For first look, yes, but later I will take a look again. ^^x847606653 wrote: 683d5i
And that's all?
edit:谢谢mod 和star0.0Mystica wrote: 165z3a
here comes my mod.
[Normal]
00:27:695 (3) - 我的錯覺么 不正 fix
00:49:252 (1,2,3) - 這段的節奏疏密度明顯略降下來了 fix
00:50:689 (3) - ^ fix
00:55:000 (1) - 說好的finish呢 这里没有鼓声,not fix
01:27:336 (2) - 同第一條 fix
[Hard]
敢把所有比較歪的slider拉正點么 D: 额,全部查了一下
00:26:617 - 停滯感略強烈 加了一个note
01:26:976 (2,3,4,1) - ^ 同
01:46:018 - 還是補個note或者slider從這拉比較好 fix
一些重複地方就不說出來了
[Insane]
00:14:761 (1) - 這distance 拉遠點會比較好 fix
00:47:815 (7,8,9) - 這個1/3用的明顯不好 以下幾個同理(在我看來kiai沒有多少需要1/3來弄的地方...或許你是爲了變化但是這樣就本末倒置了
fix
01:09:910 (3,4,5,6) - 蛋疼distance fix
01:42:425 (6,7,8,9) - 坑一臉 fix
谢谢mod,hard 和insane都可能会re,还是先思量一下No_Gu wrote: 5al65
request from in-game PM
00:34:881 break托到这里来可能比较好 有个重音加音效,not fix
[Normal]
fine
[Hard]
01:36:677 (5) - 别懒。。拆开加 fix
01:42:425 (5) - 这个同 后面不说了 fix
02:05:419 (4) - 这个节奏可能更好 http://osu-ppy-sh.tvgratuite.org/ss/313525 fix
这hard太简单,照我来说这就是我normal的难度。。很多节奏在hard里面都应该压上但是你却没压。我觉得你可以edit一切mapper的hard难度看看别人的密度是怎样的。然后自己整一下多弄些note出来。。因为觉得还有进步余地就不太细说了
[Insane]
00:00:390 - 00:11:707这段没clap音啊。。很安静的 加了太吵,我换别的音效试试
00:46:378 (1,2,3,4) - 这梗太突然我觉得不好...看后面也不少但是感觉还是不太适合 not fix
01:17:994 (1,2,3,4,5,6) - 这个真的不好读啊本来就不是1/1或者1/2这样常规类型的节奏还弄个anti...想法不错但是实行起来.. not fix
总体来说还可以,但是有几点。你这insane这么难的话,hard必须要remap了.然后这insane感觉比较死了,本来这管乐器满活的,你开了1.6的SV。跳还不是很多。这次就不需要改了,只是下次选SV时候注意合曲。然后就是有些anti,这些自己再考虑考虑吧。
其次音效,这默认finish和clap真心不给力,你可以找LKs要个和乐曲里面一样的音做finish,然后我觉得clap用normal的hitnormal就足够了
thanks mod and starDarkDunskin wrote: 5od4m
[General]
- The Bitrate of your Audio is okay but the Quality isn't the best. You should look for a better one :/ sunbmit
- How about adding Kiai Time Sections at 00:23:384 - 00:34:881 - , 00:57:875 - 01:09:372 and 01:43:863 - 02:06:138 instead of your previous ones? not fix
[Normal]
- 00:06:857 (2) - One grid down.fix
- 00:09:012 (1) - One grid up. fix
- 01:05:060 (4,1) - Move them a bit more left, it makes it more symmetrical with 01:03:623 (1,2,3). fix
- 01:30:928 (5) - Copy and Paste 01:32:366 (1) - and CTRL+h/j/r it to replace 01:30:928 (5) - look - fix
Well done. Just some small optical issues~
[Hard]
Very good, couldn't find any errors.
[Insane]
- Hitsounds are missing. I guess you are still working on this?
- 00:17:635 (2) - These Sliders look a bit weird but they fit to the music well, good Idea. Keep them! thx
Not finished but seems promising!
All in all a well-made map. You're on a good way to ranking if it continues like this~
谢谢MOD了AmamiyaYuko wrote: 175d6u
抱歉 来晚了
[General]
- offset:410 MP3文件换了,我这里offset是没有错的哦![]()
[Normal]
SPOILERfix02:03:561 (1,2) - NC位置交換
[Hard]
SPOILER同上01:23:044 (1) - 這個note可以刪掉 not fix,删掉感觉明显少了一个节奏
01:30:948 (6) - NC fix
01:34:541 (4) - 同樣可以刪掉 還有上面那個NC了 這裏卻沒NC=_= 同上
01:57:535 (4) - ^
[Insane]
SPOILERnot fix音效方面再多下點功夫吧...
