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Black∞Hole - Pluto 1g362g

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Topic Starter

nold_1702 wrote: c162z

把sv轉做1.35 1.0part轉2.0 bpm 慢part轉0.5試試?
好吧,我試試~

Baka Tenshi wrote: 58r4h

01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e
It's fine,just like Expert.

BPM:50~270 Changed to 100~135

It's no problem for now?
Hi.

I can confirm that the timing has been changed.
However, watch out for broken sliders. For example, in the Expert difficulty, 00:22:995 (1) -
while I'm at it, 01:21:556 (1,1) - (expert diff) this is quite a huge jump, and very surprising, given that the objects are a whole screen away from each other.

I'm happy to unnuke this - good luck on getting this ranked !
Topic Starter

Shiro wrote: 47b

Hi.

I can confirm that the timing has been changed.
However, watch out for broken sliders. For example, in the Expert difficulty, 00:22:995 (1) -
while I'm at it, 01:21:556 (1,1) - (expert diff) this is quite a huge jump, and very surprising, given that the objects are a whole screen away from each other.

I'm happy to unnuke this - good luck on getting this ranked !
Fixed~
Thank you for understanding.
I'm glad that I can get a bubble back now. But there is still a few issues.

[Beginner]
  1. 01:17:465 (3,1) - Incorrect spacing.
  2. 01:30:077 (1,3) - Oh...
Topic Starter

Suzully wrote: 423y2t

Thank you for understanding.
I'm glad that I can get a bubble back now. But there is still a few issues.

[Beginner]
  1. 01:17:465 (3,1) - Incorrect spacing.<-Fixed
  2. 01:30:077 (1,3) - Oh...<-Fixed......
Thank~

Also removed some tick sound on [Challenge].
All stuff seem fine now.
Rebubbled!
go go go go go!
don't know I assume or not but it feels harder than before about hp drain and stuff in challange <3

why today this map is not being ranked T.T

7odoa wrote: 6w3d4y

Baka Tenshi wrote: 58r4h

01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e
It's fine,just like Expert.

BPM:50~270 Changed to 100~135

It's no problem for now?
Just saying: I did that with Do I Smile?, but the result will have to be extremely odd for the unrankable map to be rankable.
260~6400 --> 184~360
So don't worry about the timing, at least it may be RANKABLE.
quiz-chan_DELETED
C'mon why does it take sooo long :o
Yo

[General]
Tick rate 4 to all difficulties since you have the BPM halved. I'd recommend you silence key ticks during the beginning and other quieter parts of the song.

[Easy]
01:15:556 (1,2,3) - This part is pretty trick for an easy. You might want to simplify with it longer sliders like you've used before.

[Basic]
This is hardly what I would call a Basic. Call it Standard or Normal.

[Difficult]
00:15:704 (4) - I'm not sure what this note is mapped to, but it is weird to play.
00:32:778 (1) - Something that's really bugging me about this section is that you chose to do a slider -> circle -? slider -> circle progression when the music is grouped in fours. You're essentially grouping things in threes with this type of pattern and it's really really difficult to play it naturally. I recommend you rethink this part.
01:27:917 (2,1) - This jump is egg a big pain too due to the direction change.

[Challenge]
01:26:237 (1) - I didn't like how this was the sole stacked note after a slow slider.

Good stuff. Mainly worried about the simplification of the Easy.
Please Rank!

rrtyui wrote: 4r1w1a

Please Rank it !
Topic Starter

Garven wrote: 3w455y

Yo

[General]
Tick rate 4 to all difficulties since you have the BPM halved. I'd recommend you silence key ticks during the beginning and other quieter parts of the song.
Ok~

[Easy]
01:15:556 (1,2,3) - This part is pretty trick for an easy. You might want to simplify with it longer sliders like you've used before.
I have re-map this part,it is hard to map...

[Basic]
This is hardly what I would call a Basic. Call it Standard or Normal.
It is DDRSN2's Diff Name,Basic=Normal

[Difficult]
00:15:704 (4) - I'm not sure what this note is mapped to, but it is weird to play.
Fixed
00:32:778 (1) - Something that's really bugging me about this section is that you chose to do a slider -> circle -? slider -> circle progression when the music is grouped in fours. You're essentially grouping things in threes with this type of pattern and it's really really difficult to play it naturally. I recommend you rethink this part.
[Expert]No changed because it's not very hard in this diff...
01:27:917 (2,1) - This jump is egg a big pain too due to the direction change.
Changed some.

[Challenge]
01:26:237 (1) - I didn't like how this was the sole stacked note after a slow slider.
Fixed

Good stuff. Mainly worried about the simplification of the Easy.
Thank!~
[General]
  1. 01:37:220 - unsnapped KIAI section.
[Challenge]
  1. 01:34:000 (2) - for consistence, new combo this instead of the note next.
~
Topic Starter

Colin Hou wrote: 1v5j56

[General]
  1. 01:37:220 - unsnapped KIAI section.
[Challenge]
  1. 01:34:000 (2) - for consistence, new combo this instead of the note next.
~
All Fixed,Thank~
[Challenge]
  1. make sure all white combo color is used properly after 01:35:111
Topic Starter

Colin Hou wrote: 1v5j56

[Challenge]
  1. make sure all white combo color is used properly after 01:35:111
Fixed~
re-bubbled
Ranked!
Finally Ranked ~!

