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u's - Snow halation [Osu|Taiko] 3u4j4m

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Total Posts
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Topic Starter
This beatmap was submitted using in-game submission on Sunday, December 22, 2013 at 10:07:11 AM

Artist: u's
Title: Snow halation
Source: Love Live! School idol project
Tags: Star Stream muse Kanpakyin aabc271
BPM: 173
Filesize: 24589kb
Play Time: 04:08
Difficulties Available:
  1. Insane (4.93 stars, 497 notes)
  2. KPY & aabc's Muzukashii (4.53 stars, 734 notes)
  3. KPY & aabc's Oni (4.83 stars, 1099 notes)
  4. Normal (2.82 stars, 260 notes)
  5. Star's Hard (4.05 stars, 305 notes)
: u's - Snow halation
: u's - Snow halation (no video)
Information: Scores/Beatmap Listing
---------------
Merry Christmas everyone!
I really wanted to map a more traditional Christmas song, but since I didn't find one this year, this will do. More Love Live can't be a bad thing xD
Both taiko diffs done by Kanpakyin and aabc271

1080p link: https://drive.google.com/file/d/0BwH_Zs ... sp=sharing
Merry Christmas /o/ (oh too early =_=)

star ~~
Please send me a PM when you add custom hitsounds (or I can find myself lol)
SPOILER
osu file format v10

[General]
AudioFilename: 01 - Snow halation.mp3
AudioLeadIn: 0
PreviewTime: 51643
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 51643,53030,84938,96036,134880,172337,190371,201816
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Snow halation
TitleUnicode:Snow halation
Artist:u's
ArtistUnicode:u's
Creator:blissfulyoshi
Version:Star's Normal
Source:
Tags:Love Live
BeatmapID:193752
BeatmapSetID:66385

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow Halation.jpg"
Video,-1057,"snow_halation7.avi"
//Break Periods
2,89300,94716
2,172537,189051
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
314,346.820809248555,4,2,0,10,1,0
51643,-100,4,2,0,10,0,1
84938,-100,4,2,0,10,0,0
134880,-100,4,2,0,10,0,1
168175,-100,4,2,0,10,0,0
201470,-100,4,2,0,10,0,1
252799,-100,4,2,0,5,0,0


[Colours]
Combo1 : 255,180,111
Combo2 : 252,210,255
Combo3 : 155,255,245

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Your sliders♥
hi there o/
from modreqs, also trying to help in return for modding my gd.. i hope it's useful here

easy

01:05:863 (2) - sounds better if you remove clap in the slider tail imo. would be more like the previous parts like 00:50:256 (4) - you are not using clap in the slider end here, or 00:56:845 - 01:02:394 - ...
02:22:857 (1,2) - rhythm looks strange here
02:33:955 (1,2) - ^
03:29:446 (4) - <3
04:06:209 (1,2,3,4,5,6,7,8) - reduce volume in this notes to fit the fade out?

star's normal

02:16:787 (4,1) - slightly imperfect blanket, circle should be a bit to the right
02:30:834 - make a 1/2 beat slider and add a repeat, for consistency to 00:56:498 (4) - 01:07:597 (3) - 02:19:735 (6) - 03:26:325 (4) - ?
04:02:394 (1) - this slider is overlapped by the previous 3 hitbursts, how about flip it horizontally?

halation

00:39:331 (6) - missing clap
00:54:938 (3) - this slider shape plays weird imo
01:00:660 (5,1,2) - strange rhythm here imo
01:05:863 (2) - missing clap?
01:08:637 (1) - ^
01:09:504 (4) - finish in the slider tail?
01:12:799 (3) - move the finish to slider tail, fits better following piano here imo
01:59:446 (4) - this slider shape plays weird imo
02:24:418 (1,2) - this pattern does not fits well, because this part looks to need to be mapped to instruments instead of vocal.imo.
03:10:718 (1,2,3,4,1,2,3) - no hitsounds in this notes, maybe add some whistles?
04:06:209 (1,2,3,4,5,6,7,8,9) - reduce volume in this notes to fit the fade out?

thats all i can find, star and good luck :)
Topic Starter

pimpG wrote: 4xr26

hi there o/
from modreqs, also trying to help in return for modding my gd.. i hope it's useful here

easy

01:05:863 (2) - sounds better if you remove clap in the slider tail imo. would be more like the previous parts like 00:50:256 (4) - you are not using clap in the slider end here, or 00:56:845 - 01:02:394 - ... done
02:22:857 (1,2) - rhythm looks strange here Follows the lyrics and the lyrics are strong enough to create the rhythm imo.
02:33:955 (1,2) - ^ ^
03:29:446 (4) - <3
04:06:209 (1,2,3,4,5,6,7,8) - reduce volume in this notes to fit the fade out? Done.

star's normal I'll let star take care of this.

02:16:787 (4,1) - slightly imperfect blanket, circle should be a bit to the right
02:30:834 - make a 1/2 beat slider and add a repeat, for consistency to 00:56:498 (4) - 01:07:597 (3) - 02:19:735 (6) - 03:26:325 (4) - ?
04:02:394 (1) - this slider is overlapped by the previous 3 hitbursts, how about flip it horizontally?

halation

00:39:331 (6) - missing clap Woops, fixed.
00:54:938 (3) - this slider shape plays weird imo Hmmm I remade it...
01:00:660 (5,1,2) - strange rhythm here imo Follows lyrics perfectly. Its fine.
01:05:863 (2) - missing clap? Woops, fixed.
01:08:637 (1) - ^ Woops, fixed.
01:09:504 (4) - finish in the slider tail? Nah, doesn't really fit for me.
01:12:799 (3) - move the finish to slider tail, fits better following piano here imo I think I will add it to both start and end of the slider...
01:59:446 (4) - this slider shape plays weird imo I wanted a linear slider here, so this will probably stay.
02:24:418 (1,2) - this pattern does not fits well, because this part looks to need to be mapped to instruments instead of vocal.imo. There are almost no instruments and the lyrics are so powerful here. Vocal snap is fine.
03:10:718 (1,2,3,4,1,2,3) - no hitsounds in this notes, maybe add some whistles? Done.
04:06:209 (1,2,3,4,5,6,7,8,9) - reduce volume in this notes to fit the fade out? Done.

thats all i can find, star and good luck :)
Thanks so much for modding pimpG. Your mod helped a lot (and you are the first modder who posted here, yay)
Hi bliss, can we(aabc271 and me) make the taikos (both muzu and oni) for this?
Mod request from Wolf and VD's queue

Go!


[General]

Nothin much up here, Love your sliders man! How long did each one take o.o?

[Easy]

00:12:799 (1,2,3,4,5,1) - I got a better idea.

SPOILER

00:12:799 (1) - Point 1: 32 80
Point 2: 40 168
Point 3: 112 208

00:13:840 (2) - Point 1: 168 240
Point 2: 192 216
Point 3: 216 176


00:14:533 (3) - 224 96

00:14:880 (4) - 288 48

00:15:227 (5) - 368 56



00:15:574 (1) - Flip this slider and make it 1.00x spacing with the rest.

01:21:990 (5) - NC?
01:24:071 (1) - Remove NC if you followed the above suggestion
02:10:892 (3,4,5) - Personally like the pattern here, but 02:11:585 (5) - shouldn't be under 02:10:024 (2) - IMO
02:16:614 (4) - NC
02:38:464 (4) - Middle point over one and 4th point over one (left, small grid)
02:45:227 (5) - NC
02:47:308 (1) - Remove NC if followed the above suggestion
03:19:389 (5) - NC
03:31:181 (5) - ^
03:40:718 (7) - NC and move third point up one (small grid)


[Star's Normal]

00:48:868 (1,2) - Could be overlapping HP bar (Effecting in some skins.)
01:55:458 (1) - ^
02:12:105 (1,2,3,4,5) - I suggest a square pattern.
02:27:366 (3) - I don't like this shape IMO, especially when it's touching 02:26:325 (2) - and doesn't propose a nice pattern
03:46:441 (1) - Same as 00:48:868 (1,2) -

[Halation]

00:54:938 (3) - Symmetric?
01:39:331 (3) - 4th point over 1 or 2? (left small grid)
01:44:186 (5) - Doesn't look symmetric
02:10:892 (1,2,3) - Spacing


That's all, and man, I'm giving you a star because of the sliders. They look AWESOME
http://puu.sh/1HAZr
thanks for mods
Topic Starter

VinylDash14 wrote: 6q1dx

Mod request from Wolf and VD's queue

Go!


[General]

Nothin much up here, Love your sliders man! How long did each one take o.o? Glad you love them. They took 2-5min apiece... Tbh, it took longer to think of the idea than it took to actually make the slider. (Besides the bell, Gonzvlo did that one for me xD)

[Easy]
Because of your mod, I completely changed the combos during the chorus.
00:12:799 (1,2,3,4,5,1) - I got a better idea. Did a variation of it with the blue 1 staying the same since that flows better to 2 imo (no antijump)

SPOILER

00:12:799 (1) - Point 1: 32 80
Point 2: 40 168
Point 3: 112 208

00:13:840 (2) - Point 1: 168 240
Point 2: 192 216
Point 3: 216 176


00:14:533 (3) - 224 96

00:14:880 (4) - 288 48

00:15:227 (5) - 368 56



00:15:574 (1) - Flip this slider and make it 1.00x spacing with the rest.

