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Aoi Eir - INNOCENCE (TV Size) 6x830

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Total Posts
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Topic Starter
wendao
This beatmap was submitted using in-game submission on Monday, March 10, 2014 at 14:37:04 PM

Artist: Aoi Eir
Title: INNOCENCE (TV Size)
Source: Sword Art Online
Tags: 2nd opening SAO Project Alfheim Online ALO DakeDekaane Harez
BPM: 183
Filesize: 9285kb
Play Time: 01:28
Difficulties Available:
  1. Dekaane's Hard (4.94 stars, 206 notes)
  2. Easy (3.21 stars, 102 notes)
  3. Insane (5 stars, 329 notes)
  4. Normal (4.38 stars, 147 notes)
: Scores/Beatmap Listing
---------------
Mapset
Easy 100% done
Normal 100% done
Hard 100% done by DakeDekaane
Insane 100% done
Changelog
2012
11/12 ed :D
11/12 Added PROGUY's Mods
11/12 Added Normal diff
12/12 Added Nanika133's Mods
12/12 Remapped some part in Insane diff
12/12 Added Taiko Oni & Easy Diff
13/12 Finished Easy Diff
14/12 Added The hunterx's Mods
14/12 Added Cuvelia's Mods
15/12 Added Taiko Muzukashii
15/12 Added L-Len's Mods
16/12 Added 2nd Hard (by DakeDekaane)
17/12 Added Hard
31/12 Added Heatherfield's Mods
2013
1/1 Remapped Normal
8/1 Added Crok425's Mods
13/6 Remapped Insane diff
13/6 Deleted Hard & Taiko diff
16/6 Remapped Normal diff
2/7 Remapped Easy diff *OH GOD I HATE TO MAP EASY D:*
9/7 Added 10nya's IRC Mods
13/7 Added ts8zs' Mods
18/7 Added [ Sana ]'s Mods
18/7 Added [Navy]'s Mods
2014
4/2 Revived, minor fix
2/3 Changed ArtistUnicode
10/3 bump~
PROGUY
Hi there, from #modreqs.

[Insane]
HP Drain +1
00:04:284 (7) New combo here.
00:20:677 (1) Whoa, sliders + jumps would've been more fitting for this part. Well if you want to keep the spinner, delete the two spinners following this one and expand (move slider end) this one to 00:22:480.
00:41:169 (9,1) Completely overlapped sliders are not preferred, so watch it. You may need to move 9 somewhere else (but having its slider end on top of 1 is fine).
00:48:710 (8) New combo here.
00:59:202 (6) ^
01:04:448 (13) ^
01:08:710 (5) Add clap hitsound to slider head.
01:14:939 (9) New combo here too.
01:24:448 (8) ^

Hope this helps, good luck! :)
Topic Starter
wendao

PROGUY wrote: 251f6c

Hi there, from #modreqs.

[Insane]
HP Drain +1 done
00:04:284 (7) New combo here. ^
00:20:677 (1) Whoa, sliders + jumps would've been more fitting for this part. Well if you want to keep the spinner, delete the two spinners following this one and expand (move spinner end) this one to 00:22:480. fixed
00:41:169 (9,1) Completely overlapped sliders are not preferred, so watch it. You may need to move 9 somewhere else (but having its slider end on top of 1 is fine). i don't have any idea for this slider... :o
00:48:710 (8) New combo here. done
00:59:202 (6) ^ ^
01:04:448 (13) ^ ^
01:08:710 (5) Add clap hitsound to slider head. ^
01:14:939 (9) New combo here too. ^
01:24:448 (8) ^ ^

Hope this helps, good luck! :)
Nanika133
I'm a noob but ... why did you put the offset at -470?
Put it at 677 with an inherited point if you want ( you can put both in the same time)

EDIT :
Normal
00:00:677 (1) - The spinner is too short, try something like that
Topic Starter
wendao

Nanika133 wrote: 3f6f2h

I'm a noob but ... why did you put the offset at -470? nope :(
Put it at 677 with an inherited point if you want ( you can put both in the same time)

EDIT :
Normal
00:00:677 (1) - The spinner is too short, try something like that expanded ;)
Thanks :)
The hunterx
Hi

[Easy]

00:44:775 (1) - Remove it and you could put a circle in 00:44:448 and 00:45:103
img

[Normal]

00:02:644 to 00:04:775 - add more notes
00:05:672 - add 1 circle


[Insane]

00:59:202 (1,2,3,4,5,6,7,8) - changes the shape of this stream and you could change it like this at the time 01:14:939

luck!
DakeDekaane

Harez wrote: 4z3b10

I can't make hard diff ;w;
May I :333333?
Topic Starter
wendao

The hunterx wrote: 3k5w3

Hi

[Easy]

00:44:775 (1) - Remove it and you could put a circle in 00:44:448 and 00:45:103 i don't understand what do you mind... :!:
img

[Normal]

00:02:644 to 00:04:775 - add more notes >< done
00:05:672 - add 1 circle ^


[Insane]

00:59:202 (1,2,3,4,5,6,7,8) - changes the shape of this stream and you could change it like this at the time 01:14:939 done~

luck!
Thanks~ :3

DakeDekaane wrote: d4k5k

Harez wrote: 4z3b10

I can't make hard diff ;w;
May I :333333? ;w; yes you can
Cuvelia
H i , from #modreq , Taiko modding only .

