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KOTOKO - Namida no Chikai 5n2z1d

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General & SB
  1. BG分辨率略
  2. 其實kiai裏的soft-hitwhistle2.wav 有點怪 nmhit 似乎太重了不太配 還不如不要
  3. SB歌詞很多都看不清(http://puu.sh/qS1b) 換個字效吧不然就沒意思了
  4. SB\Black 這圖你不覺得浪費么..把BG fade下不就好了..
  5. SB\OP effect 太白不好看
  6. 00:57:438 - 今は 都沒唱完歌詞就沒了
-kevincela-'s Easy
00:47:185 (2) - s2 finish?
00:48:467 - clap
02:56:377 (1) - how about add whistle?
fine(´・ω・`)

Normal
  1. 比較像普通的hard
  2. 因為偏難所以AR+1?
00:40:777 - 只是個人意見 我的話會在這裏加note刪00:41:289 (2)
00:44:878 - 同上 這裏加note刪00:43:340 (6)
01:13:331 (6) - 形狀調整下 可以包着(4)
01:34:350 (1) - finish?
03:04:580 (1,2) - 略醜

KS's Hard
  1. AR-1..?
  2. Good job
  3. 喜歡你的ramdom jump 不過ramdom jump以外的地方有時搞不懂你怎排..
  4. combo都好長 nc一下吧..
00:24:628 (1) - 尾那邊和(2)的spacing弄成和(2,3)一樣吧 只看(1.2.3)這樣有點醜
00:35:906 (7) - 向右上點..?
00:44:878 (9) - 可以跳 建議向上點放
00:56:413 (9) - 尾來個clap
00:59:489 (5) - 突然來個nm hit吓死我了..
01:03:590 (5) - 看樣子尾缺了個whistle?
01:11:793 (5,6,7,8,9,10,11,12) - 不好看..有什么意思么...(9,10)可以弄個和(6,7) 差不多的跳
01:16:920 (10) - nm hit太突然了..
01:28:198 (1) - 可nc
01:57:677 (6,7,8,9,10,1) - 帥爆了
03:10:219 (10) - *nazi*沒疊好
03:12:782 (1,2,3,4,5,6,7,8) - 美<3

D.N.Angel
  1. 不差但還能進步
00:17:963 (1,2,3) - 三連不是這樣放的 三連通常在紅線起 這樣好怪 建議你把2移去00:17:835
00:20:526 (1) - Ctrl+J一下 再放回去原來的地方好看多了
00:47:185 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - 其實我覺得這么小spacing的串不好看...最小0.3x吧
00:55:388 (2,3,4) - 不再提了..下次注意點
02:05:110 (4) - nc?

最後再囉嗦一句
.......
soft-hitwhistle2真心不配
就這樣
Topic Starter

Crok425 wrote: 736h6k

From mod queues, I hope this helps.

[General]
BPM and offset are cool. o.o


[Normal]
01:51:525 Hmm... make the spinner end in 01:54:088... maybe, I'm not sure. I think it is fine
... Ugh... I can't see anything else...


[D.N.Angel]
Oh damn... ok, let's see...
00:16:425 Don't make it start with a finisher, it sounds bad, just put the regular soft sound. fixed
... I uh... don't see anything else.
_________________________

Damn, your map it's too good, I couldn't mod it very properly, so I'm sorry if the mod wasn't helpful. I already see this ranked, good job ^^.
\:D/

karenying wrote: 1h6fc

General & SB
  1. BG分辨率略 這沒問題
  2. 其實kiai裏的soft-hitwhistle2.wav 有點怪 nmhit 似乎太重了不太配 還不如不要 .
  3. SB歌詞很多都看不清(http://puu.sh/qS1b) 換個字效吧不然就沒意思了 ...再多幾個人吐槽我就改
  4. SB\Black 這圖你不覺得浪費么..把BG fade下不就好了.. omg...算了沒差啦別在意別在意
  5. SB\OP effect 太白不好看 這倒是還好
  6. 00:57:438 - 今は 都沒唱完歌詞就沒了 呃不,作為歌詞的效果實在不太需要這麼拘泥跟長音

Normal
  1. 比較像普通的hard 我想說BPM低那就放多點紅線
  2. 因為偏難所以AR+1? fixed
00:40:777 - 只是個人意見 我的話會在這裏加note刪00:41:289 (2) fixed
00:44:878 - 同上 這裏加note刪00:43:340 (6) fixed
01:13:331 (6) - 形狀調整下 可以包着(4) fixed
01:34:350 (1) - finish? fixed
03:04:580 (1,2) - 略醜 fixed


D.N.Angel
  1. 不差但還能進步
00:17:963 (1,2,3) - 三連不是這樣放的 三連通常在紅線起 這樣好怪 建議你把2移去00:17:835 fixed
00:20:526 (1) - Ctrl+J一下 再放回去原來的地方好看多了 fixed
00:47:185 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - 其實我覺得這么小spacing的串不好看...最小0.3x吧 呃,不想改orz
00:55:388 (2,3,4) - 不再提了..下次注意點 fixed
02:05:110 (4) - nc? fixed

最後再囉嗦一句
.......
soft-hitwhistle2真心不配
就這樣
thank for your modding ~ :)


Hi, DarknessAngel

My mod from request

General 6t6a34

  1. Nothing

-kevincela-'s Easy 3b354u

  1. 00:18:476 (3) - Move 2nd point to up 1 grid
  2. 00:26:678 (3) - Move last point to left 1 grid
  3. 00:51:286 (3) - Move last point to down 1 grid
  4. 01:11:793 (3) - Move last point to left 2 grids
  5. 01:24:097 (3) - Move 2nd point to left 3 grids
  6. 03:22:010 (2) - Make to this. Would parallel with (1)
    160,180,202010,2,0,B|256:228|352:180,1,200,8|8
  7. 03:32:264 (5) - Move last point to down 2 grid?
  8. 03:44:568 (4) - Move right 1 grid, and move last point down 2 grid

Normal 6g3l6m

  1. 00:26:678 (5) - Add whistle in slider begin
  2. 00:43:084 (4) - Strange sounds. remove clap is better.
  3. 01:07:692 (4) - Move to up and right 1 grid
  4. 01:09:230 (5) - Move to up 1 grid
  5. 03:27:137 (3) - Add clap in slider end

KS's Hard 34274h

  1. 01:19:996 (8) - Add NC
  2. 02:00:496 (5) - Move to x:416 y:296
  3. 02:29:718 (7) - Add NC
  4. 02:35:870 (9) - ^
  5. 02:37:152 (1) - Remove NC
  6. 02:42:002 (7) - Add NC
  7. 02:46:124 (8) - ^
  8. 03:35:340 (8) - ^
  9. 03:39:441 (5) - ^

D.N.Angel 2q2z49

  1. 01:09:742 (2) - Move 4th and last point to down 1grid
  2. 01:47:936 (6) - Add clap in slider repeat
  3. 02:29:462 (4) - Move to left 2 grids

That's all, that I can find them.

nice song. Good luck~
Shohei Ohtani
DN ANGLE:
Cool

KSer!~:
01:01:540 - 01:05:385 - You like totally forgot to add clap hitsounds here :D
01:17:945 - 01:21:526 - ^
01:19:996 (8) - NC

Nurmul:
01:27:686 (3) - Not moe! D:

THE CELLZ:
KEVIN, I love you, but put your claps on 2 and 4 during the chorus, please </3

Desu~.
Topic Starter

CDFA wrote: 6d6j4w

DN ANGLE:
Cool
~

Nurmul:
01:27:686 (3) - Not moe! D: oh o.o,fixed


Desu~.
thank for your modding and star ~ :)
Here comes my mod.
[Easy]
00:28:216 (4,1) - 要跟前面成一個體系的話加個note
clap可以和finish一起用感覺好得多 現在中間略覺得斷
原本的s-finish或許有奇效

[Normal]
00:23:602 (5) - finish提前半拍
03:25:086 (4) - 綠線跟面前加節奏一樣 這段感覺突然沒了

[Hard]
略跳 我打了遍感覺還好
感覺SV和AR略不符合
03:33:289 (2,3) - 類似這種方法不受待見啊 0.0

[Insane]
00:27:960 (5) - add clap
00:47:185 (1) - 可以考慮1/2再接1/4感覺比較好
Topic Starter

Mystica wrote: 165z3a

Here comes my mod.
[Easy]
00:28:216 (4,1) - 要跟前面成一個體系的話加個note
clap可以和finish一起用感覺好得多 現在中間略覺得斷
原本的s-finish或許有奇效 我忘記這製圖者不會中文了lol

[Normal]
00:23:602 (5) - finish提前半拍 我想你說的是clap,fixed
03:25:086 (4) - 綠線跟面前加節奏一樣 這段感覺突然沒了 不懂...


[Insane]
00:27:960 (5) - add clap added
00:47:185 (1) - 可以考慮1/2再接1/4感覺比較好 這不好辦啊...

nich95 wrote: 4z534c



Hi, DarknessAngel

My mod from request



Normal 6g3l6m

  1. 00:26:678 (5) - Add whistle in slider begin fixed
  2. 00:43:084 (4) - Strange sounds. remove clap is better. fixed
  3. 01:07:692 (4) - Move to up and right 1 grid no
  4. 01:09:230 (5) - Move to up 1 grid no
  5. 03:27:137 (3) - Add clap in slider end fixed


D.N.Angel 2q2z49

  1. 01:09:742 (2) - Move 4th and last point to down 1grid fixed
  2. 01:47:936 (6) - Add clap in slider repeat fixed
  3. 02:29:462 (4) - Move to left 2 grids no

That's all, that I can find them.

nice song. Good luck~
Thank for your MODs ~ :)
KayeSara
>Philippines Mystica Crok425 karenying CDFA nich95
Thx all your modding.
Fix almost of them :3

既然这样那只能够AR-1了 跟着的HP-1

: KOTOKO - Namida no Chikai (DarknessAngel) [KS's Hard].osu
Topic Starter

KayeSara wrote: 2n6e16

>Philippines Mystica Crok425 karenying CDFA nich95
Thx all your modding.
Fix almost of them :3

既然这样那只能够AR-1了 跟着的HP-1
終於達成我理想的設定了

已上傳 ~
[Kirisame-Marisa]
ampzz
Before anything else and as a general thing you should really remove the current background image you have as that's fairly risqué if not plain disallowed.
/Queue

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

Stack Leniency 0.3 is too low and this make it unrankable. Under such a low BPM the stack notes will hidden. You'd better use 0.5+
Since it is an opening. You'd better add "Full ver." in title
Add H-miku in tag since it's your guest's previous name.
Am I wrong or something? The Storyboard in every diff don't actually have any differents. Why not use osb rather than put them in every diff?

[Easy]

00:43:853 (4) - Don't really recommend this in Easy. New players will get messed. Better to del.
01:05:641 (1) - try

01:28:967 (4) - same as previous.
01:54:088 (5) - ^
02:06:648 (4) - try


or


02:42:791 (4) - same as previous
03:27:906 (4) - ^


[Normal]

I suggest Circle Size -1
01:32:043 (4) - NC, 8C is too many for a N.
02:37:921 (6) - ^
02:46:124 (5) - ^, not going to pick stuffs like that :s

[Hard]

00:31:805 (3) - Maybe move it far away from 4 and make 1234 a rhombus? like

00:40:520 (7,8) - Don't really like how they feels now. Try put 7 on 5 and put 8 on 3, that's better.
01:16:920 (10,1) - add finish at the beginning
01:41:784 (8) - add clap
01:45:629 (9) - ^ slider end
01:53:832 (8) - ^ at turning point
03:20:216 (9) - ^
03:25:086 (1) - finish at slider beginning
03:39:441 (1,2,3,4,5,6,7,8) - the shape doesn't look very nice :s
03:47:644 (5) - try x=116 y=204

[Insane]

00:23:602 (6) - try add a clap at slider end
00:35:906 (3) - ^
00:44:109 (5) - ^
00:52:824 (5) - this clap doesn't sound right. The right clap should be add at 00:52:568 however your previous slider is too long. If you wish to keep this clap style you'd better change your slider. Otherwise del this clap
03:32:520 (5) - try add a clap at slider beginning

I think that's all. Nice mapset and Good Luck!
Topic Starter

Megurine Luka wrote: 49654n

/Queue

Unrankable if in red and bold
Consider if in bold only
Suggested if in normal font
[General]

Stack Leniency 0.3 is too low and this make it unrankable. Under such a low BPM the stack notes will hidden. You'd better use 0.5+ fixed
Since it is an opening. You'd better add "Full ver." in title no,because it is "not real Full Ver"
Add H-miku in tag since it's your guest's previous name. :O,I think I don't do that because I ranked my maps after I changed my name
Am I wrong or something? The Storyboard in every diff don't actually have any differents. Why not use osb rather than put them in every diff? uh...It's because Taiko diff doesn't exsist storyboard


[Normal]

I suggest Circle Size -1
01:32:043 (4) - NC, 8C is too many for a N.
02:37:921 (6) - ^
02:46:124 (5) - ^, not going to pick stuffs like that :s
no fixed because it breaks my style of NC setting


[Insane]

00:23:602 (6) - try add a clap at slider end ok
00:35:906 (3) - ^ ok
00:44:109 (5) - ^ ok
00:52:824 (5) - this clap doesn't sound right. The right clap should be add at 00:52:568 however your previous slider is too long. If you wish to keep this clap style you'd better change your slider. Otherwise del this clap del
03:32:520 (5) - try add a clap at slider beginning no

I think that's all. Nice mapset and Good Luck!
Thank for your modding ~ :)
KayeSara
>Megurine Luka
Thx for your modding! Fix all of them!

: KOTOKO - Namida no Chikai (DarknessAngel) [KS's Hard].osu
Fixed some things. Actually,I really do not agree with the statement "1/2 is difficult for easy", essentially because the BPM is really slow,and this prevents to from making the map just a bunch of sliders/notes 1/1.

: KOTOKO - Namida no Chikai (DarknessAngel) [-kevincela-'s Easy].osu
Ahhh what I read...

