THIS MAP IS F***NIG AWESOME. F***ING STARING THIS MAP. GOOD LUCK!
Thank for mod&Star*2!Hinsvar wrote: 683k34
Hi. Mod here
*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.
>General
>Beginner
- Everything's fine on the block. To the diffs.
>Difficult
- 00:37:473 (2) - Remove Finish?
No change,It follow the music like other diff...
>Expert
- This feels like an Insane difficulty for me...
Because the BPM
![]()
- 00:58:456 (1) - Unstack this? Don't know why, but I frequently hit this too early and made a miss.
Ok~
...Not really sure if I helped with anything. This beatmap's already great. This is worth a bubble, IMO.
- HP Drain -1?
No change because [Difficult] is use HP5.
- 00:35:908 (1,2,3,4) - This pattern is... uh... a bit hard to read.
I think player can read it If they can play [Difficult] well.
Good luck on the way
Oh, and stars.Thank!
![]()
Thank You for Useful mod & Star!Frostmourne wrote: 4k533o
hihi 7odoa ~
From modding queue
Beginner
fine~
Basic
01:16:508 (1) - new combo here , I like 1,2 1,2,3 1,3 and it's better for me :3Ok~
01:17:326 (1) - I think it's better to new combo this and remove new combo next note because from their position and soundOk~
Difficult
00:29:778 (1) - If you remove new combo here and add next note instead , I think next set of combo 1-5 will fit to thier position (half down)Currently is fine...
Expert
01:33:769 (1) - change this to repeat slider please ? from previous run , I think people can't stop his run by this anti jump , so using repeat slider at this point would be better.Ok~
Challenge
I suggest you to -1 HP drain , it's really hard to in last part from this hp drain and bpm ...HP6 not fit this song,and this is Challenge diff,so I do not want player easy to ...
00:35:517 (3) - this can confuse people from last 00:34:734 (3) - I think this slider need to be moved to other position or move its tailOkay...
00:51:365 (7) - this slider need to be new combo from decreasing slider velocity and because this slider placed near other slider but speed doesn't match with themChanged Sider Shape.
01:19:915 (2) - why don't use slow slider same as previous point like this ? 01:17:053 (3) - I think this single note cut your flow from its sound , slider will fit it more than thisGood idea,Fixed!
01:20:463 (2) - ^^
01:21:690 (1) - use 1/6 snap divisor, end this slider at 01:22:053 (you use 1/4 and it doesn't match with sound I heard from 25% playback)Fixed,Thank you for point out!
01:31:923 (1) - nazi , move this slider's tail to x:278 y:211 this will be stacked completely with 01:31:115 (2) -Ok~
sorry for late modding =_=''
Star and Good luck for ranking !
看來要ranked便需要最少8 page的post了wcx19911123 wrote: 2h2g3d
from my queue
[General]
timing不是每个难度都一样,红线太多了我懒得仔细看了,自己看看吧0.0
可能因为timing的关系,kiai也不一样了,可以试试弄一样来Leorda都提出了,一難度的红线共有57條,如果要找出來的話,不知道要花上多少時間...
(有工具便好了)
[Beginner]
01:21:008 (4,5) - 可以考虑换成slide,这个节奏对新人来说太难读了有心無力,换成slider的話會是55BPM slider...
![]()
[Basic]
AR+1?在50BPM 的地方太快了
00:58:045 (2,3) - 换成slider?同上
[Difficult]
fine
[Expert]
01:22:237 (1,2,3,4,5) - 开25%仔细听的话,这里其实是1/4的4连如果有留意IIDX的譜面的話,這裏是5连打
01:36:887 (1,2) - 这两个1.5x真心没必要。。我看看他人的意見....
[Challenge]
AR+1?在50BPM 的地方太快了...
01:22:237 (1,2,3,4,5) - same同上
01:36:887 (1,2) - same同上
太鬼畜了QAQ
图虽然没啥问题,不过这难度,我不知道能rank不。。我都不知道...
Thank You Nymph for Mod!Nymph wrote: 2w2f1l
Hi Nymph here and request from my queue.