01:21:990 (5) - NC? Done.
01:24:071 (1) - Remove NC if you followed the above suggestion Since this is a new line of lyrics, it needs its own combo.
02:10:892 (3,4,5) - Personally like the pattern here, but 02:11:585 (5) - shouldn't be under 02:10:024 (2) - IMO changed
02:16:614 (4) - NC Done.
02:38:464 (4) - Middle point over one and 4th point over one (left, small grid) I know that is symmetric, but it makes the slider the slider have a sharp, unnatrual curve, which is not what I want. Not changed.
02:45:227 (5) - NC Done.
02:47:308 (1) - Remove NC if followed the above suggestion Since this is a new line of lyrics, it needs its own combo.
03:19:389 (5) - NC Doesn't adding a new combo to 6 make more sense? Added a new combo to 6.
03:31:181 (5) - ^ Done.
03:40:718 (7) - NC and move third point up one (small grid) Done.


[Star's Normal]

00:48:868 (1,2) - Could be overlapping HP bar (Effecting in some skins.)
01:55:458 (1) - ^
02:12:105 (1,2,3,4,5) - I suggest a square pattern.
02:27:366 (3) - I don't like this shape IMO, especially when it's touching 02:26:325 (2) - and doesn't propose a nice pattern
03:46:441 (1) - Same as 00:48:868 (1,2) -

[Halation]

00:54:938 (3) - Symmetric? Done.
01:39:331 (3) - 4th point over 1 or 2? (left small grid) Done.
01:44:186 (5) - Doesn't look symmetric Done.
02:10:892 (1,2,3) - Spacing Done...Might feel like an antijump now.


That's all, and man, I'm giving you a star because of the sliders. They look AWESOME
Thanks so much for the mod VinylDash14. I am glad you loved the sliders so much, and I hope I continue to impress you in the future xD.
Woof~
From my Modding Queue

General
Best sliders ever.
And yup, nothing wrong here.

Easy
00:13:840 (2) - Well, after playing the whole diff, you could have improved a bit more on this slider in of shaping.
00:34:302 (5) - Why in "v" shape? It kinda ruins your patterns imo, you made two or three more like this one on the entire diff, so I wouldn't mind remaking them.
02:19:042 (2) - You could have made this aligned with 02:17:655 (1) - Well, most of entire diff is based on that, so why not these two?
02:28:753 (1) - Looks better if you move to x:216 y:200 imo.

Star's Normal
00:39:851 (3) - Overlap with 00:41:238 (2) - Looks odd for me. It's nothing very wrong, but I would made some space between them.
01:15:920 (4) - Kiiinda would invert it, it looks too much below on the grid imo.
01:42:972 (3) - Suggesting remake this slider to a circle shape, because the overlap between 01:44:360 (1) - Looks bad for me. Something close to this looks nice.
03:45:053 (3) - Same as 01:15:920 (4) But now it looks too much above the grid.

Halation
00:36:209 (4) - The turn the slider makes could have been made in circle shape imo.
01:59:446 (4) - You might want to improve the shape of this one, don't you think?
02:13:493 (5) - Even though I loved your sliders, this is the one the bugs me the most at the moment. It's not symmetric, and well, it would look much better imo placing it on a horizontal line than a vertical line. Doing this would ruin the spacing of your next objects though, I know, so, why not remake the entire slider?


Good job you two, I'll drop my star on this one.
Good luck~
Topic Starter

Wolf wrote: 1h5t4o

Woof~
From my Modding Queue

General
Best sliders ever.
And yup, nothing wrong here.

Easy
00:13:840 (2) - Well, after playing the whole diff, you could have improved a bit more on this slider in of shaping. Changed into a blanket.
00:34:302 (5) - Why in "v" shape? It kinda ruins your patterns imo, you made two or three more like this one on the entire diff, so I wouldn't mind remaking them. This was originally meant to follow the triplet in the drums, but I do agree, that this does not look very good. Changed. As for the other V's (that I can see) they are during a section that is meant to be linear, so they should be okay.
02:19:042 (2) - You could have made this aligned with 02:17:655 (1) - Well, most of entire diff is based on that, so why not these two? I don't think the diff was based on that, but whatever, changed.
02:28:753 (1) - Looks better if you move to x:216 y:200 imo. That is overlapping 02:26:672 (2), so I think I will keep it where it is.

Star's Normal I'll ask Star to look at it.
00:39:851 (3) - Overlap with 00:41:238 (2) - Looks odd for me. It's nothing very wrong, but I would made some space between them.
01:15:920 (4) - Kiiinda would invert it, it looks too much below on the grid imo.
01:42:972 (3) - Suggesting remake this slider to a circle shape, because the overlap between 01:44:360 (1) - Looks bad for me. Something close to this looks nice.
03:45:053 (3) - Same as 01:15:920 (4) But now it looks too much above the grid.

Halation
00:36:209 (4) - The turn the slider makes could have been made in circle shape imo.This section is supposed to be fully linear, so not changing.
01:59:446 (4) - You might want to improve the shape of this one, don't you think? I got this complaint once before..T_T. This is a linear section, so I wnated to keep it linear, but I will probably choose to remake this slider soon.
02:13:493 (5) - Even though I loved your sliders, this is the one the bugs me the most at the moment. It's not symmetric, and well, it would look much better imo placing it on a horizontal line than a vertical line. Doing this would ruin the spacing of your next objects though, I know, so, why not remake the entire slider? Here was my thought process. The lyrics say fly high, so I wanted a vertical slider to imitate a jumping process. However, the symbol for jumping in comics is usually a spring like symbol, hence the small loop and various curves. Regardless, I made the slider a bit longer, to make it feel like you are jumping higher.


Good job you two, I'll drop my star on this one.
Good luck~
Thanks for you modding and star Wolf. Your modding helped a lot.
UNRANKABLE <3

this was your requested but not really drunk mod. Too lazy to acutlly downldoa ti thoguh haha

Edit:

Looks like in the end I did a quickie testplay mod. ish. thing. So Merry Christmas.
Topic Starter
Did an irc mod with Rika