spacing有點混亂 insane不用全按spacing吧,而且大部分都是2.0应该是没错才对
00:06:158 - 00:10:290 這裏的clap有點違和... 就算不刪也把音量降低15%-20%吧 not fix
00:11:008 (3) - 這個clap去了比較好 fix
00:21:966 (7) - NC fix
00:44:960 (1,2,3,4) - 還是鋪開吧...orz not fix
01:28:074 (4,5) - 這2個換成slider會比較好 not fix
01:49:900 (4) - 這個note有點莫名其妙 1/3莫名其妙么。。not fix
02:02:565 (3,4) - 同樣換成slider
加油吧![]()
原來是MP3換了 抱歉 TATx847606653 wrote: 683d5i
谢谢MOD了AmamiyaYuko wrote: 175d6u
抱歉 来晚了
[General]
- offset:410 MP3文件换了,我这里offset是没有错的哦![]()
[Normal]
SPOILERfix02:03:561 (1,2) - NC位置交換
[Hard]
SPOILER同上01:23:044 (1) - 這個note可以刪掉 not fix,删掉感觉明显少了一个节奏
01:30:948 (6) - NC fix
01:34:541 (4) - 同樣可以刪掉 還有上面那個NC了 這裏卻沒NC=_= 同上
01:57:535 (4) - ^
[Insane]
SPOILERnot fix音效方面再多下點功夫吧...
spacing有點混亂 insane不用全按spacing吧,而且大部分都是2.0应该是没错才对
00:06:158 - 00:10:290 這裏的clap有點違和... 就算不刪也把音量降低15%-20%吧 not fix
00:11:008 (3) - 這個clap去了比較好 fix
00:21:966 (7) - NC fix
00:44:960 (1,2,3,4) - 還是鋪開吧...orz not fix
01:28:074 (4,5) - 這2個換成slider會比較好 not fix
01:49:900 (4) - 這個note有點莫名其妙 1/3莫名其妙么。。not fix
02:02:565 (3,4) - 同樣換成slider
加油吧![]()
![]()
谢谢大哥的MOD和STARMegurine Luka wrote: 49654n
SPOILER14:41 <x847606653> : HI
14:41 <Megurine_Luka> : o.o
14:41 <x847606653> : 有时间MOD么\:D/
14:41 <Megurine_Luka> : 好
14:42 <Megurine_Luka> : np下
14:42 <x847606653> : 谢谢:)
14:42 *x847606653 is listening to (ZUN - Magus Night)[http://osu-ppy-sh.tvgratuite.org/s/44435]
14:46 <Megurine_Luka> : 3个OSU难度?
14:46 <x847606653> : 嗯
14:48 <Megurine_Luka> : Taiko的timing不一样
14:48 <Megurine_Luka> : 红线要一致嗯
14:49 <x847606653> : 我看下
14:49 <Megurine_Luka> : Preview time顺便也改一下
14:50 <x847606653> : 没错呀:3
14:50 <Megurine_Luka> : 00:00:390 taiko是从这里开始的丫
14:51 <Megurine_Luka> : 其他难度是328
14:51 <Megurine_Luka> : 咦
14:51 <x847606653> : 我的是328.
14:51 <Megurine_Luka> : 大概我下的版本不对
14:51 <Megurine_Luka> : 那就不管了
14:51 <x847606653> : 昨天把MP3文件改了一下
14:51 <Megurine_Luka> : 哦哦怪不得
14:51 <Megurine_Luka> : 我重下一下
14:52 <x847606653> : 哦哦
14:53 <Megurine_Luka> : 现在应该对了
14:53 <x847606653> : ._.
14:53 <x847606653> : 嗯
14:53 <Megurine_Luka> : 我咋觉得offset有点前,难道mp3文件没换掉?
14:53 <x847606653> : 换掉了呀
14:54 <x847606653> : 原来是390
14:54 <x847606653> : 现在是328
14:54 <Megurine_Luka> : 额
14:54 <Megurine_Luka> : 我删掉重下吧
14:54 <x847606653> : 0.0
14:54 <Megurine_Luka> : 主要offset觉得好前啊
14:55 <x847606653> : 换了文件嘛。
14:55 <Megurine_Luka> : 应该是没换掉
14:55 <Megurine_Luka> : 我这里
14:55 <Megurine_Luka> : 有的时候是会出这种事情ovo
14:55 <x847606653> : 我上传失败了吧
14:56 <Megurine_Luka> : 确实提前了好多
14:56 <Megurine_Luka> : 你重新full submit一下?
14:56 <x847606653> : 嗯
14:57 <x847606653> : 传完了
14:58 <Megurine_Luka> : 好
14:58 <x847606653> : 可以了么0.0
14:59 <Megurine_Luka> : 重下中~
15:00 <Megurine_Luka> : 嗯
15:00 <Megurine_Luka> : 现在对了
15:00 <x847606653> : 哦哦哦
15:02 <Megurine_Luka> : 太鼓那里
15:02 <Megurine_Luka> : 01:45:239 (4) - 这个没snap好
15:02 <Megurine_Luka> : 尾巴
15:02 <x847606653> : 我看看
15:02 <Megurine_Luka> : 还是故意的?
15:02 <Megurine_Luka> : 故意用的1/6?
15:02 <x847606653> : 不知道,我基本没看谱。——。
15:03 <Megurine_Luka> : 嘛觉得和音乐不大符合的样子ovo我也不大懂就是了先吧
15:03 <x847606653> : 额
15:05 <Megurine_Luka> : N的HP-1比较好OVO
15:05 <x847606653> : 哦
15:06 <Megurine_Luka> : 00:33:381 (2,3) - 这两个要不要试试看放在x=228 y=208
15:06 <x847606653> : nomal?
15:06 <Megurine_Luka> : 嗯
15:06 <Megurine_Luka> : 然后break time从长白线开始
15:06 <Megurine_Luka> : 00:34:819 拖到这里开始ovo
15:07 <x847606653> : 这个怎么拖..
