Yes it sounds quiet, but we have used 100% volume._.So, maybe we can change the MP3 file instead.
yay~ thank you for modHinsvar wrote: 683k34
Hi there. Time to begin the mod, I suppose?
*Usual note: Gold ones are a must-do. Yes, I'm playing with my avatar. Everything in red are things that look awkward to me (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler.
>General
>Hate
- I think it's fine to say that everything's fine here...
>Hurt
- 03:29:780 (4) - Add Whistle at the beginning of the slider?
no change due to sound parrten
>eikka's Heart
- IMO, it sounds pretty quiet here. Make things a bit louder, maybe?
0 0 I think ther're loud enough
- 01:47:030 (1) - Isn't this spinner a bit too fast? Maybe make this and the next spinner into one long note?
OK ;_; too many modder referred to
- 03:24:530 (1) - ^
^
Okay, that was pretty good. Song was pretty nice, too.
- AR -1?
- This one sounds pretty quiet, too, overall.
- 01:30:530 (1,2,3,4) - ...This distance snap, even for a jump, is ridiculous. Are you sure with this?
- 01:51:905 (8) - Stack below the end of the previous slider instead of the beginning?
Good luck on the way![]()
._. 真的聽不到嗎,我這裡能聽得出來eikkaleyd wrote: 3t6o2q
Yes it sounds quiet, but we have used 100% volume._.So, maybe we can change the MP3 file instead.
~還沒上傳就來了 XD[CSGA]Ar3sgice wrote: 6vr
Hi, from my queue
Hate
Hurt
- 00:14:030 (2,2) - 1/2 earlier
嘛 之後都定型成這個模式了 改會很奇怪
Eikka's Heart
- 01:21:530 (1,2,3,4,5,6,1,2,3) - the sliders in this part is a little hard to see @.@
其實就是四方都繞一次,滿容易讀的
- 01:41:967 (4) - imo it's better to move this note to 01:42:061
感覺改了破壞flow 0 0
- 01:47:030 (1) - this spinner should end on white tick...
fixed.
- 03:24:530 (1) - ^
^
- 03:19:467 (4) - I think it's better to move this note to 03:19:561
同01:41:967
- 04:02:780 (1,2,3,4) - here? http://up.ppy.sh/files/screenshot267-0.jpg
o o 比較喜歡現在這種排法
that's all
- this bg ._.
- 00:42:530 (1,2,3) - this part like this? http://up.ppy.sh/files/screenshot268-0.jpg
- 01:22:655 (6,7) - ctrl+r?
- 01:23:030 (1,2) - ctrl+r?
- 01:32:405 (3,4) - ^
Good luck~
256,248,242030,5,0
256,168,242217,1,0
256,88,242405,1,0
256,72,242499,1,0
256,56,242592,1,8
424,120,242780,5,0
256,160,243061,1,0
88,120,243342,1,0
256,56,243530,1,4
yeah~p3n wrote: 5y55k
[General]
The mp3 seems to be not normalized. It is extremely loud. Maybe you can change that without altering the offset. But you should find someone who knows the tools to do it first.ok.. I'll try to fix.
[Hate]
00:14:217 (2) - don't leave out the downbeat on 00:14:030. At this point the player will not have picked up the beat by playing. Generally you should map the downbeats that start a new phrase or new chord. Maybe use a short 1/2 slider to cover it: http://puu.sh/knUN
00:17:217 (2) - ^
00:20:217 (3) - ^
00:50:217 (2) - ^
00:53:217 (2) - ^
00:56:217 (2) - ^
01:51:717 (2) - ^
01:54:717 (2) - ^
01:57:717 (3) - ^They're hard to fix due to distance, and it would exceed 3.00 star I think ?
![]()
Other than that pretty solid map. A bit repetitive but the song is very long so it should be ok. Plays nice on DT/HR/HD.![]()
[Hurt]
02:05:967 (4) - maybe Ctrl + R for better flowyes
fixed.
04:02:592 (5,1,2) - the difference in jump distance doesn't flow/play very nice here imo. Maybe try altering the pattern to have a consistent jump distance for the last 2 combos: http://osu-ppy-sh.tvgratuite.org/ss/263789
256,248,242030,5,0
256,168,242217,1,0
256,88,242405,1,0
256,72,242499,1,0
256,56,242592,1,8
424,120,242780,5,0
256,160,243061,1,0
88,120,243342,1,0
256,56,243530,1,4changed by another way
![]()
Very nice map. Even with the long song it is not boring at all.![]()
[eikka's Heart]
00:41:780 (1,2) -this jump seems a bit huge here, especially when there is nothing in the song to indicate it. Maybe just use the same sliders as before 00:41:030 (1,2) and just reverse them (Ctrl + R)
00:42:530 (1,2,3,1,2,3,1,2,3,1,2,3) - ♥
00:52:936 - add a note here to make it consistent with all the previous beatplacements
Some really unique patterns. I like it. Some things are not very "logical" but are still playable.
I couldn't find very much. Maybe I'm just tired todaySolid mapset if you can fix the volume of the mp3. Have this
![]()
ok. thank mod~Barney Stinson wrote: 2w734r
From my queue
Easy:._. It's practically a normal diff.
