi's WS
Isnt AR9 a bit too much, AR8 would fit good. - I'll think about it. I've been seeing maps with almost same bpm but also AR 9.
01:13:970 (3) - note is too high and blocking the HP-bar, this is UNRANKABLE. - Fixed, didn't notice that.
Thanks!

: Mr. Funky - Break! (PROGUY) [rickyboi's WS].osu
Me again, dropping off a BG remake.Spent my time photoshoping while upgrading my gf's laptop.Use if you like.
Topic Starter
Thanks again :D
from #modreqs

[general] 5x5m35


  • Settings
    (For the setting/general issue.)
  1. looks all fine~

[TS] 475m3m


  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 00:10:916 (4,1) -
  2. 00:51:874 (3,3) -

[SS] 6y6l



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:10:017 (4,3) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:34:628 (1) - awkward slider~you can make the layout better~ (arc)
  2. 00:40:736 (2) - ^
  3. 00:46:485 (2,4) - ^
  4. 00:56:724 (6) - ^

[rickyboi's WS] 663v21



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:19:538 (4,2) -
  2. 00:33:730 (3,1) -
  3. 00:40:017 (2,2) -
  4. 00:45:946 (6,3) -
  5. 01:22:952 (4,2) -


    Hitsound
    (For I listened. Just some suggest for the hitsound.)
    1. 00:03:012 - use Normal default?
    2. 00:17:383 (1) - finish?
    3. 00:34:628 (1) - finish at slider head?
    4. 00:40:377 (1) - ^
    mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
    1. 00:18:101 (4,1,2) - [suggest] let (1,2,4'slider start) use same spacing~

red is unrankable issue. bule is need to discuss. Black is just suggest.

It's really better then your 1st map ^^
good luck~
star~
Topic Starter
spboxer3's mod:

[TS] 475m3m


  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 00:10:916 (4,1) - Fixed.
  2. 00:51:874 (3,3) - Fixed.

[SS] 6y6l



  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:10:017 (4,3) - Fixed.
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:34:628 (1) - awkward slider~you can make the layout better~ (arc) Done, but it's better that you should give a visual example (screenshot).
  2. 00:40:736 (2) - ^ ^
  3. 00:46:485 (2,4) - ^ I don't think there's anything wrong with these two.
  4. 00:56:724 (6) - ^
Done. Again an example would be nice.

It's really better then your 1st map ^^
good luck~
star~ Thanks :D

spboxer3 wrote: 21lg

[rickyboi's WS] 663v21


  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:19:538 (4,2) - Looks fine to me, it's really unnoticable if you're playing it since this is AR 9.
  2. 00:33:730 (3,1) - ^ same
  3. 00:40:017 (2,2) - Fixed
  4. 00:45:946 (6,3) - same as 00:19:538
  5. 01:22:952 (4,2) - Fixed


    Hitsound
    (For I listened. Just some suggest for the hitsound.)
    1. 00:03:012 - use Normal default? - Okay.
    2. 00:17:383 (1) - finish? - Okay.
    3. 00:34:628 (1) - finish at slider head? - No, but I'm going to put finish on slider end.
    4. 00:40:377 (1) - Okay.
    mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
    1. 00:18:101 (4,1,2) - [suggest] let (1,2,4'slider start) use same spacing~ - It's still same spacing (x1.0)
Thank you for the mod ;)

: Mr. Funky - Break! (PROGUY) [rickyboi's WS].osu
Hi~ <request from my queue>

[TS]
00:46:485 - add finish

01:20:976 - ^

[SS]
00:41:634 - stack 00:41:275 (3)

01:10:467 - add whistle

01:20:616 - add finish

01:32:113 - ^

01:41:814 - add whistle

[rickyboi's WS]
00:34:628 - add finish

00:34:988 - remove finish, instead to add whistle

01:29:239 - add whistle
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
o(`・ω・´)o
Topic Starter
Cilvery's mod:

[TS]
00:46:485 - add finish Done.

01:20:976 - ^ Done.

[SS]
00:41:634 - stack 00:41:275 (3) Done. (lol I didn't notice they weren't stacked)

01:10:467 - add whistle Soft whistle keysound is not the same as the normal whistle keysound :/

01:20:616 - add finish It won't fit with the song.

01:32:113 - ^ ^

01:41:814 - add whistle Ah, thanks for noticing that too.
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
o(`・ω・´)o Thanks again :3
Sorry won't change anything on Clivery's mod because I didn't find anything useful.
Random check from #modreqs

※ Notice 214h2b

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general 4o4j2g


  • Settings
    (For the setting/general issue.)
  1. you have difficulty spread issue:
you have large diff spread for TS and SS! and your easiest diff is 3.07 stars. under 3.24 stars it's rankable but you had better let it under 3.00 stars

TS 6v2b


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 01:11:994 - [suggestion] break time end at this way?
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:42:173 (3,4,1) - [nazi] make this pattern straight like ↓
    photo

    36,77,42173,2,0,B|36:12,2,60,8|0|0
    40,172,42892,1,8
    44,268,43251,5,0
  2. 00:57:982 (1,2,3) - [suggestion] It's a boring pattern. you just used same slider to copy and paste. you can make the layout better like↓
    photo