[General]
红线错在这了 CHANLLENGE难度和其他难度不同 改成和其他难度一样吧
[attachment=1:72a5e]1111.png[/attachment:72a5e]
[attachment=0:72a5e]1111111111.png[/attachment:72a5e]
所以KIAI的不同也是差在那了 统一弄一下~FIXED,十分感謝!
[Challenge]
Beatmap design/suggestion
基本没什么好提的 只有:...........
00:13:385 (4) - 这个slider减速1PC巨突然……完全反应不过来 NC一下提示下?
00:17:749 (4) - ^也是。。
00:51:365 (7) -
00:54:773 (4) -
00:58:045 (3) -
01:10:783 (3) -
01:13:101 (4) -
01:14:327 (6) -
01:15:145 (3) -
01:16:235 (4) -
01:17:053 (3) -
01:17:462 (4) -
01:18:143 (6) -
01:25:612 (4) -
01:29:477 (4) -
…………我感觉这歌就让我头脑一片混乱 我就完全不能判断哪个是减速slider了 如果可以的话 我倒真想推荐你单独用一个combo colour来标记每个减速的slider……弄个灰色什么的…………能让读图更容易一些..要不真是彻底懵了這曲在IIDX和DDR都是無法判断哪裏減速,玩家只能記下哪裏减速,不然便無法了(Beatmania IIDX原影片)
因上的原因,所以我不打算改,加上不太喜歡大量NC.
不能判断减速是這圖的難度所在,因為這是[Challenge]![]()
图本身没问题……关键我觉得这map要bubble得找有魄力的MAT或者BAT.....這個我試試找多個MAT/Modder吧...
以上TAT
ok~DarknessAngel wrote: 635qj
抱歉post兩次
由於代碼還有系統問題(它不給Edit...)
排版變得很奇怪希望別介意OAQ
Thank You DarknessAngel for Mod&Star!DarknessAngel wrote: 635qj
request from All map will be modded
Challenge
我瞎了,對於這難度我不知道該如何評價才好,不科學啊這有"孤高の創世"的難度~
00:13:385 (4) - 真心認為像這種變速很多的長條理應給它個NC,這是對玩家的一種照顧,比較好判斷而且有強調這part的效果
另外我看了你上一篇的回應,這圖已經非常難了(能的我想絕對很少),在判斷上也增加難度也只是讓玩家徒增困擾而已
沒比較好,反而更差:< →原作的譜面都是沒有暗示任何BPM變化
,如果再有多一位Modder提出我便改了...
01:12:009 (1) - 你看看你,可以給note加NC卻不給長條,你偏心 !I removed this NC...
嘛,說那麼多你還是沒改的話,那盒子裡的東西就無視吧 ~
00:15:703 (1,2,3,4) - 這種其實就跟note組成的一直線差不多,因為呈現一個弧的關係大多數人打這種pattern多半會用鼠標"滑"過去,然而這樣又非常容易斷,像我就挺討厭這種排法的,不舒服啊lol這是間距的難度吧~
box (click to toggle)
00:17:749 (4) - NC個,理由你知道
00:51:365 (7) - ^
00:54:773 (4) - ^
00:58:045 (3) - ^
01:10:783 (3) - ^
01:13:101 (4) - 長條說:「請給我NC吧QQ。」
01:14:327 (6) - ^
01:16:235 (4) - ^
01:16:644 (1,2,3,4,5,6,7) - 這part只有(3)需要NC而已
01:25:612 (4) - NC
01:29:477 (4) - NC先不改,看看其他Modder的意見~
01:30:077 - 非人領域,開始 ! 要毀滅世界了啊 OAQ![]()
![]()
01:36:887 (1,2) - 這兩個slider速度太不科學啦orz這兩個slider很好看,如果再有多一位Modder提出我便改了...
Expert
這星數騙太大orz,我能想像玩家第一次玩的表情會是「OAO」這為何4.5*
![]()
01:28:157 (1,2,3,4,5,6) - 超討厭的part...orz...
01:36:887 (1,2) - 我想在這兩個長條賺300都不行lol:arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...
