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Avenged Sevenfold - So Far Away 673s26

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Topic Starter

Bakari wrote: 2o2d6z

Hi again!

First of all, please make volume level on the green and red lines here 03:29:994 - equal. - oops. fixed

[Gone]
  1. 00:29:451 (5,1) - the way you want players to jump right after a relatively weak beat is strange. Try to avoid the jump here? example - okee. followed the example
  2. 02:16:819 (9,1) - spacing in-between those two feels compressed. Probably (1) should be x0.1 farther than that. - i think i forgot to move it when i was re-mapping. fixed
  3. 03:53:912 (1,2,3,4,5,6,7,8,9,10) - the volume at the first circles is still quite hard to hear. ARe you sure you don't want to try drum sampleset or make the soft ones a little louder like starting 35>40>45 and so on... - I decided to take the tom sound from Cry Thunder for the first two notes
    Note: 01:53:924 (1,2,3,4,5,6) - you know what to do if you agree to make this a little more audible - :3
  4. 04:02:325 (7) - no-no, don't make up patterns. Oovermapping you try to use here does not fit with the song. - replaced with a single note and remapped slider
  5. 04:44:993 (3) - let's flip it the other way, so players won't expect this slider to have two repeats. example - okee
    Note: 01:32:214 (7) - same here. - same okee
You did great job! - Thank you! :oops:

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Poke me once this is adressed, and I'll bubble.
Thanks again for some finishing touches! I'll poke you asap :P
Topic Starter
accidently clicked kd button instead of going to your profile. fuck me

thanks ByBy13
Metadata is correct, *clickie*.

Everything looks hot and ready to go.

Bubbled!
Topic Starter
hype!

Weegle wrote: 624g5a

hype!
Oh my, hope it gets ranked soon. ;_;
Topic Starter

Bakari wrote: 2o2d6z

Oh my, hope it gets ranked soon. ;_;
I hope so too~~ >^<
Avenged Sevenfold <3
#modreqs.

00:19:188 (2,1) - I think this is overlap.
00:33:793 (3,4) - blanket
00:40:109 (3,4) - this jump is awkward
00:51:951 (1,3) - blanket
01:38:924 (1) - http://puu.sh/mqdNp/742f520a3f.jpg
02:27:477 (2,5) - overlap
04:36:480 (5) - ctrl G
Topic Starter

Neoskylove wrote: 5y4b36

#modreqs.

00:19:188 (2,1) - I think this is overlap. - its fine
00:33:793 (3,4) - blanket - fixed
00:40:109 (3,4) - this jump is awkward - i dont mind it
00:51:951 (1,3) - blanket - fixed
01:38:924 (1) - http://puu.sh/mqdNp/742f520a3f.jpg - nice suggestion
02:27:477 (2,5) - overlap - fixed
04:36:480 (5) - ctrl G - no thank you
thanks for the mod! :)
[Gone]

  1. 01:56:293 (3) - there is no sound at the sliderend. Maybe replace this slider with the one at 01:55:109 (1) - (just flipped around so it looks like a '}') - and then youd obviously need to change 01:56:885 (4).
  2. 02:17:214 (1) - Maybe replace this slider with just a single circle?
  3. 05:08:912 (3) - theres SOMETHING not right with this slider - i dont think its placed directly in the middle of the sliderhead/end of 05:08:102 (2) - or cutting directly through the middle of it. It just be my eyes playing tricks on me (which does happen >.>) but something just feels off about the placement of this slider.
This was literally all i could find as its basically a flawless map - amazing hitsounds - amazing flow and spacing... and an AWESOME song from an awesome band.
Heaps of luck to you!!
Topic Starter

NucleaRaven wrote: 6b4j17

[Gone]

  1. 01:56:293 (3) - there is no sound at the sliderend. - cause there is no hitsound necessary
    Maybe replace this slider with the one at 01:55:109 (1) - (just flipped around so it looks like a '}') - and then youd obviously need to change 01:56:885 (4).
  2. 02:17:214 (1) - Maybe replace this slider with just a single circle? - I prefer the slider, I tested the circle note but in the end I reverted the changes, thanks for the suggestion though ^^
  3. 05:08:912 (3) - theres SOMETHING not right with this slider - i dont think its placed directly in the middle of the sliderhead/end of 05:08:102 (2) - or cutting directly through the middle of it. It just be my eyes playing tricks on me (which does happen >.>) but something just feels off about the placement of this slider. - You're right!! The blanket was off just a tad so i adjusted it and i aligned the straight slider to go through the direct middle of the curved slider, nice catch! It also helped me remap a few shady spots that might ruin the flow so thanks a bunch! X)
This was literally all i could find as its basically a flawless map - amazing hitsounds - amazing flow and spacing... and an AWESOME song from an awesome band.
Heaps of luck to you!! - thank you for the kind words ^.^ and yeah avenged fucking rocks! >:D

