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ZUN - Magus Night [Osu|Taiko] 4946h

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@w@ 我会告诉你Source中的touhou首字母应该大写吗

[hard]
AR太低了吧,摆得这么密集的话,AR应该+1
break time可以弄短些的说,
转盘太短了,最好是4条白线的长度,作为hard难度
虽然我不喜欢那些过度对称的,但你这排版也太..瞎狗眼了@w@
而且有很多不必要的四分拍

00:13:952 这里可以加个note
00:20:509 (7) - NC
00:21:946 (1,1) - 这两个转盘太短了,删掉吧
00:24:821 (1) - 若这里NC的话前面00:14左右音乐是对应的,也应该NC (好吧我语死早,其他还有很多地方,要仔细听
像00:29:491 (3,6)都没对上节奏,应该为00:29:401 (3)、00:30:120 (6),其他的还有很多,我就不一一指出了
00:31:288 (1,2,3,4) - hard难度这种跳真的没问题?
00:32:006 (5) - NC
00:50:689 (7) - 这个折返一次就够了
00:55:000 (5) - NC
00:56:437 (13) - NC
01:01:647 (5,6,7,8) - QAQ别这样
01:05:060 (4) - NC
01:08:294 (1) - 这个转盘移到01:07:934
01:16:557 (6) - NC
01:19:431 (9) - NC
01:20:150 (17) - 换成slider,将01:20:509 (1)删掉
01:23:024 (6) - NC
下面的等做好后再MOD

normal没看,看normal对我是一种折磨QwQ
---

以上不过是我大半夜(好像早上了吧)没事干乱MOD来骗KD的,给不给KD随便吧
我会告诉你我超喜欢Magus Night的吗

好吧楼下全都是熟人是怎么回事!
占位以后MOD【
Hi ~ Mod request from My Queue.

Just suggestions:

[General]

Kiai放的位置很奇怪啊
Letterbox统一一下
必须有一个三星以下的难度

[Normal]

我的建议是,所有类似00:11:887 (1)这样的三分音都用滑条或者折返滑条来,然后其他地方降降难度,压到3星以内。如果接受了这条建议,下面这些就不用看了。
00:14:761 (1) - 在00:15:030结束(滑条结尾红点?
00:20:509 (5) - 在00:20:779结束(滑条结尾红点?
00:21:228 (6) - ^
00:23:563 (2) - 从00:23:653开始
00:24:372 (3) - 加note
后面均作类似处理

[Hard]

stack leniency = 0.2是unrankable的
00:00:390 (1) - nazi - 左移一格(grid 4)
00:03:443 (2) - 这里三连和前面00:00:749 (2,3,4)一致比较好吧
00:04:162 (5) - ^
00:09:731 (3) - ctrl r一下比较好
00:10:090 (4) - ^
00:13:952 (8) - 加个note
00:15:389 (4) - ^
00:16:198 (1,2,3,4,5,6,7,8,9) - overmap了感觉
00:18:713 (8) - 这里加个note和00:17:994 (5)保持一致
00:20:330 (9) - nazi - 左移一格(grid 4)
00:23:384 (1,2,3,4) - 删掉(2,3), 然后在00:23:653加note? 或者换成简单的三分音折返滑条? 现在这样感觉节奏不对。类似的地方都可以这样处理。
00:26:617 - 这里加个note,不然有点空虚
00:47:904 (2) - 这个删掉,在00:48:084加个note,立刻就自然许多
00:48:533 (1,2,3) - ^
01:00:749 (1,2,3,4,5) - 继续放三分音啊
01:02:186 (1,2,3,4) - ^
01:25:270 (2) - 删掉?或者直接从01:25:180 - 01:25:719做一个长滑条
01:32:815 (3) - 同00:47:904 (2)
01:33:533 (7) - ^
01:38:204 (3) - ^
01:39:282 (9) - ^
01:45:569 (9) - ^

That's all I can find. GL~
还债 :D

[General]
标题是Magus Night不要留着这罗马音了lol
唔,做一个3星以下难度才能RANK

声音太轻了
很多slider很难看……


[Normal]
00:04:701 (7) - 这形状怎么这么糟糕,改成这样→http://osu-ppy-sh.tvgratuite.org/ss/281621
00:27:695 (3,4) - 听起来不舒服,改成一个反弹一次的slider加一个circle,改法你懂的
00:32:186 (2,3) - 形状弄成一样的比较好
01:10:090 (2,3) - = =改一个反弹slider不就好了,circle放蓝线所有人点过去都100
01:13:324 (x) - 加圈
01:25:898 (8) - 这是放在前面的红线上的(01:25:719)
01:26:617 (1) - 在白线处反弹- -


[Hard]
00:24:102 (5) - 让它绕着后面三个circle的形状

排列还是不好看,节奏不错……再纠结纠结,顺便告诉你,slider尾部不用拉红点的……你点一下右键就可以直接给slider收尾了…… :o
Topic Starter
修改了一些,感谢MOD喵
Uh... it appears that something is wrong here.

When I tried to the mapset, the size is only 10.4 KB. Is anyone experiencing this? :\
Topic Starter

Hinsvar wrote: 683k34

Uh... it appears that something is wrong here.

When I tried to the mapset, the size is only 10.4 KB. Is anyone experiencing this? :\
it's mine.sorry.now its ok.
0.0
'Kay, let's mod this beatmap now 8-)

*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. There are two .osb files in your song folder. As it seems you don't have a storyboard, kill each and every existing .osb files.
>Easy
  1. 00:00:390 (1) + 00:03:264 (3) + 00:06:138 (1) + 00:09:012 (1) - The Finish hitsounds there are too loud. Maybe decrease the volume?
>Normal
  1. 01:07:934 (3,4) - Uh... if you can, try to avoid these 'hard-to-know-the-end' kick sliders.
  2. 01:14:401 (7) - The position of this slider might make people think that they're supposed to hit the next slider immediately after the end of this one. Try to figure something to fix this.
>Hard
  1. HP Drain -2? Or at least -1? HP Drain 7 in a Hard difficulty is harsh, you know?
Okay, just that. Great mapset.

Good luck on the way 8-)

Oh, and star.
Topic Starter

Hinsvar wrote: 683k34

'Kay, let's mod this beatmap now 8-)

*Note: Gold ones are a must-do. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.

>General
  1. There are two .osb files in your song folder. As it seems you don't have a storyboard, kill each and every existing .osb files.
fixed

>Easy
  1. 00:00:390 (1) + 00:03:264 (3) + 00:06:138 (1) + 00:09:012 (1) - The Finish hitsounds there are too loud. Maybe decrease the volume?
OK.

>Normal
  1. 01:07:934 (3,4) - Uh... if you can, try to avoid these 'hard-to-know-the-end' kick sliders. it becomes spinner
  2. 01:14:401 (7) - The position of this slider might make people think that they're supposed to hit the next slider immediately after the end of this one. Try to figure something to fix this.
0.75speed

>Hard
  1. HP Drain -2? Or at least -1? HP Drain 7 in a Hard difficulty is harsh, you know?
HP-2

Okay, just that. Great mapset.

Good luck on the way 8-)

Oh, and star.
thanks for your mod and star0.0
[Hard]

00:30:389 (7,1) - This anti jump doesn't plays well, better space it up.
00:33:623 (1) - Spinner is too short, not valid. It has to score 2000 in auto mode. (it's 1000 now)
01:25:719 (5) - It would be really appreciated by the players if you turned the return slider like this http://puu.sh/oldZ .
02:02:545 (4,5,6,7,8) - Patterns like this are really confusing for a "Hard" diff, not recommended.

[Normal]

02:05:419 (5,6,7,8) - Spread this out, don't stack them.

[Easy]

Fine.

Challenging Hard, I like this.
Topic Starter

galvenize wrote: 1d2l2x

[Hard]

00:30:389 (7,1) - This anti jump doesn't plays well, better space it up. not fix
00:33:623 (1) - Spinner is too short, not valid. It has to score 2000 in auto mode. (it's 1000 now) OK
01:25:719 (5) - It would be really appreciated by the players if you turned the return slider like this http://puu.sh/oldZ . OK
02:02:545 (4,5,6,7,8) - Patterns like this are really confusing for a "Hard" diff, not recommended. not fix

[Normal]

02:05:419 (5,6,7,8) - Spread this out, don't stack them. OK

[Easy]

Fine.

Challenging Hard, I like this.
thansk for your mod0.0
from my queue


Normal

  1. 00:14:761 (1) - http://up.ppy.sh/files/screenshot343-1.jpg
  2. 01:02:186 (3,4) - 往左点
  3. 01:14:401 (7,8,1,2,3,4,5,6) - 这里怎么回事。。spacing也不对
  4. 01:21:587 (2) - http://up.ppy.sh/files/screenshot344-0.jpg
  5. 01:25:898 (8) - 往前半拍
  6. 01:45:300 (3) - http://up.ppy.sh/files/screenshot345.jpg
  7. 01:59:312 (6) - 没叠好
Hard

  1. 建议OD6
  2. 00:00:390 (1) - 往左4格 (52,80)这里
  3. 00:03:982 (4,5) - 这两个交换一下
  4. 00:09:731 (3) - ctrl + r? 换过来
  5. 00:10:090 (4) - ^
  6. 00:17:006 (6,7,8,9) - 这个连打形状不太好看。。。
  7. 00:19:072 (1) - 建议不要在这里jump, 反应不过来。。。
  8. 00:29:671 (4,7) - 不要叠起。。太坑了
  9. 01:05:060 (1,2,3,4,5,6,7,8,9) - 这是什么!
  10. 01:13:683 (8) - 移到(120,232)
  11. 01:21:587 (3) - 和(1)对称比较好
  12. 01:31:647 (10) - ..这好坑。。
  13. 01:33:803 (9) - ^ 3连+单点吧。。。
  14. 01:45:659 (10) - spacing
Easy

  1. 还好
加油

Good luck~
Topic Starter

[CSGA]Ar3sgice wrote: 6vr

from my queue


Normal

  1. 00:14:761 (1) - http://up.ppy.sh/files/screenshot343-1.jpg 已修改
  2. 01:02:186 (3,4) - 往左点 已修改
  3. 01:14:401 (7,8,1,2,3,4,5,6) - 这里怎么回事。。spacing也不对 去除了几个NOTE
  4. 01:21:587 (2) - http://up.ppy.sh/files/screenshot344-0.jpg 已修改
  5. 01:25:898 (8) - 往前半拍 理解不能,没有改
  6. 01:45:300 (3) - http://up.ppy.sh/files/screenshot345.jpg 已修改
  7. 01:59:312 (6) - 没叠好
已修改

Hard

  1. 建议OD6
  2. 00:00:390 (1) - 往左4格 (52,80)这里 已修改
  3. 00:03:982 (4,5) - 这两个交换一下 感觉没有必要
  4. 00:09:731 (3) - ctrl + r? 换过来 同上
  5. 00:10:090 (4) - ^ 同上
  6. 00:17:006 (6,7,8,9) - 这个连打形状不太好看。。。 已修改
  7. 00:19:072 (1) - 建议不要在这里jump, 反应不过来。。。 已修改
  8. 00:29:671 (4,7) - 不要叠起。。太坑了 不觉得坑
  9. 01:05:060 (1,2,3,4,5,6,7,8,9) - 这是什么! 小跳。。。
  10. 01:13:683 (8) - 移到(120,232) 已修改
  11. 01:21:587 (3) - 和(1)对称比较好
  12. 01:31:647 (10) - ..这好坑。。 节奏好,不觉得坑
  13. 01:33:803 (9) - ^ 3连+单点吧。。。 换成了两点
  14. 01:45:659 (10) - spacing
已修改

Easy

  1. 还好
加油

Good luck~
感谢MOD0。0,话说你的MIKU不更加坑么,后半段。。。T T
路过的路人,有空会来MOD
我從>>Aoi's Video & Mod Service<<來的~
開始mod吧.

[general] 5x5m35


  • Settings
    (For the setting/general issue.)
  1. 縮圖掛了:
  2. Letterbox不同.統一一下吧
  3. Tag加一些吧. 例如這是誰的角色歌之類的...

[Easy] 83e4o


  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 01:00:749 (1,2) - slider返回不要被蓋到了... 這樣很不好看
  2. 01:42:425 (3,1) -

mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:10:449 (2) - 放上一格吧(grid 3) 因為這樣可以讓 00:10:449 (2,1,2) - 成同水平.
  2. 01:39:910 (4) - 不要用轉180的方式 用水平對稱會好看些.

[Normal] 2mh6e


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 00:34:881 - 排完這段. 你Easy都有排了 理當來說 這段也需要排...
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:08:294 (6,1) -
  2. 00:19:072 (4,3) -
  3. 01:17:994 (5,6) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:03:982 (6,7) - 拉好些 讓(7)的弧度做的和圈的弧度一樣吧
  2. 00:10:449 (3,4) - 這節奏應該是錯了...正確的是這樣排的:
  3. 01:00:030 (6,1,2) - 間距跑掉了?
  4. 01:03:623 (1,2) - 有些overlaps而且也沒拉好 讓弧形作好些!!
  5. 01:27:336 - 加個note
  6. 01:28:773 - ^
  7. 01:42:425 (5,6,7) - 間距跑掉了..
  8. 01:50:509 (2) - 移到01:50:509 - 吧...這樣聽起來比較順耳
  9. 01:51:048 (3,4,5,6) - 我反倒覺得刪掉01:51:228 (4,5) - 然後把note加在01:51:318 - 會比較適合
  10. 02:05:958 (7,8) - 分開些...現在這樣看會花掉. 尤其是你兩個節奏不同的時候

[Hard] k6p2p


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 00:34:881 - 同樣的問題.
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 01:38:204 (3,6) -
  2. 01:56:258 (4,5,6) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:32:725 (3,4,5,6,7,8,9) - 角度調好些...現在弧度不平均
  2. 01:37:216 (5,6,7,8,9) - ^
  3. 01:40:988 (3) - 作成這樣 看起來比較好看↓ 你現在這樣看起來會有些歪掉 看起來前段貌似是直的 但是仔細看可以發現有些彎曲

紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議

我必須說你的spinner真的很險惡... 每個都是擦邊球= = 剛好在rank標準的底標...2000分= =
就這些了 good luck~ ;)
Request from Queue

Aoi's Mod 4u1b3u

:!:default=suggestion||bold=notice||red+bold=unrankable
General
  1. @SP3图应该没挂,缓存的问题
  2. 就作为SP3的补充mod好了
  3. 去掉Enable Countdown前的勾
  4. Kiai的部分选取不合适。Kiaitime一般是用在不断重复的副歌部分的,而你却选了最不适合的那部分。。。
Hard
  1. 00:00:749 (2,3,4) - 放在(96,148)的位置
  2. 00:01:108 (5) - 滑条的曲线不好看
  3. 00:33:443 (1) - finish
  4. 00:46:557 (2) - 最后一个锚点(240,248)
  5. 02:06:138 (4) - finish
    >>Overall:
    1. 怎么说呢,能玩,但绝对感受不到乐趣。细节有待提升
Normal
  1. 00:04:701 (7) - 根据(6)的圆好好调整下弧度
  2. 00:18:174 (x) - add circle
  3. 00:18:892 (x) - ^
  4. 00:46:378 (1,2) - 去掉whistle然后在单独的圈上加whistle
  5. 01:18:713 (6,7) - 不合音乐的节奏
    >>Overall:
    1. clap用的完全看不懂
    2. 作为Normal难度转盘时间太短了
Easy
  1. 00:03:264 (3) - NC
  2. 00:11:887 (1) - finish
  3. 01:02:186 (2) - 有档到reverse arrow
    >>Overall:
    1. 对新手难度太高?
不得不说你作为新手选曲就错了,这种原声音乐并不是那么好做的东西。新上手还是建议选择节奏感强的带vocal歌曲。当然你认为你自己是神mapper我也不能拦着你
好好加油吧~
Topic Starter

liudeye wrote: 3k3u15

路过的路人,有空会来MOD
那先谢谢了0.0
Topic Starter

spboxer3 wrote: 21lg

我從>>Aoi's Video & Mod Service<<來的~
開始mod吧.

