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Hikasa Yoko - Listen!! [Osu|Taiko] 85f3q

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Topic Starter
Shohei Ohtani
I SHOULD REALLY PM THE OTHER COLLABERS OR SOMETHING.

:3
EDIT:Fail post,ignore pls
@CDFA: I actually liked the custom sliderticks for 03:16:515 (1) and 03:26:800 (3). If you're still using the custom one, then add it back please~

@Modders: I'll change those two sliders asap.
ya' go

SPOILER
256,192,149201,12,4,154344
64,312,154687,5,0
448,312,155030,1,8
256,32,155373,1,0
208,112,155544,1,0
304,112,155715,1,8
400,112,155887,2,0,B|456:112|496:184|456:256|392:256,1,210,0|0
304,256,156401,5,8
208,256,156573,1,0
112,256,156744,1,0
160,176,156915,1,0
208,256,157087,1,8
304,256,157258,5,0
304,256,157344,1,0
304,256,157430,1,0
400,256,157601,1,0
400,256,157773,2,0,B|424:200|408:144,1,105,8|0
256,40,158115,2,0,B|232:96|248:152,1,105
96,256,158458,2,0,B|72:200|88:144,1,105,8|0
24,88,158801,5,0
32,56,158887,1,0
48,32,158973,1,0
80,16,159058,1,0
112,16,159144,1,8
144,16,159230,1,0
168,32,159315,1,0
184,64,159401,1,0
192,96,159487,5,0
208,128,159573,1,0
240,144,159658,1,0
272,144,159744,1,0
296,128,159830,1,8
312,104,159915,1,0
344,88,160001,1,0
376,88,160087,1,0
400,104,160173,5,4
456,200,160344,1,0
432,296,160515,2,0,B|376:280|376:312|312:296,1,105,8|0
80,296,160858,2,0,B|136:280|136:312|200:296,1,105,0|0
256,240,161201,2,0,B|224:192|296:192|256:144,1,105,8|0
256,48,161544,6,0,B|192:48|176:104,1,105,0|0
256,48,161887,2,0,B|320:48|336:104,1,105,8|0
256,160,162230,2,0,B|320:160|336:216,1,105,0|0
256,160,162573,2,0,B|192:160|176:216,1,105,8|0
104,272,162915,5,0
176,328,163087,2,0,B|224:264|224:416|264:320|264:320|464:320,1,315
400,192,163944,6,0,B|424:144,3,52.5,8|0|0|0
424,96,164287,2,0,B|392:48,3,52.5
344,56,164630,2,0,B|272:56,3,52.5,8|0|0|0
248,56,164973,2,0,B|176:88,3,52.5
160,104,165315,6,0,B|112:176,4,52.5,8|0|0|0|8
160,240,165830,1,0
200,328,166001,2,0,B|304:328,1,105,8|0
440,224,166344,2,0,B|320:224,1,105,8|0
192,128,166687,2,0,B|296:128,1,105,8|0
424,16,167030,6,0,B|304:16,1,105,8|0
152,16,167373,2,0,B|80:16|80:96,1,105,8|0
248,104,167715,2,0,B|320:104|320:184,1,105,8|0
152,208,168058,2,0,B|64:280,1,105
248,296,168401,6,0,B|256:360|328:368,1,105,8|0
344,200,168744,2,0,B|408:208|408:272,2,105,8|0|8
192,128,169258,1,0
336,40,169430,6,0,B|472:40,1,105,8|0
440,208,169773,1,8
352,352,169944,1,0
184,352,170115,1,8
72,208,170287,1,0
176,80,170458,6,0,B|224:192,1,105,8|0
336,80,170801,2,0,B|288:192,1,105,8|0
256,264,171144,5,12
256,264,171315,1,0
400,264,171487,1,8
400,264,171658,1,0
456,128,171830,5,8
456,128,172001,1,0
328,48,172173,1,8
328,48,172344,1,0
200,128,172515,5,12
200,128,172687,1,0
256,264,172858,2,0,B|144:264,1,105,8|0
400,264,173201,2,0,B|528:264,1,105,8|0
320,184,173544,2,0,B|336:128|280:96,1,105,8|0
200,56,173887,5,12
120,152,174058,1,0
200,248,174230,1,8
280,152,174401,1,0
368,56,174573,1,8
456,152,174744,1,0
368,248,174915,1,8
280,152,175087,1,0
200,248,175258,1,8
256,192,175344,12,4,176544
Topic Starter
Shohei Ohtani
I'm so fresh
I changed some stuff.

I don't what.

: Hikasa Yoko - Listen!! (CDFA) [Collab].osu

Contains every part.
Omg epic song *_* waiii is it graveyarded :c
Topic Starter
Shohei Ohtani
LET'S TRY THIS AGAIN.

CDFA wrote: 6d6j4w

LET'S TRY THIS AGAIN.
hurray. Can I make insane? <- = too fast

I first wanted to star this but then it was graveyarded T_T Okay now star.
ok this time, let it shine and do not let the shine get lost (?)
Topic Starter
Shohei Ohtani
I'm re-mapping my insane diff, since Zurrrr is all like "omg keep it" so I'm like "omg ok" so like, I'll have it done soon. I'll get mods once that's finished.
2014 is coming D:
CDFA's awesome map
Topic Starter
Shohei Ohtani
Uguu >w<~.

Also, insane diff is finished. You should like, mod it and stuff.
>2014
Correct source is "K-ON!!"
There's an inconsistency of uninherited timing sections. Please fix that.
Make all of the kiai times the consistent.

Also, resnap all notes on Ozzy's difficulty.
Topic Starter
Shohei Ohtani
THANKS JACOB
wow, I saw a yellow star on this thread

From 【All requests posted here will be modded】 queue

[General]

  1. set a unified lead-in please, like 1000
  2. ^and the countdown
  3. ^and the LetterboxInBreaks
  4. ^and the timing sections
  5. you'd better to move kiai time to downbeat
  6. Source should be K-ON!!
[Easy]

00:21:315 (7) - move this a bit left&up
00:23:030 (1) - finish?

[-kevincela-'s Normal]

slider tick rate can't be 0.5
fine

[impossiblexu's Hard]

02:44:287 (4) - no need to NC here
good diff, need some arrangement on NC imo

[Insane]

00:36:058 (11,12,13,14,15) - errr..make this a rhombus rather than an irregular figure. and you used NC at 01:45:315 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) so why not NC them here
00:38:630 (6) - add clap as well

[Collab]

01:02:458 (6,7) - what were you following here?
01:30:744 (2) - stack

why still W.I.P?
Topic Starter
Shohei Ohtani
moe~.
unyu~

---

[General]

Y u no change your combo colours? D: at least delete the double reds, I get annoyed by those. ;~;

Also, shouldn't the Kiai times between each diff be consistent?

[Timing]

It was pretty spot-on in the beginning but some parts were a bit off... I managed to get an off-set of 1075. Might not be perfect, but fixes some areas. So that's -12ms.

[Easy]

00:37:773 (2) - You should totally move this up so it's on the blue (3) looks better. >w<
00:40:515 (4) - I'm concerned with this being so far on the bottom, the slidertrack that is... redo?
00:42:573 (1) - You don't give les newbies enough time to react for the green (1)! Shorten the slider to the white tick before the one it's currently on. Sounds fine still, maybe even a bit better! :D
01:12:058 (8) - This looks fine, but might not be good for an Easy. You can just ignore this point if you want.
01:53:887 (1) - Again, shorten to white tick before it?
02:57:315 (1) - Slider is not moe. ;_; Make just a normal curve?
03:18:915 (1) - RNC?

[-kevincela-'s Normal]

00:07:944 (3) - Adjust this to the start of one? You can defy distance spacing slightly if it's for enatness. Just resnap (4) to a convenient position after.
01:00:573 (5) - I wouldn't stack this after (2) and (3) has a 1/2 distance, you probably should distance snap this normally.
02:09:144 (3) - Yeah, you shouldn't stack these.
02:12:744 (2) - Make symmetrical? :/
03:17:715 (4) - Looks awkward not directly stacked. Delete & replace the note and hold the cursor under the slider end so it perfectly snaps onto the slider.

[impossiblexu's Hard]

I would recommend CS -1 because of the streams and jump, but this map is already pretty modded. So I guess you wouldn't. ;/

I'm confused as to why there's no Kiai from 00:44:973 - 1:12:401 or from 01:56:287 - 2:18:401. Maybe add?

00:54:401 (7) - RNC?
00:55:430 (1) - NC?
00:55:944 (6) - RNC?
01:44:630 (3,4,5,6) - Might be a bit hard to read. I'd recommend finding some other way to keep the jumps.
02:46:858 (1) - RNC?
02:48:058 (10) - NC?
02:48:230 (1) - RNC?
02:49:601 (1) - RNC?
02:50:801 (8) - NC?
02:51:144 (1) - RNC?
02:52:344 (1) - RNC?
02:53:544 (9) - NC?
02:53:715 (1) - RNC?

Sorry only gave combo suggestions... ;_;

[Insane]

Phew... lotta diffs... =3=

00:30:915 (10) - NC?
00:31:258 (1) - RNC?
00:34:001 (1,2,3,4,5,1,2,3,4,5) - Nice pattern, ^o^
00:44:973 (1) - Finish on the start of this!~
01:52:858 (1,2,3,4,5) - This looks messy and not moe... D:
02:37:430 (1,2,3,4,5,6,7,8,9,10) - ...swaq
02:40:173 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - ... double swaq
03:25:172 (3,4,1,2,3,2,3,4,2,3,4,5,6) - These are unreadable! Try to find some way to make them stack and not cluster... ;_;
03:30:743 (5) - NC?


[Collab]

LAST DIFF! \o/

00:42:230 (5,6) - I feel the placement of these hitcircles is a bit awkward. Relocate and maybe stack?

Aaaaand at this point I have to get off the computer, school tomorrow. Will finish later. Probably. :3
Topic Starter
Shohei Ohtani
Very helpful mod :D. The kiai times don't have to really be consistent throughout guest diffs, so I left it a bit as is (Although I added it in impossibruxu's diff and deleted the extra kiai in kevin's diff since I didn't really like it :>)

Also, I'll consider raising the circle size. I personally thing that the way the map is created, the size is fine, but I'll get some more opinions~
why do you put "CDFA" in the tags? = =
m4m! big big yeah! /o/

[General]
Delete .osb files and full submit if you aren't using a storyboard or the same storyboard across all difficulties.
If you would like, you can delete all your bookmarks to decrease the size of your .osz file by a little since you won't be needing them by the time this gets put on the server.
Not all diffs have the same combo colours - was this intentional (bar Taiko, of course)?
AudioLeadIn is inconsistent across all difficulties.
Kiai Time is inconsistent across all difficulties.
Timing sections inconsistent across all difficulties.
Perhaps add some of the "traditional" K-On! tags, too?

[Easy]
00:17:544 (4) - Looks messy even though you wanted it to be symmetrical... try this one:
256,320,17544,2,0,B|232:352|208:320|208:320|184:352|160:320,2,120.000001192093
01:12:058 (8) - Not sure if suitable for Easy. Same with 03:07:943 (10) -
02:56:287 - iirc this needs to be at least 5% Volume.

[-kevincela-'s Normal]
00:07:944 (3) - Remove the clap, replace on 00:08:973 (4).
00:08:201 - the slidertick here needs a sound. Ask CDFA to show you how to change the hitsounds, since it's really lacking in this diff. These sliders, for example, are missing sounds: 00:13:430 (3) - 00:16:173 (4) - 00:18:915 (4) - and on.
00:53:201 (1) - Points at x:132 y:164 and x:132 y:140 aren't needed. Select the slider, right click the points.
02:12:401 (1,2,3,4) - These four objects intergrate two different stacking paces, which newer players may get confused about (they may click (1,2) too quickly, or (3,4) too slowly, etc.) Look through your diff and see that you mainly stick to one pace of stacking.

[Ozzy's Taik-On!!]
-

[impossiblexu's Hard]
00:33:487 (5,6,7,8,9) - This is overmapped; only (5,6,7) are to the music. You should delete (8,9) and replace 00:34:001 (1) - for spacing.
00:41:201 (3) - Reason for this particular slider shape? Not quite sure it fits.
02:42:915 (1) - Surely there's a better option to make this match the music?
02:55:258 (1) - Make this end the same time as this does in the other diffs.

[Insane]
02:49:773 (1,2,3,4,5,6,7,8) - music gets more dramatic here; increasing spacing for every two notes might be a good idea (ignoring the fact that you may want to keep your hexagon pattern).
03:37:086 (1) - Since this is Insane, you may want this to be mapped as circles and sliders instead of a spinner...

[Collab]
00:46:858 (7) - Since you had this here and 00:52:344 (10) - , it's kinda weird not to have it at 00:49:258 (6)'s end.
00:55:087 (3,4) - Spacing decreases by over half. Maybe bring (2) closer or place (4) further, or a combination of both?
Kurisuchianu's section has some really awkward spacing; most of the map follows around 0.9x spacing, but this section gets really tight. Though I don't know if there are any rules about this, it would be better if all the people doing the collab decided on a set distance spacing to make it more uniform as opposed to parts of people's mapping just slapped together.
03:37:086 (1) - See Insane.
Also, I feel the scale in and out can be done a bit better. I'll come back to this.

Good luck :3
Topic Starter
Shohei Ohtani
I did some of the stuff >3<~. Some of it I wasn't able to do since the mapper that made the stuff isn't dead, so I'll ask them to fix it and make it moe >3<~.
Since my diff is actually REALLY old,I'm totally remap it. Is that ok? =3
Topic Starter
Shohei Ohtani
You've said that you were going to do that like, 5 times already, go ahead :D
'Sup dude. As per request on #modhelp.