    128,272,57982,6,0,B|96:240|96:192|136:160,1,120,8|0
    128,68,58700,2,0,B|171:56|213:80|220:130,1,120,8|0
    304,164,59419,2,0,B|292:207|250:231|203:213,1,120,8|0
    216,312,60137,1,8

    or



    128,272,57982,6,0,B|96:240|96:192|136:160,1,120,8|0
    212,112,58700,2,0,B|244:144|244:192|204:224,1,120,8|0
    212,316,59419,2,0,B|244:348|292:348|324:308,1,120,8|0
    388,248,60137,1,8
  3. 01:18:461 (3,4,5) - Technically fine. but it's an immature pattern. Not pretty pattern in Normal diff :<

SS 4j1s1d



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:35:347 (3) - [arc issue] It's looked awkward slider arc because it's not coincidence arc to 00:35:167 (2) -
    after


    181,279,35347,2,0,B|152:240|192:184,2,75,0|0|8
  2. 00:40:736 (2) - Actually, this slider it's kinda awkward for me. because looks just want to use slider. but you don't make a shape for this slider. I wish you can make it pretty. like those ↓
    photo

    240,48,40736,2,0,B|240:104|304:136|352:120,1,150,10|0
    416,88,41275,1,0
    488,104,41455,1,10
    416,88,41634,1,0


    240,48,40736,2,0,B|256:120|256:120|304:136|352:120,1,150,10|0
    408,112,41275,1,0
    472,72,41455,1,10
    408,112,41634,1,0


    240,56,40736,2,0,B|309:80|309:80|344:72|384:83,1,150,10|0
    408,152,41275,1,0
    456,96,41455,1,10
    408,152,41634,1,0
  3. 00:41:994 (1,2) - [arc issue] Those arc should be more relational

    after

    373,268,41994,6,0,B|415:274|464:264,2,75,0|8|0
    300,252,42532,2,0,B|264:248|230:211,1,75
  4. 00:46:485 (2,4) - those looks awkward slider too. please imitate slider like 00:40:736 (2) -


rickyboi's WS 194h4w



  • Hitsound
    (For my listened. Just some suggest for the hitsound.)
  1. 00:39:119 (2) - [suggestion] add finish since you add finish at preview part (00:37:503 - ,00:38:041 - 00:38:580 - )
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:634 (1) - [nazi] Set slider ball at turning point (00:11:814 - )
    photo

    256,188,11634,6,0,B|312:176|336:240|336:240|384:264|440:248,1,200,0|14
  2. 00:31:754 (1) - ^
    photo

    192,32,31754,6,0,B|232:64|288:48|288:48|336:80|336:132,1,200,4|10
  3. 00:47:562 (1,2) - [arc issue] It's looks awkward slider arc because it's not coincidence arc to 00:47:922 (2) -
    photo

    208,344,47562,6,0,B|232:360|256:352|280:360|304:344,1,100

Umm...since you don't have any bubble/ranked map. cell me back when you fixed difficulty spread issue.
Topic Starter

※ Notice 214h2b

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general 4o4j2g


  • Settings
    (For the setting/general issue.)
  1. you have difficulty spread issue:
    (image)
you have large diff spread for TS and SS! and your easiest diff is 3.07 stars. under 3.24 stars it's rankable but you had better let it under 3.00 stars That's gonna be a tough fix, but I'll try.

TS 6v2b


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 01:11:994 - [suggestion] break time end at this way? Done. (I think.)
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:42:173 (3,4,1) - [nazi] make this pattern straight like ↓
    (image and code) Done.
  2. 00:57:982 (1,2,3) - [suggestion] It's a boring pattern. you just used same slider to copy and paste. you can make the layout better like↓
    (two of each images and codes) I used the second one :)
  3. 01:18:461 (3,4,5) - Technically fine. but it's an immature pattern. Not pretty pattern in Normal diff :< I can't find a better shape than this. It should be fine anyway.

SS 4j1s1d



  • mapping
    (These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:35:347 (3) - [arc issue] It's looked awkward slider arc because it's not coincidence arc to 00:35:167 (2) -
    (images) Fixed.

    181,279,35347,2,0,B|152:240|192:184,2,75,0|0|8
    [/box]
  2. 00:40:736 (2) - Actually, this slider it's kinda awkward for me. because looks just want to use slider. but you don't make a shape for this slider. I wish you can make it pretty. like those ↓
    (three of each images and codes) I used the first one :)
  3. 00:41:994 (1,2) - [arc issue] Those arc should be more relational
    (image and code) I made 1 become as similar as 2 for a beautiful curve pattern. If you disagree with this, I'll use your suggestion instead.
  4. 00:46:485 (2,4) - those looks awkward slider too. please imitate slider like 00:40:736 (2) - Done.
Can't recognize the difficulty but anyway...

you don't have soft custom hitsound but you used S:C1, make you this is what you expected.

[WS]
00:03:012 (1,2) - move this to (272,220) so that it forms a square with next combo (3,4,5). The jump in fact fits what you've done in next combo
00:06:964 (5) - whistle like 00:06:245 -
00:09:838 (5) - ^
00:12:712 (5) - ^
00:22:772 (6) - whistle at the beginning corresponding to 00:21:335 (1) -
00:40:377 (1,2) - you can fix the spacing here
00:50:616 (1,2,3) - the spacing is simply confusing...
01:02:293 - the pattern changed but the logic from vocal shouldn't been changed. Use whistle on the purple (2) instead of the light blue (1,2,3).