SPOILER
12:36 Kawayi Rika: bliss chan
12:36 blissfulyoshi: HAI Rika
12:36 Kawayi Rika: are you busy now ><?
12:36 Kawayi Rika: yep hi
12:36 blissfulyoshi: no
12:37 Kawayi Rika: oh,so we can do irc mod?
12:37 blissfulyoshi: sure sure
12:37 Kawayi Rika: yep =w=
12:38 Kawayi Rika: first i'm not sure artist is fine? orz it's lookks Garbled for me
12:38 blissfulyoshi: T_T
12:38 blissfulyoshi: it seems to fail on all languages besides the english one....
12:38 Kawayi Rika: lol
12:39 blissfulyoshi: the artist displays correctly on my screen
12:39 blissfulyoshi: and online
12:39 blissfulyoshi: but I know star stream said it screwed up for him
12:39 Kawayi Rika: well,if you think it's fine :3
12:39 blissfulyoshi: the artist is correct, but the foreign character is really annoying
12:39 blissfulyoshi: I guess mention it in the post, so I can call more attention to it
12:39 blissfulyoshi: xD
12:40 Kawayi Rika: xD
12:40 blissfulyoshi: p/1934996/
12:41 Kawayi Rika: ok :D
12:42 Kawayi Rika: 00:23:897- add finish?
12:42 blissfulyoshi: finish is already at start
12:42 blissfulyoshi: oh wooo[s
12:42 blissfulyoshi: woops*
12:42 Kawayi Rika: no?
12:42 blissfulyoshi: wrong diff
12:42 blissfulyoshi: sry
12:42 blissfulyoshi: fixed
12:43 Kawayi Rika: xD
12:43 Kawayi Rika: also Hp +2
12:43 Kawayi Rika: 3 is not hard diff setting..
12:44 blissfulyoshi: lol kk
12:45 Kawayi Rika: 00:57:539- add clap?
12:46 blissfulyoshi: done
12:47 Kawayi Rika: 01:01:181 (1,2)- you are follow vocal to here?
12:47 blissfulyoshi: yeah
12:47 Kawayi Rika: ok,just these sound have downbit to here
12:48 blissfulyoshi: ahhh T_T
12:48 Kawayi Rika: but you can try make symmetry these?
12:48 blissfulyoshi: oh rika, quick favor, can take a screenshot of what it says on the top right of the window (with the osu! logo)
12:48 blissfulyoshi: trying to cconfirm for #lounge
12:48 blissfulyoshi: xD
12:49 Kawayi Rika: lol
12:49 blissfulyoshi: fixing symmetry right now
12:49 Kawayi Rika: yep
12:50 Kawayi Rika: continue?
12:51 Kawayi Rika: 01:24:244 (2,3)- both circle missing claps
12:51 blissfulyoshi: done
12:52 Kawayi Rika: 01:24:851 (1)- add finish
12:54 Kawayi Rika: 02:25:631- remove finish and add clap
12:54 blissfulyoshi: should I add an inherited timing section for the finish
12:54 blissfulyoshi: done both
12:55 Kawayi Rika: xD
12:55 Kawayi Rika: 02:26:325 (2,3)- make a symmetry
12:56 blissfulyoshi: done
12:56 blissfulyoshi: moved 3 down 1 grid
12:56 blissfulyoshi: to avoid making them touched
12:56 blissfulyoshi: touch*
12:57 Kawayi Rika: k
12:59 Kawayi Rika: 02:47:481 (2,3)- missing clap again
13:00 blissfulyoshi: done
13:00 blissfulyoshi: also, pls update, I updated the ending a bit
13:00 Kawayi Rika: k
13:01 Kawayi Rika: start with?
13:01 blissfulyoshi: ?
13:01 blissfulyoshi: only changed the very last few secons
13:01 Kawayi Rika: i meant update where
13:01 blissfulyoshi: so it shouldn't have affected your mod
13:01 blissfulyoshi: oh
13:01 Kawayi Rika: ok
13:01 blissfulyoshi: started 04:04:475-
13:01 Kawayi Rika: k
13:02 blissfulyoshi: well technically I updated everything you said before as well
13:02 Kawayi Rika: 03:10:371- lol ignored this finish really?
13:02 blissfulyoshi: let me change that\
13:02 Kawayi Rika: i just suppoter add a note and finish on here
13:02 blissfulyoshi: added a note there
13:02 Kawayi Rika: :D ok
13:03 Kawayi Rika: 03:13:666 (3)- oh this slider
13:04 Kawayi Rika: The slider track isn't clear
13:05 blissfulyoshi: hmm I have to disagree, I think it is easy enough to read
13:05 blissfulyoshi: since you have to enter the loop
13:06 Kawayi Rika: hmm,ok i hope this slider is ok :3
13:06 blissfulyoshi: lol kk
13:06 blissfulyoshi: thx
13:08 Kawayi Rika: 03:27:712 (3)- ctrl+g ?
13:08 blissfulyoshi: isn't that a little hard....
13:09 Kawayi Rika: hmm, just fine to me :D
13:09 blissfulyoshi: kk changing
13:09 Kawayi Rika: 03:31:181- add finish
13:10 Kawayi Rika: 03:32:221- add clap
13:10 blissfulyoshi: both done
13:10 Kawayi Rika: 03:32:568- finish volume is too low
13:10 Kawayi Rika: i guess 60% is better
13:11 blissfulyoshi: kk
13:12 Kawayi Rika: 03:40:718 (8)- this slider looks awesome haha
13:13 Kawayi Rika: 03:48:175- Add break time?
13:14 blissfulyoshi: what happened there....
13:14 blissfulyoshi: fixed
13:14 blissfulyoshi: xD
13:15 Kawayi Rika: 04:02:741 (1)- i guess add a repeat sound better
13:16 blissfulyoshi: hmm if you have 2 repeats.....
13:16 blissfulyoshi: should I just remove 2
13:17 Kawayi Rika: don't remove 2
13:18 Kawayi Rika: it's fine
13:19 blissfulyoshi: kk
13:19 Kawayi Rika: 04:05:169 (4,5)-
13:19 Kawayi Rika: change a 3/4 repeat slider is better
13:19 blissfulyoshi: kk
13:22 Kawayi Rika: 00:32:221- i guess 5% volume is unrankble
13:22 Kawayi Rika: normal
13:22 blissfulyoshi: added 5% to both of those sections
13:23 blissfulyoshi: that section
13:23 blissfulyoshi: and the next
13:23 Kawayi Rika: for normal diff ?
13:23 blissfulyoshi: yeah
13:24 Kawayi Rika: i meant don't use 5% volume ;w;
13:24 Kawayi Rika: at least 20% pls
13:24 blissfulyoshi: oh okay
13:24 blissfulyoshi: sry for confusing wording earlier
13:24 blissfulyoshi: meant I added 5%, so 10% and 15% were used
13:24 blissfulyoshi: I'll go ask star
13:24 blissfulyoshi: and star is at school.....probably
13:25 blissfulyoshi: or sleeping
13:25 Kawayi Rika: 6:25 where's school
13:25 Kawayi Rika: haha
13:25 blissfulyoshi: lol
13:26 Kawayi Rika: 01:23:550- add whistle
13:27 blissfulyoshi: hmmmm I should probably wait till star gets here to do this mod.....
13:27 blissfulyoshi: I'll just log it for him
13:27 blissfulyoshi: sry
13:27 Kawayi Rika: save log and told him
13:27 blissfulyoshi: kk
13:27 Kawayi Rika: 01:25:111 (1)- add finish
13:27 blissfulyoshi: thx so much rika
13:28 Kawayi Rika: np :3 continue
13:29 Kawayi Rika: 01:45:747- here again change to 20% volume
13:32 Kawayi Rika: 02:26:325 (2,3)- http://osu-ppy-sh.tvgratuite.org/ss/554877
13:33 Kawayi Rika: 02:30:660 (4)- shorten by 1/2 and add a note to 02:31:181-
13:33 blissfulyoshi: that does sound better
13:33 Kawayi Rika: yep :3
13:35 Kawayi Rika: 02:35:689 (3,4)- try make no touch stuff,looks ugly
13:40 Kawayi Rika: 04:03:435- kiai time end to here
13:40 Kawayi Rika: ok start on Easy diff
13:40 blissfulyoshi: yay
13:41 Kawayi Rika: AR3 PLS
13:42 blissfulyoshi: done
13:42 Kawayi Rika: because it's high bpm ;w;
13:43 Kawayi Rika: 00:20:949 (3)-
13:43 Kawayi Rika: change a circle on 00:21:123-
13:43 Kawayi Rika: and add whistle?
13:45 blissfulyoshi: wouldn't the 1.5 white tick difference be slightly confusing?
13:45 blissfulyoshi: whatever, changed
13:46 Kawayi Rika: hmm, i just sound better to me :D
13:46 blissfulyoshi: lol kk
13:46 Kawayi Rika: 00:32:221- 20% volume
13:47 Kawayi Rika: also add whistle
13:47 Kawayi Rika: 00:32:221 (4,5)- both
13:48 blissfulyoshi: done
13:48 Kawayi Rika: 00:40:545- add finish
13:48 blissfulyoshi: done
13:48 Kawayi Rika: 00:43:319- ^
13:48 blissfulyoshi: lol, I am failing
13:49 blissfulyoshi: fixed
13:49 Kawayi Rika: 00:46:094- ^
13:49 blissfulyoshi: ... T_T
13:49 blissfulyoshi: fixed
13:49 Kawayi Rika: 00:46:787 (2)-
13:49 Kawayi Rika: http://osu-ppy-sh.tvgratuite.org/ss/554897
13:50 Kawayi Rika: sound better
13:50 blissfulyoshi: done
13:51 Kawayi Rika: 00:56:498- add clap?
13:51 blissfulyoshi: sure\
13:52 Kawayi Rika: 01:01:354- ^
13:52 Kawayi Rika: 01:13:840- add finish
13:54 blissfulyoshi: please update easy
13:54 Kawayi Rika: lol
13:54 blissfulyoshi: updated the seocnd verse to match some of teh hitsound changes you said
13:55 Kawayi Rika: k
13:56 blissfulyoshi: T_T forgot 2 finish hitsounds
13:56 Kawayi Rika: 00:47:134- add clap
13:56 blissfulyoshi: oh thx
13:56 blissfulyoshi: done
13:57 Kawayi Rika: 01:19:735- ^
13:57 blissfulyoshi: done
13:58 Kawayi Rika: 01:20:603-
13:59 Kawayi Rika: http://osu-ppy-sh.tvgratuite.org/ss/554908
13:59 Kawayi Rika: try this
13:59 blissfulyoshi: okay, changing
13:59 Kawayi Rika: :3
14:00 Kawayi Rika: 01:24:071 (1)- hmm this a bit hard to easy diff
14:01 blissfulyoshi: well you just hold your cusor there while waiting for the spinner
14:01 blissfulyoshi: it is not like they need to time the ending
14:01 blissfulyoshi: so I thought it was easy enough
14:02 Kawayi Rika: http://osu-ppy-sh.tvgratuite.org/ss/554913 i can do this just simple
14:02 Kawayi Rika: haha
14:02 blissfulyoshi: lol
14:03 Kawayi Rika: pls keep it if you think it's easy :3
14:03 Kawayi Rika: 01:42:799 (3)-
14:04 Kawayi Rika: the slider should end to 01:43:319-
14:04 blissfulyoshi: yes..........but that would give teh player a 1/2 note transition
14:04 blissfulyoshi: red tick*
14:05 Kawayi Rika: that rhythm is werid ;w;
14:05 Kawayi Rika: if end to red tick
14:06 Kawayi Rika: 01:47:134- add finish
14:06 blissfulyoshi: done
14:07 Kawayi Rika: 01:52:510- add clap
14:07 blissfulyoshi: done
14:08 Kawayi Rika: 02:01:007- 60% volume finish here
14:08 Kawayi Rika: 02:03:782- finish
14:09 blissfulyoshi: both done
14:09 blissfulyoshi: and eaarlier http://osu-ppy-sh.tvgratuite.org/ss/554917
14:10 Kawayi Rika: 02:10:024-
14:10 Kawayi Rika: http://osu-ppy-sh.tvgratuite.org/ss/554918
14:11 blissfulyoshi: fixing
14:12 Kawayi Rika: 02:33:955-
14:12 Kawayi Rika: http://osu-ppy-sh.tvgratuite.org/ss/554922
14:13 blissfulyoshi: that is really hard for an easy
14:14 blissfulyoshi: oh well I think I have soemthing easier
14:14 Kawayi Rika: ok :3
14:15 Kawayi Rika: 02:43:840 (2)-
14:15 Kawayi Rika: just change a circle pls
14:16 Kawayi Rika: 02:46:787- add whistle
14:17 Kawayi Rika: 02:48:088 (1)- ^
14:17 blissfulyoshi: kk
14:17 Kawayi Rika: 03:10:371- add finish
14:17 blissfulyoshi: done
14:18 Kawayi Rika: 03:19:389 (5)- change a circle again
14:19 blissfulyoshi: kk
14:19 Kawayi Rika: 03:24:764- change whistle?
14:20 Kawayi Rika: 03:32:568- add finish
14:20 blissfulyoshi: both done
14:21 Kawayi Rika: 03:38:117- ^
14:21 Kawayi Rika: 03:39:851 (5)- change a circle on 03:40:024-
14:22 Kawayi Rika: 03:42:626- add clap
14:22 Kawayi Rika: 03:43:319- ^
14:22 Kawayi Rika: 03:43:579 (1)- add whistle
14:23 blissfulyoshi: all done
14:23 blissfulyoshi: xD
14:23 Kawayi Rika: 03:43:579 (1)- break
14:24 blissfulyoshi: done
14:24 blissfulyoshi: why does that keep happening
14:24 Kawayi Rika: 04:00:314- add whistle
14:24 Kawayi Rika: 04:00:660- add clap
14:25 Kawayi Rika: 04:01:354- ^
14:25 blissfulyoshi: all done
14:26 Kawayi Rika: 04:01:701 (1,2)-
14:26 Kawayi Rika: i guess clap better than finish ?
14:26 Kawayi Rika: start end point both add
14:27 blissfulyoshi: done
14:27 Kawayi Rika: 04:03:435- change to whistle?
14:27 Kawayi Rika: 04:04:475- whistle
14:27 blissfulyoshi: done
14:27 Kawayi Rika: 04:06:209 (1,2,3,4,5,6,7,8)- change to slider :D?
14:27 Kawayi Rika: 1/1
14:28 blissfulyoshi: thinking
14:28 Kawayi Rika: >.<
14:28 blissfulyoshi: lol
14:28 Kawayi Rika: i guess that's all