[general] 5x5m35


  • Settings
    (For the setting/general issue.)
  1. 縮圖掛了: 我这里显示没有挂,应该是网络问题吧
  2. Letterbox不同.統一一下吧
  3. Tag加一些吧. 例如這是誰的角色歌之類的...
会加

[Easy] 83e4o


  • Overlaps
    (Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 01:00:749 (1,2) - slider返回不要被蓋到了... 這樣很不好看 这个还在思量要怎么改,现在没有想好下面的也是 :o
  2. 01:42:425 (3,1) -

mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:10:449 (2) - 放上一格吧(grid 3) 因為這樣可以讓 00:10:449 (2,1,2) - 成同水平. 把后面的两个NOTE更这个(2)摆成了水平
  2. 01:39:910 (4) - 不要用轉180的方式 用水平對稱會好看些.
GS

[Normal] 2mh6e


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 00:34:881 - 排完這段. 你Easy都有排了 理當來說 這段也需要排... 暂时还没有改,思量下 ;)
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:08:294 (6,1) -
  2. 00:19:072 (4,3) -
  3. 01:17:994 (5,6) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:03:982 (6,7) - 拉好些 讓(7)的弧度做的和圈的弧度一樣吧 拉好了
  2. 00:10:449 (3,4) - 這節奏應該是錯了...正確的是這樣排的: 嗯,已修改
  3. 01:00:030 (6,1,2) - 間距跑掉了? 是按GS来的,应该没有错吧
  4. 01:03:623 (1,2) - 有些overlaps而且也沒拉好 讓弧形作好些!! 已修改
  5. 01:27:336 - 加個note 已修改
  6. 01:28:773 - ^ 同上
  7. 01:42:425 (5,6,7) - 間距跑掉了. . 同是GS
  8. 01:50:509 (2) - 移到01:50:509 - 吧...這樣聽起來比較順耳 感觉都不怎么顺耳,未修改
  9. 01:51:048 (3,4,5,6) - 我反倒覺得刪掉01:51:228 (4,5) - 然後把note加在01:51:318 - 會比較適合 对,已修改
  10. 02:05:958 (7,8) - 分開些...現在這樣看會花掉. 尤其是你兩個節奏不同的時候
已修改

[Hard] k6p2p


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 00:34:881 - 同樣的問題.
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 01:38:204 (3,6) -
  2. 01:56:258 (4,5,6) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:32:725 (3,4,5,6,7,8,9) - 角度調好些...現在弧度不平均 修改了一下
  2. 01:37:216 (5,6,7,8,9) - ^ 同上
  3. 01:40:988 (3) - 作成這樣 看起來比較好看↓ 你現在這樣看起來會有些歪掉 看起來前段貌似是直的 但是仔細看可以發現有些彎

紅色是unrankable的 一定要改 藍色的是需要討論的問題 黑色就只是建議

我必須說你的spinner真的很險惡... 每個都是擦邊球= = 剛好在rank標準的底標...2000分= =
就這些了 good luck~ ;)
感谢MOD0.0
Topic Starter

AoiX wrote: 2r58s

Request from Queue

Aoi's Mod 4u1b3u

:!:default=suggestion||bold=notice||red+bold=unrankable
General
  1. @SP3图应该没挂,缓存的问题
  2. 就作为SP3的补充mod好了 哦哦
  3. 去掉Enable Countdown前的勾 去掉了
  4. Kiai的部分选取不合适。Kiaitime一般是用在不断重复的副歌部分的,而你却选了最不适合的那部分。。。
不过曲子本身也没有重复吧。
Hard
  1. 00:00:749 (2,3,4) - 放在(96,148)的位置 把(1)换了下位置
  2. 00:01:108 (5) - 滑条的曲线不好看 调整完毕
  3. 00:33:443 (1) - finish
  4. 00:46:557 (2) - 最后一个锚点(240,248) 已修改
  5. 02:06:138 (4) - finish
    >>Overall:
    1. 怎么说呢,能玩,但绝对感受不到乐趣。细节有待提升
这个真心不知道如何解决0.0
Normal
  1. 00:04:701 (7) - 根据(6)的圆好好调整下弧度 已修改
  2. 00:18:174 (x) - add circle NOMAL难道感觉没有必要
  3. 00:18:892 (x) - ^ 同上
  4. 00:46:378 (1,2) - 去掉whistle然后在单独的圈上加whistle 已修改
  5. 01:18:713 (6,7) - 不合音乐的节奏 没有吧。。
    >>Overall:
    1. clap用的完全看不懂
    2. 作为Normal难度转盘时间太短了
Easy
  1. 00:03:264 (3) - NC 已修改
  2. 00:11:887 (1) - finish
  3. 01:02:186 (2) - 有档到reverse arrow 这个应该没有问题的
    >>Overall:
    1. 对新手难度太高?
不得不说你作为新手选曲就错了,这种原声音乐并不是那么好做的东西。新上手还是建议选择节奏感强的带vocal歌曲。当然你认为你自己是神mapper我也不能拦着你 我觉得带VOCAL的歌曲HITSOUNDS好难哦
好好加油吧~
谢谢来MOD0.0
Ding


Hi, x847606653

my mod from request

General 6t6a34

  1. Nothing

Easy 3c1s6b

  1. 00:00:390 (1) - Move to x:100 y:108?
  2. 00:14:760 (1,2) - Move down 3 grids and left 2 grids (Don't forget move (3) to spacing 0.8x.)
  3. 00:27:695 (3,1) - Make to this, would make it look better.
    236,68,27695,2,0,B|312:28|392:72,1,160,2|0
    424,192,29132,6,0,B|452:268|428:360,1,160,2|0
  4. 00:34:162 (3) - It is hidden in (2), may make to new players are surprise. I suggest move to x:372 y:48, would solve this problem.
  5. 00:59:312 (2) - Move to x:216 y:316?
  6. 01:05:160 (4,1) - Make to this.
    180,140,65060,2,0,B|260:120|340:140,1,160,2|0
    460,184,66497,5,2
  7. 01:12:964 (2,3) - Spacing is too far.
  8. 01:16:557 (2,1) - ^
  9. 01:27:336 (2) - Make to this.
    268,124,87336,2,0,B|188:88|112:112,1,160,2|0

Normal 6g3l6m

  1. HP -1
  2. OD -2
  3. 00:03:264 (5) - Add NC
  4. 00:25:539 (5) - Move 2nd point up 1 grid
  5. 00:28:413 (4) - Add whistle
  6. 00:33:443 (1) - Spinner end at 00:34:881, would be better.
  7. 01:01:108 (2) - Move last point right 2 grids
  8. 01:10:449 (3) - Add clap?
  9. 01:14:222 (x) - Add a note?
  10. 01:20:150 (x) - ^
  11. 01:24:461 (6) - Move last point up 6 grids
  12. 01:42:426 (5,6,7) - Change is 1 slider, would be better.
  13. 01:51:048 (3,4,5) - ^
  14. 01:59:312 (6) - Add clap
  15. 02:05:419 (5,6,7) - Same as 01:42:426

Hard 575l21

  1. OD -2 or -1
  2. 00:03:443 (2,5) - Move up 3 grids and right 4 grids
  3. 00:20:330 (9,1) - Move left 1 grid
  4. 00:33:443 (1) - Spinner end at 00:34:881, would be better.
  5. 00:50:150 (5) - Move left 2 grids and up 1 grid
  6. 01:58:773 (6) - Move right 1 grid and up 2 grids
  7. 02:05:958 (3) - Move to x:228 y:140

That's all, that I can find them.

Good luck~
Topic Starter

nich95 wrote: 4z534c



Hi, x847606653

my mod from request

General 6t6a34

  1. Nothing

Easy 3c1s6b

  1. 00:00:390 (1) - Move to x:100 y:108? fixed
  2. 00:14:760 (1,2) - Move down 3 grids and left 2 grids (Don't forget move (3) to spacing 0.8x.)
  3. 00:27:695 (3,1) - Make to this, would make it look better.
    236,68,27695,2,0,B|312:28|392:72,1,160,2|0
    424,192,29132,6,0,B|452:268|428:360,1,160,2|0
  4. 00:34:162 (3) - It is hidden in (2), may make to new players are surprise. I suggest move to x:372 y:48, would solve this problem.
  5. 00:59:312 (2) - Move to x:216 y:316? fixed
  6. 01:05:160 (4,1) - Make to this.
    180,140,65060,2,0,B|260:120|340:140,1,160,2|0
    460,184,66497,5,2
  7. 01:12:964 (2,3) - Spacing is too far. fixed
  8. 01:16:557 (2,1) - ^
  9. 01:27:336 (2) - Make to this.
    268,124,87336,2,0,B|188:88|112:112,1,160,2|0

Normal 6g3l6m

  1. HP -1
  2. OD -2
  3. 00:03:264 (5) - Add NC
  4. 00:25:539 (5) - Move 2nd point up 1 grid
  5. 00:28:413 (4) - Add whistle fixed
  6. 00:33:443 (1) - Spinner end at 00:34:881, would be better.
  7. 01:01:108 (2) - Move last point right 2 grids
  8. 01:10:449 (3) - Add clap? fixed
  9. 01:14:222 (x) - Add a note? fixed
  10. 01:20:150 (x) - ^
  11. 01:24:461 (6) - Move last point up 6 grids
  12. 01:42:426 (5,6,7) - Change is 1 slider, would be better.
  13. 01:51:048 (3,4,5) - ^
  14. 01:59:312 (6) - Add clap fixed
  15. 02:05:419 (5,6,7) - Same as 01:42:426

Hard 575l21

  1. OD -2 or -1
  2. 00:03:443 (2,5) - Move up 3 grids and right 4 grids
  3. 00:20:330 (9,1) - Move left 1 grid
  4. 00:33:443 (1) - Spinner end at 00:34:881, would be better.
  5. 00:50:150 (5) - Move left 2 grids and up 1 grid fixed
  6. 01:58:773 (6) - Move right 1 grid and up 2 grids fixed
  7. 02:05:958 (3) - Move to x:228 y:140

That's all, that I can find them.

Good luck~
thanks for your mod ;)


您好 :)

[General]

.mp3 is 160kbps bit rate. Change it to 192kbps pls.
Sorry, My wrong. 160kbps is Okay

[Easy]

OD+1?
00:46:737 (2,4) - Delete. Too many circle successively.
01:29:851 (2,4) - ^
01:47:096 (2,4) - ^

[Normal]

HP-1 OD-1 too high owo
00:34:881 () - why it hasn't anything here?? Put something like "easy"
01:42:425 (5,6,7) - slider instead.
01:51:048 (3,4,5) - ^
02:05:419 (5,6,7) - ^

[Hard]

OD-2, Very high for Hard. OD8 is same with "World End (Extry)"
00:04:162 (4) - Move this to X:208 Y:228
00:30:569 (1) - Weird distance

That all :)
Topic Starter

ertyukjh010 wrote: 5o3n4p



您好 :)

[General]

.mp3 is 160kbps bit rate. Change it to 192kbps pls.
Sorry, My wrong. 160kbps is Okay

[Easy]

OD+1?
00:46:737 (2,4) - Delete. Too many circle successively. 这几个地方没有改,这样更有节奏感不是么
01:29:851 (2,4) - ^
01:47:096 (2,4) - ^

[Normal]

HP-1 OD-1 too high owo OD-1
00:34:881 () - why it hasn't anything here?? Put something like "easy" 这个应该会补。。。
01:42:425 (5,6,7) - slider instead. 这个地方用note不好么
01:51:048 (3,4,5) - ^
02:05:419 (5,6,7) - ^

[Hard]

OD-2, Very high for Hard. OD8 is same with "World End (Extry)" OD-1
00:04:162 (4) - Move this to X:208 Y:228 这里我上次没有改0、0,这次改了。能告诉我一下原因么,我决定跟前面的slider同一高度也好呀
00:30:569 (1) - Weird distance 已修改

That all :)
谢谢MOD了,话说我用中文看得懂么? ;)
Hi there~~mod from queue
恩恩中文mod应该没错吧,如果可以的话最好回复一下这个mod让我知道你哪里改了没改什么的………………

General:
  1. 建议audio lead-in加到2s。
  2. 感觉你最后一个难度应该是Insane而不是Hard——对于Hard来说有些过难了。E-N-I的Diff spread是允许的。
Easy:
  1. 00:23:384 (1,2,3) - 像这种的遮挡纯粹是因为用了0.8x的ds的缘故……怎么说呢……还是建议Easy里面避免一切不必要的遮挡吧,稍微降低一点sv然后把ds调到1.0x就能解决的。再做别的图的时候可以稍微注意一下这类的。
  2. 00:49:252 (1,2) - 这两个不考虑和前面的节奏一样做成两个1/1长度的slider嘛?这样你的clap节奏也不至于突然变化导致有些不舒服。
  3. 01:02:186 (2) - reverse arrow被分数遮挡了部分,尽量避免吧。
  4. 01:46:378 - 这里明显感觉少了个节奏,建议补个note并且加clap吧
  5. 01:46:737 (1,2,3,4) - 然后这里建议做成2个slider会舒服一点吧?而且建议这里继续2/4clap。
Normal:
  1. HP-2,OD-1,现在的三围对于Normal来说太高了已经差不多是Hard的了
  2. 00:00:389 (1,2) - 这里finish应该是在(1)上才对吧…………
  3. 00:01:827 (3,4,5) - 这里继续finish错位了吧。Easy的finish位置感觉是正确的,尽量都保持一致吧毕竟是同样的音乐和节奏。
  4. 好吧好像整个diff的hitsounds都错位了的感觉听起来乱糟糟的,建议重新再整个调整一遍吧。一般来说finish放在downbeat是通常的用法,clap的话和Easy一样用2/4就好。不再重复提hit sounds的问题了……
  5. 00:18:174 - 前面都下了红线的节奏这里不考虑也保持一致下一个么?
  6. 00:18:892 - ^
  7. 00:19:611 - ^
  8. 00:23:563 (2) - 建议slider结束在前面红线,然后在00:24:102 到00:24:461 加一个slider这样节奏会听着舒服很多。
  9. 00:28:952 - 同样是建议加note。
  10. 00:33:264 - ^,我觉得你既然已经用了红线节奏完全可以考虑多用一些的。
  11. 00:58:054 (2) - 建议做成到后面红线的slider比现在这单一个note听着舒服很多
  12. 00:58:773 (4) - ^
  13. 00:59:851 - 考虑加note?
  14. 01:00:030 (6) - 建议长度减半然后拉出来一个折返
  15. 01:07:934 (1) - 建议做4个白线的长度(3拍)。
我觉得你Normal最大的问题是难度非常的不稳定,一下子空档很大,一下子难度又骤然上升导致整体打起来缺少平衡。

比如说01:05:060 (3,4,5,6,7) - 这里,本来之前很稳定的1/1长度的slider,然后突然冒出来这一串1/2的小跳连打,要知道对于新手来说这种小跳其实是非常难打的,难度上已经是属于hard的水准了。如果要下1/2节奏的话,其实用slider和note都可以,但是对于图的难度而言,很显然多穿插slider要比单纯的用note舒服多了。

再比如01:39:012 (2,3,4,5) - 和01:57:695 (1,2,3,4) - ,这两个地方都是前面很长的空拍然后突然接小跳,特别是还在没有任何参考的情况下从红线起,虽然确实音乐节奏就是这样的,但是前面的空拍那里其实可以用长slider之类过渡的来让整体平衡,然后小跳的部分如果用slider起的话也能有效的控制难度。这种梗可能对于刷榜的高阶玩家来说确实没有什么难点可言,但是要随时记得Easy/Normal是设计给新人玩的难度。

Hard:
  1. 如前面所言我认为你这个应该是insane难度而不是hard.
  2. 00:00:749 (2,3,4) - 然后说下白线三连。并不是说不可以用但是这里用的真的很僵硬,所以建议换成一个1/4的小折返slider感觉会舒服很多。一般来说三连还是红线起手居多。后面还有大量的三连是从白线起的,说实话感觉没有哪个是必须要做白线起。

    不过相对而言,白线起的5连倒是很常见的用法,恩。所以自己再整理一下吧,试试不同的位置在节奏上的变化这样心里有感觉了以后做图的时候会对节奏的把握更好一些。
  3. 00:17:455 (1,2,3,4,5,6,7,8,9,10) - 这里的二连是我觉得你整个图里面下的舒服的节奏good job :)
  4. 00:29:491 (3) - 考虑删掉吧感觉是个多余的节奏。
  5. 00:30:210 (6) - ^
  6. 00:32:006 (1,2) - 这里你虽然用了折返但是我还是想说,把节奏做成红线三连吧更好听一些。
  7. 00:33:443 (1) - 强烈建议把这个spinner停到后面长白线,现在给人一种转了一半的感觉。。。。
  8. 后面基本上都是三连的问题了,总之自己整个go through然后体会一下白线和红线三连的不同吧。
恩整体来说Hard(恩咱坚定的认为这难度绝对是Insane)程度对于新人来说还错了虽然节奏确实需要再调整。

Anyway,给星支持一下,加油吧:)
Topic Starter

Scorpiour wrote: 2pj3z

Hi there~~mod from queue
恩恩中文mod应该没错吧,如果可以的话最好回复一下这个mod让我知道你哪里改了没改什么的………………

General:
  1. 建议audio lead-in加到2s。
  2. 感觉你最后一个难度应该是Insane而不是Hard——对于Hard来说有些过难了。E-N-I的Diff spread是允许的。
改个难度

Easy:
  1. 00:23:384 (1,2,3) - 像这种的遮挡纯粹是因为用了0.8x的ds的缘故……怎么说呢……还是建议Easy里面避免一切不必要的遮挡吧,稍微降低一点sv然后把ds调到1.0x就能解决的。再做别的图的时候可以稍微注意一下这类的。
  2. 00:49:252 (1,2) - 这两个不考虑和前面的节奏一样做成两个1/1长度的slider嘛?这样你的clap节奏也不至于突然变化导致有些不舒服。 总感觉slider不要连太多呀
  3. 01:02:186 (2) - reverse arrow被分数遮挡了部分,尽量避免吧 改成了右上
  4. 01:46:378 - 这里明显感觉少了个节奏,建议补个note并且加clap吧 嗯嗯
  5. 01:46:737 (1,2,3,4) - 然后这里建议做成2个slider会舒服一点吧?而且建议这里继续2/4clap。
不会太单调么,slider太多的话

