Beatmaps can be submitted to the osu! website via the in-game editor. Submitting a beatmap allows it to receive attention from other s and potentially enter the Ranked or Loved categories. 25w12
Beatmap Submission System screen
Selecting Beatmap...
from the File
dropdown in the editor (shortcut: Ctrl
+ Shift
+ U
) will open the Beatmap Submission System (BSS) window. This initially lists resources to help s ask mapping-related questions, find for their beatmaps, and ensure their maps are suitable for ranking. If you encounter trouble when using BSS, see the BSS Issues guide.
If the beatmap a is ing is not already on the osu! website, the BSS window will state how many new s a can publish. If the beatmap is nominated, the window warns that the nomination will be reset by updating the beatmap. If the beatmap is in the graveyard, the window warns that the beatmap will be raised to the pending beatmaps category.
Beatmap Submission System ing screen
When clicking the NEW Beatmap!
or Update Beatmap!
button, a will be presented with the choice of ing their beatmap to the Work In Progress/Help
or Pending Beatmaps
categories. WIP beatmaps cannot be nominated for ranking, while pending beatmaps can.
The Creator's Words
section allows for input that appears alongside the beatmap's website listing page. This s BBCode formatting.
Two checkboxes appear near the bottom of the window. The first says Receive email notification on reply
, which adds the beatmap to the 's modding watchlist. The second says Load in browser after submission
, which will load the beatmap's listing page in your default browser.
Beatmaps will fail to submit if they exceed the online file size or difficulty limit. The file size limit is 5MB plus an additional 10MB for every minute of beatmap length, and it caps at 100MB. The difficulty limit is currently 128.
s are allowed a limited number of pending beatmaps at a time. The limit varies depending on how many ranked beatmaps a has and whether or not they are currently an osu!er. s without osu!er can have 4 pending beatmaps plus 1 per ranked beatmap (up to 4). With osu!er, this increases to 8 pending beatmaps plus 1 per ranked beatmap (up to 12) for a total of 20.
speed varies depending on what files are changed. If only .osu
files are changed, they are the only files in the beatmap's folder that will be processed and ed. If any other assets are changed, all files in the beatmap's folder will be processed and ed.