00:14:217 (2,3) - Hard rhythm for newbies. Delete and make like (1). Do this to all pattern like thatmah I don't think
Hurt: Find someone who does guest diff (on this queue too) or do a normal to reduce gap between this diff and easy, Cheesus
nothingnow the gap is reduced
Insane:
Nazi, 00:29:030 (1,2,3,4,5,6,7,8) - make it like.... http://osu-ppy-sh.tvgratuite.org/ss/264111
00:42:530 (1,2,3,1,2,3,1,2,3,1,2,3) - nonsense antijump
01:35:780 (5,6,7,8,9,1,2,3,4) - Not a good choise. If you stack a stream, notes will go down, and later you put a stream that goes up. This is wrong and ugly
01:48:905 - Add a break
That's all. Good luck!
OKRedesignated wrote: 2w6e20
Well, I don't really have anything to say, ahaha. The map doesn't have any problems that I could detect. You get a Star. Good luck!
Whenever you get the chance, please to mod “Vela-Nova.” (I took a while to get to your request, so I'm adding this to make sure you didn't forget my queue was M4M. Thanks in advance♪)
eikkaleyd wrote: 3t6o2q
:o Sorry, computer is broken and I'm late.
————————————————
关于MP3 file,我缩小了15%的音量,虽然听去差距不大……
MP3 HERE
如果用这个MP3的话offset就变成12563左右了(我家的软件怎么了)请同时用这个DIFF(offset修改版
[attachment=1:1ef53]Atoguru - UNDER WORLD (sirjuyt) [eikka's Heart].osu[/attachment:1ef53]
: Atoguru - UNDER WORLD (sirjuyt) [eikka's Heart].osuDarknessAngel wrote: 635qj
eikka's Heart sb57
- 02:02:063 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 這裡非常的亂啊,雖然我知道這部分你不想跟前面一樣,但我還是希望你把所有的(4)刪掉,不想刪的話,至少把(4)疊在(3)下面
唔,好吧删了4~
- 02:59:063 (2) - 唔唔,這非常不好啊,要做的坑爹如果是以這種形式出現會讓人有些厭煩呢...我希望你把這note刪掉,短slider加個折返
OTL上次好像也是这种东西被挑了,坏习惯真糟糕,fixed~
顺便说一下我一点也不想坑爹啊TAT只是想做个爽快的图- 03:07:500 - 我敢打賭連擊是從這裡開始的
发现了,不过前面也有个一样的问题(1:30左右,没被你发现的样子)……这样改会破坏很多东西,所以暂时还想不出好的改法
- 02:49:781 (8,1,2) - 這連打是多出來的喔
删啦~
- 很好的圖呢,這首歌真的很好發揮 ~ eikka,good job !
谢谢DN,不过也有很多人吐槽呢,其实感觉做的有点任性了![]()
\:D/ 哇DarknessAngel wrote: 635qj
request from ★(o゚∀`从'∀゚o)★-Gamu-'s Modding Queue ~
對不起非常晚來 ><
Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice
eikka's Heart sb57
- 02:02:063 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 這裡非常的亂啊,雖然我知道這部分你不想跟前面一樣,但我還是希望你把所有的(4)刪掉,不想刪的話,至少把(4)疊在(3)下面
- 02:59:063 (2) - 唔唔,這非常不好啊,要做的坑爹如果是以這種形式出現會讓人有些厭煩呢...我希望你把這note刪掉,短slider加個折返
- 03:07:500 - 我敢打賭連擊是從這裡開始的
- 02:49:781 (8,1,2) - 這連打是多出來的喔
- 很好的圖呢,這首歌真的很好發揮 ~ eikka,good job !
Hurt 2l74r
- 雖然有些跳對於Hard來說有些大了,但還在容許範圍之內,great map !
Hate 6a4ov
這難度的滑條速度讓我有點嚇到... XD 這是能怎麼個嚇到法?
- 00:27:563 (2) - 箭頭上的whistle移到頭上比較好,這樣比較符合時宜(如果這個沒改,下面那些就不用看了 ~ )
喔0 0 嗯 其實我比較喜歡Whistle在折返上的音效
![]()
- 00:33:563 (2) - ^
- 01:09:563 (2) - ^
- 02:17:063 (2) - ^
- 02:23:063 (2) - ^
- 03:30:563 (1) - ^
- 03:36:563 (2) - ^
- 03:42:563 (2) - ^
- 03:48:563 (2) - ^
圖都很好
只能說你挑對歌了<3
唯一有點遺憾的是我不太喜歡這歌
如果是我喜歡的我就會直接加進Favorite A了說 ~ -3- XD 是嗎
感覺很接近ranked了呢
再找一點MOD確定一下
然後去找泡吧 ~ \:D/
S.T.A.R ! !
and good luck ~![]()
Leorda wrote: 6bp3m
Hey
General
* After I discuss with wcx, the offset seems +4msfixed.
* Add "subterranean animism" into tags, because that song is come from TouhouAdded.
Hate
00:32:813 (1) - Overlapped by hitbursts and spinner-osu. It's hidden for players, especially for beginners
01:08:813 (1) - ^
03:35:813 (1) - ^
03:47:813 (1) - The sliderbody is covered by spinner-osu, and the sliderbody is hiddenAll fixed.
