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Ryu* - I'm so Happy 5p683k

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Total Posts
156
Topic Starter
This beatmap was submitted using in-game submission on 2012年6月7日 at 下午 07:20:38

Artist: Ryu*
Title: I'm so Happy
Source: jubeat
Tags: darknessangel spboxer3 knit
BPM: 181.02
Filesize: 2880kb
Play Time: 01:33
Difficulties Available:
  1. Advanced (4.88 stars, 201 notes)
  2. Basic (3.25 stars, 120 notes)
  3. D.N.Angel (4.9 stars, 406 notes)
  4. Extreme (4.9 stars, 351 notes)
  5. Sp3's jubiko (4.83 stars, 611 notes)
: Ryu* - I'm so Happy
Information: Scores/Beatmap Listing
---------------
2012/5/22 - changed BG (Thanks spboxer3)
2012/6/7 - changed mp3 (Thanks Niva)

Basic = Normal 100% - by me
Advanced = Hard 100% - by me
Extreme = Insane 100% - by me
D.N.Angel = Insane 100% - by DarknessAngel
Sp3's Jubiko 100% - by spboxer3
沙發的說
做好了
不知道夠不夠難o.o

: Ryu - I'm so happy (-HaRuNa-) [D.N.Angel].osu

: sound.rar
Topic Starter

DarknessAngel wrote: 635qj

沙發的說
做好了
不知道夠不夠難o.o
感謝~~
很難 xD
q.q我巨爽
Topic Starter

No_Gu wrote: 5al65

q.q我巨爽
:3
hi

Basic
00:16:005(6)-Add NC?
I think , it's should be changed http://puu.sh/vLAj


这张是神图MOD不能~ 抱歉 Ranked应援!
Topic Starter

suirenn05 wrote: 4o6l6g

hi

Basic
00:16:005(6)-Add NC? OK~
I think , it's should be changed http://puu.sh/vLAj why? 0.0 I think it's ok >_>


这张是神图MOD不能~ 抱歉 Ranked应援!
謝謝mod :)
Hi o/

[Genera;]
Artist should be "Ryu*"
http://puu.sh/vLMs


[Basic]
00:01:421 - this volume is too loud. louder than volume in kiai time.i think you should use lower volume. 70% is better to me
00:03:409 ~ 00:03:741 - also for these 2 notes, it'd be better to use lower volume than others, because background music disappaers. so it's really loud
00:04:072 - if you do this ^ increase volume here, maybe 80% is nice
00:16:005 (6) - add newcombo for change of melody? also it's touching HP bar slightly
00:26:611 (1) - add finish here
00:34:566 (5) - touches HP bar. please fix this
00:59:757 - add note
01:05:060 (1,2,3) - consider removing them
you should not use kick slider like these in an easiest diff. because beginner may not be able to expect how long it is.
01:13:015 (1) - add finish
01:16:329 (2) - this is overlapped by (5)'s hitburst. it causes of confusion for beginner. you should fix it
01:20:970 (1) - add finish at the beginning and end both, i can hear clearly finish sounds here
01:21:964 (2) - ^ same reason, add finish
01:22:296 (3) - add finish at the beginning.
01:23:621 (1) - add finish at the beginning because kiai starts here and it match music well
and 00:37:218 (1) - has it as well
01:28:925 (4) - add finish at the beginning and add newcombo for change of melody
01:30:250 (1) - ^ if you add newcombo above, then remove newcombo here
01:31:576 (3) - ^ add newcombo.


[Advanced]
00:01:421 - volume 70%
00:03:409 - 60%
00:04:072 - 80%
00:16:005 (1) - add finish at the beginning, Basic has it.
00:26:611 (1) - add finish
00:35:892 (1,2,3,4) - add finishes to these notes
00:59:425 (6) - add clap
00:59:757 (1) - add finish at the beginning
00:59:757 (1,2,3,4) - no claps for these notes?? i can hear it clearly in the song and it sounds nice to me
01:04:728 - add note with clap please.
01:20:970 (1) - add finish
01:21:632 (5) - ^
01:23:621 (1) - ^

[Extreme]
00:01:421 - volume 70%
00:03:409 - 60%
00:04:072 - 80%
00:15:507 - volume is too low it's really hard to hit. please increase volume at least by 20%
00:16:005 (1) - add finish at the beginning because Basic has it
also i'd suggest to add whistle at the end as well, it matches the piano well
00:18:656 (1) - add whistle at the beginning and end both
00:20:976 (2) - add whistle
00:21:308 (1) - ^ at the beginning
00:23:628 (2) - ^
00:23:959 (1) - ^ at the beginning
00:26:445 (2) - add finish at the end.
00:28:600 (4) - touches HP bar.
00:45:090 (9) - this slider doesnt fit music well, try something like this instead

00:48:819 (3) - add clap
00:59:757 (5) - whistle+finish is too much. because of change of melody, you should lower the volume
01:04:728 - add note with a clap
01:20:970 (1) - add finish
01:23:621 (1) - ^

[D.N.Angel]
00:18:656 (3) - i think whistle at the end doesnt fit here, because it follows nothing
also i'd suggest to mute the end of this slider or end this at 00:19:982 - instead
00:59:757 - normal finish is too loud imo, soft one is better
01:09:037 (1,2,3) - add finishes? just suggestion
01:10:032 (4) - make this clap louder?
01:27:267 (6,1,2,3,4,5,6,7,8) - i always filed to get 300 here lol just complaint xD
01:29:919 (11) - add clap
01:31:079 (6) - ^ same, add clap at the end

awesome hitsound and jumps as always :3

ok that's all i think, good luck!

Melophobia wrote: 3z2i5w

[D.N.Angel]
00:18:656 (3) - i think whistle at the end doesnt fit here, because it follows nothing //fixed ! (end this at 00:19:982)
also i'd suggest to mute the end of this slider or end this at 00:19:982 - instead
00:59:757 - normal finish is too loud imo, soft one is better //fixed
01:09:037 (1,2,3) - add finishes? just suggestion well,I considered that when I was mapping,but I was afraid it cause the part noisy.no change for this
01:10:032 (4) - make this clap louder? //hmm...why ? :O
01:27:267 (6,1,2,3,4,5,6,7,8) - i always filed to get 300 here lol just complaint xD < /o/
01:29:919 (11) - add clap //!! I forgot that ! thank for checking ><
01:31:079 (6) - ^ same, add clap at the end ^

awesome hitsound and jumps as always :3

ok that's all i think, good luck!
Thank you for modding and star ~ >3<

: Ryu - I'm so happy (-HaRuNa-) [D.N.Angel].osu
Topic Starter

Melophobia wrote: 3z2i5w

Hi o/

[Genera;]
Artist should be "Ryu*"
http://puu.sh/vLMs


[Basic]
00:01:421 - this volume is too loud. louder than volume in kiai time.i think you should use lower volume. 70% is better to me
00:03:409 ~ 00:03:741 - also for these 2 notes, it'd be better to use lower volume than others, because background music disappaers. so it's really loud
00:04:072 - if you do this ^ increase volume here, maybe 80% is nice
00:16:005 (6) - add newcombo for change of melody? also it's touching HP bar slightly
00:26:611 (1) - add finish here
00:34:566 (5) - touches HP bar. please fix this
00:59:757 - add note
01:05:060 (1,2,3) - consider removing them
you should not use kick slider like these in an easiest diff. because beginner may not be able to expect how long it is.
01:13:015 (1) - add finish
01:16:329 (2) - this is overlapped by (5)'s hitburst. it causes of confusion for beginner. you should fix it
01:20:970 (1) - add finish at the beginning and end both, i can hear clearly finish sounds here
01:21:964 (2) - ^ same reason, add finish
01:22:296 (3) - add finish at the beginning.
01:23:621 (1) - add finish at the beginning because kiai starts here and it match music well
and 00:37:218 (1) - has it as well
01:28:925 (4) - add finish at the beginning and add newcombo for change of melody
01:30:250 (1) - ^ if you add newcombo above, then remove newcombo here
01:31:576 (3) - ^ add newcombo.


[Advanced]
00:01:421 - volume 70%
00:03:409 - 60%
00:04:072 - 80%
00:16:005 (1) - add finish at the beginning, Basic has it.
00:26:611 (1) - add finish
00:35:892 (1,2,3,4) - add finishes to these notes
00:59:425 (6) - add clap
00:59:757 (1) - add finish at the beginning
00:59:757 (1,2,3,4) - no claps for these notes?? i can hear it clearly in the song and it sounds nice to me
01:04:728 - add note with clap please.
01:20:970 (1) - add finish
01:21:632 (5) - ^
01:23:621 (1) - ^

[Extreme]
00:01:421 - volume 70%
00:03:409 - 60%
00:04:072 - 80%
00:15:507 - volume is too low it's really hard to hit. please increase volume at least by 20%
00:16:005 (1) - add finish at the beginning because Basic has it
also i'd suggest to add whistle at the end as well, it matches the piano well
00:18:656 (1) - add whistle at the beginning and end both
00:20:976 (2) - add whistle
00:21:308 (1) - ^ at the beginning
00:23:628 (2) - ^
00:23:959 (1) - ^ at the beginning
00:26:445 (2) - add finish at the end.
00:28:600 (4) - touches HP bar.
00:45:090 (9) - this slider doesnt fit music well, try something like this instead

00:48:819 (3) - add clap
00:59:757 (5) - whistle+finish is too much. because of change of melody, you should lower the volume
01:04:728 - add note with a clap
01:20:970 (1) - add finish
01:23:621 (1) - ^

awesome hitsound and jumps as always :3

ok that's all i think, good luck!
Thank you for modding :)
all fixed~
Hello :3

[General]
Add in Tags darknessangel

[Basic]
Maybe this place 00:01:421 - 10% volume? and not use green line this place 01:10:363 delete it
00:01:421 (1) - add finish beginer slider
00:05:398 (2) - ^ end slider
00:06:724 (3) - ^ beginer slider
00:08:050 (4) - ^ beginer and this place http://puu.sh/vLtG
00:09:375 (1) - ^ beginer slider
00:10:370 (2) - ^
00:10:701 (3) - ^
00:12:027 (1) - ^ beginer and end slider
00:12:690 (2) - ^
00:13:353 (3) - ^ beginer slider
00:14:016 (4) - ^ end slider and add NC?
00:15:010 (5) - ^ beginer and end slider
00:23:959 (1) - add whistle beginer slider
00:26:611 (1) - add finish
00:43:184 (3) - ^ end slider
00:48:156 (6) - ^
00:49:150 (1) - ^
00:59:094 (3) - remove finish
00:59:757 (x) - maybe add spinner and finish this spiner 01:01:082? if you add it add whistle this spiner
01:05:060 (1) - add finish beginer slider
01:06:386 (2) - ^
01:07:712 (3) - ^ white tick this slider
01:10:363 (1) - ^ beginer slider
01:13:015 (1) - ^
01:18:318 (1) - ^
01:20:970 (1) - ^ beginer and end slider
01:21:964 (2) - add finish
01:22:296 (3) - ^ beginer slider
01:23:290 (4) - add finish
01:23:621 (1) - ^ beginer slider
01:28:925 (4) - add NC and finish beginer slider
01:30:250 (1) - remove NC and add fininsh beginer slider
01:31:576 (5) - add NC and add finish white tick this slider?
01:32:902 (6) - add finish white tick this slider?