Stack Leniency at 0.2 or more is completely rankable, notes should simply not appear at the same time
Red ticks in easies are easier to play than a not fun forced rhythm
Request from L18's & Crystal's Modding Queue.
以下只是建議~不喜歡可以略過 OAO
(Here are just suggestion ~OAO If you do not like , you can skip it)

[-kevincela-'s Easy] r5i1

  1. Useless blue line:(although no effect)
    01:33:325 -
    01:59:984 -
    02:47:149 -

  2. 00:26:678 (3) - 3rd point 1 grid left ?
  3. 01:11:793 (3) - ^
  4. 01:42:553 (1) - 2nd point 1 grid left
  5. 01:51:268 (2,3) - I think~ (2) add clap and remove (3) start's clap
  6. 01:54:344 (6) - 3rd point 1 grid right
  7. 02:34:845 (4) - 2nd point 1 grid up
  8. 03:34:314 (2,4) - there sound let me feel strange

[Normal] 2mh6e

  1. 01:46:654 (1) - 第4個點往上移動到方塊點上
  2. 03:37:647 (1,2) - 這裡感覺怪怪的 但不知如何說明 OTZ

[KS's Hard] 2of5i

  1. 無用的綠線:
    01:05:000 -
    02:53:173 -

  2. fine~

[D.N.Angel] 3z6cr

  1. fine~
good map and song!!!
Star~
第一眼看到圖讓我想歪了
Topic Starter

l1106188 wrote: 4l4u33

[Normal] 2mh6e

  1. 01:46:654 (1) - 第4個點往上移動到方塊點上 哦 fixed
  2. 03:37:647 (1,2) - 這裡感覺怪怪的 但不知如何說明 OTZ 我不會覺得奇怪啊OAQ

[D.N.Angel] 3z6cr

  1. fine~
good map and song!!!
Star~
謝謝MOD和star ~ !! ><
我來了!

[General]
  • - BG名字好長長長長長, 以及640*480太小了啦! 換成這個吧: http://puu.sh/rTAu (800*600)
    - BPM真是獵奇…, 另外timing有點稍off, 我感覺117.04左右比較準 (記得resnap!)


[-kevincela-'s Easy]
  • 沒有問題



    [Normal]
    [list:dd494]
也也沒有問題



[KS's Hard]
  • - 這個難度不錯, 但我實在不喜歡normal-sliderslide的聲音 >_<
00:57:951 (2,3) - 小疊住了, 不太好看 :<

01:05:000 - 無用綠線
02:53:173 - ^



[DNA!]
[list:dd494]00:36:419 (4) - 這邊的clap稍響…求音量下調 (雖說和前面的一樣
01:33:325 (4,5,6) - 感覺應該是這樣子=w= : http://puu.sh/rTGW



這歌聽的我快睡著了…加上這BG, 好睏啊!
其實normal-hitnormal這音效並不適合用來做clap, 背景甚至鼓點都輕的要命 XD!

=w= 嘛嘛 mod的不多…都很棒, 快rank
Hi from my queue. :3

Normal 6g3l6m

  1. 00:56:669 - add note?
  2. 02:39:203 - ^
  3. 02:53:045 - ^
  4. 03:35:083 - ^

D.N. Angel 4f4z3i

  1. 02:11:262 (1) - stand alone combo o.o

That's is all what I found. I'm just a starter in this. ._. I hope its helpful. o.o
Topic Starter

Kurokami wrote: 3j5016

Hi from my queue. :3

Normal 6g3l6m

  1. 00:56:669 - add note?
  2. 02:39:203 - ^
  3. 02:53:045 - ^
  4. 03:35:083 - ^

D.N. Angel 4f4z3i

  1. 02:11:262 (1) - stand alone combo o.o it is to be emphasis

That's is all what I found. I'm just a starter in this. ._. I hope its helpful. o.o
no changed so I can't give you kd ... sorry ! ;w;
Topic Starter

Pokie wrote: 4yz25

我來了!

[General]
  • - BG名字好長長長長長, 以及640*480太小了啦! 換成這個吧: http://puu.sh/rTAu (800*600) 哦,謝謝
    - BPM真是獵奇…, 另外timing有點稍off, 我感覺117.04左右比較準 (記得resnap!)
    BPM是王常喜算的,話說BPM不就是117.04左右麼?o.o


[-kevincela-'s Easy]
  • 沒有問題



    [Normal]
    [list:9ca68]
也也沒有問題




[DNA!]
[list:9ca68]00:36:419 (4) - 這邊的clap稍響…求音量下調 (雖說和前面的一樣 fixed
01:33:325 (4,5,6) - 感覺應該是這樣子=w= : http://puu.sh/rTGW yeah ! fixed



這歌聽的我快睡著了…加上這BG, 好睏啊!
其實normal-hitnormal這音效並不適合用來做clap, 背景甚至鼓點都輕的要命 XD! 好吧的確我選錯音效了orz

=w= 嘛嘛 mod的不多…都很棒, 快rank
謝謝MOD和星星><

EDIT : changed BG & SB,please re the beatmap !
KayeSara
>l1106188 Pokie
感谢mod!都改了!

: KOTOKO - Namida no Chikai (DarknessAngel) [KS's Hard].osu
D.N.Angel

00:42:058 (3,4,5,6) - would work better like this imo. http://puu.sh/s7aY
00:53:721 - adding a note here would fit imo.
01:14:613 (1,2,3,4,5) - this... star... :( make into a perfect star? or are u trying not to be symmetrical...?
01:26:148 (4) - new combo
01:27:686 (1) - remove combo

KS's

This is like not that much easier than insane... there's so many jumps in here >_>


00:42:827 (4,5) - this jump doesn't seem to work very well imo. it doesn't make that much sense imo either.
01:41:528 (7) - some reason adding a new combo fits imo. it also emphasize the jump
03:24:061 (7) - http://puu.sh/s7gQ would work better imo.

Normal

01:24:610 (4) - new combo
02:00:496 (3) - move this note to 02:00:753 - http://puu.sh/s7iy something like that or something idk.
02:05:110 (5) - new combo?
03:17:909 (3) - http://puu.sh/s7ju
03:34:314 (2) - ^ similar to above

hope this helps :3

Easy looks fine, i wasn't going to mod it anyway due to the length of the song, but either, nothing really looks wrong in the diff
Topic Starter

winber1 wrote: 1y412

D.N.Angel

00:42:058 (3,4,5,6) - would work better like this imo. http://puu.sh/s7aY
00:53:721 - adding a note here would fit imo.
01:14:613 (1,2,3,4,5) - this... star... :( make into a perfect star? or are u trying not to be symmetrical...?
01:26:148 (4) - new combo
01:27:686 (1) - remove combo


Normal

01:24:610 (4) - new combo
02:00:496 (3) - move this note to 02:00:753 - http://puu.sh/s7iy something like that or something idk.
02:05:110 (5) - new combo?
03:17:909 (3) - http://puu.sh/s7ju fixed
03:34:314 (2) - ^ similar to above

hope this helps :3

Easy looks fine, i wasn't going to mod it anyway due to the length of the song, but either, nothing really looks wrong in the diff
thanks MOD ~ :)
KayeSara
>winber1
Fix all of them except jump here 00:42:827 (4,5) -

我自己把
02:08:955 (6) - jump缩短了 DT就容易了

: KOTOKO - Namida no Chikai (DarknessAngel) [KS's Hard].osu
Topic Starter

KayeSara wrote: 2n6e16

>winber1
Fix all of them except jump here 00:42:827 (4,5) -

我自己把
02:08:955 (6) - jump缩短了 DT就容易了
恩 ~ update
話說我發現一件事
LoliABC就是你吧!?
最好是他mod完你的難度然後你就放上來
而且同國家!
這哪招-0-
First of all

1.Never uses your bg in your sb,
---hence you need to do as shown blew:

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"a1f39b3294104b949c594a2fe644fc8a.jpg",320,240
_F,0,0,,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

now look in outside is bg but its a black background

2. i recommend that you should create a self-color img and save as .png

3.why do you put taikobg in sb folder?

