AHO fix 了finish那个
然后他真的不喜欢加KIAI-A-...
然后那个1/1的也no change
update
然后他真的不喜欢加KIAI-A-...
然后那个1/1的也no change
update
Well, I am not sure that the bubble was in Graveyard. The thing is, the bubble was there for four weeks and more, so, the mapper haven't updated the beatmap and the thread was inactive. When Andrea poped the bubble, it automatically went to graveyard.Stefan wrote: 72304b
Didn't know that you can pop Bubbles in Graveyard too. o.o
Well, still have to learn so much. D:
fix allAndrea wrote: ev47
~Kiiwa~
00:03:444 (2,3) - Sounds weird.
00:16:466 (2,3) - ^
01:34:974 (1,2) - Stack them better.
I don't like Dance difficulty, it's really too overmapped and destroys the mapset.
I JUST WONDER WHAT YOUR OVERMAP IS. Unrank should be performed ONLY when the map is UNRANKABLE. The patterns used in Dance is widely used for most experienced mappers, and is not prohibited or even dis-encouraged in the Criteria.Loctav wrote: 5b1v22
Unranked due to wrong timing and HEAVY overmapping on "Dance" difficulty. This is unacceptable.
tl;dr: follow the song please. If you want to map everything on 1/4, please map without an mp3 next time.
those wrote: 2f131h
[Dance]
[Kiiwa]
- Timing needs a rework. First red line is late, second red line starts on the wrong beat. We estimate the first timing to be around 160ms.
Check your skin and change back to default to see the result. Otherwise, your computer is slow. Buy a new one so that it does not have any delay.- This song uses less 1/4 snapped objects than you think. To avoid overmapping you have to remove many of these objects. The map is less overmapping than you think. Listen to the song in auto, rather than listening to the original song and rigidly compare the additional 1/4's.
- 00:23:230 (1,2,3,4,5,6) - Triples...why?
Thay are called triplets, use Google Translation and dictionaries for better explanation. In addition, you should learn some basic music skills.I it I was wrong, but it does not change the result that the triple notes should not be removed.- 00:25:208 (5,6,7) - Very unintuitive, rhythm unnecessary and not even present. A player that can play Insane level should have the skill to read it. Otherwise, we should cancel the approaching circle to make it more intuitive.
- 00:26:526 (1,2,3) - Apart from rhythm issues, it's also hell to try to read. They are as common as streams. So why not ban epentheses in all modes?
- 00:28:669 (4,5,6,1,2,3) - Again, why? And all your triples after this, why? Why are you asking this? You never played any songs with epentheses?
- 00:31:471 (2,1,2,3) - Can't find a reason to have this at all. This acceleration means emphasisation. It is readable, rankable, playable and reasonable. Quit doubting.
- 00:35:262 (1) - Not too sure I understand combo pattern here. In fact, I'm having a hard time understanding the combo pattern for the entire map. This is a start of a new subsection. Why are you having different combo sensation with common players?
- 00:36:746 (2,3,4) - Do you put these here just for the sake of putting them here? Do you unrankable-ise things just to convince the unknowingly crowd that you are working? If so, stop it.
- 00:38:065 (3,4,5,6) - You don't use this kind of overlapping anywhere else, and at this part of this song I'm not sure it's a great idea to introduce this kind of pattern, since it doesn't even stand out. A closing spinner sometimes only appears once in the map, it does not mean that it should not be there. Similarly, unique overlapping is not a reason for unranking.
- 00:41:361 (3,4,5) - Removing (4) would be mapping to the song. It even makes the song empty. It should not be removed, under any circumstances.
- 00:44:658 (5,6,1) - Rhythmically they make sense, but the way you placed these objects breaks all sorts of flow... So what? Imo She should change 5 and 6 to make it flow better and that makes sense.
- And so on...
- 00:28:175 (1) - Snap end to red or white. Nothing plays at blue. Makes sense but the reason is not quite good. The 1/4 does not fit the music, simply like that.
You should be clear about distinguishing insulting the entire TEAM from criticising the false actions taken by a certain team member or team . The member/s THINK it to be necessary does not make it to be ACTUALLY necessary, and this action is not appreciated by all .dkun wrote: 5k1k2v
Approaching this map with all bold and coming in thinking you know what you're saying is quite insultive to the BAT/istration team. Unranks are performed by standard and sole decision of the team when they deem it is necessary. Not only when it is "unrankable".
This is a rhythm game, there are always differing opinions. If you cannot realize this, then don't post at all.
