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osu! Taiko World Cup 2015 5y3o3y

1g1z4l

The osu! Taiko World Cup 2015 (TWC 2015) was a country-based osu!taiko tournament hosted by the osu! team. It was the fifth instalment of the osu!taiko World Cup.

Tournament schedule 1u6b4o

Event Timestamp
Registration phase 2015-01-12/2015-02-22
Live drawings 2015-02-28 (14:00 UTC)
Group stage 2015-03-07/2015-03-08
Round of 16 2015-03-14/2015-03-15
Quarterfinals 2015-03-21/2015-03-22
Semifinals 2015-03-28/2015-03-29
Finals week 1 2015-04-04/2015-04-05
Finals week 2 2015-04-12

Prizes 734r1f

Placing Prizes
Gold crown 6 months of osu!er, unique profile badge, "Taiko Champion" title for one year, osu! merchandise
Silver crown 3 months of osu!er, unique profile badge
Bronze crown 1 month of osu!er, unique profile badge

Organisation 3i144s

The osu! Taiko World Cup 2015 was run by various community .

Position Member(s)
Manager Deif, Loctav, p3n
Mappool selector OnosakiHito
Streamer Marcin, peppy, shARPII
Commentator Mr Color, ztrot
Statistician Marcin

Participants 4j40l

Groups 6s2m6x

Group A Group B Group C Group D
Australia Norway Italy Hungary
Singapore Denmark Sweden Indonesia
Finland Ukraine Canada Chile
Philippines Poland Argentina Spain
South Korea Hong Kong
Taiwan China Japan United States

TWC 2015 bracket

Podium 6a23l

This competition has come to an end and resulted in the following podium:

Mappools 2c1732

Finals 95hf

This mappool was used on Finals week 1 and Finals week 2.

the mappack here! (103 MB)

Semifinals 26wk

the mappack here! (160 MB)

Quarterfinals 6n6x1k

the mappack here! (113 MB)

Round of 16 2i3f45

the mappack here! (152 MB)

Group stage 3v5s65

the mappack here! (75 MB)

Match results 1t3l4n

Finals week 2 d5o3f

Sunday, 12 April 2015:

Team 1 Team 2 Match link
Japan 6 3 Taiwan #1

Finals week 1 653q5z

Saturday, 4 April 2015:

Team 1 Team 2 Match link
Taiwan 6 4 United States #1
South Korea 0 6 Hong Kong #1
Japan 6 2 #1
1 6 Taiwan #1

Sunday, 5 April 2015:

Team 1 Team 2 Match link
Taiwan 6 0 Hong Kong #1

Semifinals 26wk

Saturday, 28 March 2015:

Team 1 Team 2 Match link
Poland 1 6 Hong Kong #1
Argentina 2 6 China #1
Canada 6 4 #1
Finland 1 6 United States #1

Sunday, 29 March 2015:

Team 1 Team 2 Match link
Canada 2 6 Hong Kong #1
China 4 6 United States #1
Japan 6 3 Taiwan #1
South Korea 0 6 #1

Quarterfinals 6n6x1k

Saturday, 21 March 2015:

Team 1 Team 2 Match link
Finland 5 0 Ukraine win by default
Philippines 0 5 Poland #1
Spain 1 5 Argentina #1
Indonesia 0 5 Canada #1

Sunday, 22 March 2015:

Team 1 Team 2 Match link
Hong Kong 2 5 Japan #1
South Korea 5 1 China #1
Taiwan 5 2 #1
United States 4 5 #1

Round of 16 2i3f45

Sunday, 14 March 2015:

Team 1 Team 2 Match link
Finland 1 5 Hong Kong #1
Ukraine 0 5 Japan #1
Taiwan 5 0 Spain #1
5 1 Argentina #1
5 0 Poland #1

Sunday, 15 March 2015:

Team 1 Team 2 Match link
Canada 3 5 China #1
United States 5 0 Philippines #1
Indonesia 2 5 South Korea #1

Group stage 3v5s65

Saturday, 7 March 2015:

Team 1 Team 2 Match link
Australia 2 4 South Korea #1
Singapore 0 4 Philippines win by default
Indonesia 1 4 Hong Kong #1
Singapore 0 4 Finland win by default
Ukraine 2 4 China #1
South Korea 1 4 Taiwan #1
Australia 0 4 Philippines #1
1 4 China #1
Finland 0 4 Taiwan #1
Italy 0 4 Japan #1
Hungary 0 4 Indonesia win by default
Spain 1 4 Hong Kong #1
Norway 3 4 Ukraine #1
Singapore 0 4 South Korea win by default
Indonesia 4 2 Spain #1
Sweden 0 4 Japan #1
Hungary 0 4 Hong Kong win by default
Chile 0 4 Spain #1
Norway 0 4 #1
Italy 0 4 Argentina #1
Denmark 0 4 Poland #1
Sweden 0 4 Canada #1
Chile 0 4 United States #1
Canada 1 4 Argentina #1
Italy 0 4 #1
Denmark 1 4 #1
Spain 1 4 United States #1
Italy 0 4 Canada #1
Sweden 0 4 Argentina win by default
Canada 0 4 #1
Hungary 0 4 United States win by default

Sunday, 8 March 2015:

Team 1 Team 2 Match link
Indonesia 0 4 United States #1
Argentina 0 4 Japan #1
Chile 0 4 Hong Kong #1
Hong Kong 2 4 United States #1
Canada 1 4 Japan #1
Indonesia 4 2 Chile #1
Australia 2 4 Singapore #1
Australia 0 4 Taiwan #1
Philippines 0 4 South Korea win by default
Australia 1 4 Finland #1
Poland 3 4 China #1
1 4 Japan #1
Singapore 0 4 Taiwan #1
Finland 0 4 South Korea #1
Norway 0 4 Poland win by default
Denmark 0 4 China #1
Ukraine 1 4 #1
Philippines 0 4 Taiwan #1
Hungary 0 4 Spain win by default
Italy 4 0 Sweden #1
Norway 0 4 Denmark win by default
Finland 4 0 Philippines #1
Denmark 0 4 Ukraine #1
Sweden 0 4 #1
Poland 1 4 #1
Norway 1 4 China #1
Ukraine 1 4 Poland #1
Argentina 1 4 #1
Hungary 0 4 Chile #1

Ruleset j2r2s

Tournament rules 2336q

  1. The osu! Taiko World Cup is a country-based team tournament.
  2. The maps for each round will be announced by the mapset selector in advance on the Sunday before the actual matches take place. Only these will be used during the respective matches.
    • One map will be given as a tiebreaker map. This map will only be played in case of a tie.
    • There will also be a Hidden, HardRock, DoubleTime and FreeMod bracket.
  3. Match schedule will be settled by the Tournament Management (see below).
  4. Failed players' scores do get added to the team score.
  5. If no staff or referee is available, the match will be postponed.
  6. Use of the Visual Settings options are allowed.
  7. If the game ends in a draw, the game will be nullified.
  8. If a player disconnects, they get treated as if they failed the map.
  9. Maps cannot be reused in the same match unless the game was nullified.
  10. If less than the minimum required players attend, the maximum time the match can be postponed is 10 minutes.
  11. Exchanging players during a match is allowed.
  12. Lag is not a valid reason to nullify a map.
  13. In Group stage, 'Win by default' will be considered as win by 4:0, +1.0 score difference ratio.
  14. Unexpected incidences are handled by the Tournament Management.
  15. Any modification of these rules will be announced.

Tournament registration 6u5d3i

  1. Every interested in ing their country's team signs up individually.
    • Tournament Management will create a list of potential candidates for a country's team.
    • Tournament Management declares one candidate to the captain of the country's team, albeit temporarily.
    • The declared captain can form their team from the candidate list of their country.
  2. To ensure valid and serious registrations, every ed will be checked by the Tournament Management.
    • Every ed will be assigned to their respective country's candidate list.
    • To be successfully accepted on the list, you have to ensure that your global Taiko performace ranking is above #8000.
    • To be successfully accepted on the list, you have to ensure that you did not violate the osu! community rules within the last 12 months.
  3. For g up, send a PM to Loctav titled “TWC Registration”.
    • Add your local time zone to the registration PM.
    • You get a confirmation reply if your registration successfully arrived. Your registration is in pending then.
  4. The total amount of teams is 32.
    • The total amount of teams depends on the amount of received registrations.
  5. All successfully formed teams will be published after the Registration Phase.
  6. Mapset selectors may not participate as a player in this tournament.