-kevincela-'s Easy

OD:2
HP D R:2~3

fine

Normal

OD:4

01:54:729 (T) - useless
03:33:661 (T) - ^


:P

KS's Hard

01:11:793 (5) - NC
01:54:729 (T) - useless
02:54:070 (6) - x:324 y:164
03:30:469~03:31:238 - (2) (3) (4) (5) - make a crescendo?

D.N.Angel

fine

good luck!


新的CODE

把背景图片复制进入文件夹内...然后

Sprite,Foreground,Centre,"SB\a1f39b3294104b949c594a2fe644fc8a.jpg",320,240
_M,0,20,,320,240
_S,0,20,,0.8
_F,0,20,14372,0
_F,0,14372,15910,0
_F,0,15910,16423,0,1
_F,0,16423,240712,1
KayeSara
>TTTTTTTTTTTT
Fix all of them, besides the kiai time, I just keep the same kiai as other diff did.

=w= 堕落天使=傲娇のKS's萝莉

: KOTOKO - Namida no Chikai (DarknessAngel) [KS's Hard].osu

KayeSara wrote: 2n6e16

>TTTTTTTTTTTT
Fix all of them, besides the kiai time, I just keep the same kiai as other diff did.

=w= 堕落天使=傲娇のKS's萝莉
my mistakes...I overlooked this kiai.. :P
Alright let's see what I can find. Mod requested on my queue.

Bold: unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.

[General]
you should add "H-Miku" in the tags because that's KS's last known name.

[-kevincela-'s Easy]
00:18:476 (3) - since you have a whistle at the end of (1), add it at the beginning to keep the consistency.
00:22:577 (3) - ^
00:22:577 (3,4,5) - this might be hard for beginners because since (4) is at the middle, they might have a hard time hitting it, so to make it easier, delete (4).
00:24:628 (1) - since you have a whistle at the beginning of (4), add a whistle at the end. same reason as 00:18:476.
00:26:678 (3) - a whistle at the beginning since you have it at the end of (3).
00:43:853 (4) - same as 00:22:577.
01:09:742 (1) - Ctrl+J to make it easier for beginners? i think the path would be hard as the slider goes upwards.
01:28:967 (4) - same as 00:22:577.
01:43:578 (2) - same as 01:09:742.
01:45:629 (4) - remove the clap at the end since the first combo after the kiai doesn't have it.
01:54:088 (5) - same as 00:22:577.
01:58:958 (1) - add a clap at the beginning with the finish. same reason as 00:18:476, and maybe Ctrl+H to make the path easier for beginners?
02:42:791 (4) - same as 00:22:577.
02:51:763 (4) - replace the whistle for that custom finish. i think the custom finish fits with the song.
03:06:630 (3,4) - hmm can you do something easier? beginners might not hit the 1/1 slider in time. they'll hit the 1/2 slider, but beginners won't know when to let go from there.
03:08:681 (1) - remove the whistle at the sliderbody. i think it doesn't fit with this part and the sound gets in the way during gameplay.
03:24:061 (4) - same as 01:45:629.
03:27:906 (4) - same as 00:22:577.
03:43:030 (2,3) - same as 03:06:630.
pretty nice diff, but what i'm concerned of is the whistles at the first part. there's a lot of parts that are left blank and that ruins the whistle pattern you're following. if you see my mod, i mentioned a few places where the notes need a whistle to keep the consistency in whistles.

[Normal]
00:27:447 (6) - hmm try adding a clap at the repeat arrow. I think it sounds nice and it fits with this part.
00:35:650 (6) - same as above but at the beginning and at the repeat arrow.
02:30:744 (8) - replace the whistle for a finish to match the cymbals.
02:52:276 (8) - same as above but add a finish at the beginning. the cymbals's volume is rising as it's going to hit the beginning of the slider.

[KS's Hard]
00:22:577 (5,6,7) - try to follow this carefully: add a whistles at the end of (5), (6), and the beginning of (7). also remove the whistle pattern because that ruins the whistle pattern. since you have a similar whistle pattern at the 1st combo, i think doing this sounds nice and the pattern keeps going.
00:35:394 (6,7) - same pattern as above, and same reason as above.
00:39:239 (2,3,4,5,6,7,8) - try making a different shape out of this. i see that it's a triangle but it might confuse players on where to go since the hitbursts are covering it. I suggest making a diamond pattern, for 4 circles and a triangle for the last 3 circles, that way it's less confusing and gives a nice challenge for players.
01:49:730 (7) - replace the whistle for a clap. the whistles ruins the consistency and it doesn't fit with this part.
02:09:212 (7,8,9,10,11) - maybe do this? doing the triangle pattern looks too easy. doing a diamond puts a nice challenge for players. if you ignore this, then you can do something similar to this.
03:32:776 - oh? add a circle here to follow the instrumental. listen carefully and you'll hear it.

[D.N.Angel]
02:11:262 (1) - remove the NC and move it up so that (1-3) is shaped like a triangle.
i noticed a few problems but it's nothing major.

I guess that's it. GL :D
Topic Starter

Byakugan249 wrote: 1721s

Alright let's see what I can find. Mod requested on my queue.

Bold: unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.


[Normal]
00:27:447 (6) - hmm try adding a clap at the repeat arrow. I think it sounds nice and it fits with this part. ///no
00:35:650 (6) - same as above but at the beginning and at the repeat arrow. ///no
02:30:744 (8) - replace the whistle for a finish to match the cymbals. ///no
02:52:276 (8) - same as above but add a finish at the beginning. the cymbals's volume is rising as it's going to hit the beginning of the slider. ///fixed


[D.N.Angel]
02:11:262 (1) - remove the NC and move it up so that (1-3) is shaped like a triangle. ///no
i noticed a few problems but it's nothing major.

I guess that's it. GL :D
thanks MOD ~ :)
Topic Starter

TTTTTTTTTTTT wrote: 681b5o

First of all

1.Never uses your bg in your sb,
---hence you need to do as shown blew:

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"a1f39b3294104b949c594a2fe644fc8a.jpg",320,240
_F,0,0,,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

now look in outside is bg but its a black background

2. i recommend that you should create a self-color img and save as .png

3.why do you put taikobg in sb folder?


Normal

OD:4

01:54:729 (T) - useless
03:33:661 (T) - ^


:P

KS's Hard

01:11:793 (5) - NC
01:54:729 (T) - useless
02:54:070 (6) - x:324 y:164
03:30:469~03:31:238 - (2) (3) (4) (5) - make a crescendo?

D.N.Angel

fine

good luck!
謝謝MOD ~ :)
Topic Starter

KayeSara wrote: 2n6e16

>TTTTTTTTTTTT
Fix all of them, besides the kiai time, I just keep the same kiai as other diff did.