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[Taiko General]
  1. http://osu-ppy-sh.tvgratuite.org/wiki/Ranking_Criteria
     
  2. A mapset cannot have a single Taiko difficulty
    if you decide to include Taiko in your map , make sure you have at least 2 Taiko mode difficulties
    and that one of them is of an easier difficulty level if it doesn't have an osu! standard Easy level difficulty.
[ Taiko Oni]
  1. 00:12:070 - add d
  2. 00:22:480 (87,88) - K
  3. 00:29:857 (110) ==> 00:29:693 - move
  4. 00:48:382 (205) - k
  5. 00:49:038 (207) - K
  6. 00:49:120 (208) - re
  7. 01:04:529 - add k
  8. 01:15:595 (362) - D
  9. 01:25:923 (418) - re ( maybe a spinner ? )
     
  10. 00:54:448 (230,231,232) - unrank
     
    ddD --> never rankable

    http://osu-ppy-sh.tvgratuite.org/wiki/Taiko_Ranking_Criteria
     
  11. Finish notes
     
    Finish notes must not be in the middle or at the beginning in a 1/4 or above stream.
    At the end, finish streams may be allowed if there is a reasonable sound for it under following pattern constellations:
    xxxxxxxxO, xxxxooooX, xxooxxooX
  
good luck .
Topic Starter
wendao

Cuvelia wrote: 3mp4m

H i , from #modreq , Taiko modding only .

These are all suggestion. If you don't like them , you could ignore .

| d = don | k = kat | D = BIG DON | K = BIG KAT | re = remove |

[Taiko General]
  1. http://osu-ppy-sh.tvgratuite.org/wiki/Ranking_Criteria
     
  2. A mapset cannot have a single Taiko difficulty
    if you decide to include Taiko in your map , make sure you have at least 2 Taiko mode difficulties
    and that one of them is of an easier difficulty level if it doesn't have an osu! standard Easy level difficulty.
will make Muzukashii soon~ orz
[ Taiko Oni]
  1. 00:12:070 - add d done
  2. 00:22:480 (87,88) - K ^
  3. 00:29:857 (110) ==> 00:29:693 - move ^
  4. 00:48:382 (205) - k ^
  5. 00:49:038 (207) - K ^
  6. 00:49:120 (208) - re ^
  7. 01:04:529 - add k ^
  8. 01:15:595 (362) - D ^
  9. 01:25:923 (418) - re ( maybe a spinner ? ) use K
     
  10. 00:54:448 (230,231,232) - unrank deleted 231
     
    ddD --> never rankable

    http://osu-ppy-sh.tvgratuite.org/wiki/Taiko_Ranking_Criteria
     
  11. Finish notes
     
    Finish notes must not be in the middle or at the beginning in a 1/4 or above stream.
    At the end, finish streams may be allowed if there is a reasonable sound for it under following pattern constellations:
    xxxxxxxxO, xxxxooooX, xxooxxooX
  
good luck .
Thanks :oops:
Hazuki Watora
hi~

[Easy]

How about Circle Size -1?


[Normal]

Circle Size is so small... :o 3 is right I think :D

00:28:054 - How about add a note?

01:02:316 (3) - hmm...How about remove this and add a note at 01:02:480 ? It's just my suggestion.. :)
Topic Starter
wendao

L-Len wrote: 5d1zs

hi~

[Easy]

How about Circle Size -1? nope, Easy is better with 3


[Normal]

Circle Size is so small... :o 3 is right I think :D nope, sorry :(

00:28:054 - How about add a note? feel nice~ done

01:02:316 (3) - hmm...How about remove this and add a note at 01:02:480 ? It's just my suggestion.. :)great

thanks~
DakeDekaane
Hard is here~ (8)
http://puu.sh/1BsLn
:3
Topic Starter
wendao
ed :3
Moved to Pending, Ready for Mods :)
Fumika
Source should be "SWORD ART ONLINE" , you can see it in video.
Topic Starter
wendao

Fumika wrote: d164y

Source should be "SWORD ART ONLINE" , you can see it in video. :( i think "Sword Art Online" is more better, just like CXu mapset, but thank you for trying to modding :)
Fumika

Harez wrote: 4z3b10

Fumika wrote: d164y

Source should be "SWORD ART ONLINE" , you can see it in video. :( i think "Sword Art Online" is more better, just like CXu mapset, but thank you for trying to modding :)
I know, but I think they didn't pay attention to it, I ask CXu before about this in his SAO op p/1667582
and another SAO map also in my SAO ed too, up to you to change or not but for correctly source you should change it imo.ourc
Heatherfield
aiaiclala fans club presents
[General]
Background images must be at a maximum of 1024x768 pixels. Although 1024x768 is recommended, most background ratios that are 4:3 should also work reasonably well (for example, 800x600).
Also, I guess you can find a better BG...

[Insane]
According to ranking criteria, you cannot silence both slider ticks and slider slides together. I don't know if 5% is rankable... Well, it's not a problem for me though.
00:37:234 (7) - NC?
00:49:366 (1,2,3,4,5,6,7,8) - bigger spacing here may make them more good looking imo
01:20:841 (1,2,3,4,5) - try objects like this?

[Hard]
01:26:005 (1) - no need to add finish here i think

[Dekaane's Hard]
00:06:579 (5) - one more beat
00:33:628 (1) - lower volume for this part?
01:26:087 (1) - lower hitsound for the spinner's end

[Normal]
hmm, changing slider speed frequently is not really good for a normal i think, and 1.4 sv is too high for 183 bpm. You may need someone to test it.