Yia's Taiko
* Please full-mapped this, half-mapped is doesn't make sense
Hurt
* Some object are overlapped by hitbursts and spinner-osu. It's hidden for players during gameplay (e.g. 00:32:438 (1)). Consider to fix this issueyea I think it's fine now.
eikka's Heart
00:35:250 (2) - Overlapped by hitbursts and spinner-osu. It's hidden for players
01:09:188 (2) - Covered by spinner-osu at gameplay
sorry for picky![]()
: Atoguru - UNDER WORLD (sirjuyt) [eikka's Heart].osuLeorda wrote: 6bp3m
Hey
eikka's Heart
00:35:250 (2) - Overlapped by hitbursts and spinner-osu. It's hidden for playerschanged
01:09:188 (2) - Covered by spinner-osu at gameplay changed
非常感谢MOD和提醒nold_1702 wrote: c162z
eikkaleyd 's Mod Request.
[General]
You must use the common combo colours even though you have many Guest Diff.The same Combos ColoursOK, I changed mine
[eikka's Heart]
這張可以轉做AR8 更合適的(通常170BPM下的I都是AR8~但如果是AR9都沒什麼問題,
只是會次中層玩家小一份娛樂,還可接受的.)嗯,很多人这么说了,改吧
00:13:973 (1,2) - 第一節就來2連打不夠好,沒給玩家試清楚歌的節奏,應這樣子放哦哦好棒的改法
00:45:567 (1,2,3,1,2,3) - rhythm錯了,這歌的triplets理應是紅線開始的,試試這樣的rhythm好的
00:47:067 (1,2,1,2) - 這都一樣.Done
01:22:879 (7) - 放在slider的開始會令玩家confuse我是想做成返回的flow,于是改成了放在外边一点点
01:45:192 (1) - 我玩的時候confuse了一下子,是因為誤認為這是一個3連slider,不如放做全notes?Done
01:51:567 (7,8) - :arrow: 我已经放到下一个slider的头部去了
01:59:067 (3,4) - ^放到这个的尾部去了
這樣的排列會令HD玩家讀不到圖+no mod 玩家confuse
02:19:317 (4) - rerduce 一個repeat,轉做note,同樣1pc認為是只有1個repeat.Done
03:00:754 (2) - 一樣的問題改了
Hope my mod is useful to you.
謝謝mod和star > <nold_1702 wrote: c162z
eikkaleyd 's Mod Request.
Black=Just suggestion,you can fix it if you like.You may not fix it or ignore it if you don't agree with me.
Blue =I think it's a important thing(IMO,you have better to fix it.(Still the same,ignore it if you don't agree.)
Red=Unrankable issue.(You should fix it,otherwise you can't get a rank or app.)
[General]
You must use the common combo colours even though you have many Guest Diff.The same Combos Colours
[eikka's Heart]
這張可以轉做AR8 更合適的(通常170BPM下的I都是AR8~但如果是AR9都沒什麼問題,
只是會次中層玩家小一份娛樂,還可接受的.)
00:13:973 (1,2) - 第一節就來2連打不夠好,沒給玩家試清楚歌的節奏,應這樣子放:
樓上的圖片nc不要跟:P
00:45:567 (1,2,3,1,2,3) - rhythm錯了,這歌的triplets理應是紅線開始的,試試這樣的rhythm:
一樣不要跟NC
00:47:067 (1,2,1,2) - 這都一樣.
01:22:879 (7) - 放在slider的開始會令玩家confuse
01:45:192 (1) - 我玩的時候confuse了一下子,是因為誤認為這是一個3連slider,不如放做全notes?
01:51:567 (7,8) -
01:59:067 (3,4) - ^
這樣的排列會令HD玩家讀不到圖+no mod 玩家confuse
02:19:317 (4) - rerduce 一個repeat,轉做note,同樣1pc認為是只有1個repeat.
03:00:754 (2) - 一樣的問題
[Hurt]
00:15:942 (3) - (NAZI)Stack it better at the end of 00:15:004 (5). The new coordinate is x279,y184.好 看來是前面就已經歪了XD 改到 x280,y184
00:45:942 (2) - Wrong rhythm,triplets in this song should be started at red time line but not white.Do it like this:用太鼓試了一下 還是覺得這個節奏比較好
00:46:692 (7,3,6) - The same.同上
01:05:442 (2,3,4,5,6) - If it's a hard,it's too diffcult.If it's an I,ignore this....難度上確實是有一點過了 改簡單一點
02:35:442 (3,6,3,6) - Wrong rhythm.Do it the same with 00:45:942嗯 就是這樣 keep
The rest are fine for me.
[Hate]
01:42:942 (2) - Whistle the slider since you did at 01:44:442 (4) -哇 這都看得見0 0 Added.
Fine.
Hope my mod is useful to you.
YA 謝謝modwmfchris wrote: 1d5f1w
[General]
- inconsistancy of tagsOK fixed. ~那這個請eikka先update了再看mod~
[Insane]
00:32:817 (1,2) - whistle at beginning?
00:35:723 (5,6) - spacing上沒需要特地放成這樣吧
00:51:942 (3) - 擺成正三角形
01:05:067 - need some whistles
01:48:848 - remove break
- 有個別notes放的太隨意了 可以兼顧一下美感
- whistle其實可以貫徹整首歌的
- 聲音大少變化可以再下點功夫 比如00:36:567 - 這段 (整首也重複了不少次)
[Hard]
00:15:004 (5) - 這個會誤導玩家 加NC, stack (4,5)結尾Added+stack.