=w= 堕落天使=傲娇のKS's萝莉
-0-

OK咱上傳了
話說你叫我加normal - sliderslide可你沒把N換成N:1啊
這我幫你改掉了
Hi there

[Storyboard]
* You have to remake the lyric SB, because I saw the lyric SB that happen to be blend on BG. You should add a stroke, glow, shadows and better font in your lyric when you using a Photoshop


[-kevincela-'s Easy]
03:00:478 (1) - Overlapped by hitbursts, so beginners are difficult to see the path (sometimes beginners are slowly to read this)


[Normal]
00:31:805 (7) - Add whistle at repeating slider?
00:47:954 (4) - Remove clap and add whistle?
00:52:312 (7) - Add whistle?
01:20:765 - Add note here for better rhythm?
01:55:626 (2) - Add whistle at tail slider?
01:59:727 (2) - ^
02:52:019 (7) - Why finish here?
03:21:754 (2) - Add whistle at tail slider?


[KaleSala's Hard]
* Add "H-Miku" in tags for consistency of each diff

00:23:602 (7) - The tail slider is touch the HP Bar
00:37:957 (3) - I don't know why this slider is the only one who snap at blue tick on blue tick in Intro part in the song. Maybe snap the tail slider to red tick? Like others slider?
00:42:827 (4) - Add whistle?
00:43:853 (6) - ^
00:45:134 (1) - Same issue as 00:37:957 (3)
03:03:042 (7) - The head slider is touch the HP Bar


[D.N.Angel]
00:21:552 (3) - I don't know why this slider is the only one who snap at blue tick on blue tick in Intro part in the song. Maybe snap the tail slider to red tick? Like others slider?
00:48:210 (9) - New combo for preventing of long combos
03:21:754 (5) - Add whistle at end slider?


orz
I will be fixing all asap,in these days I'm really busy with school and other things.
KayeSara
>Byakugan249
Fix some!

>Leorda
Here is KayeSara, kalesala?????.....anyway, you can my name in the past....=。=>?
Fix all of them, except
03:03:042 (7) - feel it doesn't touch the hp

Thx for your guys modding XD

: KOTOKO - Namida no Chikai (DarknessAngel) [KS's Hard].osu
Topic Starter

-kevincela- wrote: 1l4y5l

I will be fixing all asap,in these days I'm really busy with school and other things.
OK ;)

KayeSara wrote: 2n6e16

>Byakugan249
Fix some!

>Leorda
Here is KayeSara, kalesala?????.....anyway, you can my name in the past....=。=>?
Fix all of them, except
03:03:042 (7) - feel it doesn't touch the hp

Thx for your guys modding XD
上傳了 ~


Leorda wrote: 6bp3m

Hi there

[Storyboard]
* You have to remake the lyric SB, because I saw the lyric SB that happen to be blend on BG. You should add a stroke, glow, shadows and better font in your lyric when you using a Photoshop ///...OK,I'll try to fix them orz



[Normal]
00:31:805 (7) - Add whistle at repeating slider? ///k
00:47:954 (4) - Remove clap and add whistle? ///k
00:52:312 (7) - Add whistle? ///no
01:20:765 - Add note here for better rhythm? ///no
01:55:626 (2) - Add whistle at tail slider? ///k
01:59:727 (2) - ^ ///k
02:52:019 (7) - Why finish here? ///fixed
03:21:754 (2) - Add whistle at tail slider? ///k




[D.N.Angel]
00:21:552 (3) - I don't know why this slider is the only one who snap at blue tick on blue tick in Intro part in the song. Maybe snap the tail slider to red tick? Like others slider? ///I think it is fine
00:48:210 (9) - New combo for preventing of long combos ///fixed
03:21:754 (5) - Add whistle at end slider? ///k


orz orz
Thanks MOD ~ :)
Ok,finished fixing.
There are many things unrelated with hitsounds that i didn't fix because,like I said before,these 1/2 notes aren't difficult at all.

: KOTOKO - Namida no Chikai (DarknessAngel) [-kevincela-'s Easy].osu
Topic Starter

-kevincela- wrote: 1l4y5l

Ok,finished fixing.
There are many things unrelated with hitsounds that i didn't fix because,like I said before,these 1/2 notes aren't difficult at all.
I think so,too
Because its BPM is low


updated ~
Hi~ DarknessAngel~ :oops:

Always thank you ~ ><

-kevincela-'s Easy
00:38:982 (3) - 1 grid down?

Normal
01:51:012 - add note?
03:29:444 - ^

KS's Hard
Grid size large o.o
OD +1 ?
00:40:008 (5) - add new combo?

D.N.Angel
OD +1 ?
00:34:368 (5) - add costom 2 clap?

good diff :oops:

nice song & good mapset :oops:

go ranked !!!
Hi Nymph here and request from SP3's queue.

General
TAG不同 Hard少了H-Miku 保险起见你可以复制一个难度的tag然后复制到其他难度中保持一致

……其实我还是觉得SC2CLAP和歌曲的契合度差了些 不过暂时我也想不出更好的


SB
= =打完map的时候还得等一会才会自动跳出显示成绩o.o 因为你BG在最后已经打完了之后还有fade代码 我觉得还是改掉这个比较好 所以建议删除最后无用的BG的fade(…………总感觉我说的很乱 反正不懂的话再来找我吧


[-kevincela-'s Easy]
Hitsound
02:53:301 (1,2,3,4,5) - hitsounds feel a little weird here, maybe try this: 1 whistle 2 head clap 3 clap 5 clap, I think this feel better.


[Normal]
Hitsound
00:36:932 (1) - 从这里开始突然whistle就少了很多 由于你whistle下的很random 我不太好推敲你的规律 所以大概建议加几个whistle(完全凭我听的感觉了 所以纯属建议)比如:
00:37:957 (3) -
00:40:008 (6) - slider头
00:41:546 (2) - 尾
00:43:596 (6) - 尾
以上几个主要是觉得相比同样旋律的开头 第二段重复的旋律感觉你少了一些whistle 所以给我感觉有些许不足 当然如果你有你自己的想法可尽情无视以上几条建议
03:16:884 (1) - 这结尾的clap是不是要换你KIAI用clap了 不应该还是用第一个clap吧
03:39:441 (3) - 我怎么听都觉得这结尾很空 应该有你那个whistle才对


[KS's Hard]
Beatmap design/suggestion
02:11:262 (11) - 这个pattern的话 我比较推荐这个note继续挪远 现在感觉有点太近了
03:03:042 (7) - 稍微碰到了点血条 挪开点应该会更好


[D.N.Angel]
Beatmap design/suggestion
00:49:236 (1) - 建议这个依然用0.1spacing stack玩起来很是不好看
02:49:200 (1,2,3,4,5,6) - 这样其实flow很差的 不怎么顺手 虽然是能打 但是还是建议 为了舒服 换个方向?

Hitsound
00:32:318 (4) - 建议还是用第一种clap就好了 突然出现不同的clap音 我个人还是觉得些许违和的
00:36:419 (4) - ^
01:13:844 (3) - 开头加whistle会不会更好听?我看了一下你后面相同的旋律这里是加了whistle的 所以这里可以考虑也加上
02:35:358 (4) - 同32秒
感觉最后一个KIAI 你那个custom whistle(就是normal hit)下的有些凌乱 不知道你自己有什么感觉 还是因为比较random所以我说不好……

其实感觉这图似乎还有进步空间 所以也许可以再找几个有用的mod 但是现在mod也很多了……我也不太好说 囧 不管怎么样 你觉得ready的时候就来找我吧
Topic Starter

Nymph wrote: 2w2f1l

Hi Nymph here and request from SP3's queue.