[Easy]
00:55:595 (2) - equal spacing looks better here i guess
01:26:088 (1) - remove finish too
Topic Starter
wendao

Heatherfield wrote: 3z5n4h

aiaiclala fans club presents
[General]
Background images must be at a maximum of 1024x768 pixels. Although 1024x768 is recommended, most background ratios that are 4:3 should also work reasonably well (for example, 800x600).
Also, I guess you can find a better BG... will update after DakeDekaane done (:

[Insane]
According to ranking criteria, you cannot silence both slider ticks and slider slides together. I don't know if 5% is rankable... Well, it's not a problem for me though. o.o
00:37:234 (7) - NC? done, and remapping some part
00:49:366 (1,2,3,4,5,6,7,8) - bigger spacing here may make them more good looking imo done
01:20:841 (1,2,3,4,5) - try objects like this? okay

[Hard]
01:26:005 (1) - no need to add finish here i think lol xD, done

[Normal]
hmm, changing slider speed frequently is not really good for a normal i think, and 1.4 sv is too high for 183 bpm. You may need someone to test it.
>< yeah, my friend told me too about this, i will remapping soon with easier one

[Easy]
00:55:595 (2) - equal spacing looks better here i guess done
01:26:088 (1) - remove finish too :D
Thanks (:
DakeDekaane

Heatherfield wrote: 3z5n4h

aiaiclala fans club presents
[Dekaane's Hard]
00:06:579 (5) - one more beat /*It's ok because there are only three piano hits there.
00:33:628 (1) - lower volume for this part? /*Oops, done.
01:26:087 (1) - lower hitsound for the spinner's end /*^
Thanks /o/
Crok425
Hi, from modding queue.

[Easy]
00:13:300 to 00:17:562 Try to make something to follow the drums since too little drums and then constant drums kinda makes that part feel empty.
01:16:907 That one covers 01:18:546 this one so try to put them appart a little bit.
01:21:005 Make that spinner end up with a Clap or a Finisher.
I can't find anything else.

[Normal]
00:03:628 Delete that circle, there isn't a note there and it's kind of a filler... so yeah, delete it.
00:04:775 Make this slider a straight one with no repeats. That middle note isn't necessary and it sounds better.
00:05:923 Make that slider end in 00:06:251
00:06:579 Put that slider in 00:06:415 and make it end in 00:06:579. You only have a little issue with the beginning, it seems the rest is okay.
00:52:152 Make the spinner end with a Clap.
00:53:464 Maybe add a circle... I dunno, it could be difficult for Normal.
01:23:136 to 01:25:923 Try to add some of that custom Clap sound there, it feels left out compared to the rest of the map.
Done.

[Dekaane's Hard]
00:06:087 That one is obviously bad placed. 00:05:923 Put it there.
00:06:415 Again, put that slider in 00:06:251 end it in 00:06:415 and make it repeat it once like this below:

00:25:431 Put that circle in 00:25:267
00:27:070 Make that slider end in 00:27:562
00:51:989 That circle and 00:52:644 that slider confuses me there... even though I don't have a problem with getting 300, still do something about it, it's kinda confusing.
Done.

[Hard]
00:03:628 Delete circle... it acts as a filler.
00:06:579 You already know what to do with this one.
00:53:300 Make that slider have that custom Clap sound.
01:22:152 Is that break really necessary? It's not a break if it's that short... delete it ._.
This one was cool :).

[Insane]
01:22:152 Same break, delete it.
01:2-...... no... no, I give up, it's way too insane.
___________________

Good map. Good luck getting it ranked :).
Topic Starter
wendao

Crok425 wrote: 736h6k

Hi, from modding queue.

[Easy]
00:13:300 to 00:17:562 Try to make something to follow the drums since too little drums and then constant drums kinda makes that part feel empty. okay
01:16:907 That one covers 01:18:546 this one so try to put them appart a little bit.moved some things
01:21:005 Make that spinner end up with a Clap or a Finisher. Finish
I can't find anything else.

[Normal]
00:03:628 Delete that circle, there isn't a note there and it's kind of a filler... so yeah, delete it. change it to some slider `-`
00:04:775 Make this slider a straight one with no repeats. That middle note isn't necessary and it sounds better. done, with moved some sliders
00:05:923 Make that slider end in 00:06:251 done
00:06:579 Put that slider in 00:06:415 and make it end in 00:06:579. You only have a little issue with the beginning, it seems the rest is okay. semi-accepted, heh?
00:52:152 Make the spinner end with a Clap.done
00:53:464 Maybe add a circle... I dunno, it could be difficult for Normal.changed into 2 sliders
01:23:136 to 01:25:923 Try to add some of that custom Clap sound there, it feels left out compared to the rest of the map.hmm? `-`
Done.

[Hard]
00:03:628 Delete circle... it acts as a filler. i think it's better, because it's hard
00:06:579 You already know what to do with this one. ^
00:53:300 Make that slider have that custom Clap sound. done
01:22:152 Is that break really necessary? It's not a break if it's that short... delete it ._. fixed
This one was cool :).

[Insane]
01:22:152 Same break, delete it. same with Hard
01:2-...... no... no, I give up, it's way too insane.
___________________

Good map. Good luck getting it ranked :).
:D thanks for the mods
DakeDekaane

Crok425 wrote: 736h6k

Hi, from modding queue. /*Hi o/

[Dekaane's Hard]
00:06:087 That one is obviously bad placed. 00:05:923 Put it there. /*Not bad placed, following piano instead vocals.
00:06:415 Again, put that slider in 00:06:251 end it in 00:06:415 and make it repeat it once like this below: /*^

00:25:431 Put that circle in 00:25:267 /*^
00:27:070 Make that slider end in 00:27:562 /*I didn't realize the piano hits here instead lol, done.
00:51:989 That circle and 00:52:644 that slider confuses me there... even though I don't have a problem with getting 300, still do something about it, it's kinda confusing. /*I think the time is enough to notice that there's a "standby time" there and read the approach circle, but I'll consider doing something for this if more people complain about that
Done.

