yeah, you get to use your shadow in one of the levels in Braid to solve puzzles, but in this game you can use as many shadows as you want, its crazy :O.
Seriously, that was my favorite flash game for a long time for that exact reason.awp wrote: 2bo4d
That was a good game. Reminds me of Braid in a few ways.
That too, but mainly because of the way the story is narrated. I love these type of games.Rendran wrote: 3g1v2d
yeah, you get to use your shadow in one of the levels in Braid to solve puzzles, but in this game you can use as many shadows as you want, its crazy :O.
Hmm yes? There was only one hard level at the end, rest was quite easy.nhii wrote: 3g446y
anyone beat that game yet lol
Meh, I don't know. I seem to enjoy short 5 miuntes games more.Azure_Kyte wrote: 442pw
I would have liked this a great deal more if it had more levels. That being said, it's still definitely good.er wrote: 556p1y
The Company of Myself
I tried this a day or two ago. I got stuck on the third level I think. I wish I could play it in windowed. Cactus is extremely creative and clever.adam2046 wrote: 2w34u
Seizure Warning
http://playthisthing.com/infinity
Seizure Warning
Nice little...thing from Cactus. (I guess you could say art/experiment)
Very confusing and disorienting for a while until you get what's going on, then it's just disorienting.
excuse meadam2046 wrote: 2w34u
Seizure Warning
http://playthisthing.com/infinity
Seizure Warning
Nice little...thing from Cactus. (I guess you could say art/experiment)
Very confusing and disorienting for a while until you get what's going on, then it's just disorienting.
I've seen same game technique used in psp game Echoshift(Jigen Kairou), very similar music too.er wrote: 556p1y
Haven't seen this posted yet.
http://osu-ppy-sh.tvgratuite.org/games/2DArray ... -of-myself
I'm level 13!heintsi wrote: 1q5x5q
(also addicted at unlocking achievements on kongregate now..)
Agent Spin Here wrote: 112l49
what the fuck did I just play
You can't fully appreciate it unless you either play this on 'shrooms during a blizzard or decompile it and realize that it's just 2D sprites with shaders and layering tricks that are systematically deranging your senses.also so i just tried it, fucking hurt my eyes, Only read Moving M's and the word CAT, so im guessing its just for people who are going to have acid trips or something? Cause I dont get the point of the game
You never left the stage select screen?Xanek wrote: 3w1r2
also so i just tried it, fucking hurt my eyes, Only read Moving M's and the word CAT, so im guessing its just for people who are going to have acid trips or something? Cause I dont get the point of the game
Xanek wrote: 3w1r2
If a game is trippy in the slightest bit it's made for stoners. In no way can a game simply try to be creepy or send odd emotions and feelings to you. And it sure as hell can't try having a symbolic message. Only people on acid can enjoy it.
Also, if you decompile the game it's apparently made up of little pieces like any other program. ZHOMG
lol.Pokebis wrote: 6s672t
Xanek wrote: 3w1r2
If a game is trippy in the slightest bit it's made for stoners. In no way can a game simply try to be creepy or send odd emotions and feelings to you. And it sure as hell can't try having a symbolic message. Only people on acid can enjoy it.
Also, if you decompile the game it's apparently made up of little pieces like any other program. ZHOMG
I played it with neo@lex.er wrote: 556p1y
NASA Moonbase Alpha, a mildly entertaining strategy game with online co-op.
Haha, very well said.heintsi wrote: 1q5x5q
^Good idea and game, but story feels like it was written while slitting arms with razor blade.. well indiegames with touching story seems to be today's thing.Ph0X wrote: 6q4f49
http://osu-ppy-sh.tvgratuite.org/play/6525/one-step-back
Well, it was kinda cheap that we played with you, because we kinda did all the hard tricky ones for you, except the couple last one we left off for you. The whole fun of the game is looking at the names and figuring them out, so you missed out of a lot of that.Pokebis wrote: 6s672t
I beat it with you guys too.Ph0X wrote: 6q4f49
http://osu-ppy-sh.tvgratuite.org/play/6561/achievement-unlocked-2
It has coop!
Me and neo beat the whole thing :>
I don't get why they made a second one, it doesn't make it any funnier. The only amusing part was the name generator.