General
Combo colors are inconsistent.

Easy
00:17:544 (4) - This slider is butt...
00:20:630 (5, 6) - I don't think you should stack notes under slider ends on Easy. (This is done a few more times throughout the map so I don't need to put it out any more.)
02:43:258 (2) - Curve this slider a bit more?
Although I couldn't find much, work on the patterns here...

impossiblexu's Hard
HP Drain Rate +2
01:00:230 (2, 3) - Spacing.
02:06:744 (4, 5, 6) - Kind of confusing placement.
02:15:830 (2) - Ctrl+R this.
02:18:573 - Extend to 02:19:944

Insane
a.k.a DEATHSTREEEAAAAAMMMM
01:12:401 - Unhearable hitsounds are not allowed.
Pretty solid diff, really.

Collab
I don't know if I should be modding a collab but whatevs. I just won't mess with any patterns or timeline patterns too much.
00:51:658 (7) - New combo.
00:56:115 (7, 8) - Combo placement is kind of confusing here. I think you should move (7) to x:408 y:344 and (8) to x:472 y:296.
Rest seems fine.

Insane and Collab are very very good difficulties, but work on the others more.
Topic Starter
Shohei Ohtani
Kawaii!~ I'll fix them in a bit
From my Q~

[General]
  1. delete .osb
  2. fix Lead-in
  3. fix red timing sections
  4. fix combo colours
  5. fix Easy and Insane's kiai time?
[Easy]
  1. 00:19:601 (5) - distance 1.0x?
  2. 00:17:544 (4) - to separate the long combo.. NC here and 00:20:630 (6) -
  3. 01:01:087 (6) - ^
  4. 01:09:658 (5) - ^
  5. 01:42:573 (6) - ^
  6. 02:10:001 (3,7) - ^
  7. 03:05:886 (6) - ^
    ...
[Normal]
  1. 00:14:115 - delete clap and add at 00:14:458 (4) -
  2. 00:16:173 (4) - delete head clap
  3. 00:19:944 (5) - delete clap and add at 00:20:630 (6) -
  4. 00:41:544 (3) - delete clap and add at 00:41:887 (4) -
  5. 01:09:658 (3) - NC to separate the combo
  6. 01:39:487 - add a circle here? feels empty ._.
  7. 01:53:544 (5) - NC same as 01:09:658 (3) -
  8. 02:40:173 (1,2) - reduce 1 arrow and add a circle instead
  9. 02:42:915 (3) - NC to keep combo rhythm
  10. 02:53:887 (6) - ^
  11. 03:30:915 (2) - move to 03:30:743 - and add a circle on the end
[Hard]
  1. CS-1.. too hard to play now imo
    .. Insane diff? lol
[Insane]
  1. 02:40:173 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - ..seriously recommend to reduce distance
[Collab]
  1. 00:57:830 (1) - end point here 00:58:344 - and start from 00:57:701 - due to bonus score
  2. 01:45:315 (1,2,3,4,5,1,2,3,4,5) - make moe star shape :<
  3. 02:03:830 (1,2,3,4,5,6) - overmapped
  4. 02:05:715 (1,2,3,4,5,6) - at least use ctrl+r each 2 circles
  5. 02:16:858 (1) - spinner start from 02:18:230 - , replace with some notes before
  6. 02:42:230 (3,4) - switch 3,4
  7. 02:45:315 (1) - still stream note, start combo from 02:45:830 (2) -
  8. 02:53:201 (4) - NC to keep your combo rhythm
  9. 03:11:543 (4) - hidden arrow imo, find other way?

[Ozzy]
  • resnap the unsnapped circles :
  1. 01:27:231 (2) - Unsnapped circle.
  2. 01:27:831 (1) - Unsnapped circle.
  3. 01:29:031 (1) - Unsnapped circle.
  4. 01:29:974 (2) - Unsnapped circle.
  5. 01:30:231 (1) - Unsnapped circle.
  6. 01:30:574 (1) - Unsnapped circle.
  7. 01:30:831 (1) - Unsnapped circle.
  8. 01:31:431 (3) - Unsnapped circle.
  9. 01:31:774 (1) - Unsnapped circle.
  10. 01:32:631 (1) - Unsnapped circle.
Good luck with rank :3
Topic Starter
Shohei Ohtani
For collab stuff, I changed the stuff that I personally had a problem with. I'll talk to the collabers that are still active and see if they want to change anything.

Also, I'll have kevvie change his stuff, because I'm not sure if he's re-mapping his diff or not.

Thanks for the mod! >3<~. Stuff will be submitted in a bit.
Checked multiple times (with default skin and such), and that repeat in my part isn't hidden~
Topic Starter
Shohei Ohtani
OH HEY THERE DEREKKU
Hello~ I'm here to mod~

Collab

00:28:516 (2,3) - delete finish?

00:33:315 - add circle here? and NC?

00:38:287 (6) - add whistle on whole slider?

00:43:773 (5) - NC?

00:50:458 (4) - add finish on head?

00:52:858 (5,6) - this is little weird.. how about fixing like this?

00:55:944 (6) - NC?

01:02:458 (6) - add finish on tail?

01:02:801 (7) - delete finish?

01:14:458 (8) - NC?

01:34:344 (1) - add finish on head?

01:36:915 (1,2,3) - it's bit hard when i'm playing this

01:39:830 (1) - add finish

01:48:058 (3) - ^

01:53:544 (3) - add finish on head

01:55:601 (1) - delete NC

01:56:287 (1) - add finish on head

02:02:115 (3,4,5,6) - too weird to read

02:04:515 (8) - NC

02:05:715 (1) - delete NC

02:05:887 (2) - NC

02:12:744 (3) - add finish on head

02:13:944 (6) - ^

02:15:487 (10) - NC

02:45:315 (5) - add finish on tail

03:30:572 - add a circle here

03:31:086 - ^

03:31:600 (1) - add finish on head


[Insane]

00:23:030 (1) - add finish on head

00:50:459 (5) - ^

00:55:944 (1) - add finish

01:01:430 (4) - add finish on head

01:02:630 (8) - ^

01:23:373 (2) - ^

01:42:058 (10) - NC

01:56:287 (1) - add finish on head

02:01:773 (5) - ^

02:07:258 (1) - add finish

02:12:744 (4) - add finish on head

02:13:944 (8) - ^

02:15:487 (4,1) - how about delete a circle and make spinner 02:15:487 to 02:16:687 ?

02:34:687 (1) - add finish on head

03:13:772 (4) - ^

03:14:972 (3) - ^

03:30:572 - add a circle here

03:31:086 - ^

03:31:600 (1) - add finish on head

[impossiblexu's Hard]

why combo colors are different from the other diffs?

How about setting finish more properly?

Other things in this diff are good

Good luck~
[Easy]
Most of this is a bit on the hard side of easy
02:46:173 (1) - feels wonky
03:13:772 (2,1) - messy overlap
overall well done, the hitsounds are exquisite, i just worry about the ability of beginner players to follow it

[kevincela]
a lot of your patterns are kind of messy
00:01:773 (2,4,5,6) - messy
00:06:058 (6,7,2) - ^
00:06:573 (1,3) - ^^^^^^^
00:26:801 (3,4,1,2) - ^
00:44:973 (1) - too soon after spinner end for a normal
00:58:344 - feels like there should be a note here
01:09:658 (3) - new combo maybe
01:39:487 - feels like it needs a note
01:52:858 (3,4,5) - stack
02:37:430 (1,4) - line up with 2
02:55:430 (1) - the sound ends on a white tick (play it several times starting on blue and several times starting on white and red, you will see)
03:30:229 (1,2) - kind of a wtf place to stop

[Ozzy]
00:14:030 (1,1) - funky. every time this pattern comes up it throws me off a bit
02:40:173 (1,2,3) - no 1/8 notes above 100 bpm.
02:40:858 (1,2,3) - ^
etc for all of them
03:41:029 (1) - kind of wtf

[impossiblex]
00:40:858 (1) - move out from under 5
00:42:230 (1) - ^ 4
01:24:744 (1) - ^
01:31:601 (1) - ^
01:44:630 (3,4,5,6) - the jump is unintuitive and the way you placed the notes is messy on top of it
01:53:030 (4) - fit this to 3
02:06:401 (3,4,5,6) - wtf??
02:55:258 (1) - as noted before this does actually end on the white tick
03:00:057 (3,4) - messy overlap
03:03:143 (2,5) - ^
the hitsounds were a bit...random...and you have serious overlap issues, but besides that its a pretty good map.

[Insane]
00:20:630 (5) - slider shape is kinda wonky
00:25:687 (2) - don't really understand the point of this note...
00:48:915 (4) - ~.~ i c wut u did there
01:37:001 (2) - again, not really a good point for this note...
01:50:801 (1,2,3,4,5) - D: evillll
02:53:887 (1) - end on white (again)
03:25:429 (1) - line this up with 2
03:26:800 (1) - ^
you like failing people, don't you :P

[Collab]
00:42:401 (6) - wtf?
00:46:515 - this feels like a hiccup
00:48:915 (5) - stack
01:55:773 (1,2,3,4,5,6,1) - verrrry messy
01:57:487 (4) - ^
02:09:830 (6,1,2) - ^
02:13:601 (4,5,6) - line these up please
02:40:344 (2,3,4) - feels weird
02:43:944 (1,2,3,4,5) - can you make this quieter so that it doesnt crush the music?
02:55:344 (1) - ends on white
03:18:057 (2) - hidden under 1
03:19:257 (1,2,3,4,5,6,7) - is this supposed to follow a coherent pattern or did you just put down circles wherever your mouse landed?
03:22:172 (2,3,4,5,6,7,8) - ^
honestly a lot of this section is messy

Good map and good luck!
Topic Starter
Shohei Ohtani
Uguu >3<~.

I'm not changing kevin's stuff because he's been all like "Hey guys I'm gonna re-map" and I'm like "finish it" and he's like "k".

Should be ed within the next 10 minutes~.
Finally, I finished my remapped diff! Here it is :3

http://www.mediafire.com/?1i4aibi9cjwzgda

Saturos-fangirl wrote: 6c1m5f

03:18:057 (2) - hidden under 1 really only an issue of looking pretty; overlaps like that are completely fine for Insane diffs
03:19:257 (1,2,3,4,5,6,7) - is this supposed to follow a coherent pattern or did you just put down circles wherever your mouse landed? whaaaaat that's my favorite part ): they're square jumps which are a bit closer to the overall difficulty of the Collab as opposed to the chorus section (which I made easier to flow better with the music)
03:22:172 (2,3,4,5,6,7,8) - ^ ^
honestly a lot of this section is messy point out exactly what's "messy", please! i don't think that anyone else has really complained about my part save for aesthetics; the playability should be fine :s
Topic Starter
Shohei Ohtani

-kevincela- wrote: 1l4y5l

Finally, I finished my remapped diff! Here it is :3

http://www.mediafire.com/?1i4aibi9cjwzgda
Collab
00:46:858 (8) - looks Wonky :(
00:52:344 (4) - ^
01:40:515 (5) - [NAZI] make symmetrical and place on the y-axis
01:55:601 (1) - is this new combo needed?
01:59:544 (2,3,4,5,6,7,8,9) - I don't really see the reason for decrease the spacing here. Make the spacing normal?
02:29:201 (1) - remove finish D:

Insane
00:21:830 (6) - new combo?
00:52:687 (1) - remove new combo?
01:12:401 (timing section) - raise the volume on this section?
03:08:285 (1) - remove new combo and is the re-kiai necessary?

Impossiblexu's Hard
00:40:687 (6,1) - put the new combo on (6) instead of (1)
00:54:744 (2,3) - swap two and three?
03:23:200 (1,2,3) - it would be nice to make these where they don't touch each other >w<

Normal - SV kinda fast for a Normal
00:20:973 (Break) - Is this break really need
02:11:544 (3,4) - stack normally?
02:35:715 (1) - remove new combo
02:36:744 (4,5) - I wouldn't stack these because all the stacked previously were 1/2s
03:00:057 (1,2) - looks kinda ugly D:

Easy
01:12:058 (4) - I wouldn't put this in an easy diff
02:49:773 (1) - ^
03:00:057 (1,2,3,4,5,6,7,8,9,10) - break this up into smaller combos by placing a new combo on (6)
03:07:943 (10) - I don't recommend put this in an easy diff
hello thar, suggestions ofc.