Good map. Good luck getting it ranked :).
Thanks for modding /o/
Update is here (changed some hitsounds and a bit more of my own)~ http://puu.sh/1LvYV
UnitedWeSin
Hello Harez and Dekaane~
Modding via M4M <3

I love this song. :)

[General]

  1. Lots of hitsound problems. -.-
[Easy]

Map Design/Rhythm

  1. 00:53:300 (1,2) - I don't recommend using 1/2 sliders in an easy diff like this because they can be pretty confusing to read. Plus it's awkward to have this long pause after the 00:51:333 (3) even though the vocals are being held. Maybe delete the 1 and 2 here and replace it with a nice spinner to play with the vocals.

  2. 01:12:808 (1,1) - The slider is way too soon after the spinner. You must replace this spinner with something else because right now the slider is appearing before the spinner is even half of the way done which can be really confusing in an easy diff. Maybe try deleting the spinner and moving the 01:11:333 (2) to 01:11:661 and then adding a circle at 01:13:628.

    That fits with your other rhythms nicely imo.

  3. 01:17:890 (4,2) - For an easy diff, I think it would be better not to hide things under hitbursts like this. Maybe just move the 2 down and have it blanketing the 01:18:546 (1) just as the 01:17:890 (4) is blanketing the 01:16:907 (3).

  4. 01:23:464 (2,3) - I think this is a bit hard to read. In my opinion, it would be better to just remove the repeat from the 2 and have a nicer rhythm that doesn't have these sliders placed with their heads overlapping.
Hitsounds

  1. 00:07:398 (1) - Hmm, it seems like we're missing some hitsounds on this slider. Maybe add a finish to the head and one to the tail to hit with the crashes in the music like you've done in the other diffs.

  2. 00:10:021 (3) - I feel like we should also have a finish here on the head of this slider to hit with the music. -.-

  3. 00:19:202 (2) - I think a finish on the end fits very nicely just like the hard and insane diffs have.

  4. 00:23:136 (1,2,3,4) - Sounds a bit flat without whistles imo. Consider adding some in a similar pattern with the insane diff.

  5. 00:33:628 (1) - Missing finish on the head imo.

  6. 00:33:628 (1,2,3,4) - Again, it sound really flat with no whistles. Maybe onbeat whistles like the hard diff. That sounds nice here.

  7. 00:37:562 (4) - Missing clap on the end.

  8. 00:38:874 (1) - Missing finish on the head

  9. 00:42:808 (2) - I'm not sure why you've stopped the offbeat clapping for this slider. Missing claps here imo. Plus a missing finish on the end.

  10. 00:48:054 (3) - Finish on the end is too much imo. Remove it and just have the clap. You didn't use finish there in other diffs.

  11. 00:54:611 (1) - Missing finish on the head.

  12. 01:10:349 (1) - Maybe add a finish to the head here, it fits well.
[Normal]

Map Design/Rhythm

  1. Your spacing is really inconsistent in this diff. A lot of the times you'll flux between .8 or .7 or 1.0 and it doesn't make the map look very nice. Maybe go through and make spacing a bit more even to give the map a better balance. It is just a normal diff after all.

  2. 00:04:775 (2,3) - Erm, the 2 being a 1/2 slider doesn't fit very well imo. It would be much nicer if the 2 were a 1/1 slider and would fit to the vocals better.

  3. 00:10:021 (1,2,3,4,5) - Honestly, these upbeat sliders are pretty difficult to read and understand and really don't belong in a normal diff imo. The jump between the 1 and the 2 makes it even worse. It would be better to me if we had onbeat sliders. The drum transition that you're following with these sliders starts at 00:10:677, so the upbeat sliders don't make sense. Try deleting the repeat from the 1 and moving the 00:10:841 (2,3,4) over one tick and replacing the 00:11:825 (5) with another slider.

    This way we could have that gap between the 1 and 2 that you want and we have these nice easy to understand onbeat sliders.

  4. 00:11:989 (6) - I really disagree with having this in a normal diff. Most players at this level will not have seen something like this before. It would be much better as just four 1/2 circles imo.

  5. 00:42:644 (4,1,2) - I think it might be better to stick with 1.0 spacing here and to make a nice staircase. The jump is a bit weird to me because the music isn't really more accented until 00:44:120.

  6. 00:46:743 (1) - To me, it would be nicer to unstack this one because it's not a part of the vocal double hit that the 00:46:087 (6,7) were. It doesn't make sense for them all to be in one stack imo.

  7. 00:52:152 (1,1) - Anyone would tell you that the 1 is way too soon after the spinner for a normal diff. Maybe just delete the 00:53:464 (1,2) and have a nice simple 1/2 slider to hit with the second accent in the music

    Just a suggestion, you should do what you think is best here, but your current setup is too hard for normal.

  8. 00:59:038 (4,5) - It's a bit weak having these at .8 spacing and not 1.0 like the rest of the section imo.

  9. 01:24:611 (3) - Maybe have the NC here and not at 01:24:284 (1) to accent that hit better and to be consistent with the other diffs.
Hitsounds

  1. 00:10:021 (1) - Missing clap on the repeat here I believe according to you patterns in other diffs.

  2. 00:12:644 (1) - Missing finish on the head.

  3. 00:17:890 (1) - A finish on the head fits nice imo. The insane diff has one.

  4. 00:20:513 (5) - Maybe add a finish here.

  5. 00:23:136 (1,2,3,4) - Same as easy, maybe add some whistles here.

  6. 00:28:382 (1) - Missing finish on the head imo.