15:07 <Megurine_Luka> : 就是上面的时间栏~~从原来的break time开始用鼠标左键拖拽
15:07 <Megurine_Luka> : 到相应的位置
15:08 <Megurine_Luka> : 鼠标会变成双箭头的
15:08 <x847606653> : 哦哦
15:08 <x847606653> : 修改了
15:09 <Megurine_Luka> : 01:26:555 (1) - whistle音漏掉了
15:09 <Megurine_Luka> : 咦不是漏了/A\
15:10 <x847606653> : 有了finish还要whistle么。
15:10 <Megurine_Luka> : 嘛我是觉得可以加一个看看
15:10 <x847606653> : 我试试
15:10 <Megurine_Luka> : 因为这个fin和whistle交接的话不是很合
15:10 <x847606653> : 听不出来完全o.o
15:10 <Megurine_Luka> : 是么0.0我觉得蛮明显的
15:11 <Megurine_Luka> : 01:29:429 (1,2,3,4) - 主要像这里,fin和whi交接就很奇怪O.O
15:11 <x847606653> : finish都是按着原本的那个音来放的
15:11 <Megurine_Luka> : 所以很多fin上可以叠一个whi的音,嘛改不改看你啦当然
15:11 <x847606653> : 嗯
15:11 <x847606653> : 我改
15:11 <Megurine_Luka> : 噗
15:12 <Megurine_Luka> : 好乖OTL
15:12 <x847606653> : 。
15:12 <Megurine_Luka> : 01:38:411 (2,4) - 这两个,中间的描点拉到最中间~不然不对称了
15:13 <x847606653> : 等等,我算一下
15:13 <Megurine_Luka> : 整体有点卸掉了
15:13 <Megurine_Luka> : 吗的
15:13 <Megurine_Luka> : 这错别字
15:13 <x847606653> : 卸掉了?
15:13 <Megurine_Luka> : 斜了*
15:13 <x847606653> : 额
15:13 <Megurine_Luka> : 你把鼠标放第一个slider的尾巴的描点上,右上角会出现xy值
15:14 <Megurine_Luka> : 然后x是412,但是头上的描点x是408
15:14 <x847606653> : 这个我知道
15:14 <Megurine_Luka> : 嗯说明垂直线没对准
15:14 <x847606653> : 我在算距离:D
15:14 <Megurine_Luka> : 噗
15:15 <Megurine_Luka> : 记得第一第三表面垂直在一条直线上之后中间的描点放中间就好了=3=
15:15 <x847606653> : @.@
15:16 <x847606653> : 好了
15:17 <Megurine_Luka> : 感觉H比N做的好很多@ @
15:17 <x847606653> : 刚RE完没多久
15:17 <Megurine_Luka> : 嗯嗯=3=
15:17 <x847606653> : 这N是RE第二次时候做的
15:17 <Megurine_Luka> : H难度
15:18 <x847606653> : 是第四次
15:18 <Megurine_Luka> : 01:12:184 (1) - 这个第三个描点稍微往下一点,Slider放水平
15:18 <Megurine_Luka> : 嗯不错了=3=
15:18 <x847606653> : 嗯
15:18 <Megurine_Luka> : 01:12:902 (3,4) - 这两个用直线slider会不会号线?
15:18 <Megurine_Luka> : 好点*
15:19 <x847606653> : 用直线感觉不到向下的那种感觉
15:19 <Megurine_Luka> : 是么O.O我觉得现在有点别扭嗯
15:19 <Megurine_Luka> : 嘛有可能是我的问题
15:19 <x847606653> : 那就改
15:19 <Megurine_Luka> : 额...太乖了OTL
15:20 <x847606653> : 直接把二点去掉了
15:20 <x847606653> : 但是两个没有平行
15:20 <Megurine_Luka> : 01:57:453 (4) - 是不是漏了whistle?
15:20 <x847606653> : 看上去比较舒服
15:20 <Megurine_Luka> : 也行~
15:20 <x847606653> : 嗯,漏了
15:21 <x847606653> : 加上了
15:21 <Megurine_Luka> : 02:06:795 (4) - 这里最好加个circle
15:21 <Megurine_Luka> : 这样结束点保持一致~
15:22 <Megurine_Luka> : 然后看I嗯
15:22 <x847606653> : 这个是我2了
15:22 <Megurine_Luka> : 00:04:280 (4) - 这个不放在2的中心对称的位置么O.O
15:22 <Megurine_Luka> : 00:05:179 (3,4,5,1) - 这里放在中心点比较好嗯?
15:22 <x847606653> : 那样就没有spcing了呀
15:23 <Megurine_Luka> : I难度Spacing
15:23 <Megurine_Luka> : 要求不高
15:23 <x847606653> : 基本达到,因为闪得快,具体打的时候,放不放在中心看不出来
15:24 <Megurine_Luka> : 00:04:909 (2) - 上去两格
15:25 <Megurine_Luka> : 嘛主要MAT和BAT会看的不爽=3=
15:25 <x847606653> : 额
15:25 <Megurine_Luka> : 能工整还是工整一点比较好=v=
15:25 <x847606653> : 哦哦
15:26 <x847606653> : 好,都改了
15:26 <x847606653> : 这样把4也弄到中心来了
15:26 <Megurine_Luka> : 嗯
15:27 <Megurine_Luka> : 01:56:736 (1,2,3,4,5,6) - 摆的不是很顺嗯
15:28 <Megurine_Luka> : 想扩大spacing的话可以这样
15:28 <x847606653> : 摆直线么?
