O.k Good Luck ><

This would reduce the work for the judgesEkaru wrote: 6p6d6v
Why do I get the feeling that despite Fuss Fuzz's default snap divisor being 1/3 we'll get some entrants shoving 1/4 streams in there anyways? >_>
Rooftop Run is from a game called Sonic Generations. Now as most of you know Sonic uses songs that are meant to be a tad bit repetitive so they can repeat sections and have it still work. This does not work when in a mapping competition for a song. Repetitiveness is something that isn't liked by every mapper. So it would be a very biased vote. It's already a known fact that anyone who does "Rooftop Run" will not win this competition.ztrot wrote: 1s6e
Song 1: Rooftop Run (Classic)
and enter here!
Artist: Tomoya Ohtani
Source: Sonic Generations
Length: 4:38, 152 BPM*
Theme: Videogame (Instrumental)
Youtube Preview
"Pink Nightmares", is a song by Infected Mushrrom and when listening to the full song and this cut version, you will realize that whoever shortened this clip, cut out the least mappable and worst parts of the song.ztrot wrote: 1s6e
Song 2: Pink Nightmares
and enter here!
Artist: Infected Mushroom
Source:
Length: 3:20, 144.99 BPM*
Theme: Electronic (English)
Youtube Preview (Contest mp3 is shortened)
"Fuss Fuzz" is also a very repetitive song but the vocals save it. Have fun mapping on vocals for a 2 minute anime song that was apparently shortened. Pick a better song. It was timed wrong originally too. This has been brought up.ztrot wrote: 1s6e
Song 3: Fuss Fuzz
and enter here!
Artist: Kurosaki Maon
Source: Highschool of The Dead
Length: 2:00, 190 BPM*
Theme: Anime (Japanese)
Youtube Preview (Contest mp3 is shortened)[/list]
Wow, you barely read his complaint and is already saying unnecessary things that don't add to the thread. What a mess.Loctav wrote: 5b1v22
Wow, you didnt even start mapping and you already complain. What a mess.
Yeah but if you actually listen to it or play it you can tell that 145 BPM isn't proper. It's theoretical versus reality.TheGrimOfCrazy wrote: 27j4j
In the editor the song was timed as "144.993" BPM. How lazy can you get. This song is created by a computer. It's 145 bpm but it seems like whoever retrieved this song was too lazy to get a correct encoded version.
Artists don't just put decimal bpm. Especially 3 places out.
Disregarding the song itself (I haven't actually checked it), you're wrong about this at least. It isn't that uncommon for electronic music to use BPMs like 120.5, not to mention that any DAW worth its salt will have access to fine tempo adjustment to at least three decimal places to be used at the artist's discretion. It does happen and can't really be considered an error.TheGrimOfCrazy wrote: 27j4j
Artists don't just put decimal bpm. Especially 3 places out.
Didn't spot this when reading that post, but this is correct. IIRC even the Pokemon devs sometimes use some really... weird... timings.Jarby wrote: 551y2t
Disregarding the song itself (I haven't actually checked it), you're wrong about this at least. It isn't that uncommon for electronic music to use BPMs like 120.5, not to mention that any DAW worth its salt will have access to fine tempo adjustment to at least three decimal places to be used at the artist's discretion. It does happen and can't really be considered an error.TheGrimOfCrazy wrote: 27j4j
Artists don't just put decimal bpm. Especially 3 places out.
Also, anecdotes from randoms in #modhelp effectively saying "wow that's odd" doesn't prove that the timing is incorrect. Moreso, if you actually knew what you were talking about, you would probably realize that it would also be incredibly unlikely for the tempo to be altered in this manner by an encoding error as you suggested.
Quoting the obviously.Frostmourne wrote: 4k533o
Blue Dragon wrote: 42171m
By the way, the songs need a bit more variation. Most of them are really repetitive and are just the same beat over and over.I have the latter feeling.Blue Dragon wrote: 42171m
unless you're trying to see who makes a less boring map out of that song
Yep, like in the third song, where everyone will map to the vocals because the beat is extremely repetitive. What's the point on that?_tear wrote: 4d4d6n
Beat is not the only element of a song you can map.Blue Dragon wrote: 42171m
It was just a comment about the songs. Why feel offended like that?
By the way, the songs need a bit more variation. Most of them are really repetitive and are just the same beat over and over.
15fendi22 wrote: 34948
deadbeat wrote: 3l3a6y
wrong thread Fendi22, plus i don't think many people take skin requests
i want a detective conan skin ... i cannot make skin
1. You can Submit max 3 difficulties per songAwesomez53 wrote: 3b3a2p
I got a question.![]()
1.Can each song have more than 3 difficulties?
2.Does 3 difficulty must have osu standard mode and then the other difficulties can have different game modes?(Catch the Beat, Taiko or osu mania)
If each question is answered, THANK U!