Star Stream, here are the list of things you need to look at:
13:22 Kawayi Rika: 00:32:221- i guess 5% volume is unrankble
13:24 Kawayi Rika: at least 20% pls
13:26 Kawayi Rika: 01:23:550- add whistle
13:27 Kawayi Rika: 01:25:111 (1)- add finish
13:29 Kawayi Rika: 01:45:747- here again change to 20% volume
13:32 Kawayi Rika: 02:26:325 (2,3)- http://osu-ppy-sh.tvgratuite.org/ss/554877
13:33 Kawayi Rika: 02:30:660 (4)- shorten by 1/2 and add a note to 02:31:181-
13:35 Kawayi Rika: 02:35:689 (3,4)- try make no touch stuff,looks ugly
13:40 Kawayi Rika: 04:03:435- kiai time end to here

Thanks so much for the mod Rika. It helped a lot. Still, such a long irc mod. Sorry for taking so much of your time.

@Garven, I didn't keep any irc log of what you said during the testplay, but if you have a log, I'll be happy to kds you. Regardless thanks for you help Garven
13:22 Kawayi Rika: 00:32:221- i guess 5% volume is unrankble
13:24 Kawayi Rika: at least 20% pls rankable
13:26 Kawayi Rika: 01:23:550- add whistle ok
13:27 Kawayi Rika: 01:25:111 (1)- add finish doesn't really fits well
13:29 Kawayi Rika: 01:45:747- here again change to 20% volume 5% is best for me
13:32 Kawayi Rika: 02:26:325 (2,3)- http://osu-ppy-sh.tvgratuite.org/ss/554877 ?
13:33 Kawayi Rika: 02:30:660 (4)- shorten by 1/2 and add a note to 02:31:181- wanna get some more opinions for this
13:35 Kawayi Rika: 02:35:689 (3,4)- try make no touch stuff,looks ugly looks good for me13:40 Kawayi Rika: 04:03:435- kiai time end to here sure
For my Lucky Queue ~ Modded map in IRC ~

Here you go :3


Gratz Bliss c:
orz...Just wondering that do you still need the taiko diffs?
oh yay Yoshi \:D/

gogo rank :D
Topic Starter

kanpakyin wrote: 366t19

orz...Just wondering that do you still need the taiko diffs?
Sry so much for rushing KPY......If you finished the taiko diffs, I'll take them. I am willing to pop the bubble for them (I promised you that you could do it, so this is all my fault). Please me when you can, so I can straighten this out.

blissfulyoshi wrote: 23664h

kanpakyin wrote: 366t19

orz...Just wondering that do you still need the taiko diffs?
Sry so much for rushing KPY......If you finished the taiko diffs, I'll take them. I am willing to pop the bubble for them (I promised you that you could do it, so this is all my fault). Please me when you can, so I can straighten this out.
to make sure it can be rebubbled fastly, I will take a look on kpy's taikos. even if I don't know how to mod taiko maps, huehue..
Topic Starter
KPY confirmed that he is going to finish his taiko diff, so sorry rika, but I am going to pop this bubble.

blissfulyoshi wrote: 23664h

KPY confirmed that he is going to finish his taiko diff, so sorry rika, but I am going to pop this bubble.
Erm.. you just gave yourself 5stars by doing this.. right? You should have updated your beatmap to pop your bubble :>
Topic Starter

Gabe wrote: 4i6g6f

blissfulyoshi wrote: 23664h

KPY confirmed that he is going to finish his taiko diff, so sorry rika, but I am going to pop this bubble.
Erm.. you just gave yourself 5stars by doing this.. right? You should have updated your beatmap to pop your bubble :>
...I never even knew that happened......Sorry about that.......(No idea how to take away stars though)
Edit: It turns out that I know very little about star priority
eh,ok just call me again if taiko is ready(dont't forgot get some mod).

And dont't setting pop icon on your own map anymore >.<
Hi. Well you know, mods are suggestion, explain and not no. etc \:D/

Easy:
00:21:123 (3) - Perhaps changing this to a slider instead? Not sure if you're mapping to music or vocals this time, but both of them pretty much held a note/tone.
01:24:071 (1) - Dunno, pretty sure people might have mentioned kick slider, but maybe have a 1/2 slider with 1 repeat then another 1/2 slider instead?
01:57:192 (5,6) - Perhaps move 5 to somewhere else? Could be me, but it would be confusing for beginners because of hitburst (and im almost confident they will be using default) that might obscure 5 and if by any change they see 5 they might not realize 6 isn't a slider but with a repeat!.
02:10:892 (4) - Add NC here? Probably nice to keep it consistent with 00:47:655 (1). And that there's kind of a change in tone and they also start singing on red ticks.
02:19:735 (3) - So you didn't add a long slider like previous, but perhaps we could add variety and add 1/2 slider with one repeat following the drums in the back?
02:25:978 (1) - I suggest add a note. Seems so wrong not adding a note to the downbeat for me. Maybe there isn't singing there, but it seems rather important to play it since it would also improve flow imo. You can hear the drums at 02:24:591 (1) 02:24:764 (1) 02:25:285 (1) 02:25:458 (1) to signify something big will happen, but when we come to this point, there's just nothing happening. No circle! orz
02:30:834 (1) - Same suggestion as 02:19:735 (3)?
02:39:851 (1) - Add note? I prefer having something to click on downbeat, plus you can totally hear the beat in the music. Maybe have hit normal hitsound? Win win? orz
02:42:626 (1) - ^?
02:47:308 (1) - Same suggestion about earlier kick slider?
03:24:244 (1) - Extending this by 1/2 sounds a lot better imo. It follows vocals better and keeps flow by not having an abrupt stop then starting a long smooth slider!
03:26:325 (2) - Same suggestion as 02:19:735 (3)?
03:40:024 (5) - The 5 seems to irritate me a lot lol. I'm not sure, but perhaps maybe this? http://puu.sh/1XGWY Follows vocals better imo, and I believe still enough time to hit the next note, which is on a red tick.
04:00:314 (5) - NC? lol Seems like this one was rather off since your Ncing was every stanza