There is an EXTREMELY big difference between mapping for the sake of difficulty and mapping for the rhythm of the map. Mappers like 0108 map via rhythm but in a more difficult manner. This song however, fail to achieve that and simply overmaps and doesn't look back.
Dance does indeed need changes.
This is a rhythm game, there are always differing opinions. If you cannot realize this, then don't post at all.I appreciate the statement. This is the mapping style. If you don't like it, just say you personally dislike it, or just say nothing. However, it is not a reason to unrank this map.
Nope, when this happens you stop mapping to the music.Flower wrote: 7041n
The map is less overmapping than you think. Listen to the song in auto, rather than listening to the original song and rigidly compare the additional 1/4's.
Approaching this map with all bold and coming in thinking you know what you're saying is quite insultive to the BAT/istration team. Unranks are performed by standard and sole decision of the team when they deem it is necessary. Not only when it is "unrankable".Flower wrote: 7041n
I JUST WONDER WHAT YOUR OVERMAP IS. Unrank should be performed ONLY when the map is UNRANKABLE. The patterns used in Dance is widely used for most experienced mappers, and is not prohibited or even dis-encouraged in the Criteria.Loctav wrote: 5b1v22
Unranked due to wrong timing and HEAVY overmapping on "Dance" difficulty. This is unacceptable.
tl;dr: follow the song please. If you want to map everything on 1/4, please map without an mp3 next time.
Someone may quote that "previous maps won't be an example", but at least mappers like 0108 or H30 will laugh at your "overmapping" standard.
Therefore, as a further talk, you should know how the patterns are formed.
A good player should get to know something called Epenthesis. It is a skill to add beats to the current rhythm to make it richer and more lively. Adding triplets between quavers and making a stream over a long tone is very common in rhythm games.
You quite know something in taiko. I found that you made many 1/6 patterns in just long tunes. That is not overmapped because it fits the song. That applies in osu mode. It fits the song, and is readable, the pattern is not overmapped. Otherwise, World's end, Basara, ikusa won't exist.
Nothing to change to satisfy the criteria. And, this is an awesome map. Therefore, the unranking is unreasonable. You should consider reranking the map without any changes.
Do you know what "fit the song" means? It means that it should CLEARLY follow the instruments of it,otherwise how could it fit? I checked the map,and I agree that there is a TOTALLY HIGH amount of unneded hitobjects,which are based on absolutely nothing,and that there are many places in which the flow gets totally broken. Please,do not explain saying "this fits the song",because I found almost nothing in the whole diff to follow it properly. Besides, saying that a pattern is "readable" is totally subjective: while there are some players which can play them without any problems, there are players which do not absolutely understand the changes of spacing and rhythm used there.Flower wrote: 7041n
That is not overmapped because it fits the song. That applies in osu mode. It fits the song, and is readable, the pattern is not overmapped.
I should correct you. FITTING the music does not mean FOLLOWING. You may dislike DJMAX Technika, but you should learn something from it -- Creating a rhythm is a skill.-kevincela- wrote: 1l4y5l
Do you know what "fit the song" means? It means that it should CLEARLY follow the instruments of it,otherwise how could it fit? I checked the map,and I agree that there is a TOTALLY HIGH amount of unneded hitobjects,which are based on absolutely nothing,and that there are many places in which the flow gets totally broken. Please,do not explain saying "this fits the song",because I found almost nothing in the whole diff to follow it properly. Besides, saying that a pattern is "readable" is totally subjective: while there are some players which can play them without any problems, there are players which do not absolutely understand the changes of spacing and rhythm used there.
tl;dr: Please,refrain from acting like this, everyone has it's opinions, but it seems like you're acting like the most experience person in the earth. that this is a RHYTHM GAME,and if a map doesen't match the rhythm of a map,why should it be called BEATmap then?
Please,refrain from acting like this, everyone has it's opinions, but it seems like you're acting like the most experience person in the earth. that this is a RHYTHM GAME,and if a map doesen't match the rhythm of a map,why should it be called BEATmap then?
^because THIS is the way which osu use it to describe the rhythmLoctav wrote: 5b1v22
"Lets click random circles with music going in the background" game.
Are you suggesting we compile a list of all these maps and unrank all of them?tutuhaha wrote: 5z2z
too many people use diff rhythm in they map, and then they get rank, why I can not
It's not. We map to the music, and we don't map to nothing. You can keep assuming this is the way, or you can change your way of thinking to get this map reranked and future maps ranked.tutuhaha wrote: 5z2z
because THIS is the way which osu use it to describe the rhythm
You can make the list, and let players and mappers discuss on them. Be objective, seriously.those wrote: 2f131h
Are you suggesting we compile a list of all these maps and unrank all of them?