- The placement in the beginning can be improved a bit, as you see the style of the beginning is qutie different from the rest... also there could be better usage of whistle as indicated, you used some of them correctly and if you fill up the rest it would be much better.

[SS]
01:02:293 (1) - not recommended to use 1/2 sliders with multiple reversing tick in this intermediate diff.

[TS]
00:28:161 (4) - sounds a bit odd when the 1/2 slider is placed after a short break...
00:28:161 (4) - a note here would be suitable
01:37:503 (4) - Try to maintain the same spacing throughout the diff in this easy/normal.
not sure what the diff looks like before it's made easier, but around 0:28 there're notes that sound missed. Also you may want a clap as slidertick at place like 00:11:994 - which will make the diff sounding much better.

In overall I would say there's room for improvement for hard, and good luck.
Topic Starter
wmfchris's mod:

Can't recognize the difficulty but anyway...

[SS]
01:02:293 (1) - not recommended to use 1/2 sliders with multiple reversing tick in this intermediate diff. Alright then. Made this slider to reverse once, then I added a following slider to make up for them.

[TS]
00:28:161 (4) - sounds a bit odd when the 1/2 slider is placed after a short break...
00:28:161 (4) - a note here would be suitable Not sure about this, but I added a circle a beat before here.
01:37:503 (4) - Try to maintain the same spacing throughout the diff in this easy/normal. Done.
not sure what the diff looks like before it's made easier, but around 0:28 there're notes that sound missed. The drumroll? In the easiest difficulty? I would like to as well but I can't...
Also you may want a clap as slidertick at place like 00:11:994 - which will make the diff sounding much better. Done, as well as with many other slider ticks that would fit the song.

In overall I would say there's room for improvement for hard, and good luck. Thanks :)
Did everything on wmfchris's mod.

http://puu.sh/DgIZ
Hi there


[TS]
* If this is an easier diff, please make sure that there is no jump in this diff (e.g. 00:49:000 (1,2)). Otherwise, beginners would hard to reach the object

00:49:000 (1) - Make this slider symetry? It doesn't looks symetry for me...


[rickyboi's WS]
00:28:161 (1,2,3,4,5,6,7,8) - Maybe, arrange the pattern like this one? http://osu-ppy-sh.tvgratuite.org/ss/356176


That's all I got, sorry
Topic Starter
Leorda's mod:
Hi there Hi lol


[TS]
* If this is an easier diff, please make sure that there is no jump in this diff (e.g. 00:49:000 (1,2)). Otherwise, beginners would hard to reach the object
Yes, it's an easier diff with 3 stars. Also ALL spacings in this diff are already at x0.8 (with small variations).

00:49:000 (1) - Make this slider symetry? It doesn't looks symetry for me... I'm not sure with this, it looks good to begin with... I did some minor edits to this though.


That's all I got, sorry Thanks.
Hello/ form #modreq

[TS]
This difficulty is for beginners, so I suggest simple rhythm
00:07:143 (2) - start at 00:07:323, same as 00:10:197 (3)
00:12:892 (2) - same
00:54:748 (1) - this slider starts at 00:54:748
start at 00:54:568 and end at 00:55:107
01:34:988 (1,2,3) - I prefer this rhythm 00:37:503 (1,2)

[WS]
Verrrry good jumps and streams,rickyboi.
Everyone has his own feeling, so here is just my suggestion. If you ask some players, I'll be glad.
00:04:538 (6) - add new circle. I prefer 3 hits to jump here.
00:21:874 (2,3,4) - spacing is large a little, imo.
00:35:706 (5,1) - leave more spacing.
00:45:047 (2) - Ctrl+R then replacement a little. I have no reason to change pattern only here. I annoyed
01:48:640 (4) - I'll use no return slider. Because return slider stops mouse movement.

GL~
Topic Starter
congaan's mod:
Hello/ form #modreq Hi there :)

[TS]
This difficulty is for beginners, so I suggest simple rhythm
00:07:143 (2) - start at 00:07:323, same as 00:10:197 (3) No thanks. This part follows the electric guitar with some simple sliders.
00:12:892 (2) - same ^
00:54:748 (1) - this slider starts at 00:54:748 and end at 00:55:107 ??? Not sure where you're getting at since they're already there to begin with.
01:34:988 (1,2,3) - I prefer this rhythm 00:37:503 (1,2) No thanks.

