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Your biggest weakness in CtB 2s341l

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Topic Starter
Title should be self-explanatory.
Be it mods, certain patterns or other gameplay mechanics

I am overall not that good but my biggest weakness is Double Time, I guess. Can't even play it good on "normal" diffs
Skywards_old
Hidden..
I can't play hidden for my life. Too hard, idk why
AR<=8
AR10
- AR10
- Opposite hyper sliders (http://puu.sh/2vBIQ)
- http://puu.sh/2ozX1 this shit with HD
- and http://puu.sh/2vBOv this kind of shit.
Venlas_DELETED
Hmm
-Ar7+ wit Hr
-Ar8+ with Dt
-Ar 9+
-Small circles
-Spins with small cs
-Spins with Ar3 and lower
-AR10
-AR8+ Hardrock
-AR8+DT
-Flashlight ( hate this one a lot ;w; )
-also low AR like this one http://osu-ppy-sh.tvgratuite.org/s/26932
-AR10 without streams
-long beatmaps
-AR9 DT
-HD FL
-small circles
-unusual spinners
-neu and 119's patterns
-velperk
FL
HD
DT
Neu Streams
Specific hyperdashes
Pixeljumps
Maybe some more.
1. AR 10 and over
2. 1/4-beat stream jumps (The Big Black)
3. This Mod
4. Small Circles
5. Spinners
6. Non-Hyperfruit jumps
Hard jumps over 250bpm because my one hand style ... I think nothing else ...
dumb me
Playing with any mod wahtsoever. Can't seem too play with them at all.
Last Remnant_old
AR 8+ spins
AR 10 and AR 7 + HR fruits
FL on AR8+
edge-to-edge pixeljumps
Weaknesses:
AR7 or below with big CS
Spinners that are with small CS
Edge to edge jumps that are more than 3 cirlces long
DT on AR8+
HR on AR10
FL on AR8+
Patterns that require me to forcefully trill. EX: Neu
Maps that are really jumpy. Ex: Stamp on the ground [CTB]
Actually Double Time. :?
1. AR10
2. 3. 4. Against GuruK

CLSW wrote: 3d1g73

2.
Yeah, that one....
I guess AR 7 or less, and probably songs over 250 BPM because patterns at those speeds become sometimes unreadable at AR9 uguuuu.
That I'm very inconsistent in my plays, aside from that it would be:

DT : Makes me miss in any part.
DT+FL: I can't even have time to think with this.
AR10
Pixeljumps
Some hyperdashes
CTB diff maps - they're fun but really exhausting for me.
And more...
Streams with hd, streams with hr, streams with fl, streams with dt, streams with ht, streams with relax
how a stream can be hard on ctb, damn.
Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.

eldnl wrote: 2g1ve

how a stream can be hard on ctb, damn.
Converted streams in HR can be really difficult due to its random placement factor
Try this one with HR http://osu-ppy-sh.tvgratuite.org/p/beatmap?b=127846&m=2
So just imagine this kind of streams in other maps and how they can be cause of random missing

Sawako88 wrote: 62j5g

Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
And also, you lie Sylv, they are your weakness only with HR u.u.
HD
FL
spinner
HR + jump
AR10
stream

119410501 wrote: o134

eldnl wrote: 2g1ve

how a stream can be hard on ctb, damn.
Converted streams in HR can be really difficult due to its random placement factor
Try this one with HR http://osu-ppy-sh.tvgratuite.org/p/beatmap?b=127846&m=2
So just imagine this kind of streams in other maps and how they can be cause of random missing

Sawako88 wrote: 62j5g

Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
And also, you lie Sylv, they are your weakness only with HR u.u.
http://osu-ppy-sh.tvgratuite.org/p/beatmap?b=163250&m=2 Another diff+HR (okay)

weakness :

HD (AR8 , AR7)
Spinner
Hyperdashes Spam
Long duration song
Not Fit Condition for play

119410501 wrote: o134

CLSW wrote: 3d1g73

2.
Yeah, that one....
I HATE THAT STUFF

SERIOUSLY PEPPY WHY ;_;

This was a non-issue before the latest CtB hyperdash "patch"
Weakness...

  1. HD+HR in Insane maps.
  2. unexpected jumps
  3. neu streams
  4. long maps and boring (as parapara mix, unforgiven marathon blah blah)
  5. AR ≤ 7
  6. Ducks
  7. Pixels jumps
  8. AR10
  9. Double Time (but is one of my favorite mods)

119410501 wrote: o134

Converted streams in HR can be really difficult due to its random placement factor
Try this one with HR http://osu-ppy-sh.tvgratuite.org/p/beatmap?b=127846&m=2
So just imagine this kind of streams in other maps and how they can be cause of random missing

Sawako88 wrote: 62j5g

Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
And also, you lie Sylv, they are your weakness only with HR u.u.
I agree, in some maps it is hard, but in the most of them are the easier shit.