Normal:
  • nomal直接重做了
  1. HP-2,OD-1,现在的三围对于Normal来说太高了已经差不多是Hard的了
  2. 00:00:389 (1,2) - 这里finish应该是在(1)上才对吧…………
  3. 00:01:827 (3,4,5) - 这里继续finish错位了吧。Easy的finish位置感觉是正确的,尽量都保持一致吧毕竟是同样的音乐和节奏。
  4. 好吧好像整个diff的hitsounds都错位了的感觉听起来乱糟糟的,建议重新再整个调整一遍吧。一般来说finish放在downbeat是通常的用法,clap的话和Easy一样用2/4就好。不再重复提hit sounds的问题了……
  5. 00:18:174 - 前面都下了红线的节奏这里不考虑也保持一致下一个么?
  6. 00:18:892 - ^
  7. 00:19:611 - ^
  8. 00:23:563 (2) - 建议slider结束在前面红线,然后在00:24:102 到00:24:461 加一个slider这样节奏会听着舒服很多。
  9. 00:28:952 - 同样是建议加note。
  10. 00:33:264 - ^,我觉得你既然已经用了红线节奏完全可以考虑多用一些的。
  11. 00:58:054 (2) - 建议做成到后面红线的slider比现在这单一个note听着舒服很多
  12. 00:58:773 (4) - ^
  13. 00:59:851 - 考虑加note?
  14. 01:00:030 (6) - 建议长度减半然后拉出来一个折返
  15. 01:07:934 (1) - 建议做4个白线的长度(3拍)。
我觉得你Normal最大的问题是难度非常的不稳定,一下子空档很大,一下子难度又骤然上升导致整体打起来缺少平衡。

比如说01:05:060 (3,4,5,6,7) - 这里,本来之前很稳定的1/1长度的slider,然后突然冒出来这一串1/2的小跳连打,要知道对于新手来说这种小跳其实是非常难打的,难度上已经是属于hard的水准了。如果要下1/2节奏的话,其实用slider和note都可以,但是对于图的难度而言,很显然多穿插slider要比单纯的用note舒服多了。

再比如01:39:012 (2,3,4,5) - 和01:57:695 (1,2,3,4) - ,这两个地方都是前面很长的空拍然后突然接小跳,特别是还在没有任何参考的情况下从红线起,虽然确实音乐节奏就是这样的,但是前面的空拍那里其实可以用长slider之类过渡的来让整体平衡,然后小跳的部分如果用slider起的话也能有效的控制难度。这种梗可能对于刷榜的高阶玩家来说确实没有什么难点可言,但是要随时记得Easy/Normal是设计给新人玩的难度。

Hard:
  1. 如前面所言我认为你这个应该是insane难度而不是hard.
  2. 00:00:749 (2,3,4) - 然后说下白线三连。并不是说不可以用但是这里用的真的很僵硬,所以建议换成一个1/4的小折返slider感觉会舒服很多。一般来说三连还是红线起手居多。后面还有大量的三连是从白线起的,说实话感觉没有哪个是必须要做白线起。

    不过相对而言,白线起的5连倒是很常见的用法,恩。所以自己再整理一下吧,试试不同的位置在节奏上的变化这样心里有感觉了以后做图的时候会对节奏的把握更好一些。 我试试,也许也会重做吧
  3. 00:17:455 (1,2,3,4,5,6,7,8,9,10) - 这里的二连是我觉得你整个图里面下的舒服的节奏good job :) 谢谢
  4. 00:29:491 (3) - 考虑删掉吧感觉是个多余的节奏。 删掉了
  5. 00:30:210 (6) - ^ 删掉了
  6. 00:32:006 (1,2) - 这里你虽然用了折返但是我还是想说,把节奏做成红线三连吧更好听一些。 试试
  7. 00:33:443 (1) - 强烈建议把这个spinner停到后面长白线,现在给人一种转了一半的感觉。。。。 嗯嗯
  8. 后面基本上都是三连的问题了,总之自己整个go through然后体会一下白线和红线三连的不同吧。
恩整体来说Hard(恩咱坚定的认为这难度绝对是Insane)程度对于新人来说还错了虽然节奏确实需要再调整。

Anyway,给星支持一下,加油吧:)
谢谢MDO和STAR ;)
Coming here from my mod queue:

General:
- The AudioLeadIn for the insane diff is different with the other difficulty (1996), fix it so since it should be same wiith others (2000)
- you have the unused part of the songs from 02:06:857, which is bad because it makes more useless size for the map song/folder itself, i suggest you to just cut that part until finish to reduce the size of the mapset.

Easy:
00:00:390 (1,2) - make some space between the sliders here, i think if you move the first slider up a bit works.
00:17:635 (1,2) - same as above for this sliders
00:27:695 (3) - make it symmetrical by move the end point a bit down.
00:33:443 (2,3) - place this two to x268, y192 so it can make a symmetrical pattern with the start point of slider (1)?
if you did the above, then move the endpoint of 00:32:006 (1) slider a bit to left, so it can form a nice triangle pattern between (1,2,3)
00:50:689 (3) - not a well placed curved slider? i think move up a bit the endpoint of the slider would make a nice symmetrical curved slider.
00:57:875 (1) - same goes here, move the endpoint to left a bit
01:05:060 (4) - ^ fix the curve
01:27:336 (2) - make this one more curving to up, so it can make the slider looks rotating the next notes
01:32:366 (1) - lesser the curving for this one
01:39:551 (3) - move this up a bit so it can make a "O" shape or lemon shape nicely
01:55:360 (1) - lesser the curving for this one

Normal:
HP-1,OD-1
seems good in here, just
00:03:982 (2,3) - make some space in here, seems too narrow for each other sliders.
00:50:689 (5,6) - same as above
00:55:719 (2,3) - not well place slider on that part, make it to a good rotating slider like this one 00:56:437 (3,4)
00:58:593 (2,3) - a bit spacing
01:01:467 (2) - more curving so it can make a rotating slider between (2) and (3)
01:04:342 (2) - up a bit, the rotating pattern seems not well placed here
01:04:342 (2) - i think it can make a good waving pattern if you make the curve of (1) rotating to the slider (2), and (2) with three.
it would be look like this:
01:35:958 (3) - more curving here

Insane:
00:10:449 (5) - weird S shape imo, i think you can fix it by make it less curving, should be looks like 00:12:605 (4) slider by it.
00:30:749 (2,3,4) - move the (3) up a bit
00:31:288 (6,7,8,9) - o.o so hard to read this part when first try, i suggest that you make a spacing between each notes so they're not overlapped one to another, and can be more readable
01:11:348 (5,6,7) - not so good pattern flow imo, move the (7) and a bit down so it can makes more flow
if you did the above, then same goes for 01:11:707 (8,9)
01:16:557 (1,2,3,4,5,6,7,8) - same reason with the same pattern above, give them some space between up and down ((3) and (1), (2) and (4), etc)
01:40:988 (3) - weird slider shape? i suggest that you just remove the red point of this slider, then fix it a bit so it becames a proper curved slider^^
01:46:198 (1,2,3,4) - more spacing
01:57:695 (1,2,3,4) - ^



i guess that this is what i can find for now^^
good luck
Topic Starter

Envi wrote: e1a5z

Coming here from my mod queue:

General:
- The AudioLeadIn for the insane diff is different with the other difficulty (1996), fix it so since it should be same wiith others (2000) fix
- you have the unused part of the songs from 02:06:857, which is bad because it makes more useless size for the map song/folder itself, i suggest you to just cut that part until finish to reduce the size of the mapset. not fix

Easy:
00:00:390 (1,2) - make some space between the sliders here, i think if you move the first slider up a bit works. not fix
00:17:635 (1,2) - same as above for this sliders not fix
00:27:695 (3) - make it symmetrical by move the end point a bit down. fix
00:33:443 (2,3) - place this two to x268, y192 so it can make a symmetrical pattern with the start point of slider (1)?
if you did the above, then move the endpoint of 00:32:006 (1) slider a bit to left, so it can form a nice triangle pattern between (1,2,3) fix
00:50:689 (3) - not a well placed curved slider? i think move up a bit the endpoint of the slider would make a nice symmetrical curved slider. fix
00:57:875 (1) - same goes here, move the endpoint to left a bit fix
01:05:060 (4) - ^ fix the curve fix
01:27:336 (2) - make this one more curving to up, so it can make the slider looks rotating the next notes not fix
01:32:366 (1) - lesser the curving for this one not fix
01:39:551 (3) - move this up a bit so it can make a "O" shape or lemon shape nicely not fix
01:55:360 (1) - lesser the curving for this one fix

Normal:
HP-1,OD-1 fix
seems good in here, just
00:03:982 (2,3) - make some space in here, seems too narrow for each other sliders. not fix
00:50:689 (5,6) - same as above not fix
00:55:719 (2,3) - not well place slider on that part, make it to a good rotating slider like this one 00:56:437 (3,4) fix
00:58:593 (2,3) - a bit spacing not fix
01:01:467 (2) - more curving so it can make a rotating slider between (2) and (3) fix
01:04:342 (2) - up a bit, the rotating pattern seems not well placed here fix
01:04:342 (2) - i think it can make a good waving pattern if you make the curve of (1) rotating to the slider (2), and (2) with three.
it would be look like this: not fix
01:35:958 (3) - more curving here fix

Insane:
00:10:449 (5) - weird S shape imo, i think you can fix it by make it less curving, should be looks like 00:12:605 (4) slider by it. fix
00:30:749 (2,3,4) - move the (3) up a bit not fix
00:31:288 (6,7,8,9) - o.o so hard to read this part when first try, i suggest that you make a spacing between each notes so they're not overlapped one to another, and can be more readable not fix
01:11:348 (5,6,7) - not so good pattern flow imo, move the (7) and a bit down so it can makes more flow
if you did the above, then same goes for 01:11:707 (8,9) fix
01:16:557 (1,2,3,4,5,6,7,8) - same reason with the same pattern above, give them some space between up and down ((3) and (1), (2) and (4), etc) not fix
01:40:988 (3) - weird slider shape? i suggest that you just remove the red point of this slider, then fix it a bit so it becames a proper curved slider^^ fix
01:46:198 (1,2,3,4) - more spacing not fix
01:57:695 (1,2,3,4) - ^ not fix



i guess that this is what i can find for now^^
good luck
thanks for your mod ;)
Hi. :3

Easy 3c1s6b

  1. 00:16:198 (3) - move to x:228, y:180
  2. 00:23:384 (1,2,3) - move to x:464, y:296
  3. 01:05:060 (4) - move the slider's end at x:344, y:144

I just took a quick look, maybe I will come back later and give a star. Good map and song. ^^
Topic Starter

Kurokami wrote: 3j5016

Hi. :3

Easy 3c1s6b

  1. 00:16:198 (3) - move to x:228, y:180 fix
  2. 00:23:384 (1,2,3) - move to x:464, y:296 fix.x:464,y:292
  3. 01:05:060 (4) - move the slider's end at x:344, y:144fix


I just took a quick look, maybe I will come back later and give a star. Good map and song. ^^
thanks for your mod and star. ;) .And that's all?

x847606653 wrote: 683d5i

And that's all?
For first look, yes, but later I will take a look again. ^^
Taiko Mod :3

add kg2161012 to the tags.
PLEASE use SV 1.4, not 1.3 >w<

Uhm, rest seems pretty fine to me. maybe ask a more experienced modder for checking patterns, etc~
here comes my mod.

[Normal]
00:27:695 (3) - 我的錯覺么 不正
00:49:252 (1,2,3) - 這段的節奏疏密度明顯略降下來了
00:50:689 (3) - ^
00:55:000 (1) - 說好的finish呢
01:27:336 (2) - 同第一條

[Hard]
敢把所有比較歪的slider拉正點么 D:
00:26:617 - 停滯感略強烈
01:26:976 (2,3,4,1) - ^
01:46:018 - 還是補個note或者slider從這拉比較好
一些重複地方就不說出來了

[Insane]
00:14:761 (1) - 這distance 拉遠點會比較好
00:47:815 (7,8,9) - 這個1/3用的明顯不好 以下幾個同理(在我看來kiai沒有多少需要1/3來弄的地方...或許你是爲了變化但是這樣就本末倒置了
01:09:910 (3,4,5,6) - 蛋疼distance
01:42:425 (6,7,8,9) - 坑一臉
Topic Starter

Mystica wrote: 165z3a

here comes my mod.

[Normal]
00:27:695 (3) - 我的錯覺么 不正 fix
00:49:252 (1,2,3) - 這段的節奏疏密度明顯略降下來了 fix
00:50:689 (3) - ^ fix
00:55:000 (1) - 說好的finish呢 这里没有鼓声,not fix
01:27:336 (2) - 同第一條 fix

[Hard]
敢把所有比較歪的slider拉正點么 D: 额,全部查了一下
00:26:617 - 停滯感略強烈 加了一个note
01:26:976 (2,3,4,1) - ^
01:46:018 - 還是補個note或者slider從這拉比較好 fix
一些重複地方就不說出來了

[Insane]
00:14:761 (1) - 這distance 拉遠點會比較好 fix
00:47:815 (7,8,9) - 這個1/3用的明顯不好 以下幾個同理(在我看來kiai沒有多少需要1/3來弄的地方...或許你是爲了變化但是這樣就本末倒置了
fix
01:09:910 (3,4,5,6) - 蛋疼distance fix
01:42:425 (6,7,8,9) - 坑一臉 fix
edit:谢谢mod 和star0.0
request from in-game PM

00:34:881 break托到这里来可能比较好

[Normal]
fine

[Hard]
01:36:677 (5) - 别懒。。拆开加
01:42:425 (5) - 这个同 后面不说了
02:05:419 (4) - 这个节奏可能更好 http://osu-ppy-sh.tvgratuite.org/ss/313525
这hard太简单,照我来说这就是我normal的难度。。很多节奏在hard里面都应该压上但是你却没压。我觉得你可以edit一切mapper的hard难度看看别人的密度是怎样的。然后自己整一下多弄些note出来。。因为觉得还有进步余地就不太细说了

[Insane]
00:00:390 - 00:11:707这段没clap音啊。。很安静的
00:46:378 (1,2,3,4) - 这梗太突然我觉得不好...看后面也不少但是感觉还是不太适合
01:17:994 (1,2,3,4,5,6) - 这个真的不好读啊本来就不是1/1或者1/2这样常规类型的节奏还弄个anti...想法不错但是实行起来..

总体来说还可以,但是有几点。你这insane这么难的话,hard必须要remap了.然后这insane感觉比较死了,本来这管乐器满活的,你开了1.6的SV。跳还不是很多。这次就不需要改了,只是下次选SV时候注意合曲。然后就是有些anti,这些自己再考虑考虑吧。
其次音效,这默认finish和clap真心不给力,你可以找LKs要个和乐曲里面一样的音做finish,然后我觉得clap用normal的hitnormal就足够了
Topic Starter

No_Gu wrote: 5al65

request from in-game PM

00:34:881 break托到这里来可能比较好 有个重音加音效,not fix

[Normal]
fine

[Hard]
01:36:677 (5) - 别懒。。拆开加 fix
01:42:425 (5) - 这个同 后面不说了 fix
02:05:419 (4) - 这个节奏可能更好 http://osu-ppy-sh.tvgratuite.org/ss/313525 fix
这hard太简单,照我来说这就是我normal的难度。。很多节奏在hard里面都应该压上但是你却没压。我觉得你可以edit一切mapper的hard难度看看别人的密度是怎样的。然后自己整一下多弄些note出来。。因为觉得还有进步余地就不太细说了

[Insane]
00:00:390 - 00:11:707这段没clap音啊。。很安静的 加了太吵,我换别的音效试试
00:46:378 (1,2,3,4) - 这梗太突然我觉得不好...看后面也不少但是感觉还是不太适合 not fix
01:17:994 (1,2,3,4,5,6) - 这个真的不好读啊本来就不是1/1或者1/2这样常规类型的节奏还弄个anti...想法不错但是实行起来.. not fix

总体来说还可以,但是有几点。你这insane这么难的话,hard必须要remap了.然后这insane感觉比较死了,本来这管乐器满活的,你开了1.6的SV。跳还不是很多。这次就不需要改了,只是下次选SV时候注意合曲。然后就是有些anti,这些自己再考虑考虑吧。
其次音效,这默认finish和clap真心不给力,你可以找LKs要个和乐曲里面一样的音做finish,然后我觉得clap用normal的hitnormal就足够了
谢谢mod,hard 和insane都可能会re,还是先思量一下 ;) ,毕竟工程量还是有点大。。。

BrokenArrow wrote: 4h5gl

Taiko Mod :3

add kg2161012 to the tags.
PLEASE use SV 1.4, not 1.3 >w<

Uhm, rest seems pretty fine to me. maybe ask a more experienced modder for checking patterns, etc~
You are right.SV 1.4 is better then 1.3 >A<

Thanks for your mod. :D
[General]
- The Bitrate of your Audio is okay but the Quality isn't the best. You should look for a better one :/
- How about adding Kiai Time Sections at 00:23:384 - 00:34:881 - , 00:57:875 - 01:09:372 and 01:43:863 - 02:06:138 instead of your previous ones?