GL~ Thanks for the star. :)

congaan wrote: 573t6g

Hello/ form #modreq
[WS]
Verrrry good jumps and streams,rickyboi.
Everyone has his own feeling, so here is just my suggestion. If you ask some players, I'll be glad.
00:04:538 (6) - add new circle. I prefer 3 hits to jump here. - Sorry no, ruins my flow.
00:21:874 (2,3,4) - spacing is large a little, imo. - I think it's fine. It's not that fast.
00:35:706 (5,1) - leave more spacing. - Fixed
00:45:047 (2) - Ctrl+R then replacement a little. I have no reason to change pattern only here. I annoyed - Okay fixed.
01:48:640 (4) - I'll use no return slider. Because return slider stops mouse movement. - Changed to triples

GL~
Thanks!
hi PROGUY (the crazy notecharter that i know)

here my mod

TS
for 3 star make the CS-1 (suggest) and the AR so fast for the newbie make it lower

SS
Kiai time (2nd) start in (2) maybe NC

WS
AR9 o.O that so crazy rickyboi but its ok (for suggest -1)

just that Good Luck~
Topic Starter
frans_niko's mod:
hi PROGUY (the crazy notecharter that i know) Crazy? lol

here my mod

TS
for 3 star make the CS-1 (suggest) Not sure what you mean here. Are you referring to the keysounds?
and the AR so fast for the newbie make it lower AR 5 > 3 :)

SS
Kiai time (2nd) start in (2) maybe NC I'll think about it.

just that Good Luck~ Thanks :)
But I like mine on AR 9 :<
[quote=PROGUY]frans_niko's mod:
hi PROGUY (the crazy notecharter that i know) Crazy? lol
i know you notechart AGK ver =,= that make me crazy

feel free to ignore whatever you don't like~

TS
if this is a normal diff. then try AR +1 , because SV seems a little fast for the current AR
01:16:664 (4) - put the slider at x:208 y:304 so that it makes a more neater blanket around 1 : http://puu.sh/GCZY

nice~

SS
00:03:550 (3) - make symmetrical to 2? o.o by copying 2 and flipping it
00:04:449 - add note , i hear a beat in the music


rickyboi's WS
00:03:012 (1,2) - move these notes 2 grids up (i think it will look nice b/c it forms a perfect square with 00:04:089 (3,4,5) - ^^) : http://puu.sh/GD8e
00:30:137 (1) - make this neater blanket around 3?
00:35:167 (2) - hm..2 grids to the left to be in the center of 1 , up to you tho
01:12:532 (1) - remove new combo

i like the sliders xD

thats all i find i guess ;-; nice job, good luck~


=TS=
1. 01:18:461 (3,4,5) - Isn't it's quite confusing? Don't make a stack on a slider. Really, even I a bit shocked when realized (5) is a long slider.
2. 01:39:658 (3) - Make the end a bit down, preventing overlap.

=SS=
1. 00:56:724 (6) - First, it's somehow bugging me when I realized this is a speedup. Second, you can create a better S shape even without a red dot. Take a look. The first one, is a bit sharp here and there, let's make it smoother. http://puu.sh/GOgf

=rickyboi's WS=
Nothing much to say, but perhaps fix some sliders like 00:11:634 (1) - to http://puu.sh/GOkp and 00:15:586 (1) - to http://puu.sh/GOkG.

Good luck.
Topic Starter


TS
if this is a normal diff. then try AR +1 , because SV seems a little fast for the current AR Done.
01:16:664 (4) - put the slider at x:208 y:304 so that it makes a more neater blanket around 1 : http://puu.sh/GCZY Done.

nice~ Thanks :)

SS
00:03:550 (3) - make symmetrical to 2? o.o by copying 2 and flipping it I like the idea but it would be rhythmically wrong.
00:04:449 - add note , i hear a beat in the music I can't find a good place to put a circle here...

thats all i find i guess ;-; nice job, good luck~ Again thanks :D

Loli Cjj's mod:

rofl

=TS=
1. 01:18:461 (3,4,5) - Isn't it's quite confusing? Don't make a stack on a slider. Really, even I a bit shocked when realized (5) is a long slider. Really? It's not that confusing... if the slider snake from the starting point that is. Even so, I can't think of any other better pattern at the moment.
2. 01:39:658 (3) - Make the end a bit down, preventing overlap. Done, as well as having the next overlapped slider move up a little.

=SS=
1. 00:56:724 (6) - First, it's somehow bugging me when I realized this is a speedup. Second, you can create a better S shape even without a red dot. Take a look. The first one, is a bit sharp here and there, let's make it smoother. http://puu.sh/GOgf Done.

Good luck. Many thanks :D
Did most of it. Thanks for the mod!
from h-728 and Wreath's queue

