scroll down:vizzy wrote: 6w5g4y
It'll take some getting used to, but I guess it's needed because innovation is key.
Q: How do we rate beatmaps now?
still somewhat buggy t/123382Beuchi wrote: e5c2a
OH MY GOD THE REVERSE ARROW ON SLIDERS TURNS BLACK IF THE HITCIRCLES ARE WHITE, IT'S MAGIC!!!11!!1!ONEONE
Lovin' the new skin. The moving followpoints are a bit distracting IMO, but I just probably have to get used to it![]()
You'll have to skin around that for now, and about the "option for old skins": p/2185835TMoD wrote: 121836
even if i can imagine, that there was a lot of work involved with this update, i really don't like the new skin. It is to bright for my eyes and the new spinner is too confusing. Well that wouldn't be a too big problem, because i could still use the skin, i normally use. But since the ranking screen changed, the screen is now totally messed up...
Here a screen:
My suggestion would be, that there is an option for old skins, that will change the ranking screen design to the old one.
Also, i don't like the fact, that you need to scroll now, to see, if you improved in the map. Thats something, i want to see right away. I dont know, why that was changed. Was it really that inconvenient to press the mouse button 2 times, even though you click much more often during the game?![]()
already reported t/123349Backfire wrote: 6u6t2o
Hello.
As you all know, I am a taiko player. I have noticed something that deeply concerns me in the gameplay of taiko, as it has been changed in this update.
When you miss a note, the miss bubble falls down and obscures the notes. This is a problem for all players, as it is a distraction of the notes and thus covers up parts when you play.
For Example (these may not be the best as they are screenshots)
It affects any time the map has any kind of stream, or a flow of constant notes.
I encourage you to change it back, not because "omg I hate change" but because it actually affects how the game is played and makes it an unneeded distraction.
something like this maybe: t/119926 but it might happen a lot more since this update.jyknight wrote: 4r6iu
Hi, I changed my frame limiter to unlimited and this has caused me to be unable to see the game even though I can interact with it. Please help.![]()
I think, you meant the "Prefer new Default when skin not available" option with the Link? Well, it was turned off, so it doesn't change anything. Even tried to turn it on, but that just resulted in other bugstheowest wrote: 4f5b4v
You'll have to skin around that for now, and about the "option for old skins": p/2185835
yeah maybe. i think the slider ball being the same color as the combo is a good idea though. the blue slider ball looks terrible on some colors, so why not make it look nice on all colorstheowest wrote: 4f5b4v
or its complementary/inverted colour. that would be pretty amazing. Like how the repeat arrow gets black when it's a whiter combo colour and vice versa.Cobra wrote: 2h4n3o
heyheyheyheyheyheyeheyeheey
make the slider ball the same-ish sort of color as the combo color it's on
boom
many of these point have already been mentioned in the tech forum, please check that and maybe you can contribute to this topic: t/123432/Verlaren wrote: 4jp1f
So - I think that the new game skin quite well, although it needs further development.
- It would be better if the added option to switch a new skin to the previous in general.
- The same would probably be better if the game mode selection button would be the same size as the others. (http://puu.sh/2kG4W)
- I believe that the need to reduce the size of icons and text contents of the new button in the drop-down menu so that the right border of the menu were is flush with the right edge of the button "selection options" (http://puu.sh/2kG8h)
- Also - white arrow sometimes merges with the background slider. Thus it is likely that the player will not notice it. (http://puu.sh/2kGbe)
- In some places, sometimes there are black instead of white arrows.
- http://puu.sh/2kGdj - surprised that has changed the button location "back"
same to you I guess.KRZY wrote: 552a2c
Took a little bit getting used to, but this is a huge improvement. Great job to everyone who worked on this!
- I was concerned about how hitbursts seemed to linger a bit before disappearing(and misses seemed to drop off the screen instead of just disappearing) compared to the old skin, but it didn't affect my gameplay as much as I thought it would and was able to get used to it pretty quickly. Can't say the same about other players, though.
- My playstyle makes me somewhat immune to the reversearrow change, but I've heard from a lot of players around me that it is very difficult to see them when the sliders are of bright colors but not so bright as to make the reversearrow become black. I see this has already been mentioned, and guess people are already working on it.
- This has also been mentioned by either kriers or CXu already(I forgot), but it might be a better idea to move the game mode selection button to the far right instead of the far left since players are used to selecting mods for maps when they hit the far left button. Trivial issue though.