  7. 00:33:628 (1) - Missing finish on the head.

  8. 00:33:628 (1,2,3,4,5,1,2,3) - No whistles again? ;w;

  9. 00:38:874 (1) - Missing finish on the head.

  10. 01:00:185 - Missing slidertick clap.

  11. 01:01:497 - Missing slidertick clap.

  12. 01:10:349 (1) - Maybe add a finish to the head like the harder diffs have.

  13. 01:23:136 (1,2,1,2,3,4,5,6,7) - Missing offbeat claps here imo.
[Dekaane's Hard]

Map Design/Rhythm

  1. 00:11:989 (1,2,3) - This section feels a bit weak because as the music builds up, we have these nice jumps between the sliders 00:10:677 (3,4,1,2). But then when we get to the last bit of the build up, when it's the strongest at 00:11:989 (1,2,3,1), we go back to 1.0 spacing so it feels a bit strange, like an antijump. It would fit the music better if we had increased spacing all through the build up here instead of decreasing it at the end.

  2. 00:19:858 (3,4,1) - Same sort of problem here. We have an anti-jump from the 4 to the 1 because all of the sliders before the 1 were jumps around 2.0 spacing. The head of the 1 is the most accented note in the phrase, so it should share that large spacing, maybe even larger. Consider making it a jump to the 1 here about 2.0 spacing.

  3. 00:43:464 (2,3,4,5) - This pattern just looks a bit sloppy. Maybe make a nice curve blanketing the 00:42:972 (1).

  4. 00:49:038 (8,1) - I don't like the sudden jump to the 1, I think it's pretty awkward to play. Can I suggest a different rhythm here? I think that we should try and follow the drum roll at least a bit because it's so important in the music.

    Of course, you'll probably want to do something different than what I suggest. Anything that follows the drums a bit would be fun imo.

  5. 00:53:300 (2,3) - Really odd to me that this would be only .5 spacing. I think it would be nicer if we flipped the 3 over for a bit of symmetry.
Hitsounds

  1. 00:12:644 (1) - Hm, I think a finish on the head would fit nice after the whole build up of the drums before this point.

  2. 00:20:513 (1) - Missing hitsounds on this slider imo. We really need a finish on the head after the drum build up before this. Also maybe a whistle on the repeat and end to hit with the strings, sounds nice to me.

  3. 00:33:628 (1) - A soft finish on the head would be nice to hit with the one in the music.

  4. 00:33:628 (1,2,3,4,1,2,3) - Imo, the claps on the ends of these sliders are super loud. Maybe reduce volume by a lot in this section or replace these claps with whistles because this section should be soft and calm, much different from the other sections with offbeat clapping.

  5. 00:38:874 (1) - Maybe have a finish on the head to hit with the loud one in the music.

  6. 00:59:857 (1) - Consider a finish on the head here. It fits well with the vocals.

  7. 01:23:464 (2) - A finish on the head would be really nice here. -.-
[Hard]

Map Design/Rhythm

  1. 00:08:710 (4) - Maybe NC to accent this new idea just like you do in the insane diff.

  2. 00:50:677 - The gap is pretty awkward imo because it breaks the flow of the rhythm that is setup by the constant drumming in the background. Even if you are following the vocals, I think it's important to include a circle here. Maybe add one stacked on the head of the 00:49:857 (2). That plays nice to me.
Hitsounds

  1. 00:11:989 (1) - So many claps here, it's too loud imo. Maybe remove every other one, or reduce volume.

  2. 00:17:890 (1) - Missing finish on the head imo.

  3. 00:20:185 (8) - Don't you want to have a clap on the head here? You have one in the insane diff.

  4. 01:09:857 (1) - Missing clap in this slider?

  5. 01:17:562 (7) - Maybe add a clap to the repeat there, unless you left it out on purpose.
[Insane]

Map Design/Rhythm

  1. 00:02:480 (3) - I just really feel like the jump to the 3 is too much. It's surprising really. Maybe move it down and have the jump be between the 3 and the 4. I think it plays much more naturally that way.

  2. 00:06:579 (7,8,9,10) - It's a bit hard to tell that there are 4 notes here with how strangely they are spaced. Maybe just stack them, or increase spacing to match the other streams perhaps.

  3. 00:27:726 (4,1,2,3,1) - The formation is really nice, but it just feels strange because the 4 is currently overmapped in that it's a jump. The jumping shouldn't happen until the 1 because the music doesn't pick up until then. Maybe move the formation over so that the 4 is close to the previous slider.

  4. 00:41:005 (8,9) - If you want the 9 to be overlapping the slider like it is, maybe move the 8 over to have a better pattern and a more consistent flow through here.

  5. 00:51:661 (8) - The 8 being overlapped with the previous 00:51:005 (6) makes it super hard to read and is uncomfortable imo. It would be better if they didn't overlap imo. Maybe rotate the 8 and have it form a triangle with the 6 and 7.

  6. 01:12:972 (1,2,3,4) - Spacing isn't large enough to match the music here imo. It should be larger here, and then get slightly larger at 01:14:284 (5,6,7,8) as it is. Right now the 5,6,7,8 are a bit of a surprise because the spacing on the sliders before them is pretty closed.
Hitsounds

  1. 00:43:136 (5) - Maybe add a clap to the end to hit with he double clap in the music like the other diffs have.

  2. 00:44:120 (1) - A finish on the head would be nicer than a clap imo.

  3. 00:53:300 (1) - Add a clap to the head and the tail to match the 00:53:956 (2) if those were your intentions.