[Normal]
- 00:06:857 (2) - One grid down.
- 00:09:012 (1) - One grid up.
- 01:05:060 (4,1) - Move them a bit more left, it makes it more symmetrical with 01:03:623 (1,2,3).
- 01:30:928 (5) - Copy and Paste 01:32:366 (1) - and CTRL+h/j/r it to replace 01:30:928 (5) - look -

Well done. Just some small optical issues~

[Hard]
Very good, couldn't find any errors.

[Insane]
- Hitsounds are missing. I guess you are still working on this?
- 00:17:635 (2) - These Sliders look a bit weird but they fit to the music well, good Idea. Keep them!

Not finished but seems promising!

[KG's Taiko]
- Rename to "KG's Taiko Oni"?
- Please remove the x 0,75 Slider Velocity Green Line. It plays better without, really.
- 00:00:390 (1,2,3,4) - Add Finishs on every Note.
- 00:03:443 (1,2,3,4,1,1,2) - Add Finishs on every Note.
- 00:09:012 (1) - Add Finish.
- 00:34:881 (1,1,2,1,2,3,1,1,1,2,1,2) - Add Finishs on every Note.
- 01:42:964 (3,4,1) - delete (4), add Finishs on (3,1).
- 02:05:958 (3,4,1) - delete (4), add Finishs on (3,1).
- 02:06:497 - Add Note + Finish.

This Taiko is okay and fc-able. It feels a bit random though and misses some finish notes~

All in all a well-made map. You're on a good way to ranking if it continues like this~
Topic Starter

DarkDunskin wrote: 5od4m

[General]
- The Bitrate of your Audio is okay but the Quality isn't the best. You should look for a better one :/ sunbmit
- How about adding Kiai Time Sections at 00:23:384 - 00:34:881 - , 00:57:875 - 01:09:372 and 01:43:863 - 02:06:138 instead of your previous ones? not fix

[Normal]
- 00:06:857 (2) - One grid down.fix
- 00:09:012 (1) - One grid up. fix
- 01:05:060 (4,1) - Move them a bit more left, it makes it more symmetrical with 01:03:623 (1,2,3). fix
- 01:30:928 (5) - Copy and Paste 01:32:366 (1) - and CTRL+h/j/r it to replace 01:30:928 (5) - look - fix

Well done. Just some small optical issues~

[Hard]
Very good, couldn't find any errors.

[Insane]
- Hitsounds are missing. I guess you are still working on this?
- 00:17:635 (2) - These Sliders look a bit weird but they fit to the music well, good Idea. Keep them! thx

Not finished but seems promising!


All in all a well-made map. You're on a good way to ranking if it continues like this~
thanks mod and star ;) ,i will do better.
抱歉 来晚了
[General]
- offset:410


[Normal]
SPOILER
02:03:561 (1,2) - NC位置交換
[Hard]
SPOILER
01:23:044 (1) - 這個note可以刪掉
01:30:948 (6) - NC
01:34:541 (4) - 同樣可以刪掉 還有上面那個NC了 這裏卻沒NC=_=
01:57:535 (4) - ^
[Insane]
SPOILER
音效方面再多下點功夫吧...
spacing有點混亂
00:06:158 - 00:10:290 這裏的clap有點違和... 就算不刪也把音量降低15%-20%吧
00:11:008 (3) - 這個clap去了比較好
00:21:966 (7) - NC
00:44:960 (1,2,3,4) - 還是鋪開吧...orz
01:28:074 (4,5) - 這2個換成slider會比較好
01:49:900 (4) - 這個note有點莫名其妙
02:02:565 (3,4) - 同樣換成slider

加油吧
Topic Starter

AmamiyaYuko wrote: 175d6u

抱歉 来晚了
[General]
- offset:410 MP3文件换了,我这里offset是没有错的哦 :)


[Normal]
SPOILER
02:03:561 (1,2) - NC位置交換
fix
[Hard]
SPOILER
01:23:044 (1) - 這個note可以刪掉 not fix,删掉感觉明显少了一个节奏
01:30:948 (6) - NC fix
01:34:541 (4) - 同樣可以刪掉 還有上面那個NC了 這裏卻沒NC=_= 同上
01:57:535 (4) - ^
同上
[Insane]
SPOILER
音效方面再多下點功夫吧...
spacing有點混亂 insane不用全按spacing吧,而且大部分都是2.0应该是没错才对
00:06:158 - 00:10:290 這裏的clap有點違和... 就算不刪也把音量降低15%-20%吧 not fix
00:11:008 (3) - 這個clap去了比較好 fix
00:21:966 (7) - NC fix
00:44:960 (1,2,3,4) - 還是鋪開吧...orz not fix
01:28:074 (4,5) - 這2個換成slider會比較好 not fix
01:49:900 (4) - 這個note有點莫名其妙 1/3莫名其妙么。。not fix
02:02:565 (3,4) - 同樣換成slider
not fix

加油吧
谢谢MOD了 ;)

x847606653 wrote: 683d5i

AmamiyaYuko wrote: 175d6u

抱歉 来晚了
[General]
- offset:410 MP3文件换了,我这里offset是没有错的哦 :)


[Normal]
SPOILER
02:03:561 (1,2) - NC位置交換
fix
[Hard]
SPOILER
01:23:044 (1) - 這個note可以刪掉 not fix,删掉感觉明显少了一个节奏
01:30:948 (6) - NC fix
01:34:541 (4) - 同樣可以刪掉 還有上面那個NC了 這裏卻沒NC=_= 同上
01:57:535 (4) - ^
同上
[Insane]
SPOILER
音效方面再多下點功夫吧...
spacing有點混亂 insane不用全按spacing吧,而且大部分都是2.0应该是没错才对
00:06:158 - 00:10:290 這裏的clap有點違和... 就算不刪也把音量降低15%-20%吧 not fix
00:11:008 (3) - 這個clap去了比較好 fix
00:21:966 (7) - NC fix
00:44:960 (1,2,3,4) - 還是鋪開吧...orz not fix
01:28:074 (4,5) - 這2個換成slider會比較好 not fix
01:49:900 (4) - 這個note有點莫名其妙 1/3莫名其妙么。。not fix
02:02:565 (3,4) - 同樣換成slider
not fix

加油吧
谢谢MOD了 ;)
原來是MP3換了 抱歉 TAT
SPOILER
14:41 <x847606653> : HI
14:41 <Megurine_Luka> : o.o
14:41 <x847606653> : 有时间MOD么\:D/
14:41 <Megurine_Luka> : 好
14:42 <Megurine_Luka> : np下
14:42 <x847606653> : 谢谢:)
14:42 *x847606653 is listening to (ZUN - Magus Night)[http://osu-ppy-sh.tvgratuite.org/s/44435]
14:46 <Megurine_Luka> : 3个OSU难度?
14:46 <x847606653> : 嗯
14:48 <Megurine_Luka> : Taiko的timing不一样
14:48 <Megurine_Luka> : 红线要一致嗯
14:49 <x847606653> : 我看下
14:49 <Megurine_Luka> : Preview time顺便也改一下
14:50 <x847606653> : 没错呀:3
14:50 <Megurine_Luka> : 00:00:390 taiko是从这里开始的丫
14:51 <Megurine_Luka> : 其他难度是328
14:51 <Megurine_Luka> : 咦
14:51 <x847606653> : 我的是328.
14:51 <Megurine_Luka> : 大概我下的版本不对
14:51 <Megurine_Luka> : 那就不管了
14:51 <x847606653> : 昨天把MP3文件改了一下
14:51 <Megurine_Luka> : 哦哦怪不得
14:51 <Megurine_Luka> : 我重下一下
14:52 <x847606653> : 哦哦
14:53 <Megurine_Luka> : 现在应该对了
14:53 <x847606653> : ._.
14:53 <x847606653> : 嗯
14:53 <Megurine_Luka> : 我咋觉得offset有点前,难道mp3文件没换掉?
14:53 <x847606653> : 换掉了呀
14:54 <x847606653> : 原来是390
14:54 <x847606653> : 现在是328
14:54 <Megurine_Luka> : 额
14:54 <Megurine_Luka> : 我删掉重下吧
14:54 <x847606653> : 0.0
14:54 <Megurine_Luka> : 主要offset觉得好前啊
14:55 <x847606653> : 换了文件嘛。
14:55 <Megurine_Luka> : 应该是没换掉
14:55 <Megurine_Luka> : 我这里
14:55 <Megurine_Luka> : 有的时候是会出这种事情ovo
14:55 <x847606653> : 我上传失败了吧
14:56 <Megurine_Luka> : 确实提前了好多
14:56 <Megurine_Luka> : 你重新full submit一下?
14:56 <x847606653> : 嗯
14:57 <x847606653> : 传完了
14:58 <Megurine_Luka> : 好
14:58 <x847606653> : 可以了么0.0
14:59 <Megurine_Luka> : 重下中~
15:00 <Megurine_Luka> : 嗯
15:00 <Megurine_Luka> : 现在对了
15:00 <x847606653> : 哦哦哦
15:02 <Megurine_Luka> : 太鼓那里
15:02 <Megurine_Luka> : 01:45:239 (4) - 这个没snap好
15:02 <Megurine_Luka> : 尾巴
15:02 <x847606653> : 我看看
15:02 <Megurine_Luka> : 还是故意的?
15:02 <Megurine_Luka> : 故意用的1/6?
15:02 <x847606653> : 不知道,我基本没看谱。——。
15:03 <Megurine_Luka> : 嘛觉得和音乐不大符合的样子ovo我也不大懂就是了先吧
15:03 <x847606653> : 额
15:05 <Megurine_Luka> : N的HP-1比较好OVO
15:05 <x847606653> : 哦
15:06 <Megurine_Luka> : 00:33:381 (2,3) - 这两个要不要试试看放在x=228 y=208
15:06 <x847606653> : nomal?
15:06 <Megurine_Luka> : 嗯
15:06 <Megurine_Luka> : 然后break time从长白线开始
15:06 <Megurine_Luka> : 00:34:819 拖到这里开始ovo
15:07 <x847606653> : 这个怎么拖..
15:07 <Megurine_Luka> : 就是上面的时间栏~~从原来的break time开始用鼠标左键拖拽
15:07 <Megurine_Luka> : 到相应的位置
15:08 <Megurine_Luka> : 鼠标会变成双箭头的
15:08 <x847606653> : 哦哦
15:08 <x847606653> : 修改了
15:09 <Megurine_Luka> : 01:26:555 (1) - whistle音漏掉了
15:09 <Megurine_Luka> : 咦不是漏了/A\
15:10 <x847606653> : 有了finish还要whistle么。
15:10 <Megurine_Luka> : 嘛我是觉得可以加一个看看
15:10 <x847606653> : 我试试
15:10 <Megurine_Luka> : 因为这个fin和whistle交接的话不是很合
15:10 <x847606653> : 听不出来完全o.o
15:10 <Megurine_Luka> : 是么0.0我觉得蛮明显的
15:11 <Megurine_Luka> : 01:29:429 (1,2,3,4) - 主要像这里,fin和whi交接就很奇怪O.O
15:11 <x847606653> : finish都是按着原本的那个音来放的
15:11 <Megurine_Luka> : 所以很多fin上可以叠一个whi的音,嘛改不改看你啦当然
15:11 <x847606653> : 嗯
15:11 <x847606653> : 我改
15:11 <Megurine_Luka> : 噗
15:12 <Megurine_Luka> : 好乖OTL
15:12 <x847606653> : 。
15:12 <Megurine_Luka> : 01:38:411 (2,4) - 这两个,中间的描点拉到最中间~不然不对称了
15:13 <x847606653> : 等等,我算一下
15:13 <Megurine_Luka> : 整体有点卸掉了
15:13 <Megurine_Luka> : 吗的
15:13 <Megurine_Luka> : 这错别字
15:13 <x847606653> : 卸掉了?
15:13 <Megurine_Luka> : 斜了*
15:13 <x847606653> : 额
15:13 <Megurine_Luka> : 你把鼠标放第一个slider的尾巴的描点上,右上角会出现xy值
15:14 <Megurine_Luka> : 然后x是412,但是头上的描点x是408
15:14 <x847606653> : 这个我知道
15:14 <Megurine_Luka> : 嗯说明垂直线没对准
15:14 <x847606653> : 我在算距离:D
15:14 <Megurine_Luka> : 噗
15:15 <Megurine_Luka> : 记得第一第三表面垂直在一条直线上之后中间的描点放中间就好了=3=
15:15 <x847606653> : @.@
15:16 <x847606653> : 好了
15:17 <Megurine_Luka> : 感觉H比N做的好很多@ @
15:17 <x847606653> : 刚RE完没多久
15:17 <Megurine_Luka> : 嗯嗯=3=
15:17 <x847606653> : 这N是RE第二次时候做的
15:17 <Megurine_Luka> : H难度
15:18 <x847606653> : 是第四次
15:18 <Megurine_Luka> : 01:12:184 (1) - 这个第三个描点稍微往下一点,Slider放水平
15:18 <Megurine_Luka> : 嗯不错了=3=
15:18 <x847606653> : 嗯
15:18 <Megurine_Luka> : 01:12:902 (3,4) - 这两个用直线slider会不会号线?
15:18 <Megurine_Luka> : 好点*
15:19 <x847606653> : 用直线感觉不到向下的那种感觉
15:19 <Megurine_Luka> : 是么O.O我觉得现在有点别扭嗯
15:19 <Megurine_Luka> : 嘛有可能是我的问题
15:19 <x847606653> : 那就改
15:19 <Megurine_Luka> : 额...太乖了OTL
15:20 <x847606653> : 直接把二点去掉了
15:20 <x847606653> : 但是两个没有平行
15:20 <Megurine_Luka> : 01:57:453 (4) - 是不是漏了whistle?
15:20 <x847606653> : 看上去比较舒服
15:20 <Megurine_Luka> : 也行~
15:20 <x847606653> : 嗯,漏了
15:21 <x847606653> : 加上了
15:21 <Megurine_Luka> : 02:06:795 (4) - 这里最好加个circle
15:21 <Megurine_Luka> : 这样结束点保持一致~
15:22 <Megurine_Luka> : 然后看I嗯
15:22 <x847606653> : 这个是我2了
15:22 <Megurine_Luka> : 00:04:280 (4) - 这个不放在2的中心对称的位置么O.O
15:22 <Megurine_Luka> : 00:05:179 (3,4,5,1) - 这里放在中心点比较好嗯?
15:22 <x847606653> : 那样就没有spcing了呀
15:23 <Megurine_Luka> : I难度Spacing
15:23 <Megurine_Luka> : 要求不高
15:23 <x847606653> : 基本达到,因为闪得快,具体打的时候,放不放在中心看不出来
15:24 <Megurine_Luka> : 00:04:909 (2) - 上去两格
15:25 <Megurine_Luka> : 嘛主要MAT和BAT会看的不爽=3=
15:25 <x847606653> : 额
15:25 <Megurine_Luka> : 能工整还是工整一点比较好=v=
15:25 <x847606653> : 哦哦
15:26 <x847606653> : 好,都改了
15:26 <x847606653> : 这样把4也弄到中心来了
15:26 <Megurine_Luka> : 嗯
15:27 <Megurine_Luka> : 01:56:736 (1,2,3,4,5,6) - 摆的不是很顺嗯
15:28 <Megurine_Luka> : 想扩大spacing的话可以这样
15:28 <x847606653> : 摆直线么?
15:28 <x847606653> : 嗯?
15:28 <Megurine_Luka> : 等下我调下
15:29 <Megurine_Luka> : http://puu.sh/uPw6
15:30 <x847606653> : 只是多少DS的捏
15:30 <x847606653> : *这是
15:30 <Megurine_Luka> : 不用管DS
15:30 <Megurine_Luka> : 直接摆就可以了
15:30 <x847606653> : 0.0
15:30 <x847606653> : 这样没问题么
15:30 <Megurine_Luka> : 大胶布
15:30 <x847606653> : 好
15:30 <Megurine_Luka> : I的话modder基本不会管spacing了
15:30 <Megurine_Luka> : 除非太离谱
15:30 <x847606653> : 嗯
15:30 <Megurine_Luka> : 02:06:795 (6) - 加circle
15:31 <Megurine_Luka> : 嘛这图好跳啊=v=
15:31 <x847606653> : 不过这样的话就跟前面的不相同的呀
15:31 <x847606653> : 嗯
15:31 <Megurine_Luka> : 无所谓的啦=v=
15:31 <x847606653> : 不然nogu说太简单的
15:31 <Megurine_Luka> : I的自由度比较高
15:31 <Megurine_Luka> : 噗
15:31 <Megurine_Luka> : 基本就这样了先=v=
15:31 <Megurine_Luka> : 贴log去=3=
15:31 <x847606653> : 好,谢谢大哥