以上是我的心得:3
Difficult
總覺得難度名"Hyper"好點,因為beginner和expert,總合起來念得比較順xD這是DDRSN2的難度名稱,不可任意更改.(http://en.wikipedia.org/wiki/Dance_Danc ... Difficulty)
這圖找BAT的話絕對不能找Odaril他一定說:這一定不是hard的難度!
![]()
Basic
Basic啊啊啊啊啊啊啊啊啊啊(意義不明![]()
![]()
Beginner
01:21:008 (4,5) - 我覺得把這兩個note換成slider比較好,以突然轉折的音來說,改成這樣對新手來的簡單許多這裏BPM=55 Orz...
![]()
恩,這圖真的滿好
只是放的某些跳讓圖打起來不是那麼的順
我期待這圖能ranked
玩家反應一定很大xD
加油gogo ~
S.T.A.R !!十分感謝!
![]()
不是,我都認為這兩個slider有一點過分,才要考慮應否修改...DarknessAngel wrote: 635qj
由於上面是綠色字所以只是吐槽用啦,沒要你改lol7odoa wrote: 6w3d4y
01:36:887 (1,2) - 這兩個slider速度太不科學啦orz這兩個slider很好看,如果再有多一位Modder提出我便改了...01:36:887 (1,2) - 我想在這兩個長條賺300都不行lol:arrow: 這兩個slider很好看,如果再有多一位Modder提出我便改了...
hmm,Maybe okay for this song?Charles445 wrote: 252k60
Pretty sure using red timing sections merely to slow down sliders isn't rankable anymore, even if it is from the official timing.
You are wrong,those Timing points is presence in this song.those wrote: 2f131h
From .:Let those mod those maps:.
[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
You do not need the timing points at:
00:13:385
00:13:931
00:14:067
00:17:749
00:22:604
00:51:365
00:54:773
00:58:045
01:10:783
01:11:056
01:11:737
01:12:419
01:13:100
01:13:372
01:14:327
01:14:599
01:15:145
01:15:554
01:16:235
01:16:507
01:17:053
01:17:325
01:17:871
01:18:143
01:18:415
01:18:552
01:18:961
01:19:915
01:20:327
01:20:872
01:21:008
01:21:690
01:25:612
01:29:477
01:33:769
01:34:666
01:36:443
That's a lot of timing points you used there: at first I thought you were trying to stay on rhythm and to try to start each downbeat at the right place, but then I looked at your Challenge difficulty and realized that you were using the Timing points to manipulate your slider velocity, which is unfortunately UNRANKABLE. Let's delete these and fix your sliders before I come back to this. Feel free to PM me when that's fixed.
In addition, you also have inconsistent Kiai Times. You may want to fix those as well.
Good luck :3
You are manipulating slider velocity with Timing Points, and here's a quick way to fix it.7odoa wrote: 6w3d4y
I just follow official timing,so I think it is fine.
I don't want to manipulate slider velocity with Timing Points,It is the song make me to do it.
This need more comment...![]()
Because this song have too many BPM change,dialgadu77 wrote: 304e2k
OH GOD AWESOME MAP one of the best map i've ever seen
but a little question:
why?7odoa wrote: 6w3d4y
No need Taiko diff for this song...
I can multiply SV without inherithed points. (max: SV x4 with manual editing)those wrote: 2f131h
You just need to set inherited points to multiply the sv.7odoa wrote: 6w3d4y
When you map those part,It will became unreadable like osu! diff.
I don't know this is rankable or not,but if I accept your taiko diff,I'll accept Verdi's and Ono's taiko diff too.(They are asked me taiko diff in before)Rule wrote: 6d473t
Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards and skin-related options such as SliderBorder and SliderTrackOverride.
Ok. If you want, I can modify my Taiko diff for this:7odoa wrote: 6w3d4y
I don't know this is rankable or not,but if I accept your taiko diff,I'll accept Verdi's and Ono's taiko diff too.(They are asked me taiko diff in before)Rule wrote: 6d473t
Do not manually edit anything in an .osu file that cannot be changed through the Editor. The only exceptions are .osu-specific storyboards and skin-related options such as SliderBorder and SliderTrackOverride.
Anyway,I can put this diff on Creator's Words now if you want~
Thank for ModJacob wrote: 6138n
Hello, 7odoa! I really love the map and the song choice.