Normal:
Seems like a very small jump from easy to normal, then a huge jump from normal to hard in of OD. Could raise it up a few ticks to balance it.
I also think Tick rate 2 is better, ticks can sound like the jingling sound :D and I think kiai from bliss' diff fits more. The extended kiai you have has parts that has them sing at a softer tone which I don't think kiai is needed.
00:22:857 (5) - I think adding a note here would be good. Bliss' easy had few 1/2 notes, so I think normal, we can expect a few more! :D The beat here is pretty strong to add another note
00:23:377 (6) - ^?
00:29:100 (6) - Perhaps remove repeat and add a note with NC instead? The slider ends awkwardly where NC can be placed because of new line in the verse. It looks like you've been doing that for the next few combos.
00:39:851 (3,2) - orz this overlap. Perhaps you could move 3 a little bit higher instead? I noticed the next pattern has blanket sliders.
01:01:354 (1,2) - I think changing these sliders into 1/2 notes would have a bigger effect than sliders. Slider ends doesn't have that emphasizing feel to it like hit circles do.
01:24:244 (2) - Maybe like screenie? http://osu-ppy-sh.tvgratuite.org/ss/598952 I think it would make movement more natural instead of having to move to 2 and then follow slider backwards. This one is a continuous forward motion! :D
02:14:186 (1) - I know you're following the music (uh....piano? keyboard? orz), but I usually stress that having a circle on downbeat AND start of kiai is very important. A slider end has a deemphasizing feel and doesn't feel as epic. I know you're going for symmetry so it's really up to you (tbh it still fits, but I really prefer a circle), maybe shorten slider by 1/2 and add a circle with finish?
02:24:591 (1,2) - Same suggestion as 01:01:354 (1,2)
03:39:157 (2) - Remover slider and add note instead? And then add notes at 03:39:504 and 03:39:678? I think it feels weird that slider ends where you placed it and then there's still a strong beat afterwards that you didn't map.

Hard:
00:50:256 (5) - Same as S.S.'s normal about kiai time. 02:14:186
01:01:181 (1,2) - While I know you're following the vocals, I think the beats here are way more prominent :< maybe make it follow beats instead here?
02:13:493 (5,1) - Lol you actually did it here!
02:18:175 (3) - Holy shit that's nice.
02:24:418 (1,2) - Same as 01:01:181?
02:27:712 (1,2,3,1,2,3) - Not the best representation lol but http://osu-ppy-sh.tvgratuite.org/ss/598969 like that? I think a right left right left motion feels more natural than a right left left right
03:32:394 (11) - Maybe make this the only triple in your map? lol. I think the downbeat should have a note with NC. Starts a new line in verse and downbeat feels better when clicked isntead of slider end.

TL;DR I wrote a wall of text.

Good luck.
Topic Starter

Raging Bull wrote: 4y5z2x

Hi. Well you know, mods are suggestion, explain and not no. etc \:D/

Easy:
00:21:123 (3) - Perhaps changing this to a slider instead? Not sure if you're mapping to music or vocals this time, but both of them pretty much held a note/tone. Done.
01:24:071 (1) - Dunno, pretty sure people might have mentioned kick slider, but maybe have a 1/2 slider with 1 repeat then another 1/2 slider instead? 2 things. 1. That is even harder for an easy because currently they don't even need to guess where the slider end is because there is a spinner right after. 2. 1/2 note differences should not only rarly be used in easy.
01:57:192 (5,6) - Perhaps move 5 to somewhere else? Could be me, but it would be confusing for beginners because of hitburst (and im almost confident they will be using default) that might obscure 5 and if by any change they see 5 they might not realize 6 isn't a slider but with a repeat!. The current of position of 5 is neat and is a pattern they will see later. For that, I think the current position is fine. As for 6, http://osu-ppy-sh.tvgratuite.org/ss/599010 , easily visible imo.
02:10:892 (4) - Add NC here? Probably nice to keep it consistent with 00:47:655 (1). And that there's kind of a change in tone and they also start singing on red ticks. Woops, my mistake.
02:19:735 (3) - So you didn't add a long slider like previous, but perhaps we could add variety and add 1/2 slider with one repeat following the drums in the back? Since this is purely a lyrical snap, I don't even want to sync to the drums.
02:25:978 (1) - I suggest add a note. Seems so wrong not adding a note to the downbeat for me. Maybe there isn't singing there, but it seems rather important to play it since it would also improve flow imo. You can hear the drums at 02:24:591 (1) 02:24:764 (1) 02:25:285 (1) 02:25:458 (1) to signify something big will happen, but when we come to this point, there's just nothing happening. No circle! orz The drum here is so weak that I have to disagree.
02:30:834 (1) - Same suggestion as 02:19:735 (3)? Same as before.
02:39:851 (1) - Add note? I prefer having something to click on downbeat, plus you can totally hear the beat in the music. Maybe have hit normal hitsound? Win win? orz I rather keep this place a lyrical snap for now since the bells are not that strong and there shouldn't be much nonlyrical snap before it.
02:42:626 (1) - ^? ^
02:47:308 (1) - Same suggestion about earlier kick slider? Same as before.
03:24:244 (1) - Extending this by 1/2 sounds a lot better imo. It follows vocals better and keeps flow by not having an abrupt stop then starting a long smooth slider! I want a 1 white tick gap for easy players.
03:26:325 (2) - Same suggestion as 02:19:735 (3)? Same as before.
03:40:024 (5) - The 5 seems to irritate me a lot lol. I'm not sure, but perhaps maybe this? http://puu.sh/1XGWY Follows vocals better imo, and I believe still enough time to hit the next note, which is on a red tick. Changed, but slightly different than yours.
04:00:314 (5) - NC? lol Seems like this one was rather off since your Ncing was every stanza Woops, my mistake.



Normal: I'll let Star handle this.
Seems like a very small jump from easy to normal, then a huge jump from normal to hard in of OD. Could raise it up a few ticks to balance it.
I also think Tick rate 2 is better, ticks can sound like the jingling sound :D and I think kiai from bliss' diff fits more. The extended kiai you have has parts that has them sing at a softer tone which I don't think kiai is needed.
00:22:857 (5) - I think adding a note here would be good. Bliss' easy had few 1/2 notes, so I think normal, we can expect a few more! :D The beat here is pretty strong to add another note
00:23:377 (6) - ^?
00:29:100 (6) - Perhaps remove repeat and add a note with NC instead? The slider ends awkwardly where NC can be placed because of new line in the verse. It looks like you've been doing that for the next few combos.
00:39:851 (3,2) - orz this overlap. Perhaps you could move 3 a little bit higher instead? I noticed the next pattern has blanket sliders.
01:01:354 (1,2) - I think changing these sliders into 1/2 notes would have a bigger effect than sliders. Slider ends doesn't have that emphasizing feel to it like hit circles do.
01:24:244 (2) - Maybe like screenie? http://osu-ppy-sh.tvgratuite.org/ss/598952 I think it would make movement more natural instead of having to move to 2 and then follow slider backwards. This one is a continuous forward motion! :D
02:14:186 (1) - I know you're following the music (uh....piano? keyboard? orz), but I usually stress that having a circle on downbeat AND start of kiai is very important. A slider end has a deemphasizing feel and doesn't feel as epic. I know you're going for symmetry so it's really up to you (tbh it still fits, but I really prefer a circle), maybe shorten slider by 1/2 and add a circle with finish?
02:24:591 (1,2) - Same suggestion as 01:01:354 (1,2)
03:39:157 (2) - Remover slider and add note instead? And then add notes at 03:39:504 and 03:39:678? I think it feels weird that slider ends where you placed it and then there's still a strong beat afterwards that you didn't map.

Hard:
00:50:256 (5) - Same as S.S.'s normal about kiai time. 02:14:186 I feel the jump is large enough that you can tell you are entering the collab.
01:01:181 (1,2) - While I know you're following the vocals, I think the beats here are way more prominent :< maybe make it follow beats instead here? I don't want to ruin the title line of the song. The title line is far more important the beats imo xD
02:13:493 (5,1) - Lol you actually did it here! Not sure what I was thinking here...., but again, there is a jump. For me, a jump is a much better reminder that the chorus is starting.
02:18:175 (3) - Holy shit that's nice.
02:24:418 (1,2) - Same as 01:01:181? I want to stick with my lyrical snap.
02:27:712 (1,2,3,1,2,3) - Not the best representation lol but http://osu-ppy-sh.tvgratuite.org/ss/598969 like that? I think a right left right left motion feels more natural than a right left left right Done.
03:32:394 (11) - Maybe make this the only triple in your map? lol. I think the downbeat should have a note with NC. Starts a new line in verse and downbeat feels better when clicked isntead of slider end. It plays fine imo, and adding a single triplet is just weird imo.

TL;DR I wrote a wall of text.

Good luck.
Thanks a lot for the mod Raging Bull.
Go Go rank ! :D
Topic Starter
As soon as I get the other taiko diff and get them modded xD
Sorry for late, but we've finally completed the muzu taiko diff
I hope it's not too late ;w;
Taiko Muzukashii
Please check, thx :3
Topic Starter

aabc271 wrote: 72671j

Sorry for late, but we've finally completed the muzu taiko diff
I hope it's not too late ;w;
Taiko Muzukashii
Please check, thx :3
Thanks for creating the taiko diffs, both of you.