Ok I hope that helps a bit.
DakeDekaane
I had always problems with hitsounds, fixed all :3
http://puu.sh/1TbvZ
Kyouren
may i make taiko oni or inner oni, please????
Topic Starter
wendao

gokugohan12468 wrote: p2n3u

may i make taiko oni or inner oni, please????
sorry i don't want it, anymore Dx
10nya
noob modding ty.

SPOILER
18:54 - t e n n y a -: harez np-in mapmu dong yg minta mod pas itu
18:54 - t e n n y a -: gw mod sekarang aja
18:54 Harez: .o.
18:54 *Harez is listening to [http://osu-ppy-sh.tvgratuite.org/b/270388 Aoi Eir - INNOCENCE (TV Size)]
18:55 - t e n n y a -: irc ok?
18:56 Harez: hmm okay
18:57 *- t e n n y a - is editing [http://osu-ppy-sh.tvgratuite.org/b/270388 Aoi Eir - INNOCENCE (TV Size) [Easy]]
18:58 - t e n n y a -: od -1
18:58 - t e n n y a -: ketinggian imo
18:58 - t e n n y a -: (bpm kenceng susah buat easy player)
18:58 Harez: oh oke
18:59 Harez: AR nya gimana
18:59 - t e n n y a -: arnya gpp sih, habis slider multipliernya 1.00 akwkawk
19:00 - t e n n y a -: 00:07:398 - 1 2 1 - kasih finish
19:00 - t e n n y a -: di head
19:00 Harez: ok
19:01 - t e n n y a -: 00:17:890 (1,3,5)- : kasih finish aja
19:02 - t e n n y a -: 00:31:005 (1)- : add finish di slider head
19:02 Harez: oke oke
19:03 - t e n n y a -: 00:33:628 (1)- : add whistle biar cakep wkwk
19:03 - t e n n y a -: 00:41:497 (1)- : add finish di slider head
19:03 Harez: -w- ga fit IMO
19:04 - t e n n y a -: awkwkkw
19:04 - t e n n y a -: 00:55:923 (3) - (3,1)- : slidernya di copy paste aja salah satunya
19:04 - t e n n y a -: biar cakep
19:05 Harez: hmm (?)
19:06 - t e n n y a -: http://osu-ppy-sh.tvgratuite.org/ss/856878
19:06 - t e n n y a -: gitu
19:07 Harez: 8X taroh nya dimana
19:07 - t e n n y a -: dimana apanya xD
19:07 - t e n n y a -: rearrange ~
19:07 - t e n n y a -: yah optional sih kalo gamau
19:07 - t e n n y a -: tapi yah biar mudahin newbie (slider panjang yg sama itu bkin gampangz"
19:08 - t e n n y a -: *)
19:08 - t e n n y a -: 01:23:956 (2,3)- : rearrange kea gini? http://osu-ppy-sh.tvgratuite.org/ss/856882 (2) tinggal di rotate 11 derajat wkwk
19:09 Harez: oke done
19:12 - t e n n y a -: normal
19:12 - t e n n y a -: 00:04:448 (1)- : whistle dibelakang pindahin aja kedepan, lbih pas ke vokal
19:14 Harez: okeh
19:14 - t e n n y a -: 00:10:021 (4) - add finish
19:15 - t e n n y a -: 00:17:890 (1) - ^
19:15 - t e n n y a -: 00:19:202 ^
19:17 Harez: done all
19:17 - t e n n y a -: awkwkw jahat banget nih banyak circle 1/2 di normal, apalg bpmnya 180+ susah lo
19:17 - t e n n y a -: kira" reduce some notes lah~
19:18 Harez: ;w;
19:18 - t e n n y a -: susah lho di DT sumveh
19:19 - t e n n y a -: insane
19:20 Harez: D:
19:20 Harez: Stream 1.0x
19:20 - t e n n y a -: 00:18:546 (3,4)- : rearrange kea gini? optional sih, tapi lbih enak flownya imo http://osu-ppy-sh.tvgratuite.org/ss/856897
19:22 - t e n n y a -: 00:20:185 (6,1) - :rearrange kea gini? aneh aja gitu lainnya jump tapi di 5,6 kagak http://osu-ppy-sh.tvgratuite.org/ss/856900
19:22 - t e n n y a -: biar asiq
19:23 - t e n n y a -: lalu harez ilang awkakw
19:24 Harez: inb4 diff apa
19:24 - t e n n y a -: insane
19:25 Harez: 18:546 i prefer mine \:D/
18:25 - t e n n y a -: ok
18:25 - t e n n y a -: sip dah itu aja
18:25 - t e n n y a -: good luck ya
Topic Starter
wendao
:)

- t e n n y a - wrote: 1616s

noob modding ty.