hi, PROGUY and rickyboi

[rickyboi's WS]
  1. 00:08:760 (1) - add finish beginning and remove finish tail
  2. 00:11:634 (1) - ^
  3. 00:23:850 (4) - add clap tail
  4. 00:28:790 (8) - add clap
  5. 00:30:137 (1) - add finish beginning
  6. 00:33:011 (1) - ^
  7. 00:33:730 (3) - ^
  8. 00:34:628 (1) - add finish beginning and remove finish tail, add clap tail
  9. 00:35:347 (3) - add finish
  10. 00:35:886 (1) - add finish beginning
  11. 00:36:604 (3) - add finish
  12. 01:03:011 (4) - NC
  13. 01:03:371 (1) - remove NC i think this NC is unnecessary
  14. 01:12:532 (1) - ^
  15. 01:13:071 (1) - ^
  16. 01:10:197 (1) - this slider form is not good. i think it will be much better if you make this http://puu.sh/HjYy
  17. 01:12:532 (1) - add finish beginning
  18. 01:13:071 (1) - ^
  19. 01:16:125 (1) - ^
  20. 01:16:844 (3) - ^
  21. 01:17:742 (1) - ^
  22. 01:19:000 (1) - ^
  23. 01:19:718 (3) - ^
  24. 01:20:616 (1) - add finish beginning and remove finish tail
  25. 01:21:874 (1) - add finish beginning
  26. 01:22:592 (3) - ^
  27. 01:32:113 (1) - add finish beginning and remove finish tail
  28. 01:46:485 (1) - add finish beginning
  29. 01:47:383 (3) - add finish
  30. 01:48:101 (1) - ^
  31. 01:48:461 (3) - ^
  32. 01:48:640 (4) - ^
  33. 01:49:000 (7) - add finish and NC
  34. 01:49:359 (1) - remove NC
[SS]
  1. 00:39:119 (4) - it doesn't follow the music well. i think it will be much better if you do this http://puu.sh/HkkR
  2. 00:47:742 - add note
  3. 01:03:191 - ^
  4. add finish in the same way as rickyboi's WS
[TS]
  1. Fine
good luck :oops:

Wreath wrote: 43r37

from h-728 and Wreath's queue

hi, PROGUY and rickyboi

[rickyboi's WS]
  1. 00:23:850 (4) - add clap tail
  2. 00:28:790 (8) - add clap
  3. 00:34:628 (1) - add finish beginning and remove finish tail, add clap tail
  4. 01:10:197 (1) - this slider form is not good. i think it will be much better if you make this http://puu.sh/HjYy
I followed these, Others are ignored.
The additional finishes weren't needed because the drums didn't really have those.

Thank you for the mod Wreath ;)

http://puu.sh/HkBp
Topic Starter
Wreath's mod:

[SS]
  1. 00:39:119 (4) - it doesn't follow the music well. i think it will be much better if you do this http://puu.sh/HkkR No thanks.
  2. 00:47:742 - add note Sure.
  3. 01:03:191 - ^ No thanks, not here.
  4. add finish in the same way as rickyboi's WS That wouldn't make the map fit with the song...
[TS]
  1. Fine
good luck :oops: Thanks :)
Hi there ~ Request from my queue

[General]
You can see some DJMAX rank beatmap, copy some tags into your tags ._. (suggestion)
why don't set your Preview Time at kiai time ? i think it's ok xD

[SS]
00:56:724 (6) - nc because the slider velocity change

[rickyboi]
01:14:329 (1,2,3,4,5,6) - spacing .o.


That's all i can find, sorry TvT !

Good Luck !
Topic Starter
Flask's mod:

[General]
You can see some DJMAX rank beatmap, copy some tags into your tags ._. (suggestion) Um, such as...?
why don't set your Preview Time at kiai time ? i think it's ok xD Nope, because the current preview point is the same as it was in the actual game.

[SS]
00:56:724 (6) - nc because the slider velocity change Nope.


That's all i can find, sorry TvT !

Good Luck ! Thanks...
ah DP orz

rickyboi wrote: 1z2y1b

Flask wrote: 5l1l4k

Hi there ~ Request from my queue
[rickyboi]
01:14:329 (1,2,3,4,5,6) - spacing .o. - Fixed
http://puu.sh/J1qR
All suggestion~

[TS]
00:27:802 (4) - Add clap?
00:28:161 (5) - Add clap to slider end?
01:17:742 (1,2,3,4,5) - I think changed new style. Is not a good place...

[SS]
01:37:862 (2) - Remove clap to slider start
01:38:580 (3) - Remove clap
01:38:940 (4) - Remove clap to slider end
01:40:017 (6) - Remove clap to slider start
01:40:736 (1) - Remove clap
01:41:095 (2) - Remove clap to slider end
01:42:532 (5) - ^
01:43:610 (1) - Remove clap
01:43:970 (2) - Remove clap to slider end
01:45:047 - Remove clap
01:45:766 (6) - Remove clap to slider start

I'm sorry fewer :(
Good luck!
Topic Starter

Piscis wrote: 2m37l

All suggestion~

[TS]
00:27:802 (4) - Add clap?
00:28:161 (5) - Add clap to slider end?
01:17:742 (1,2,3,4,5) - I think changed new style. Is not a good place...

[SS]
01:37:862 (2) - Remove clap to slider start
01:38:580 (3) - Remove clap
01:38:940 (4) - Remove clap to slider end
01:40:017 (6) - Remove clap to slider start
01:40:736 (1) - Remove clap
01:41:095 (2) - Remove clap to slider end
01:42:532 (5) - ^
01:43:610 (1) - Remove clap
01:43:970 (2) - Remove clap to slider end
01:45:047 - Remove clap
01:45:766 (6) - Remove clap to slider start

I'm sorry fewer :(
Good luck!
Nope, sorry.
TS :

00:27:802 (4) - Add hitsound (clap)
00:28:520 (5) - Add hitsound (slap)
SS :

00:13:341 (3) - delete hitsound
00:39:568 (1) - delete NC
rickyboi's WS :

00:03:730 (1) - delete NC
01:01:215 (1) - delete NC
01:03:371 (1) - delete NC
01:24:928 (1) - delete NC
01:25:546 (4) - NC
01:27:622 (1) - delete NC
Topic Starter
Gomo Pslvarh's:

TS :

00:27:802 (4) - Add hitsound (clap) Nope.
00:28:520 (5) - Add hitsound (slap) Slap? ROFL. If you mean clap, still no.
SS :

00:13:341 (3) - delete hitsound Er, no.
00:39:568 (1) - delete NC Okay.