15:28 <x847606653> : 嗯?
15:28 <Megurine_Luka> : 等下我调下
15:29 <Megurine_Luka> : http://puu.sh/uPw6
15:30 <x847606653> : 只是多少DS的捏
15:30 <x847606653> : *这是
15:30 <Megurine_Luka> : 不用管DS
15:30 <Megurine_Luka> : 直接摆就可以了
15:30 <x847606653> : 0.0
15:30 <x847606653> : 这样没问题么
15:30 <Megurine_Luka> : 大胶布
15:30 <x847606653> : 好
15:30 <Megurine_Luka> : I的话modder基本不会管spacing了
15:30 <Megurine_Luka> : 除非太离谱
15:30 <x847606653> : 嗯
15:30 <Megurine_Luka> : 02:06:795 (6) - 加circle
15:31 <Megurine_Luka> : 嘛这图好跳啊=v=
15:31 <x847606653> : 不过这样的话就跟前面的不相同的呀
15:31 <x847606653> : 嗯
15:31 <Megurine_Luka> : 无所谓的啦=v=
15:31 <x847606653> : 不然nogu说太简单的
15:31 <Megurine_Luka> : I的自由度比较高
15:31 <Megurine_Luka> : 噗
15:31 <Megurine_Luka> : 基本就这样了先=v=
15:31 <Megurine_Luka> : 贴log去=3=
15:31 <x847606653> : 好,谢谢大哥
加油=3=
thanks for your mod-Bakari- wrote: 1r12o
yo~
[General]
i think kiai in taiko (kiai #1 end) should be the same as in other diffs fix
Audio Lead-in in taiko: why don't you make it same with other diffs?
[Normal]
it's more looks like easy
00:24:759 (4,1) - isn't it looks better? not fix.
01:03:561 (1,2,3,4) - not symmetrical not fix
01:38:411 (2) - distance x0.75 it's not enough ;_; (use x.077-x0.83) not fix.And nomal can't use difeirent DS
02:03:561 (5,1) - it can conguse beginners not fix
[Hard]
00:06:795 (3,4) - need something else here no,rhythm is not good
00:11:106 (4) - shape needs small fix fix
code404,236,11106,2,0,B|356:272|288:232|292:176,1,140,2|0
00:17:573 (2) - ^ same problem. just move end point 2-3 grids rightfix and (4)
00:18:112 (3,2) - overlap! it ruins pattern ...
00:23:591 (2) - shape fix: end point -> 3-4 grids up 1-2 grids left fix
01:02:842 (3) - mhm ? not fix
code276,352,62842,2,0,B|340:348|360:292|344:248,1,140,2|0
01:14:878 (1,2,3,4,5,6,7) - fells offbeat 。。。
01:22:962 (1,2) - ^ 。。。
01:25:118 (5,1,2) - not symmetrical spacing,not fix
01:28:351 (5) - curve a bit more to follow slider's shape :O fix
01:49:549 (2,5) - overlap not fix
this random "cool" shapes make map looks messy!
[Insane]
00:18:292 (3,2) - overlap not fix
01:00:688 (1,7) - ugly slider / overlap not fix
01:38:053 (3) - this sort of sliders should be in the middle of playfield not fix
~_~ needs more work, sorry :<
~~~~~~~~~~~~~~
gl~
谢谢MODwmfchris wrote: 1d5f1w
[General]
Maybe you should tag the related game (i.e. this BGM is from which game in the Touhou series) fix
02:06:795 (6) - 這個需要finish聲 不是像clap的finish fix
[Insane]
改為[Lunatic]吧 東方的慣例 fix
00:21:885 (1) - 加多一個reverse tick也無妨 只不過之後的1/8和音樂不太相符 not fix
00:27:903 (2) - 放到~(220,184)令spacing正確 (2,4,5)看起來也等距 嗯 fix,怎么(212,184)才是2.0DS
01:04:999 (1,2,3,4,5,6,7,8) - 這個spacing漸變的意義不明 歌曲沒有類似的感覺 not fix,不知道怎么改才好
01:27:993 (4) - 可以加個note 我这里有note。——。
01:30:867 (1) - 同0:21 not fix,加了的话不会反应不过来,太难?
難圖不是壞事 不過整首都跳就沒意思了 按著歌曲起伏 適當時候才大跳會更好
[Hard]
00:52:064 (1) - imo這邊都是soft串 這個finish太吵了可移掉 虽然是改了,但是背景不是有个音效么,不加finish可以么。。
[Normal]
00:50:627 (5) - 感覺用1/1 reverse slider會更流暢 後面也一樣 fix,不过只改了一个,后面的没有改
怎樣說呢...可以試下從insane開始remap一下 畢竟聽起來不需要整首大跳 而那個finish有時在平靜的段落也會有點太吵 实在是remap不下去了,不好意思@.@,我尽量改一下
加油吧
感謝wmf大的MOD\>A</wmfchris wrote: 1d5f1w
[General]
[Taiko]
- remove letterbox during breaks
- 在音樂出現類似你finish音效的時候 用k會恰當一點
00:29:070 - kkddk 已修改
00:29:789 - kkkkd 已修改
00:33:381 - ddddd d kkddk 已修改
00:34:819 - 這段可以用點大圓 已修改
01:03:561 - same as 00:29:070 and 00:29:789 已修改
01:08:411 - 加個note 已修改,01:09:130也加了個k
01:19:908 - ^ 已修改,考慮在01:20:627也加個k
01:27:274 - 這串和音樂不符, 可試ddkkkkd 已修改
01:31:405 - 加個note 已修改,加了個d
01:35:178 - 與音樂不符 歌曲只在white tick上有旋律 <_< 用一堆3連吧 已修改成ddd kkk ddd kkk
01:45:238 - broken slider 再拉一下吧 已修改
01:46:675 - same as 01:35 已修改成ddd kkk ddd kkk
01:56:735 - broken slider 已修改
02:04:998 - d 已修改,但覺得02:05:088好像少了什麼,所以加了一個k,可是加了之後又覺得怪怪的=w=
怎樣說呢...可以試下從insane開始remap一下 畢竟聽起來不需要整首大跳 而那個finish有時在平靜的段落也會有點太吵
加油吧
thanks for your modToGlette wrote: 6x585r
Hello! Request from My Queue.
