Star Stream, thanks for mod~
almost all fixed.
: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu

: Chata - Precious Wing (Short Ver.) (BeatofIke) [Nich's Hard].osu
Thanks for the mod.Miya wrote: 4g494n
Hi there :3
General
Yay!
- Seems good. Continue~
Easy
Normal
- 01:14:350 (3) - Hmm, please add a finish on this slider end since it's has heavy rythim for the change of rythim. So it very feat for finish sound. If you want, you can delete the finish on the repeat because i don't think whistle and finish is fit together. Fixed
- 01:20:350 (1) - I think the whistle on this slider end is breaking your whistle consistencies. It would be good if you can delete it. Fixed
- 01:27:100 (2) - ^ but now it's on the start and the end.Fixed
- 01:29:350 (1) - I think you can split this slider into 2. 1 1/2 slider with many repeat can be too monotone. Didn't fix, but I changed the hitsounds to finsh-whistle-finish-whistle-finish, instead of all finishes.
Insane
- Well, just like Melo said, you can either make the easy diff more harder or make this diff more easier. I think the gap is not very good. To make this diff easier, you can reduce the number of 1/1 rythim because you spam 1/1 rythin often in this diff. Some slider can be changed to 2/1 and it still fit with the music. Didn't you the map before May 21? (it's in my map description)
It includes an "Easy+" difficulty.
- 00:40:225 (1,2,3,4,5,6,7) - I think you can reduce the number of circle here and change it some to slider since it can be quite difficult for beginner to many 1/1 circle like this. It's normal difficulty, not easy difficulty. Normal difficulties are for basic skilled players, not for beginners imo.
- 01:01:975 (1,2,3,4,5) - Hmm, since i still can hear the cymbal sound overher i think this rythim can still be improvise by finish rythim. I would like to suggest you add a finish sound every 2/1 start from 01:03:100- to 01:05:350-. For example :
- 01:02:725 (2) - end
- 01:03:850 (4) - start
- etc sounds weird to me, but I'll try it for now. Fixed.
- 01:17:350 (1) - Just like easy, i think it would be good if you add finish here. Fixed
- 01:31:037 (4) - I think you can put a new combo here to reduce the combo length. Fixed
Ok, that's all from me. My suggestion for comboing is don't follow the vocal. Because it can ruin your combo consistencies. Instead follow the stanza steadily. Overall, this is good map. Well done :3
- Ouch, since you have a jumpy map and very high SV, AR 8 is not a good way to play this diff. Raise it please to AR 9 so it can be more enjoyable to play. Really, i can play more better at AR 9 than AR 8. What's with the AR9? How can players even read that? I can't even read AR9 that well. I'm no pro in osu! you know. (Look at my performance points XD). Anyway, I'll wait for more mods first before changing.
- 00:05:350 (5) - This combo is not consistant, please add a new combo here then remove new combo at 00:06:100 (1) - Fixed
- 00:32:350 (5,1) - For combo consistencies, switch combo please. Fixed
- 00:49:975 (1,2) - This one too. Remove new combo at 1 and then add new combo at 2. That actually looks better. Fixed.
- 00:52:037 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - This whistle rythim is very loud imo. Please add a timing section at 00:52:037- then reduce the volume by 10%-20%. Reduced it to 45%. Fixed.
- 01:03:850 (3,1) - Switch new combo again please. Fixed. Also, I added a new combo at 01:00:850 (1) for combo consistency.
- 01:06:850 (5,1) - This one too. Switch new combo please. Not this one though. This combo is based on the paterrn.
- 01:17:350 (1) - Like previous diff, how about a finish at this slider start? Yes!
Good luck~
Thanks for the mod. Time to re-check those maps.those wrote: 2f131h
to tell me which mods you applied and which you rejected, along with the reason for rejecting them!
[General]
- All clear. Sweet!
[Easy]
[Easy+]
- 00:30:850 (3) - The first and last anchor aren't mapped to the music. These anchors should be at 00:31:600 - and 00:33:100 - respectively.
- 00:34:600 (1) - This doesn't compliment 00:30:850 (3) - very well, but hopefully it'll be better when you fix the above.