General
Beginner
- Looks good.
Basic
- 00:25:733 (4,1) - The pattern you have with these two sliders is pretty odd looking in my opinion. Try something like this that's more intuitive and better looking. They also blanket eachother very nicely.//It's fine to me
- 01:11:056 (2) - This slider is pretty odd looking if you ask me.//Changed
- 01:36:443 (4) - Spacing between the previous slider and this note is a bit too large.//Fixed
Difficult
- 00:11:885 (1) - Put the whistle on the end of this slider rather than the reverse to follow your whistle pattern.//No change
- 00:16:248 (1) - ^//No change
- 00:33:560 - You should add a note here because of the fact that there's an audible beat at this point. It also flows well. I suggest arranging it like this and adding a NC at 00:34:343 (5) to shorten up the combo.//OK
- 01:23:737 (4) - Move this up two grids to be symmetrical with the previous slider.//...
Expert
- 00:22:995 (1) - Stack this on the bottom of the previous stream.//No change
- 00:34:734 (2,4) - Make it so that these don't overlap.//I think it is fine...
Challenge
- Looks good to me.
Good luck!
- Holy crap. This difficulty is intense.
- 00:13:385 (4) - Put a new combo on this slider and all other slowdown sliders like it.//OK,I add new combo colors for Slowdown.
Thank!~Suzully wrote: 423y2t
From my modding queue. Sorry for taking long time :< <<Never mind~
[Difficult][Basic]
- 01:37:554 (1,2,3) - This is a hard diff. So please follow the consistent distance spacing here.<<Ok~
Please tell me your thought.
- 01:21:008 (4,5) - Since it's too hard for beginner to read the timing, change these notes to a slider.<<I can't change it to slider,because the slider is too slow.
About red timing sections. I'll ask other about this and I'll write a result here. Please wait a bit.<<Okay,I think It is fine because it is from the official timing~
Even if this was true, there is absolutely no indication whatsoever that the slider speed changes, which makes it unacceptable. I can understand for some slow sections, but many others are just you adding them for the sake of changing slider speeds, which is unrankable. Please use this timing - I tried not to remove any of your green lines, forgive me if I did:7odoa wrote: 6w3d4y
Suzully wrote: 423y2t
About red timing sections. I'll ask other about this and I'll write a result here. Please wait a bit.<<Okay,I think It is fine because it is from the official timing~
104,300,4,2,1,95,1,0
9704,272.727272727273,4,1,2,60,1,0
18431,260.869565217391,4,1,1,70,1,1
22539,-100,4,2,1,95,0,1
22800,-100,4,1,1,70,0,0
22995,-100,4,1,1,70,0,1
26778,250,6,1,1,70,1,0
32778,260.869565217391,6,1,1,70,1,1
41438,300,4,1,2,60,1,0
48638,272.727272727273,4,1,1,70,1,0
58456,300,4,1,1,70,1,0
59056,-100,4,1,1,63,0,0
59656,-100,4,1,1,56,0,0
60256,-100,4,1,1,49,0,0
63106,-100,4,2,2,95,0,0
68056,272.727272727273,4,1,1,80,1,0
80260,-100,4,1,1,85,0,0
80806,-100,4,1,1,90,0,0
81351,-100,4,1,1,95,0,0
81624,-100,4,2,1,90,0,0
82237,250,4,1,2,65,1,0
90077,230.769230769231,4,1,1,75,1,1
93711,-100,4,2,1,95,0,1
94111,-100,4,1,1,80,0,1
94666,222.222222222222,4,1,1,80,1,1
95499,-100,4,1,1,85,0,1
96443,222.222222222222,5,1,1,85,1,1
96831,-66.6666666666667,5,1,1,85,0,1
97220,-100,5,1,1,85,0,0
97331,-100,5,1,1,70,0,0
我不想改了,改了只會令圖的質量變差...DarknessAngel wrote: 635qj
我在mod這張圖的時候就該說的...orzRules wrote: 3n6o1f
![]()
沒辦法,要是你不改的話就不能ranked ;_;
我個人很想看到這圖上架的說T.T7odoa wrote: 6w3d4y
我不想改了,改了只會令圖的質量變差...
rank不了便算吧,而且我不只是想這張圖rank~
(新圖求MOD XD)
I tired to get it ranked...