As I told you before, I was okay with waiting this long.
Could you give me the timing of when each of you mapped, so I could storyboard it?
Afterwatd, I'll try to find some way to get mods for these diffs.
I just like Mod taiko.
because taiko is awesum

Taiko Muzukashii:
  1. Add to all the Lines, Audio ( % ) +10%. Except to the Parts with 10% of audio. [orz.. if are 70% change it to 80%.. if is 40% change it to 50% (?] Or just copy the Audio Changes with the other taiko diff for make a Consistency (?... Imo the taiko sounds Always need to be heard.
  2. I don't know why in the Cartography your colors are inverted. Blue are don and kats are orange.. wtf.. In the begin you don't have any type or organization talking about this NCs .. Isn't necessary.. But will be more comfortable for all the Modders.
  3. 00:12:799 (1) - d
  4. 00:14:880 (7) - d
  5. 00:18:175 (x) - Add a note ''k''
  6. 00:18:348 (18) - d
  7. 00:20:949 (27) - Move this note to 00:20:776 anc change it to ''k''
  8. 00:23:724 (36) - k
  9. 00:29:793 (61) - k
  10. 00:31:181 (67,68) - change this to ''k d''. I know the vocal sound like... ''down - up'' (d k) But this for make a consistency with the others patterns.
  11. 00:32:915 (75) - d
  12. 00:36:036 (88,89,90) - Change this pattern to ''d k d''
  13. 00:37:597 (95) - k
  14. 00:38:811 (100) - d
  15. 00:56:672 (1) - d
  16. 00:59:273 (2) - d
  17. 01:05:516 (2) - d
  18. 01:41:585 (2) - d
  19. 02:20:429 (24) - D
  20. 02:56:498 (7) - d
  21. 02:59:273 (13) - D
  22. 03:07:597 (31) - d
  23. 03:15:920 (19) - D
  24. 03:20:082 (36) - k
  25. 03:24:244 (2) - d
KPY & aabc's Taiko:
  1. Just a suggest.. Why not Add ''Oni'' to the name of the diff.. too mainstream? OH CME'ON.. desu.
  2. 00:26:325 (2) - k
  3. 00:29:967 (3) - k
  4. 00:32:568 (2) - k
  5. 00:40:545 (1) - d
  6. 00:40:892 (1) - k
  7. 01:02:741 (62) - d
  8. 01:21:383 (158) - Move this note to 01:21:296
  9. 01:33:435 (57) - d
  10. 01:54:938 (155) - k
  11. 03:06:730 (2) - Move this note to 03:06:556 and add a note in 03:06:903 ''k'' and erase 03:07:250.
  12. 04:06:209 (1,2,3,4,5,6,7,8) - Make a good effect but.. Is necessary? o3o .. Err... You just have a TimingSection with Soft 30%.. And? I Think you can make a ''AudioReducEffect'' and a ''SliverVelocityReducEffect''. Just saying.. Try make it. o3o Almost the Audio effect.
Okay =w= Just saying.. I love mod taiko so Call me when you need a taiko mod. huehuehuehuehue
Good luck!
:)
Taiko request by kpy:
[general]

  1. highly recommend to remove video code for all Taiko diff

[Taiko Muzukashii]

  1. 00:50:776 (x) - consider add spinner here and end at 00:51:296 - ?

  2. 01:01:181 (3,1,2,1,2) - dK kD D is a kinda hard to play and read in Muzukashii. maybe dK kK D (stress at K note) is possible solution for this case.

  3. 01:12:279 (3,1,2,1,1) - ^

  4. 01:21:123 (1,2) - D d? have different pitch and volume here, I recommend used D & d to express feelings.

  5. 03:31:007 (3,1,2,1,1) - <- I approve this dK kD K (3rd duplicate pattern here, so make some change can make map more interesting)

  6. 03:56:498 (1,2,1,1,1) - ddkdk sound better for me >_<

[Taiko Oni]

  1. 00:56:412 - add note? it's too stiff here in Oni diff

  2. 01:01:354 (56,57,58,59) - since this is Oni diff, I will suggest make a big Don/Kat here (sound better than small note).

  3. 01:21:383 (158,159) - unsnap? I can't follow your logic here because it's neither follow the drum nor vocal. 01:21:296 - have a stronger beat and
    01:21:470 - ,01:21:556 - ,01:21:643 - is a 3 plat for background music :<

  4. 01:34:822 (67,69) - big note to stress downbeat?

  5. 01:45:747 (110) - change to spinner? I can't heard stream here, used spinner will be better imo.

  6. 02:00:140 (182,183,184,185,186,187) - k d d k D sound better for me.

  7. 03:53:204 (141,142,143,144) - switch rhythm to x xxx ?

well~ good luck ^^
Topic Starter
I haven't heard back from either of the 2 yet, but I added the sbed names and removed the video from the taiko diffs.
If there are any complaints about the sb, please tell me.

Also, if you want me to add combos to the taiko diff, just tell me, and I'll run the script xD t/121948 (your 2 diffs were used for the testing and creation of it xD)
DaxMasterix's mod

DaxMasterix wrote: 2e2z2r

I just like Mod taiko.
because taiko is awesum

Taiko Muzukashii:
  1. Add to all the Lines, Audio ( % ) +10%. Except to the Parts with 10% of audio. [orz.. if are 70% change it to 80%.. if is 40% change it to 50% (?] Or just copy the Audio Changes with the other taiko diff for make a Consistency (?... Imo the taiko sounds Always need to be heard. Personally I'm fine with the current hitsound level. I'll leave this to kpy to judge
  2. I don't know why in the Cartography your colors are inverted. Blue are don and kats are orange.. wtf.. In the begin you don't have any type or organization talking about this NCs .. Isn't necessary.. But will be more comfortable for all the Modders. Combo colour for my part should be fixed now
    ------------
  3. 00:12:799 (1) - d //reasonable, changed.
  4. 00:14:880 (7) - d //nope. kat fits the pitch pretty well.
  5. 00:18:175 (x) - Add a note ''k'' //I don't want to stuff too much note at calm part.
  6. 00:18:348 (18) - d //nope, to fit the echo sound there.
  7. 00:20:949 (27) - Move this note to 00:20:776 anc change it to ''k'' //nope, I would like to follow the vocal here.
  8. 00:23:724 (36) - k //don sounds better here.
  9. 00:29:793 (61) - k //nope, I was following the drum there. (I use don which is related to the drum sound.)
  10. 00:31:181 (67,68) - change this to ''k d''. I know the vocal sound like... ''down - up'' (d k) But this for make a consistency with the others patterns. //^
  11. 00:32:915 (75) - d //reasonable
  12. 00:36:036 (88,89,90) - Change this pattern to ''d k d'' //sounds weird during gameplay.
  13. 00:37:597 (95) - k //ok
  14. 00:38:811 (100) - d //I prefer kk here because the pitch is quite high there.
    ------------
  15. 00:56:672 (1) - d Well, I guess dkk sounds reasonable, as ddk will sound like "only k at even beats", and this doesn't fit the other parts imo
  16. 00:59:273 (2) - d Possible, but for the sake of hitsound consistency in other of my parts, I'll keep this as k
  17. 01:05:516 (2) - d If I use d, then (2,3,4) will become too monotone. So I'd prefer k
  18. 01:41:585 (2) - d I can clearly hear the fading high-pitched instrument here, so I'd say k fits a lot better
    ------------
  19. 02:20:429 (24) - D //D can't show a good effect here.
  20. 02:56:498 (7) - d //kat for fitting the high pitch.
  21. 02:59:273 (13) - D //^
  22. 03:07:597 (31) - d //k sounds better here.
  23. 03:15:920 (19) - D //K there to follow the drum sound.
  24. 03:20:082 (36) - k //reasonable
    ------------
  25. 03:24:244 (2) - d Same reason as 01:05:516 (2)
KPY & aabc's Taiko:
  1. Just a suggest.. Why not Add ''Oni'' to the name of the diff.. too mainstream? OH CME'ON.. desu. You know, we already have a ranked taiko diff with this name ( This ). Also it's my usual practice to call my diff "aabc's Taiko" rather than "aabc's Taiko Oni"
  2. 00:26:325 (2) - k This note seems to have even lower pitch than (1). Using k will simply break the hitsound flow x_x
  3. 00:29:967 (3) - k This note has same pitch as (2), so using both d here will fit the music better
  4. 00:32:568 (2) - k Maybe you didn't notice, but actually this d is fitting the base drum pitch and creating "d d dkd" hitsound pattern
  5. 00:40:545 (1) - d Vocal significantly becomes higher-pitched, so ddddk is used. ddddd will be too monotonous for this section
  6. 00:40:892 (1) - k ^ To make a pitch contrast with the above k due to the different vocal pitch
    ------------
  7. 01:02:741 (62) - d //The pitch is increasing at that point. So I would use ddk instead of ddd
  8. 01:21:383 (158) - Move this note to 01:21:296 //I tried to be more innovative. Not only use triplets or 1/2s amongst the diff but also some diplets. This diplet does fit the music, right?
  9. 01:33:435 (57) - d //nope, to follow the drum.
  10. 01:54:938 (155) - k //^
    ------------
  11. 03:06:730 (2) - Move this note to 03:06:556 and add a note in 03:06:903 ''k'' and erase 03:07:250. Well, I really think the current note arrangement fits this section more because it simply fits the music better imo
    ------------
  12. 04:06:209 (1,2,3,4,5,6,7,8) - Make a good effect but.. Is necessary? o3o .. Err... You just have a TimingSection with Soft 30%.. And? I Think you can make a ''AudioReducEffect'' and a ''SliverVelocityReducEffect''. Just saying.. Try make it. o3o Almost the Audio effect.//I used this because the volume of the music is decreasing.
Okay =w= Just saying.. I love mod taiko so Call me when you need a taiko mod. huehuehuehuehue
Good luck!
:)
Well, this is unusual, but I didn't take any mod from you except the combo color issue.
I hope you don't mind me rejecting all, but I do think I have reasons for keeping it unchanged. PM me if you need more details
Anyway, I appreciate your efforts in the mod <3

Sp3's mod

spboxer3 wrote: 21lg

Taiko request by kpy:
[general]

  1. highly recommend to remove video code for all Taiko diff Well, it's better to leave this to kpy. I can't decide that myself x_x

[Taiko Muzukashii]

  1. 00:50:776 (x) - consider add spinner here and end at 00:51:296 - ? //nope, as this is a muzu diff, so I would like to give a short break to player.