[Easy]
00:27:144 (3,4) - space these up or change the position of the end of the slider; it's a bit hard to read.
02:12:744 (2,3) - change this pattern so 3 isn't even close to being looked at by the hitburst of 02:12:401 (1) -
02:14:629 (1) - remake with 4 points instead of 3 so it's prettier
02:49:773 (1) - remove, replace with 1/1 sliders
03:17:200 (2,3) - unstack to ease readability or turn into a slider from 2 to 3
03:22:000 (4) - nc

[-kevincela-'s Normal]
AR +1
00:22:173 - imo this break is unneccesary even iNiS authentic songs don't include breaks in small time lapses
00:33:444 - ^
00:38:630 - ^
00:42:230 (1) - finish at 00:44:287 - instead for allowing newbie to readjust aim
00:47:715 (1,2) - ugly overlap - perhaps change the first slider to a 1/2 length slider and add hitcircle on stacking on top of 2 when the end of (1) was.
02:07:258 (1,2) - this looks ugly as well - try remaking a bit this, even adding a bit of space will do
03:00:057 (1,2) - ^

[impossiblexu's Hard]
hnnnng grid level 1
00:12:058 (2,3) - ugly overlap
00:12:744 (4,5) - try changing to this http://puu.sh/zr6r
00:18:915 (1,2) - try changing to this http://puu.sh/zr6S
02:16:515 (4) - move slightly up so it doesn't have overlaps with either of 02:16:173 (3,1) -

[Insane]
00:36:058 (1,2,3,4,5) - would be more interesting if it were arranged so that (1) was stacked on top of 00:35:715 (5) -
00:38:973 (7) - hnng remake this slider please
00:41:544 (1,2,3,4,5) - same as previous pattern
00:42:401 (1) - end on downbeat
00:50:973 (6) - ctrl+c 00:50:459 (5) - ctrl+v 00:50:973 (6) - ctrl+h ctrl+r
00:51:658 (8) - align on vertical axis
03:19:257 (2) - previous time, you added a nc here so I'd say nc for consistency

(not done yet)
Topic Starter
Shohei Ohtani
MEGA. DESU
This is still going? Weee. GO GO GO CDFA.
Topic Starter
Shohei Ohtani
YAY

LIZZEHB IS STILL ALIVE

i thought you like exploded or something because I like never see you anymore
[General]
-Why your name is in the Tags ? I see no use of that because you’re the creator already

[Easy]
00:34:344 (1,2) – maybe don’t stack them
01:04:858 (2,3) – I think you should turn these to a slider, I don’t think beginners can read them well. Perhaps, 02:16:172 (2,3) shares the same idea. So maybe change this and make the map less difficult.
01:12:058 (4) & 03:07:943 (5) – not sure if this slider is allowed in the easiest diff (somehow this makes the map harder too)
01:45:058 – I believe this is an useless green line
02:53:887 (3) – move to x:404 y:236, looks better

[-kevincela-'s Normal]
Fine

[impossiblexu's Hard]
-I think there’s big gap between Normal and Hard because this Hard is too hard (streams) Orz
Other than that, nothing is found

[Insane]
01:47:373 (1,2,3,4,5) – this star looks … not that pretty. 01:47:544 (2) – move to x:316 y:260 (everything is in Grid Level 4). 01:47:715 (3) – x:164 y:148. 01:47:887 (4) – x:352 y:148. 01:48:058 (5) – x:200 y:260
Everything else is good

[Collab]
-The name SB is … so big lol
Fine here too

Sorry for my poor, late mod :cry:
[Collab]
00:42:058 (4,5,6) - The pattern takes an awkward turn in here, i think it would be better if you moved (6) more in between (2) and (3) to form a triangle than the awkward jump between (5) and (6).
02:05:715 (4,5,6,7,8,9) - These back and forth notes are breaking the map flow, could you try something else?

[Insane]
00:15:487 (4) - This slider's just begging to be more symmetrical.
00:20:630 (5) - I assume you attempted this to be symmetrical, but it isnt, move the first red control point 2 grids to the left to make it symmetrical.
00:35:715 (5,1) - This antijump here looks kinda awkward specially because you arent centering the star pattern, tbh i think a jump instead of an anti- jump would make more sense, hence reversing the star would look better.
00:51:658 (8) - Could you move the middle control point a liiiitle bit more down?.
00:54:401 (6) - Make this slider more symmetrical.
00:59:887 (6) - This slider could be improved, use only 3 control points instead of 5 and make it more symmetrical and will look better.
01:04:344 (1) - Use jump double stacks (or non stacks) instead of this spinner?
01:13:773 (1) - I think some notes and a couple triple/quads on the 1/4s would feel more appropiate.
01:30:401 (9) - Once again, this slider could be better shaped with just 3 control points instead of 5.
01:33:144 (6) - Like this would look better

01:41:373 (9) - 3 control points instead of 5 >_<
01:49:430 (1) - This one looks... meh let's see, try this?

01:59:029 (1) - Try to make a better semi-circle like the one in the picture above.
02:00:229 (4) - Symmetrical slider please >_<
02:02:972 (8) - Move the middle control point a liiitle bit down.
02:11:201 (6) - Symmetry?
02:12:744 (4) - ^
02:14:629 (1) - 3 control points (why are u using 4 in this slider?)
03:00:572 (6,8) - Symmetry on these?
03:02:800 (5,6) - This cross would look better if the sliders had a better shape, so could you try to prettify them?
03:11:542 (6,8) - You probably know what im gonna say here right?

[impossiblexu's Hard]
01:12:058 (7) - Kinda hard to see the wigglyness.

[Easy]
00:17:544 (1) - This looks pretty bad since the slider is overlapping itself and showing no borders, try to separate more the repeat and the start, the slider ends up in the same spot anyways, so you should be able to alter the shape without much problem.
00:40:515 (4) - Might as well make this slider straight, it's too short to look good with a curve. (There are multiple of this, dont wanna point each one out like on Insane)
01:03:315 (1) - Make the slider not look so... pointy?
01:12:058 (4) - Not sure about this, the repeat is almost inside the start of the slider, plus kick sliders arent a good idea on easy difficulties.
02:14:629 (1) - Make this less pointy as well.
02:49:773 (1) - No this is too bad for an easy diff, it's a pretty long kick slider, and the arrow is inside the start of it.
03:07:943 (5) - Again, not good for an easy diff.

That's about it, keep working hard~
Topic Starter
Shohei Ohtani
Collab stuff is too major, and the mappers are actually active (or I can stalk them on Facebook to make them active), and I'll get them to fix stuff.

Super kawaii! Thanks both of you for the mods <33~
Topic Starter
Shohei Ohtani
Changed the collab stuff by myself~.
General

Easy

You shouldn't start off the hitsound pattern on a slider tick. Players should learn the hitsound pattern by clicking. Most of your hitsounds for the start appear on slider ticks. also this really feels like a Normal to me. Although those notes are on white ticks, it all looks and reads like one continuous stream that keeps changing what sounds it wants to follow. Easy's are supposed to be consistent to some degree and this map doesn't have a remote degree of pattern consistency in the whole song apart from some similar sliders.

00:12:058 (1) - I don't think you should start off the beat on a strange slider. The notes after also look odd, being so focused towards one side of the screen. This is why most maps start on the left side of the screen and move right with their patterns. It makes for a balanced distribution of notes on the screen.

00:19:601 (2) - I really dislike how this sounds. Perhaps try a gap pattern you've used previously, slight adjusted may work better IMO. http://osu-ppy-sh.tvgratuite.org/ss/342961 < timeline

00:49:773 (4) - I don't really hear any sound behind this. It's unnecessary and you should delete.
01:24:744 (3) - Unnecessary move points
01:26:115 (1,2,3,4) - Hard to read for an Easy. I suggest simplifying or spacing differently.
01:28:858 (1) - Make symmetrical? Also reduce by 1/1 and add note where it ended? It would better match the slider/note pattern through here
01:31:944 (5,6) - I don't suggest stacking under slider ends in an Easy. If you break it up into two sliders it would play a lot more intuitively. http://osu-ppy-sh.tvgratuite.org/ss/342969
02:43:258 (2,3,4,1,2,3) - Too hard for an Easy IMO. I suggest you make it easier. (Reason: it's awkward to play)
02:51:487 - Add note?
03:35:715 (3,4) - Don't stack notes under slider ends in an Easy

Normal

I am really offput by how badly off the singer is to the music. I mean when it gets to the point that the difficulties have to make their own beat just to be playable, the singer has failed as an artist.

00:16:515 (5) - I don't really care for this.A single slider doesn't seem like the most ideal way to portray this section.
00:20:287 (6) - ^ (sounds like a note section to me) It's the same section as 00:31:258 (5,6) -
03:15:143 (3) - What is this even mapped to?
02:56:287 - Hitsound volume must be at least 5%


Hard

Lots of improper hitsound placements throughout. Some areas have too few hitsounds and other areas have too much. There's a lot of random clap spam that just sounds bad. There's other issues. I probably didn't find nearly all the issues with this difficulty.

00:46:173 (1) - Whistle on start?
00:47:373 (4,1,2,3,4,5,1,2,3) - This sounds bad IMO.I would rearrange the hitsounds here IMO.
00:54:401 (1) - whistle on start?
01:44:630 (3,4,5,6) - I swear these parts sound nothing like the beat.
01:46:001 (3) - Add whistle?
01:47:030 (2) - ^
01:48:744 (4,5) - Whistle on the start of both of these. It would sound so much better.
01:51:144 (2) - Whistle
01:51:487 (4) - whistle on start
01:52:001 (1) - whistle on end
01:52:515 (3) - whistle on start
01:54:744 (1,2,3,4,5,6,7) - Hitsounds here are just random. Please change.
01:57:487 (1) - Whistle on start
02:06:401 (3,4,5,6) - This is so confusing. It's hard to tell the jumps are half spaced in length. also the spacing between 3,4 shouldn't be different than the spacing of 1,2,3
02:57:315 (1) - Remove clap. It sounds awful.
02:57:829 (3,4,5,1,2,3) - Is this hitsounding pattern even following the song?
03:00:572 (4,5,6,1,2,3) -^^^

Insane

This diff still needs some polishing here and there. Most of the beat was well executed through the notes, and the sweeping streams were really fun to play. Good job on this difficulty.

00:21:830 (1,2) - sound continues, but flow stops. Having a stack here just doesn't seem right because of this. I feel that we need to be moving into that next note.You did so here 00:24:573 (8,9) -
00:54:401 (6,1) - Perhaps you could line this transition up a little better?
02:04:001 (1,2) - I feel like these sections are isolating these random drums in the song unnecessarily. This goes for all of the parts in the song where you map it like this. I think you should find notes that actually form a rhythm. These drums do not form a proper rhythm. (And they play best stacked IMO)
02:37:858 (6,7) - 1.0 to 1.13 is quite a large jump in the middle of a stream. FIX
02:56:287 - Hitsound volumes must be at least 5%
02:59:715 (2,3,4,5) - This transition doesn't look that good. I recommend you fix the curve here.
03:10:685 (2,3,4,5) - ^
03:12:229 (8,1,2,3,4) - Not aligned?
03:18:915 (1) - Remove clap- sounds bad.
03:19:086 - Add note?
03:19:257 (3) - clap to start?
03:24:743 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6) - Those stacks are out of control. Try manually adjusting where the stacks are to fix the stack positioning.

Collab

A lot of different mapping styles in this. Different doesn't mean good though. Most were decent, but there were things I had to mention. And really there's one part that makes absolutely no sense at all. Please fix a lot of what I said here.

00:28:345 (1,2,3,4) - Change combo color of this. The blackish combo is blending in with her hair on the screen, making this really hard to read for me.
00:33:744 - Why isn't there a note here?
01:08:287 (1,2,3,4,5,1) - Okay I think there should be more pattern consistency here. There's a gap in the beat that appears for no reason and it doesn't sound good, or look good. It should be fixed.
01:10:344 (1,2,3,4,5,6,7,8,9,10,11,12) - This is an ugly pattern IMO.
01:24:573 (4,5,6,7) - I think the curves could match better here.
01:36:487 - Add note?
01:59:030 (1,2,3,4,5,6,7,8,9) - OMG this is awkward. The singer does not slow down her speech, so why is this half spaced? Space it 0.9 like the previous spacing.
Okay all through here the spacings make no sense to me (to 02:06:573 - ). The pacing doesn't change in the song, so the spacing shouldn't vary so widely. It's random, it's bad, fix it.
02:03:830 (1,2,3,4,5,6,7,1) - Stack is stacking out of reach for the snap. Move it to a spot that places the top of the stack in the right position
That half at the bottom seems confusing. I don't suggest you do it.
02:04:515 (1,2) - This is ugly.
02:16:687 (3) - Is this centered in the pattern?
02:16:858 (1) - End here 02:19:858 -
02:34:687 (1,2,3) - Something about this doesn't sound right. The song sounds so weird here >.< How about just removing that clap. It sounds better without it.
02:42:230 (3,4) - It would be more intuitive if you flipped these horizontally. Although I'm unsure what you would do with the next combo. hmph
02:56:287 - Hitsound volumes must be at least 5%
03:26:115 (1,2,3) - This is awkward for me. May not be for someone else. It's also difficult to see that hitcircle.So that's my opinion, don't have to change.


Conclusion

This mapset still needs a lot of TLC. Please focus on polishing your difficulties. I don't think myself alone could get this mapset flawless by pointing out everything that needs to be pointed out, so please get more mods for this, and see what other people say. I don't really suggest you go for a bubble until you get more opinions on pattern improvement and overall quality of your beatmaps. Finally if you want a star from me, the hitsounds in Hard need to be a lot more consistent, Easy needs to be easier, and the problem areas in the Collab need to be largely ironed out. When you think you've done all of these, call me back for a recheck and I'll check this map again for a star.

Good luck~!
03:26:115 (1,2,3) - This is awkward for me. May not be for someone else. It's also difficult to see that hitcircle.So that's my opinion, don't have to change.
I totally agree. I've been wanting to change it but couldn't think of anything at the time. Also, I'll change 03:25:257 (2,4) since they're kinda hard to see.