加油=3=
Topic Starter

Megurine Luka wrote: 49654n

SPOILER
14:41 <x847606653> : HI
14:41 <Megurine_Luka> : o.o
14:41 <x847606653> : 有时间MOD么\:D/
14:41 <Megurine_Luka> : 好
14:42 <Megurine_Luka> : np下
14:42 <x847606653> : 谢谢:)
14:42 *x847606653 is listening to (ZUN - Magus Night)[http://osu-ppy-sh.tvgratuite.org/s/44435]
14:46 <Megurine_Luka> : 3个OSU难度?
14:46 <x847606653> : 嗯
14:48 <Megurine_Luka> : Taiko的timing不一样
14:48 <Megurine_Luka> : 红线要一致嗯
14:49 <x847606653> : 我看下
14:49 <Megurine_Luka> : Preview time顺便也改一下
14:50 <x847606653> : 没错呀:3
14:50 <Megurine_Luka> : 00:00:390 taiko是从这里开始的丫
14:51 <Megurine_Luka> : 其他难度是328
14:51 <Megurine_Luka> : 咦
14:51 <x847606653> : 我的是328.
14:51 <Megurine_Luka> : 大概我下的版本不对
14:51 <Megurine_Luka> : 那就不管了
14:51 <x847606653> : 昨天把MP3文件改了一下
14:51 <Megurine_Luka> : 哦哦怪不得
14:51 <Megurine_Luka> : 我重下一下
14:52 <x847606653> : 哦哦
14:53 <Megurine_Luka> : 现在应该对了
14:53 <x847606653> : ._.
14:53 <x847606653> : 嗯
14:53 <Megurine_Luka> : 我咋觉得offset有点前,难道mp3文件没换掉?
14:53 <x847606653> : 换掉了呀
14:54 <x847606653> : 原来是390
14:54 <x847606653> : 现在是328
14:54 <Megurine_Luka> : 额
14:54 <Megurine_Luka> : 我删掉重下吧
14:54 <x847606653> : 0.0
14:54 <Megurine_Luka> : 主要offset觉得好前啊
14:55 <x847606653> : 换了文件嘛。
14:55 <Megurine_Luka> : 应该是没换掉
14:55 <Megurine_Luka> : 我这里
14:55 <Megurine_Luka> : 有的时候是会出这种事情ovo
14:55 <x847606653> : 我上传失败了吧
14:56 <Megurine_Luka> : 确实提前了好多
14:56 <Megurine_Luka> : 你重新full submit一下?
14:56 <x847606653> : 嗯
14:57 <x847606653> : 传完了
14:58 <Megurine_Luka> : 好
14:58 <x847606653> : 可以了么0.0
14:59 <Megurine_Luka> : 重下中~
15:00 <Megurine_Luka> : 嗯
15:00 <Megurine_Luka> : 现在对了
15:00 <x847606653> : 哦哦哦
15:02 <Megurine_Luka> : 太鼓那里
15:02 <Megurine_Luka> : 01:45:239 (4) - 这个没snap好
15:02 <Megurine_Luka> : 尾巴
15:02 <x847606653> : 我看看
15:02 <Megurine_Luka> : 还是故意的?
15:02 <Megurine_Luka> : 故意用的1/6?
15:02 <x847606653> : 不知道,我基本没看谱。——。
15:03 <Megurine_Luka> : 嘛觉得和音乐不大符合的样子ovo我也不大懂就是了先吧
15:03 <x847606653> : 额
15:05 <Megurine_Luka> : N的HP-1比较好OVO
15:05 <x847606653> : 哦
15:06 <Megurine_Luka> : 00:33:381 (2,3) - 这两个要不要试试看放在x=228 y=208
15:06 <x847606653> : nomal?
15:06 <Megurine_Luka> : 嗯
15:06 <Megurine_Luka> : 然后break time从长白线开始
15:06 <Megurine_Luka> : 00:34:819 拖到这里开始ovo
15:07 <x847606653> : 这个怎么拖..
15:07 <Megurine_Luka> : 就是上面的时间栏~~从原来的break time开始用鼠标左键拖拽
15:07 <Megurine_Luka> : 到相应的位置
15:08 <Megurine_Luka> : 鼠标会变成双箭头的
15:08 <x847606653> : 哦哦
15:08 <x847606653> : 修改了
15:09 <Megurine_Luka> : 01:26:555 (1) - whistle音漏掉了
15:09 <Megurine_Luka> : 咦不是漏了/A\
15:10 <x847606653> : 有了finish还要whistle么。
15:10 <Megurine_Luka> : 嘛我是觉得可以加一个看看
15:10 <x847606653> : 我试试
15:10 <Megurine_Luka> : 因为这个fin和whistle交接的话不是很合
15:10 <x847606653> : 听不出来完全o.o
15:10 <Megurine_Luka> : 是么0.0我觉得蛮明显的
15:11 <Megurine_Luka> : 01:29:429 (1,2,3,4) - 主要像这里,fin和whi交接就很奇怪O.O
15:11 <x847606653> : finish都是按着原本的那个音来放的
15:11 <Megurine_Luka> : 所以很多fin上可以叠一个whi的音,嘛改不改看你啦当然
15:11 <x847606653> : 嗯
15:11 <x847606653> : 我改
15:11 <Megurine_Luka> : 噗
15:12 <Megurine_Luka> : 好乖OTL
15:12 <x847606653> : 。
15:12 <Megurine_Luka> : 01:38:411 (2,4) - 这两个,中间的描点拉到最中间~不然不对称了
15:13 <x847606653> : 等等,我算一下
15:13 <Megurine_Luka> : 整体有点卸掉了
15:13 <Megurine_Luka> : 吗的
15:13 <Megurine_Luka> : 这错别字
15:13 <x847606653> : 卸掉了?
15:13 <Megurine_Luka> : 斜了*
15:13 <x847606653> : 额
15:13 <Megurine_Luka> : 你把鼠标放第一个slider的尾巴的描点上,右上角会出现xy值
15:14 <Megurine_Luka> : 然后x是412,但是头上的描点x是408
15:14 <x847606653> : 这个我知道
15:14 <Megurine_Luka> : 嗯说明垂直线没对准
15:14 <x847606653> : 我在算距离:D
15:14 <Megurine_Luka> : 噗
15:15 <Megurine_Luka> : 记得第一第三表面垂直在一条直线上之后中间的描点放中间就好了=3=
15:15 <x847606653> : @.@
15:16 <x847606653> : 好了
15:17 <Megurine_Luka> : 感觉H比N做的好很多@ @
15:17 <x847606653> : 刚RE完没多久
15:17 <Megurine_Luka> : 嗯嗯=3=
15:17 <x847606653> : 这N是RE第二次时候做的
15:17 <Megurine_Luka> : H难度
15:18 <x847606653> : 是第四次
15:18 <Megurine_Luka> : 01:12:184 (1) - 这个第三个描点稍微往下一点,Slider放水平
15:18 <Megurine_Luka> : 嗯不错了=3=
15:18 <x847606653> : 嗯
15:18 <Megurine_Luka> : 01:12:902 (3,4) - 这两个用直线slider会不会号线?
15:18 <Megurine_Luka> : 好点*
15:19 <x847606653> : 用直线感觉不到向下的那种感觉
15:19 <Megurine_Luka> : 是么O.O我觉得现在有点别扭嗯
15:19 <Megurine_Luka> : 嘛有可能是我的问题
15:19 <x847606653> : 那就改
15:19 <Megurine_Luka> : 额...太乖了OTL
15:20 <x847606653> : 直接把二点去掉了
15:20 <x847606653> : 但是两个没有平行
15:20 <Megurine_Luka> : 01:57:453 (4) - 是不是漏了whistle?
15:20 <x847606653> : 看上去比较舒服
15:20 <Megurine_Luka> : 也行~
15:20 <x847606653> : 嗯,漏了
15:21 <x847606653> : 加上了
15:21 <Megurine_Luka> : 02:06:795 (4) - 这里最好加个circle
15:21 <Megurine_Luka> : 这样结束点保持一致~
15:22 <Megurine_Luka> : 然后看I嗯
15:22 <x847606653> : 这个是我2了
15:22 <Megurine_Luka> : 00:04:280 (4) - 这个不放在2的中心对称的位置么O.O
15:22 <Megurine_Luka> : 00:05:179 (3,4,5,1) - 这里放在中心点比较好嗯?
15:22 <x847606653> : 那样就没有spcing了呀
15:23 <Megurine_Luka> : I难度Spacing
15:23 <Megurine_Luka> : 要求不高
15:23 <x847606653> : 基本达到,因为闪得快,具体打的时候,放不放在中心看不出来
15:24 <Megurine_Luka> : 00:04:909 (2) - 上去两格
15:25 <Megurine_Luka> : 嘛主要MAT和BAT会看的不爽=3=
15:25 <x847606653> : 额
15:25 <Megurine_Luka> : 能工整还是工整一点比较好=v=
15:25 <x847606653> : 哦哦
15:26 <x847606653> : 好,都改了
15:26 <x847606653> : 这样把4也弄到中心来了
15:26 <Megurine_Luka> : 嗯
15:27 <Megurine_Luka> : 01:56:736 (1,2,3,4,5,6) - 摆的不是很顺嗯
15:28 <Megurine_Luka> : 想扩大spacing的话可以这样
15:28 <x847606653> : 摆直线么?
15:28 <x847606653> : 嗯?
15:28 <Megurine_Luka> : 等下我调下
15:29 <Megurine_Luka> : http://puu.sh/uPw6
15:30 <x847606653> : 只是多少DS的捏
15:30 <x847606653> : *这是
15:30 <Megurine_Luka> : 不用管DS
15:30 <Megurine_Luka> : 直接摆就可以了
15:30 <x847606653> : 0.0
15:30 <x847606653> : 这样没问题么
15:30 <Megurine_Luka> : 大胶布
15:30 <x847606653> : 好
15:30 <Megurine_Luka> : I的话modder基本不会管spacing了
15:30 <Megurine_Luka> : 除非太离谱
15:30 <x847606653> : 嗯
15:30 <Megurine_Luka> : 02:06:795 (6) - 加circle
15:31 <Megurine_Luka> : 嘛这图好跳啊=v=
15:31 <x847606653> : 不过这样的话就跟前面的不相同的呀
15:31 <x847606653> : 嗯
15:31 <Megurine_Luka> : 无所谓的啦=v=
15:31 <x847606653> : 不然nogu说太简单的
15:31 <Megurine_Luka> : I的自由度比较高
15:31 <Megurine_Luka> : 噗
15:31 <Megurine_Luka> : 基本就这样了先=v=
15:31 <Megurine_Luka> : 贴log去=3=
15:31 <x847606653> : 好,谢谢大哥

加油=3=
谢谢大哥的MOD和STAR ;)
yo~

[General]
i think kiai in taiko (kiai #1 end) should be the same as in other diffs
Audio Lead-in in taiko: why don't you make it same with other diffs?


[Normal]
it's more looks like easy
00:24:759 (4,1) - isn't it looks better?
01:03:561 (1,2,3,4) - not symmetrical
01:38:411 (2) - distance x0.75 it's not enough ;_; (use x.077-x0.83)
02:03:561 (5,1) - it can conguse beginners

[Hard]
00:06:795 (3,4) - need something else here
00:11:106 (4) - shape needs small fix
code
404,236,11106,2,0,B|356:272|288:232|292:176,1,140,2|0
00:17:573 (2) - ^ same problem. just move end point 2-3 grids right :|
00:18:112 (3,2) - overlap! it ruins pattern
00:23:591 (2) - shape fix: end point -> 3-4 grids up 1-2 grids left
01:02:842 (3) - mhm
code
276,352,62842,2,0,B|340:348|360:292|344:248,1,140,2|0
01:14:878 (1,2,3,4,5,6,7) - fells offbeat
01:22:962 (1,2) - ^
01:25:118 (5,1,2) - not symmetrical
01:28:351 (5) - curve a bit more to follow slider's shape :O
01:49:549 (2,5) - overlap

this random "cool" shapes make map looks messy!

[Insane]
00:18:292 (3,2) - overlap
01:00:688 (1,7) - ugly slider / overlap
01:38:053 (3) - this sort of sliders should be in the middle of playfield

~_~ needs more work, sorry :<

~~~~~~~~~~~~~~
gl~
Topic Starter

-Bakari- wrote: 1r12o

yo~

[General]
i think kiai in taiko (kiai #1 end) should be the same as in other diffs fix
Audio Lead-in in taiko: why don't you make it same with other diffs?


[Normal]
it's more looks like easy
00:24:759 (4,1) - isn't it looks better? not fix.
01:03:561 (1,2,3,4) - not symmetrical not fix
01:38:411 (2) - distance x0.75 it's not enough ;_; (use x.077-x0.83) not fix.And nomal can't use difeirent DS
02:03:561 (5,1) - it can conguse beginners not fix

[Hard]
00:06:795 (3,4) - need something else here no,rhythm is not good
00:11:106 (4) - shape needs small fix fix
code
404,236,11106,2,0,B|356:272|288:232|292:176,1,140,2|0

00:17:573 (2) - ^ same problem. just move end point 2-3 grids right :| fix and (4)
00:18:112 (3,2) - overlap! it ruins pattern ...
00:23:591 (2) - shape fix: end point -> 3-4 grids up 1-2 grids left fix
01:02:842 (3) - mhm not fix
code
276,352,62842,2,0,B|340:348|360:292|344:248,1,140,2|0

01:14:878 (1,2,3,4,5,6,7) - fells offbeat 。。。
01:22:962 (1,2) - ^ 。。。
01:25:118 (5,1,2) - not symmetrical spacing,not fix
01:28:351 (5) - curve a bit more to follow slider's shape :O fix
01:49:549 (2,5) - overlap not fix

this random "cool" shapes make map looks messy!

[Insane]
00:18:292 (3,2) - overlap not fix
01:00:688 (1,7) - ugly slider / overlap not fix
01:38:053 (3) - this sort of sliders should be in the middle of playfield not fix

~_~ needs more work, sorry :<

~~~~~~~~~~~~~~
gl~
thanks for your mod ;)
[General]
Maybe you should tag the related game (i.e. this BGM is from which game in the Touhou series)
02:06:795 (6) - 這個需要finish聲 不是像clap的finish

[Insane]
改為[Lunatic]吧 東方的慣例
00:21:885 (1) - 加多一個reverse tick也無妨 只不過之後的1/8和音樂不太相符
00:27:903 (2) - 放到~(220,184)令spacing正確 (2,4,5)看起來也等距 嗯
01:04:999 (1,2,3,4,5,6,7,8) - 這個spacing漸變的意義不明 歌曲沒有類似的感覺
01:27:993 (4) - 可以加個note
01:30:867 (1) - 同0:21
難圖不是壞事 不過整首都跳就沒意思了 按著歌曲起伏 適當時候才大跳會更好

[Hard]
00:52:064 (1) - imo這邊都是soft串 這個finish太吵了可移掉

[Normal]
00:50:627 (5) - 感覺用1/1 reverse slider會更流暢 後面也一樣

[Taiko]
- remove letterbox during breaks
- 在音樂出現類似你finish音效的時候 用k會恰當一點
00:29:070 - kkddk
00:29:789 - kkkkd
00:33:381 - ddddd d kkddk
00:34:819 - 這段可以用點大圓
01:03:561 - same as 00:29:070 and 00:29:789
01:08:411 - 加個note
01:19:908 - ^
01:27:274 - 這串和音樂不符, 可試ddkkkkd
01:31:405 - 加個note
01:35:178 - 與音樂不符 歌曲只在white tick上有旋律 <_< 用一堆3連吧
01:45:238 - broken slider 再拉一下吧
01:46:675 - same as 01:35
01:56:735 - broken slider
02:04:998 - d

怎樣說呢...可以試下從insane開始remap一下 畢竟聽起來不需要整首大跳 而那個finish有時在平靜的段落也會有點太吵

加油吧
Topic Starter

wmfchris wrote: 1d5f1w

[General]
Maybe you should tag the related game (i.e. this BGM is from which game in the Touhou series) fix
02:06:795 (6) - 這個需要finish聲 不是像clap的finish fix

[Insane]
改為[Lunatic]吧 東方的慣例 fix
00:21:885 (1) - 加多一個reverse tick也無妨 只不過之後的1/8和音樂不太相符 not fix
00:27:903 (2) - 放到~(220,184)令spacing正確 (2,4,5)看起來也等距 嗯 fix,怎么(212,184)才是2.0DS
01:04:999 (1,2,3,4,5,6,7,8) - 這個spacing漸變的意義不明 歌曲沒有類似的感覺 not fix,不知道怎么改才好
01:27:993 (4) - 可以加個note 我这里有note。——。
01:30:867 (1) - 同0:21 not fix,加了的话不会反应不过来,太难?
難圖不是壞事 不過整首都跳就沒意思了 按著歌曲起伏 適當時候才大跳會更好

[Hard]
00:52:064 (1) - imo這邊都是soft串 這個finish太吵了可移掉 虽然是改了,但是背景不是有个音效么,不加finish可以么。。

[Normal]
00:50:627 (5) - 感覺用1/1 reverse slider會更流暢 後面也一樣 fix,不过只改了一个,后面的没有改


怎樣說呢...可以試下從insane開始remap一下 畢竟聽起來不需要整首大跳 而那個finish有時在平靜的段落也會有點太吵 实在是remap不下去了,不好意思@.@,我尽量改一下

加油吧
谢谢MOD ;)
I'd request for nobody else here to post a mod until 9 PM EST tonight. I am currently working on a modpost!