Thanks :)
Sorry, no change on my diff.
Recheck after 4 month and sry about it :o

It's your first map aim Ranked. So... OK, Here we go~

It's my 2400th post xD
wow one more bubble !
Topic Starter

spboxer3 wrote: 21lg

Recheck after 4 month and sry about it :o

OK. Here we go~

It's my 2400th post xD
Many thanks!

Also kudosu given for this. Oh, nevermind then.
it'd be fun if both our maps get ranked the same day
Mr. Funky would be proud :P

Also I'd suggest including the genre, visualisation and vocals info of the song in the tags like the other DJMAX maps

synth pop rock juna entia j rubystar
Topic Starter

Lolicore Flandre wrote: 4f3l32

it'd be fun if both our maps get ranked the same day
Mr. Funky would be proud :P
LOL
That would be pretty awesome.

Lolicore Flandre wrote: 4f3l32

Also I'd suggest including the genre, visualisation and vocals info of the song in the tags like the other DJMAX maps

synth pop rock juna entia j rubystar
Oh... Well too late for that :(
I'll be sure to put those in if I ever get the chance though ;)
[Normal]
00:21:694 (2,1) - Kinda ugly overlap.
00:42:173 (3) - Angle this so that it looks like a straight line with 4 and 1
01:11:994 - niiice

[Hard]
00:04:628 (1) - This curve is rather sharp for such a short slider. Smooth it out a bit
00:43:610 (2) - Looks smoother if you position the points like this:
01:13:071 (3,4) - Raise these 1 pixel so that they're evenly spaced between the 1 and 2
01:38:940 (4) - See if you can adjust this like the previous slider I gave a screenshot for to smooth it out a little.

[Insane]
AR -1
OD +1
00:13:610 (3) - This flows better ctrl + g'd
01:10:197 (1) - Yeah, no please. Use something different here.
01:12:532 (1,1) - Remove new combo
01:15:766 (4,1) - It looks nice, but doesn't play very well. It played a lot smoother positioned like this:

Don't forget to add those tags!
Topic Starter
Fixed all of the above in Garven's mod for Normal (TS) and Hard (SS) (and tags added!). Now waiting for rickyboi to make the changes before updating the beatmap set.

Garven wrote: 3w455y

[Insane]
AR -1 - Sorry no.
OD +1 - Sure

Did everything.
Thanks for the mod! PROGUY has the updated version so wait for him.
Topic Starter
And updated! :D
I haven't had time to do a full recheck yet, but just something for you to mull over until I do:

Garven wrote: 3w455y

I haven't had time to do a full recheck yet, but just something for you to mull over until I do:


I can't SS this on AR 8 but I can on AR 9. There are even maps with lower bpm that have AR 9. Please let's not fight over this since I've asked so many player's opinion on this as AR 9 and they all said it was fine to them.
So the opinions of BATs and other staff don't matter? I modded this on AR8 because your general velocity was too low for AR9. I wouldn't suggest the change otherwise.

Garven wrote: 3w455y

So the opinions of BATs and other staff don't matter?
Where did this even came from? I never said that. What I was trying to point out was the BAT's and other players opinion on this is not a hivemind. Of course some would think this is good on AR 8 but some players would even want to play this more on AR 9. I'm sorry but I'm more of an AR 9 player.

Garven wrote: 3w455y

I modded this on AR8 because your general velocity was too low for AR9. I wouldn't suggest the change otherwise.
http://osu-ppy-sh.tvgratuite.org/s/46223
This map has 165 bpm and has the same slider velocity as mine which is 2. This got ranked without even arguing with Lunatic being on AR 9.
The opinion thing is because you cite "friends" that didn't say anything about the AR, but when people that are recognized for their experience in modding maps say something, suddenly that opinion is worth much less in comparison as shown with your response.

As for that map you cite, wow, that has unrankable speed changes, haha. Oh well. I'd argue that one would have AR8 as better too, but I didn't do a full test. Anyway, that's a different map compared to yours with different flow and patterns. For the map you have created here, AR8 fits the pace and patterns better.
I tried both AR 8 and AR 9.

AR 9 feels much better

Shilkey wrote: 4z339

I tried both AR 8 and AR 9.

AR 9 feels much better
This so much. AR8 makes it feel really slow and boring to me. It feels like the map loses it's flow especially on streams. Please keep it AR9!
AR9 is good. Bpm isn't slow (167's enough for AR9 imo) and ricki's diff the hardest diff in the mapset..
AR9 is much easier to read with these patterns.
I have to say about this map I've looked into both ARs.

This is one of those times where I wish there was an AR 8.5.

8 is too slow and 9 is a bit too fast, but as it seems players seem to prefer AR9.