@CDFA: Remove 03:25:257 (2,3,4,1,2) in my part and replace it with this:
68,224,205257,1,0
216,224,205429,2,0,B|232:320|384:344,1,210,4|8
444,224,205943,1,0
336,124,206115,6,0,B|280:92|256:56|256:56|232:92|176:124,1,210,4|8
256,224,206629,1,0
Topic Starter
Shohei Ohtani
super duper helpful mod :>
i am coming CDFA

impossiblexu's hard
make the timing same with the normal

another mode no need to change :) and no mistake in there >.>
requested taiko mod from my queue~

[Ozzy's Taiko-On!]
01:06:915 - How about d d k k d d k k...? Ii confuses a bit with those kdd.
02:20:201 - are you sure about those audio changes?
02:40:173 - It's playable, but really, you should delete those 1/6 since it dosen't appear even one more time in the map. The other streams are allready hard enough for the other people.
02:40:858 - ^
02:56:973 - x0.90?
03:19:257 - this sounds better now.

Weeell, that's all I could find. Map is really good made.
Good job~
Topic Starter
Shohei Ohtani
HI I'M CDFA AND I DON'T KNOW WHAT TAIKO IS so I made some changes but I dunno.
hi~

[Timing]
There are 4 offsets on Collab diff, make them the same as the other diffs

[Collab]
Lizzehb
01:02:458 (6,7) - try this http://puu.sh/CDgH
Kurisuchianu
02:01:773 (2,3,4,5,6,7,1,2,3,4) - didn't like the triplets here, sound out of place
Lunah
02:55:344 (1) - finish the spinner at 02:56:630 -

[impossiblexu's Hard]
01:12:058 (7) - the slider is hard to see with the prev hit burst, try to make it more visible

[Easy]
00:14:801 (1) - Wrong spacing
Topic Starter
Shohei Ohtani
Everything taken except Lunah's spinner thing :3~
Thank you for requesting via Illumined's Modding Queue (・∀・)

General
  1. Please check the offset for all difficulties. They're now with Offset: 1087.32321758132 ←this numeber orz

Easy
00:55:944 (1) - Super nazi. Move slider's end 1 grid up.

-kevincela-'s Normal
Sounds bad while custom claps aren't placed on 2/4 beats orz..

Tons of unused timing section D: eg:
00:14:901 -
00:15:001 -
00:34:001 -
...etc

I found that there are MATs that requiring mappers to remove bookmarks for reducing file size. So may timing sections should be removed too?

02:38:458 (2,3,4) - Rhythm suggestion, to coordinate with 02:35:715 (2,3,4) -

02:41:544 (4) - A bit out of screen...?

Insane
AR is absolutely not enough while during guitar solo. Highly recommend to rearrange that part.

Collab
Lizzehb
00:37:429 (2,3) - Feel llke these two could be Ctrl+R.
00:48:401 (4,5) - Strange gap D: Adding note between them?
00:49:944 (1,2,3) - Spacing

Lilac
01:38:287 (6,7) - Use the same spacing as 01:37:772 (5,6) - for a better flow?

Derekku
03:19:257 - to 03:24:743 - Awesome!


/facepalm to my useless modding
Good luck!
1/7 BEATMAP

=General=
Klean. (if you know what I mean)

=Easy=
1. 00:14:801 (1) - Fourth dot one grid tiny up, because of this. http://puu.sh/D7rQ
2. 00:19:601 (3) - No, just no. Make this neater, please. This would just perfect. http://puu.sh/D7tU
3. 00:34:344 (1,2,1,2,3) - Nice curve with a point, but if we take a look from 00:34:344 (1) - , it looks (imho) ugly. So, make something like this? http://puu.sh/D7wm
4. 01:40:515 (3) - Neater, yeah. http://puu.sh/D7yP

=-kevincela-'s Normal=
1. 00:20:715 - Break? It's empty here so perhaps it can fill the emptiness?
2. 00:31:687 - ^
3. 00:37:172 - ^
4. 00:51:658 (3) - Second point to (164,72)
6. 01:04:258 - Another awkward emptiness, but this time you can put spinner. (1,2,3, too. Just please, empty part are ugly and makes no sense when it's really empty)
7. 01:43:001 - COME ON D:
8. 01:48:487 - D:
9. 02:15:572 - Shouldn't tell you again about what do I want to say.

So many emptiness, fill with slider, spinner, or break, you choose.

=impossiblexu's Hard=
Great, just fix some overlap and you're done.

=Insane=
1. 01:47:373 (1,2,3,4,5) - Use Create polygon circle.
2. 01:49:430 (1) - Sakura has point this stuff out, time to recall. http://puu.sh/zGNe
3. 02:48:230 (8) - http://puu.sh/D80H
4. 02:53:030 (6) - http://puu.sh/D820

=Collab=
Awesome as expected!

=Ozzy's Taik-On!!=
Nothing bad, some streams can be replaced with sliders, especially during the guitar holding notes.

Good luck <3
Mercurial
I like the way this is going...

GAY!


General


Easy

  • AR 5???? WHAT THE HELL ARE YOU THINKING ABOUT?! Turn down until AR 3, please.
    HP -1, yeah.
    00:38:630 (4) Touching HP-Bar http://osu-ppy-sh.tvgratuite.org/ss/352779
    01:42:915 (1) Why NC Here? The vocal doesn't change here.
    02:16:858 - Breaktime what?
    03:08:286 (6) NC Here. o/

Normal

  • AR4, nice ♥
    Since this diff moves too fast, CS4 could be better.
    00:08:458 (4) Circles under sliders could be messy for beginner/normal players.
    00:13:944 (5) ^
    00:20:801 - Breaktime here, please.
    00:31:772 - ^
    00:37:258 - ^
    00:45:487 (2) Same as 00:08:458
    00:54:401 (3) The tail is touching the score section.
    01:25:258 (6) Same as 00:08:458
    01:32:115 - Same as 00:20:801
    01:43:087 - ^
    01:48:572 - ^
    01:59:544 (2) Same as 00:08:458.
    02:02:287 (2) ^
    03:03:315 (2) ^


    Solid Diff anyway.

Hard



Insane

  • 01:28:344 (11) Clap here (Tail)
    02:16:858 - Breaktime what?
    03:34:343 (1,2,3,4) They aren't parallel sliders.

Collab

That's all for now.
I really don't agree about the circles under the sliders,but for the rest go ahead and fix CDFA :D
Topic Starter
Shohei Ohtani
swwwaaaggg~

I won't change the name in the storyboard, but I did notice that I forgot about adding his new name to the tags~.
Hi~

[Collab]
00:55:429 (4) - new combo
01:01:429 (3) - delete this note and place the next slider here, adding a repeat.
01:03:315 (1) - what about start a slider here till 01:03:658 - and add a note here: 01:03:829, fits good with the vocals~
01:12:572 (1,2,3,4) - I think this should start here instead: 01:12:401 - Move backwards those objects and add a circle here: 01:13:429 - to fix placement in the chart if you do this.
02:01:429 (9) - I dont like this slider being different from the rest, the set seems out of balance, what about something like this: http://puu.sh/DVrj
02:03:829 (1,2,3,4,5,6,7) - There isnt anything in the song that justify this stream, consider to do something else here.
02:16:172 (2) - why not put this slider in a jump? I think it would fit good here.

[Insane]
01:49:430 (1) - Remove new combo.
02:01:601 (3) - add new combo.
02:59:886 (3) - same
03:10:857 (3) - same
03:20:629 (6) - new combo

[impossiblexu's Hard]
00:55:430 (4) - Tricky spacing there.
02:16:687 (1) - remove new combo, and add it here: 02:17:201 -
Also not sure about 1/4 notes for this hard, the streams longer than 3 circles seem not to fit well with the difficulty.

[-kevincela-'s Normal]
Seems fine, nice clean map.~

[Easy]
00:44:973 (1) - Maybe a bit too fast after the spinner, why not end spinner at: 00:43:601 - and start it one beat earlier to make it longer.
01:56:287 (1) - same here
02:57:315 (1) - same here... though this one is harder to fix.... >: Could be an exception.

[Ozzy's Taik-On!!]
I think you should lighten some sections, the map is too intense all the time, some easier sections would be good in my opinion.

Myan~
Topic Starter
Shohei Ohtani
So I'll see if Lizzehb can change her parts, since they're kinda big things

I took a lot of the mod, though >3<~. Thanks for modding, Lizbeth-sama :D
[easy]

00:28:515 (1) - Dont use much sliders with form of line dont look very good in a easy lvl :C
http://puu.sh/ErFq

00:16:687 (3) - Change the sample "Whistle" for Finish.

01:49:773 (5) - Change this direction to http://puu.sh/ErHm

01:55:258 (5,6,7) - I think that this notes dont song with rithym.. delete those?

02:48:401 (4) - the sample "finish" dont sound good :$, better whistle.

02:51:830 (3) - change the sample "finish" for Whistle.

02:53:887 (4) - Delete this note and better start the spinner here but the final spin is in the same place 02:56:544

[-keincela-'s Normal]

02:13:087 (2) - Delete this note and put a circle with clap.

02:13:429 (2) - if you make ^ , i think that this space is empty . Make a circle without sample.

02:14:115 (3) - delete the reverse arrow and move the slider to 02:14:458 "the first part of the slider with
clap but the second without sample".

02:13:772 (2) - if you make ^ , i think that you can make a slider that end in 02:14:115 "the first part of
the slider with clap but the second without sample" .

i think that those are to follow better the rhythm .
I think that are so. http://puu.sh/ExWo

03:14:115 (2) - Delete this note and put a circle with clap.

03:14:457 (2) - if you make ^ , i think that this space is empty . Make a circle without sample.

03:15:143 (3) - Delete this slider and better put a circle in 03:15:468 "with clap" .

03:14:800 (2) - if you make ^ , i think that you can make a slider that end in 03:15:143
"the first part of the slider with clap but the second without sample"


the same message of the previous mod. only rhythm D:
I think that are so. http://puu.sh/EyaR

This is all of this diff.


[imposiblexu's Hard]

00:29:201 (3) - delete this slider and better add a slider that end in 00:29:372 without sample

00:29:544 (3) - if you make ^ you can add a hit circle here .. with "clap"

00:30:401 (3) - delete this slider and better add a slider that end in 00:30:572 with "whistle" in the first part of the slider.
And the second without sample.

00:30:744 (3) - if you make ^ you can add a hit circle here .. with "whistle"