Well, to be fair, the last 1 or 2 levels were quite challenging, but yes the beginning was cake. Reminds me a lot of Portal.er wrote: 556p1y
Tower of Heaven, a short, retro-themed platformer with a very catchy soundtrack. It's been available as an executable for a while now, but this Flash version was released last week.
And don't be deterred by the description, the game's nowhere near as hard as it's made out to be.
New rule: Don't touch the stragers.er wrote: 556p1y
Tower of Heaven, a short, retro-themed platformer with a very catchy soundtrack. It's been available as an executable for a while now, but this Flash version was released last week.
And don't be deterred by the description, the game's nowhere near as hard as it's made out to be.
At lv 8 I was like o dang there's a strager in front of meer wrote: 556p1y
Tower of Heaven, a short, retro-themed platformer with a very catchy soundtrack. It's been available as an executable for a while now, but this Flash version was released last week.
And don't be deterred by the description, the game's nowhere near as hard as it's made out to be.
Is it me or is this ridiculously similar to this?er wrote: 556p1y
One Chance, a short adventure game you're only able to play once (unless you enable privacy mode).
I just logged in to post thiser wrote: 556p1y
Duty Calls, a CoD parody made to promote Bulletstorm
Ragnarok Battle Offline, or RBO, is a beat 'em up game for Microsoft Windows created by dōjin soft developer French-Bread. The soundtrack is composed by Raito of Lisa-Rec. It is a homage and a spoof of the MMORPG Ragnarok Online created by Korean developer Gravity Corporation.
Super Mario Bros. Crossover is a crossover platform flash video game launched on Newgrounds on April 27th, 2010 by Exploding Rabbit. It is based mostly on the game-play of Nintendo's Super Mario Bros. for the NES, the only major difference is the ability to control characters that debuted in other Nintendo Entertainment System games unrelated to the Mario series.
Mushroom Kingdom Fusion (also known as MKFusion and MKF) is a fan game with modified Mario gameplay, crossed over with many different video game universes and elements.
The game is currently under heavy development. This means the game will be improved on a regular basis, so be sure to check back for new updates.Basic run down, build a space rocket with any parts you wish, then test it on the launch pad if it's stable, then launch perhaps successfully into space, stop midway through the atmosphere, or blow up because your rocket is too bloated and unstable which caused to topple out of balance, or maybe too much rocket fuel. You have the brave trio crew of Bill, Jebediah and Bob Kerbal, they aren't pro astronauts, and they're actually pretty clueless when it comes to space, but they're here for you in the name of science~!
Right now, KSP is in Alpha state, but we want you to try it out and have fun with it. The first versions are free to and play, and will remain so forever.
The KSP Team is strongly commited to the project, and we are always listening for from the players.
If you have any questions, comments and ideas, please us, or us on the Forums.
Propulsion:
Solid Fuel Rocket
Description: High thrust for a short period of time. And unlike the liquid fuel rocket its fuel is within it.
Liquid Fuel Rocket and its Tank
Description: Moderate thrust for a longer period of time, this time can be extended by stacking fuel tanks on top of eachother
The liquid fuel rocket works by attaching the rocket muzzle itself to the end of the liquid tank.
Command & Control
Command Pod
Description: The Kerman trio (seen in the lower right corner in-game) inhabits this pod for the duration of the flight (also their metal coffin if you so desire :v:).
S.A.S Module
Description: As long as this module is attached to the rocket and you hold the F key (or t to toggle), it'll apply force to attempt to keep the rocket straight. More of these will make the ship more stable but will add to the overall weight.
Structural & Aerodynamic
Decoupler
Description: attachable to the side of a module, and on it other things (such as rockets) can be attached.
When the stage that the decoupler is part of is activated, the decoupler detaches from the module it's attached to. Extremely useful.
Stacked Decoupler
Description: This decoupler is only attachable to the top/bottom of a module, and it will detach itself from the module above it when its stage is activated
Stack Tri-coupler
Description: You can attach 3 modules to this one while it itself is attached to a single module. However, it's not detachable itself like the decouplers.
Wings
Description: Aerodynamic wings that are attachable to your craft.
Utility & Scientific
Parachute
Description: Attachable to anything like everything else and will extend a parachute when triggered in a stage. Its main use is to land the command pod safely in case you re-enter the planet or didn't reach space.
The Extra Parts Pack
This pack contains parts that looks more like the rockets NASA uses (think BIG).