I'm in.Suzully wrote: 423y2t
About red timing sections. I'll ask other about this and I'll write a result here. Please wait a bit.
I know something that can replace the unrankable sliders, but you gotta move the objects when done, if needed.those wrote: 2f131h
From .:Let those mod those maps:.
[General]
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
You do not need the timing points at:
00:13:385
00:13:931
00:14:067
00:17:749
00:22:604
00:51:365
00:54:773
00:58:045
01:10:783
01:11:056
01:11:737
01:12:419
01:13:100
01:13:372
01:14:327
01:14:599
01:15:145
01:15:554
01:16:235
01:16:507
01:17:053
01:17:325
01:17:871
01:18:143
01:18:415
01:18:552
01:18:961
01:19:915
01:20:327
01:20:872
01:21:008
01:21:690
01:25:612
01:29:477
01:33:769
01:34:666
01:36:443
That's a lot of timing points you used there: at first I thought you were trying to stay on rhythm and to try to start each downbeat at the right place, but then I looked at your Challenge difficulty and realized that you were using the Timing points to manipulate your slider velocity, which is unfortunately UNRANKABLE. Let's delete these and fix your sliders before I come back to this. Feel free to PM me when that's fixed.
In addition, you also have inconsistent Kiai Times. You may want to fix those as well.
Good luck :3
No, because you're refusing to fix something that's unrankable and are ignoring three BATs (and even more) by doing so. I offered you the correct timing, and proposed to help you find a replacement, but you didn't even consider my post.7odoa wrote: 6w3d4y
Thank You!~Twilight Sparkle wrote: 2847r
This feels entirely rankable.
Great job on the map :3
No BAT going to rank this? orz...![]()
好吧,我試試~nold_1702 wrote: c162z
把sv轉做1.35 1.0part轉2.0 bpm 慢part轉0.5試試?
It's fine,just like Expert.Baka Tenshi wrote: 58r4h
01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e
Fixed~Shiro wrote: 47b
Hi.
I can confirm that the timing has been changed.
However, watch out for broken sliders. For example, in the Expert difficulty, 00:22:995 (1) -
while I'm at it, 01:21:556 (1,1) - (expert diff) this is quite a huge jump, and very surprising, given that the objects are a whole screen away from each other.
I'm happy to unnuke this - good luck on getting this ranked !
Just saying: I did that with Do I Smile?, but the result will have to be extremely odd for the unrankable map to be rankable.7odoa wrote: 6w3d4y
It's fine,just like Expert.Baka Tenshi wrote: 58r4h
01:09:146 (1) to 01:22:237 (1) - This part...I gotta be serious. Needs an experience from who can apply my idea, who knows? May work and may not, or w/e
BPM:50~270 Changed to 100~135
It's no problem for now?
Thank!~Garven wrote: 3w455y
Yo
[General]
Tick rate 4 to all difficulties since you have the BPM halved. I'd recommend you silence key ticks during the beginning and other quieter parts of the song.
Ok~
[Easy]
01:15:556 (1,2,3) - This part is pretty trick for an easy. You might want to simplify with it longer sliders like you've used before.
I have re-map this part,it is hard to map...
[Basic]
This is hardly what I would call a Basic. Call it Standard or Normal.
It is DDRSN2's Diff Name,Basic=Normal
[Difficult]
00:15:704 (4) - I'm not sure what this note is mapped to, but it is weird to play.
Fixed
00:32:778 (1) - Something that's really bugging me about this section is that you chose to do a slider -> circle -? slider -> circle progression when the music is grouped in fours. You're essentially grouping things in threes with this type of pattern and it's really really difficult to play it naturally. I recommend you rethink this part.
[Expert]No changed because it's not very hard in this diff...
01:27:917 (2,1) - This jump isegga big pain too due to the direction change.
Changed some.
[Challenge]
01:26:237 (1) - I didn't like how this was the sole stacked note after a slow slider.
Fixed
Good stuff. Mainly worried about the simplification of the Easy.