All are suggestions so you can ignore it freely if you don't like it.
[General]
I think... Offset is bit awkward. try 390 instead of 328 and resnap them. 5.14 allsubmit ,mp3 is different
How about raising the quality of your mp3 file?
Not to argue with your taste but note seems little bit unarranged.
[Easy]
00:34:881 - How about adding a note? fix
01:52:126 (1) - remove NC fix
01:52:485 (2) - NC fix
02:06:860 (1) - imo, I don't see the need of NC here. not fix
[Hard]
02:06:857 - Add a note? it has had a note
01:51:228 - ^ ..
02:04:701 (4) - nazi : align this with (3) not fxi
[Insane]
00:17:573 (1) - end this at 00:17:842 and not fix
00:18:292 (1) - end this at 00:18:651 sounds better imo. not fix
01:25:118 (5) - end this at 01:25:657 not fix
01:37:154 (4) - i think note would be better. not fix
01:40:567 (8) - how about reversing this? not fix
01:48:112 (5) - end this at 01:48:651 not fix
Well nice map. GL![]()
谢谢mod了cmn_891127 wrote: 50t2i
Hi, x847606653~
from cmn's mod queue
[General]
combo colour 3 hurt my eyes...
how about 192,192,192? OK
[Hard]
not fix
- HP +1 not fix感觉掉太快了
- 01:13:890 (2,4,1) - Place the 3 notes into a straight line fix
- 01:22:962 (1,2,3) - ^ fix
- 01:48:651 (6,7) - remove(7), or set a slider from 01:48:651 to 01:49:010
[Nomral]
not fix,节奏听上去好怪异0.0
- HP +1 not fix
- 00:23:322 (1,2,3,4) -
[Lunatic]
good idea
- 01:34:640 (1,2) - ctrl + R
That's all~ Sorry, I skip the taiko, it is difficult for me to mod...and GOOD LUCK
thanks mod and star.Byakugan249 wrote: 1721s
Alright let's see what I can find. Mod requested on my queue.
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun
[General]
the lead in time is inconsistent. it should be the same for 1 mapset. the taiko diff has 1500 and the other diffs have a lead in time of 2000. fix
i don't think a white combo color is a good idea as it blends with the BG which makes it hard for players too see the circle. i suggest replacing it for a light yellow combo color to match Marisa's hair. fix
[Normal]
00:47:753 (5,6) - i find this pattern boring because it's just a straight path and players might get bored because of this. make these curved slider for a better flow to the next note like this. fix
00:50:627 (5) - you forgot a clap at the repeat arrow. add it to keep the consistency in claps.[/i fix
01:10:028 (2,3) - [i]same as 00:47:753 but like this. fix
01:23:681 (1,2) - same as 00:47:753. same pattern, but in a different position. fix
01:47:034 (2) - same as above but just this circle. fix
01:47:753 (4) - ^ fix
01:58:172 (1,2,3) - same as 01:10:028. fix
[Hard]
00:01:765 (3,4) - personally i find this too easy because you have to go back and forth at the same apot. so i suggest stacking (3) on (1) at the next combo and (4) because (2) but down a bit. it should be like this, fix
00:13:890 - add a circle here. you'll clearly hear the instrumental connecting here. added
00:25:387 - ^ ^
00:33:202 (6) - *nazi* stack this on (4) perfectly. it looks weird when the notes arent stacked on the same spot during gameplay. fix
00:59:878 - same as 00:13:890. fix
01:11:375 - ^fix
01:30:148 (4,5) - same as 00:01:765.fix
[Lunatic]
decrease the OD by 1. if you try to hit a note with OD8, you'd be lucky if you hit a 300.
00:07:514 (1,2,3,4,5,6,7,8) - oh my personally i don't like patterns like this because you're going back and forth at the same spot it gets boring as it progresses. i suggest that you do a star pattern like this to make it fun and challenging for players.
00:19:011 (1,2,3,4,5,6,7,8) - ^
00:21:885 (1) - replace this for a stream. IMO it looks too easy with this kick slider around.
01:19:370 (3) - ^
01:30:867 (1) - ^
01:59:610 (1) - ^
i highly suggest that you avoid stacking notes at the same spot unless there's at least 4 notes. other than that it's because players might find it boring as they're going back and forth at the same spot. try to do different patterns like that star pattern i mentioned, or a cross square pattern. there's several cross square patterns like that on can't defeat airman by BD.