01:57:487 (1) - delete this slider and better add a hitcircle with

01:57:658 (1) - if you make ^ you can add a slider that end in 01:57:829 without sample

~~~~~~~~~~~~~~~~~~~~~~ <'**'> ~~~~~~~~~~~~~~~~~~~~
This is all .. i cant mod the insane diif , why is very hard to me =( srry
wait that this mod can help you :3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~(°*-*°)~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
Keep the combo color the same in each diff
Keep the kiai time the same in each diff too.


[Easy]
00:24:401 (2) - spacing
00:34:344 (1,2) - delete finish (need not use here :< even a bit noisy)
00:35:372 (2,3) - ^
00:39:487 (1,2) - ^
00:35:030 (1) - delete
00:40:173 (3) - ^
01:28:001 (4) - ummm..cosider not moving it to another placec
01:30:230 (2) - spacing
01:33:315 (5) - try to end at 01:33:315 here
02:40:173 (1) - spacing
02:45:658 (1,2,3,4,1,2,3,4) - abuse finish?


[-kevincela-'s Normal]
HD+1or2 OD+1 (since the OD in Easy diff is the same ,and HD is even higher)
Unsnapped inherited (green) timing point(s) at:
00:14:901 (snap to 00:14:887)
00:15:001 (snap to 00:14:972)


[impossiblexu's Hard]
00:28:515 (1) - x:472 y:256
00:55:430 (4,5,6,7,8) - so tiny spacing, try to make it stright
02:00:230 (1) - ctrl+r (maybe do a better effect)
02:00:573 (2) - the same as above
03:17:200 (3) - spacing?


[Insane]
00:34:001 (1) - spacing
00:44:287 (1) - try quintuple
01:55:601 (1,2) - ^
03:22:000 (1,2,3,4,1,2,3,4) - try anti-clockwise


[Collab]
Unsnapped inherited (green) timing point(s) at:
00:16:598 (snap to 00:16:601)
00:48:744 - a note here...
00:51:487 (7) - ^
01:06:401 (4,5,6,7) - spacing??
01:40:515 (5) - try reducing a return
02:04:515 (1) - separate from the stream
02:04:858 (2) - reduce 2 return and only need add a note at 02:05:372
03:07:772 (10) - newcombo
03:15:315 (2) - move to another place
03:21:143 (5,7) - ctrl+r
--------------------------------------------------
Nice Mapset > <
old map o3o
Good Luck with Rank
Topic Starter
Shohei Ohtani
Thanks for modding.

Combo Colors: I'm leaving them the same for mapper preference and rules stating that diffs made by different people can have different colors
Same with Kiai
Lilac told me he was re-mapping his part, so I won't change them for right now. If he ends up not re-mapping, I'll change stuff~.

Thanks again for the modding :3

CDFA wrote: 6d6j4w

RRRRRIIIITTTTTSSSSUUUUUEEEEENNNNN
/o/!!!!!

dont want to mod k-on but take some stars instead

Snowy Dream wrote: 746d

03:07:772 (10) - newcombo i don't see the need; the combo only goes up to 15, and there's a 13-combo in another spot of my part
03:15:315 (2) - move to another place (1) was supposed to be a jump, but I see now how 2 is then confusing. Changed this section a bit
03:21:143 (5,7) - ctrl+r i don't see why? but i do agree that those streams on the right side are a bit ugly, so i rotated them both out a bit
CDFA: replace everything in my part (between the spinner at the beginning and the spinner at the end) with this:
SPOILER
300,192,177315,5,4
16,120,177657,1,8
16,264,177829,1,0
308,120,178172,2,0,B|348:128|376:152|388:192|376:232|348:256|308:264,3,210
16,120,179543,1,0
84,252,179715,1,8
220,192,179886,1,0
256,48,180057,5,4
292,192,180229,1,0
428,252,180400,1,8
496,120,180572,1,0
204,264,180915,2,0,B|164:256|136:232|124:192|136:152|164:128|204:120,3,210
496,264,182286,1,0
428,132,182457,1,8
292,192,182629,1,0
256,204,182715,1,0
220,192,182800,5,4
256,48,182972,1,0
292,192,183143,1,8
256,336,183315,2,0,B|218:296|158:312|158:312|142:252|89:240,1,210
20,116,183829,1,8
160,76,184000,2,0,B|212:92|256:48|256:48|300:92|352:76,1,210
492,116,184515,1,8
421,240,184686,2,0,B|369:252|353:312|353:312|293:296|256:336,1,210
220,192,185200,1,8
256,48,185372,1,0
256,48,185457,1,0
256,48,185543,5,4
292,192,185715,1,0
420,240,185886,1,8
292,192,186057,1,0
92,240,186400,1,0
220,192,186572,1,8
92,240,186743,1,4
256,48,187086,1,4
420,240,187429,1,4
92,240,187772,1,0
116,256,187857,1,0
144,272,187943,1,8
172,288,188029,1,0
200,304,188115,1,0
228,320,188200,1,0
256,336,188286,5,4
388,284,188457,1,0
428,148,188629,1,8
328,48,188800,2,0,B|320:88|296:116|256:128|216:116|192:88|184:48,4,210
327,335,190515,1,0
428,236,190686,1,8
388,100,190857,1,0
256,48,191029,5,4
124,100,191200,1,0
84,236,191372,1,8
184,336,191543,2,0,B|192:296|216:268|256:256|296:268|320:296|328:336,4,210
184,48,193257,1,0
84,148,193429,1,8
124,284,193600,1,0
256,336,193772,5,4
404,80,194115,1,8
108,80,194457,1,0
200,144,194629,1,0
312,144,194800,1,8
404,80,194972,5,4
200,292,195315,1,0
312,292,195486,1,8
256,384,195657,1,0
256,0,196000,1,0
312,92,196171,1,8
200,92,196342,1,0
108,96,196515,6,0,B|64:248|148:364|256:388|256:388|364:364|448:248|404:96,1,735,4|4
256,336,198057,1,0
256,232,198229,1,0
304,132,198400,1,0
256,336,198743,1,0
256,232,198915,1,0
208,132,199086,1,0
72,112,199257,5,4
208,40,199429,1,0
280,176,199600,1,8
144,248,199772,1,0
216,120,199943,1,0
352,48,200115,1,0
424,184,200286,1,8
288,256,200457,1,0
360,128,200629,5,4
496,56,200800,1,0
504,84,200886,1,0
512,112,200972,1,8
512,272,201143,1,0
504,300,201229,1,0
496,328,201315,1,0
360,256,201486,1,0
388,264,201572,1,0
416,272,201657,1,8
416,112,201829,1,0
388,120,201915,1,0
360,128,202000,5,4
224,56,202172,1,0
152,192,202343,1,8
288,264,202515,1,0
216,136,202686,1,0
80,64,202857,1,0
8,200,203029,1,8
144,272,203200,1,0
116,284,203286,1,0
88,296,203372,5,4
228,376,203543,1,0
256,372,203629,1,0
284,376,203715,1,8
424,296,203886,1,0
396,284,203972,1,0
368,272,204057,1,0
216,224,204229,1,0
212,196,204315,1,0
228,172,204400,1,8
256,160,204486,1,0
284,172,204572,1,0
300,196,204657,1,0
296,224,204743,6,0,B|280:320|128:344,1,210,4|8
68,224,205257,1,0
216,224,205429,2,0,B|232:320|384:344,1,210,4|8
444,224,205943,1,0
336,124,206115,6,0,B|280:92|256:56|256:56|232:92|176:124,1,210,4|8
256,224,206629,1,0
384,216,206800,2,0,B|316:252|256:380|256:380|196:252|128:216,1,420,4|4
Topic Starter
Shohei Ohtani
updated (>'3')>
It's my first modding, so take a look below them with a light heart.

easy

00:16:687 (3) - did you make this slider with hi-hat of drums? i prefer that this slider extends to 00:17:201.IMO
00:27:658 (4) - ^ to 00:28:173
00:38:630 (4) - how about make this slider go toward next circle?
00:47:373 (2) - take off the finish sound, then
00:47:715 (1) - add one.
00:50:458 (1) - add the finish sound, and take it off at the last circle of this slider.
00:58:687 (3) - If you add above sounds, add the finish sound at here.
01:00:058 (5) - add the finish sound.
01:03:315 (1) - add the crap sound instead of the finish one.

01:28:001 (1) - how about if this slider extends to 01:28:515?
01:33:830 (5) - how about if this circle moves to 01:34:001?
01:38:973 (4) - ^^
01:58:687 (2) - the same things as the 1st chorus.

02:37:087 (1) - take off the finish sound from the last circle of this slider.
02:46:344 (3) - how about if this slider shifts to 02:46:001, then, add a note at 02:48:058.

02:57:315 (1) - make the same pattern of the finish sounds as 1st & 2nd chorus.

I understand that adding the sound such as the finish or craps is depending on individual favorite eventually.
These are just suggestion as you know.


-kevincela-'s normal

AR -1
I like this map's rhythm, but I think it's a little hard for normal players.

00:02:801 & 00:02:972 how about replace these pattern with a slider?

01:03:487 (4) - shift to 01:03:315, and add a note at 01:03:658
01:05:887 () - add a note

01:46:344 (2) - move to 01:47:372, and
01:46:687 (3) - this slider moves to 01:46:344.
02:17:201 - add a note


impossiblexu's hard

AR -1 ?

I feel each circle is very closed, it may seem to be more difficult than hard diff.

00:33:829 - how about if these 5 circles go toward next sliders like 00:44:887.
01:44:629 (3,4,5,6) - how about NC at (3) and (5), or make them keep more distance.

I like using many sliders like this diff.


collab

02:57:315 (7) - how about if this slider goes the down side, these parts are busy.IMO
01:12;058 (9) - these stuck notes, I think these should be avoid.
02:37:087 (5) - ^
03:18:743 (5,6,7) - ^


Insane

I feel that circles are generally drawing a gentle curve line, but when a slider shows up, that line changes a sharp curve line suddenly.

I mean this is yours

I prefer the line like this

But, i also feel that it's boring if there are always gentle curves.
I'm ambiguous about it.


01:55:687 these are a little scrambled especially using default skin.

03:16:343 this note may be hidden the slider.





anyway, thank you for giving a chance to practice for modding.
No change on my collab part, but I understand what you mean about making the notes into sliders. However, I think that the silence after the spinner and the single notes help make the final chorus feel more exciting than a held-out slider. (:

Note to CDFA: Fix the fade-outs on the names for Lunah/CDFA. Even though they're covered up by spinners, they'll be shown in CtB/Taiko, and thus they should fade out properly.
Hey, m4m

General

  1. Hey, your guest diffs have different combo colours, fix this?
  2. And your diffs have different kiais. Fix it too?
Easy

  1. Hey, AR -1 and HP - 1 too. They are too high for Easy
  2. 00:16:687 (3) - I don't think that whistle (on the body) fits this note. Maybe remove it and add finishes to the beginning and end of the slider? And fix all notes like here (00:27:658 (4) - and so on)
  3. 00:38:630 (4) - It touches HP bar. And spacing between 00:38:630 (4,1) - is too high. Maybe move like here?
  4. 00:46:344 (2) - remove finish from the end
  5. 00:47:715 (1) - and add here to the beginning?
  6. 00:50:458 (1) - ^
  7. 00:53:201 (3) - (nazi) maybe stack with the end of 00:50:458 (1) - ? Also, put nc here as long comboes are not good in Easy.
  8. 00:58:687 (3) - finish and nc
  9. 01:01:430 (2) - ^
  10. 01:04:858 (2,3) - I suggest you to make 1 slider instead of circles as red ticks are quite hard to read in Easy
  11. 01:12:401 (5) - you can put nc here :3
  12. 01:28:001 (4) - it's placement under 01:26:115 (1) - makes it hard to read. Move it away.
  13. 01:31:944 (4,5) - I suggest you to do this (as circle on red tick plays baad):
  14. 01:39:830 (1) - finish
  15. 01:48:401 (3) - new combo
  16. 01:41:715 (4) - this note plays bad too. Very bad :< So:
  17. 01:53:544 (4) - new combo
  18. 01:59:029 (1) - finish?
  19. 02:01:772 (1) - ^
  20. 02:04:515 (3) - ^ and nc
  21. 02:10:001 (1) - finish?
  22. 02:12:744 (2) - ^
  23. 02:16:172 (2,3) - make one slider instead of circles
  24. 02:18:230 - maybe add a note?
  25. 03:02:800 (3) - new combo
  26. 03:04:172 (5) - finish to the end?
  27. 03:08:286 (6) - move nc here!
  28. 03:17:200 (2,3) - again, make slider
-kevincela-'s Normal

  1. At first, 1,4 SV is too high for Normal :<
  2. 00:20:972 - Map this blank space, please. Oh, I see lots of such blank spaces..
  3. 00:22:858 (1) - if you won't map ^ this: start from red tick after blank space is really hard. Fix it please
  4. 01:23:201 (1) - again, red tick
  5. 01:34:173 (1) - slider from red tick is more harder D: start from downbeat
  6. 03:31:600 - I like your end :O but other diffs are made till the end, so why not to map?