[Advanced]
00:01:421 same as in Easy and not use green line this place 01:10:363 delete it
00:01:421 (1) - add finish
00:01:586 (2) - ^
00:02:083 (1) - ^
00:02:249 (2) - ^
00:02:746 (1) - add finish white tick this slider
00:04:072 (1) - ^ beginer slider
00:04:901 (3) - ^
00:05:398 (1) - ^
00:06:061 (2) - ^
00:06:724 (1) - ^
00:08:050 (1) - ^
00:08:713 (1) - ^ end slider and remove NC?
00:09:375 (1) - add finish beginer slider
00:10:701 (3) - ^ and add NC?
00:12:027 (1) - finish beginer slider
00:12:359 (2) - ^
00:12:690 (1) - ^ and remove NC?
00:13:353 (2) - ^ and add NC?
00:15:342 (3) - remove finish
00:16:005 (1) - add finish beginer slider and add whistle end slider? and unsnapped end slider
00:18:159 (2) - add whistle beginer slider
00:18:656 (1) - ^ and end slider and unsnapped end slider
00:20:976 (2) - whistle
00:21:308 (1) - ^ beginer slider and unsnaped end slider
00:23:628 (2) - whistle
00:23:959 (1) - ^ beginer slider
00:26:611 (1) - add finish
00:27:937 (5) - add whistle
00:29:760 (3) - ^
00:30:257 (5) - ^ end slider
00:31:583 (9) - ^ beginer slider
00:34:566 (3) - add finish and this place too 00:35:229
00:35:892 (1,2,3,4) - add finish
00:37:383 (2) - add clap?
00:43:847 (1) - add finish beginer slider
00:46:498 (1) - ^
00:46:913 (3) - move note this time 00:46:996
00:47:161 (1) - add fnish
00:47:576 (3) - same as 00:46:913 (3)
00:47:824 (1) - add finish
00:48:239 (3) - same as 00:46:913 (3)
00:48:487 (1) - add clap this place 00:48:819 and finish too and end slider too
00:49:150 (1) - finish begienr slider
00:57:768 (2) - miss finish?
00:58:431 (3,4) - add finish?
00:59:425 (6) - add finish and clap?
00:59:757 (1) - finish beginer slider
01:01:082 (3) - add whistle
01:01:745 (4) - add whistle this place 01:01:911 and add clap and whistle this place 01:02:077
01:05:060 (1) - finish beginer slider
01:06:386 (2) - ^
01:07:712 (3) - add finish white tick this slider
01:10:032 (4) - add clap?
01:10:363 (1) - add finish beginer slider
01:13:015 (1) - ^
01:20:970 (1) - finish
01:21:632 (5) - ^
01:21:798 (6) - ^ end slider
01:22:130 (7) - add finish white tick this slider
01:22:627 (8) - ^ and this place 01:22:793 (8) - ?
01:23:124 (9) - add whistle and clap white tick this slider
01:23:621 (1) - finish
01:23:621 (1) - add NC?
01:27:599 (9) - add NC?
01:28:925 (1) - finish beginer slider
01:30:250 (2) - ^
01:31:576 (3) - add finish white tick this slider
01:33:234 (1,2) - add finish
01:33:896 (3) - finish end slider

[Extreme]
00:01:421 (1) - add finish
00:01:586 (3) - ^
00:02:083 (1) - ^
00:02:248 (3) - ^
00:02:746 (1) - ^
00:02:912 (3) - ^
00:03:078 (1) - ^
00:04:072 (1) - ^ beginer slider
00:04:901 (5) - ^
00:06:061 (2) - add finish white and red tick this slider
00:06:558 (3) - ^
00:06:724 (1) - ^ beginer slider
00:08:050 (1) - ^
00:08:713 (1) - ^ end slider
00:09:375 (1) - ^ beginer slider
00:10:204 (4) - ^ white tick this slider
00:10:701 (5) - finish
00:12:027 (1) - ^ beginer slider
00:12:359 (3) - finish
00:12:690 (5) - ^
00:13:021 (3) - ^
00:13:187 (4) - ^ end slider
00:14:679 (1,2) - finish
00:15:507 (1) - whistle
00:15:673 (3) - finish
00:15:839 (5) - whistle
00:16:005 (1) - ^ end slider
00:18:159 (2,3) - whistle
00:23:959 (1) - ^ end slider and 1 grid left?
00:26:280 (1) - whistle
00:27:937 (2) - ^ beginer slider
00:28:600 (4) - ^ end slider
00:28:931 (5) - ^ beginer slider
00:29:263 (1) - whistle
00:30:589 (5) - ^ and add NC?
00:31:417 (4) - whistle end slider?
00:33:241 (9) - add NC
00:34:566 (1) - add finish this place 00:35:229
00:37:549 (3) - finish beginer slider
00:38:543 (1) - ^
00:43:847 (1) - finish
00:46:498 (1) - ^
00:47:161 (5) - ^
00:47:493 (7) - ^
00:48:156 (12) - ^ beginer slider
00:48:819 (3) - finish
00:49:150 (1) - ^ beginer slider
00:58:431 (1) - finish
00:58:762 (3) - ^
00:59:425 (3) - ^
01:00:420 (1) - maybe use soft hitsound?
01:05:060 (1) - finish
01:06:386 (1) - ^
01:07:712 (1) - ^
01:08:043 (5) - ^
01:08:374 (9) - add NC?
01:08:706 (13) - finish
01:10:032 (3) - ^
01:10:363 (1) - ^
01:13:015 (1) - ^
01:21:467 (3) - add finish end slider
01:21:798 (4) - ^
01:22:130 (5) - ^
01:22:461 (6) - add finish this 01:22:627 and this place 01:22:793
01:28:925 (1) - finish beginer slider
01:30:250 (1) - ^
01:31:576 (1) - ^
01:31:908 (3) - ^
01:32:239 (5) - ^
01:32:571 (7) - ^
01:32:902 (1) - ^
01:33:234 (3) - ^
01:33:565 (4) - ^
01:33:896 (5) - ^

[D.N.Angel]
HP+1?
looks fine

thats all
good luck
Hi
from Fang Team's queue
Let's mod

Red : must fix(Unrankable)
Bold : should fix

[General]

Add DarknessAngel at tags
You have .osb file. if you don't use SB. can you remove it?
Can you add KIAI time at 01:13:015 - this?

[Basic]

SPOILER
00:18:656 (1) - add Finish?
00:21:308 (1) - ^
00:23:959 (1) - add Finish at head?
00:34:566 (5) - This slider touch HP / Life bar. edit plz
00:47:493 - add a note?
00:50:476 (3) - This slider touch HP / Life bar. edit plz
01:13:015 - not enough hitsound. sound is boring
01:23:621 (1) - This slider touch HP / Life bar. edit plz

[Advanced]

SPOILER
00:07:387 (1) - why don't you change this pattern's timing like this?
00:16:005 (1) - adjust slider's shape. more pretty
00:18:656 (1) - ^
00:21:308 (1) - ^
00:34:566 (3) - NC
00:46:498 (1) - same as 00:07:387 -
00:59:757 (1) - add Clap at head
01:00:420 (2) - remove Clap at body. and add Clap at head
01:01:082 (3) - ^
01:01:745 (4) - ^
01:24:947 (1) - NC?
01:27:599 (1) - ^

[Extreme]

SPOILER
OD-1?

00:02:083 (1) - don't stack because some players confusion this pattern
00:07:055 (2) - This slider touch HP / Life bar. edit plz
00:07:387 (3) - why don't you change this pattern's timing like thisor this?
00:08:050 (1) - ^
00:15:507 (1) - some players confusion this notes. add hitsound or volume up
00:23:959 (1) - it looks bad.. why don't you try make looks more pretty?
00:28:600 (4) - This slider touch HP / Life bar. edit plz
00:31:417 (8) - ^
01:12:186 - add a note?
01:12:352 (1,2,3) - can you remove this?
01:15:501 (6) - don't stack some players confusion this note
01:17:821 - add a note?
01:18:152 - ^

[D.N.Angel]

SPOILER
Circle Size -1?
00:20:811 (1) - why don't you change pattern like this?
01:29:753 (10) - too far from 01:29:588 -

This diif is so difficult..
but if you Circle Size -1 more easier

this is good song
I like jubeat

Have a good time :D
Hi Nymph here and request from ingame.

General
Tags need to be the same so check out o.o put the guest mappers id into tags of every diff.

and seems no video or something so maybe turn on the letterbox during breaks.


[Basic]
Beatmap design/suggestion
00:39:206 (X) - I suggest to add a note here, really weird that if it is empty here.

Hitsound
00:31:914 (1) - hitsound like this I think normal hitsounds may fit more, soft ones with volumn 20 30 really hard to be heard....


[Advanced]
Issues
00:16:005 (1) - Unsnapped slider (end).
00:18:656 (1) - Unsnapped slider (end).
00:21:308 (1) - Unsnapped slider (end).

Beatmap design/suggestion
00:01:752 (3) - I don't think here should use a slider, just a note is perfect. 00:01:918 is better to be empty because there isn't and sound there in the music and it is really werid to have a hit there.
00:02:415 (3) - ^
00:04:735 (2,3) - this rhythm pattern really don't fit the music... consider change to something else?
00:07:801 (3) - I feel this note is really offf. the note should be on the red tick, just like how you map those sliders after here. and for a second easist diff like this a slider maybe more safe to map imo
00:08:464 (3) - ^
00:46:913 (3) - ^ just all like that. I think maybe try to use 25% speed to listen to the music carefully and you can find out why.
00:47:576 (3) - ^
00:48:239 (3) - ^
01:07:712 (3) - the drum sound didn't stop until: 01:09:037 (1), so why don't just make the slider stops at 01:09:037 (1)? seems better and fit the music more.

Hitsound
00:37:383 (2) - I think add a clap here is better.
01:00:420 (2,3,4) - why so many claps here TAT really loud.
01:20:970 (1) - I don't really understand why you decrease the volumn here, because it seems unnecessary for me.
01:23:621 (1) - I suggest you add some 24 white ticks claps after here, because it is almost the same rhythm, better to make some changes so the player won't get bored, just suggestion though.
01:31:576 (3) - finish is better than clap here, because it fit the music better.


[Extreme]
Beatmap design/suggestion
00:01:421 (1,2,3,4,1,2,3,4) - ...very hugh jump for me to play.
00:07:387 (3,4,5,1,2,3) - just like I already said in advanced diff #_#
00:15:342 (3,1,2,3,4,5) - even though you got a new combo at there I still can't really read it well I thought it is just a normal stream.... because the distance seems just tell me that, maybe make it more clear?
00:47:741 (9) - this slider doesn't feel right....really weird to play for the rhythm seems really wrong...consider change to another pattern?
00:49:150 (1) - maybe try something else, these sliders start to get boring imo.

Hitsound
yeah just maybe use more claps.


[D.N.Angel]
Beatmap design/suggestion
01:29:588 (9,10,11) - 我去这是要逆天吗TAT 我无论如何都打不到……
打起来没什么问题 就是很难很凹手……
  • General
  1. Artist should be Ryu* not Ryu.

  2. Please add DarknessAngel as a Tag in all your difficulties.

  3. Not sure about your Diff Spread. It feels like Basic is so Easy. You might want to map a Normal Diff to make things better.

  • Basic
  1. 00:34:566 (5) - This note has already crossed the corner. Please move this away from it.

  2. 00:39:206 - Add a note?

  3. 01:03:734 - Why is there a break on this part? Please map it.

  • Advanced
  1. 00:16:005 (1) - Unsnapped Slider End

  2. 00:18:656 (1) - Unsnapped Slider End

  3. 00:21:308 (1) - Unsnapped Slider End

  4. 01:10:363 (1,3) - Making these two sliders a blanket for (2) would be better.

  • Extreme
  1. 00:02:746 (1,2,3,1,2,3) - Ctrl + H.

  2. 00:15:922 - Add a note.

  3. 00:16:005 (1) - If you followed my suggestion about note adding, Ctrl + R this slider.

  4. 00:33:240 (9) - New combo.

  5. 00:45:504 (11,12,13) - Weird spacing. Please make it consistent.

  6. 00:48:487 (1,2,3,4) - No, just no. Please make the spacing consistent.

  • D.N.Angel
  1. 00:43:681 (4) - One grid up.

  2. 01:17:655 (5) - Ctrl + H.

  3. 01:18:650 (4,6) - One grid down.

  4. 01:21:964 (6) - Four grids left.

  5. 01:29:256 (5) - What a jump. I suggest turn (3,4) into a slider instead.