I guess that's it. Star and GL![]()
fixCDFA wrote: 6d6j4w
Yolo
Overall:
Put your claps on 2 and 4 of every measure that you wish to add claps, unless the music differs from that.
Insane:
00:17:574 (1) - N-N-Not moe slider! D:
00:18:292 (3) - ^
00:46:316 (1) - ^
00:47:035 (4) - ^
00:49:191 (1) - ^
00:49:909 (4) - ^
00:52:065 (1,4) - ^
00:57:813 (1,2) - ^
01:04:999 (1,2,3) - I've been leniant about the wtf jumps here, but this is just weird. (2) is WAY too close for 1 so it just plays awkwardly.
01:05:718 (5,6) - ^
01:56:736 (1,2,3,4,5,6) - ^
Hard:
Meh
Easy:
00:50:627 (5) - Add clap on repeat
给了MOD和这么多得建议,真心谢谢,不过这已经是第四张图了,呵呵。反正只能慢慢来了。语言组织的不好的,请见谅。L_P wrote: i2x64
from mod queue
来
general
吐槽一下soft finish感觉更像soft clap 没有魄力啊 (拙作green green dance就用来做clap) ,可以看看LKs的page那里有好多好多hitsounds供参考
懒惰寻找的话这里给个下载link http://puu.sh/uEpY
可以试试用竹声那套稍微高音的那个做clap(http://osu-ppy-sh.tvgratuite.org/s/33976) 音效做完再去改
kiai 的选择似乎不大恰当,毕竟高潮部分在后端,中间只是bridge而已。。。 用了这么久就不改了
lunatic
00:02:124 (4) - 这个感觉就像是塞进去的,删了 FIX
整体来看除了没放hitsound没完成以外 并没有什么问题,但个人觉得这样是不够的
在排版上面呢 虽然有用心(比如说对称note之类的)但是建议结合音乐节奏+样式 才是作图做得好的关键orz 心有余力不足
排版可以开editor参考Natsumerin的近代图 比如千本樱前段和poker face(看看NTR黑历史的部分你会觉得 诶其实跟你的图有点像)大家都这样子过来的,模仿是成为神麻婆必经之路,千万不能用不屑的心态来看模仿者 我也只能一边看别人的图一边做
再来呢 美丽的slider和arrangement可以参考nymph 和 karenying 的图。
然后你会发现你作图越来越慢,slider拉得越来越讲究
三妖的图就没有参考价值了,不建议仿效欧美的风格(他们的图看起来都是同一个人做的,只是品质有差而已。。。
不好意思发了一下牢骚,来我们接下去看 牢骚不会的,都是一些好的建议![]()
hard
00:46:316 (1) - 这里开始就有一堆直slider,个人建议一combo色 一种形状
比如紫色直的蓝色弯的等等,节奏已经弄得差不多了就可以更加美观:)
01:05:537 (2) - 可以稍微调整一下,似乎没on grid
个人认为在hard 这一块可以用来训练自己的大众排版(比如星星阵型,梯形,slider框框 (blanket) 等等
slider/note的选择会很大程度上影响排版,选择的时候要三思
01:21:525 (2) - 放在这里会让人产生觉得有多一次repeat的错觉,调调尾巴角度吧(后面还有一些,就看你要不要调整了
有一个小发现不知道为什么 你的repeat slider 比较多做成 0/45/90度。。。这样比较容易照成我刚所说的问题。。
02:00:327 (6) - 不建议放在这里,毕竟有时我们沙包看不懂。。。 这里改了
以第一张图来说 很好了,真的,但是现在的社会你知道,难rank. 华人MAT比较有原则和要求,欧美那里需要神一样的搞基技术。。
我是拼了老命真心建议,希望不会太刻薄。。
谢谢MOD了popner wrote: 2s73y
Hi ~ Mod request from My Queue.
Just suggestions:
[General]
不用normal的hitnormal替换默认的softclap吗?这个本来是的,但有人吐槽我就换回来了。。。。。。
[KG's Taiko Oni]
01:45:239 (4) - Unsnapped slider (end).
01:56:736 (2) - Unsnapped slider (end).
[Hard]
横平竖直的排列有些单调 果然大家都不喜欢直的么。
00:20:447 (1,3) - 00:21:166 (4,6) - 这两个不在同一水平线上 not fix,只有关了GS才行
00:28:351 (7) - 不太好看 应该是拉到正好包围note了呀,不好看是指哪方面呢
00:31:944 (1,2,3,4,5,6) - 同00:20:447 (1,3)同
00:48:471 (7,8) - 不在同一水平线 同样要关GS,或者不能保持slider的水平
01:12:902 (3,4) - 不平行 同
01:49:549 (2) - 不好看啊。。 拉了一下,看看?