SPOILER
18:54 - t e n n y a -: harez np-in mapmu dong yg minta mod pas itu
18:54 - t e n n y a -: gw mod sekarang aja
18:54 Harez: .o.
18:54 *Harez is listening to [http://osu-ppy-sh.tvgratuite.org/b/270388 Aoi Eir - INNOCENCE (TV Size)]
18:55 - t e n n y a -: irc ok?
18:56 Harez: hmm okay
18:57 *- t e n n y a - is editing [http://osu-ppy-sh.tvgratuite.org/b/270388 Aoi Eir - INNOCENCE (TV Size) [Easy]]
18:58 - t e n n y a -: od -1
18:58 - t e n n y a -: ketinggian imo
18:58 - t e n n y a -: (bpm kenceng susah buat easy player)
18:58 Harez: oh oke
18:59 Harez: AR nya gimana
18:59 - t e n n y a -: arnya gpp sih, habis slider multipliernya 1.00 akwkawk
19:00 - t e n n y a -: 00:07:398 - 1 2 1 - kasih finish
19:00 - t e n n y a -: di head
19:00 Harez: ok
19:01 - t e n n y a -: 00:17:890 (1,3,5)- : kasih finish aja
19:02 - t e n n y a -: 00:31:005 (1)- : add finish di slider head
19:02 Harez: oke oke
19:03 - t e n n y a -: 00:33:628 (1)- : add whistle biar cakep wkwk
19:03 - t e n n y a -: 00:41:497 (1)- : add finish di slider head
19:03 Harez: -w- ga fit IMO
19:04 - t e n n y a -: awkwkkw
19:04 - t e n n y a -: 00:55:923 (3) - (3,1)- : slidernya di copy paste aja salah satunya
19:04 - t e n n y a -: biar cakep
19:05 Harez: hmm (?)
19:06 - t e n n y a -: http://osu-ppy-sh.tvgratuite.org/ss/856878
19:06 - t e n n y a -: gitu
19:07 Harez: 8X taroh nya dimana
19:07 - t e n n y a -: dimana apanya xD
19:07 - t e n n y a -: rearrange ~
19:07 - t e n n y a -: yah optional sih kalo gamau
19:07 - t e n n y a -: tapi yah biar mudahin newbie (slider panjang yg sama itu bkin gampangz"
19:08 - t e n n y a -: *)
19:08 - t e n n y a -: 01:23:956 (2,3)- : rearrange kea gini? http://osu-ppy-sh.tvgratuite.org/ss/856882 (2) tinggal di rotate 11 derajat wkwk
19:09 Harez: oke done
19:12 - t e n n y a -: normal
19:12 - t e n n y a -: 00:04:448 (1)- : whistle dibelakang pindahin aja kedepan, lbih pas ke vokal
19:14 Harez: okeh
19:14 - t e n n y a -: 00:10:021 (4) - add finish
19:15 - t e n n y a -: 00:17:890 (1) - ^
19:15 - t e n n y a -: 00:19:202 ^
19:17 Harez: done all
19:17 - t e n n y a -: awkwkw jahat banget nih banyak circle 1/2 di normal, apalg bpmnya 180+ susah lo
19:17 - t e n n y a -: kira" reduce some notes lah~
19:18 Harez: ;w;
19:18 - t e n n y a -: susah lho di DT sumveh
19:19 - t e n n y a -: insane
19:20 Harez: D:
19:20 Harez: Stream 1.0x
19:20 - t e n n y a -: 00:18:546 (3,4)- : rearrange kea gini? optional sih, tapi lbih enak flownya imo http://osu-ppy-sh.tvgratuite.org/ss/856897
19:22 - t e n n y a -: 00:20:185 (6,1) - :rearrange kea gini? aneh aja gitu lainnya jump tapi di 5,6 kagak http://osu-ppy-sh.tvgratuite.org/ss/856900
19:22 - t e n n y a -: biar asiq
19:23 - t e n n y a -: lalu harez ilang awkakw
19:24 Harez: inb4 diff apa
19:24 - t e n n y a -: insane
19:25 Harez: 18:546 i prefer mine \:D/
18:25 - t e n n y a -: ok
18:25 - t e n n y a -: sip dah itu aja
18:25 - t e n n y a -: good luck ya
oh okeh. thanks \:D/
ts8zs
[box=Mapset]
Easy 100% done
Normal 100% done
Hard 100% done by [profile]DakeDekaane[/profile]
Insane 100% done[/box]
box code must have "box=?" :3
[Insane]
00:22:644 (1) - put it center:3
00:43:464 (1) - http://osu-ppy-sh.tvgratuite.org/ss/862135
00:53:956 (1,2) - http://osu-ppy-sh.tvgratuite.org/ss/862139
00:59:611 (6,8) - clap?
01:10:103 (6,8) - clap?
01:14:284 (1) - NC?
01:21:989 (8,1) - swap and remove nc
>01:23:136 (1) - nc
01:26:087 (1) - remove finish&end at 01:28:218 - ?
[D's Hard]
00:09:529 (4) - http://osu-ppy-sh.tvgratuite.org/ss/862152
01:26:087 (1) - end at 01:28:218 - ?
00:38:218 (4,5) - ...I couldn't think out how to change it:3
[Normal]
AR4or3 plz:3
00:49:038 (4) - Remove NC
01:26:087 (1) - end at 01:28:218 - ?
[Easy]
AR3or4 :3
01:01:168 (2) - http://osu-ppy-sh.tvgratuite.org/ss/862179
01:23:956 (2) - http://osu-ppy-sh.tvgratuite.org/ss/862181
01:26:087 (1) - end at 01:28:218 - ?
Topic Starter
wendao

ts8zs wrote: 552536

[box=Mapset]
Easy 100% done
Normal 100% done
Hard 100% done by [profile]DakeDekaane[/profile]
Insane 100% done[/box]
box code must have "box=?" :3 :o i think so

[Insane]
00:22:644 (1) - put it center:3
00:43:464 (1) - http://osu-ppy-sh.tvgratuite.org/ss/862135
00:53:956 (1,2) - http://osu-ppy-sh.tvgratuite.org/ss/862139
00:59:611 (6,8) - clap?
01:10:103 (6,8) - clap?
01:14:284 (1) - NC?
01:21:989 (8,1) - swap and remove nc
>01:23:136 (1) - nc
01:26:087 (1) - remove finish&end at 01:28:218 - ?

[Normal]
AR4or3 plz:3
00:49:038 (4) - Remove NC
01:26:087 (1) - end at 01:28:218 - ?