  6. Add a spinner on the end to make it consistent with the other diffs.
request from in-game PM

title:I'm so Happy
DNA的名没tag

[B]
00:02:746 (3,4) - 可以调成S
00:48:156 (6,2) - 说真的easy别overlap,就算是为了对称

[A]
00:04:735 (2) - 还是这个节奏吧 http://osu-ppy-sh.tvgratuite.org/ss/322175
00:07:387 (1,2,3,1,2,3) - 这样的其实我推荐你把1和2连成slider更好读一些
00:08:464 (3) - 这个要往后1/4
00:18:656 (1) - ctrl+h来点新鲜感
00:31:914 (1,2,3) - 我觉得不如clap去掉然后直接用N的hitnormal
00:38:543 (1,2,3) - 这whistle太薄了啊。。
00:46:498 (1,2,3,1,2,3,1,2,3) - 这和前面节奏是一样的,3要往后1/4
01:00:420 (2,3,4) - 难听死。。。
01:07:712 (3) - 每条白线加finish
01:12:186 (4) - 不需要折返
01:16:992 (5,7,2,4,5) - 这边设计我觉得蛮不好的。。一般来说现在一个slider打4下很少,你这里又惨杂一个打3下的slider,有点难读
俩kiai的节奏不是很喜欢,太固定了,第一个kiai基本都一样的节奏,第二个基本全都是1/2

[E]
00:08:464 (3) - 这个要往后1/4
00:15:342 (3,1,2,3,4,5) - 坑爹
00:41:195 (1,2,3) - 我觉得可以再飘逸点像这样。 http://osu-ppy-sh.tvgratuite.org/ss/322182
00:45:173 (10,11,12,13) - 结尾不够细,关了网格
00:47:658 (8,9,10,11) - 你确定没下错节奏么。。
01:31:576 (1,2,3,4,5,6,7) - 前面那俩设计的不错,这个相比之下略不顺手
总感觉你总爱往一个slider里放3折返。。不过我觉得是不太好。。。

[D]
第一段Kiai我觉得可以向后面一样用whistle。。clap随意用对这首歌感觉不是很好,但是whistle蛮有感的
00:50:476 (8,4) - 其实我觉得还不如换成前面一样的节奏,突然降下来不舒服,毕竟最高难度
这段break还是map完吧
01:05:060 (1,2,3,4,5,1,2,3,4,5) - 这些不开normal真的很不带感啊。。
01:12:186 其实这里不该空啊,我觉得把后面的删掉更好
01:28:925 (1,2,3,4,5,6,7,8,9,10,11) - 惨无人道
01:34:228 (3) - finish更好
Topic Starter

AcceleratorRUS wrote: x5j33

Hello :3

[General]
Add in Tags darknessangel

[Basic]
Maybe this place 00:01:421 - 10% volume? and not use green line this place 01:10:363 delete it
00:01:421 (1) - add finish beginer slider
00:05:398 (2) - ^ end slider
00:06:724 (3) - ^ beginer slider
00:08:050 (4) - ^ beginer and this place http://puu.sh/vLtG
00:09:375 (1) - ^ beginer slider
00:10:370 (2) - ^
00:10:701 (3) - ^
00:12:027 (1) - ^ beginer and end slider
00:12:690 (2) - ^
00:13:353 (3) - ^ beginer slider
00:14:016 (4) - ^ end slider and add NC?
00:15:010 (5) - ^ beginer and end slider
00:23:959 (1) - add whistle beginer slider
00:26:611 (1) - add finish
00:43:184 (3) - ^ end slider
00:48:156 (6) - ^
00:49:150 (1) - ^
00:59:094 (3) - remove finish
00:59:757 (x) - maybe add spinner and finish this spiner 01:01:082? if you add it add whistle this spinerNo >_>
01:05:060 (1) - add finish beginer slider
01:06:386 (2) - ^
01:07:712 (3) - ^ white tick this slider
01:10:363 (1) - ^ beginer slider
01:13:015 (1) - ^
01:18:318 (1) - ^
01:20:970 (1) - ^ beginer and end slider
01:21:964 (2) - add finish
01:22:296 (3) - ^ beginer slider
01:23:290 (4) - add finish
01:23:621 (1) - ^ beginer slider
01:28:925 (4) - add NC and finish beginer slider
01:30:250 (1) - remove NC and add fininsh beginer slider
01:31:576 (5) - add NC and add finish white tick this slider?
01:32:902 (6) - add finish white tick this slider?

[Advanced]
00:01:421 same as in Easy and not use green line this place 01:10:363 delete it
00:01:421 (1) - add finish
00:01:586 (2) - ^
00:02:083 (1) - ^
00:02:249 (2) - ^
00:02:746 (1) - add finish white tick this slider
00:04:072 (1) - ^ beginer slider
00:04:901 (3) - ^
00:05:398 (1) - ^
00:06:061 (2) - ^
00:06:724 (1) - ^
00:08:050 (1) - ^
00:08:713 (1) - ^ end slider and remove NC?
00:09:375 (1) - add finish beginer slider
00:10:701 (3) - ^ and add NC?
00:12:027 (1) - finish beginer slider
00:12:359 (2) - ^
00:12:690 (1) - ^ and remove NC?
00:13:353 (2) - ^ and add NC?
00:15:342 (3) - remove finish
00:16:005 (1) - add finish beginer slider and add whistle end slider? and unsnapped end slider
00:18:159 (2) - add whistle beginer slider
00:18:656 (1) - ^ and end slider and unsnapped end slider
00:20:976 (2) - whistle
00:21:308 (1) - ^ beginer slider and unsnaped end slider
00:23:628 (2) - whistle
00:23:959 (1) - ^ beginer slider
00:26:611 (1) - add finish
00:27:937 (5) - add whistle
00:29:760 (3) - ^
00:30:257 (5) - ^ end slider
00:31:583 (9) - ^ beginer slider
00:34:566 (3) - add finish and this place too 00:35:229
00:35:892 (1,2,3,4) - add finish
00:37:383 (2) - add clap?
00:43:847 (1) - add finish beginer slider
00:46:498 (1) - ^
00:46:913 (3) - move note this time 00:46:996
00:47:161 (1) - add fnish
00:47:576 (3) - same as 00:46:913 (3)
00:47:824 (1) - add finish
00:48:239 (3) - same as 00:46:913 (3)
00:48:487 (1) - add clap this place 00:48:819 and finish too and end slider too
00:49:150 (1) - finish begienr slider
00:57:768 (2) - miss finish?
00:58:431 (3,4) - add finish?
00:59:425 (6) - add finish and clap?
00:59:757 (1) - finish beginer slider
01:01:082 (3) - add whistle
01:01:745 (4) - add whistle this place 01:01:911 and add clap and whistle this place 01:02:077
01:05:060 (1) - finish beginer slider
01:06:386 (2) - ^
01:07:712 (3) - add finish white tick this slider
01:10:032 (4) - add clap?
01:10:363 (1) - add finish beginer slider
01:13:015 (1) - ^
01:20:970 (1) - finish
01:21:632 (5) - ^
01:21:798 (6) - ^ end slider
01:22:130 (7) - add finish white tick this slider
01:22:627 (8) - ^ and this place 01:22:793 (8) - ?
01:23:124 (9) - add whistle and clap white tick this slider
01:23:621 (1) - finish
01:23:621 (1) - add NC?
01:27:599 (9) - add NC?
01:28:925 (1) - finish beginer slider
01:30:250 (2) - ^
01:31:576 (3) - add finish white tick this slider
01:33:234 (1,2) - add finish
01:33:896 (3) - finish end slider

[Extreme]
00:01:421 (1) - add finish
00:01:586 (3) - ^
00:02:083 (1) - ^
00:02:248 (3) - ^
00:02:746 (1) - ^
00:02:912 (3) - ^
00:03:078 (1) - ^
00:04:072 (1) - ^ beginer slider
00:04:901 (5) - ^
00:06:061 (2) - add finish white and red tick this slider
00:06:558 (3) - ^
00:06:724 (1) - ^ beginer slider
00:08:050 (1) - ^
00:08:713 (1) - ^ end slider
00:09:375 (1) - ^ beginer slider
00:10:204 (4) - ^ white tick this slider
00:10:701 (5) - finish
00:12:027 (1) - ^ beginer slider
00:12:359 (3) - finish
00:12:690 (5) - ^
00:13:021 (3) - ^
00:13:187 (4) - ^ end slider
00:14:679 (1,2) - finish
00:15:507 (1) - whistle
00:15:673 (3) - finish
00:15:839 (5) - whistle
00:16:005 (1) - ^ end slider
00:18:159 (2,3) - whistle
00:23:959 (1) - ^ end slider and 1 grid left?
00:26:280 (1) - whistle
00:27:937 (2) - ^ beginer slider
00:28:600 (4) - ^ end slider
00:28:931 (5) - ^ beginer slider
00:29:263 (1) - whistle
00:30:589 (5) - ^ and add NC?
00:31:417 (4) - whistle end slider?
00:33:241 (9) - add NC
00:34:566 (1) - add finish this place 00:35:229
00:37:549 (3) - finish beginer slider
00:38:543 (1) - ^
00:43:847 (1) - finish
00:46:498 (1) - ^
00:47:161 (5) - ^
00:47:493 (7) - ^
00:48:156 (12) - ^ beginer slider
00:48:819 (3) - finish
00:49:150 (1) - ^ beginer slider
00:58:431 (1) - finish
00:58:762 (3) - ^
00:59:425 (3) - ^
01:00:420 (1) - maybe use soft hitsound?
01:05:060 (1) - finish
01:06:386 (1) - ^
01:07:712 (1) - ^
01:08:043 (5) - ^
01:08:374 (9) - add NC?
01:08:706 (13) - finish
01:10:032 (3) - ^
01:10:363 (1) - ^
01:13:015 (1) - ^
01:21:467 (3) - add finish end slider
01:21:798 (4) - ^
01:22:130 (5) - ^
01:22:461 (6) - add finish this 01:22:627 and this place 01:22:793
01:28:925 (1) - finish beginer slider
01:30:250 (1) - ^
01:31:576 (1) - ^
01:31:908 (3) - ^
01:32:239 (5) - ^
01:32:571 (7) - ^
01:32:902 (1) - ^
01:33:234 (3) - ^
01:33:565 (4) - ^
01:33:896 (5) - ^

thats all
good luck
Thank you for modding :)
Fixed a lot~
Topic Starter

Dark Fang wrote: 6k5l28

Hi
from Fang Team's queue
Let's mod

Red : must fix(Unrankable)
Bold : should fix

[General]

Add DarknessAngel at tags
You have .osb file. if you don't use SB. can you remove it?
Can you add KIAI time at 01:13:015 - this?

[Basic]

SPOILER
00:18:656 (1) - add Finish? NO >_>
00:21:308 (1) - ^ ^
00:23:959 (1) - add Finish at head? ^
00:34:566 (5) - This slider touch HP / Life bar. edit plz OK~
00:47:493 - add a note? OK~
00:50:476 (3) - This slider touch HP / Life bar. edit plz OK~
01:13:015 - not enough hitsound. sound is boring OK~
01:23:621 (1) - This slider touch HP / Life bar. edit plz I think it doesn't touch touch HP / Life bar 0.0

[Advanced]

SPOILER
00:07:387 (1) - why don't you change this pattern's timing like this? Follow the rhythm :3
00:16:005 (1) - adjust slider's shape. more pretty These slider are same as BG's circle w
00:18:656 (1) - ^
00:21:308 (1) - ^
00:34:566 (3) - NC NO
00:46:498 (1) - same as 00:07:387 -
00:59:757 (1) - add Clap at head OK~
01:00:420 (2) - remove Clap at body. and add Clap at head OK~
01:01:082 (3) - ^
01:01:745 (4) - ^
01:24:947 (1) - NC? OK~
01:27:599 (1) - ^

[Extreme]

SPOILER
OD-1? NO

00:02:083 (1) - don't stack because some players confusion this pattern It's ok~ this is Extreme
00:07:055 (2) - This slider touch HP / Life bar. edit plz OK~
00:07:387 (3) - why don't you change this pattern's timing like thisor this? OK~~ good :)
00:08:050 (1) - ^
00:15:507 (1) - some players confusion this notes. add hitsound or volume up hm...
00:23:959 (1) - it looks bad.. why don't you try make looks more pretty? same as Advanced
00:28:600 (4) - This slider touch HP / Life bar. edit plz OK~
00:31:417 (8) - ^ OK~
01:12:186 - add a note? NO
01:12:352 (1,2,3) - can you remove this? why?!
01:15:501 (6) - don't stack some players confusion this note yeah...but I want this diff get harder
01:17:821 - add a note? NO~
01:18:152 - ^

this is good song
I like jubeat

Have a good time :D
Thank you for modding :)
Topic Starter

Nymph wrote: 2w2f1l

Hi Nymph here and request from ingame.

