Nobody likes having their map disqualified, and much less being forced to make changes on a map you don’t agree with. On the surface, vetoes appear to only serve those only purposes, and so their existence has been controversial for years.
With the changes to vetoes last year and those we are looking to implement, this blog should hopefully address some of the concerns surrounding vetoes, as well as explain what we are aiming to see going forward.
Why do we have vetoes?
Vetoes have been a very contentious feature of the osu! ranking process for several years, introduced before even the NAT existed.Their purpose is to grant Beatmap Nominators some level of control over what reaches ranked on a more subjective basis than that of the ranking criteria. The general idea is that if two nominators can say a map is ready, then another nominator should be allowed to say the opposite.
There have been several controversial maps created over the years, and vetoes have allowed community to bring up their concerns in a (relatively more) controlled and serious manner. Such discussions would almost certainly have much less of an impact without the existence of vetoes.
In a way, this also serves as an indirect quality assurance check, a feature of the ranking process that has unfortunately been disappearing over time. A lot of the more outlandish and creative maps are usually at risk of being vetoed, and the deviation from the standard means that the extra attention is probably necessary to ensure that quality is where it should be. If a map is at risk of being vetoed and upheld, then there’s a discussion as to whether the map is ready for ranking.
The serious nature of vetoes ensures that discussion will happen, and that the mapper doesn’t brush off the concerns brought up. While we understand that it is frustrating to have your map blocked from ranking, vetoes are a necessary evil in our system. For now.
The problems with vetoes
The problem with vetoes can pretty much be summed up as being a frustrating and miserable experience to all those who interact with the system.
Nobody enjoys being told your creative work is of low quality.
Nobody enjoys having your creative work blocked and put under scrutiny.
Nobody enjoys reading and writing thousands of words of futile discussion.
Nobody enjoys trying to change the mind of a person whose mind can’t be changed.
Nobody enjoys being forced to accept an opinion you don’t agree with.
In our never-ending pursuit of content and quality in the ranking system, there will inevitably be parts of it that are simply not enjoyable. And while there have been attempts to mitigate these frustrations over the years, they are still as prevalent as ever.
Unfortunately, these frustrations combined with the serious hammer down nature of vetoes have led to some very heated discussions and opinions being voiced, both within vetoes and regarding them. Such a hostile environment leads to even more frustration with the system, leading to a vicious cycle that’s just unpleasant for everyone involved.
Vetoes also tend to draw in crowds beyond just the relevant parties of the map. While there are no issues with having silent observers, in fact it’s probably a good thing that we do, the piling of opinions from several parties into one single thread has also led to confusion and frustration. This unfortunately has also led to harassment towards the initiator of the vetoes, further discouraging people to interact with the system.
The effectiveness a veto has on improving the quality of a map has also been called into question several times. While this point is harder to argue for or against objectively, there is some concern over whether changes following a veto have improved their respective maps significantly.
The changes from last year
Last year we made a change to the veto mediation process so that more than 70% of mediators had to agree with the veto before it could be upheld, up from 50%. The idea behind this change was that a stronger nominator consensus was more likely to represent the opinions of the wider community.
After those changes, almost every veto that has progressed to mediation since has been dismissed. Those that weren’t were upheld by a very small margin. However, we have also seen a lot fewer vetoes being placed.
While you could draw several different conclusions from these observations, the concern that has been brought up to us several times in private is that, despite having strong opinions about the quality of a map, people aren’t bothering to go and veto because the odds are stacked so heavily against them.
People are now afraid to even mention vetoing a map for fear of being ridiculed, and with the chance of a veto being dismissed being much greater, vetoing can feel like a futile cause.
While we expect those who initiate a veto to have some confidence in their opinion to hold, we don’t think we have struck the balance quite right.
Originally, we had hoped vetoes would still hit mediation at any steady pace to judge how fair the ratio is. Instead, what ended up happening is that it completely came to a dead halt.
Because of the threshold changes and the community issues, the cards became too highly stacked against anyone having opinions on quality in ranked. We have seen this reflected with many people that hesitate to be able to speak their honest thoughts, because of how hopeless it is.
Many nominators don't want to vote at all during the mediation step, because such a high ratio means even a relatively majority opinion barely matters. This is not healthy in an environment that assumes some amount of give and take is happening, instead of only taking.
Recent poll and what we’re looking to change
The poll can be summed up as this:
It must change, because the previous changes were too overt and didn't work the way many people that voted in the previous thread had expected (based on what was written). There are clear issues that must be addressed.
50/50 is basically expressing - try a full go back, any majority is a majority. We would then work in a different direction from there onwards.
60/40 a smaller step back - still prefer a super majority, but one less extreme and more balanced based on historical vote results.
Alongside the threshold change, we are also making it so a veto does not immediately disqualify the beatmap. This change should hopefully remove some of the frustration around having a veto placed on a map, as well as give us access to replays should they be relevant to the discussion.
These changes alone don’t change everything, there are other changes we'd like to work on, such as better moderation of posts in Qualified to stay on topic, and ideally prioritize the mapper's response first and foremost. There have also been suggestions to include the wider community in the process, instead of just limiting it to beatmap nominators, as well as anonymising the veto initiator.
Looking even further into the future we would ideally like to see a full overhaul of vetoes entirely. Either by completely rebuilding the system from the ground up, or by ripping the whole thing out in favour of an entirely new strategy for quality. We’re not sure where to go with this just yet, but hopefully our observations and your suggestions can help shape the future here.