- 00:36:850 (3) - I'm sure symmetry was intended. You should fix this.
***DELETED THIS DIFFICULTY***
[Normal]
- Er, what's with the difficulty name? Just make it Normal. Or, make this Easy and the above diff Beginner.
I decided to just delete the Easy difficulty and change Easy+ to Easy, since having a Beginner difficulty is pointless. Originally, there was no Easy+ difficulty. The reason why I mapped an easy+ difficulty is because the difficulty gap between Easy and Normal was too high (according to Melophobia's mod).- 00:04:225 - You should manipulate your S:C2 so that you get claps for sliderticks. Right now it feels really empty, and the improvement will be great if you add this. Fixed.
- 00:18:850 (1,2,3) - Given the music during the sliders, (3) should not be a Reverse of (1). In addition, your anchors aren't matching the music. Fixed.
- 00:36:100 (4) - Anchor this one at 00:36:475 - , then fix (6). Fixed.
- 00:38:725 (7) - I feel this should go at 00:39:100 - . Fixed.
- 00:54:475 - Importance of slidertick manipulation (and 00:57:475 - and others). Fixed
- 01:23:350 (3) - New combo here instead of 01:21:850 (1) - Fixed.
[Insane]
- I feel you're leaving out a lot of more interesting rhythms; this is a normal diff, and apart from 01:29:350 (1,2,3,4) - (the most interesting part in your map), you're strictly using 1/1 only. I think this can be improved drastically. In addition, this diff is too similar to your Easy+; if this is just a score filler, you're better off removing a diff. I'll be looking to see that this diff utilizes more 1/2 when I come back for a recheck.
I removed Easy Difficulty already, so I'm not removing any more difficulties. No, this is not a score fuller. I originally planned my normal difficulty to mostly have 1/1's on it. I think normal difficulty is fine imo, it's not that boring imo. I also love the symmetry I did and I really don't want to mess that up especially at 00:39:850 - 00:51:850 and 01:17:350 - 01:36:850. However, I will remap the areas that is not between those ranges. I recently noticed that my maximum combo for my Easy difficulty is higher than my Normal difficulty, which is also the problem.- 00:06:850 (5) - New combo here instead of 00:07:225 (1) - Fixed
Fairly well mapped, but I'd like to see a few more mods. Good luck :3
- OD is the same as Hard! Love to see this go to 7. Even 8 is acceptable since this is following a strict symmetrical pattern throughout. The overall difficulty for hard was 5, unless Nich95 changed it to 6. I personally hate insane difficulties with high overall difficulty and high drain rate. It's just too hard to get 300 and to the map. There's always the Hard Rock mod if you want stricter timing and drain rate anyway. I'll change it to 7 then since it's the most popular setting for insane difficulties. Just don't expect me to do so in my future maps.
Thanks for mod, thosethose wrote: 2f131h
to tell me which mods you applied and which you rejected, along with the reason for rejecting them!
[Nich's Hard]
Fairly well mapped, but I'd like to see a few more mods. Good luck :3
- 00:39:662 (4,5,1) - You're better off making this triple a straight line to match 00:38:350 (1,2) - . I fixed, but made triple a straight line to match with 00:39:850 (1) - .
- 00:49:787 - Expected another two circles here 1/2 apart before the spinner. added
- 01:13:225 (1,2) - Place these horizontal instead of stacking them, since 01:13:787 (3,4) - is stacked at a different pace and it may play awkwardly immediately after a spinner. I change (1,2) to slider, but don't place these horizontal. Parts of (3,4), I fixed by making them symmetrical.
96,324,34600,2,0,B|48:328|24:284,2,80,0|2|000:36:100 (1) - any whistle at the end ? , Chata's accent is a bit high here
392,96,77350,6,0,B|344:140|368:208,1,120,4|0
Dx''Yasora wrote: 2t3d38
from challenge queue
my mod in here:
t/81919/start=30
I'm gonna die =w=
I'm most likely to die harder, since I can't mod hitsounds well.Yasora wrote: 2t3d38
from challenge queue
my mod in here:
t/81919/start=30
I'm gonna die =w=