General
TAG不同 Hard少了H-Miku 保险起见你可以复制一个难度的tag然后复制到其他难度中保持一致 //fixed

……其实我还是觉得SC2CLAP和歌曲的契合度差了些 不过暂时我也想不出更好的


SB
= =打完map的时候还得等一会才会自动跳出显示成绩o.o 因为你BG在最后已经打完了之后还有fade代码 我觉得还是改掉这个比较好 所以建议删除最后无用的BG的fade(…………总感觉我说的很乱 反正不懂的话再来找我吧 //恩,我懂你意思。但那個FADE就是為了不要讓BG在最後的時候消失,我覺得還是有必要留著的(反正不想等的人可以按skip啊<3)




[Normal]
Hitsound
00:36:932 (1) - 从这里开始突然whistle就少了很多 由于你whistle下的很random 我不太好推敲你的规律 所以大概建议加几个whistle(完全凭我听的感觉了 所以纯属建议)比如:
00:37:957 (3) -
00:40:008 (6) - slider头
00:41:546 (2) - 尾
00:43:596 (6) - 尾
以上几个主要是觉得相比同样旋律的开头 第二段重复的旋律感觉你少了一些whistle 所以给我感觉有些许不足 当然如果你有你自己的想法可尽情无视以上几条建议
03:16:884 (1) - 这结尾的clap是不是要换你KIAI用clap了 不应该还是用第一个clap吧
03:39:441 (3) - 我怎么听都觉得这结尾很空 应该有你那个whistle才对
//all fixed


[D.N.Angel]
Beatmap design/suggestion
00:49:236 (1) - 建议这个依然用0.1spacing stack玩起来很是不好看 //滿多人都這麼說...但我已經想不到其他改法了lol
02:49:200 (1,2,3,4,5,6) - 这样其实flow很差的 不怎么顺手 虽然是能打 但是还是建议 为了舒服 换个方向? //唔,改方向的話連接下一個長條就沒那麼順,先保留著,聽看看別人的意見

Hitsound
00:32:318 (4) - 建议还是用第一种clap就好了 突然出现不同的clap音 我个人还是觉得些许违和的
00:36:419 (4) - ^
01:13:844 (3) - 开头加whistle会不会更好听?我看了一下你后面相同的旋律这里是加了whistle的 所以这里可以考虑也加上
02:35:358 (4) - 同32秒
hitsound fixed

感觉最后一个KIAI 你那个custom whistle(就是normal hit)下的有些凌乱 不知道你自己有什么感觉 还是因为比较random所以我说不好……

其实感觉这图似乎还有进步空间 所以也许可以再找几个有用的mod 但是现在mod也很多了……我也不太好说 囧 不管怎么样 你觉得ready的时候就来找我吧
覺得你說的應該是我的音效
好吧,我再找幾個MOD
謝謝你了 ~ :)
Topic Starter

-kevincela- wrote: 1l4y5l

Fixed~
updated ~
KOTOKO <3
focusing on hitsound as promised, but i'm not gonna full mod because i'm lazy the rest looks fine /o/

[D.N.Angel]
00:16:425 - shift this finish to default one like you did at 00:49:236 -
it should be more emphasized than others imo
00:24:628 (1) - ^
00:30:267 (3) - add finish at the end since i can hear it in music
compared with 00:28:729 - and 00:32:830 - , i guess lower volume is better.
00:31:933 (3) - add whistle at the beginning not only the end.
00:42:571 (5) - 2 whistles are too much here imo, so remove whistle from (5)'s beginning
00:45:134 - i prefer default finish here
00:49:236 - this finish is too quiet after normal hitsounds at least +10% please
01:04:231 - i prefer adding note here instead of 01:04:487 -
01:09:742 (2) - add finish at the beginning
01:15:894 (1) - ^
01:19:739 (7) - add finish at the end
01:22:046 - i prefer default finish to custom one, i think it should be emphasized
01:26:148 (4) - add finish at the beginning.
01:37:042 (5) - remove note since it follows nothing or at least remove clap.it sounds odd to me
01:37:426 - use default whistle? just suggestion
01:38:195 (1,2) - switch newcombos
01:39:733 (5) - end this at 01:39:990 - to follow music better and add clap consistently
so change whistle at 01:41:271 - into clap or lower volume there?
01:44:604 (3) - this finish is too much compared with 01:42:553 - and music is not strong enough to use finish imo
01:45:629 - ^ if you dont follow this, add finish here as well
01:46:654 - i prefer default finish
01:51:525 - volume is too loud to me, i suggest -10%
01:58:958 (2) - default finish is better compared with 01:54:857 -
02:05:110 - default finish here it should be more emphasized than 02:03:060 -
02:07:161 (1) - add finish
02:35:358 (4) - add custom whistle at the end
02:35:870 - finish is too much and whistle is better imo
02:42:535 - volume is kinda loud, 40% is better to me
02:44:073 - shift this finish to default finish
02:48:174 (1) - finish? i think it sounds nice
02:48:687 (5) - 1grid right
02:52:276 (5) - add finish at the beginning
02:58:428 (3) - add finish
03:06:246 (4) - i think it should be soft hitsound
03:12:782 (1) - add finish
03:16:115 (3,2) - default one is better to me
03:25:086 - ^
03:29:188 (5) - add finish at the beginning since i can hear it in music
03:37:390 (2) - default one is better
03:41:492 - ^ same here, this should be stronger than 03:39:441 -
03:42:261 (2) - add whistle at the end and remove it from the beginning to match it with percussion in the song?
03:42:773 (3) - ^ same, remove clap
03:43:542 - change into default finish?

hmm, i personally dont like to put softwhistle2 on red ticks and i think it should be matched with percussion on whiteticks, otherwise they'll sound odd imo
please apply some stuff you agree with to others diff as well especially finishes
good luck!
Topic Starter

Melophobia wrote: 3z2i5w

KOTOKO <3
focusing on hitsound as promised, but i'm not gonna full mod because i'm lazy the rest looks fine /o/