  2. 01:01:181 (3,1,2,1,2) - dK kD D is a kinda hard to play and read in Muzukashii. maybe dK kK D (stress at K note) is possible solution for this case. For me, this is reasonable to exist in muzu. As the current hitsounds fit the music better, I'll choose to keep it. If more modders say about this, I'll reconsider

  3. 01:12:279 (3,1,2,1,1) - ^ ^

  4. 01:21:123 (1,2) - D d? have different pitch and volume here, I recommend used D & d to express feelings. This is same as what I mapped in oni at 02:44:360 (1,2). I'll consider whether to change. Keep no change for now because of consistency

  5. 03:31:007 (3,1,2,1,1) - <- I approve this dK kD K (3rd duplicate pattern here, so make some change can make map more interesting) As stated above, I think I'd keep this for now ?

  6. 03:56:498 (1,2,1,1,1) - ddkdk sound better for me >_< Why I think kkdkd fits the music a lot better ? >_<

[Taiko Oni]

  1. 00:56:412 - add note? it's too stiff here in Oni diff //I don't feel like a triplet there. The music doesn't that note.

  2. 01:01:354 (56,57,58,59) - since this is Oni diff, I will suggest make a big Don/Kat here (sound better than small note). //Big notes sound too strong here.

  3. 01:21:383 (158,159) - unsnap? I can't follow your logic here because it's neither follow the drum nor vocal. 01:21:296 - have a stronger beat and
    01:21:470 - ,01:21:556 - ,01:21:643 - is a 3 plat for background music :< //explained before.

  4. 01:34:822 (67,69) - big note to stress downbeat? //nope, to follow 01:34:649 (1) - .

  5. 01:45:747 (110) - change to spinner? I can't heard stream here, used spinner will be better imo. //personanlly prefer a slider here because a spinner will have a lot of noises due to dk spam.

  6. 02:00:140 (182,183,184,185,186,187) - k d d k D sound better for me. //nope, currently follow the music.

  7. 03:53:204 (141,142,143,144) - switch rhythm to x xxx ? //reasonable, changed.

well~ good luck ^^
Didn't change anything for now, but you do have some valid points
I'll see how other modders think. Thx :3

Thx for your mod :)

Update : Taiko Muzukashii ( Updated my part's combo colour. If needed you can just simply use that program to change all colours w )

--------------------------------------
kpy eidt:
http://puu.sh/2oKOD
Recheck ~ no kds pls ~

[Halation] 441y68


  1. 03:57:191 (4) - Unsnapped slider (please remove this and make same new one).

[Normal] 2mh6e


  1. 00:41:931 (3) - Unsnapped slider (please remove this and make same new one).
Topic Starter

Kawayi Rika wrote: 2t2g1t

Recheck ~ no kds pls ~

[Halation] 441y68


  1. 03:57:191 (4) - Unsnapped slider (please remove this and make same new one).

[Normal] 2mh6e


  1. 00:41:931 (3) - Unsnapped slider (please remove this and make same new one).
I am pretty sure both of these things are bugs are from the new AIMod, but regardless, fixed. Thanks so much for rechecking moe Rika-chan!
OK ~ Looks fine now ~

Rebubbled ~!


Merry crhist... O wait
Oh finally.
It's an April Fool's miracle! Happy Christmas Day!

General
- Still not sure what to do about the artist. Can you make use of the unicode field somehow so that it shows up correctly in all instances? Currently it's broken in the osu!direct window.
- The taiko difficulty naming could be better here. One taiko difficulty is just called Taiko with no indicator and the other is missing the mapper names. I would switch it to "KPY & aabc's Oni" and "KPY & aabc's Muzukashii".

Halation
- I noticed I was using a lot of screenshots in this mod so I just started marking them 猫 after a while to save space.
01:00:660 (5,1,2,1) - Strange spacing/rhythms here, try this: (
01:57:539 (3,4,5,6,7) - Could be a bit more readable by not putting the notes under each other. (
02:30:660 - Add a note here to fill the gap?
03:16:961 (3,4,5) - Try to avoid the back-and-forth movement here so it plays more smoothly. (
04:02:741 (1,2) - I'd prefer these spaced out so it's more clear when to hit (2), particularly on hidden. (
04:04:562 (3) - New combo for the new measure, maybe?
04:06:209 (1,2,3,4,5,6,7,8) - New pattern idea for this part so that the rhythm and spacing is more clear, make (1,2) into a slider (requires 0.58x velocity to line up perfectly) and then arrange the rest of the notes in a hexagon around it. (猫2

Star's Normal
02:19:735 (6) - Missing a hitsound here?
03:13:146 (1,1,1,1) - I'd try something like this to be a bit more interesting: (she is eating the slider hehe
04:03:608 (1) - I think the spinner is too long here, better to end it where blissfulyoshi's difficulties end.

Easy
01:24:071 (1) - Ah, kickslider on the Easy difficulty. Might be better to replace it with a simple arc.
02:10:371 (3,1,2,3) - This is difficult to read for beginners, reposition the notes so they don't cover each other.
02:47:308 (1) - Same thing about kicksliders.
03:13:493 (2) - Worried this slider might be unrankable or otherwise needs to be cleared up for an Easy. The path is ambiguous without snaking sliders, so try to make the slider path more clear.
03:42:626 (1,2) - Kind of tricky, seeing how you're not using many notes 1/2 beat apart and (2) is also hidden under the end of (1). I'd just extend (1) and possibly change the shape so it fits.

Alright, finished rewriting a part of the mod after osu! killed it. I'll be happy to rank this after it's cleaned up, might need to rebubble as well.
why so many neko neko neko neko jpg in SG's modpost? <_< Anyway, gogogo
Why not 猫?
Topic Starter

SapphireGhost wrote: 34l4t

It's an April Fool's miracle! Happy Christmas Day! It's a miracle...rush!

General
- Still not sure what to do about the artist. Can you make use of the unicode field somehow so that it shows up correctly in all instances? Currently it's broken in the osu!direct window. I'll ask around.
- The taiko difficulty naming could be better here. One taiko difficulty is just called Taiko with no indicator and the other is missing the mapper names. I would switch it to "KPY & aabc's Oni" and "KPY & aabc's Muzukashii". Done.

Halation
- I noticed I was using a lot of screenshots in this mod so I just started marking them 猫 after a while to save space.
01:00:660 (5,1,2,1) - Strange spacing/rhythms here, try this: (Done.
01:57:539 (3,4,5,6,7) - Could be a bit more readable by not putting the notes under each other. (Done, well did a variation of it.
02:30:660 - Add a note here to fill the gap? Done.
03:16:961 (3,4,5) - Try to avoid the back-and-forth movement here so it plays more smoothly. (Done.
04:02:741 (1,2) - I'd prefer these spaced out so it's more clear when to hit (2), particularly on hidden. (Done.
04:04:562 (3) - New combo for the new measure, maybe? Done, why did I not add it there before....?
04:06:209 (1,2,3,4,5,6,7,8) - New pattern idea for this part so that the rhythm and spacing is more clear, make (1,2) into a slider (requires 0.58x velocity to line up perfectly) and then arrange the rest of the notes in a hexagon around it. (猫2Done, thanks for all the pictures. They really help.

Star's Normal I'll let Star take care of this.
02:19:735 (6) - Missing a hitsound here?
03:13:146 (1,1,1,1) - I'd try something like this to be a bit more interesting: (she is eating the slider hehe
04:03:608 (1) - I think the spinner is too long here, better to end it where blissfulyoshi's difficulties end.