VelperK wrote: 442m2f

I HATE THAT STUFF

SERIOUSLY PEPPY WHY ;_;

This was a non-issue before the latest CtB hyperdash "patch"
Yeah, that's another thing got very harder now.
Those are my greatest random misses in multiplayer games.
all hiperdash (fix please)
#movin stream
#AR10
#my slow hand ;_;
- AR10 or AR7 + HR
- DT mod
- Repeated edge to edge jumps
- Surprise jumps
ar 10
marathon maps
hr
fl/hdfl of ar 8/9+
patterns like nippon egao hyakkei [extra], illumiscape [another], axion [king], or chaosmaid [lesjuh '09]
back2back dashes
ctb maps, due to the fix
Deleted_1780855
HD, TAG dashing
(´Д`;)

- Repeated edge to edge jumps.
- Hyperdash
- Slow BPM maps.
- (To me) Beatmap that don't match with song. E.g The Big Black
- Jump and jump and more jump e_e

xLiarLiar wrote: 5l515k

Beatmap that don't match with song. E.g The Big Black
Or all maps not designed for ctb aka standard diffs ?

Drafura wrote: 6f4h37

xLiarLiar wrote: 5l515k

Beatmap that don't match with song. E.g The Big Black
Or all maps not designed for ctb aka standard diffs ?
but some ctb-specific diffs just suck :|

eldnl wrote: 2g1ve

Drafura wrote: 6f4h37

Or all maps not designed for ctb aka standard diffs ?
but some ctb-specific diffs just suck :|
Well, i find that standard diffs maps are still alright. But maps that are over-maped are just not to the beat, for me.
However others can play it without problem, so i guess i'm the one having the problem finding the beat or pattern, lol. >:(

xLiarLiar wrote: 5l515k

eldnl wrote: 2g1ve

but some ctb-specific diffs just suck :|
Well, i find that standard diffs maps are still alright. But maps that are over-maped are just not to the beat, for me.
However others can play it without problem, so i guess i'm the one having the problem finding the beat or pattern, lol. >:(
Yes, they are overjump maps, that's why they suck ...
  1. DT : ar7/8/9 + dt
  2. CLSW wrote: 3d1g73

    2.
  3. jumps in ar 10
  4. pixeljumps
meh =w=
  1. Currently hdashes
  2. edgejumps
  3. HR mod

eldnl wrote: 2g1ve

Yes, they are overjump maps, that's why they suck that's why i suck at them and call them bad maps ...

VelperK wrote: 442m2f

eldnl wrote: 2g1ve

Yes, they are overjump maps, that's why they suck that's why i suck at them and call them bad maps ...
And do you think that I can't do them? I can ... but they 're not fun ..
im dumb

VelperK wrote: 442m2f

Then you wouldn't hate on them, but just not giving a fuck. Like I do for example with airman and such, I don't like it nor dislike it but others do so yeah, you missed the "IMO", IMO.
You're right I guess, but still, overmap is always bad, it lost the point of how the song "feels".

eldnl wrote: 2g1ve

xLiarLiar wrote: 5l515k

Well, i find that standard diffs maps are still alright. But maps that are over-maped are just not to the beat, for me.
However others can play it without problem, so i guess i'm the one having the problem finding the beat or pattern, lol. >:(
Yes, they are overjump maps, that's why they suck ...

I don't find them suck, yet i find them very exciting to play with. But i just keep missing, and i feel so ಥ___ಥ to continue playing and improving.
So yea. lol

xLiarLiar wrote: 5l515k

eldnl wrote: 2g1ve

Yes, they are overjump maps, that's why they suck ...

I don't find them suck, yet i find them very exciting to play with. But i just keep missing, and i feel so ಥ___ಥ to continue playing and improving.
So yea. lol
I mean, a lot of jumps is not bad, but if it doesn't fit, and you put a jump for every note of the map, it sucks.
im dumb

VelperK wrote: 442m2f

Or it doesn't. Try to speak by yourself, thanks.
I'm saying that it sucks, so what's your problem ...
im dumb

VelperK wrote: 442m2f

That you seem to imply like what you say is a fact, when it isn't and it's subject to people's opinions. Sorry if i'm mistaken.
But it is obiously my opinion, how I could talk for everyone D:
im dumb
And back to square one, you two are funny.

eldnl wrote: 2g1ve

I'm saying that it sucks, so what's your problem ...

VelperK wrote: 442m2f

That you seem to imply like what you say is a fact, when it isn't and it's subject to people's opinions. Sorry if i'm mistaken.
Chill guys :o
Maybe just the expression of words is implied wrongly? :o
Streamy maps like Neu T.T
stream

xLiarLiar wrote: 5l515k

eldnl wrote: 2g1ve

I'm saying that it sucks, so what's your problem ...

VelperK wrote: 442m2f

That you seem to imply like what you say is a fact, when it isn't and it's subject to people's opinions. Sorry if i'm mistaken.
Chill guys :o
Maybe just the expression of words is implied wrongly? :o
I think yes, we speak in spanish so is probably that.
Everything.

Laharl wrote: 3s5k41

Everything.
nuuuu :(
ar>8
small fruits
AR 8 and higher
Jumps
HR
small fruits and banana
fruit come fast
hand is slow
game is lose
also, anything that is AngelHoney
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