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.those wrote: 2f131h
It's not. We map to the music, and we don't map to nothing. You can keep assuming this is the way, or you can change your way of thinking to get this map reranked and future maps ranked.
http://osu-ppy-sh.tvgratuite.org/wiki/InsaneFlower wrote: 7041n
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.
I suggesting your guys need think about it, because it is very impotence that they use this way and they get very Good results, not bad that your saidthose wrote: 2f131h
Are you suggesting we compile a list of all these maps and unrank all of them?tutuhaha wrote: 5z2z
too many people use diff rhythm in they map, and then they get rank, why I can not
It's not. We map to the music, and we don't map to nothing. You can keep assuming this is the way, or you can change your way of thinking to get this map reranked and future maps ranked.tutuhaha wrote: 5z2z
because THIS is the way which osu use it to describe the rhythm
tutuhaha wrote: 5z2z
and you need think about if "use the normal rhythm, unnecessary and overmap is unrankable" is rank rule, how about just unrank all map after 2011?
This... also, if we're looking for the past... U.N. Owen was her? is unrankable, but well, it's still there.Loctav wrote: 5b1v22
Pointing at other maps doesnt make this one better.
it was only coincidence for me :vMr Color wrote: 2r8t
man 's all over this
Loctav's popular ain't he
hi tutuhahatutuhaha wrote: 5z2z
more XAT come to discuss it?
pointing at other map because I try to explain my way which use this map is feasible because in first post you said it is unrankableLoctav wrote: 5b1v22
Pointing at other maps doesnt make this one better.
The page was last updated on 3 September 2012, when the new ranking criteria page has not been created. I question its credibility.MMzz wrote: 2g46e
http://osu-ppy-sh.tvgratuite.org/wiki/InsaneFlower wrote: 7041n
You are wrong. We map as music, not to the music. This is the basic concept as a mapper.
Please read.
If there is no sudden change that requires (or could greatly be supplemented with) difficulty increasing techniques, then simply don't add them.It suggests that if such change applies, then those techniques could be performed. E.g. the triple notes on 00:23:230 (1,2,3,4,5,6) - .
Dude, that's the concept of rhythm games: performing according to the music. If you don't like this then rhythm games are not your genre.Flower wrote: 7041n
Clicking the notes when drum hits or the singer gives a word? Is that fun? , osu is not a instrument-following training application, it is made just for fun.
Nope. You are stating the rigid definition which does not fit all music games such as Taiko no Tasujin, DJMAX Technika, Groove Coaster, and of course Osu!. Music game is a concept that is to let common people enjoy making music without professional training, or enjoy rhythmic tapping. On this level, such triples is totally reasonable and is rather creative as they create a rhythm, even some of players don't like.Tshemmp wrote: 32b38
Dude, that's the concept of rhythm games: performing according to the music. If you don't like this then rhythm games are not your genre.Flower wrote: 7041n
Clicking the notes when drum hits or the singer gives a word? Is that fun? , osu is not a instrument-following training application, it is made just for fun.
Just accept it, the BATs say it is unranakable in it current state.Flower wrote: 7041n
Nope. You are stating the rigid definition which does not fit all music games such as Taiko no Tasujin, DJMAX Technika, Groove Coaster, and of course Osu!. Music game is a concept that is to let common people enjoy making music without professional training, or enjoy rhythmic tapping. On this level, such triples is totally reasonable and is rather creative as they create a rhythm, even some of players don't like.
I could link you a thousand notes in a thousand maps that don't follow the music at all, you wouldn't listen though.Loctav wrote: 5b1v22
You are supposed to create the perfect overlay of the song.
This map is an overlay of a song that is somehow not included in this mapset.
OK you dudes win. It is the rule so I won't discuss on the irrational actions taken by some team . However, as to be obviously rankable, I will watch later progress on discussing and modification.Zarerion wrote: 6z4f1h
Just accept it, the BATs say it is unranakable in it current state.Flower wrote: 7041n
Nope. You are stating the rigid definition which does not fit all music games such as Taiko no Tasujin, DJMAX Technika, Groove Coaster, and of course Osu!. Music game is a concept that is to let common people enjoy making music without professional training, or enjoy rhythmic tapping. On this level, such triples is totally reasonable and is rather creative as they create a rhythm, even some of players don't like.