Sorry, Katsuri wants to mod your map instead. It looks pretty good to me. Good luck and await a modpost from him!

wmfchris wrote: 1d5f1w

[General]

[Taiko]
- remove letterbox during breaks
- 在音樂出現類似你finish音效的時候 用k會恰當一點
00:29:070 - kkddk 已修改
00:29:789 - kkkkd 已修改
00:33:381 - ddddd d kkddk 已修改
00:34:819 - 這段可以用點大圓 已修改
01:03:561 - same as 00:29:070 and 00:29:789 已修改
01:08:411 - 加個note 已修改,01:09:130也加了個k
01:19:908 - ^ 已修改,考慮在01:20:627也加個k
01:27:274 - 這串和音樂不符, 可試ddkkkkd 已修改
01:31:405 - 加個note 已修改,加了個d
01:35:178 - 與音樂不符 歌曲只在white tick上有旋律 <_< 用一堆3連吧 已修改成ddd kkk ddd kkk
01:45:238 - broken slider 再拉一下吧 已修改
01:46:675 - same as 01:35 已修改成ddd kkk ddd kkk
01:56:735 - broken slider 已修改
02:04:998 - d 已修改,但覺得02:05:088好像少了什麼,所以加了一個k,可是加了之後又覺得怪怪的=w=

怎樣說呢...可以試下從insane開始remap一下 畢竟聽起來不需要整首大跳 而那個finish有時在平靜的段落也會有點太吵

加油吧
感謝wmf大的MOD\>A</
Hello! Request from My Queue.

All are suggestions so you can ignore it freely if you don't like it.

[General]
I think... Offset is bit awkward. try 390 instead of 328 and resnap them.
How about raising the quality of your mp3 file?
Not to argue with your taste but note seems little bit unarranged.


[Easy]
00:34:881 - How about adding a note?
01:52:126 (1) - remove NC
01:52:485 (2) - NC
02:06:860 (1) - imo, I don't see the need of NC here.

[Hard]
02:06:857 - Add a note?
01:51:228 - ^
02:04:701 (4) - nazi : align this with (3)

[Insane]
00:17:573 (1) - end this at 00:17:842 and
00:18:292 (1) - end this at 00:18:651 sounds better imo.
01:25:118 (5) - end this at 01:25:657
01:37:154 (4) - i think note would be better.
01:40:567 (8) - how about reversing this?
01:48:112 (5) - end this at 01:48:651

Well nice map. GL :)
Topic Starter

ToGlette wrote: 6x585r

Hello! Request from My Queue.

All are suggestions so you can ignore it freely if you don't like it.

[General]
I think... Offset is bit awkward. try 390 instead of 328 and resnap them. 5.14 allsubmit ,mp3 is different
How about raising the quality of your mp3 file?
Not to argue with your taste but note seems little bit unarranged.


[Easy]
00:34:881 - How about adding a note? fix
01:52:126 (1) - remove NC fix
01:52:485 (2) - NC fix
02:06:860 (1) - imo, I don't see the need of NC here. not fix

[Hard]
02:06:857 - Add a note? it has had a note
01:51:228 - ^ ..
02:04:701 (4) - nazi : align this with (3) not fxi

[Insane]
00:17:573 (1) - end this at 00:17:842 and not fix
00:18:292 (1) - end this at 00:18:651 sounds better imo. not fix
01:25:118 (5) - end this at 01:25:657 not fix
01:37:154 (4) - i think note would be better. not fix
01:40:567 (8) - how about reversing this? not fix
01:48:112 (5) - end this at 01:48:651 not fix

Well nice map. GL :)
thanks for your mod ;)
Hi, x847606653~
from cmn's mod queue

[General]
combo colour 3 hurt my eyes...
how about 192,192,192?

[Hard]
  1. HP +1
  2. 01:13:890 (2,4,1) - Place the 3 notes into a straight line
  3. 01:22:962 (1,2,3) - ^
  4. 01:48:651 (6,7) - remove(7), or set a slider from 01:48:651 to 01:49:010
[Nomral]
  1. HP +1
  2. 00:23:322 (1,2,3,4) -
[Lunatic]
  1. 01:34:640 (1,2) - ctrl + R
That's all~ Sorry, I skip the taiko, it is difficult for me to mod...and GOOD LUCK
Topic Starter

cmn_891127 wrote: 50t2i

Hi, x847606653~
from cmn's mod queue

[General]
combo colour 3 hurt my eyes...
how about 192,192,192? OK

[Hard]
  1. HP +1 not fix感觉掉太快了
  2. 01:13:890 (2,4,1) - Place the 3 notes into a straight line fix
  3. 01:22:962 (1,2,3) - ^ fix
  4. 01:48:651 (6,7) - remove(7), or set a slider from 01:48:651 to 01:49:010
not fix

[Nomral]
  1. HP +1 not fix
  2. 00:23:322 (1,2,3,4) -
not fix,节奏听上去好怪异0.0

[Lunatic]
  1. 01:34:640 (1,2) - ctrl + R
good idea

That's all~ Sorry, I skip the taiko, it is difficult for me to mod...and GOOD LUCK
谢谢mod了 ;)
Alright let's see what I can find. Mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
the lead in time is inconsistent. it should be the same for 1 mapset. the taiko diff has 1500 and the other diffs have a lead in time of 2000.
i don't think a white combo color is a good idea as it blends with the BG which makes it hard for players too see the circle. i suggest replacing it for a light yellow combo color to match Marisa's hair.

[Normal]
00:47:753 (5,6) - i find this pattern boring because it's just a straight path and players might get bored because of this. make these curved slider for a better flow to the next note like this.
00:50:627 (5) - you forgot a clap at the repeat arrow. add it to keep the consistency in claps.
01:10:028 (2,3) - same as 00:47:753 but like this.
01:23:681 (1,2) - same as 00:47:753. same pattern, but in a different position.
01:47:034 (2) - same as above but just this circle.
01:47:753 (4) - ^
01:58:172 (1,2,3) - same as 01:10:028.

[Hard]
00:01:765 (3,4) - personally i find this too easy because you have to go back and forth at the same apot. so i suggest stacking (3) on (1) at the next combo and (4) because (2) but down a bit. it should be like this,
00:13:890 - add a circle here. you'll clearly hear the instrumental connecting here.
00:25:387 - ^
00:33:202 (6) - *nazi* stack this on (4) perfectly. it looks weird when the notes arent stacked on the same spot during gameplay.
00:59:878 - same as 00:13:890.
01:11:375 - ^
01:30:148 (4,5) - same as 00:01:765.

[Lunatic]
decrease the OD by 1. if you try to hit a note with OD8, you'd be lucky if you hit a 300.
00:07:514 (1,2,3,4,5,6,7,8) - oh my personally i don't like patterns like this because you're going back and forth at the same spot it gets boring as it progresses. i suggest that you do a star pattern like this to make it fun and challenging for players.
00:19:011 (1,2,3,4,5,6,7,8) - ^
00:21:885 (1) - replace this for a stream. IMO it looks too easy with this kick slider around.
01:19:370 (3) - ^
01:30:867 (1) - ^
01:59:610 (1) - ^
i highly suggest that you avoid stacking notes at the same spot unless there's at least 4 notes. other than that it's because players might find it boring as they're going back and forth at the same spot. try to do different patterns like that star pattern i mentioned, or a cross square pattern. there's several cross square patterns like that on can't defeat airman by BD.

I guess that's it. Star and GL :D
Shohei Ohtani
Yolo

Overall:
Put your claps on 2 and 4 of every measure that you wish to add claps, unless the music differs from that.

Insane:
00:17:574 (1) - N-N-Not moe slider! D:
00:18:292 (3) - ^
00:46:316 (1) - ^
00:47:035 (4) - ^
00:49:191 (1) - ^
00:49:909 (4) - ^
00:52:065 (1,4) - ^
00:57:813 (1,2) - ^
01:04:999 (1,2,3) - I've been leniant about the wtf jumps here, but this is just weird. (2) is WAY too close for 1 so it just plays awkwardly.
01:05:718 (5,6) - ^
01:56:736 (1,2,3,4,5,6) - ^

Hard:
Meh

Easy:
00:50:627 (5) - Add clap on repeat
Topic Starter

Byakugan249 wrote: 1721s

Alright let's see what I can find. Mod requested on my queue.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
the lead in time is inconsistent. it should be the same for 1 mapset. the taiko diff has 1500 and the other diffs have a lead in time of 2000. fix
i don't think a white combo color is a good idea as it blends with the BG which makes it hard for players too see the circle. i suggest replacing it for a light yellow combo color to match Marisa's hair. fix

[Normal]
00:47:753 (5,6) - i find this pattern boring because it's just a straight path and players might get bored because of this. make these curved slider for a better flow to the next note like this. fix
00:50:627 (5) - you forgot a clap at the repeat arrow. add it to keep the consistency in claps.[/i fix
01:10:028 (2,3) - [i]same as 00:47:753 but like this.
fix
01:23:681 (1,2) - same as 00:47:753. same pattern, but in a different position. fix
01:47:034 (2) - same as above but just this circle. fix
01:47:753 (4) - ^ fix
01:58:172 (1,2,3) - same as 01:10:028. fix

[Hard]
00:01:765 (3,4) - personally i find this too easy because you have to go back and forth at the same apot. so i suggest stacking (3) on (1) at the next combo and (4) because (2) but down a bit. it should be like this, fix
00:13:890 - add a circle here. you'll clearly hear the instrumental connecting here. added
00:25:387 - ^ ^
00:33:202 (6) - *nazi* stack this on (4) perfectly. it looks weird when the notes arent stacked on the same spot during gameplay. fix
00:59:878 - same as 00:13:890. fix
01:11:375 - ^fix
01:30:148 (4,5) - same as 00:01:765.fix

[Lunatic]
decrease the OD by 1. if you try to hit a note with OD8, you'd be lucky if you hit a 300.
00:07:514 (1,2,3,4,5,6,7,8) - oh my personally i don't like patterns like this because you're going back and forth at the same spot it gets boring as it progresses. i suggest that you do a star pattern like this to make it fun and challenging for players.
00:19:011 (1,2,3,4,5,6,7,8) - ^
00:21:885 (1) - replace this for a stream. IMO it looks too easy with this kick slider around.
01:19:370 (3) - ^
01:30:867 (1) - ^
01:59:610 (1) - ^
i highly suggest that you avoid stacking notes at the same spot unless there's at least 4 notes. other than that it's because players might find it boring as they're going back and forth at the same spot. try to do different patterns like that star pattern i mentioned, or a cross square pattern. there's several cross square patterns like that on can't defeat airman by BD.

I guess that's it. Star and GL :D
thanks mod and star. ;) but i will remap the lunatic,i don't fix it.
Topic Starter

CDFA wrote: 6d6j4w

Yolo

Overall:
Put your claps on 2 and 4 of every measure that you wish to add claps, unless the music differs from that.

Insane:
00:17:574 (1) - N-N-Not moe slider! D:
00:18:292 (3) - ^
00:46:316 (1) - ^
00:47:035 (4) - ^
00:49:191 (1) - ^
00:49:909 (4) - ^
00:52:065 (1,4) - ^
00:57:813 (1,2) - ^
01:04:999 (1,2,3) - I've been leniant about the wtf jumps here, but this is just weird. (2) is WAY too close for 1 so it just plays awkwardly.
01:05:718 (5,6) - ^
01:56:736 (1,2,3,4,5,6) - ^

Hard:
Meh

Easy:
00:50:627 (5) - Add clap on repeat
fix
thanks for your mod.I'll remap lunatic.
from mod queue



general
吐槽一下soft finish感觉更像soft clap 没有魄力啊 (拙作green green dance就用来做clap) ,可以看看LKs的page那里有好多好多hitsounds供参考
懒惰寻找的话这里给个下载link http://puu.sh/uEpY
可以试试用竹声那套稍微高音的那个做clap(http://osu-ppy-sh.tvgratuite.org/s/33976)

kiai 的选择似乎不大恰当,毕竟高潮部分在后端,中间只是bridge而已。。。

lunatic
00:02:124 (4) - 这个感觉就像是塞进去的,删了
整体来看除了没放hitsound没完成以外 并没有什么问题,但个人觉得这样是不够的
在排版上面呢 虽然有用心(比如说对称note之类的)但是建议结合音乐节奏+样式 才是作图做得好的关键orz

排版可以开editor参考Natsumerin的近代图 比如千本樱前段和poker face(看看NTR黑历史的部分你会觉得 诶其实跟你的图有点像)大家都这样子过来的,模仿是成为神麻婆必经之路,千万不能用不屑的心态来看模仿者

再来呢 美丽的slider和arrangement可以参考nymph 和 karenying 的图。
然后你会发现你作图越来越慢,slider拉得越来越讲究

三妖的图就没有参考价值了,不建议仿效欧美的风格(他们的图看起来都是同一个人做的,只是品质有差而已。。。

不好意思发了一下牢骚,来我们接下去看

hard
00:46:316 (1) - 这里开始就有一堆直slider,个人建议一combo色 一种形状
比如紫色直的蓝色弯的等等,节奏已经弄得差不多了就可以更加美观:)


01:05:537 (2) - 可以稍微调整一下,似乎没on grid
个人认为在hard 这一块可以用来训练自己的大众排版(比如星星阵型,梯形,slider框框 (blanket) 等等
slider/note的选择会很大程度上影响排版,选择的时候要三思

01:21:525 (2) - 放在这里会让人产生觉得有多一次repeat的错觉,调调尾巴角度吧(后面还有一些,就看你要不要调整了
有一个小发现不知道为什么 你的repeat slider 比较多做成 0/45/90度。。。这样比较容易照成我刚所说的问题。。


02:00:327 (6) - 不建议放在这里,毕竟有时我们沙包看不懂。。。

以第一张图来说 很好了,真的,但是现在的社会你知道,难rank. 华人MAT比较有原则和要求,欧美那里需要神一样的搞基技术。。

我是拼了老命真心建议,希望不会太刻薄。。
Topic Starter

L_P wrote: i2x64

from mod queue



general
吐槽一下soft finish感觉更像soft clap 没有魄力啊 (拙作green green dance就用来做clap) ,可以看看LKs的page那里有好多好多hitsounds供参考
懒惰寻找的话这里给个下载link http://puu.sh/uEpY
可以试试用竹声那套稍微高音的那个做clap(http://osu-ppy-sh.tvgratuite.org/s/33976) 音效做完再去改

kiai 的选择似乎不大恰当,毕竟高潮部分在后端,中间只是bridge而已。。。 用了这么久就不改了

lunatic
00:02:124 (4) - 这个感觉就像是塞进去的,删了 FIX
整体来看除了没放hitsound没完成以外 并没有什么问题,但个人觉得这样是不够的
在排版上面呢 虽然有用心(比如说对称note之类的)但是建议结合音乐节奏+样式 才是作图做得好的关键orz 心有余力不足

排版可以开editor参考Natsumerin的近代图 比如千本樱前段和poker face(看看NTR黑历史的部分你会觉得 诶其实跟你的图有点像)大家都这样子过来的,模仿是成为神麻婆必经之路,千万不能用不屑的心态来看模仿者 我也只能一边看别人的图一边做

再来呢 美丽的slider和arrangement可以参考nymph 和 karenying 的图。
然后你会发现你作图越来越慢,slider拉得越来越讲究

三妖的图就没有参考价值了,不建议仿效欧美的风格(他们的图看起来都是同一个人做的,只是品质有差而已。。。

不好意思发了一下牢骚,来我们接下去看 牢骚不会的,都是一些好的建议 :)

hard
00:46:316 (1) - 这里开始就有一堆直slider,个人建议一combo色 一种形状
比如紫色直的蓝色弯的等等,节奏已经弄得差不多了就可以更加美观:)


01:05:537 (2) - 可以稍微调整一下,似乎没on grid
个人认为在hard 这一块可以用来训练自己的大众排版(比如星星阵型,梯形,slider框框 (blanket) 等等
slider/note的选择会很大程度上影响排版,选择的时候要三思

01:21:525 (2) - 放在这里会让人产生觉得有多一次repeat的错觉,调调尾巴角度吧(后面还有一些,就看你要不要调整了
有一个小发现不知道为什么 你的repeat slider 比较多做成 0/45/90度。。。这样比较容易照成我刚所说的问题。。


02:00:327 (6) - 不建议放在这里,毕竟有时我们沙包看不懂。。。 这里改了

以第一张图来说 很好了,真的,但是现在的社会你知道,难rank. 华人MAT比较有原则和要求,欧美那里需要神一样的搞基技术。。

我是拼了老命真心建议,希望不会太刻薄。。
给了MOD和这么多得建议,真心谢谢,不过这已经是第四张图了,呵呵。反正只能慢慢来了。语言组织的不好的,请见谅。
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
不用normal的hitnormal替换默认的softclap吗?