General
Tags need to be the same so check out o.o put the guest mappers id into tags of every diff.

and seems no video or something so maybe turn on the letterbox during breaks. OK~


[Basic]
Beatmap design/suggestion
00:39:206 (X) - I suggest to add a note here, really weird that if it is empty here. OK~

Hitsound
00:31:914 (1) - hitsound like this I think normal hitsounds may fit more, soft ones with volumn 20 30 really hard to be heard.... OK~


[Advanced]
Issues All fixed~
00:16:005 (1) - Unsnapped slider (end).
00:18:656 (1) - Unsnapped slider (end).
00:21:308 (1) - Unsnapped slider (end).

Beatmap design/suggestion
00:01:752 (3) - I don't think here should use a slider, just a note is perfect. 00:01:918 is better to be empty because there isn't and sound there in the music and it is really werid to have a hit there. OK~
00:02:415 (3) - ^
00:04:735 (2,3) - this rhythm pattern really don't fit the music... consider change to something else? OK~
00:07:801 (3) - I feel this note is really offf. the note should be on the red tick, just like how you map those sliders after here. and for a second easist diff like this a slider maybe more safe to map imo I changed to slider~
00:08:464 (3) - ^
00:46:913 (3) - ^ just all like that. I think maybe try to use 25% speed to listen to the music carefully and you can find out why.
00:47:576 (3) - ^
00:48:239 (3) - ^
01:07:712 (3) - the drum sound didn't stop until: 01:09:037 (1), so why don't just make the slider stops at 01:09:037 (1)? seems better and fit the music more. OK~

Hitsound
00:37:383 (2) - I think add a clap here is better. OK~
01:00:420 (2,3,4) - why so many claps here TAT really loud. Fixed~
01:20:970 (1) - I don't really understand why you decrease the volumn here, because it seems unnecessary for me. Fixed~
01:23:621 (1) - I suggest you add some 24 white ticks claps after here, because it is almost the same rhythm, better to make some changes so the player won't get bored, just suggestion though. OK~
01:31:576 (3) - finish is better than clap here, because it fit the music better. OK~


[Extreme]
Beatmap design/suggestion
00:01:421 (1,2,3,4,1,2,3,4) - ...very hugh jump for me to play. :3
00:07:387 (3,4,5,1,2,3) - just like I already said in advanced diff #_# >_>
00:15:342 (3,1,2,3,4,5) - even though you got a new combo at there I still can't really read it well I thought it is just a normal stream.... because the distance seems just tell me that, maybe make it more clear? OK 0.0
00:47:741 (9) - this slider doesn't feel right....really weird to play for the rhythm seems really wrong...consider change to another pattern? Changed~
00:49:150 (1) - maybe try something else, these sliders start to get boring imo. >_>

Hitsound
yeah just maybe use more claps.
Thank you for modding :)
Topic Starter

Philippines wrote: 1ep2g

  • General
  1. Artist should be Ryu* not Ryu. OK~

  2. Please add DarknessAngel as a Tag in all your difficulties. Fixed~

  3. Not sure about your Diff Spread. It feels like Basic is so Easy. You might want to map a Normal Diff to make things better. I think it's enouth >_>

  • Basic
  1. 00:34:566 (5) - This note has already crossed the corner. Please move this away from it. Fixed

  2. 00:39:206 - Add a note? OK~

  3. 01:03:734 - Why is there a break on this part? Please map it. OK~

  • Advanced
  1. 00:16:005 (1) - Unsnapped Slider End Fixed~

  2. 00:18:656 (1) - Unsnapped Slider End Fixed~

  3. 00:21:308 (1) - Unsnapped Slider End Fixed~

  4. 01:10:363 (1,3) - Making these two sliders a blanket for (2) would be better.

  • Extreme
  1. 00:02:746 (1,2,3,1,2,3) - Ctrl + H. Good idea :)

  2. 00:15:922 - Add a note. OK~

  3. 00:16:005 (1) - If you followed my suggestion about note adding, Ctrl + R this slider. yep~

  4. 00:33:240 (9) - New combo. OK~

  5. 00:45:504 (11,12,13) - Weird spacing. Please make it consistent. Fixed~

  6. 00:48:487 (1,2,3,4) - No, just no. Please make the spacing consistent. NoO >_>
Thank you for modding :)
Thanks everyone
fixed some

: Ryu - I'm so Happy (-HaRuNa-) [D.N.Angel].osu
Topic Starter

No_Gu wrote: 5al65

request from in-game PM

title:I'm so Happy Fixed~
DNA的名没tag Fixed

[B]
00:02:746 (3,4) - 可以调成S 好~
00:48:156 (6,2) - 说真的easy别overlap,就算是为了对称 好的~

[A]
00:04:735 (2) - 还是这个节奏吧 http://osu-ppy-sh.tvgratuite.org/ss/322175 OK~
00:07:387 (1,2,3,1,2,3) - 这样的其实我推荐你把1和2连成slider更好读一些 我把2和3連成slider了,感覺比較好 0.0
00:08:464 (3) - 这个要往后1/4
00:18:656 (1) - ctrl+h来点新鲜感 好w
00:31:914 (1,2,3) - 我觉得不如clap去掉然后直接用N的hitnormal OK~
00:38:543 (1,2,3) - 这whistle太薄了啊。。 不懂 ;_;
00:46:498 (1,2,3,1,2,3,1,2,3) - 这和前面节奏是一样的,3要往后1/4
01:00:420 (2,3,4) - 难听死。。。 改了~
01:07:712 (3) - 每条白线加finish 好~
01:12:186 (4) - 不需要折返 恩 0.0
01:16:992 (5,7,2,4,5) - 这边设计我觉得蛮不好的。。一般来说现在一个slider打4下很少,你这里又惨杂一个打3下的slider,有点难读 +了NC~
俩kiai的节奏不是很喜欢,太固定了,第一个kiai基本都一样的节奏,第二个基本全都是1/2 ;w;

[E]
00:08:464 (3) - 这个要往后1/4 我加了個note
00:15:342 (3,1,2,3,4,5) - 坑爹 改~
00:41:195 (1,2,3) - 我觉得可以再飘逸点像这样。 http://osu-ppy-sh.tvgratuite.org/ss/322182 lol 好
00:45:173 (10,11,12,13) - 结尾不够细,关了网格 Fixed~
00:47:658 (8,9,10,11) - 你确定没下错节奏么。。 改囉~
01:31:576 (1,2,3,4,5,6,7) - 前面那俩设计的不错,这个相比之下略不顺手 故意的 :3
总感觉你总爱往一个slider里放3折返。。不过我觉得是不太好。。。 ;_;
感謝mod :)

No_Gu wrote: 5al65

[D]
第一段Kiai我觉得可以向后面一样用whistle。。clap随意用对这首歌感觉不是很好,但是whistle蛮有感的 //恩,會考慮下
00:50:476 (8,4) - 其实我觉得还不如换成前面一样的节奏,突然降下来不舒服,毕竟最高难度
这段break还是map完吧 //唔,這是刻意的,我覺得像這麼難的難度,還是放個break好讓玩家休息下
01:05:060 (1,2,3,4,5,1,2,3,4,5) - 这些不开normal真的很不带感啊。。 //因為想放soft-finsh所以...不想加一堆綠線放N啊orz
01:12:186 其实这里不该空啊,我觉得把后面的删掉更好 //我為了營造急停,還有"即將開始"的效果,我喜歡這個><
01:28:925 (1,2,3,4,5,6,7,8,9,10,11) - 惨无人道 // 喔喔,其實我自己打起來也是這麼回事,縮短了些間距~
01:34:228 (3) - finish更好 加上了,但clap也保留

Philippines wrote: 1ep2g

  • D.N.Angel
  1. 00:43:681 (4) - One grid up. //k

  2. 01:17:655 (5) - Ctrl + H. //no

  3. 01:18:650 (4,6) - One grid down. //k

  4. 01:21:964 (6) - Four grids left. //...why ? no

  5. 01:29:256 (5) - What a jump. I suggest turn (3,4) into a slider instead. //no

  6. Add a spinner on the end to make it consistent with the other diffs. //no

Nymph wrote: 2w2f1l

[D.N.Angel]
Beatmap design/suggestion
01:29:588 (9,10,11) - 我去这是要逆天吗TAT 我无论如何都打不到…… // lol 恩,距離縮短了些
打起来没什么问题 就是很难很凹手……

Dark Fang wrote: 6k5l28

[D.N.Angel]

SPOILER
Circle Size -1? //no
00:20:811 (1) - why don't you change pattern like this? //uh...no
01:29:753 (10) - too far from 01:29:588 - //fixed

This diif is so difficult..
but if you Circle Size -1 more easier

AcceleratorRUS wrote: x5j33

[D.N.Angel]
HP+1? //k
Thank for modding,evryone ~ :)
[D.N.Angel]
00:18:656 (3) - 延长至00:20:313或者在00:20:148上加个圈
01:02:408 (1,2) - 错开一点人为形成一个flow会更坑爹有感觉

[Extreme]
00:04:901 (5,6,7) - 我还是觉得跟着节奏用1/4beat来表现更好
00:05:895 (1,2,3) - ^
00:23:959 (1) - 觉得好难看啊( ゚∀゚)o彡°
01:01:745 (3) - 改成一个横向的直滑条,01:02:077上的这个音还是值得表现一下的
01:03:403 (x) - 加一个圈,同上
01:07:712 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - 关掉GS开着DS摆
01:23:870 (x) - 加一个圈
01:26:522 (x) - ^

[Advanced]
00:18:656 (1) - 继续用EX难度那个摆在BG对应位置的梗呀
00:21:308 (1) - ^
00:23:959 (1,2) - 节奏不对,这样:http://puu.sh/vWYE
00:27:440 (4) - 这里少个clap听着太难受了
00:41:858 (2) - 被遮挡了...具体要看能否正常游戏http://puu.sh/vWZs
00:44:510 (2) - 这个也有点,不太严重
01:01:745 (4) - 第三个圈加clap,音乐里有重音
01:10:363 (1,3) - 略丑,真心的
01:28:427 (4) - 这里音乐有个切换,在第四个圈上加clap来体现节奏

[Basic]
00:06:724 (3) - NC
00:47:161 (4) - NC

/me _(:3」∠)_
Hi~
Here is simple mod


[DNA]
01:29:256 (5) - It was an unexpected spacing


[Extream]
00:23:959 (1) - Is this connected two circles, right? Try this code
SPOILER
296,344,23959,6,0,B|348:332|380:304|388:256|376:208|348:176|308:164|264:168|232:192|216:220|216:220|172:220|132:248|116:316|148:360|196:380|240:372|268:344,1,617.5
01:05:060 (1,2,3,4,5,6,7,8,9,10,11,12) - I think it's not good idea. They are not triplets(The notes that snapped by 1/3 BSD).
01:06:386 (1,2,3,4,5,6,7,8,9,10,11,12) - ^


others are fine to me.
Good luck ;3

ykcarrot wrote: 5a4a5f

[DNA]
01:29:256 (5) - It was an unexpected spacing //I'll consider that

AoiX wrote: 2r58s

[D.N.Angel]
00:18:656 (3) - 延长至00:20:313或者在00:20:148上加个圈 //這尾部沒東西可跟啊lol
01:02:408 (1,2) - 错开一点人为形成一个flow会更坑爹有感觉 //不懂...
thank for modding ~ :)
Topic Starter

AoiX wrote: 2r58s

[Extreme]
00:04:901 (5,6,7) - 我还是觉得跟着节奏用1/4beat来表现更好
00:05:895 (1,2,3) - ^ 這邊我覺得沒問題 0.0
00:23:959 (1) - 觉得好难看啊( ゚∀゚)o彡° 大丈夫~( ゚∀゚)o彡°
01:01:745 (3) - 改成一个横向的直滑条,01:02:077上的这个音还是值得表现一下的 OK~
01:03:403 (x) - 加一个圈,同上
01:07:712 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - 关掉GS开着DS摆 這招真棒 lol
01:23:870 (x) - 加一个圈 好~
01:26:522 (x) - ^

[Advanced]
00:18:656 (1) - 继续用EX难度那个摆在BG对应位置的梗呀 又不是大家都會玩EXT lol
00:21:308 (1) - ^
00:23:959 (1,2) - 节奏不对,这样:http://puu.sh/vWYE 好~
00:27:440 (4) - 这里少个clap听着太难受了 加上~
00:41:858 (2) - 被遮挡了...具体要看能否正常游戏http://puu.sh/vWZs 好的 0.0
00:44:510 (2) - 这个也有点,不太严重 也改了~
01:01:745 (4) - 第三个圈加clap,音乐里有重音 好~
01:10:363 (1,3) - 略丑,真心的 改~
01:28:427 (4) - 这里音乐有个切换,在第四个圈上加clap来体现节奏 第4個圈?!