Thank you very much for the moderino!
Topic Starter
     
     
     

Note!!: I patched some extra things and some mods have been applied, once I get a hold of a bn or qat (or catch Bakari and aggressivelypolitely ask for re-bubble) I'll update the map with the next bn/qat mod, so if you catch something I've already patched I'll let you know! Thank you for your mods! :)
     
     
     
Hello from forum PM
  1. 01:44:451 (6,7) - this blanket is weird and forced, please use 1,3x DS here for consistency.
  2. 02:43:661 - i suggest to not ignore this beat, try to change 02:43:267 (2) - this into a 1/1 slider?
  3. 03:42:966 (1,2) - increase the spacing here since it's a bit confusing when reading with 03:42:156 (6,7,1) - these 1/1 spacings
map is fine i think, but i feel really uncomfortable with those random spacing changes, so i won't give bubble sorry.
btw you need to ask Bakari for a rebubble since you changed quite a lot stuff from those mods.
You know, once you see the stuff and update things poke me.
Topic Starter

Karen wrote: d6u19

Hello from forum PM
  1. 01:44:451 (6,7) - this blanket is weird and forced, please use 1,3x DS here for consistency. - fixed
  2. 02:43:661 - i suggest to not ignore this beat, try to change 02:43:267 (2) - this into a 1/1 slider? - good idea
  3. 03:42:966 (1,2) - increase the spacing here since it's a bit confusing when reading with 03:42:156 (6,7,1) - these 1/1 spacings - fixed
map is fine i think, but i feel really uncomfortable with those random spacing changes, so i won't give bubble sorry. - aww okay
btw you need to ask Bakari for a rebubble since you changed quite a lot stuff from those mods. - alright thank you :)
I tried to minimize the random space changes in the map where it isn't really needed or done on accident

Thanks for the bn check!
Boom!
Topic Starter
     
     
     
!

     
     
     
hey but wasn't Mike Portnoy playing the drums in nightmare so you might wanna add him in the tags or something
just correct me if i'm wrong
Topic Starter

Maakkeli wrote: f6f4s

hey but wasn't Mike Portnoy playing the drums in nightmare so you might wanna add him in the tags or something
just correct me if i'm wrong
I have jimmy sullivan (and his nickname) in the tags because this song was made for him after he ed away (im pretty sure)