00:18:004 (5) - ^
00:18:004 (5) - ^
01:41:442 (2) - ^
01:52:504 (4) - ^^同樣的都處理好了
01:58:504 (5) - ^, 這個unrankable 因為有reverse slider的頭尾不能被遮住嗯...那就移出來了
03:10:317 (3) - remove hitsound at the beginning, whistle at the track, clap at the end背景clap拍的點好像就是這樣,不過還是換好了
03:18:942 (2) - same as 0:15嗯..一combo之後馬上NC有點不好看,換一種玩法
[Hate]
02:13:317 (4) - 避免這種1/2 slider在最低難度出現
02:29:817 (2) - ^
02:31:317 (4) - ^
02:37:317 (4) - ^
02:55:317 (5) - ^
03:21:192 (2) - ^
03:22:692 (4) - ^
03:44:817 (3) - ^
03:56:817 (5) - ^
* 3/4 slider也拿掉吧
* 估計把這些拿掉以後難度再降 這樣N和H之間的難度就差太遠了
這個難度我是想定位成Normal,所以1/2我想是能接得上的(即使不動也不會出100或斷combo)
3/4的話是說如果改短的話會比較不好聽(可能還會爆3.0star),改長的話就真的和H難度差多了。
所以就是這些我是希望保持這樣,如果真的影響頗大的話就再試著remap看看,嗯。
[Taiko]
00:45:567 - 用一個遞進去顯示vocal的變化吧 ddkdd -> ddkkd 之後那幾個都這樣改
01:00:567 - 後面你都沒用slider 這裡也不用
01:21:567 - same as 0:45
01:35:817 - k
03:39:567 - 這一長串與音樂不符
03:42:567 - ^
03:45:567 - ^
03:48:567 - ^
03:51:567 - 這段實在沒必要7連塞滿 vocal本來就以x x x---x x x做模進
*不必做成難度遞增
*後段overmap
*前段中段單獨來看不錯
雖然作者說我能來改,但我還真的有點聽不出端倪,還是請marisa之後來修改了0 0
加油~
: Atoguru - UNDER WORLD (sirjuyt) [eikka's Heart].osuwmfchris wrote: 1d5f1w
[Insane]
00:32:817 (1,2) - whistle at beginning?Done
00:35:723 (5,6) - spacing上沒需要特地放成這樣吧诶?抱歉有点不理解><
00:51:942 (3) - 擺成正三角形Done
01:05:067 - need some whistlesOK done
01:48:848 - remove breakDone
- 有個別notes放的太隨意了 可以兼顧一下美感T.T其实我都很努力放的,就是放不好看……
- whistle其實可以貫徹整首歌的有whistle的地方基本是whistle和clap轮换着来的,这个whistle很特别,所以全首歌都这样总觉得怪怪的o o
- 聲音大少變化可以再下點功夫 比如00:36:567 - 這段 (整首也重複了不少次)哦哦好的
well, thanks mod~Silynn wrote: 376o1
Modding from my queue.
First of all, great map and great song! Mai Kotoge is definitely one of my favorite singers. (me too ^ ^)I hope this gets ranked really fast, I love it a lot >w< Also, there have been a lot of mods before me so this map is pretty polished, but I will try my best to help.
Things that I think are important and need to be changed will be in red.
Things I think that are not necessary, but that I think make the map easier to read or more fun to play will be in blue.
General:
SPOILERThis map would be great if the offset wasn't way off! I playing this a long time ago and it was perfect, did you change the mp3 or something? Anyways, I recommend using 12,520 for your offset. I might be a little off, but it's definitely a lot closer than what it is set to currently. On eikka's Heart diff, I got 80% acc with current offset and 97% with my suggested offset.0 0 I can only feel 5~10ms early ,but 12,520 is really off to me~
IMPORTANT NOTE: all mods will be done with the offset set to 12,520, because I can't mod the map if the offset isn't correct. If you want to look at my suggestions without changing the offset, just add 47ms to all times.
eikka's Heart:
SPOILER00:12:332 - add slider ending at 00:12:520.
00:12:520 (1) - remove circle.
04:00:520 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - the spacing of this whole section is inconsistent, which is fine until the last 3 circles. Because of the changes in spacing, it's really hard to correctly read their timing, as they're on a different beat than the others. I would suggest normalizing the spacing here and changing the pattern.
Hurt:
SPOILER00:12:332 - I recommend adding a circle here, stacked on the slider.Well, not necessary.
00:48:145 (6,1,2,3,4,5) - I think you need to rethink timing right here. I suggest something like this.No, for symmetrization
01:36:332 - add slider ending at 01:36:520. Remove circle at 01:36:520.I perfer start at 01:36:520/567
03:22:645 (4) - change slider into circle.yeah, symmetrization :3
---03:22:832 - Add circle, new combo.
---03:23:020 - Add circle.
---03:23:395 - Remove new combo.
03:24:145 (5,6) - Make this a slider.Circles will be more fun : D
03:31:645 (3) - stack this on the end of the slider.not my expected flow 0 0 keep-
03:32:957 (6,7) - Make this a slider.keep~
Hate:
SPOILEREvery part of the map that looks like THIS is horribly difficult to time correctly. There are a few options to fix that, though. They are:
http://puu.sh/tzQG
http://puu.sh/tzRl
http://puu.sh/tzRC
And maybe something else I didn't think of.lol ,star rating 3.05, ok. I'll try to make it below 3.00 orz
01:19:270 (2,3) - These shouldn't be reverse sliders. I suggest making this section look similar to this.ok it's better ^ ^
Well, that is all I found for now. Super fun map and best of luck in getting it ranked! I definitely will be playing it when it is.^^
Just check some audio....Uh o.oSilynn wrote: 376o1
eikka's Heart:
SPOILER00:12:332 - add slider ending at 00:12:520.Sorry but all the diffs are begin at 00:12:567 - ,I don't want to change it
00:12:520 (1) - remove circle.^
04:00:520 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - the spacing of this whole section is inconsistent, which is fine until the last 3 circles. Because of the changes in spacing, it's really hard to correctly read their timing, as they're on a different beat than the others. I would suggest normalizing the spacing here and changing the pattern.Sorry again...I'm doing the similar thing as 00:42:567 - ,01:12:567 - ,or 01:18:567 - .Just follow the vocal, because it is raising (being higher and higher).