[Basic]
00:06:724 (3) - NC OK~
00:47:161 (4) - NC OK~

/me _(:3」∠)_
謝謝mod :)
Topic Starter

ykcarrot wrote: 5a4a5f

Hi~
Here is simple mod


[Extream]
00:23:959 (1) - Is this connected two circles, right? Try this code so pretty lol
SPOILER
296,344,23959,6,0,B|348:332|380:304|388:256|376:208|348:176|308:164|264:168|232:192|216:220|216:220|172:220|132:248|116:316|148:360|196:380|240:372|268:344,1,617.5
01:05:060 (1,2,3,4,5,6,7,8,9,10,11,12) - I think it's not good idea. They are not triplets(The notes that snapped by 1/3 BSD). it is intencia >_>
01:06:386 (1,2,3,4,5,6,7,8,9,10,11,12) - ^


others are fine to me.
Good luck ;3
Thanks modding and star :)
My Mod:

[Basic]

  1. 00:41:195 try this: http://puu.sh/vXrQ
  2. and 00:46:498 add note
  3. 00:48:156 I think a Slider from 00:48:156 to 00:48:819 (without repeat) would be better
  4. 01:02:077 add note
  5. 01:03:403 same
  6. 01:04:728 same
  7. 01:11:689 this would be cool: http://puu.sh/vXve
[Advanced]
  1. The difference between Basic and Advanced is really big. You should ask some others about it, but i would add a "Normal" Diff or something like that
  2. 00:21:308 (1) Slider at 260, 300 would be better with the circle (2)
  3. 00:58:099 add note
  4. 01:12:186 (4) delete it and add circles at 01:12:518 - 01:12:683 - 01:12:849
[Extreme]
  1. its really hard, but i like hard Diffs :)
[D.N.Angel]
  1. 00:06:061 I think a stream would at 00:06:392 would fit better the music
  2. 01:07:712 X_X I think this isn't rankable (The whole Diff so hard, that it only can get approved)
Good Luck!
Topic Starter

GamerX4life wrote: 355e2

My Mod:

[Basic] Sorry, no change

  1. 00:41:195 try this: http://puu.sh/vXrQ
  2. and 00:46:498 add note
  3. 00:48:156 I think a Slider from 00:48:156 to 00:48:819 (without repeat) would be better
  4. 01:02:077 add note
  5. 01:03:403 same
  6. 01:04:728 same
  7. 01:11:689 this would be cool: http://puu.sh/vXve
[Advanced]
  1. The difference between Basic and Advanced is really big. You should ask some others about it, but i would add a "Normal" Diff or something like that
  2. 00:21:308 (1) Slider at 260, 300 would be better with the circle (2)
  3. 00:58:099 add note
  4. 01:12:186 (4) delete it and add circles at 01:12:518 - 01:12:683 - 01:12:849 OK~
[Extreme]
  1. its really hard, but i like hard Diffs :)
Good Luck!
Thanks modding :)
我巨爽

[General]
目測難度配置有點問題 少個低難度的至少

[basic]
00:02:746 - 感覺soft應該轉在00:04:072 - 現在聽的有點彆扭
00:16:005 (1) - 拉開點或者放左邊點都可
00:23:959 (1,2,3) - 一下節奏略密集 可以選擇空下節奏再逐漸密集
00:31:914 (1) - 現在聲音略小 我都沒擊打感 edit:all diff 強烈建議修改
00:37:218 (1) - 考慮spinner補個whistle然後00:38:875 - 加note

[Advanced]
00:27:108 (3,4) - 這樣子疊的不好看
00:27:440 (4,5,6) - 明顯rhyme壓的不是很好聽
00:38:543 (1) - add whistle
01:12:186 (4) - 直接note在白線
01:23:621 - 可以多用whistle在這首歌曲神器

[Extreme]
00:01:752 (4,1) - 這種跳最好修改掉 不是很贊成
00:10:867 (6,8) - 拉開點 現在的同樣位置不好看
01:05:060 (1,2,3,4) - 這種連打還跳你讓人活么

[D.N]
00:37:549 (1,2) - 可以考慮刪除部份增加擊打感
有些地方感覺是爲了難而去難了 有點跳的離譜了

star
不要學觸卡那蠢B坑人各種
Basic
00:02:746 (3,4) - 音效
没什么大问题 就是觉得有些地方会不会摆的太花 读图会有点问题
因为这是最低难度... 3.1X stars 你的难度设定(掉血 AR OD)也不适合这note密度


Advanced
00:24:954 (2) - whistle
00:25:285 (3) - 头 whistle
00:51:139 (4) - 00:56:442 (4) - NC?
01:23:124 (9) - 去掉whistle? 突兀的感觉


Extreme
00:43:847 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 不知道为什么 我读不来这串.. 是叠的问题?
总体上觉得有些地方节奏和排列比较随意..


D.N.Angel
00:16:005 (1) - 这几个slider的形状比较囧啊= =
00:35:229 (9) - NC?
00:58:431 (1) - 用spinner结束感觉很差。。 摆几个note吧
ending - 和其他diff一样spinner?
Nice diff ~!
Topic Starter

Mystica wrote: 165z3a

我巨爽

[General]
目測難度配置有點問題 少個低難度的至少 有Basic應該就行

[basic]
00:02:746 - 感覺soft應該轉在00:04:072 - 現在聽的有點彆扭 刪掉了~
00:16:005 (1) - 拉開點或者放左邊點都可 好~
00:23:959 (1,2,3) - 一下節奏略密集 可以選擇空下節奏再逐漸密集 OK~
00:31:914 (1) - 現在聲音略小 我都沒擊打感 edit:all diff 強烈建議修改 我想用漸增的效果
00:37:218 (1) - 考慮spinner補個whistle然後00:38:875 - 加note 補了whistle,不加note,因為是簡單難度我不想spinner後面馬上接個note

[Advanced]
00:27:108 (3,4) - 這樣子疊的不好看 我覺得不錯 0.0
00:27:440 (4,5,6) - 明顯rhyme壓的不是很好聽 好的~
00:38:543 (1) - add whistle ok~
01:12:186 (4) - 直接note在白線 fixed~
01:23:621 - 可以多用whistle在這首歌曲神器 感覺這邊不太需要 0.0

[Extreme]
00:01:752 (4,1) - 這種跳最好修改掉 不是很贊成 不了 >_>
00:10:867 (6,8) - 拉開點 現在的同樣位置不好看 故意的
01:05:060 (1,2,3,4) - 這種連打還跳你讓人活么 不然不會難啊...

star
不要學觸卡那蠢B坑人各種
感謝mod跟star :)
Topic Starter

S h i o n wrote: 5u6r3l

Basic
00:02:746 (3,4) - 音效 改了~
没什么大问题 就是觉得有些地方会不会摆的太花 读图会有点问题
因为这是最低难度... 3.1X stars 你的难度设定(掉血 AR OD)也不适合这note密度 0.0


Advanced All fixed~
00:24:954 (2) - whistle
00:25:285 (3) - 头 whistle
00:51:139 (4) - 00:56:442 (4) - NC?
01:23:124 (9) - 去掉whistle? 突兀的感觉


Extreme
00:43:847 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 不知道为什么 我读不来这串.. 是叠的问题? 距離很小吧
总体上觉得有些地方节奏和排列比较随意.. >_>
謝謝mod :)

S h i o n wrote: 5u6r3l

D.N.Angel
00:16:005 (1) - 这几个slider的形状比较囧啊= = //喔喔,終於有人吐槽啦 ! 只是我真的懶的設計造型,所以就隨意了...
00:35:229 (9) - NC? //有考慮過,但我覺得不加會美觀些
00:58:431 (1) - 用spinner结束感觉很差。。 摆几个note吧 //我刻意放這個轉盤以避免無轉盤情況,順便在之後做個小break,這是想好的:P
ending - 和其他diff一样spinner? //唔,我個人是不太喜歡spinner做完結點,自從我玩OSU幾個月後就這麼想的
Nice diff ~! \:D/

Mystica wrote: 165z3a

我巨爽 噗哈哈哈 ! 為什麼 ? xD

[D.N]
00:37:549 (1,2) - 可以考慮刪除部份增加擊打感 //不...這裡必須跟啊
有些地方感覺是爲了難而去難了 有點跳的離譜了 難的地方不是跳,而是多變節奏
所以儘管跳的距離不是太大,還要加上判斷如何打擊(而且又AR9),綜合起來就變成很難的圖
我覺得,你的snow那首還跳得比我刁鑽些


star
不要學觸卡那蠢B坑人各種//哈哈哈哈 ! 難得鬼觸一次也不錯xD
謝謝你們的mod ! :)
還有Mystica的星 ~
Hi~
Thanks, mod request~

[D.N.Angel]
00:37:549 (1) - RNC?
01:29:173 (4,5) - This spacing is hell. :o

[Extreme]
01:03:403 (5) - NC
01:05:308 (4) - ^
01:05:557 (7) - ^
01:05:806 (10) - ^
01:06:634 (4) - ^
01:06:883 (7) - ^
01:07:132 (10) - ^
01:17:821 - add note.
01:18:152 - ^

[Advanced]
00:03:409 (2) - NC
00:33:240 (2) - ^
00:34:566 (3) - ^
01:06:386 (2) - ^
01:07:712 (3) - ^
01:17:655 (1) - RNC
01:30:250 (2) - NC
01:31:576 (3) - ^

[Basic]
HD+1

jubeat <33
goo Rank~
Hello!~ Here's my mod!~ (a request from my queue)

  • [General]
  1. Delete the .osb file, it's an unnecessary file for your map~
  2. Are you sure you're going to use 181.02 as your BPM? :o Why don't you use 181 instead?