[Insane]
00:01:765 (3,4) - 分开一点? 好
00:44:878 (1,2,3,4) - 这后面的一段为什么不放中间? 后面的一段?看不懂额。
01:09:310 (1) - 时间上离前面转盘太近了,可以把转盘减1/2 好
01:23:681 (1,2,3) - 音乐有变化的话,排列最好也要有变化 不知道怎么改,所以没改。
01:34:280 (2) - 太近了 不跟前面的(3)重合的话不太好看,嗯,还是改了
That's all I can find. GL~
wingman_dw wrote: 5utj
hello~
Sorry, I have finished modding before you updated;;
[Hard]
00:54:938 (1,2,3,4,5,6,7,8) - chaos clap fix
[Lunatic]
All suggestions, so feel free to ignore if you disagree. OK
00:04:639 (5,6,7,8) - this formation was difficult to chatch the rhythm. Rearrange pls. suggestion not fix
00:26:196 (1,2,3,4,5,6) - move http://puu.sh/w7aW and.. in white line,i can't use 3 combos. not fix
00:27:274 (7) - use return slider. like this ^
00:27:274 (7,1) - not good formation here. not fix
00:28:531 (6,1) - ^ suggestion not fix
00:33:920 (7) - dont stack on (4).near x:344y:104 is better. not fix
00:44:878 (1,2,3,4) - Rearrange? you'll be able to be nicer. not fix
00:45:597 (4) - S:C1 whistle is better. add whistle but finish is retained
00:57:813 (1) - 3~5 grids down OK
01:01:405 (4) - delete slider then add circles at 01:01:405 and 01:01:585 not fix
01:23:142 (3,4,5,1,2,3) - rearrange, especially (1,2,3) felt boring not fix。it is symmetrical
01:32:304 - 01:34:998 very good thanks
01:39:669 (2,3,4) - not beautiful. better? fix
01:44:878 (5,6) - I felt,these are not good stack. not fix
02:05:537 (2) - delete circle. suggestion not fix
also suggestion.Overall this is the monotonous map.
01:09:310 - 01:19:190 - reduce jump and 3hits. to be easier not fix
01:20:807 - 01:32:124 - use slider mainly. to be speedy not fix
GL~
Jupiter wrote: u546v
Hi,Thanks mod request!
[General]
ZUN - Magus Night (x847606653).osb is delete. OK,fix,it,s my fault
[Lunatic]
01:24:399 (4) - NC
01:47:393 (4) - NC
01:49:190 (4) - move x:256 y:250 fix
01:49:369 (5) - stack to 01:49:190 (4) not fix
01:58:890 (4) - NC
[Hard]
00:21:166 (4) - NC
00:32:663 (4) - NC
00:58:531 (4) - NC
01:07:154 (4) - NC
02:06:795 (4) - move x:324 y:308? OK
[Normal]
good~
That's all,good luck~
Scorpiour wrote: 2pj3z
ok~~recheck~~
看看现在做怎么样了XD
[General]
哦
- 把ZUN加入Tags吧,不管怎么说是人家的原曲 作者有的话,tag就不要加了吧
- 整体上而言这曲子我是推荐用normal的……soft实在是太软了…… 软妹子好啊
- 另外考虑01:43:801 - 02:06:795 这段加kiai?
[Normal]
fix
第一感觉像Easy XD额,本来就是e改的,但是感觉n-h-i好点- 00:11:825 (1) - 感觉这里default finish比custom好听 fix
- 00:23:681 (2) - 考虑删掉? fix
- 00:34:819 (1) - 这里也是感觉default的finish比较给力 fix
- 00:52:064 (1,2,3) - 这里往后clap错位了吧,应该在折返上(2/4clap),我是不建议没理由的来回换clap位置啦,特别是低难度里。而且这里2/4clap比较好听。 o
- 01:03:920 (2) - 考虑删掉?fix
- 01:43:801 - 这里开始要是用clap就一直用下去吧,用了突然又停掉感觉不舒服。。
[Hard]
个人觉得hard比lunatic要好,虽然排版是单调了点。。
- 00:29:789 (3,4,5) - 这三个考虑也做成slider和前面对应? not fix
- 01:45:238 (1) - 建议做成2个1/2的slider,也就是把01:45:777 - 这里的节奏顺便补上 没必要把1/4填那么满._.,not fix
- 倒是没什么unrankable的地方,但是排版和梗实在是太单调了…………而且整体质量和Lunatic相比差距很明显。
[Lunatic]
not fix
- 00:01:765 (3,4) - 这里给个小建议,这里因为音乐是向下的,所以可以考虑缩短一点间距并且向下移动一点……fix
- 00:10:387 (1) - 这clap不好听,严重的 去掉了
- 00:11:735 - 这里明显少了个note…… 连打都要到蓝线么?受教了,fix
- 00:16:136 (1) - spinner用的不是很舒服……应该说不太推荐这么用吧……而且00:16:675 - 有个可以下三连的节奏,也就是说2个1/1的slider用三连过渡完全没问题的。 not fix
- 00:33:381 (5,6,7) - 这里是个串而不是3/4……建议一个串直接做到00:34:819 - fix
- 01:02:663 (2,3,4,5,6,7,8) - 这个串也是没做完的感觉……01:03:292 - 加一个 哦
- 01:07:872 (1) - 唉这么好的下串的地方…… 嗯,下串了.——。
- 01:23:860 (2,3,4,5,6) - 这里的空拍有点别扭……考虑下用4个1/2slider来做这里的节奏?not fix
- 01:43:441 (5,1) - 这两个中间好明显的可以下连打的节奏继续被你放过了……已加
- 01:46:675 (1,2,3,4,5,6) - 和上面那里相仿,空拍用的不太舒服,建议用1/2slider试试? not fix
- 01:58:172 (1,2,3,4,5,6) - ^,其实这种有小长音的地方很适合放slider跳的~
进步很多但是提升空间依然很大~~总之加油吧~
i think spacing is not very important in lunaitc.so not fixPhilippines wrote: 1ep2g
fix
- Taiko
- You have two Unsnapped Slider Ends.
en
- Normal
- No huge errors. But I hope you can fix the curve of some sliders. I hope you can go look for them yourself.
not fix
- Hard
- 00:16:136 (5) - Move 4th point two grids up. Move 2nd point one grid left. not fix
- 01:24:040 (2,4) - Four grids right. Looks better when they're aligned. fix
- 01:38:052 (2) - Move 4th point one grid up.