謝謝mod和star~Scorpiour wrote: 2pj3z
Hi there~~mod via eikkaleyd's request~
貌似是中文mod?嘛方便~
[General]
[Hate]
- Tags里面加上ZUN吧毕竟那是人家的原曲…………
我覺得應該不會有人找這首歌的時候用這個關鍵字…
[Hurt]
- 03:12:567 (3) - 尾巴上加个clap?
其實是被03:10:317的clap誤導的(跟音樂裡的拍子),所以我把這個clap去掉好了
- 03:22:692 (4) - clap?
應該是改的時候漏了,加上
- 03:28:129 (1) - 这个节奏对于normal来说可能有点拿按准。。考虑和后面(2)一起做成slider?
好像是,不過有點難排…我試試
- 03:42:567 (2) - 我觉得whistle放头上会好听一点?
我是覺得放折返比較好聽…
[eikka's Heart]
- 00:15:004 (1) - 这个跳得略坑……这难度应该是hard没错吧…………如果真要这么跳的话就把00:15:379 (2) - 删掉吧(其实即便不这么跳我也是建议删掉(2)的,感觉会听上去舒服一些~)
老實說我不覺得哪裡坑了…滑鼠一移基本都能接到0 0;然後(2)的話刪不刪我覺得沒差別,不過刪了之後整個都要重排orz,所以我還是保留-其他地方也是同樣處理。
- 00:18:004 (1) - 同上……
- 00:21:004 (1) - 继续同上……
- 00:42:567 (1) - 这个reverse arrow出现的时候被前面的分数挡住了,尽量避免把~
這個我不知道怎樣處理…嗯,先保持這樣吧
- 00:51:004 (1) - 依然和前面一样的建议…………其实这种节奏我觉得00:55:410 (4) - 这里的处理是最舒服的~~然后后面类似的不再来回说了……
- 03:43:879 - 考虑在这里向后做成三连叠在03:44:067 (1) 的头上?
前面都沒這樣處理,這裡來一個會滿怪的
恩差不多就这些了~~~加油&GL~~star之~
- 00:30:379 (8) - 虽然知道你这里是在做梗,但是这里多出来的一个音还是有一点点别扭…………
- 00:41:817 (1,2) - 这两个分别ctrl+r如何?和前面移动的节奏保持一致(上下上下)
- 00:52:410 (5,6) - 考虑交换位置?
- 00:53:629 (5) - 这里跳的感觉有一点别扭…………
- 01:24:192 (5) - ctrl+r或者干脆ctrl+h?或者01:23:442 (3,4) - 分别ctrl+r?
- 01:31:317 (3,4) - 依然是分别ctrl+r的建议~
- 02:19:879 (5) - 考虑删掉?
- 03:33:192 (7) - ctrl+r建议~~
Komeiji Yuki wrote: 1wli
[Hurt]
00:22:129 (4) - NC ? 一開始讀會讓人以為是半拍連跳想要維持一樣的NC設置,而且Hard應該是不會出2.79x的半拍跳XD
01:59:629 (4) - ^^
02:30:567 (1) - 要不要把這個移遠一點 跟前面的跳玩起來比較有串聯感大概像這樣
嗯嗯 可能不錯
![]()
03:35:442 (3) - 把頭和03:34:129 (3)重疊?OK~
---
太久沒MOD 沒星射啦..."""
GOOD LUCK![]()
谢谢,我来晚了lolScorpiour wrote: 2pj3z
[eikka's Heart]
- 00:30:379 (8) - 虽然知道你这里是在做梗,但是这里多出来的一个音还是有一点点别扭…………
orz原来没有的是MODDER叫我加的……
- 00:41:817 (1,2) - 这两个分别ctrl+r如何?和前面移动的节奏保持一致(上下上下)
好
- 00:52:410 (5,6) - 考虑交换位置?
好
- 00:53:629 (5) - 这里跳的感觉有一点别扭…………
倒走的flow
- 01:24:192 (5) - ctrl+r或者干脆ctrl+h?或者01:23:442 (3,4) - 分别ctrl+r?
把这个ctrl+r了
- 01:31:317 (3,4) - 依然是分别ctrl+r的建议~
好
- 02:19:879 (5) - 考虑删掉?
orz这也是MODDER叫我加的
- 03:33:192 (7) - ctrl+r建议~~
好
Hate再降難度的話真的分數差會頗大的,可能真的要再做一個簡單的難度eikkaleyd wrote: 3t6o2q
直接降低hate 的难度也可以吧?或者我想一个新名字?0.0
Yeah~Sync wrote: f5m41
[General]
-- I'm not a fan of this difficulty spread. Despite Hate being 3 stars, it plays like an upper-level normal and you really need an easier difficulty.Okey.I can do an easier diff. So I'll increase Hate's OD by 1 for the score gap between Hate and Hurt
[eikka's Heart]
00:59:442 (5,6,7) - This pattern is incredibly difficult to read properly. The spacing is misleading (it appears that they are all the same distance from each other in of beat placement on the timeline). Besides, moving (7) back one tick works better anyways. For the record, you did as I suggested at 03:39:004 (4) so that should give you even more incentive to fix this.