    [Basic]
  3. 00:18:656 (1) - Remove whistle?
  4. 00:21:308 (1) - ^

    [Advanced]
  5. 00:05:398 (1) - Remove NC.
  6. 00:07:387 (1) - ^
  7. 00:10:701 (1) - ^
  8. 00:13:353 (1) - ^

    [Extreme]
  9. 00:18:159 (2) - Remove whistle.
  10. 00:26:280 (1) - Place it here?
    pic
That's all!~ I couldn't see much errors on this map, and it's awesome so here's a star!~ :D
Topic Starter

Jupiter wrote: u546v

Hi~
Thanks, mod request~

[Extreme]
01:03:403 (5) - NC
01:05:308 (4) - ^
01:05:557 (7) - ^
01:05:806 (10) - ^
01:06:634 (4) - ^
01:06:883 (7) - ^
01:07:132 (10) - ^
01:17:821 - add note.
01:18:152 - ^

[Advanced]
00:03:409 (2) - NC
00:33:240 (2) - ^
00:34:566 (3) - ^
01:06:386 (2) - ^
01:07:712 (3) - ^
01:17:655 (1) - RNC
01:30:250 (2) - NC
01:31:576 (3) - ^

[Basic]
HD+1

jubeat <33
goo Rank~
All fixed~
Thanks for modding :)
Topic Starter

Kirino Kousaka wrote: 5a4f3c

Hello!~ Here's my mod!~ (a request from my queue)

  • [General]
  1. Delete the .osb file, it's an unnecessary file for your map~
  2. Are you sure you're going to use 181.02 as your BPM? :o Why don't you use 181 instead? Because this map is 181.02, too

    [Basic]
  3. 00:18:656 (1) - Remove whistle?
  4. 00:21:308 (1) - ^

    [Advanced]
  5. 00:05:398 (1) - Remove NC.
  6. 00:07:387 (1) - ^
  7. 00:10:701 (1) - ^
  8. 00:13:353 (1) - ^

    [Extreme]
  9. 00:18:159 (2) - Remove whistle.
  10. 00:26:280 (1) - Place it here?
    pic
That's all!~ I couldn't see much errors on this map, and it's awesome so here's a star!~ :D
Others all fixed~
Thank your modding and star :)
關於遞增效果你可以從一個較小的volume開始。
但是你現在volume太小了導致聽還是擊打都沒擊打感
可以選擇縮小每次變化的大小從而提高一開始的基礎音量會更好點

Kirino Kousaka wrote: 5a4f3c


Jupiter wrote: u546v

[D.N.Angel]
00:37:549 (1) - RNC? //no,it is to be emphasize
01:29:173 (4,5) - This spacing is hell. :o //well,I think it is fine

Thank for modding ~ :)
and Kirino Kousaka's star
S h i o n也是 ! >w<
Topic Starter

Mystica wrote: 165z3a

關於遞增效果你可以從一個較小的volume開始。
但是你現在volume太小了導致聽還是擊打都沒擊打感
可以選擇縮小每次變化的大小從而提高一開始的基礎音量會更好點
好的~我修改了 :)
(´・∀・`) Requested from in-game PM

[General]
  1. 個人認為前一個BG更好看一些

[Basic]
  • 作為最低難度未免太過著重於overlap上了?

[Advanced]

00:07:635 (5) , 00:08:298 (2) - 加長1/4拍


:< 後面兩個難度…感覺兩位都需要自己打一遍才知道問題出在哪裡了
首先:
兩個難度的排列都偏向隨機擺放
雖說並是不要求像tsuka一樣的整齊, 但至少排列和間距需要好好留意一下

比如說像Extreme的: 00:07:387 (3,4,5,6,1,2,3,4) -
這些完全是亂套了呢…以及這個難度還有一個致命傷
段落與段落之間幾乎沒有讓人適應的地方

00:43:847 - , 00:54:453 - 音樂沒有特別變化的情況下, map的節奏差別這麼大難免讓玩家感到困擾


以及DNA的難度…:< Test的時候感覺是左邊出現幾個note後, 換右邊出現幾個…然後又換左邊出現幾個…太太太亂了!



至於Diff spread, 個人認為目前是Easy>Hard>Extra的程度
至少補一個Normal吧… :cry:
Topic Starter

Pokie wrote: 4yz25

(´・∀・`) Requested from in-game PM

[General]
  1. 個人認為前一個BG更好看一些
D:


[Basic]
  • 作為最低難度未免太過著重於overlap上了?
不太懂 ;_;


[Advanced]

00:07:635 (5) , 00:08:298 (2) - 加長1/4拍 我覺得現在這樣比較好...


:< 後面兩個難度…感覺兩位都需要自己打一遍才知道問題出在哪裡了
首先:
兩個難度的排列都偏向隨機擺放
雖說並是不要求像tsuka一樣的整齊, 但至少排列和間距需要好好留意一下

比如說像Extreme的: 00:07:387 (3,4,5,6,1,2,3,4) - 這裡我重擺了一下
這些完全是亂套了呢…以及這個難度還有一個致命傷
段落與段落之間幾乎沒有讓人適應的地方 是說距離問題嗎?? 我真的不太懂 D:

00:43:847 - , 00:54:453 - 音樂沒有特別變化的情況下, map的節奏差別這麼大難免讓玩家感到困擾 我想說來點不同的節奏 0.0 我會考慮改掉的


以及DNA的難度…:< Test的時候感覺是左邊出現幾個note後, 換右邊出現幾個…然後又換左邊出現幾個…太太太亂了!



至於Diff spread, 個人認為目前是Easy>Hard>Extra的程度
至少補一個Normal吧… :cry: 我是遵照遊戲機台的難度,沒有想補的意思 >_>
感謝mod,我會好好的考慮你說的東西的 :)
現在你依照jubeat的難度名字, 和你目前圖的難度是沒有關聯的, 如果你真的打算完全依照jubeat的方式, 就是說應該將Taiko跟DNA的難度移除, 不是嗎? :<

我再重申一下吧, 你的難度與DNA的差距並不是說很大, 稱之為雙I吧
而下面只有一個E和H, 這樣mapset就成了往I那邊倒的情況
再加上你的E跟H之間的難度跨度很大, 實際上是真的不平均…

其他方面確實需要更用功的改進, 有不明白的地方再來問我吧:<…

Pokie wrote: 4yz25

:< 後面兩個難度…感覺兩位都需要自己打一遍才知道問題出在哪裡了 關於這個...你也知道,我很久沒玩solo了。就算玩了,也感覺不出什麼東西啊...所以,我都交給別人test,普遍的評價都是"很難"而已


首先:
兩個難度的排列都偏向隨機擺放 我的圖一向這樣,但間距我還是有控制一下的(要不然其實會更兇殘...lol)
雖說並是不要求像tsuka一樣的整齊, 但至少排列和間距需要好好留意一下



以及DNA的難度…:< Test的時候感覺是左邊出現幾個note後, 換右邊出現幾個…然後又換左邊出現幾個…太太太亂了! 我個人很喜歡跑遍全場的律動感,所以才形成我這種排列風格
這評價很值得參考,謝謝波奇姊 ! :)
Topic Starter

Pokie wrote: 4yz25

現在你依照jubeat的難度名字, 和你目前圖的難度是沒有關聯的, 如果你真的打算完全依照jubeat的方式, 就是說應該將Taiko跟DNA的難度移除, 不是嗎? :<

我再重申一下吧, 你的難度與DNA的差距並不是說很大, 稱之為雙I吧
而下面只有一個E和H, 這樣mapset就成了往I那邊倒的情況
再加上你的E跟H之間的難度跨度很大, 實際上是真的不平均…

其他方面確實需要更用功的改進, 有不明白的地方再來問我吧:<…
我知道了:<
感謝
Hi~
From In-Game PM :3

<Basic>
  1. 00:23:959 (1) - 試試看這節奏??
  2. 00:57:768 (1,2,3,4) - 沒排正呀>_>.. copy (1)(2) 重排次吧~~
  3. 01:34:228 (1) - 最後這轉盤試試音量遞減?? 一開始就5%太小聲了QAQ (改了的話別的diff記得也要改喔!)
<Advanced>
  1. 00:39:206 (2) - 往下兩格吧~ 這樣(3)才有在中間~~ 間距有點落差沒關西的@w@
  2. 01:31:576 (1) - 最後來些變化? 分成4個4折返的slider吧~
<Extreme>
  1. 00:12:027 (1,2,3,4,5) - 是要排星星吧~~?? 這整個歪了>_>.....
    (先設個圈 然後複製轉72度 重複4次星星就出來啦!!~~) 不懂再問我唄>w<"
  2. 00:18:656 (1) - 頭尾對調吧 打起來順些~~
  3. 00:59:094 (1,2,3,4,5) - 把紅的都插到黃的中間吧~~~~ http://osu-ppy-sh.tvgratuite.org/ss/325075
  4. 01:05:723 (3,1) - 間距用一樣吧!! 01:05:806 (1) - 移到[X:192 Y:272]才對~~ (移的時候3個一組要一起移喔!!)
  5. 01:07:049 (3,1) - ^
  6. 01:33:565 (4,5,6,1) - 試試這樣?? 01:34:228 - 改圈 轉盤改從01:34:311 (1) - 開始!?
<DNA>
  1. 最後要不要也加個轉盤>.<??
加油啦~ Star!!

12BARRY21 wrote: 4e5b2

<DNA>
  1. 最後要不要也加個轉盤>.<??

    S h i o n wrote: 5u6r3l

    D.N.Angel


    ending - 和其他diff一样spinner? //唔,我個人是不太喜歡spinner做完結點,自從我玩OSU幾個月後就這麼想的
謝謝MOD和星星 ~ >.<
Topic Starter

12BARRY21 wrote: 4e5b2

Hi~
From In-Game PM :3

<Basic>
  1. 00:23:959 (1) - 試試看這節奏?? 感覺沒有很好 >_>
  2. 00:57:768 (1,2,3,4) - 沒排正呀>_>.. copy (1)(2) 重排次吧~~ OK~
  3. 01:34:228 (1) - 最後這轉盤試試音量遞減?? 一開始就5%太小聲了QAQ (改了的話別的diff記得也要改喔!)
好 ;w;

<Advanced>
  1. 00:39:206 (2) - 往下兩格吧~ 這樣(3)才有在中間~~ 間距有點落差沒關西的@w@ 好 =w=
  2. 01:31:576 (1) - 最後來些變化? 分成4個4折返的slider吧~ 好的~
<Extreme>
  1. 00:12:027 (1,2,3,4,5) - 是要排星星吧~~?? 這整個歪了>_>..... OK~~
    (先設個圈 然後複製轉72度 重複4次星星就出來啦!!~~) 不懂再問我唄>w<"
  2. 00:18:656 (1) - 頭尾對調吧 打起來順些~~ 恩恩
  3. 00:59:094 (1,2,3,4,5) - 把紅的都插到黃的中間吧~~~~ http://osu-ppy-sh.tvgratuite.org/ss/325075 好 lol
  4. 01:05:723 (3,1) - 間距用一樣吧!! 01:05:806 (1) - 移到[X:192 Y:272]才對~~ (移的時候3個一組要一起移喔!!)
  5. 01:07:049 (3,1) - ^
  6. 01:33:565 (4,5,6,1) - 試試這樣?? 01:34:228 - 改圈 轉盤改從01:34:311 (1) - 開始!? OK~

加油啦~ Star!!
謝謝mod跟star :)


request from game PM

[General]

☆ 您確定BPM是181.020而不是181?

[Basic]

嘛,3.18 Star而且這個難度也偏難,建議多做個Easy出來會比較適合
[Layout]
00:30:920 (4) - 被 00:29:594 (2,3) 擋住了一部份,這會影響新玩家的判斷,所以移動到其他地方
00:34:566 (5) - 第5點搬到 X:456 Y:76 以包圍 00:35:892 (1)
00:39:869 (1) - Remove NC
01:22:296 (3) - 做個對稱的圖案會比較自然 http://osu-ppy-sh.tvgratuite.org/ss/325196
[rhythm]
01:07:712 (3) - 我強列不建議做2次以上折返的Slider在Easy難度裡面,就以這個例子為例,一般的新玩家都認為1次折返後滑條就會結束,而導致漏掉了最後1次折返;又或者察覺到滑條還沒完結,但是卻無法理解甚麼時候結束,而錯失了擊打下一個Note的時機;其他類似和相同的情況,例如00:34:566也存在相同的問題,如果真的堅持要放置這種Slider,建議排放的位置像 01:31:576 (1,2) 這樣,開首和結尾是明顯兩個方向,這會使新手比較容易判斷
[Hitsound]
00:18:656 (1) - whistle? 就像 01:01:082 (1) 這樣
00:21:308 (1) - ^
01:31:576 (1) - Clap 在Slider的結尾

[Advanced]

[Layout]
00:08:050 (1) - Remove NC
00:46:996 (3) - 與 00:46:747 (2) 重疊比較困難察覺這是3/4 beat;我想與 00:46:498 (1) 重疊會比較適合
00:47:658 (3) - ^
00:48:321 (3) - ^

[Extreme]

[Setting]
01:10:363 - useless inherited point.