- Lunatic
- 00:04:639 (5,6,7,8,9) - Fix the spacing please. They're hard to read.
- I don't really see any errors, just those spacings. Seriously, use distance snap on some parts. They're really hard to read.
Leyko wrote: 4w4t69
Modding because i like this song and map :3
[General]
Delete Kiai at 00:46:316 - 00:57:813. It doesn't fit, imo. fix
Add "Great Fairy Wars" into tags. fix
Maybe change the background to something more colorful and dynamic? Like this: http://puu.sh/wk1A http://puu.sh/wk1P fix.2nd
[Normal]
00:46:316 - 00:51:345 - replace claps with whistles. sounds good!^^ not fix
00:47:753 (5,6) - maybe make them like this? http://puu.sh/wm6g fix
01:43:621 (1) - place it like this? http://puu.sh/wm7Fnot fix
02:03:202 (4) - remove clap. add clap on (5). not fix
[Hard]
00:16:046 (5) - make it more beautiful. something like this: http://puu.sh/wm9g http://puu.sh/wmar fix
00:28:351 (7) - add whistle fix
00:46:316 - 00:51:345 - just like in normal. replace claps with whistles. not fix
[Lunatic]
Circle Size - 1. not fix.i think small cs is no problem in lunatic.
Come ooon, no one likes small circles! >< It looks so much better. not fix
00:46:316 - 00:51:345 - again, like in the other diffs. not fix
01:03:292 (9) - woah o_o' remove note! not fix.rhythm
01:09:220 (16) - remove note. ^
01:22:603 (2) - place it on x360 y192 not fix
01:55:298 (1) - place it on x260 y256, not fix
01:55:657 (2) - place it on x396 y188, not fix
01:56:016 (3) - place it on x260 y256.4 not fix
02:01:046 (1) - move it 2 grid up. fix
Good luck! ^ ш ^
Snowy Dream wrote: 746d
Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Normal]
00:48:471 (6) - 下来一格 fix
02:06:076 - clap
[Hard]
01:23:322 (3,4,1) - 连成直线会好一点 not fix,改的话感觉少了一个拍子
01:45:507 - 在这里转折 fix
[Lunatic]
00:22:603 (2) - 建议换成1/6 比1/8好 八分之一一般不用 not fix
00:50:447 (6) - 和前面的3遮挡了 not fix,对称
01:09:310 (1) - 距离太远。。还好吧,觉得这种跳还不错
01:13:621 (1) - 一会远一会近 not fix
--------------------------------------------------
Great Mapset![]()
Good luck
pieguy1372 wrote: 5n6l
hi there![]()
SPOILERall fix.thanks for your modding._.Normal:
01:52:064 (5) - add clap
02:02:483 (4) - remove clap
02:03:561 (5) - add clap
KG's Taiko Oni:
02:04:998 (4) - kat
02:05:088 (1) - remove note
Hard:
01:26:555 (2) - whistle on end
01:59:609 (5) - whistle on start
02:06:795 (4) - since you did so in other diffs, add NC?
Lunatic: fine~
nice map![]()
all fix.Kawayi Rika wrote: 2t2g1t
Hi ~ x847606653 ~![]()
Mod time for my Queue ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions
[Lunatic] 35ve
- 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
- 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
- 00:59:250 (5) - Add new combo.
That's all ~ Cool mapset and music ~ your first map have good job!!!
Call me back recheck ~ when you are ready ~![]()
Xgor wrote: 64102o
Xgor's random bubble check.
I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).
Insane also has some really silly stuff at some parts in the map.. lemme point those out.
00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer. It feels very cool.I can't change it becanse of unimportant space in Insane.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.I think it is no problem.Is flow not good?
Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.
Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.
May I want to a bubble but I ignored the quality of the map.Sorry for Xgor.I ask some mappers to need I add a normal.I decide to add it.After finishing it,I'll .AR-8 fixed.Garven wrote: 3w455y
Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
Leorda wrote: 6bp3m
SPOILERThanks for your mod._.]Oh hi there
[Easy]
* AR +1? no change,it's easy
00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi) fix
[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi) fix
00:26:914 (3) - This slider is doesn't seems symetric.... fix
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi) no change
01:59:609 (1,2) - Swap new combo? fix
[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu-ppy-sh.tvgratuite.org/ss/368022 fix
01:23:681 (1) - Move 3 grid up? (Nazi) fix
[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)
Too much nazi... Good luck!
Garven wrote: 3w455y
Sorry, I suck and I'm slow.
[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy
[Taiko]
The BG's text is a little bit too high and gets cut off.
[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.
[Insane]
Maybe it's just been a long time, but I don't the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties
Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.
all.fix._.thanks SuzullySuzully wrote: 423y2t
Hi.
[Easy][Normal]
- 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Hard]
- 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
- 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Lunatic]
- 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
That's it. Let me know when finished fixing stuff.
- 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
- 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
- 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
- 00:32:663 (4) - Add a new combo to be consistent with others.
- 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.