[D.N.Angel]
00:16:425 - shift this finish to default one like you did at 00:49:236 - //k
it should be more emphasized than others imo
00:24:628 (1) - ^ //I want to add custom-finish to compare with the white effect
00:30:267 (3) - add finish at the end since i can hear it in music
compared with 00:28:729 - and 00:32:830 - , i guess lower volume is better. //k
00:31:933 (3) - add whistle at the beginning not only the end. //k
00:42:571 (5) - 2 whistles are too much here imo, so remove whistle from (5)'s beginning //k
00:45:134 - i prefer default finish here //I want to add custom-finish to compare with the white effect
00:49:236 - this finish is too quiet after normal hitsounds at least +10% please //k
01:04:231 - i prefer adding note here instead of 01:04:487 - //I don't want to break this pattern ><
01:09:742 (2) - add finish at the beginning k
01:15:894 (1) - ^ I had already done it :O
01:19:739 (7) - add finish at the end //k
01:22:046 - i prefer default finish to custom one, i think it should be emphasized //I want to add custom-finish to compare with the white effect
01:26:148 (4) - add finish at the beginning. //k
01:37:042 (5) - remove note since it follows nothing or at least remove clap.it sounds odd to me //ok,removed clap(whistle)
01:37:426 - use default whistle? just suggestion //hmm...no
01:38:195 (1,2) - switch newcombos //k
01:39:733 (5) - end this at 01:39:990 - to follow music better and add clap consistently
so change whistle at 01:41:271 - into clap or lower volume there? //I want to keep this part ><
01:44:604 (3) - this finish is too much compared with 01:42:553 - and music is not strong enough to use finish imo //changed to whistle
01:45:629 - ^ if you dont follow this, add finish here as well //I follow that,so no xD
01:46:654 - i prefer default finish //k
01:51:525 - volume is too loud to me, i suggest -10% //k
01:58:958 (2) - default finish is better compared with 01:54:857 - //I forgot whether I fixed this lol
02:05:110 - default finish here it should be more emphasized than 02:03:060 - //^
02:07:161 (1) - add finish //k
02:35:358 (4) - add custom whistle at the end //k
02:35:870 - finish is too much and whistle is better imo //k
02:42:535 - volume is kinda loud, 40% is better to me //k
02:44:073 - shift this finish to default finish //I forgot whether I fixed this lol
02:48:174 (1) - finish? i think it sounds nice //yeah,it is good ~
02:48:687 (5) - 1grid right //k
02:52:276 (5) - add finish at the beginning //k
02:58:428 (3) - add finish //k
03:06:246 (4) - i think it should be soft hitsound //I want to add custom-finish to compare with the white effect
03:12:782 (1) - add finish //k
03:16:115 (3,2) - default one is better to me //I want to add custom-finish to compare with the white effect
03:25:086 - ^ //k
03:29:188 (5) - add finish at the beginning since i can hear it in music //k
03:37:390 (2) - default one is better //k
03:41:492 - ^ same here, this should be stronger than 03:39:441 - //I want to add custom-finish to compare with the white effect
03:42:261 (2) - add whistle at the end and remove it from the beginning to match it with percussion in the song? //k
03:42:773 (3) - ^ same, remove clap //k
03:43:542 - change into default finish? //no

hmm, i personally dont like to put softwhistle2 on red ticks and i think it should be matched with percussion on whiteticks, otherwise they'll sound odd imo
please apply some stuff you agree with to others diff as well especially finishes
good luck!
thank for modding ~ ><
asdf gotta mod this before bubble
我用中文mod吧

[Normal]
03:06:118 (4) - slider point多了一些,减少为五个因该好很多。

[KS' Hard]
对一个hard来说还是稍微南一些了。
00:22:577 (5) - hard里面一个3.11jump. 是否有一点太。。。根SV有一点太大的差距了
00:39:239 (2,3,4,5,6,7,8) - 要是你不想要很多(新手)人跟你生气的话,还是把这个做得更能读一些吧。
00:46:160 (3) - 3.04
01:13:844 (1) - 3.57。。。。。。这些至少得在2.5以下
02:04:085 (3) - 这个的flow很好,所以没有问题。
02:43:560 (6) - 这个把下一个slider给overlap了。最好挪开。

[D.N.Angel]
找不到太多了呀。

00:54:875 (1) - 有一点不懂为什莫NC在这里。为pattern做NC不是一个特别好的主意。
02:05:110 (1,2,3,4) - 把2和4环一个位子,然后再把3和新4在环一个位子吧,玩起来舒服一些。 http://puu.sh/ysao
02:08:699 (1,4) - 我想这两个note可以摆得好一些 http://puu.sh/ys6I

Just some diffuculty issues with hard (especially with the flowkilling slider jumps). Everything out checks out fine with me.
Topic Starter

Nyquill wrote: 3g5f6x

asdf gotta mod this before bubble
我用中文mod吧

[Normal]
03:06:118 (4) - slider point多了一些,减少为五个因该好很多。 //...不懂


[D.N.Angel]
找不到太多了呀。

00:54:875 (1) - 有一点不懂为什莫NC在这里。为pattern做NC不是一个特别好的主意。 //我覺得是的
02:05:110 (1,2,3,4) - 把2和4环一个位子,然后再把3和新4在环一个位子吧,玩起来舒服一些。 http://puu.sh/ysao //k
02:08:699 (1,4) - 我想这两个note可以摆得好一些 http://puu.sh/ys6I//這樣的話無法達成我預期的重疊

Just some diffuculty issues with hard (especially with the flowkilling slider jumps). Everything out checks out fine with me.
Thank for modding ~ :)
KayeSara
All fix!

Edit: Hentai Baka 泡芙=w=
rererecheck o3o

[Hard]
跟我后宫IRC过了=~=

[D.N.Angel]
Beatmap design/suggestion
00:49:236 (1) - 你没懂我之前的意思啦 我的意思是1grid up 现在的前面的串都是0.1spacing然后最后一下用stack 显得不好看




EDIT: rerererecheck and everything is fine now. thanks for your patience o3o
Bubbled!
Ehhh...

[SB]
  1. From what I see, your lyrics aren't moving in a specific speed, and it proves to be very inconsistent. For example, lrc\27.png moves much faster than the other lyrics do, but there isn't a specific reason, seeing how lrc\11.png isn't moving that fast, but they're in the same place in regards to the song (first line in chorus).
  2. lrc\17.png appears to have no fade in sequence.
  3. What's the purpose of the move event for SB\a1f39b3294104b949c594a2fe644fc8a.jpg?
     M,0,20,,320,240
  4. What's the purpose of the move event for SB\BG effect.png?
     M,0,16423,230178,320,240,320,239
[-kevincela-'s Easy]
  1. 00:54:362 (2) - You'll want to anchor this slider at 00:54:875 - to follow the music.
  2. 00:57:951 (2) - Likewise, anchor this at 00:58:464 - (or 00:58:335 - if you wanna follow lyrics).
  3. 01:13:844 (1) - Unnecessary anchor at slider end.
  4. 01:17:945 (1) - I'd remove the new combo spinner, since it appears to be part of the previous combo.
  5. 02:03:060 (1) - Anchor this at 02:03:572 - to follow music, and apply this change to 02:05:110 (3) - . There's also an unnecessary anchor at the end of (1).
  6. 02:50:225 (3,4) - The way you want to blanket (4) with (3) is obvious, so I would make (3) wider so that (4) can fit better.
  7. 03:30:213 (3) - Blanketing is a bit off, as seen here: http://puu.sh/zH06
[Boss Sweet Taiko]
  1. 00:15:271 - a bass in the music so obvious, there should be a d here.
  2. 00:29:242 (1,2,3,4,5,6,7,8,9,10,11) - Did you forget to map this?
  3. 01:18:458 (1) - You should definitely replace this spinner with a more interesting drum rhythm to represent the drum fill.
  4. 02:05:623 (1,2,3,4,1) - Similarly, use 1/4 rhythms here, and replace the spinner.
  5. 02:56:890 (1) - and 03:46:362 (1) - should not be spinners. If you want a spinner, you might be able to fit one from 03:49:951 - to 03:53:796 - .
  6. If you're keen on keeping the spinners and decide you don't want to make it better, at least remove the Finish from the spinner(s), since they're unnecessary.
[D.N.Angel]
  1. 00:16:681 - Unnecessary inherited timing point.

