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[question] i would like to know how to make hs for STD from each gamemode n6m5g

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Topic Starter
goblinlit
Problem details:
so i dont know if you guys notice but sometimes when mappers are making STD diffs their hitsound diffs are in different gamemodes like taiko or maina for example.
i would like to know how hitsounds are made for STD maps via each gamemode. i dont need in depth guide just the basic concept for each of them

Video or screenshot showing the problem:


osu! version: Stable 20250401.2 (latest)
- Marco -
They're using a tool like Hitsound Copier from OliBomby's Mapping Tools
Topic Starter
goblinlit

- Marco - wrote: 5n1a1t

They're using a tool like Hitsound Copier from OliBomby's Mapping Tools
how does this work for different gamemodes to OSU standard though. will the catch hitsounds work for STD maps?
chromb
catch should be the same, mania and taiko could be a bit more weird tho
CLICKMACHINE
Simple.

1. Hitsound the top diff or create a new difficulty to hitsound.
2. In the mapping tools as - Marco - mentioned, go to "hitsound copier".
3.
  1. Go to the editor on the map you hitsounded, then click the icon next to the folder. (Pink arrow)
  2. Now go to the map you want to copy the hitsounds to and click on that same icon.
4. Run it and you're done

*ofc if you have multiple diffs, you're gonna have to do the same thing to the other ones too.
Topic Starter
goblinlit

CLICKMACHINE wrote: 3u1g1k

Simple.

1. Hitsound the top diff or create a new difficulty to hitsound.
2. In the mapping tools as - Marco - mentioned, go to "hitsound copier".
3.
  1. Go to the editor on the map you hitsounded, then click the icon next to the folder. (Pink arrow)
  2. Now go to the map you want to copy the hitsounds to and click on that same icon.
4. Run it and you're done

*ofc if you have multiple diffs, you're gonna have to do the same thing to the other ones too.
thank uu
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