[Void Genome]
00:02:142 (8,9) - Ctrl+G rhythm wise
00:06:975 (6) - feels odd. Don't get too cocky about stacking hitcircles. Playability is more important than sexiness in the editor.
00:09:475 (1,2,3,4,5) - - the angle is too large, 00:09:642 (3) - stands out especially. Moving the middle hitcircle a bit lower might solve the problem.
00:12:725 (3,4,5) - move a bit to the right. This curve isn't justified by anything before and after it.
00:25:475 (4) - replace with hitcircle. There is literally nothing in the song to justify the hit on the red.
00:41:308 (1) - either move by one tick or expand till the blue tick, as this is where the ~uuuuuuuu ends

00:46:142 (7,8) - once again, stacking porn does not equal good flow. Same deal in 00:49:308 (8,9) - changing the slider angle might be enough to fix it.
00:53:975 - add a hitcircle
00:58:808 (1) - give this baby some sort of hitsounds, your choice.
01:04:975 (6,1) - anti-flow and not enough spaced jump. This makes your map feel fragmented and unflow-ey.
01:05:975 (4) - make it a larger angle than 90 degrees.
01:10:642 (4,6) - increase scaling of these two badboys. DS should go gradually higher, not back-and-forth. You're doing everything to systematically.
01:16:475 (1) - a bit to the right
01:37:808 (3,4) - move a bit up
01:41:975 - add hitcircles between these hold sliders.
01:46:142 (5) - move it down. The philosophy of smaller-bigger-smaller jumps is bad and even if it's able at most parts, not at parts like this.
02:01:475 (1,4) - Put these notes somewhere where it's more fun to click them. This perfect shape triangle is the antonym of perfect.
02:35:975 (4) - a little bit to the right
02:45:475 (1) - Can you make this whole stream section go gradually more spaced? It's the famous 8-cycle d'n'b drumroll, give it a little bit more taste. Streams are really fun in this map, make this one fun too!
02:58:642 (9) - A little bit to the west or south-west
03:13:475 (5,6,7,1,2,3,4,5,6,7) - this section has potential for a better-spaced stream. Your map doesn't deserve such a stack! Space em up baby.
03:20:475 (8) - space this badboy a bit harder north
03:26:975 (7) - don't do this kind of stuff. That's just mean. We need to double our distance snap efforts! This feels more like distance nap!
03:37:808 (1,2) - delete this, copy 03:37:475 (1,2) - and then ctrl+> it and place it on the right distance snap.
03:54:808 (1) - Nothing to see here, just wanted to say that it's a wonderful stream
03:57:475 (9) - that said, this note seems like it forgot it's way home. Get him back into the place where it belongs
04:07:475 (1) - put it a lil bit higher if you want a good curve or straighten 04:07:975 (4) - this if you want a line. There's no other choice.
04:19:391 (2,3) - overmapping, remove 04:19:391 (2) -
04:20:725 (6,7) - 04:22:058 (2,3) - 04:23:392 (6,7) - 04:24:725 (2,3) - look above
04:26:475 (9) - seems a bit too curved compared to it's friends, it triggers my OCD when I look at it, please fix.
04:32:142 (1) - I suggest mapping this cute part, could map some great whackamole material in accordance with the lyrics
04:55:308 (6,7,1) - please no. God please no. no. This pattern can work greatly, but it's just at a bad place.
04:58:642 (3) - This is the apogee of the song! I want to dance at this point, please don't interrupt my hype by placing a Distance Napping hitcircle like this. This should be one of the harder jumps, not the shortest one!
05:03:308 (7,8,1) - space it just a little bit more
05:04:142 (3,4) - make this a sharp-angle jump, should be as long as 05:03:975 (2,3) - it will go extremely well if you do what I asked you at 05:03:308 (7,8,1)
05:36:142 (1) - angle is a bit too weird in response to the entire stream before (which was an awesome stream by the way).
05:52:142 (1) - another awesome stream, your streams are godlike
05:57:142 (2) - - not sure whether it should remain or should be deleted, listen to the song and decide that yourself
05:57:558 (1) - I tried pulling the spinner back to the inherit point and putting a hitslider on 06:00:391 (1) - (blue tick) and it sounds extremely well and cool. However, it plays like cancer and a lot of players are going to get their jimmies rustled this way. Your choice.
[General Thoughts]
A great map that has it's moments, but also a map that is quite unpolished and has some weird patterns. You should get rid of making small jumps just after the big ones, plays like arse and kills the momentum the music brings. Your streams are godlike and very fun though. Good luck getting this map approved!