01:02:817 (1) - The 1/2-beat repeat slider does not fit very well for this part specifically. It's awkward when playing. A 1-beat slider (starting at 01:02:817 and ending at 01:03:192) would fit the vocal line and play much better.
02:16:317 (1) - I'd recommend removing this slider-velocity change for two reasons: 1.) it's inconsistent with what you did last time when it was spinner -> pattern -> spinner pattern; 2.) it's very easy to mistake as a 1/2-beat slider because the player has no hint of a slow down. Do as you wish but I think removing the SV change and making it a normal 1-beat slider would be better .
03:29:817 (2) - You need to add a new combo here so the spinner ends properly. Same with 03:35:817 (2), 03:41:817 (2), and 03:47:817 (2).
[Hate]
00:13:129 (2,3) - For the sake of the overall difficulty in this map, it'd be more intuitive to the player if you added a repeat at (2) and removed (3) at first so they know what is coming.This way would make the repeat invisible
00:15:004 (1) - This new combo spam is not doing any justice -- it's just making the HP drain faster. Combos signify a change/transition in the music. These do not make sense. Remove it. Do the same at 00:18:004 (1), 00:21:004 (1), 00:51:004 (1,2), 01:52:504 (1),Removed. (It's my original idea,but some modder think there should be a new combo,so I added.)
00:22:692 (6) - A slider's end is not a way you want to transition into a new stanza. Ending sliders on downbeats is incorrect beat placement and does you no good because it doesn't stress the beat and it messes up your combo patterns. Also, you haven't done anything like this until now so you're starting a measure and ending a new measure inconsistently. Shorten it to a 1/2-beat slider, add a hit circle at 00:23:067 (7), and add a new combo on the newly placed note. Don't forget to remove the combo at 00:23:254. (There are also more ways you can fix this; be creative.)OK. I got it. Done.
01:51:192 (4) - ^Done.
02:00:192 (6) - ^Done.
02:57:379 (4,1) - These few notes don't follow the vocal line very well. You're ending sliders where beats should start. Replace (4) with a hit-circle, add a 1-beat slider at 02:57:567 (5) (and a new combo), remove 02:57:942 (1), and add a repeat to the new slider. On time timeline, it should look something like this: http://puu.sh/vKxtwell,fixed.
03:13:317 (5,6) - Leaving a gap between (5) and (6) calls for an awkward transition. Make (5) into a 1/2-beat slider.Somehow I like this pattern ,and it can be a rest after the bigger spacing.
03:21:192 (5) - Just like before, ending sliders on a downbeat like this does no good. Make this slider into a 1/2-beat slider, add a 1-beat slider at 03:21:567 (and a new combo), remove 03:21:942 (1), and add a repeat to the new slider. Timeline ReferenceFixed.
03:22:692 (4) - Same thing. Make this into a 1/2-beat slider and add a hit circle at 03:23:067 (5) (and a new combo). Make sure to remove the combo at 03:23:442 (1).Fixed.
03:42:192 (4) - You know the drill. Make sure the slider doesn't end on the downbeat anymore.But this is for symmetrical with (3).
![]()
01:02:442 (2) - Just like in the other difficulty, you need to add a new combo here manually so that the slider ends properly. Same with 01:08:442 (2).OK. Added.
[Hate]
01:08:817 (2) - Add a new combo here so that the slider ends properly.Added.
01:21:567 (5,1) - Remove the combo at 01:22:317 (1) and add it at (5). Combos, as mentioned above, signify a change in music. It makes more sense this way. Swapped.
02:35:067 (1) - Replace this whistle with a finish for the sake of consistency.Replaced.
[Yia's Taiko]
-- Centering the difficulties in an oni at this level is pretty lame. Consider increasing the OD and HP drain by 1 so it isn't an easy SS/.
Yeah, like I said before, you definitely need an easier difficulty. [Hate] is well constructed and you need not do butcher it to make it easier. If you want me to recheck it, make the changes and respond with what you did and didn't do so I know where to start. PM me when you think you are ready.
Also diff name is changed now, ^ ^ 和其他难度看齐,but I won't change BG.Sync wrote: f5m41
[eikka's Heart]
00:59:442 (5,6,7) - This pattern is incredibly difficult to read properly. The spacing is misleading (it appears that they are all the same distance from each other in of beat placement on the timeline). Besides, moving (7) back one tick works better anyways. For the record, you did as I suggested at 03:39:004 (4) so that should give you even more incentive to fix this.Sorry I put this (7) in the wrong time, thank you for told me that.
01:02:817 (1) - The 1/2-beat repeat slider does not fit very well for this part specifically. It's awkward when playing. A 1-beat slider (starting at 01:02:817 and ending at 01:03:192) would fit the vocal line and play much better.Done
02:16:317 (1) - I'd recommend removing this slider-velocity change for two reasons: 1.) it's inconsistent with what you did last time when it was spinner -> pattern -> spinner pattern; 2.) it's very easy to mistake as a 1/2-beat slider because the player has no hint of a slow down. Do as you wish but I think removing the SV change and making it a normal 1-beat slider would be better .Done
03:29:817 (2) - You need to add a new combo here so the spinner ends properly. Same with 03:35:817 (2), 03:41:817 (2), and 03:47:817 (2).All fixed
Very quick reply!Sync wrote: f5m41
Very quick recheck!