So, while I'd discuss this further the map feels slightly more right towards AR9, but that's only because there's no 8.5.
Lemon-_old
this map very good but ar 9 prefer
I tried the map with both AR 8 and AR 9 and IMO AR 9 fits the map better. The patterns also felt awkward with AR 8, but that might be because I've played too much hr today. Nonetheless I feel that AR 9 would be the best choice.
Tried the map on both AR 8 & 9, AR9 feels better, really.
­
I just sightread it on AR9, and it seemed to fit perfectly fine.
It's 167BPM, with a relatively high SV, decent jump spacing, and a few streams/triples spread about the map.

jesus1412 wrote: 6i432p

­
nice
For reference: I played the map only once with both AR 8 and 9. Had a higher accuracy (97% vs 94%) and an easier time hitting the triangle jumps with AR9. I'd prefer the map with AR9 and I'm sure most people would.

AR is completely subjective anyway. I'm sure there are people who'd like to slap AR10 on everything as well as people who'd prefer lower ARs. I'm also sure most people would prefer AR9 for this map. There's also no rule that you have to use the most preferred/"most fitting" AR. AR can be used as an extra challenge too. I think that's completely up to the mapper.

Garven wrote: 3w455y

The opinion thing is because you cite "friends" that didn't say anything about the AR, but when people that are recognized for their experience in modding maps say something, suddenly that opinion is worth much less in comparison as shown with your response.

As for that map you cite, wow, that has unrankable speed changes, haha. Oh well. I'd argue that one would have AR8 as better too, but I didn't do a full test. Anyway, that's a different map compared to yours with different flow and patterns. For the map you have created here, AR8 fits the pace and patterns better.
I'm getting tired of this. There's no such thing as a perfect AR in the first place. Not everyone's eyes are the same as yours. Ever since the "1 type of AR = 1 difficulty" was introduced, this game has lost its balance. Both AR 8 and 9 are definitely playable. If you think AR 8 fits the pace and patterns better then I will respect that but please try to respect the players who want to play this on AR 9 as well because I really think this fits better on AR 9. Just because you're a "BAT" doesn't mean what you're saying is correct and no one is because AR is totally subjective. The AR doesn't change anything from the map and gameplay. It's just how people see and play it. Debating with me especially with a VERY SENSITIVE topic such as an "APPOACH RATE" is not going to end well if we keep this up.

This is just going to be a battle of AR8 vs AR9 players
For me, both AR8 and AR9 are good enough to play and read
and the Diff mapper want to stick to use AR9
then there's no reason to force the mapper to use AR8
Mapping is actually the act drawing the mapper's mind
why are you forcing? it's not your diff and even unrankable

EDIT : Sorry for mistake lol i was a bit upset with it. Fixed

Star Stream wrote: 2c4j26

For me, both AR8 and AR9 are good enough to play and read
and the Diff mapper want to stick to use AR9
then there's no reason to force the mapper to use AR8
Mapping is actually the act drawing the mapper's mind
why are you guys forcing? it's not your diff and even unrankable
Thanks Star Stream.
Heh, who is forcing who? Have I said anywhere that you must change it? I havent even rechecked this yet, but I am less inclined to do so considering your increasingly poor attitude over the subject. A pity since its not even your set that your actions are harming.

Just take a step back, calm down, and have a snack of your preference. Ill give a response to all of your like-minded cohorts later, along with a recheck when time permits.

Garven wrote: 3w455y

Heh, who is forcing who?
Go read your posts again. This first time I replied to you I already stated that "Let's not fight over this" and you even implied that I didn't care about the BATS opinions on this which is not true. I don't even know why you even said that. You're the one who needs to calm down.
If youre already saying that you dont want to fight over it, Im curious as to why, so I inquired further. Unfortunately the tone in which you delivered this reflected poorly and sent everything to the point it has escalated to. Kick back and wait. I should be able to check this in a couple days. Until then, youre just fanning flames.
I'll it! When I first test played and modded this map over 6 months ago, I definitely preferred AR8 at first (I didn't metioned it in my mod though). But that because I wasn't able to read AR9 back then. I was not able to the map because of the high AR. As for today, I'm able to read AR9 much better.

My point is that both AR8 and AR9 plays well imo. I really don't mind which AR rickyboi uses.
Although for a 167 BPM song, AR8 would be more preferable for most people.
But whatever you do, don't use AR10! Hard rock/Double Time Mod will handle that XD.

Go get this map ranked PROGUY! This map had waited way too long! Don't give up! You can do it!
Fight! :D :D :D
Topic Starter

BeatofIke wrote: 68633

I'll it! When I first test played and modded this map over 6 months ago, I definitely preferred AR8 at first (I didn't metioned it in my mod though). But that because I wasn't able to read AR9 back then. I was not able to the map because of the high AR. As for today, I'm able to read AR9 much better.

My point is that both AR8 and AR9 plays well imo. I really don't mind which AR Rickyboi uses.
Although for a 167 BPM song, AR8 would be more preferable for most people.
But whatever you do, don't use AR10! Hard rock/Double Time Mod will handle that XD.

Go get this map ranked PROGUY! This map had waited way too long! Don't give up. You can do it!
Fight! :D :D :D
Thanks BeatofIke, rickyboi, and everyone else! :)
you must change a composer name (artist name)

"Mr. Funky"×
"Mr.Funky"◎
Yeah, looks like the artist should be without the space, so go ahead and change that please.