impossiblexu's Hard

  1. 00:54:401 (1) - move it up so that it wouldn't overlap 00:54:401 (1) - so much?
  2. 03:31:600 - I like your end too, but other diffs are made till the end, so why not to map?
I'll mod other diffs soon, quite busy now... Sorry :<
Try to mod it asap >_<
Topic Starter
Shohei Ohtani
Changes done.

Thanks for modding ouo.

Also, I finally gave in and put my own stars into this map~. Yay

Also, if you're like, stalking the thread, I'm working on the SB fadeouts right now, so don't be all like "omg wtf"

Also, I'm keeping combocolor and kiai differences since there's no rules against them and the mappers chose to keep it like that (although they're not even that different, except for taiko o-o).
Modding, CrimmiStyle!!

An moe conversation leading to an IRC mod >3<
22:06 CDFA: : Have you modded this already? :3~
22:06 : *CDFA is listening to (Hikasa Yoko - Listen!!)[http://osu-ppy-sh.tvgratuite.org/s/24610]
22:06 Crimmi: : hmm no i doubt i've modded it
22:06 CDFA: : uuu~
22:06 Crimmi: : but ok
22:07 Crimmi: : ing
22:07 CDFA: : If you've already modded it, you can mod THIS then >:3
22:07 : *CDFA is listening to (Plastic Tree - Future Colors (TV Size))[http://osu-ppy-sh.tvgratuite.org/s/37873]
22:07 Crimmi: : Yu-Gi-Oh <3
22:07 Crimmi: : i'll mod that then
22:08 CDFA: : Yay o3o
22:08 CDFA: : Yu-Gi-Oh! <3~
22:08 CDFA: : Miiirrai iroooo~
22:08 Crimmi: : i want to get Giltter ranked .3.
22:08 CDFA: : Glitter .3.
22:09 CDFA: : WHICH REMINDS ME
22:09 CDFA: : I NEED TO GET THIS RANKED ROO
22:09 : *CDFA is listening to (Masaaki Endoh - Road to Tomorrow ~Going my way!!~)[http://osu-ppy-sh.tvgratuite.org/s/36934]
22:09 CDFA: : I just need to make more diffs since apparently I can't go approval anymore D:
22:09 Crimmi: : oh and the link is fixed
22:09 CDFA: : swag~
22:09 : *Crimmi is listening to (Another Infinity feat. Mayumi Morinaga - Glitter (TV Size))[http://osu-ppy-sh.tvgratuite.org/s/52700]
22:11 Crimmi: : then what about this CDFA-sama
22:11 : *Crimmi is listening to (NicoNicoDouga - Don't Say "Meltdown")[http://osu-ppy-sh.tvgratuite.org/s/24861]
22:40 CDFA: : Finished modding ouo
22:40 CDFA: : Good job >3<~
22:41 Crimmi: : thanks CDFA-sama
22:41 Crimmi: : :3
22:41 CDFA: : yw ouo~ Nyaa~
22:41 : *CDFA cuddles Crimmi~
22:42 Crimmi: : mind if i IRC mod this right?
22:42 : *Crimmi is editing (Hikasa Yoko - Listen!!)[http://osu-ppy-sh.tvgratuite.org/s/24610]
22:42 CDFA: : Go ahead o3o
22:42 CDFA: : ;lsdkjfg;sd I'
22:42 CDFA: : I'm mapping this right now, it's fun :3
22:42 : *CDFA is watching HTT - Singing! []
22:44 Crimmi: : so much green lines
22:44 Crimmi: : xD
22:44 CDFA: : Green Lines <3~
22:47 Crimmi: : did you try the map with OD +1?
22:47 Crimmi: : on Easy?
22:49 CDFA: : I forget if I changed it or not o3o
22:49 CDFA: : lemme check'
22:50 CDFA: : I can add OD +1~
22:50 CDFA: : I didn't try to map with it, though ;~;
22:51 Crimmi: : ah ok then
23:01 Crimmi: : 03:25:429 (1,2,3,4) - can you make this a better diamond or box ;~;
23:02 CDFA: : On easy, right? :3~
23:02 Crimmi: : yep.
23:02 CDFA: : moe~
23:02 Crimmi: : Easy is as good as my Caipirinha
23:03 CDFA: : moe o3o
23:08 Crimmi: : I love Insane \(^3^)/
23:08 Crimmi: : i'm gonna post the guest diff mods in the thread.
23:08 CDFA: : Yay o3o
23:08 CDFA: : Thanks Crimmi-sama <3~
23:09 Crimmi: : no i should be thanking you
23:09 Crimmi: : :)
23:09 CDFA: : uguu :3
23:09 : *CDFA cuddles Crimmi~
23:09 Crimmi: : i got my modding swag again
23:09 CDFA: : I've had my modding swag on since school got out ;D
23:09 Crimmi: : my goal is back again :)
23:09 CDFA: : Modding swag is fun :3~
23:09 Crimmi: : i've seen
23:09 CDFA: : W-W-What's your goal? :3
23:09 Crimmi: : over 400 kudosu :o
23:09 CDFA: : :ooo
23:10 CDFA: : Go go kudosu rankings <3~
23:10 Crimmi: : Y U NO MAT YET
23:10 Crimmi: : xD
23:10 CDFA: : lool >3<~
23:10 CDFA: : I don't think peppy likes me enough to let me be MAT x3X
23:10 Crimmi: : >.>
23:10 Crimmi: : wha?
23:10 CDFA: : the BATs would be like "Why not Zoidberg" and he'd be like "um no"
23:10 CDFA: : >3<~
23:11 Crimmi: : but brian, you're modding machine xD
23:11 CDFA: : I know >3<~
23:11 CDFA: : I MIGHT BECOME MAT EVENTUALLY
23:11 CDFA: : and I'm only modding machine for the summer o3o. Once school starts, I'll like, barely mod x3
23:11 Crimmi: : then "Don't Say Lazy" & "Listen!!"
23:11 CDFA: : RIIITTTSSSUUUEEENNN~
23:12 Crimmi: : I wanted to be an mat
23:12 CDFA: : moe MAT Crimmi o3o
23:12 Crimmi: : but i keep asking myself, why?
23:12 Crimmi: : i want to be one but I need ambition
23:13 Crimmi: : a push if you will.
23:13 Crimmi: : i'll be the rarest MAT evar.
23:13 Crimmi: : hehehe....
23:13 CDFA: : moe >:3~
23:14 Crimmi: : do i really look good in purple CDFA-sama?
23:14 Crimmi: : ^.^
23:15 CDFA: : Yup :3~
23:15 CDFA: : I in my last avatar, my name was purple
23:15 CDFA: : and I was like "uuu~"
23:15 Crimmi: : lol
23:20 Crimmi: : ever played a game called Yume Miru Kusuri: A Drug That Makes You Dream?
23:20 CDFA: : Nope o3o
23:20 CDFA: : is it moe?~
23:20 Crimmi: : yes especially Aeka
23:20 CDFA: : nyaa~
23:20 CDFA: : OH AND ALSO CRIMMI
23:20 CDFA: : You need to introduce your daughter to Mio Akiyama o3o
23:21 Crimmi: : :o
23:21 CDFA: : :o
23:21 CDFA: : Then kawaii will occur
23:21 Crimmi: : here's Aeka http://puu.sh/FGuS
23:21 CDFA: : :ooooooooooooooooooooooooo
23:21 CDFA: : Moe~
23:21 Crimmi: : her story made me shed manly tears
23:22 CDFA: : uuu~
23:22 Crimmi: : she's Case 1: Bullying
23:22 CDFA: : Oh noes~
23:22 CDFA: : They're jelly because she's too kawaii <3
23:23 Crimmi: : yes that's exactly correct
23:23 Crimmi: : but they just don't like her
23:23 CDFA: : so she ate them >:3
23:23 CDFA: : Oh no~
23:23 Crimmi: : no you as the main character have a choice to save her or ignore her and go to case 2
23:23 CDFA: : :O
23:23 CDFA: : Save her, of course :3
23:24 Crimmi: : http://en.wikipedia.org/wiki/Yume_Miru_ ... _You_Dream
23:24 CDFA: : "Adults only" wut
23:25 CDFA: : W-W-Wait, is this a hentai game?!
23:25 CDFA: : o3o
23:25 Crimmi: : it's a visual novel
23:25 Crimmi: : not really that hentai
23:25 CDFA: : Is it hentai?~
23:25 CDFA: : :O
23:25 CDFA: : woahs~
23:26 CDFA: : s;kdlfgs I have to eats
23:26 CDFA: : brb
23:26 Crimmi: : happy feasting!!
00:06 Crimmi: : ah did you add Ozzy to the tags?
00:08 CDFA: : :O
00:08 CDFA: : umumum
00:08 CDFA: : idunno
00:09 Crimmi: : check
00:09 CDFA: : k o3o
00:09 CDFA: : Also, skldgjkl;sdj, I finally submitted this :D
00:09 : *CDFA is listening to (HTT - Singing!)[http://osu-ppy-sh.tvgratuite.org/s/54083]
00:09 Crimmi: : yay~
00:09 CDFA: : I have OzzyOzrock, but not Ozzy ouo
00:09 Crimmi: : hmm
00:10 Crimmi: : stupid aibat
00:10 Crimmi: : lol
00:10 CDFA: : lol~
00:14 Crimmi: : check these kiais for inconsistency http://puu.sh/FJac
00:14 CDFA: : ouo
00:14 CDFA: : They're all the same, but Insane and Collab have extra bursts to make moe moe cannons come out~
00:16 Crimmi: : hmm ok
00:16 CDFA: : ovo
00:18 Crimmi: : can you make the audio lead in 1400?
00:18 Crimmi: : in Ozzy's Taiko
00:18 CDFA: : Sure o3o
00:19 Crimmi: : in collab 00:16:598 - snap to 00:16:601
00:19 Crimmi: : the green line
00:20 CDFA: : k o3o
00:22 Crimmi: : well this map is kickass, makes me wanna watch K-ON! myself
00:22 CDFA: : Do it :D
00:22 Crimmi: : gonna post this useless mod now :P
00:23 CDFA: : uguu
00:23 : *CDFA cuddles Crimmi~

Go Go CDFA-sama, get this ranked!!
Topic Starter
Shohei Ohtani
swag o3o

I'll make the changes in a bit :D
TIEM 4 A LTR MOD UP INT THIS BITCHS.

IMPODLIERNJSE's HARD
SPOILER
00:16:687 (2) - DIS SLIDER MOCES WITH THE MUSIC I LIEK THAT.
00:22:001 (2,3,4,5) - WAT IS RHIS THIS IS NOT PROPER AT ALL.
00:27:658 (3) - WHISTLE HITSOUND ON BOTHE ENDS.
00:37:430 (3,4,5,6) - OHH BBY U CAN'T DIAGONEL HERE.
01:31:601 (1,2,3,4) - I DUN KNOW EWHICH FIRECTEION SLIDERS GO. WHAT U THINKW THIS IS?
01:44:630 (3,4,5,6) - THESE MINIJUMPS R CRAY.

COLLAB
SPOILER
01:10:944 (3) - NO HITSOUDN.
01:11:029 (4) - CLAP HITSOUDN.
01:14:629 (3) - WHISTOLE HITSOUDN.
01:14:972 (6) - WHISTOLE HITSOUDN.
01:37:001 (2) - REMOVE TIHS BEAT.
01:38:458 (6) - MAEK THIS SLIDERF 2 TICKMS LONGER.
02:41:544 (1,2,3,4) - THERE IOS NO WAY OF KNIOWING WHICH SLIDER GOES WHHERE.
03:05:715 (2,3,4,5,6,7) - I DUN GET IT. CONFUSING.

INSNAE
SPOILER
NUN PROBELSM FOUSND.
Topic Starter
Shohei Ohtani
Changed some minor stuff. The only major thing changed was that I changed the sliders in Lunah's diff, since multiple people have mentioned them being hard to read, now

LesTrucsRose wrote: 692c6h

03:05:715 (2,3,4,5,6,7) - I DUN GET IT. CONFUSING.
Fixed.

292,192,185715,1,0
420,240,185886,1,8
400,100,186057,1,0
112,100,186400,1,0
220,192,186571,1,8
92,240,186742,1,0
1 year old map. Y U SO SLOW TO RANK CDFA? c:

Gabe wrote: 4i6g6f

1 year old map. Y U SO SLOW TO RANK CDFA? c:
Because his map is too sexy to be ranked.
From the mod queue.

[Easy]
00:43:773 Myabe put up a spinner in there. That part kinda feels empty, so start it there and finish it in 00:44:630 and put a finisher in it.
03:08:629 Slider that ends in 03:08:972 and make it repeat it... in short, this below
I couldn't find anything else, sorry.

[-kevincela-'s Normal]
02:53:887 You can either do two things in this thing. 1) Do the thing you did in 02:54:573 and end it in 02:55:258 , or 2) Start with just a circle and do what you did in 02:54:572 but in 02:54:058 . It sounds kinda weird in the way you put it.
And... I'm unable to find something else. Nice work, man :).

[impossiblexu's Hard]
02:12:744 Start with a finisher.
Couldn't see anything else.

[Collab]
I couldn't find anything.

[Insane]
Nope... still nothing. Sorry.
__________________________

Done. Sorry for the small mod, the map it's pretty good. Though... I don't like how the Taiko one sounds, that's my mod for Taiko XD.

Good luck geting this ranked.

PS: Just for curiosity... where is the source of your avatar?
Topic Starter
Shohei Ohtani
OH MAN

SOMEONE FINALLY MODDED THIS MAP

Anyways

For the source of my avatar, I did a google image search for Big Al with 128x128 image dimensions. This appeared.

Anyways, doing the mod right now. Yay
I should do a remod, last time I didn't get to mod the collab! o3o Kds if you want.

---

[Easy]

00:27:658 (4) - The whistle in the slider body sounds unmoe. :< Remove please!
00:28:515 (1,2,3) - This looks ugly imo because the two sliders aren't symmetrical with respect to (2)! :< Try this!:


If you do that, after, re-space (4,5,1)! o3o

00:40:515 (1,1) - Unattractive they aren't on the same horizontal axis. :< Move (1) (the second (1) lol) down a grid, (2) is still fine in of spacing!
00:42:230 (3,4) - Same as above point. Move (4) up a grid for more moeness!
00:53:201 (3) - There should be a Finish on the start of this slider!
00:55:944 (1) - Assymetrical! :< Move the endpoint up one grid!
00:58:687 (1) - Why not stack this under the maroon (1)? Looks better and gets rid of that unsexy overlap. :< Then re-space (2) and (3). Here's what I did:


01:01:430 (2) - Add a Finish to the start of this slider. Will sound cooler!
01:02:458 (3) - Add a Finish to the end of this slider. Will sound cooler!
01:03:315 (1) - It'd be cool if this blanketed (3). Here's some steps to make a sexy blanket!