[Easy]
AR3or4 :3
01:01:168 (2) - http://osu-ppy-sh.tvgratuite.org/ss/862179
01:23:956 (2) - http://osu-ppy-sh.tvgratuite.org/ss/862181
01:26:087 (1) - end at 01:28:218 - ?
fixed some, thanks for modding 8)
DakeDekaane
Remapped a bit the ugly parts (with my old mapping style) and considered the suggestions done, except by the spinner, I think it really fits ending there, thanks :3
http://puu.sh/3BBUq.txt
Topic Starter
wendao
okay updated \o/
Hanabi
Hi~ from my queue

please tell me what did you fix and did not fix.


Overall
  1. Offset : -472

  2. 01:26:005 (1) - spinner should ends at 1/4 rythm earlier

  3. hit sounds is too loud. reduce it


Dekaane's Hard
  1. 00:01:989 - add circle here

  2. 00:03:300 - add circle (quite confusing with the vocal)

  3. 00:05:923 (4) - add circle

  4. 00:22:480 (1,2) - overlap perfectly

  5. 01:09:366 (6) - chang like ->


Insane
  1. 00:06:825 (8) - remove circle

  2. 00:09:202 (2,3,4) - change like ->

  3. 00:13:546 (5) - remove circle

  4. 00:15:841 (3) - ^

  5. 00:55:185 (4) - ^

  6. 01:01:743 (3) - ^

  7. 01:08:874 (1) - make smoothier
  8. 01:23:956 (2) - ctrl + g

GL ;)
NavyYa
Hi~ M4M


umm.. vocal and note
Easy

00:23:136 - no breaktime will be great ..(because short song)

01:10:021 - add note

Normal

vocal and note does not match..? (is not a big problem)
ex)01:05:759 (2) - move 01:05:595
00:58:546 (5) - move 00:58:382

00:59:038 (6) - what do you think ing shorter sliders? :)

Dekaane's Hard
00:03:464 (4) - move 00:03:300 (4) - and add notes on 00:04:448 (5) -

00:06:087 (4) - move 00:05:923 (4) -

00:06:415 (5) - move 00:06:251 (5) -

add notes
>>01:08:382 - :)

Insane

00:06:825 (8) - delete.?

00:08:382 (3,4,5) - delete and add short reverse slider~

00:20:677 (1) - cut a little and add note

00:32:972 (1,2,3,4,5,6,7,8) - overmapping..?

Good Song~ :)
Topic Starter
wendao

[ Sana ] wrote: 1v6t6y

Hi~ from my queue

please tell me what did you fix and did not fix. owo)b


Overall
  1. Offset : -472 you have a great ear, owo

  2. 01:26:005 (1) - spinner should ends at 1/4 rythm earlier okay

  3. hit sounds is too loud. reduce it i think it's fine



Insane
  1. 00:06:825 (8) - remove circle why? i think it's fit with the drums

  2. 00:09:202 (2,3,4) - change like ->
    i think it's fine

  3. 00:13:546 (5) - remove circle no

  4. 00:15:841 (3) - ^ ^

  5. 00:55:185 (4) - ^ ^

  6. 01:01:743 (3) - ^ ^

  7. 01:08:874 (1) - make smoothier
    done
  8. 01:23:956 (2) - ctrl + g
it's 120 degrees rotation slider, so i won't change it

GL ;) thanks
sorry i don't delete any circle Dx, it's my style :<

[Navy] wrote: 2r692

Hi~ M4M


umm.. vocal and note

Easy

00:23:136 - no breaktime will be great ..(because short song) kay

01:10:021 - add note done

Normal

vocal and note does not match..? (is not a big problem) that's my style, sometime following drums, sometime following vocal xD
ex)01:05:759 (2) - move 01:05:595
00:58:546 (5) - move 00:58:382

00:59:038 (6) - what do you think ing shorter sliders? :) hmm?

Insane

00:06:825 (8) - delete.? same as above quote comment

00:08:382 (3,4,5) - delete and add short reverse slider~ kay

00:20:677 (1) - cut a little and add note huh? the spinner would be not fit

00:32:972 (1,2,3,4,5,6,7,8) - overmapping..? following drums D:

Good Song~ :)
thanks for you two
DakeDekaane

[ Sana ] wrote: 1v6t6y

Hi~ from my queue

please tell me what did you fix and did not fix.

Dekaane's Hard
  1. 00:01:989 - add circle here /*I'm following piano here instead vocals.
  2. 00:03:300 - add circle (quite confusing with the vocal) /*^
  3. 00:05:923 (4) - add circle /*^
  4. 00:22:480 (1,2) - overlap perfectly /*The stack would be a bit bad as the notes doesn't have the same intensity.
  5. 01:09:366 (6) - chang like -> /*Well, I couldn't see the img, but I can think what did you mean, made something.

[Navy] wrote: 2r692

Hi~ M4M

Dekaane's Hard
00:03:464 (4) - move 00:03:300 (4) - and add notes on 00:04:448 (5) -
00:06:087 (4) - move 00:05:923 (4) -
00:06:415 (5) - move 00:06:251 (5) -
/*^Following piano for these.
add notes
>>01:08:382 - :) /*It feels a bit weird as vocals are dominant here ;~;

Good Song~ :)
Thanks for modding. My update :3 http://puu.sh/3G9Di.txt
Topic Starter
wendao

DakeDekaane wrote: d4k5k

Thanks for modding. My update :3 http://puu.sh/3G9Di.txt
ed, thanks
Skolastico
Hi
Just one thing
00:25:429 (4) - move it to here 00:25:593 (4) - to me makes more sence

I hope this gets ranked pretty quick ^^
Topic Starter
wendao
fixed a bit, thanks
BanchoBot
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