those wrote: 2f131h

[Boss Sweet Taiko]
  1. 00:15:271 - a bass in the music so obvious, there should be a d here.
  2. 00:29:242 (1,2,3,4,5,6,7,8,9,10,11) - Did you forget to map this?
  3. 01:18:458 (1) - You should definitely replace this spinner with a more interesting drum rhythm to represent the drum fill.
  4. 02:05:623 (1,2,3,4,1) - Similarly, use 1/4 rhythms here, and replace the spinner.
  5. 02:56:890 (1) - and 03:46:362 (1) - should not be spinners. If you want a spinner, you might be able to fit one from 03:49:951 - to 03:53:796 - .
  6. If you're keen on keeping the spinners and decide you don't want to make it better, at least remove the Finish from the spinner(s), since they're unnecessary.
ok , all fixed , I hope it is fine for you now xDD

Boss Sweet Taiko
osu file format v9

[General]
AudioFilename: KOTOKO - Namida no Chikai.mp3
AudioLeadIn: 0
PreviewTime: 196582
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 0
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Namida no Chikai
Artist:KOTOKO
Creator:DarknessAngel
Version:Boss Sweet Taiko
Source:Triangle Heart 3 ~Sweet Songs Forever~
Tags:opening galgame hentai eroge bossandy -kevincela- KayeSara H-Miku

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Taiko.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
20,512.667150852309,4,2,1,80,1,0
98452,-100,4,2,1,80,0,1
131262,-100,4,2,1,80,0,0
196884,-100,4,2,1,80,0,1
229694,-100,4,2,1,80,0,0


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Combo2 : 255,47,47

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256,192,221107,1,2
256,192,221235,5,0
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256,192,222004,5,2
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256,192,224055,5,4
256,192,224568,1,4
256,192,225080,1,4
256,192,225593,1,4
256,192,226362,12,4,229694

those wrote: 2f131h

[-kevincela-'s Easy]
  1. 00:54:362 (2) - You'll want to anchor this slider at 00:54:875 - to follow the music. Sorry,I prefer to keep that as it is
  2. 00:57:951 (2) - Likewise, anchor this at 00:58:464 - (or 00:58:335 - if you wanna follow lyrics). ^
  3. 01:13:844 (1) - Unnecessary anchor at slider end. Removed
  4. 01:17:945 (1) - I'd remove the new combo spinner, since it appears to be part of the previous combo. I really don't know why i put a NC here... Removed
  5. 02:03:060 (1) - Anchor this at 02:03:572 - to follow music, and apply this change to 02:05:110 (3) - . There's also an unnecessary anchor at the end of (1). Done
  6. 02:50:225 (3,4) - The way you want to blanket (4) with (3) is obvious, so I would make (3) wider so that (4) can fit better. Done
  7. 03:30:213 (3) - Blanketing is a bit off, as seen here: http://puu.sh/zH06Done,I think
Here is the diff:

http://puu.sh/C3CQ
Topic Starter

those wrote: 2f131h

Ehhh...

[SB]
  1. From what I see, your lyrics aren't moving in a specific speed, and it proves to be very inconsistent. For example, lrc\27.png moves much faster than the other lyrics do, but there isn't a specific reason, seeing how lrc\11.png isn't moving that fast, but they're in the same place in regards to the song (first line in chorus). //yeah,I noticed that
    it was because I didn't know how to make them consistent ; Hard to control the speed.
    I don't wanna change this since it is not really a big problem.
    I'll try to have them consistent next time.
  2. lrc\17.png appears to have no fade in sequence. //fixed
  3. What's the purpose of the move event for SB\a1f39b3294104b949c594a2fe644fc8a.jpg? //useless code,removed
     M,0,20,,320,240
  4. What's the purpose of the move event for SB\BG effect.png? //useless code,removed
     M,0,16423,230178,320,240,320,239
[D.N.Angel]
  1. 00:16:681 - Unnecessary inherited timing point. //removed
Thank for modding
Here you goo
加油快Ranked吧!!~~~~~~ x3
Topic Starter

12BARRY21 wrote: 4e5b2

加油快Ranked吧!!~~~~~~ x3
謝謝\:D/
就快了>w<
[-kevincela-'s Easy]

01:17:945 (1) - This spinner is missing a new combo.

[KS's Hard]

03:03:042 (7) - It would be better to add a new combo here.

Pretty nice <3

EDIT: Ranked~
..?
Topic Starter
哇,沙發居然是你,我好感動 !
謝啦 ~ >w<
wa又是我泡过的图
congratz!
yo
Yay,congratz >w<
BG ~♡
Grats :)
Congrats~
Topic Starter
yay ~ thanks everyone ! >A</
Congrats :P
哇 Rank了!~~ 恭喜!! 最近好多GD Rank呢 >w<
恭喜 闇天使 神mapper
congrats<3
ww 恭喜啦~~
恭喜 :D
HentaiAngel ><
Topic Starter
thank you,everybody \:D/
congrats owo
Topic Starter
thanks ~ :)
oh wow this map. im glad it got ranked. congratz ;)
Topic Starter
thank you ! :)
B2IN
i love love love love love kotoko U v U
nice map and SB~~congrats ~
Topic Starter

B2IN wrote: 5r1y6y

i love love love love love kotoko U v U
I love love love love love love love love love love love love love KOTOKO !! \>A</

Scorpiour wrote: 2pj3z

nice map and SB~~congrats ~
thanks ! :D
Pretty nice map indeed, grats!
哇~
Congratz~ ! :)
Gratz >w< nice song ~
Topic Starter
thank you all ~ >A<
Gratz~ :D
Topic Starter
3Q ~ o3o
This background is not acceptable. Please change it in order to have this beatmap considered for ranking again.
Please do not change anything else in the map (no changes to hitobjects) so we can retain people's scores.
In my opinion, it isn't really that bad. However, it is slightly suggestive. Perhaps it might be better to change it.

Jacob wrote: 6138n

In my opinion, it isn't really that bad. However, it is slightly suggestive. Perhaps it might be better to change it.
It IS pretty bad, anyways yeah, fixing icon.
Mercurial
Thank you peppy ♥

Edit:



Someone move it to the correct sub-forum, please.
U know what to do

and

peppy wrote: 73101g

This background is not acceptable. Please change it in order to have this beatmap considered for ranking again.
Please do not change anything else in the map (no changes to hitobjects) so we can retain people's scores.
well, I don't see any "unacceptable" thing here.
Topic Starter

HakuNoKaemi wrote: z6c2f

peppy wrote: 73101g

This background is not acceptable. Please change it in order to have this beatmap considered for ranking again.
Please do not change anything else in the map (no changes to hitobjects) so we can retain people's scores.
well, I don't see any "unacceptable" thing here.
so,what was the reason for unranked?

HakuNoKaemi wrote: z6c2f

well, I don't see any "unacceptable" thing here.

DarknessAngel wrote: 635qj

so,what was the reason for unranked?
She's lying in bed naked - with pretty goddamn big boobs, might I add - with a look on her face that highly, highly suggests that she had sex with the viewer the night before.

Just change the BG to something that isn't arguably softcore porn and you should have no problems getting it reranked. 8-)

EDIT: And I would make the new BG have the same name as the current one, so people who ed it earlier won't suddenly lack a BG.
So, let's say this BG is unacceptable....
then why Ass Up! hasn't been unranked? I see favoritisms ?

She's lying in bed naked with a cover, in a position her boobs can't be distinguished that much ( even better if she have big boobs, as that mean more than half of them are covered ). It can be a "bit" unacceptable. Still Ass Up BGs are completely unacceptable and it wasn't unranked.

So unrank it if you want a good argument for a response.
just what..
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