SPOILER[Heart]
01:00:379 (8) - Consider unstacking this so it is easier to read.ok.
[Hurt]
01:51:567 (5) - Add the new combo here instead of the next note to be consistent (and it makes more sense).fixed.
01:54:379 (4) - Add a hit circle here to keep the beat goingkeep, it's fine to me
01:57:379 (5) - ^^
02:00:567 (7) - Add the new combo here instead of the next note to be consistent (and it makes more sense).fixed.
02:00:567 (7) - ^.
03:23:067 (6) - ^fixed.
03:05:067 (1) - Shorten this slider by 2 ticks and add a hit circle at 03:05:442 (2).But I like this and I think it's OK
03:23:067 (6) - Add a new combo here instead.
[Halt]
02:53:067 (1) - Add a whistle here at the beginning of the sliderfixed.
03:03:567 (2) - Add a clap at the end of this sliderfixed.
03:17:067 (1) - see 02:53:067 (1)fixed.
03:38:817 (2) - Make this slider less obstructed and more straight-forward.fixed.
Yeah~Garven wrote: 3w455y
[Easy]
00:26:817 (1) - A little soon after a spinner for an Easy. I'd give more time to recover.It should be fine now
00:32:817 (1) - ^^
01:02:817 (1) - ^^
01:08:817 (1) - ^^
02:16:317 (1) - ^ This is also covered really badly by the spinnerosu images and stuff.also note place changed.
02:22:317 (1) - ^^
03:02:817 (1) - ^Oh,actually there is a clap existed. If I deleted this,it'll be a weird vacancy before the next note. So I want to keep this rhythm.
03:23:067 (1,2) - This overlap was kinda of strange to see after the seeing entire map free of these up to this pointFixed by increasing DS a little bit.
03:29:817 (1) - A little soon after a spinner for an Easy. I'd give more time to recover.Fixed.
03:35:817 (1) - ^^
03:41:817 (1) - ^^
03:44:067 (1,2) - Another small overlapFixed.
03:47:817 (1) - Soon after spinnerFixed.
[Hard]
01:22:692 (6,3,6) - As cool as this pattern is, I can't see these sliders at all due to hitbursts. You're going to have to rethink these, sorry.OK,it's better now~
[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here.
01:33:473 (2) - This following anything in the music?
01:42:192 (1) - Move this up and left 3 grids to adjust for stacking
02:41:817 - Same thing as the last time with the accelerated spacing
Thanks for moddingGarven wrote: 3w455y
[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here.Change into something follow the vocal (pitch?)
01:33:473 (2) - This following anything in the music?I heard something like stream from 01:33:192, anyway if it's hard to play then I changed it
01:42:192 (1) - Move this up and left 3 grids to adjust for stackingChanged, not so sure if I understood this right....
02:41:817 - Same thing as the last time with the accelerated spacingTried to do the same thing
03:00:567 (1) - I would recommend you map through the spinner then. Using a slider -> circle would work fine considering the strong vocal.Um, I think it's fine to follow the background music, too. So, no change here.
-eikkaleyd wrote: 3t6o2q
Thanks for moddingGarven wrote: 3w455y
[Insane]
01:28:317 - The accelerated spacing makes sense until here where the phrase is descending. You should follow suit and reduce spacing back to normal here.Change into something follow the vocal (pitch?)
01:33:473 (2) - This following anything in the music?I heard something like stream from 01:33:192, anyway if it's hard to play then I changed it
01:42:192 (1) - Move this up and left 3 grids to adjust for stackingChanged, not so sure if I understood this right....
02:41:817 - Same thing as the last time with the accelerated spacingTried to do the same thing
03:00:567 (1) - I would recommend you map through the spinner then. Using a slider -> circle would work fine considering the strong vocal.Um, I think it's fine to follow the background music, too. So, no change here.
http://puu.sh/XZUn
Done.Garven wrote: 3w455y
[Insane]
02:42:192 (6,7) - Uh, this spacing can't be intentional. Fix that please.
OK ,Updated.eikkaleyd wrote: 3t6o2q
Done.Garven wrote: 3w455y
[Insane]
02:42:192 (6,7) - Uh, this spacing can't be intentional. Fix that please.
http://puu.sh/YdD8
Will update after guests replying this modSaturos-fangirl wrote: 6c1m5f
[Halt]
03:23:067 (1) - having the wrong end of the slider being the closest one to the next note can be confusing for beginners; I suggest that you do an h-flip and re-space to avoid this issueOK ,make some changes
[Hate]
02:50:067 (1) - you can touch up the blanket on this one by using the approach circle on 2 to space the slider properly
02:51:567 (3) - ^ but with 4lol ,look like optional ,but still adjusted.
[Hurt]
00:23:817 (4,5) - you might want to switch these two notes to make a more consistent triangle pattern (right-bot-left-right-bot instead of right-bot-right-left-bot)well, I don't intent to make triangle pattern there ,the pattern can be played more fluently imo
00:42:567 (1,2,3,4,5,6,7,8) - this is beautiful^ ^
00:59:817 (4,5) - as with 0:23Yes, as with 0:23
01:56:629 (4) - i dont think properly spacing 3-4 to match 2-3 would hurt your mapI put 4 in the middle for symmetry
01:58:129 (4) - ^^
[Taiko]
03:03:004 (2,2) - these notes are both on offbeats, and honestly it feels a bit weird having notes on them but not on their respective white ticks. It might be better to add a note 1/2 before each of these to keep the rhythm going.