Cool map ><
Mercurial
Finally.
Congratz
RANKED HURRMUYGURRRDDD
Sweet Congrats!
Grand Chase
very nice... youve been copying those speed at DDR
haigawdy
what is this crap? o_o
congrats, i love this song xD
FCKYEAHHHHHHHHHHHHHHHHHHHHHHHHHHH!
I think I need to have a break from this game.
Congratulations!!
这个好>_>
Nice !!
Ranked!? Are you kidding :|

T o u c h e wrote: 26y2u

Ranked!? Are you kidding :|
No he's not. The map is rankable already so why not?

And 7odoa congrats for the rank! :)
/me tries to go to the top 40 before the NoFail records get out of the top 50
Buccakazu
Good :)
why not Appoverd??
at least rainbow dash is playable
I really liked the Difficult diff.

congrats!
Fun fact:

[quote="Ranking Criteria":b44b3]All uninherited sections must be on the downbeat of the measure. A downbeat is the first beat of a measure, and while this may not affect gameplay, it will affect the main menu pulsing. Therefore, any and all uninherited sections (including metronome changes such as 2/4 and 3/4 measures) must be correct. Please see this thread for more information on downbeats.86. Offset: 94,000ms BPM: 135.00

This section obviously doesn't follow this non-sensical rule because the music starts this BPM in the upbeat.

I wonder how many other rules are so blatantly stupid that need to be debunked every time.
yea!
omg ranked
終於

祝賀

\:D/
WTF AHAHAHAHAHAHAH

I like it a lot, gratz xD
This is good.

Card N'FoRcE wrote: 4x4d4p

Fun fact:

[quote="Ranking Criteria":8f7c6]All uninherited sections must be on the downbeat of the measure. A downbeat is the first beat of a measure, and while this may not affect gameplay, it will affect the main menu pulsing. Therefore, any and all uninherited sections (including metronome changes such as 2/4 and 3/4 measures) must be correct. Please see this thread for more information on downbeats.
86. Offset: 94,000ms BPM: 135.00

This section obviously doesn't follow this non-sensical rule because the music starts this BPM in the upbeat.

I wonder how many other rules are so blatantly stupid that need to be debunked every time.Apply common sense and we don't have to care so much. If it's feasible to line up the downbeat, then cool. If you're going to have to jump throw hoops just to stick to this, then functionality trumps.

Garven wrote: 3w455y

Apply common sense and we don't have to care so much.
Apply common sense and you'll agree that current ranking criteria are stupid. Which is funny because the current ranking criteria were made because "people don't seem to have common sense" (cit.).
And i would kinda like an explanation of the "we don't have to care so much".

Garven wrote: 3w455y

then functionality trumps.
Functionality trumps already because some people make rules then decide to follow them only when it's convenient. That goes against the very concept of "rule" (which i remind you, is described as "may NOT be broken under ANY circumstance" in the wiki), so why would you make a rule if you know there will be some cases in which it's not possible to follow it?

Before some people go against me saying that i want the map unranked, that's not the case: I'm just pointing out how rules are broken.

EDIT:
@Loctav: I'd reply to you as well but i don't want to continue filling this thread so i won't.
@mapper: sorry for derailing the discussion.
Open a thread about the stupid rule in Ranking Criteria Discussion Board and bring this map as example along. This beatmap thread is not the right place to discuss or doubt this rule in general.
挖``終於rank了
bendiegod_old
nice map :D :) :) :) :)
I could have sworn I made a taiko map of this before. (but like, it's >REALLY< hard. harder than the submitted one!)

of course I never knew this was on the BSS so yeah

Nazo wrote: 69296u

I could have sworn I made a taiko map of this before. (but like, it's >REALLY< hard. harder than the submitted one!)

of course I never knew this was on the BSS so yeah
Pluto isn't hard, it's only memory :3

ed with FL:



ed with FC:

tushepls.

Anyways, congratulation on ranking this. All these slowdowns and then speed-ups are not good..
^

Yes, Expert makes sense to me, but Challenge looks like completly random notes all arround.
Choose a song sounding really hard to make such hard maps next time ;).

Good job on other maps else :D
nice map :)
haigawdy

Alduric wrote: 2e1b1c

what is this crap? o_o
I would like to apologize for my rude words ;c

(peppy you bunny ban me!)
well well well
all i can say for this song is
(╯°□°)╯︵ ┻━┻

akira_silverberg wrote: 5b1n24

nice map :)
The Ex-Taiko Oni Difficulty was sure made by Satan ._.

http://puu.sh/7MuHf.jpg
trutne :o
Good map!
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