Yeah unfortunately...
Compare the interface when you switch between simplified vs traditional, they're the same
Compare the interface when you switch between simplified vs traditional, they're the same
===== osu!Sync Crash | 2016-01-09 11:48:45 =====
// Information
An exception occured in osu!Sync. If this problem persists please report it using the -window, on GitHub or on the osu!Forum.
When reporting please try to describe as detailed as possible what you've done and how the applicationen reacted.
GitHub: http://j.mp/1PDuDFp | osu!Forum: http://j.mp/1PDuCkK
// Configuration
{"application":{"isElevated":"True","lastUpdateCheck":"01-01-2000 00:00:00","version":"1.0.0.8"},"config":{"Mirror":"0","updateInterval":"3"},"language":{"code":{"long":"","short":"en"}},"system":{"cultureInfo":"hu-HU","is64bit":"True","operatingSystem":"6.3.9600.0"}}
// Exception
System.ArgumentException: Process '6496' was not found.
at Microsoft.VisualBasic.Interaction.AppActivate(Int32 ProcessId)
at osu_Sync.Application.Application_Startup(Object sender, StartupEventArgs e)
at System.Windows.Application.OnStartup(StartupEventArgs e)
at System.Windows.Application.<_ctor>b__0(Object unused)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Fun fact: I built the apps 1.0.0.8 version from source and it works.naseweis520 wrote: 414y5a
Update: 1.0.0.9
A new version of osu!Sync is available
ChangelogVersion Name: Stronger (https://osu-ppy-sh.tvgratuite.org/s/273711)
Fixed:
__Importer:
____#25 Minor Bug when using Bloodcat - reported by BobbyL2k
Optimized:
__Settings:
____ backend
Translations:
__Thanks to:
____dmcraft | fr_FR: French
____krisztian99 | hu_HU: Hungary [NotAddedYet]
____ssg | jp_JP: Japanese
____BobbyL2k | th_TH: Thai [NewLanguage]
____flyingfeather1501 | zh_TW: Chinese Traditional
Updated:
__Updater:
____To new backend
@KriszDev:
Thank you for your bug report. I'll try to have a closer look at this issue soon. (GitHub Issue)
===== osu!Sync Crash | 2016-03-30 21.11.20 =====
// Information
An exception occured in osu!Sync. If this problem persists please report it using the -window, on GitHub or on the osu!Forum.
When reporting please try to describe as detailed as possible what you've done and how the applicationen reacted.
GitHub: http://j.mp/1PDuDFp | osu!Forum: http://j.mp/1PDuCkK
// Configuration
{"application":{"isElevated":"True","lastUpdateCheck":"30-03-2016 08.56.31","version":"1.0.0.6"},"config":{"Mirror":"0","updateInterval":"3"},"language":{"code":{"long":"en_US","short":"en"}},"system":{"cultureInfo":"fi-FI","is64bit":"True","operatingSystem":"6.2.9200.0"}}
// Exception
System.FormatException: String was not recognized as a valid DateTime.
at System.DateTimeParse.ParseExact(String s, String format, DateTimeFormatInfo dtfi, DateTimeStyles style)
at osu_Sync.MainWindow.MainWindow_Loaded(Object sender, RoutedEventArgs e)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.BroadcastEventHelper.BroadcastEvent(DependencyObject root, RoutedEvent routedEvent)
at System.Windows.BroadcastEventHelper.BroadcastLoadedEvent(Object root)
at MS.Internal.LoadedOrUnloadedOperation.DoWork()
at System.Windows.Media.MediaContext.FireLoadedPendingCallbacks()
at System.Windows.Media.MediaContext.FireInvokeOnRenderCallbacks()
at System.Windows.Media.MediaContext.RenderMessageHandlerCore(Object resizedCompositionTarget)
at System.Windows.Media.MediaContext.RenderMessageHandler(Object resizedCompositionTarget)
at System.Windows.Interop.HwndTarget.OnResize()
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
1) Bloodcat now requires a captcha for s and therefore won't work until further notice. Please go into the settings, open the heading "Import/" and choose "osu.uu.gl" in the first dropdown box. Save your changes by pressing on "Save" at the very end of the window. This will change your mirror to "osu.uu.gl".pikabru wrote: 3k396i
This isn't working for me. May I get help? When I click beatmaps (I got a new computer) it fails all of them. Also, when I start the program it says "Unable to find translation package."
Duc5225 wrote: 2s6n20
Can't in all seversthis was a great tool man
hope you fix it