04:03:567 (1) - this is a little bit ridiculous in length...I mean seriously a spinner 120+ long? I'm sure you can find a better way to close the song than that.
Additionally, I think that changing the sv to match the speed of the music would make your map 20% more awesomejust sayin'
[Heart]
00:16:129 (6) - maybe flip this vertically so that there isn't any overlap with 5
00:18:192 (8) - stacking this under the end of 6 would also be helpful
00:29:067 (1,2,3,4,5,6,7) - I think you were trying to make a pattern of some sort here but it isn't parcing. The notes are perfectly readable, but it doesn't look like anything organized.
00:36:754 (2) - really, try to avoid messy overlaps like this, it's much more pretty to either move the note entirely out from under the other one or to stack them
00:53:817 (6) - try to move this a bit farther away from 4 so that there isn't overlap please
01:06:192 (7) - putting this under 1 would be rad :3
01:22:879 (7) - more messy overlap
02:08:817 (3,5) - the effect youre going for here is really cool but it's not coming across because the notes are too close togethermaybe move them 1 grid farther apart?
04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOg
This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
Thank you for your patient modding~!Saturos-fangirl wrote: 6c1m5f
[Heart]
00:16:129 (6) - maybe flip this vertically so that there isn't any overlap with 5Done
00:18:192 (8) - stacking this under the end of 6 would also be helpfulDone, also changed the spacing of these notes
00:29:067 (1,2,3,4,5,6,7) - I think you were trying to make a pattern of some sort here but it isn't parcing. The notes are perfectly readable, but it doesn't look like anything organized.I see, and I tried to make a new pattern.I think it also fits the vocal.
00:36:754 (2) - really, try to avoid messy overlaps like this, it's much more pretty to either move the note entirely out from under the other one or to stack themSince I cannot find a good place to put it, I did stack them~
00:53:817 (6) - try to move this a bit farther away from 4 so that there isn't overlap pleaseDone
01:06:192 (7) - putting this under 1 would be rad :3Hmm, won't that be too far to jump and unexpected? Sorry I didn't change it right now~
![]()
01:22:879 (7) - more messy overlap![]()
In fact these were all stacked at first, but many people told me it's bad to do so many stacking... OK, do some change!
02:08:817 (3,5) - the effect youre going for here is really cool but it's not coming across because the notes are too close togethermaybe move them 1 grid farther apart?
Maybe done? I forgot what it WAS LIKE after doing this...
04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOgOh wow! I didn't notice that, really thank you!
This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
Oh,wait. The mod should be adopted in each diff. 0 0;eikkaleyd wrote: 3t6o2q
Saturos-fangirl wrote: 6c1m5f
04:03:098 (2,3) - hate to say it but if you listen to this very carefully you will discover that the 2 and 3 both belong on 1/6 spacing: http://puu.sh/14lOgOh wow! I didn't notice that, really thank you!
This is an excellent map and shows a lot of promise, but I think that there is still a little polish yet to be applied for it to reach its full potential :3 I wish you the best map possible and have a nice day!
196,228,26442,6,0,B|256:248|322:226,1,120.000004577637
196,144,32817,2,0,B|256:128|316:144,1,120.000004577637
Thank you ,Rika!Kawayi Rika wrote: 2t2g1t
Hi ~ sirjuyt ~~hi
![]()
pop map for mod ~
Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions
[Heart] 6u702e
- 01:08:817 (1,2) - Try make blanket.
ok
- 02:16:317 (1) - Move to center? ^
- [color=#FF00FF]02:25:317 (4) - Move to X:188 Y:51 symmetry with 02:24:942 (3).
^
[Hurt] 342j5c
- [color=#FF00FF]00:26:442 (1) - Use this code,make more better slider.
196,228,26442,6,0,B|256:248|322:226,1,120.000004577637OK.
- 00:32:817 (2) - ^
196,144,32817,2,0,B|256:128|316:144,1,120.000004577637^
- 01:59:254 (2) - Move 1 grid left symmetry with 01:59:442 (3).
Fixed.
- 02:06:004 (4) - Ctrl+R flow much better.
嗯,玩起來我是覺得兩邊由上而下是比較順手的~
[Halt] 6l2yx
- 02:27:567 (2) - Flip slider like this.
![]()
OK.
- 02:54:567 (2) - Move 2 grid right symmetry with 02:53:067 (1).
這樣前後DS多了一點,我把(1)拉進一點吧
Just few small thing ~ 这里浏览图显示是 太鼓的, 把太鼓难度和BG 删了重新 full sumbit,然后再加回来 选osu难度 full submit 就可以了 ~喔 知道了!
Call me back recheck ~ when you are ready ~![]()
Oh ,this kiai section is I help him add ,so I think remove it would be better.Garven wrote: 3w455y
[Taiko]
That last kiai section is kind of awkward since you can finish the spinner long before the kiai runs out. I'd remove it or add a note at 04:08:067 - to help finish the phrase.
Thanks~ and thanks Garven ><!sirjuyt wrote: 4d5x2p
help eikka fixed!
Thank you for telling me that! This map was mapped half a year ago when I was still a newbie....LOL And I'm really busy and unable to remap it, so...Alduric wrote: 2e1b1c
Well I have to complain about Heart diff. These jumps are very unintuitive and tiring. eikkaleyd, please do something better next time.