-- NAT
With the changes to vetoes last year and those we are looking to implement, this blog should hopefully address some of the concerns surrounding vetoes, as well as explain what we are aiming to see going forward.
Why do we have vetoes?
Vetoes have been a very contentious feature of the osu! ranking process for several years, introduced before even the NAT existed.Their purpose is to grant Beatmap Nominators some level of control over what reaches ranked on a more subjective basis than that of the ranking criteria. The general idea is that if two nominators can say a map is ready, then another nominator should be allowed to say the opposite.
There have been several controversial maps created over the years, and vetoes have allowed community to bring up their concerns in a (relatively more) controlled and serious manner. Such discussions would almost certainly have much less of an impact without the existence of vetoes.
In a way, this also serves as an indirect quality assurance check, a feature of the ranking process that has unfortunately been disappearing over time. A lot of the more outlandish and creative maps are usually at risk of being vetoed, and the deviation from the standard means that the extra attention is probably necessary to ensure that quality is where it should be. If a map is at risk of being vetoed and upheld, then there’s a discussion as to whether the map is ready for ranking.
The serious nature of vetoes ensures that discussion will happen, and that the mapper doesn’t brush off the concerns brought up. While we understand that it is frustrating to have your map blocked from ranking, vetoes are a necessary evil in our system. For now.
The problems with vetoes
The problem with vetoes can pretty much be summed up as being a frustrating and miserable experience to all those who interact with the system.
Nobody enjoys being told your creative work is of low quality.
Nobody enjoys having your creative work blocked and put under scrutiny.
Nobody enjoys reading and writing thousands of words of futile discussion.
Nobody enjoys trying to change the mind of a person whose mind can’t be changed.
Nobody enjoys being forced to accept an opinion you don’t agree with.
In our never-ending pursuit of content and quality in the ranking system, there will inevitably be parts of it that are simply not enjoyable. And while there have been attempts to mitigate these frustrations over the years, they are still as prevalent as ever.
Unfortunately, these frustrations combined with the serious hammer down nature of vetoes have led to some very heated discussions and opinions being voiced, both within vetoes and regarding them. Such a hostile environment leads to even more frustration with the system, leading to a vicious cycle that’s just unpleasant for everyone involved.
Vetoes also tend to draw in crowds beyond just the relevant parties of the map. While there are no issues with having silent observers, in fact it’s probably a good thing that we do, the piling of opinions from several parties into one single thread has also led to confusion and frustration. This unfortunately has also led to harassment towards the initiator of the vetoes, further discouraging people to interact with the system.
The effectiveness a veto has on improving the quality of a map has also been called into question several times. While this point is harder to argue for or against objectively, there is some concern over whether changes following a veto have improved their respective maps significantly.
The changes from last year
Last year we made a change to the veto mediation process so that more than 70% of mediators had to agree with the veto before it could be upheld, up from 50%. The idea behind this change was that a stronger nominator consensus was more likely to represent the opinions of the wider community.
After those changes, almost every veto that has progressed to mediation since has been dismissed. Those that weren’t were upheld by a very small margin. However, we have also seen a lot fewer vetoes being placed.
While you could draw several different conclusions from these observations, the concern that has been brought up to us several times in private is that, despite having strong opinions about the quality of a map, people aren’t bothering to go and veto because the odds are stacked so heavily against them.
People are now afraid to even mention vetoing a map for fear of being ridiculed, and with the chance of a veto being dismissed being much greater, vetoing can feel like a futile cause.
While we expect those who initiate a veto to have some confidence in their opinion to hold, we don’t think we have struck the balance quite right.
Originally, we had hoped vetoes would still hit mediation at any steady pace to judge how fair the ratio is. Instead, what ended up happening is that it completely came to a dead halt.
Because of the threshold changes and the community issues, the cards became too highly stacked against anyone having opinions on quality in ranked. We have seen this reflected with many people that hesitate to be able to speak their honest thoughts, because of how hopeless it is.
Many nominators don't want to vote at all during the mediation step, because such a high ratio means even a relatively majority opinion barely matters. This is not healthy in an environment that assumes some amount of give and take is happening, instead of only taking.
Recent poll and what we’re looking to change
The poll can be summed up as this:
It must change, because the previous changes were too overt and didn't work the way many people that voted in the previous thread had expected (based on what was written). There are clear issues that must be addressed.
50/50 is basically expressing - try a full go back, any majority is a majority. We would then work in a different direction from there onwards.
60/40 a smaller step back - still prefer a super majority, but one less extreme and more balanced based on historical vote results.
Alongside the threshold change, we are also making it so a veto does not immediately disqualify the beatmap. This change should hopefully remove some of the frustration around having a veto placed on a map, as well as give us access to replays should they be relevant to the discussion.
These changes alone don’t change everything, there are other changes we'd like to work on, such as better moderation of posts in Qualified to stay on topic, and ideally prioritize the mapper's response first and foremost. There have also been suggestions to include the wider community in the process, instead of just limiting it to beatmap nominators, as well as anonymising the veto initiator.
Looking even further into the future we would ideally like to see a full overhaul of vetoes entirely. Either by completely rebuilding the system from the ground up, or by ripping the whole thing out in favour of an entirely new strategy for quality. We’re not sure where to go with this just yet, but hopefully our observations and your suggestions can help shape the future here.
-- NAT