[D.N.Angel]

HP+1 不然比Extreme低太奇怪了
[Setting]
00:01:420 - resnap inherited point. Move it to 00:01:421 better.

THat all~
Topic Starter

ertyukjh010 wrote: 5o3n4p



request from game PM

[General]

☆ 您確定BPM是181.020而不是181? 因為這張是181.02~

[Basic]

嘛,3.18 Star而且這個難度也偏難,建議多做個Easy出來會比較適合 懶得做了 >_>
[Layout]
00:30:920 (4) - 被 00:29:594 (2,3) 擋住了一部份,這會影響新玩家的判斷,所以移動到其他地方 Fixed~
00:34:566 (5) - 第5點搬到 X:456 Y:76 以包圍 00:35:892 (1) X:456?! 我改了Y
00:39:869 (1) - Remove NC OK~
01:22:296 (3) - 做個對稱的圖案會比較自然 http://osu-ppy-sh.tvgratuite.org/ss/325196 好~
[rhythm]
01:07:712 (3) - 我強列不建議做2次以上折返的Slider在Easy難度裡面,就以這個例子為例,一般的新玩家都認為1次折返後滑條就會結束,而導致漏掉了最後1次折返;又或者察覺到滑條還沒完結,但是卻無法理解甚麼時候結束,而錯失了擊打下一個Note的時機;其他類似和相同的情況,例如00:34:566也存在相同的問題,如果真的堅持要放置這種Slider,建議排放的位置像 01:31:576 (1,2) 這樣,開首和結尾是明顯兩個方向,這會使新手比較容易判斷 這個難度比較像是Easy+ 所以我認為應該是沒問題的
[Hitsound] All fxed~
00:18:656 (1) - whistle? 就像 01:01:082 (1) 這樣
00:21:308 (1) - ^
01:31:576 (1) - Clap 在Slider的結尾

[Advanced]

[Layout]
00:08:050 (1) - Remove NC OK~
00:46:996 (3) - 與 00:46:747 (2) 重疊比較困難察覺這是3/4 beat;我想與 00:46:498 (1) 重疊會比較適合 我覺得現在這樣比較好耶 >_>
00:47:658 (3) - ^
00:48:321 (3) - ^

[Extreme]

[Setting]
01:10:363 - useless inherited point. Fixed~


THat all~
Thanks for modding :)
Hi,应该看得懂中文吧
just suggestion

Basic
00:09:375(1) 拉成这样会不会更好看?3point(152.56)4point(80.104)
00:10:701(3) 3point下移一点?
00:34:566(5) 2point右移一点,3point下移一点?
01:15:666(1) 拉得像后面的slider一样?
01:18:318(1) ^

Advanced
00:12:027(1) 3point(212.56)?
00:12:359(2) 3point(184.200)?
01:33:896(3) add finish?

D.N.Angel
00:13:270(9) delete whistle?
01:18:650(4)(6) 跟前面的(6)重合?

Extreme
01:11:192(5)(1) overlap

就这些,不错的图。
._.

x847606653 wrote: 683d5i

D.N.Angel
00:13:270(9) delete whistle? //no
01:18:650(4)(6) 跟前面的(6)重合? //想重疊也沒辦法,DS的限制
就算沒蝶也不會不好看,因為是長條的頭,馬上就會消失,應該不會有殘影的現象出現才對
謝謝MOD ~ :)
Topic Starter

x847606653 wrote: 683d5i

Hi,应该看得懂中文吧
just suggestion

Basic
00:09:375(1) 拉成这样会不会更好看?3point(152.56)4point(80.104) 現在比較好吧
00:10:701(3) 3point下移一点? 沒什麼差別呢 0.0
00:34:566(5) 2point右移一点,3point下移一点? OK~
01:15:666(1) 拉得像后面的slider一样?
01:18:318(1) ^

Advanced
00:12:027(1) 3point(212.56)? 不用了~
00:12:359(2) 3point(184.200)? ^
01:33:896(3) add finish? ok~

Extreme
01:11:192(5)(1) overlap 這是故意重疊不是overlap啦 lol

就这些,不错的图。
._.
謝謝mod :)
._.
._.刚才看了下图, cs5+大间距好可怕o.o... 然后extreme diff 00:29:263 (1,2,3) - 减速稍违和

感觉自己受某2b map project影响太大了, 这个的节奏差好多 :o

don't kd thanks :o
Topic Starter

[CSGA]Ar3sgice wrote: 6vr

extreme diff 00:29:263 (1,2,3) - 减速稍违和 我沒減速呀 0.0
0.0
\:D/

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. Guess it's safe for me to say that there's no problem around. To the diffs.
>Advance
  1. 00:02:746 (1) - It's hard to predict when will this slider end, IMO.
  2. 00:04:735 (2,3) - Inconsistent spacing (0.96x). Intentional?
  3. 00:48:487 (1) - Same as 00:02:746 (1).
  4. 00:59:757 (1,2,3,4) - ^
Other diffs are fine, I guess.

Uh... Not sure if I helped. Feel free to not give me a kudosu if you didn't change anything.

Good luck on the way 8-)
Topic Starter

Hinsvar wrote: 683k34

\:D/

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. Guess it's safe for me to say that there's no problem around. To the diffs.
>Advance
  1. 00:02:746 (1) - It's hard to predict when will this slider end, IMO. I think it's ok
  2. 00:04:735 (2,3) - Inconsistent spacing (0.96x). Intentional? Fixed
  3. 00:48:487 (1) - Same as 00:02:746 (1).
  4. 00:59:757 (1,2,3,4) - ^
Other diffs are fine, I guess.

Uh... Not sure if I helped. Feel free to not give me a kudosu if you didn't change anything.

Good luck on the way 8-)
Thanks for modding :)
Ryutaro Nakahara-sama tag please *.*
From Queue


Note: Your map seems nearly perfect to me ._. I don't know whether I can help you, but I will try to^^


Basic


Fine~


Advanced


Fine~


D.N.Angel


HP Drain + 1?

CS + 1 ?


Extreme

OD + 1 ?



Extremely nice mapset :)

Go ranked~
[General]
please add "knit" to tags
Basic is than 3 star rating, please more easier or make a Easy diff.

[Basic]
00:03:409 - add soft hit sound section here
00:59:757 (4) - add finish
01:01:082 (1,1,1) - this part is a bit boring :(
01:11:689 (3) - add clap to 1st and 2nd note
01:23:290 (4) - add clap

[Advanced]
00:02:083 (1,2,3) - Ctrl + R?
00:03:409 - add soft hit sound section here
00:06:061 (4,1) - please don't overlap
00:12:690 (3,4) - same
00:18:656 (1,2) - same, like a 01:10:363 (1,2,3) -
00:40:532 (1,2) - remove whistle from (1), and add whistle to (2)'s 1st and 3rd note
00:43:184 (1,2,4) - remove whistle from (1), and add whistle to (2,4)
01:02:408 (1,2,3) - please change to same spacing
01:11:358 (3) - add clap to 2nd and 3rd note
01:18:318 (8,1) - switch new combo
01:32:571 (1) - end at 01:32:902

[D.N.Angel]
00:03:409 - change to soft hitsound this section
00:12:939 (5) - add whistle
00:57:768 (2) - add whistle to 3rd note
01:28:925 (1,2,3,4,5,6,7,8,9,10,11) - this part only very hard. I think unbalance

[Extreme]
00:03:409 - change to soft hitsound this section
01:05:143 (2,3) - move to x:72 y:52
01:05:640 (2,3) - move to x:100 y:216
01:06:469 (2,3) - move to x:440 y:332
01:06:966 (2,3) - move to x:412 y:168
01:12:352 (1,2,3) - volume to small?
01:20:141 (2) - move to x:376 y:240
Topic Starter

Konei wrote: 451331

From Queue


Note: Your map seems nearly perfect to me ._. I don't know whether I can help you, but I will try to^^


Basic


Fine~


Advanced


Fine~



Extreme

OD + 1 ? No~



Extremely nice mapset :)

Go ranked~
Thanks for modding :)
Topic Starter

Muya wrote: 1k3o2l

[General]
please add "knit" to tags OK~
Basic is than 3 star rating, please more easier or make a Easy diff. I think it's ok

[Basic] All fixed~
00:03:409 - add soft hit sound section here
00:59:757 (4) - add finish
01:01:082 (1,1,1) - this part is a bit boring :(
01:11:689 (3) - add clap to 1st and 2nd note
01:23:290 (4) - add clap

[Advanced]
00:02:083 (1,2,3) - Ctrl + R? NO >_>
00:03:409 - add soft hit sound section here OK~
00:06:061 (4,1) - please don't overlap fixed~
00:12:690 (3,4) - same Does here overlap?? 0.0
00:18:656 (1,2) - same, like a 01:10:363 (1,2,3) - uh...It's ok 0.0
00:40:532 (1,2) - remove whistle from (1), and add whistle to (2)'s 1st and 3rd note It sounds not good to me :(
00:43:184 (1,2,4) - remove whistle from (1), and add whistle to (2,4) OK~
01:02:408 (1,2,3) - please change to same spacing Fixed~
01:11:358 (3) - add clap to 2nd and 3rd note OK~
01:18:318 (8,1) - switch new combo fixed
01:32:571 (1) - end at 01:32:902 OK~

[Extreme] All fixed~
00:03:409 - change to soft hitsound this section
01:05:143 (2,3) - move to x:72 y:52
01:05:640 (2,3) - move to x:100 y:216
01:06:469 (2,3) - move to x:440 y:332
01:06:966 (2,3) - move to x:412 y:168
01:12:352 (1,2,3) - volume to small?
01:20:141 (2) - move to x:376 y:240
Thank your modding :)

Muya wrote: 1k3o2l

[D.N.Angel]
00:03:409 - change to soft hitsound this section
00:12:939 (5) - add whistle
00:57:768 (2) - add whistle to 3rd note
01:28:925 (1,2,3,4,5,6,7,8,9,10,11) - this part only very hard. I think unbalance
all fixed
thanks ~