Stage instructions 4gp1e

  1. In the first stage (Group Stage), the teams will be divided into 4 groups of 6 teams.

  2. All the teams from each group will face each other.

  3. Rankings of each group are determined by sorting the results of each team's performance in the following priority:

    1. Most matches won.
    2. Have higher {(the number of maps won) | (the number of maps defeated)}.
    3. Most maps won.
    4. Have higher ∑{(total score difference) / (maximum score)}.
    5. Winner of the rematch.
  4. The top 4 teams of each group will move on to the Knock-Out Stages.

  5. Following stages are Double Elimination Stages. This means that the winner moves to the next stage and the losing team gets moved to the Loser bracket.

  6. Based on attached image, the stages are split up into the following:

    Stage Match ID
    Round of 16 A, B, C, D, E, F, G, H
    Quarterfinals I, J, K, L & R, S, T, U
    Semifinals M, N & V, W, X, Y, Z,AA
    Finals O & AB, AC, AD, AE
    Grand Finals P, Q
  7. Winning conditions:

    • In Group Stage, you need to win 4 maps to win a match. (Best-of-7)
    • In the Round of 16 and the Quarterfinals, you need to win 5 maps to win a match. (Best-of-9)
    • In Semifinals and Finals, you need to win 6 maps to win a match. (Best-of-11)

Match instructions 506020

  1. A referee will create a multiplayer room 15 minutes in advance. Players must gather during this period.
    • Room settings are Taiko, Team-Vs., Win Condition: 'Score'. Room name must be "TWC 2015: TeamBlue vs TeamRed".
    • The team mentioned first in the room name must be the blue team, the team mentioned second in the room name must be the red team.
  2. Players are free to select up to two warm-up maps. Using beatmaps with questionable content is prohibited.
  3. Each captain can ban two beatmaps to be selected from the pool. These beatmaps are not allowed to be picked by any team in the entire match.
    • Both vetos must always be used.
  4. Beatmap selection will alternate between each captain selecting a beatmap out of the map pool.
  5. Each captain must use !roll once in #multiplayer.
    • The winner of the !roll starts picking the first beatmap of the match.
    • The loser of the !roll starts banning two beatmaps.
  6. Captains may pick freely from any bracket.
    • In case of a tie, the tiebreaker map must be played.
  7. Results will be published via Statistics site.

Mappool instructions 244q3s

  1. There will be 1 mappool for the Group Stage, 1 mappool for Round 16, 1 mappool for the Quarter-finals, 1 mappool for the Semi-finals and 1 mappool for the Finals (Week 1 & Week 2 are using the same pool).
  2. Each mappool consists of 5 brackets: NoMod, Hidden, HardRock, DoubleTime and FreeMod.
  3. Each mappool consists of 19 maps in total.
  4. Each mappool has one tiebreaker.
  5. The NoMod bracket will be played with no modes activated.
  6. The Hidden, HardRock and DoubleTime bracket will be played with the respective modes activated.
  7. The FreeMod bracket will have FreeMod activated. Every individual player can pick Hidden, HardRock or no mod at all.
    • When playing a FreeMod map, at least 1 player of each team must have one mode activated.
  8. The tiebreaker will be played under FreeMod conditions.
    • When playing the tiebreaker, no one needs to have a mode activated.
  9. The size of the NoMod bracket will be 6 in all stages.
  10. The size of the mod-specific brackets will be 3 in all stages.

Scheduling instructions 364q6h

  1. Each stage will be held on a single weekend.
  2. Matches in Group Stage may overlap.
  3. All Double Elimination Stages will be held on either Saturday or Sunday.
  4. Scheduling will be handled by the Tournament Management. Schedules will be released on the Sunday before the first matches of the actual stage. Tournament Management will try to create the schedule to respect the participant's time zone.
  5. Captains are responsible for their team's availability. The greater team size exists to ensure every team can provide at least three players for each match. If teams can not provide three players for a match, the match will be considered forfeited.