[KG's Taiko Oni]
01:45:239 (4) - Unsnapped slider (end).
01:56:736 (2) - Unsnapped slider (end).

[Hard]
横平竖直的排列有些单调
00:20:447 (1,3) - 00:21:166 (4,6) - 这两个不在同一水平线上
00:28:351 (7) - 不太好看
00:31:944 (1,2,3,4,5,6) - 同00:20:447 (1,3)
00:48:471 (7,8) - 不在同一水平线
01:12:902 (3,4) - 不平行
01:49:549 (2) - 不好看啊。。

[Insane]
00:01:765 (3,4) - 分开一点?
00:44:878 (1,2,3,4) - 这后面的一段为什么不放中间?
01:09:310 (1) - 时间上离前面转盘太近了,可以把转盘减1/2
01:23:681 (1,2,3) - 音乐有变化的话,排列最好也要有变化
01:34:280 (2) - 太近了

That's all I can find. GL~
Topic Starter

popner wrote: 2s73y

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
不用normal的hitnormal替换默认的softclap吗?这个本来是的,但有人吐槽我就换回来了。。。。。。

[KG's Taiko Oni]
01:45:239 (4) - Unsnapped slider (end).
01:56:736 (2) - Unsnapped slider (end).

[Hard]
横平竖直的排列有些单调 果然大家都不喜欢直的么。
00:20:447 (1,3) - 00:21:166 (4,6) - 这两个不在同一水平线上 not fix,只有关了GS才行
00:28:351 (7) - 不太好看 应该是拉到正好包围note了呀,不好看是指哪方面呢
00:31:944 (1,2,3,4,5,6) - 同00:20:447 (1,3)
00:48:471 (7,8) - 不在同一水平线 同样要关GS,或者不能保持slider的水平
01:12:902 (3,4) - 不平行
01:49:549 (2) - 不好看啊。。 拉了一下,看看?

[Insane]
00:01:765 (3,4) - 分开一点?
00:44:878 (1,2,3,4) - 这后面的一段为什么不放中间? 后面的一段?看不懂额。
01:09:310 (1) - 时间上离前面转盘太近了,可以把转盘减1/2
01:23:681 (1,2,3) - 音乐有变化的话,排列最好也要有变化 不知道怎么改,所以没改。
01:34:280 (2) - 太近了 不跟前面的(3)重合的话不太好看,嗯,还是改了

That's all I can find. GL~
谢谢MOD了 ;)
hello~
Sorry, I have finished modding before you updated;;

[Hard]
00:54:938 (1,2,3,4,5,6,7,8) - chaos clap

[Lunatic]
All suggestions, so feel free to ignore if you disagree.

00:04:639 (5,6,7,8) - this formation was difficult to chatch the rhythm. Rearrange pls. suggestion
00:26:196 (1,2,3,4,5,6) - move http://puu.sh/w7aW and..
00:27:274 (7) - use return slider. like this
00:27:274 (7,1) - not good formation here.
00:28:531 (6,1) - ^ suggestion
00:33:920 (7) - dont stack on (4).near x:344y:104 is better.
00:44:878 (1,2,3,4) - Rearrange? you'll be able to be nicer.
00:45:597 (4) - S:C1 whistle is better.
00:57:813 (1) - 3~5 grids down
01:01:405 (4) - delete slider then add circles at 01:01:405 and 01:01:585
01:23:142 (3,4,5,1,2,3) - rearrange, especially (1,2,3) felt boring
01:32:304 - 01:34:998 very good
01:39:669 (2,3,4) - not beautiful. better?
01:44:878 (5,6) - I felt,these are not good stack.
02:05:537 (2) - delete circle. suggestion

also suggestion.Overall this is the monotonous map.
01:09:310 - 01:19:190 - reduce jump and 3hits. to be easier
01:20:807 - 01:32:124 - use slider mainly. to be speedy

GL~
Topic Starter
SPOILER

wingman_dw wrote: 5utj

hello~
Sorry, I have finished modding before you updated;;

[Hard]
00:54:938 (1,2,3,4,5,6,7,8) - chaos clap fix

[Lunatic]
All suggestions, so feel free to ignore if you disagree. OK

00:04:639 (5,6,7,8) - this formation was difficult to chatch the rhythm. Rearrange pls. suggestion not fix
00:26:196 (1,2,3,4,5,6) - move http://puu.sh/w7aW and.. in white line,i can't use 3 combos. not fix
00:27:274 (7) - use return slider. like this ^
00:27:274 (7,1) - not good formation here. not fix
00:28:531 (6,1) - ^ suggestion not fix
00:33:920 (7) - dont stack on (4).near x:344y:104 is better. not fix
00:44:878 (1,2,3,4) - Rearrange? you'll be able to be nicer. not fix
00:45:597 (4) - S:C1 whistle is better. add whistle but finish is retained
00:57:813 (1) - 3~5 grids down OK
01:01:405 (4) - delete slider then add circles at 01:01:405 and 01:01:585 not fix
01:23:142 (3,4,5,1,2,3) - rearrange, especially (1,2,3) felt boring not fix。it is symmetrical
01:32:304 - 01:34:998 very good thanks
01:39:669 (2,3,4) - not beautiful. better? fix
01:44:878 (5,6) - I felt,these are not good stack. not fix
02:05:537 (2) - delete circle. suggestion not fix

also suggestion.Overall this is the monotonous map.
01:09:310 - 01:19:190 - reduce jump and 3hits. to be easier not fix
01:20:807 - 01:32:124 - use slider mainly. to be speedy not fix

GL~
thanks for your mod ;)
Hi,Thanks mod request!

[General]
ZUN - Magus Night (x847606653).osb is delete.

[Lunatic]
01:24:399 (4) - NC
01:47:393 (4) - NC
01:49:190 (4) - move x:256 y:250
01:49:369 (5) - stack to 01:49:190 (4)
01:58:890 (4) - NC

[Hard]
00:21:166 (4) - NC
00:32:663 (4) - NC
00:58:531 (4) - NC
01:07:154 (4) - NC
02:06:795 (4) - move x:324 y:308?

[Normal]
good~

That's all,good luck~
Topic Starter
SPOILER

Jupiter wrote: u546v

Hi,Thanks mod request!

[General]
ZUN - Magus Night (x847606653).osb is delete. OK,fix,it,s my fault

[Lunatic]
01:24:399 (4) - NC
01:47:393 (4) - NC
01:49:190 (4) - move x:256 y:250 fix
01:49:369 (5) - stack to 01:49:190 (4) not fix
01:58:890 (4) - NC

[Hard]
00:21:166 (4) - NC
00:32:663 (4) - NC
00:58:531 (4) - NC
01:07:154 (4) - NC
02:06:795 (4) - move x:324 y:308? OK

[Normal]
good~

That's all,good luck~
thanks for your mod ;)
ok~~recheck~~
看看现在做怎么样了XD

[General]
  1. 把ZUN加入Tags吧,不管怎么说是人家的原曲
  2. 整体上而言这曲子我是推荐用normal的……soft实在是太软了……
  3. 另外考虑01:43:801 - 02:06:795 这段加kiai?
[Normal]
  1. 第一感觉像Easy XD
  2. 00:11:825 (1) - 感觉这里default finish比custom好听
  3. 00:23:681 (2) - 考虑删掉?
  4. 00:34:819 (1) - 这里也是感觉default的finish比较给力
  5. 00:52:064 (1,2,3) - 这里往后clap错位了吧,应该在折返上(2/4clap),我是不建议没理由的来回换clap位置啦,特别是低难度里。而且这里2/4clap比较好听。
  6. 01:03:920 (2) - 考虑删掉?
  7. 01:43:801 - 这里开始要是用clap就一直用下去吧,用了突然又停掉感觉不舒服。。
[Hard]
  1. 00:29:789 (3,4,5) - 这三个考虑也做成slider和前面对应?
  2. 01:45:238 (1) - 建议做成2个1/2的slider,也就是把01:45:777 - 这里的节奏顺便补上
  3. 倒是没什么unrankable的地方,但是排版和梗实在是太单调了…………而且整体质量和Lunatic相比差距很明显。
[Lunatic]
  1. 00:01:765 (3,4) - 这里给个小建议,这里因为音乐是向下的,所以可以考虑缩短一点间距并且向下移动一点……
  2. 00:10:387 (1) - 这clap不好听,严重的
  3. 00:11:735 - 这里明显少了个note……
  4. 00:16:136 (1) - spinner用的不是很舒服……应该说不太推荐这么用吧……而且00:16:675 - 有个可以下三连的节奏,也就是说2个1/1的slider用三连过渡完全没问题的。
  5. 00:33:381 (5,6,7) - 这里是个串而不是3/4……建议一个串直接做到00:34:819 -
  6. 01:02:663 (2,3,4,5,6,7,8) - 这个串也是没做完的感觉……01:03:292 - 加一个
  7. 01:07:872 (1) - 唉这么好的下串的地方……
  8. 01:23:860 (2,3,4,5,6) - 这里的空拍有点别扭……考虑下用4个1/2slider来做这里的节奏?
  9. 01:43:441 (5,1) - 这两个中间好明显的可以下连打的节奏继续被你放过了……
  10. 01:46:675 (1,2,3,4,5,6) - 和上面那里相仿,空拍用的不太舒服,建议用1/2slider试试?
  11. 01:58:172 (1,2,3,4,5,6) - ^,其实这种有小长音的地方很适合放slider跳的~
进步很多但是提升空间依然很大~~总之加油吧~
  • Taiko
  1. You have two Unsnapped Slider Ends.

  • Normal
  1. No huge errors. But I hope you can fix the curve of some sliders. I hope you can go look for them yourself.

  • Hard
  1. 00:16:136 (5) - Move 4th point two grids up. Move 2nd point one grid left.

  2. 01:24:040 (2,4) - Four grids right. Looks better when they're aligned.

  3. 01:38:052 (2) - Move 4th point one grid up.

  • Lunatic
  1. 00:04:639 (5,6,7,8,9) - Fix the spacing please. They're hard to read.

  2. I don't really see any errors, just those spacings. Seriously, use distance snap on some parts. They're really hard to read.
Topic Starter
SPOILER

Scorpiour wrote: 2pj3z

ok~~recheck~~
看看现在做怎么样了XD

[General]
  1. 把ZUN加入Tags吧,不管怎么说是人家的原曲 作者有的话,tag就不要加了吧
  2. 整体上而言这曲子我是推荐用normal的……soft实在是太软了…… 软妹子好啊
  3. 另外考虑01:43:801 - 02:06:795 这段加kiai?


[Normal]
  1. 第一感觉像Easy XD额,本来就是e改的,但是感觉n-h-i好点
  2. 00:11:825 (1) - 感觉这里default finish比custom好听 fix
  3. 00:23:681 (2) - 考虑删掉? fix
  4. 00:34:819 (1) - 这里也是感觉default的finish比较给力 fix
  5. 00:52:064 (1,2,3) - 这里往后clap错位了吧,应该在折返上(2/4clap),我是不建议没理由的来回换clap位置啦,特别是低难度里。而且这里2/4clap比较好听。 o
  6. 01:03:920 (2) - 考虑删掉?fix
  7. 01:43:801 - 这里开始要是用clap就一直用下去吧,用了突然又停掉感觉不舒服。。
fix

[Hard]
  1. 00:29:789 (3,4,5) - 这三个考虑也做成slider和前面对应? not fix
  2. 01:45:238 (1) - 建议做成2个1/2的slider,也就是把01:45:777 - 这里的节奏顺便补上 没必要把1/4填那么满._.,not fix
  3. 倒是没什么unrankable的地方,但是排版和梗实在是太单调了…………而且整体质量和Lunatic相比差距很明显。
个人觉得hard比lunatic要好,虽然排版是单调了点。。

[Lunatic]
  1. 00:01:765 (3,4) - 这里给个小建议,这里因为音乐是向下的,所以可以考虑缩短一点间距并且向下移动一点……fix
  2. 00:10:387 (1) - 这clap不好听,严重的 去掉了
  3. 00:11:735 - 这里明显少了个note…… 连打都要到蓝线么?受教了,fix
  4. 00:16:136 (1) - spinner用的不是很舒服……应该说不太推荐这么用吧……而且00:16:675 - 有个可以下三连的节奏,也就是说2个1/1的slider用三连过渡完全没问题的。 not fix
  5. 00:33:381 (5,6,7) - 这里是个串而不是3/4……建议一个串直接做到00:34:819 - fix
  6. 01:02:663 (2,3,4,5,6,7,8) - 这个串也是没做完的感觉……01:03:292 - 加一个
  7. 01:07:872 (1) - 唉这么好的下串的地方…… 嗯,下串了.——。
  8. 01:23:860 (2,3,4,5,6) - 这里的空拍有点别扭……考虑下用4个1/2slider来做这里的节奏?not fix
  9. 01:43:441 (5,1) - 这两个中间好明显的可以下连打的节奏继续被你放过了……已加
  10. 01:46:675 (1,2,3,4,5,6) - 和上面那里相仿,空拍用的不太舒服,建议用1/2slider试试? not fix
  11. 01:58:172 (1,2,3,4,5,6) - ^,其实这种有小长音的地方很适合放slider跳的~
not fix

进步很多但是提升空间依然很大~~总之加油吧~
还是不足好多啊,谢谢mod了._>
Topic Starter
SPOILER

Philippines wrote: 1ep2g

  • Taiko
  1. You have two Unsnapped Slider Ends.
fix

  • Normal
  1. No huge errors. But I hope you can fix the curve of some sliders. I hope you can go look for them yourself.
en

  • Hard
  1. 00:16:136 (5) - Move 4th point two grids up. Move 2nd point one grid left. not fix

  2. 01:24:040 (2,4) - Four grids right. Looks better when they're aligned. fix

  3. 01:38:052 (2) - Move 4th point one grid up.
not fix

  • Lunatic
  1. 00:04:639 (5,6,7,8,9) - Fix the spacing please. They're hard to read.

  2. I don't really see any errors, just those spacings. Seriously, use distance snap on some parts. They're really hard to read.
i think spacing is not very important in lunaitc.so not fix
thanks for your mod ;)
Modding because i like this song and map :3

[General]
Delete Kiai at 00:46:316 - 00:57:813. It doesn't fit, imo.
Add "Great Fairy Wars" into tags.
Maybe change the background to something more colorful and dynamic? Like this: http://puu.sh/wk1A http://puu.sh/wk1P

[Normal]


00:46:316 - 00:51:345 - replace claps with whistles. sounds good!^^
00:47:753 (5,6) - maybe make them like this? http://puu.sh/wm6g
01:43:621 (1) - place it like this? http://puu.sh/wm7F
02:03:202 (4) - remove clap. add clap on (5).

[Hard]
00:16:046 (5) - make it more beautiful. something like this: http://puu.sh/wm9g http://puu.sh/wmar
00:28:351 (7) - add whistle
00:46:316 - 00:51:345 - just like in normal. replace claps with whistles.

[Lunatic]
Circle Size - 1.
Come ooon, no one likes small circles! >< It looks so much better.
00:46:316 - 00:51:345 - again, like in the other diffs.
01:03:292 (9) - woah o_o' remove note!
01:09:220 (16) - remove note.
01:22:603 (2) - place it on x360 y192
01:55:298 (1) - place it on x260 y256,
01:55:657 (2) - place it on x396 y188,
01:56:016 (3) - place it on x260 y256.4
02:01:046 (1) - move it 2 grid up.