im not listing the band , but thank you! X)
Avenged Sevenfold♥
Topic Starter

ThoomyyxD wrote: 24341j

Avenged Sevenfold♥

♥_♥
Topic Starter
uuuuuuuuuuu~ ;-;
We talked ingame and made some minor changes. :3
log
2016-03-10 23:44 Weegle: oh :o sure! :)
2016-03-10 23:45 Weegle: glad you like the song as well :>
2016-03-10 23:45 Squirrel: I fell in love with it the second I heard it ;w;
2016-03-10 23:46 Squirrel: 00:10:898 (1,2) - here about the flow, is the back forth movement intentional?
2016-03-10 23:46 Weegle: same same :3
2016-03-10 23:46 Squirrel: imo it'd work better with smooth flow, cause the vocals and instruments are rather calm
2016-03-10 23:47 Weegle: to be honest it's been so long since i last edited the map i dont half of what i was going for
2016-03-10 23:48 Squirrel: I know that feeling! xD
2016-03-10 23:49 Weegle: X) i replaced that repeating slider with some shorter sliders to try to maintain flow
2016-03-10 23:49 Squirrel: that's nice owo
2016-03-10 23:49 Squirrel: theeen
2016-03-10 23:49 Weegle: o.o
2016-03-10 23:49 Squirrel: 00:29:056 (4,5) - the beat on 5 is pretty weak
2016-03-10 23:50 Squirrel: so maybe this works better as a slider
2016-03-10 23:50 Squirrel: but circles are fine as well
2016-03-10 23:51 Weegle: i agree, i changed it into a slider
2016-03-10 23:51 Squirrel: 00:33:398 (2,3) - these two feel a little too close imo
2016-03-10 23:52 Squirrel: because of the previous increased DS
2016-03-10 23:52 Squirrel: would be nice if you could move 3 sliiightly further away
2016-03-10 23:52 Weegle: alrighty
2016-03-10 23:53 Squirrel: hmmh 01:24:319 (2) - would work better with flow if you ctrl+g it, I think
2016-03-10 23:53 Weegle: ooo, i like it
2016-03-10 23:54 Squirrel: 01:33:398 (2,3) - and here's it's again about the distance
2016-03-10 23:55 Weegle: yeah i did ds spacing manually on this map because i didnt realize there was a button that did it for you
2016-03-10 23:56 Squirrel: 01:50:964 (6) - this one feels somehow off, because there's no strong beat on the sliderhead
2016-03-10 23:56 Weegle: well im just double checking while you mod for notes that are stupidly out of place :P
2016-03-10 23:57 Squirrel: okies. :3
2016-03-10 23:57 Weegle: alright, i rearranged that, cause i also wanted to make that snare hit clickable
2016-03-10 23:58 Squirrel: 02:57:872 (8,1) - here's another one with the distance
2016-03-10 23:59 Weegle: okay
2016-03-11 00:03 Squirrel: 02:59:846 (6,7,8) - these three feel a little too close, too. maybe something like http://puu.sh/nC4dr.jpg would work better
2016-03-11 00:03 Squirrel: but you'd have to rearrange the following objects then
2016-03-11 00:04 Weegle: i did something similar to that but 8 is a circle
2016-03-11 00:05 Squirrel: 03:15:438 (4,5,6) - hmh, would be nice if the movement was more obvious here because of the following jumps
2016-03-11 00:05 Squirrel: maybe curve 5?
2016-03-11 00:06 Weegle: good idea
2016-03-11 00:06 Weegle: :D
2016-03-11 00:07 Squirrel: 04:42:764 (4,5,6) - here's a super tiny little overlap, you can just move 4 a few pixels to the left to avoid that
2016-03-11 00:07 Squirrel: but it's not really noticable while playing so you don't have to
2016-03-11 00:08 Weegle: xD okay :P
2016-03-11 00:09 Squirrel: and theeeen the last slider here 05:17:357 (1) - would be nice if hitsound volume became a little quieter
2016-03-11 00:09 Squirrel: because the vocals get quieter too
2016-03-11 00:10 Weegle: the beginning of the slider?
2016-03-11 00:10 Weegle: or gradually through the slider
2016-03-11 00:10 Squirrel: gradually would match better with vocals, imo
2016-03-11 00:10 Weegle: okay
2016-03-11 00:11 Squirrel: and that's really all I have to point out

so, here's Bubble #2 ヽ 'ω' ノ
rank when
Topic Starter

-Kanzaki wrote: 5v692p

rank when
soon tm
Topic Starter

Shyotamaze wrote: 6q1f3k

soon tm
:P

Shyotamaze wrote: 6q1f3k

soon tm
Hmm
Topic Starter

Spork Lover wrote: 60628

Hmm
hi :cry:

-Kanzaki wrote: 5v692p

rank when
Topic Starter

Spork Lover wrote: 60628

-Kanzaki wrote: 5v692p

rank when
in 2018
pls someone summon a BN to qualify this already >:(
Topic Starter

Shyotamaze wrote: 6q1f3k

pls
Topic Starter
I swear if a BN doesn't show up within a month I'll spam this mapset with stars and maybe they'll finally notice it :|
Topic Starter

Shyotamaze wrote: 6q1f3k

I swear if a BN doesn't show up within a month I'll spam this mapset with stars and maybe they'll finally notice it :|

nununu dont do dat plos save your stars '^'


it'll happen eventually





or not
happen faster
5 months since first bubble wtf o.o
Topic Starter
I'm running out of kds help me pls :?
Topic Starter

Shyotamaze wrote: 6q1f3k

I'm running out of kds help me pls :?

SHYOTAMAZE PLES <3 :cry: :cry: :cry: :cry: :cry: :cry:
Topic Starter
I've updated the timing point errors, I'm pretty much waiting for the last bn who wants to check and maybe qualify the map for these updates
Checking this old bubble soon! I might as well clear most of the other old bubbles as well before I leave again.
Stay tuned!
Topic Starter
Good map tbh. Just fix these timing sections:

Inconsistent sample (should be the same)


Inconsistent hitsound volume (should be the same)
rank when
Topic Starter

BeatofIke wrote: 68633

Good map tbh. Just fix these timing sections:

Inconsistent sample (should be the same)


Inconsistent hitsound volume (should be the same)

Already fixed those thanks to a kind fellow in-game,
updated :>
Flame Icon~ 8-)
Topic Starter
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!
gratzzz
GRATZ WEEGLE <3 <3 <3
Thanks beatofike
Needs more improvement. The drum track should be nice if added.
woooooooooooooooooooo congrats dude :)
finally! :D
Topic Starter
:)
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