- On the results screen, how about having three buttons(retry, watch replay, back to song selection) instead of just two(retry, watch replay)? I've found myself automatically clicking on the 'watch replay' button when what I wanted to do was to exit to the song select screen, guess one can get used to it too but it might be a nice idea to be able to exit to song screen menu not only by clicking esc but also by clicking a button.
- I love the font!!!
This happens on 1920x1080 as well. It's noticeable with the Mode icon, the ranking letters on the top during breaks while playing, and on the circles in the editor timeline. Not sure I've noticed it anywhere else.peppy wrote: 73101g
This will happen at "in-between" resolutions like 1680x1050, where high res sprites are being used but scaled too much. I'll look into fixing this by using lower resolution ones in these cases where possible.Love wrote: y1x6s
The old skin can be ed with the updater, just get the template. As for the new UI/Skin: The 'Mode' button has rough edges.Can't tell if it's just me though.
unreleased at the moment. keep an eye on the skinning forum. 15dMaxb wrote: 2u665k
Can someone tell me where I can find the new default skin? It's not in the skins folder D:
t/123346 requested all readyFrosthart wrote: 313e2k
I like the new skin. but is there a shortcut key to the mode button and its contents?
ok tnx for the info.deadbeat wrote: 3l3a6y
t/123346 requested all readyFrosthart wrote: 313e2k
I like the new skin. but is there a shortcut key to the mode button and its contents?![]()
Joki Sarap wrote: 65646t
link new default skin.?
I need examples for making such a great skin .. :3
p/2185564peppy wrote: 73101g
I will make the new skin available for use as a template in the near future. Keep a watch on the skinning forum.
Pretty much all mentioned in this list t/123432/Mithost wrote: 1b5up
Few little issues I had with the skin:
1) The miss graphic will start to fall after a while. If we could disable this for custom skins, it would work to make things more uniform with the hitbursts. It happens on taiko too.
2) The "Return to Menu" option in the results screen was moved to the back button on the other side of the screen. This is mostly muscle memory causing me the issues, but putting something back there would be kind of nice.
3) The SS icons don't look very good. You can't really tell what it is from just the letter.
white and black slider repeats. They are black when the combo colours are of a lighter colour and white when they are dark.Saph1 wrote: a4j28
I'm sure this was posted somewhere but what's the difference between black and white colored sliders? I was playing yesterday and didn't see any black ones. Today's update seemed to introduce them.
make a post in the tech forum describing your problem 5p000p wrote: 4p1t1s
agree,latest build of osu crashes all the time,hoping for hotfix .
u see my problem is that osu crashes.theowest wrote: 4f5b4v
make a post in the tech forum describing your problem 5p000p wrote: 4p1t1s
agree,latest build of osu crashes all the time,hoping for hotfix .
Issues aren't being examined in this thread.p000p wrote: 4p1t1s
u see my problem is that osu crashes.theowest wrote: 4f5b4v
make a post in the tech forum describing your problem https://osu-ppy-sh.tvgratuite.org/forum/5
And it happened right after update in error report it says :
System.ObjectDisposedException: Cannot access a disposed object.
and bunch of other symbols that make no sence to me what so ever.
Dont matter what i do play or just afk at menu.Cheers.
darkmiz wrote: 4b5p21
Can someone specify what are the "HD " added?
does that help?peppy wrote: 73101g
Double resolution skinning is now ed. Simply provide files with @2x suffix as you normally would. You still need to provide a standard resolution version too.
Example:
hit300g.png (300x300)
[email protected] (600x600)
High resolution sprites are used for resolutions 1600x and higher.
Ok, my bad, I thought HD meant Hidden.deadbeat wrote: 3l3a6y
darkmiz wrote: 4b5p21
Can someone specify what are the "HD " added?does that help?peppy wrote: 73101g
Double resolution skinning is now ed. Simply provide files with @2x suffix as you normally would. You still need to provide a standard resolution version too.
Example:
hit300g.png (300x300)
[email protected] (600x600)
High resolution sprites are used for resolutions 1600x and higher.
alt-f4 many timesBark wrote: s636r
Even though being used to the old skin, it only took a few seconds for me to like the new UI.
However, in this latest update, I noticed it's no longer possible for me to "ragequit" a song quickly like I used to be able. Whenever failing or quitting a beatmap before, I'd be able to quickly press "Back to menu", and just as quickly navigate and press all neccessary menu buttons in order to quit in less than a second. I was able to press the buttons before then menu screen had faded in, but I can't do that anymore in the song select screen.
This may just seem like a trifle to you, but this has annoyed me immensly. (Also it's some degree of functionality sacrficed for a shinier interface)
Other than that, great update!