Good luck! ^ ш ^
Topic Starter
SPOILER

Leyko wrote: 4w4t69

Modding because i like this song and map :3

[General]
Delete Kiai at 00:46:316 - 00:57:813. It doesn't fit, imo. fix
Add "Great Fairy Wars" into tags. fix
Maybe change the background to something more colorful and dynamic? Like this: http://puu.sh/wk1A http://puu.sh/wk1P fix.2nd

[Normal]


00:46:316 - 00:51:345 - replace claps with whistles. sounds good!^^ not fix
00:47:753 (5,6) - maybe make them like this? http://puu.sh/wm6g fix
01:43:621 (1) - place it like this? http://puu.sh/wm7Fnot fix
02:03:202 (4) - remove clap. add clap on (5). not fix

[Hard]
00:16:046 (5) - make it more beautiful. something like this: http://puu.sh/wm9g http://puu.sh/wmar fix
00:28:351 (7) - add whistle fix
00:46:316 - 00:51:345 - just like in normal. replace claps with whistles. not fix

[Lunatic]
Circle Size - 1. not fix.i think small cs is no problem in lunatic.
Come ooon, no one likes small circles! >< It looks so much better. not fix
00:46:316 - 00:51:345 - again, like in the other diffs. not fix
01:03:292 (9) - woah o_o' remove note! not fix.rhythm
01:09:220 (16) - remove note. ^
01:22:603 (2) - place it on x360 y192 not fix
01:55:298 (1) - place it on x260 y256, not fix
01:55:657 (2) - place it on x396 y188, not fix
01:56:016 (3) - place it on x260 y256.4 not fix
02:01:046 (1) - move it 2 grid up. fix

Good luck! ^ ш ^
thanks for your mod and BG >_<
Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Normal]
00:48:471 (6) - 下来一格
02:06:076 - clap


[Hard]
01:23:322 (3,4,1) - 连成直线会好一点
01:45:507 - 在这里转折


[Lunatic]
00:22:603 (2) - 建议换成1/6 比1/8好 八分之一一般不用
00:50:447 (6) - 和前面的3遮挡了
01:09:310 (1) - 距离太远。。
01:13:621 (1) - 一会远一会近
--------------------------------------------------
Great Mapset ;)
Good luck
Topic Starter
SPOILER

Snowy Dream wrote: 746d

Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Normal]
00:48:471 (6) - 下来一格 fix
02:06:076 - clap


[Hard]
01:23:322 (3,4,1) - 连成直线会好一点 not fix,改的话感觉少了一个拍子
01:45:507 - 在这里转折 fix


[Lunatic]
00:22:603 (2) - 建议换成1/6 比1/8好 八分之一一般不用 not fix
00:50:447 (6) - 和前面的3遮挡了 not fix,对称
01:09:310 (1) - 距离太远。。还好吧,觉得这种跳还不错
01:13:621 (1) - 一会远一会近 not fix
--------------------------------------------------
Great Mapset ;)
Good luck
谢谢mod和评价._.
hi there :)

Normal:

01:52:064 (5) - add clap
02:02:483 (4) - remove clap
02:03:561 (5) - add clap

KG's Taiko Oni:

02:04:998 (4) - kat
02:05:088 (1) - remove note

Hard:

01:26:555 (2) - whistle on end
01:59:609 (5) - whistle on start
02:06:795 (4) - since you did so in other diffs, add NC?

Lunatic: fine~

nice map :)
Topic Starter

pieguy1372 wrote: 5n6l

hi there :)

SPOILER
Normal:

01:52:064 (5) - add clap
02:02:483 (4) - remove clap
02:03:561 (5) - add clap

KG's Taiko Oni:

02:04:998 (4) - kat
02:05:088 (1) - remove note

Hard:

01:26:555 (2) - whistle on end
01:59:609 (5) - whistle on start
02:06:795 (4) - since you did so in other diffs, add NC?

Lunatic: fine~

nice map :)
all fix.thanks for your modding._.
  • [Lunatic] 35ve

    00:04:639 (5) - New combo?
    00:11:735 (9,1) - Oh my. This jump is a little to big for a stream jump. Sure it's hitable but it's barely noticeable. Shorten it a bit, or maybe extend the stream so that it ends in that location without jumping. :?
    00:16:136 (1) - This spinner doesn't fit the music very well and caught me offguard, you should delete it and fill in some notes!
    00:28:890 (1,2) - remove new combo on 1 and add it to 2. Keeps the flow of combos you had going!
    00:31:226 (6,10) - add whistles on these two? The current hitsounding feels weird to play with.
    00:33:381 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - A very boring stream, maybe space it out some and have it flow around the grid? Would be a lot more fun! :? btw you missed a whistle here: 00:34:729 (16)
    00:44:878 (1,2,3,4) - move these to the right so 2 and 4 are on the middle of the grid? Really akward note placement when they can easily be moved.
    00:49:908 (4,5,6) - Flip this combo horizontally? (Control + H) It would maintain that symmetry you are doing.
    00:57:453 (7) - reverse this? Will flow into the next slider and have that nice blanket.
    01:03:292 (9,10) - Yet again the same issue as before with the stream jump at the start.
    01:09:220 (16,1) - ^ PLEASE FIX THIS ONE, the distance is even further than the others and very difficult.
    01:14:160 (2,3,4,5) - Really confuseing pattern, how about you delete 5 and copy/paste the small stack that starts with 2, and flip it horizontal and vertical? http://puu.sh/wVQP The pattern you have currently is snapped correctly but does not fit the music at ALL.
    01:34:639 (3,4,5) - move these to the right so they fit on the grid in the middle?
    01:43:441 (5) - new combo? Players might think you have to jump to the because of the previous notes/jumps.
    01:45:777 (2) - place this note in the middle of the grid so the jumps are more even.
    01:49:369 (5) - Why not stack this note ontop of 4 instead? Stacking under sliders makes notes invisible sometimes and annoying to play with hidden.
    02:06:795 (1) - remove combo.

  • [Hard] k6p2p

    00:28:890 (1,2) - remove new combo from 1, add to 2.
    00:47:753 (5) - new combo, and do this for the next 3 combo sequences, these combos are really long lol.
    01:14:878 (1,2) - remove combo from 1, add to 2.

    Really good Hard, I couldn't spot anything wrong except for those combos.

  • [Taiko] 5on17

    First things first, all your volumes points are not consistant, and they are on Soft. Please make them all a consistant level, and on Normal settings. 65-70% with Normal sounds better.

    Set the overall difficulty to 6, and the HP drain to 6. leaveing everything at 5 makes things to easy. :(

    00:07:514 (1,2,3,4,5,1,2,3,4,5) - These two streams don't fit at all, continue with that d k ddk focus pattern you had going!
    00:09:849 (2) - k
    00:20:268 (1) - ^
    00:42:005 (2,3,4,5,6,1,2,3,4,5) - Yet again, these do not fit, please keep mapping to the melody here.
    00:44:879 (2) - d
    00:54:759 (1) - k

    Diff could really use some work, a lot of the patterns are very bad and inconsistant.
    Personal taiko map rating: 6/10
Topic Starter
SPOILER
[quote="MMzz"]
  • [Lunatic] 35ve

    00:04:639 (5) - New combo? fix
    00:11:735 (9,1) - Oh my. This jump is a little to big for a stream jump. Sure it's hitable but it's barely noticeable. Shorten it a bit, or maybe extend the stream so that it ends in that location without jumping. :? fix
    00:16:136 (1) - This spinner doesn't fit the music very well and caught me offguard, you should delete it and fill in some notes! fix
    00:28:890 (1,2) - remove new combo on 1 and add it to 2. Keeps the flow of combos you had going! fix
    00:31:226 (6,10) - add whistles on these two? The current hitsounding feels weird to play with. fix
    00:33:381 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - A very boring stream, maybe space it out some and have it flow around the grid? Would be a lot more fun! :? btw you missed a whistle here: 00:34:729 (16) fix
    00:44:878 (1,2,3,4) - move these to the right so 2 and 4 are on the middle of the grid? Really akward note placement when they can easily be moved. not fix
    00:49:908 (4,5,6) - Flip this combo horizontally? (Control + H) It would maintain that symmetry you are doing. fix
    00:57:453 (7) - reverse this? Will flow into the next slider and have that nice blanket. not fix
    01:03:292 (9,10) - Yet again the same issue as before with the stream jump at the start. fix
    01:09:220 (16,1) - ^ PLEASE FIX THIS ONE, the distance is even further than the others and very difficult. ^
    01:14:160 (2,3,4,5) - Really confuseing pattern, how about you delete 5 and copy/paste the small stack that starts with 2, and flip it horizontal and vertical? http://puu.sh/wVQP The pattern you have currently is snapped correctly but does not fit the music at ALL. not fix
    01:34:639 (3,4,5) - move these to the right so they fit on the grid in the middle? fix
    01:43:441 (5) - new combo? Players might think you have to jump to the because of the previous notes/jumps. fix
    01:45:777 (2) - place this note in the middle of the grid so the jumps are more even. not fix
    01:49:369 (5) - Why not stack this note ontop of 4 instead? Stacking under sliders makes notes invisible sometimes and annoying to play with hidden. not fix
    02:06:795 (1) - remove combo.not fix


  • [Hard] k6p2p

    00:28:890 (1,2) - remove new combo from 1, add to 2.
    00:47:753 (5) - new combo, and do this for the next 3 combo sequences, these combos are really long lol.
    01:14:878 (1,2) - remove combo from 1, add to 2. all fix

    Really good Hard, I couldn't spot anything wrong except for those combos.
thanks for your mod._.
Hi ~ x847606653 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic] 35ve


  1. 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
  2. 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
  3. 00:59:250 (5) - Add new combo.


That's all ~ Cool mapset and music ~ your first map have good job!!!

Call me back recheck ~ when you are ready ~
;)
Topic Starter

Kawayi Rika wrote: 2t2g1t

Hi ~ x847606653 ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Lunatic] 35ve


  1. 00:17:304 (9,1) - Wrong spacing? or Remove 00:17:304 (9) - this circle.
  2. 00:17:573 (2) - Add new combo and Remove 00:17:393 (1).
  3. 00:59:250 (5) - Add new combo.


That's all ~ Cool mapset and music ~ your first map have good job!!!

Call me back recheck ~ when you are ready ~
;)
all fix.
OK ~ Good job ~

Good luck with rank ~


恭喜first bubble~~加油吧还差最后一步
I'm BACK~(?)
Thanks for your mod:D
  • [Taiko] 5on17

    First things first, all your volumes points are not consistant, and they are on Soft. Please make them all a consistant level, and on Normal settings. 65-70% with Normal sounds better.

    Set the overall difficulty to 6, and the HP drain to 6. leaveing everything at 5 makes things to easy. :(

    00:07:514 (1,2,3,4,5,1,2,3,4,5) - These two streams don't fit at all, continue with that d k ddk focus pattern you had going! fixed
    00:09:849 (2) - k fixed
    00:20:268 (1) - ^fixed
    00:42:005 (2,3,4,5,6,1,2,3,4,5) - Yet again, these do not fit, please keep mapping to the melody here. fixed
    00:44:879 (2) - d fixed
    00:54:759 (1) - k fixed

    Diff could really use some work, a lot of the patterns are very bad and inconsistant.
    Personal taiko map rating: 6/10
[/quote]

MMzz!Thanks for your mod:D
Xgor's random bubble check.

I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).

Insane also has some really silly stuff at some parts in the map.. lemme point those out.

00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.

Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.

Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.
Topic Starter

Xgor wrote: 64102o

Xgor's random bubble check.

I'm sorry but that's NOT a Normal. It's clearly an Easy with some parts on the end that is kinda Normalish but difficulty wise it's an normal for sure and I think you really need a difficulty between Normal and Hard (And the hard is clearly an hard).

Insane also has some really silly stuff at some parts in the map.. lemme point those out.

00:11:735 (9,1) - This spacing makes no sense because the other ones before that's as close on the timeline is spaced much closer. It feels very cool.I can't change it becanse of unimportant space in Insane.
00:16:854 (4,5,6,7,8) - This stream makes no sense to me.... what is it supposed to follow. I'll suggest you make just an slider here.I think it is no problem.Is flow not good?

Also I think it would feel better if you end the break at 00:40:567 - And map that part after it.

Well that's it... I'm sorry but it looks like you have to make an real Normal and pop this bubble.

Thanks for your advice.But it's not any unrankble things.Difficulty of normal is easy for new player.And the difficulty is step-by-step.I think add a so-called normal can make player bored.So not change anything.Anyway,thank you to mod my map._.
Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
Topic Starter

Garven wrote: 3w455y

Just did a quick glance, but the difficulty progression from Normal -> Hard -> Insane is incredibly high. I'd almost recommend that you add a real normal, and probably reduce the AR to 8 on Insane. 9 doesn't really fit the map nor the song.
May I want to a bubble but I ignored the quality of the map.Sorry for Xgor.I ask some mappers to need I add a normal.I decide to add it.After finishing it,I'll .AR-8 fixed.
泡这么久了赶紧rank魂淡
手机 怒丢星
Topic Starter

raririn wrote: 2a5t1o

泡这么久了赶紧rank魂淡
手机 怒丢星
谢谢star,泡戳了,还要再改改
Oh hi there


[Easy]
* AR +1?

00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi)


[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi)
00:26:914 (3) - This slider is doesn't seems symetric....
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi)
01:59:609 (1,2) - Swap new combo?


[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu-ppy-sh.tvgratuite.org/ss/368022
01:23:681 (1) - Move 3 grid up? (Nazi)


[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)


Too much nazi... Good luck!
Topic Starter

Leorda wrote: 6bp3m

SPOILER
]Oh hi there


[Easy]
* AR +1? no change,it's easy

00:50:627 (5) - Move 2 grid right to make a linear pattern (Nazi) fix


[Normal]
00:14:699 (1) - Make a same slider as 00:15:417 (2) for better slider? (Nazi) fix
00:26:914 (3) - This slider is doesn't seems symetric.... fix
01:17:034 (5) - Move 1 grid down for fix the pattern (Nazi) no change
01:59:609 (1,2) - Swap new combo? fix


[Hard]
01:01:405 (3) - Make a same slider as 01:01:765 (4) for make a good pattern like this? http://osu-ppy-sh.tvgratuite.org/ss/368022 fix
01:23:681 (1) - Move 3 grid up? (Nazi) fix


[Lunatic]
01:08:950 (13,14) - Move 1 grid down to fix the stream pattern (Nazi)


Too much nazi... Good luck!
Thanks for your mod._.
Sorry, I suck and I'm slow.

[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy

[Taiko]
The BG's text is a little bit too high and gets cut off.

[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.

[Insane]
Maybe it's just been a long time, but I don't the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties

Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.
Topic Starter

Garven wrote: 3w455y

Sorry, I suck and I'm slow.

[Easy]
01:42:363 (3,1) - This slight overlap was kinda eh in the presentation.
02:03:561 (5,1) - Hm, I'd unstack these. Might look a little intimidating for an Easy

[Taiko]
The BG's text is a little bit too high and gets cut off.

[Hard]
This is awesome. I love it. Has a good old-school feel to it and doesn't try to push any gimmicks. Nice and straightforward and consistent.

[Insane]
Maybe it's just been a long time, but I don't the Insane being this stylistically different from the rest of the map set. There's a lot of overmapping going on that doesn't really feel warranted along with strange slider speed changes that make little musical sense.
00:10:387 (1) - I'm not really feeling the need for such a drastic slider speed change.
00:16:854 (4,5) - And rhythms like this are... kinda eh. I don't see what they're adding except random noise. And there's a lot of this type of rhythm used in the map. I don't really like them. >:
00:23:322 (1,2,3,1,2,3) - Going from that super-fast bumper slider to these anti-jumps is really anti-climactic pace-wise. I recommend you try something different since the music also picks up drastically.
00:27:633 (1) - And all these weird slider speed ups ._.
00:46:316 (1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,1,2) - This section is difficult to read due to hitbursts covering up the majority of sliders. You might want to rethink the patterns here.
01:04:998 (1) - Why whistles only from here?
01:14:699 - I'd add a note here to transition back to the faster-paced section of the map.
01:53:860 (1,2,3,4) - Why 1/2s instead of the 1/3 rhythm that's everywhere else in your maps?
02:06:795 (3) - New combo to go with your other difficulties

Not very happy with the Insane difficulty right now, sorry. See if you can clean it up and match better with the rest of the set.

I fix most especialy Lunatic.Because of my poor English,I can't say about it.Sorry,please re when see it.Thanks Garven.
Rebubbled!
Topic Starter
Thanks >_>
再不rank人性何在
Hi.

[Easy]
  1. 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Normal]
  1. 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
  2. 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Hard]
  1. 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
[Lunatic]
  1. 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
  2. 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
  3. 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
  4. 00:32:663 (4) - Add a new combo to be consistent with others.
  5. 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.
That's it. Let me know when finished fixing stuff.
Topic Starter

Suzully wrote: 423y2t

Hi.

[Easy]
  1. 01:46:316 (4,1,2,3,4,5) - Hum, a chain of circles is a bit too difficult for the beginner. Please change some circles to a slider.
[Normal]
  1. 00:47:753 (1) - The repeat is kinda hidden by the hitburst.
  2. 02:06:795 (1) - It's better to avoid stacking for the inexperienced player.
[Hard]
  1. 01:34:459 (4) - Add a new combo as well as 01:22:962 (1).
[Lunatic]
  1. 00:04:639 (1,2,3) - The narrow spacing is okay but these are inconsistent here.
  2. 00:05:537 (4,5,1) - A triple doesn't fit here since there's not such sound in the back. In addition, if you keep to use a triple here, I think players will get confused about the timing because it's after anti-jump(00:04:639 (1,2,3)).
  3. 00:20:447 (1,2,3,1,2,3) - Please don't use different spacing. They both have 3/4 beat-break but one has much wider spacing so finally they're misleading.
  4. 00:32:663 (4) - Add a new combo to be consistent with others.
  5. 00:44:878 (1,2,3,4) - They can be read, but look weird. At least add a new combo to (4) please.
That's it. Let me know when finished fixing stuff.
all.fix._.thanks Suzully
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