Also 100% agree with Makar.
edit: wow i messed this post up lol
Of course. But it goes overboard when a mapper suddenly thinks "this straight 1/2 drum beat was definitely meant to be 1/4; the performers just didn't play it like that but I'm free to interpret it however I want!"CXu wrote: 344051
You guys speak as if there is only one way to map a song, lol. People interpret music differently, and mapping is a way to express your own interpretation of the song.
If it's in the song, it's not unnecessary. It's a skill being able to listen to the music.tutuhaha wrote: 5z2z
why you guys exclude the unnecessary note?it is always useful in my ranked map
...
I will not change many space and triple,and I still want to rank this map
change it and thankyouUnitedWeSin wrote: 6t6y41
While I respect the opinions of the XATs very much, I do firmly believe that "overmapping" is entirely an opinion, of course excluding extreme instances, which I do not believe this to be one of them. This map plays amazingly well to me. The jumps are so fluid, it's really enjoyable to play, just like Re:make was. After a few plays, the rhythm becomes quite readable, although for things like 01:16:665 (1,2,3,4,5,6,7,1,2) I do believe a better rhythm could have been used, but it's not an issue warrants unrank due to overmapping imho.
One complaint:
01:01:501 (1) - This circle is almost completely hidden by the previous slider 01:01:006 (2) so a lot of the time it leaves the player confused as to where the next note in the 01:01:501 (1,2,3,4) combo is. Better to make it more visible imo.
I just think this mapping is quite unique and epic, and I wouldn't want Tutuhaha to stop mapping in this style because of this unrank. -.-
overmap is it up to XAT or Player?lolcubes wrote: 331p4a
Overmapping is not an opinion. Overmapping is mapping notes in spots where there is no music, i.e. beats, melody, vocals or any other instrument. That is not an opinion.UnitedWeSin wrote: 6t6y41
"overmapping" is entirely an opinion
Ok correction, "overmapping" always being a negative thing is entirely an opinion. I do not think that mappers should be forbidden from making the rhythm set more complicated, even if such a rhythm set isn't performed in the song note by note, as long as it makes sense rhythmically and people can follow it, which is the case here. Mapping like this can create a really unique experience imo if done correctly.lolcubes wrote: 331p4a
Overmapping is not an opinion. Overmapping is mapping notes in spots where there is no music, i.e. beats, melody, vocals or any other instrument. That is not an opinion.UnitedWeSin wrote: 6t6y41
"overmapping" is entirely an opinion
You don't even say where in the map this is!those wrote: 2f131h
Imagine this plays well:Kiiwa wrote: 3n2x5o
If the map can still be played well, who cares?
You get the point.
I can't find it in this map. can you point it?those wrote: 2f131h
Imagine this plays well:Kiiwa wrote: 3n2x5o
If the map can still be played well, who cares?
You get the point.
You should try to play DJMAX TECHNIKA then you will change your mind.those wrote: 2f131h
The point is, you can put that anywhere on the map, and you can back it up with "I think it fits", where in reality this rhythm pattern doesn't appear ANYWHERE in this song.
Why is such a player with little judgement skill to be elected as a Team member? Who did this?those wrote: 2f131h
A response like this usually means one or both of two things: you think the MAT/BAT teams are unnecessary, and/or you forget MAT/BAT are players.
It's obvious what he means, really. He isn't talking about a specific part in the map.Gundam wrote: 3l5v5d
Imagine this plays well:I can't find it in this map. can you point it?
You get the point.
Why a beatmap has many diff?This isn't DJMAX though, this is osu!, and we have certain standards. Overmapping is acceptable to a certain extent, but it was just too much here, it simply didn't fit anymore, and since the BAT were agreeing on that, they unranked it.
I think the key point is:RHYTHM
basic diff's rhythm is sparse but higher diff's rhythm intensive.For example,jubeat's Basic,Advanced and Extreme,DJMAX TECHNIKA's Normal,Hard and Maximum.In Extreme or Maximum,there are so much rhythm pattern(can't find in the song),but nobody think it's unplayable or overmap.I think this map is analogous,you know,Rating of the map is 9.6,it means that this map is playable.A map is playable or no is depends on most of player instead of some BAT/MAT.
so,rerank it plz.
edit:How was that an inappropriate answer? don't you think you're going too far, insulting XAT's with no apparent reason?
Why is such a player with little judgement skill to be elected as a Team member? Who did this?those wrote: 2f131h
A response like this usually means one or both of two things: you think the MAT/BAT teams are unnecessary, and/or you forget MAT/BAT are players.