1. Make a symmetrical 4-point slider with small 45 degree-angled lines and a semi-longer straight line. You can build it right above (3) on the x-axis to check if it's really good or not.


2. Rotate that sexy blanket 30 degrees!


3. Turn off Grid-snap, turn on distance snap, and wiggle the blanket around so it looks like when you are playing (3) you play into the blanket.


4. Add Finishes to start and end of (1) like you did before, and then re-space (2) and (3).


5. Congratulations! You have a sexy blanket!

01:11:030 (3) - Move up one grid so it's on the same horizontal axis as (2).
01:12:058 (4,5) - To avoid the most overlap, I recommend placing these on a vertical axis with respect to (3).


01:12:401 (5) - It'd be cool if you switched to the Soft hitsound set and put a finish here!
01:28:001 (4) - Again, I find the whistle on this slider's body unattractive. :<
01:47:373 (2) - Add a Finish to the ed of this slider. Will sound cooler!
01:50:801 (1,4) - "Overlap! Of the non-sexy kind!" -Rena-chan

You might have to redo a bit of this section to avoid the overlap. (And I mean you'll want to, it's REALLY anti-moe. :<)



In the above image, you see I deleted the original (2) for overlap purposes...

02:01:772 (1) - There should be a Finish on the start of this slider!
02:04:515 (1) - ^

So yeah, refer to the other points at the other Kiai section. Or, just fix up the first Kiai and copypasta it into all the other Kiai sections! \:D/

02:18:230 (1) - Soft hitsound set and Finish?
02:41:544 (3) - Finish on start of this?
02:43:258 (2) - Finish sounds bad on the end of this. Remove?
03:08:286 (6) - Technically this should have an NC.
03:08:972 (1) - And this an RNC.
03:12:400 (4) - To keep with the consistency of (1,2,3), move this down two grids and one right.
03:13:772 (2) - Finish on the start and end of this slider?
03:13:772 (2,1) - HOWEVER, it would becool if (2) blanketed (1). :3

Cue tutorial!

1. Make a 3-point symmetrical slider with respect to the y-axis. You can use a hitcircle if you need a guide. :3 It should use about 30 degree angles.


2. Delete your hitcircle guide, re-space (2). You'll need to re-space the previous (1) for maximum sexiness. After that, re-space the next (1), and then (2) and (3). Add those Finishes to (2), if you are going to.


3. Maximum moeness achieved!

[-kevincela-'s Normal]

As a general recommendation for the beginning and all of the verses, why not add whistles in places like 00:02:973 (5,6) to keep consistancy with the rest of the mapset? I know the Collab and Hard do this. I understand you wanted to just use the whistles when you actually have those crash/ride cymbals doing this rhythm, but still adding whistles in places like these gives the map an extra punch.

The Finishes in place of the whistles I recommended I'm not that crazy about, you might wanna change them to whistles if you want. Again, nothing unrankable about these and I guess they sound okay, but I think those whistles would really work better.

00:39:487 (1,2,3,4) - Move this entire pattern down a few grids? (1) grazes the HP bar, and I know you might think "So who cares" but I promise it'll look tons better if it didn't.
01:09:658 (1,3) - Tiny bit of slider Nazi, but I'd prefer if the last line after the anchor on these sliders is straight. Just a Nazi thingy, so ignore if you want.
01:30:230 (5) - Improve this blanket? Looks really lopsided as is.


01:40:515 (3,4) - Again, improve this slider blanket? :3 (3) should be a 4-point slider, not a 3-point for better control.


324,124,100515,2,0,B|284:144|228:144|188:124,1,140,0|8
152,216,101201,2,0,B|216:244|296:244|360:216,2,210,0|0|8

01:50:801 (1,3) - Definitely not crazy on the looks of these sliders. Try the traditional elbow method?


02:12:401 (1) - Why a jump...?
02:17:030 (1,2,3) - Here I'd recommend use of the Soft hitsound set.
02:54:573 (6) - I really worry about players thinknig this is only a once-repeat slider. Especially this late in the map, if a combobreak occurs people will get mad. :< Maybe replace this with something else?
03:00:572 (2,4) - Ugly overlap. Shuffle around (3) and (4) to fix.
03:18:057 (1,2) - Again, use Soft hitsound set?

----

And as always I got too lazy to finish AGAIN SO STAY TUUUNNNEEDDD. probably won't finish lolol
Topic Starter
Shohei Ohtani
EVENTUALLY

EVENTUALLY DAMMIT
eventually still?
Topic Starter
Shohei Ohtani
EVENTUALLY
eventually~
Topic Starter
Shohei Ohtani
EVENTUALLY
How long is eventually?
Topic Starter
Shohei Ohtani
2014
EVENTUALLY!! LOL
Topic Starter
Shohei Ohtani
what have I done
Topic Starter
Shohei Ohtani
Also, along with reviving this, Kuri (Now Christian) says he wants to re-do his part. If anybody else wants to make revisions that'll be cool.

I'm re-doing the storyboard names and will have them up soon.
[easy]
00:28:515 (1,3) - how about make these sliders a bit roundly?
00:40:515 (1) - how about make last point 2~3 grid down
00:57:658 (2) - how about make this slider a bit flatly?
01:04:858 (2,3) - how about change these circles to slider?
01:47:373 (2) - make this slider like this slider -> 01:44:287 (3) -
02:16:172 (2,3) - how about change these circles to slider?
02:48:401 (4) - hmm.. 1.23 distance by '02:46:344 (3) - ' is not good for easy gd.. it's need some fix
03:17:200 (2,3) - how about change these circles to slider?

02:56:287 -> change this point's offset to 176544


[normal]
02:56:287 -> change this point's offset to 176544

nice


[hard]
00:26:115 (4) - how about make this slider's bending to upwards?
01:24:744 (1) - how about 'ctrl+g'?
01:29:887 (4) - how about make this slider's bending to upwards?

02:56:458 -> change this point's offset to 176544


[collab]
01:44:544 (8) - change 1 snap later, reduce 1 reverse, and make 1 circle at 01:44:544

02:56:287 -> change this point's offset to 176544


[insane]
02:43:601 (2) - make this slider like this slider -> 02:43:087 (1) -

02:56:287 -> change this point's offset to 176544

not bad




that's all
good luck :D +1
Topic Starter
Shohei Ohtani
uguu, thank you owo
o3o

SPOILER
osu file format v12

[General]
AudioFilename: K-ON!! - Listen [ED1].mp3
AudioLeadIn: 1000
PreviewTime: 44973
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
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DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Listen!!
TitleUnicode:Listen!!
Artist:Hikasa Yoko
ArtistUnicode:Hikasa Yoko
Creator:CDFA
Version:SMIC's Hard
Source:K-ON!!
Tags:OzzyOzrock -kevincela- Lybydose Lizzehb Lilac MarioBros777 Kurisuchianu Lunah LoweH Derekku impossiblexu SuperMICrophone lesslunatic
BeatmapID:85193
BeatmapSetID:24610

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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300,280,46687,1,8,0:0:0:0:
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192,244,47372,1,8,0:0:0:0:
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280,240,53715,2,0,P|232:184|152:192,1,160,0|2,0:0|0:0,0:0:0:0:
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308,192,60401,1,8,0:0:0:0:
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432,136,74287,1,2,0:0:0:0:
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376,192,84572,1,0,0:0:0:0:
456,208,84744,2,0,P|432:252|408:268,1,80
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252,304,85258,2,0,P|200:248|124:260,1,160,2|2,0:0|0:0,0:0:0:0:
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200,108,86801,2,0,B|236:92|256:52|256:52|276:92|312:108,1,160,0|8,0:0|0:0,0:0:0:0:
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256,304,87829,1,8,0:0:0:0:
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380,40,88687,5,0,0:0:0:0:
308,72,88858,2,0,P|280:96|268:136,1,80
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421,253,92629,1,8,0:0:0:0:
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468,72,95715,2,0,P|428:88|392:84,1,80
320,48,96058,1,8,0:0:0:0:
248,84,96229,2,0,P|176:128|100:116,1,160,2|2,0:0|0:0,0:0:0:0:
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440,64,98458,2,0,P|428:104|444:140,1,80,0|2,0:0|0:0,0:0:0:0:
496,196,98801,1,8,0:0:0:0:
508,276,98972,2,0,P|472:348|396:352,1,160,2|2,0:0|0:0,0:0:0:0:
428,278,99487,1,8,0:0:0:0:
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324,320,99829,1,4,0:0:0:0:
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20,76,101372,2,0,P|40:44|80:28,1,80,0|8,0:0|0:0,0:0:0:0:
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124,280,102915,1,8,0:0:0:0:
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140,284,106001,1,8,0:0:0:0:
296,312,106344,2,0,P|312:352|344:372,1,80,8|2,0:0|0:0,0:0:0:0:
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476,316,108058,6,0,P|436:324|400:308,1,80,4|0,0:0|0:0,0:0:0:0:
352,244,108401,1,8,0:0:0:0:
328,168,108572,1,0,0:0:0:0:
296,92,108744,2,0,P|256:84|216:92,1,80
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160,244,109258,1,0,0:0:0:0:
110,308,109429,2,0,P|76:324|36:316,1,80,2|0,0:0|0:0,0:0:0:0:
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104,244,113544,2,0,P|108:164|72:88,1,160,4|8,0:0|0:0,0:0:0:0:
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444,52,114744,2,0,P|480:128|468:204,1,160,6|2,0:0|0:0,0:0:0:0:
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328,240,115601,2,0,P|299:274|293:307,1,80,8|2,0:0|0:0,0:0:0:0:
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256,200,117315,1,8,0:0:0:0:
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452,196,118001,1,8,0:0:0:0:
404,260,118172,2,0,P|332:276|284:344,1,160,2|2,0:0|0:0,0:0:0:0:
216,300,118687,1,8,0:0:0:0:
100,192,119029,6,0,L|76:272,2,80,4|0|8,0:0|0:0|0:0,0:0:0:0:
124,116,119544,2,0,P|192:68|264:88,1,160
320,140,120058,1,8,0:0:0:0:
348,216,120229,2,0,L|360:296,1,80,2|0,0:0|0:0,0:0:0:0:
424,188,120572,2,0,L|412:108,1,80,0|8,0:0|0:0,0:0:0:0:
444,272,120915,2,0,P|440:336|360:384,1,160,2|2,0:0|0:0,0:0:0:0:
284,372,121429,1,8,0:0:0:0:
204,232,121772,6,0,P|144:276|84:232,1,160,4|8,0:0|0:0,0:0:0:0:
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276,192,122801,1,8,0:0:0:0:
344,232,122972,2,0,P|356:196|344:156,1,80,2|0,0:0|0:0,0:0:0:0:
432,88,123315,2,0,P|420:128|432:164,1,80,0|8,0:0|0:0,0:0:0:0:
480,260,123658,2,0,P|480:340|408:364,1,160,2|2,0:0|0:0,0:0:0:0:
340,340,124172,1,8,0:0:0:0:
192,280,124515,6,0,P|200:328|184:360,2,80,4|0|8,0:0|0:0|0:0,0:0:0:0:
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88,65,125544,1,8,0:0:0:0:
156,24,125715,2,0,L|192:104,1,80,2|8,0:0|0:0,0:0:0:0:
224,168,126058,2,0,P|260:144|268:108,1,80,0|12,0:0|0:0,0:0:0:0:
312,44,126401,2,0,P|314:87|341:112,1,80,2|8,0:0|0:0,0:0:0:0:
376,184,126744,2,0,P|337:164|302:175,1,80,2|8,0:0|0:0,0:0:0:0:
336,248,127087,5,0,0:0:0:0:
336,268,127172,1,8,0:0:0:0:
336,288,127258,2,0,P|284:348|208:340,1,160,4|8,0:0|0:0,0:0:0:0:
164,276,127772,2,0,P|128:200|56:172,1,160
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160,124,128458,2,0,P|192:148|216:180,1,80,2|0,0:0|0:0,0:0:0:0:
256,112,128801,2,0,L|256:32,1,80,0|8,0:0|0:0,0:0:0:0:
332,60,129144,2,0,B|332:140|332:140|376:156|388:196,1,160,2|2,0:0|0:0,0:0:0:0:
312,216,129658,1,8,0:0:0:0:
440,308,130001,5,4,0:0:0:0:
372,352,130172,1,0,0:0:0:0:
292,348,130344,1,8,0:0:0:0:
240,288,130515,2,0,P|172:244|100:268,1,160
48,324,131029,1,8,0:0:0:0:
48,324,131201,2,0,P|24:292|24:252,1,80,2|0,0:0|0:0,0:0:0:0:
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112,52,132401,6,0,P|96:88|112:124,1,80,8|0,0:0|0:0,0:0:0:0:
184,92,132744,2,0,L|344:104,1,160,4|8,0:0|0:0,0:0:0:0:
368,180,133258,2,0,L|208:168,1,160
168,236,133772,1,8,0:0:0:0:
188,312,133944,2,0,P|256:348|324:312,1,160,6|0,0:0|0:0,0:0:0:0:
344,236,134458,1,8,0:0:0:0:
356,156,134629,2,0,P|364:72|428:40,1,160,2|2,0:0|0:0,0:0:0:0:
428,120,135144,1,8,0:0:0:0:
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428,264,135487,1,0,0:0:0:0:
492,336,135658,5,8,0:0:0:0:
492,336,135829,1,8,0:0:0:0:
256,336,136172,1,8,0:0:0:0:
256,336,136343,1,8,0:0:0:0:
20,336,136687,1,4,0:0:0:0:
20,176,137029,6,0,L|48:96,1,80,2|0,0:0|0:0,0:0:0:0:
76,24,137372,2,0,P|152:52|224:24,1,160,2|0,0:0|0:0,0:0:0:0:
304,36,137887,2,0,P|288:76|256:100,1,80,8|0,1:0|0:0,0:0:0:0:
188,136,138229,5,4,0:0:0:0:
256,192,152629,12,0,154515,0:0:0:0:
156,80,154687,6,0,P|112:144|108:224,1,160,4|8,0:0|0:0,0:0:0:0:
208,348,155372,2,0,P|252:284|256:204,1,160,0|8,0:0|0:0,0:0:0:0:
244,124,155887,2,0,B|252:123|252:123|254:113|254:113|264:116|264:116|267:106|267:106|277:108|277:108|280:99|280:99|289:101|289:101|292:91|292:91|302:94|302:94|305:84|305:84|315:87|315:87|317:77|317:77|327:79|327:79|330:69|330:69|340:72|340:72|344:65,1,160,6|0,0:0|0:0,0:0:0:0:
416,28,156401,2,0,P|428:68|416:104,1,80,8|0,0:0|0:0,0:0:0:0:
356,156,156744,2,0,P|340:192|356:228,1,80,0|2,0:0|0:0,0:0:0:0:
416,280,157087,2,0,P|428:316|416:356,1,80,8|2,0:0|0:0,0:0:0:0:
348,316,157429,6,0,L|268:288,1,80,4|0,0:0|0:0,0:0:0:0:
196,264,157772,1,8,0:0:0:0:
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168,340,158115,2,0,L|88:312,1,80,0|0,0:0|0:0,0:0:0:0:
16,288,158458,1,8,0:0:0:0:
16,288,158630,1,0,0:0:0:0:
4,208,158801,2,0,P|0:128|56:76,2,160,4|8|0,0:0|0:0|0:0,0:0:0:0:
164,192,159829,1,8,0:0:0:0:
232,148,160001,1,2,0:0:0:0:
300,104,160172,6,0,L|352:164,1,80,4|2,0:0|0:0,0:0:0:0:
308,288,160515,2,0,L|284:208,1,80,8|2,0:0|0:0,0:0:0:0:
428,132,160858,2,0,L|420:216,1,80,0|2,0:0|0:0,0:0:0:0:
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428,132,161544,2,0,P|468:144|492:172,1,80,4|2,0:0|0:0,0:0:0:0:
420,212,161887,2,0,P|432:252|460:276,1,80,8|2,0:0|0:0,0:0:0:0:
400,364,162229,2,0,P|388:324|360:300,1,80,0|2,0:0|0:0,0:0:0:0:
284,184,162572,2,0,P|277:225|293:258,1,80,8|2,0:0|0:0,0:0:0:0:
252,328,162915,1,0,0:0:0:0:
176,352,163087,6,0,P|152:272|88:240,1,160,4|0,0:0|0:0,0:0:0:0:
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88,96,163944,2,0,P|96:136|122:163,1,80,8|2,0:0|0:0,0:0:0:0:
164,96,164287,2,0,B|232:52|232:52|300:96,1,160,4|8,0:0|0:0,0:0:0:0:
232,144,164801,2,0,B|298:186|298:186|366:142,1,160,6|2,0:0|0:0,0:0:0:0:
428,92,165315,5,8,0:0:0:0:
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456,168,165658,1,4,0:0:0:0:
316,244,166001,5,8,0:0:0:0:
344,328,166173,1,0,0:0:0:0:
258,312,166344,1,2,0:0:0:0:
152,192,166687,5,8,0:0:0:0:
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55,174,167030,1,4,0:0:0:0:
208,132,167372,5,8,0:0:0:0:
313,108,167544,1,0,0:0:0:0:
245,28,167715,1,2,0:0:0:0:
405,28,168058,5,8,0:0:0:0:
405,28,168229,2,0,L|468:184,1,160,4|0,0:0|0:0,0:0:0:0:
384,180,168744,2,0,L|416:260,1,80,8|0,0:0|0:0,0:0:0:0:
444,328,169087,2,0,P|368:324|336:252,1,160,2|8,0:0|0:0,0:0:0:0:
414,254,169601,2,0,P|380:322|301:323,1,160,4|0,0:0|0:0,0:0:0:0:
236,284,170115,1,8,0:0:0:0:
164,248,170287,1,0,0:0:0:0:
88,272,170458,1,8,0:0:0:0:
28,220,170629,1,0,0:0:0:0:
40,140,170801,6,0,L|16:56,2,80,8|0|4,0:0|0:0|0:0,0:0:0:0:
224,12,171487,2,0,L|248:96,2,80,8|0|2,0:0|0:0|0:0,0:0:0:0:
428,100,172172,2,0,L|404:16,2,80,8|0|4,0:0|0:0|0:0,0:0:0:0:
324,300,172858,2,0,L|348:384,2,80,8|0|2,0:0|0:0|0:0,0:0:0:0:
100,276,173544,1,8,0:0:0:0:
100,276,173715,2,0,P|56:208|76:136,1,160,4|0,0:0|0:0,0:0:0:0:
140,88,174229,2,0,L|168:168,1,80,8|2,0:0|0:0,0:0:0:0:
264,216,174572,2,0,L|236:136,1,80,8|2,0:0|0:0,0:0:0:0:
284,48,174915,2,0,L|312:128,1,80,8|2,0:0|0:0,0:0:0:0:
256,192,175258,12,0,176458,0:0:0:0:
0,288,177315,6,0,P|72:308|116:244,1,160,4|8,0:0|0:0,0:0:0:0:
96,168,177829,2,0,P|139:106|211:126,1,160,0|0,0:0|0:0,0:0:0:0:
256,192,178343,1,8,0:0:0:0:
300,257,178515,2,0,P|372:277|416:216,1,160,2|0,0:0|0:0,0:0:0:0:
420,136,179029,1,8,0:0:0:0:
388,64,179200,2,0,L|232:32,1,160,2|2,0:0|0:0,0:0:0:0:
231,31,179715,1,8,0:0:0:0:
104,128,180057,6,0,B|56:192|56:192|104:256,1,160,4|8,0:0|0:0,0:0:0:0:
152,320,180572,2,0,P|176:292|184:248,2,80
224,356,181086,1,8,0:0:0:0:
304,344,181257,2,0,L|280:268,1,80,2|0,0:0|0:0,0:0:0:0:
328,172,181600,2,0,L|352:248,1,80,0|8,0:0|0:0,0:0:0:0:
380,324,181943,2,0,P|460:332|504:272,1,160,2|2,0:0|0:0,0:0:0:0:
504,192,182457,1,8,0:0:0:0:
404,68,182800,6,0,P|324:92|272:40,1,160,4|8,0:0|0:0,0:0:0:0:
212,96,183315,2,0,P|236:176|184:228,1,160,0|0,0:0|0:0,0:0:0:0:
160,152,183829,2,0,L|76:132,1,80,8|2,0:0|0:0,0:0:0:0:
20,180,184172,2,0,L|1:257,1,80
36,328,184515,1,8,0:0:0:0:
112,352,184686,2,0,P|192:344|244:284,1,160,2|2,0:0|0:0,0:0:0:0:
256,208,185200,1,8,0:0:0:0:
336,72,185543,5,4,0:0:0:0:
416,60,185715,1,0,0:0:0:0:
480,108,185886,1,8,0:0:0:0:
480,188,186057,2,0,L|424:344,1,160,0|0,0:0|0:0,0:0:0:0:
348,364,186572,1,8,0:0:0:0:
276,328,186743,2,0,P|280:284|256:248,1,80,2|8,0:0|0:0,0:0:0:0:
184,152,187086,2,0,P|188:196|164:232,1,80,0|8,0:0|0:0,0:0:0:0:
84,320,187429,2,0,P|44:244|56:172,1,160,6|2,0:0|0:0,0:0:0:0:
92,104,187943,2,0,L|120:72,3,40,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
132,60,188286,6,0,P|168:36|204:32,1,80,4|0,0:0|0:0,0:0:0:0:
280,52,188629,1,8,0:0:0:0:
324,116,188800,2,0,P|372:180|448:176,1,160
484,248,189315,1,8,0:0:0:0:
484,248,189486,2,0,P|404:268|328:248,1,160,2|0,0:0|0:0,0:0:0:0:
256,220,190000,1,8,0:0:0:0:
192,172,190172,2,0,P|118:153|38:173,1,160,2|2,0:0|0:0,0:0:0:0:
20,252,190686,1,8,0:0:0:0:
64,320,190857,1,0,0:0:0:0:
144,336,191029,6,0,P|188:332|216:304,2,80,4|0|8,0:0|0:0|0:0,0:0:0:0:
152,256,191543,2,0,L|92:104,1,160
128,36,192057,2,0,P|160:64|200:60,1,80,8|2,0:0|0:0,0:0:0:0:
256,112,192400,2,0,L|256:192,1,80
384,36,192743,2,0,P|352:64|316:62,1,80,8|2,0:0|0:0,0:0:0:0:
332,140,193086,1,0,0:0:0:0:
340,160,193172,1,8,0:0:0:0:
348,180,193257,1,2,0:0:0:0:
380,252,193429,5,8,0:0:0:0:
412,324,193600,1,0,0:0:0:0:
332,312,193772,1,4,0:0:0:0:
256,172,194115,2,0,L|256:88,1,80,8|0,0:0|0:0,0:0:0:0:
132,252,194629,5,0,0:0:0:0:
100,324,194800,1,8,0:0:0:0:
180,312,194972,2,0,P|132:252|68:200,1,160,4|0,0:0|0:0,0:0:0:0:
12,144,195486,1,8,0:0:0:0:
32,68,195657,2,0,P|88:12|160:28,1,160,2|2,0:0|0:0,0:0:0:0:
196,136,196172,1,8,0:0:0:0:
256,228,196343,1,0,0:0:0:0:
316,136,196515,1,4,0:0:0:0:
352,28,196686,6,0,L|428:60,1,80,8|8,0:0|0:0,0:0:0:0:
500,92,197029,1,0,0:0:0:0:
444,244,197200,2,0,L|378:293,1,80,8|8,0:0|0:0,0:0:0:0:
314,340,197543,1,0,0:0:0:0:
196,136,197715,1,4,0:0:0:0:
68,40,198057,6,0,P|44:76|48:112,1,80,2|0,0:0|0:0,0:0:0:0:
92,176,198400,2,0,P|108:248|64:328,1,160,2|0,0:0|0:0,0:0:0:0:
136,368,198915,2,0,P|160:336|176:300,1,80,8|0,1:0|0:0,0:0:0:0:
196,136,199257,6,0,L|224:60,1,80,4|0,0:0|0:0,0:0:0:0:
292,104,199600,2,0,L|368:132,1,80,8|0,0:0|0:0,0:0:0:0:
324,200,199943,2,0,L|296:276,1,80,8|0,0:0|0:0,0:0:0:0:
228,232,200286,2,0,L|152:204,1,80,8|0,0:0|0:0,0:0:0:0:
76,176,200629,6,0,P|88:96|156:60,1,160,0|8,0:0|0:0,0:0:0:0:
232,52,201143,1,0,0:0:0:0:
252,52,201229,1,8,0:0:0:0:
272,52,201315,1,0,0:0:0:0:
352,52,201486,2,0,P|340:96|316:120,1,80,0|8,0:0|0:0,0:0:0:0:
256,172,201829,1,0,0:0:0:0:
300,240,202000,6,0,P|336:224|372:240,1,80,4|0,0:0|0:0,0:0:0:0:
336,312,202343,1,8,0:0:0:0:
336,312,202515,1,0,0:0:0:0:
176,312,202686,2,0,P|140:328|104:312,1,80,8|0,0:0|0:0,0:0:0:0:
140,240,203029,1,8,0:0:0:0:
140,240,203201,1,0,0:0:0:0:
84,92,203372,6,0,P|108:56|144:44,1,80
160,120,203715,2,0,P|193:108|217:72,1,80,8|0,0:0|0:0,0:0:0:0:
294,72,204057,2,0,P|318:108|352:120,1,80,8|0,0:0|0:0,0:0:0:0:
370,44,204400,2,0,P|404:56|428:92,1,80,8|0,0:0|0:0,0:0:0:0:
452,168,204743,5,4,0:0:0:0:
440,248,204915,1,0,0:0:0:0:
392,312,205086,2,0,L|312:336,1,80,8|0,0:0|0:0,0:0:0:0:
240,360,205429,1,8,0:0:0:0:
160,344,205600,1,0,0:0:0:0:
116,276,205772,2,0,P|104:232|80:204,1,80,8|0,0:0|0:0,0:0:0:0:
20,152,206115,5,4,0:0:0:0:
40,76,206286,1,0,0:0:0:0:
108,36,206457,2,0,P|148:20|184:24,1,80,8|0,0:0|0:0,0:0:0:0:
264,32,206800,1,8,0:0:0:0:
340,56,206972,1,0,0:0:0:0:
388,120,207143,2,0,P|392:164|376:200,1,80,8|0,0:0|0:0,0:0:0:0:
300,244,207486,5,8,0:0:0:0:
204,236,207657,1,8,0:0:0:0:
212,140,207829,1,8,0:0:0:0:
308,148,208000,1,8,0:0:0:0:
250,259,208172,1,8,0:0:0:0:
188,186,208343,1,8,0:0:0:0:
261,124,208515,1,8,0:0:0:0:
323,197,208686,1,8,0:0:0:0:
256,192,208857,5,0,0:0:0:0:
56,40,210229,6,0,L|48:84,3,40
44,100,210572,2,0,L|36:144,3,40,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
32,160,210915,2,0,L|24:204,3,40,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
20,220,211257,2,0,L|12:264,3,40,0|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
8,280,211600,5,4,0:0:0:0:
Topic Starter
Shohei Ohtani
Replaced impossiblexu's diff with MICs diff.

This is because impossiblexu's diff has been mangled beyond recognition and he hasn't been in with me for the two years this map has been pending, plus I had some issues with the difficulty. So MIC. yay mic.
Easy:

00:42:230 (3,4) - I'd move the end of the slider back 1/2 and the circle back 1/2 also to fit the vocals as the rest of the map has done earlier. I can imagine it throwing off a new player as it is.
01:05:373 (3) - End kiai here to fit with the later kiai time. It's better that way. In fact, I believe it's a requirement to make kiai the same across all difficulties which it is not right now.
02:42:229 (4) - Unsnapped end apparently.

Ozzy's ifdsjfdvfd:

Dunno if the final object is appropriate, but the rest is fine.

SMIC's Hard:

You probably don't want to keep this named as "Hikasa Yoko - Listen!! (CDFA) [What if we just got rid of all of the jews].osu".
03:30:229 (1,2,3,4,1) - Bit of a dick ending to a fairly easy map.
I'd probably remove the other hard since it's all quite similar to this, Insane and Collab.

Insane:

00:31:601 (4) - Asymmetrical, lower the top two points down.
01:24:058 (1) - Remove new combo.
02:04:001 (1) - Again, remove new combo. No reason to have one this short and distinctly separate.
03:08:285 (1) - ^

Collab:

02:03:829 (1,2,3,4,5,6,7) - This stream doesn't really have much of a calling. I'd just kill it.

Various unsnapped objects. Check AIMod.
EVENTUALLY
Topic Starter
Shohei Ohtani
As a note, I'm kudosuing MIC's post because his actual mod post won't let me kudosu it.

Also, Cristian is still re-mapping his part. He'll finish it.

Eventually.
since when was my diff named what if we got rid of all the jews

i was not informed of this

Also Jarby, I'm surprised you commented on the 1/4 sliders rather than the square jumps. :p Imo the 1/4 sliders are okay because you just click on the beat and hold and the distance spacing is relatively low. If other people complain, I'll change it though.
Topic Starter
Shohei Ohtani

SuperMICrophone wrote: 5h1lq

since when was my diff named what if we got rid of all the jews

i was not informed of this
oops
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