: Ryu - I'm so Happy (-HaRuNa-) [D.N.Angel].osu
Hi there~

General
  1. I think it's fine.
Basic
  1. I think you should rename this to normal or something, since people may think this diff as easy. But with your current speed, difficulty of the map, and gap to advanced makes this like a normal. And easy to hard without normal is not a good diff spread.
  2. 00:08:050 (2) - Try to remove the finish on the repeat since it's overused.
  3. 00:25:285 (2) - How about adding a whistle on this slider start? It' will follow up your previous whistle rythim nicely.
  4. 00:39:538 (2) - I think you should't stack this note. Normal player maybe confused with the next note (00:39:869 (3) -) and can't guess it rythim causing him/her to miss or not get perfect 300. I can't guess what's the rythim on the next note too when i first play this map.
  5. 01:26:604 (1) - I think 2/1 slider is not very good here. You always put a note on every downbeat (3rd beat), but not at this one. It sounds awkward and not very good to play. Try to delete this slider, then add 1/1 repeating slider instead.
Advanced
  1. I think the difficulty gap between this diff and extreme is not very good. Try to make this diff more harder.
  2. 00:46:747 (2,3) - I think it's better to make this stack symetrical with 00:46:498 (1) -
  3. 00:54:453 (1) - Miss a finish on this slider start? There's a cymbal sound there.
  4. 01:20:970 (1,2,3,4,5) - It's suprise me, since you don't have a lot of circle spam like this before. Could you make some note into a slider?
  5. 01:26:273 (1,2,3,4,5,6,7,8,1) - This one too, and this is quite hard for 'hard' diff imo. Try to change 4 circle into 2 slider.
Extreme
  1. 00:11:530 (8) - I didn't expect there's a slider here when playing. The slider body is still covered by previous slider, and it's not intuitive at all. Move somewhere else please.
  2. 00:21:308 (1) - You need a whistle here to make it consistant with 00:18:656 (1) - end.
  3. 00:23:959 (1) - ^ but at the slider start
  4. 01:05:060 (1,2,3,1,2,3,1,2,3,1,2,3) - Omg, this is very unintiutive. This 1/4 jump can trick the player into 1/2 trap, and doesn't play very well. I have discussed this matter with other MAT/BAT and they agree that this is not play very well. I recommend you to change to long stream instead.
  5. 01:06:386 (1,2,3,1,2,3,1,2,3,1,2,3) - ^
D.N.Angel
  1. 00:10:536 (5) - Move this whistle to 00:10:701 (1) - please. It's very awkward to hear.
  2. 00:15:342 (1,2,3,4,5) - A very high spacing like this is really have bad flow, since you increase the spacing so suddenly, that makes player surprise. Try to decrease the spacing please.
  3. 00:37:218 (1,1,2,3,4) - This anti jump is really hard to catch imo. Please change this into some slider to have better gameplay and flow.
  4. 01:05:060 (1,2,3,4,5) - Again, a 1/4 jump doesn't play very well, especialy on this high BPM. It's really hard to catch, but at least this one has consistent spacing. Still, i don't recommend this, and i want you to reduce the spacing the remove the jump. I have talk this matter to other MAT, and they agree that this is not play well.
  5. 01:06:386 (1,2,3,4,5) - ^
  6. 01:07:712 (1,2,3,4,5,6,7,8) - ^ especially this one. It's really hard to catch and followed by anti jump at 01:09:037 (1) - . It's have really, really- bad gameplay.
  7. 01:22:958 (1,2) - This anti jump makes the gameflow break too. Could you change it into some slider, please?
  8. 01:29:919 (10) - You shouldn't jump this note imo. Too surprising and i can't guess what's the rythim on it.
  9. 01:30:250 (1,2,3,4,5,6) - Omg, same problem as 01:05:060 (1,2,3,4,5) - but this one is worse, it have unconsistant spacing that makes this note really unintutive to play. I recommend you to change this into some stream instead.
  10. 01:34:311- Please add a spinner here to 01:36:880- to make it consistant with other diff. And lower the volume by gradually too.
Quite good map. But it's have major problem on Extreme, D.N.Angel, and have bad diff spread too.
Good luck~
Topic Starter

Miya wrote: 4g494n

Hi there~

General
  1. I think it's fine.
Basic All fixed~
  1. I think you should rename this to normal or something, since people may think this diff as easy. But with your current speed, difficulty of the map, and gap to advanced makes this like a normal. And easy to hard without normal is not a good diff spread. ;_;
  2. 00:08:050 (2) - Try to remove the finish on the repeat since it's overused.
  3. 00:25:285 (2) - How about adding a whistle on this slider start? It' will follow up your previous whistle rythim nicely.
  4. 00:39:538 (2) - I think you should't stack this note. Normal player maybe confused with the next note (00:39:869 (3) -) and can't guess it rythim causing him/her to miss or not get perfect 300. I can't guess what's the rythim on the next note too when i first play this map.
  5. 01:26:604 (1) - I think 2/1 slider is not very good here. You always put a note on every downbeat (3rd beat), but not at this one. It sounds awkward and not very good to play. Try to delete this slider, then add 1/1 repeating slider instead.
Advanced
  1. I think the difficulty gap between this diff and extreme is not very good. Try to make this diff more harder. No.... because I want this diff harder than "Normal", easier than "Hard"
  2. 00:46:747 (2,3) - I think it's better to make this stack symetrical with 00:46:498 (1) - uh....
  3. 00:54:453 (1) - Miss a finish on this slider start? There's a cymbal sound there. OK~
  4. 01:20:970 (1,2,3,4,5) - It's suprise me, since you don't have a lot of circle spam like this before. Could you make some note into a slider? OK~
  5. 01:26:273 (1,2,3,4,5,6,7,8,1) - This one too, and this is quite hard for 'hard' diff imo. Try to change 4 circle into 2 slider. OK~
Extreme
  1. 00:11:530 (8) - I didn't expect there's a slider here when playing. The slider body is still covered by previous slider, and it's not intuitive at all. Move somewhere else please. No.
  2. 00:21:308 (1) - You need a whistle here to make it consistant with 00:18:656 (1) - end. OK~
  3. 00:23:959 (1) - ^ but at the slider start OK~
  4. 01:05:060 (1,2,3,1,2,3,1,2,3,1,2,3) - Omg, this is very unintiutive. This 1/4 jump can trick the player into 1/2 trap, and doesn't play very well. I have discussed this matter with other MAT/BAT and they agree that this is not play very well. I recommend you to change to long stream instead. NO, I think it's fun
  5. 01:06:386 (1,2,3,1,2,3,1,2,3,1,2,3) - ^
Quite good map. But it's have major problem on Extreme, D.N.Angel, and have bad diff spread too.
Good luck~
Thanks for your modding :)
The difficulty spread is really bad. If you think that basic is easy, advanced is normal, than you need a hard diff to fill the gap, because the gap between advanced and extreme are too far.

Also with the 1/4 jump, i highly don't recommend it. Maybe it's fun to you, but not to others. That 1/4 jump almost like 1/2 rythim, so the player maybe guess the jump as 1/2, but it's not. That's really unintuitive and have bad gameflow.
But if you don't want to fix what i said, as you wish. I won't force to you do that.

Miya wrote: 4g494n

D.N.Angel
  1. 00:10:536 (5) - Move this whistle to 00:10:701 (1) - please. It's very awkward to hear. //k
  2. 00:15:342 (1,2,3,4,5) - A very high spacing like this is really have bad flow, since you increase the spacing so suddenly, that makes player surprise. Try to decrease the spacing please. //the reason why I made this pattern was I wanted to emphasize the rhythm at the moment and to warn the slow down at next part
  3. 00:37:218 (1,1,2,3,4) - This anti jump is really hard to catch imo. Please change this into some slider to have better gameplay and flow.
  4. 01:05:060 (1,2,3,4,5) - Again, a 1/4 jump doesn't play very well, especialy on this high BPM. It's really hard to catch, but at least this one has consistent spacing. Still, i don't recommend this, and i want you to reduce the spacing the remove the jump. I have talk this matter to other MAT, and they agree that this is not play well.
  5. 01:06:386 (1,2,3,4,5) - ^
  6. 01:07:712 (1,2,3,4,5,6,7,8) - ^ especially this one. It's really hard to catch and followed by anti jump at 01:09:037 (1) - . It's have really, really- bad gameplay.
    //I would like to make these patterns because I want this diff to be more chanllengeable,and I really like those
  7. 01:22:958 (1,2) - This anti jump makes the gameflow break too. Could you change it into some slider, please? //It is good for me
  8. 01:29:919 (10) - You shouldn't jump this note imo. Too surprising and i can't guess what's the rythim on it. //hmm... I think it is fine when it is after a 1/2 slider
  9. 01:30:250 (1,2,3,4,5,6) - Omg, same problem as 01:05:060 (1,2,3,4,5) - but this one is worse, it have unconsistant spacing that makes this note really unintutive to play. I recommend you to change this into some stream instead. //no,same reason as 01:05:060 (1,2,3,4,5)
  10. 01:34:311- Please add a spinner here to 01:36:880- to make it consistant with other diff. And lower the volume by gradually too.
    //I didn't want to do that,so that's why I added 00:58:431 (1)
Quite good map. But it's have major problem on Extreme, D.N.Angel, and have bad diff spread too.
Good luck~
Thank for modding ~ :)

: Ryu - I'm so Happy (-HaRuNa-) [D.N.Angel].osu
Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Basic]
00:37:218 (1) - delete whistle
01:32:902 (2) - reduce a repeat maybe better IMO
01:33:896 (3) - and then put a note here


[Advanced]
00:34:566 (1) - divided into 2 sliders
01:03:403 (2) - add a note
01:07:712 (1) - divided into 2 sliders

[Extreme]
00:11:530 (8) - looks bad since the position..:<
00:12:856 (1,2,3,4,5,6,7,8,9,10) - this part should be continuously.
00:34:566 (1) - divided into 2 sliders
01:05:060 (1,2,3,1,2,3,1,2,3,1,2,3) - should be 4 notes in a group , not 3
01:06:386 (1,2,3,1,2,3,1,2,3,1,2,3) - ^
01:11:192 (5) - ctrl+R


[D.N.Angel]
00:42:852 (11) - start at 00:42:770 (10)
--------------------------------------------------
I'm so happy :3
Wonderful Mapset
Good luck ;)

Miya wrote: 4g494n

The difficulty spread is really bad. If you think that basic is easy, advanced is normal, than you need a hard diff to fill the gap, because the gap between advanced and extreme are too far.

Also with the 1/4 jump, i highly don't recommend it. Maybe it's fun to you, but not to others. That 1/4 jump almost like 1/2 rythim, so the player maybe guess the jump as 1/2, but it's not. That's really unintuitive and have bad gameflow.
But if you don't want to fix what i said, as you wish. I won't force to you do that.
Hi Haruna,I think you can think that the basic is normal diff, and the advanced is hard diff . Easy diff is not necessary IMO.
Maybe your diff spread is not so good, but it does no problems.
My suggestion, you can low the difficulty by reducing the repeats like 01:17:655 (7) in advanced diff.
Topic Starter

Snowy Dream wrote: 746d

Mod request from Snowy Dream's Modding Queue
-------------------------------------------------
[Basic]
00:37:218 (1) - delete whistle OK~
01:32:902 (2) - reduce a repeat maybe better IMO NO >_>
01:33:896 (3) - and then put a note here ^


[Advanced]
00:34:566 (1) - divided into 2 sliders Why? 0.0
01:03:403 (2) - add a note OK~
01:07:712 (1) - divided into 2 sliders Why? 0.0

[Extreme] No change
00:11:530 (8) - looks bad since the position..:<
00:12:856 (1,2,3,4,5,6,7,8,9,10) - this part should be continuously.
00:34:566 (1) - divided into 2 sliders
01:05:060 (1,2,3,1,2,3,1,2,3,1,2,3) - should be 4 notes in a group , not 3
01:06:386 (1,2,3,1,2,3,1,2,3,1,2,3) - ^
01:11:192 (5) - ctrl+R

--------------------------------------------------
I'm so happy :3
Wonderful Mapset
Good luck ;)
Thanks for modding :)
Nyaan ~ Hi Haruna-kun! >w<"

[Advanced]
00:27:108(3) = Spacing

[Sp3's jubiko]
Why not using Taiko BG ? o.o?

[Extreme]
00:15:342(3) = I think you shouldn't stack it together.. do it more like this ? :arrow: http://puu.sh/y5MF
00:23:959(1) = weird slider can you change it to something else? lol
00:26:280(1) = I think it's too far... Spacing? :3

I dunno what should i said... weird song lol =w=''
Nyaan ~ That's all ! >w<"
Go Go! Haruna-kun! :3
Topic Starter

Shana Aisaka wrote: 4a1j3k

Nyaan ~ Hi Haruna-kun! >w<"

[Advanced]
00:27:108(3) = Spacing Fixed~

[Sp3's jubiko]
Why not using Taiko BG ? o.o? lazy lol

[Extreme]
00:15:342(3) = I think you shouldn't stack it together.. do it more like this ? :arrow: http://puu.sh/y5MF OK :3
00:23:959(1) = weird slider can you change it to something else? lolIt's pretty lol
00:26:280(1) = I think it's too far... Spacing? :3 dai jo bu~

I dunno what should i said... weird song lol =w=''
Nyaan ~ That's all ! >w<"
Go Go! Haruna-kun! :3
Thanks Shana :)
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