Everything else checks out, though I'd still prefer AR8 on the Insane. q:
Hi ~ PROGUY ~ :)

Few thing to here ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General] 162k1y


  1. Pls remove AudioLeadIn,no need to here.

[rickyboi's WS] 663v21


  1. 00:28:430 (4) - Move 1 gird left,looks better.
  2. 00:30:676 (2,4,6,7) - Why not make straight?
  3. 00:45:946 (6) - A bit hidden by 00:46:664 (3) - repeat point,try change slider angle.
  4. 00:50:616 (1,2,3,4) - I guess you missing make symmetry to here.
  5. 01:03:371 (1) - Remove short new combo.
  6. 01:49:359 (1) - ^
  7. 01:09:479 (3) - Move 1 grid left,symmetry with 01:09:119 (1,2).

[SS] 6y6l


  1. 00:10:556 - How about add a circle to here? sound really nice.

[TS] 475m3m


  1. OD+1.
  2. 00:05:886 - Add finish,same as other diff.

That's all ~

Call me back recheck ~ when you are ready ~
;)
lol
Topic Starter

Wreath wrote: 43r37

you must change a composer name (artist name)

"Mr. Funky"×
"Mr.Funky"◎

Garven wrote: 3w455y

Yeah, looks like the artist should be without the space, so go ahead and change that please.
I don't think that Engrish change is necessary...

Lolicore Flandre wrote: 4f3l32

http://osu-ppy-sh.tvgratuite.org/s/59047

ohman..
Indeed.


Also, Kawayi Rika's mod:

[General] 162k1y


  1. Pls remove AudioLeadIn,no need to here. | The 2 sec. Audio Lead-in for each diff is needed to make sure that the video is played properly at the beginning.

[SS] 6y6l


  1. 00:10:556 - How about add a circle to here? sound really nice. Sure!

[TS] 475m3m


  1. OD+1. Okay.Just found out that it will increase the star rating over 3 if I do so, making it unrankable.
  2. 00:05:886 - Add finish,same as other diff. Must've missed that one somehow... Thanks and fixed!

PROGUY wrote: 251f6c

OD+1. Okay.Just found out that it will increase the star rating over 3 if I do so, making it unrankable.
:arrow: Who's say that's unrankable?

Kawayi Rika wrote: 2t2g1t

[rickyboi's WS] 663v21


  1. 00:28:430 (4) - Move 1 gird left,looks better. - okay
  2. 00:30:676 (2,4,6,7) - Why not make straight? - fixed I guess
  3. 00:45:946 (6) - A bit hidden by 00:46:664 (3) - repeat point,try change slider angle. revised position.
  4. 00:50:616 (1,2,3,4) - I guess you missing make symmetry to here. - fixed
  5. 01:03:371 (1) - Remove short new combo. - sure
  6. 01:49:359 (1) - ^ - k
  7. 01:09:479 (3) - Move 1 grid left,symmetry with 01:09:119 (1,2). - done
Thanks for the mod Kawayi Rika.

@Update
Reduced HP by 1 because the combination of HP 7 and OD 8 is just overkill.
http://puu.sh/1hQfB
Topic Starter

Kawayi Rika wrote: 2t2g1t

PROGUY wrote: 251f6c

OD+1. Okay.Just found out that it will increase the star rating over 3 if I do so, making it unrankable.
:arrow: Who's say that's is unrankable?
Someone here said that way back in the previous mods, but I'm not 100% sure since it's only mentioned regarding difficulty spread in the Ranking Criteria.

Also the maps have been updated :)
That's not unrankable,many ranked map have over than 3 star rating for easy diif and you normal is really easy playable.

PROGUY wrote: 251f6c

OD+1. Okay.Just found out that it will increase the star rating over 3 if I do so, making it unrankable.
the deadline is "the lowest diff should be shown no more than 3 stars" but not lower than 3.00 star rating.

and don't forget to give kds to modders please if you accept the suggestion :>
Topic Starter
Oh, okay then. Updated OD of TS :)

Scorpiour wrote: 2pj3z

and don't forget to give kds to modders please if you accept the suggestion :>
Whoops, sorry about that lol
Recheck ~

[rickyboi's WS] 663v21


  1. 00:31:574 (7) - Should move to X:76 Y:36 is straight.
  2. Also i guess HP 7 is fine IMO,not really overkill.

Kawayi Rika wrote: 2t2g1t

Recheck ~

[rickyboi's WS] 663v21


[*]Also i guess HP 7 is fine IMO,not really overkill.
Nah, I'll stick to 6 since it keeps the star rating to 5.00 while 7 drops it to 4.90.

Anyway updated.
OK they ~ keep for Garven ~

Here you go :3


yesssssss \:3/

lol@random_bubbled_banner
Good job.

Ranked~
zzzzzzzzzzzzzzooooooooooooooooooooooooooooom.

Gratz man \;3/
OMG Finally! Congrats on your first ranked map PROGUY! I knew that you could do it :)
:)
Congrats on your first rank! /o/
Great! Break!
oh~congratz^^
Well that works too. Congrats!
Topic Starter
Thanks everyone :')
:')
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