Easy
01:24:071 (1) - Ah, kickslider on the Easy difficulty. Might be better to replace it with a simple arc. It is the last note before a spinner and it completes the bell shape, so I am going to keep it the way it is.
02:10:371 (3,1,2,3) - This is difficult to read for beginners, reposition the notes so they don't cover each other. Done.
02:47:308 (1) - Same thing about kicksliders. Done.
03:13:493 (2) - Worried this slider might be unrankable or otherwise needs to be cleared up for an Easy. The path is ambiguous without snaking sliders, so try to make the slider path more clear. I tried to make the slider path more clear (I am better at loop sliders now than I was when I mapped this)
03:42:626 (1,2) - Kind of tricky, seeing how you're not using many notes 1/2 beat apart and (2) is also hidden under the end of (1). I'd just extend (1) and possibly change the shape so it fits. Done.

Alright, finished rewriting a part of the mod after osu! killed it. I'll be happy to rank this after it's cleaned up, might need to rebubble as well.
Thanks so much for modding SapphireGhost. I'll ask about the artist.
needs a rebubble?
Topic Starter
Thanks for the offer Gabe. I need Star to check over his diff, and lolcubes offered to check taiko. As a result, I have to wait a bit xD.
Alright~!
02:19:735 (6) - Missing a hitsound here? added hitsound at 02:20:082 -
03:13:146 (1,1,1,1) - I'd try something like this to be a bit more interesting: (猫) she is eating the slider hehe :v
04:03:608 (1) - I think the spinner is too long here, better to end it where blissfulyoshi's difficulties end. it's really easy to get 300, i think it's ok

thanks for mod
SPOILER
osu file format v12

[General]
AudioFilename: 01 - Snow halation.mp3
AudioLeadIn: 0
PreviewTime: 51643
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 51643,53030,84938,96036,134880,172337,190371,201816
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Snow halation
TitleUnicode:Snow halation
Artist:u's
ArtistUnicode:μ's
Creator:blissfulyoshi
Version:Star's Normal
Source:Love Live!
Tags:Star Stream School Idol Project muse u's Kanpakyin aabc271
BeatmapID:201104
BeatmapSetID:66385

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.1
SliderTickRate:1

[Events]
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2,89300,94716
2,172537,189051
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172,312,75227,2,0,L|172:252,2,55,0|0|0,0:0|1:0|0:0,0:0:0:0:
88,384,75920,2,0,P|44:352|-12:352,1,110,0|4,1:0|0:0,0:0:0:0:
56,264,76614,6,0,P|96:160|64:60,1,220,4|0,0:0|1:0,0:0:0:0:
164,12,77655,1,0,0:0:0:0:
232,100,78001,2,0,L|200:148,2,55,0|0|0,0:0|1:0|0:0,0:0:0:0:
328,48,78695,2,0,P|380:28|436:36,1,110,0|4,1:0|0:0,0:0:0:0:
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432,156,80082,2,0,L|432:272,1,110,0|0,1:0|0:0,0:0:0:0:
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400,336,81470,2,0,P|348:316|300:336,1,110,0|0,1:0|0:0,0:0:0:0:
192,308,82163,6,0,P|188:308|284:236,1,440,10|2,0:0|0:0,0:0:0:0:
312,356,84244,2,2,P|310:356|358:320,1,220,0|4,1:0|0:0,0:0:0:0:
256,192,85111,12,0,89100,0:0:0:0:
368,104,96036,6,0,P|316:124|268:104,1,110,8|2,0:0|0:0,0:0:0:0:
220,76,96556,2,0,L|112:204,1,165,0|2,0:0|0:0,0:0:0:0:
76,244,97250,2,0,P|160:276|176:344,1,165,0|2,0:0|0:0,0:0:0:0:
256,264,98117,1,0,0:0:0:0:
368,264,98464,1,2,0:0:0:0:
444,344,98811,6,0,P|488:276|460:200,2,165,2|2|0,0:0|0:0|0:0,0:0:0:0:
368,264,100198,2,0,L|256:288,1,110,0|2,0:0|0:0,0:0:0:0:
156,316,100892,2,0,L|180:380,2,55,0|0|2,0:0|0:0|0:0,0:0:0:0:
52,276,101585,6,0,B|116:188|116:188|52:168|40:108,1,220,8|0,0:0|0:0,0:0:0:0:
148,80,102626,1,2,0:0:0:0:
256,68,102972,2,0,B|274:120|228:170|228:170|280:200,1,165,0|2,0:0|0:0,0:0:0:0:
376,244,103840,1,2,0:0:0:0:
452,100,104360,6,0,P|288:96|292:320,1,440,0|0,0:0|0:0,0:0:0:0:
212,84,107134,6,0,P|152:92|104:144,1,110,4|0,0:0|3:0,0:0:0:0:
200,196,107828,2,0,P|176:251|197:319,1,110,0|0,3:0|3:0,0:0:0:0:
290,262,108522,2,0,P|326:309|395:325,1,110,0|0,3:0|3:0,0:0:0:0:
392,217,109215,2,0,P|452:208|500:156,1,110,0|0,3:0|3:0,0:0:0:0:
404,106,109909,6,0,P|427:50|406:-17,2,110,0|0|0,3:0|3:0|3:0,0:0:0:0:
312,44,110949,2,0,P|256:128|328:200,1,220,0|0,3:0|3:0,0:0:0:0:
436,172,111990,2,0,L|380:268,1,110,0|0,3:0|3:0,3:0:0:0:
480,312,112683,6,0,B|448:360|448:360|388:360,2,110,4|0|0,0:0|3:0|3:0,0:0:0:0:
480,200,113724,1,0,3:0:0:0:
372,172,114071,2,0,B|372:224|372:224|420:256,2,110,0|0|0,3:0|3:0|3:0,0:0:0:0:
428,76,115111,1,0,3:0:0:0:
340,12,115458,6,0,B|300:12|300:12|344:92|256:148|168:92|212:12|212:12|172:12,1,330,0|0,3:0|3:0,0:0:0:0:
84,76,116845,1,4,0:0:0:0:
152,160,117192,1,4,0:0:0:0:
256,192,117539,1,4,3:0:0:0:
360,160,117886,1,8,3:0:0:0:
428,76,118233,6,0,B|480:248|480:248|448:280,1,220,8|0,0:0|1:0,0:0:0:0:
364,344,119273,1,0,0:0:0:0:
304,248,119620,2,0,P|256:228|200:256,1,110
256,352,120314,2,0,L|256:292,2,55,0|0|4,1:0|3:0|0:0,0:0:0:0:
148,332,121007,6,0,B|119:303|119:303|88:200|196:160,1,220,4|0,0:0|1:0,0:0:0:0:
296,128,122048,1,0,0:0:0:0:
400,168,122394,2,0,P|378:217|326:229,1,110,0|0,0:0|1:0,1:0:0:0:
224,188,123088,2,0,P|192:144|207:93,1,110,0|0,1:0|0:0,0:0:0:0:
294,25,123782,6,0,P|347:18|384:57,2,110,4|0|0,0:0|1:0|0:0,0:0:0:0:
206,94,124822,1,0,1:0:0:0:
116,32,125169,2,0,L|16:80,1,110,0|0,0:0|1:0,0:0:0:0:
84,184,125863,2,0,L|84:124,2,55,0|0|0,0:0|0:0|1:0,0:0:0:0:
172,248,126556,6,0,L|72:296,1,110,0|0,0:0|1:0,0:0:0:0:
144,380,127250,2,0,L|244:332,1,110,0|0,0:0|1:0,0:0:0:0:
304,240,127944,2,0,B|336:264|336:264|336:340,1,110,0|0,0:0|1:0,0:0:0:0:
436,380,128637,2,0,L|492:380,2,55,0|0|0,0:0|0:0|1:0,1:0:0:0:
480,280,129331,5,4,0:0:0:0:
408,196,129678,1,0,1:0:0:0:
476,112,130024,2,0,P|448:68|392:68,1,110,0|0,0:0|1:0,0:0:0:0:
312,140,130718,1,0,0:0:0:0:
236,60,131065,1,0,1:0:0:0:
180,60,131238,2,0,P|128:84|132:180,1,165,0|0,0:0|1:0,1:0:0:0:
228,236,132105,5,0,1:0:0:0:
325,184,132452,1,0,1:0:0:0:
269,88,132799,1,0,1:0:0:0:
172,140,133146,1,0,1:0:0:0:
228,236,133493,2,0,L|288:236,1,55,8|8,3:0|3:0,3:0:0:0:
344,92,134186,6,0,B|312:92|312:92|300:48|256:28|212:48|200:92|200:92|168:92,1,220,0|4,0:0|0:0,0:0:0:0:
76,28,135227,5,0,1:0:0:0:
0,104,135574,2,0,P|24:152|0:200,1,110,0|0,0:0|1:0,0:0:0:0:
24,308,136267,2,0,L|96:220,1,110,0|0,0:0|1:0,0:0:0:0:
128,180,136787,2,0,P|196:216|272:180,1,165,0|0,0:0|1:0,0:0:0:0:
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299,63,138001,1,0,1:0:0:0:
392,122,138348,1,0,0:0:0:0:
405,231,138695,1,0,1:0:0:0:
327,309,139042,2,0,P|256:340|212:304,1,110,0|0,0:0|1:0,0:0:0:0:
252,220,139735,2,0,L|272:280,2,55,0|0|0,0:0|1:0|1:0,0:0:0:0:
168,292,140429,5,4,0:0:0:0:
68,244,140776,2,0,L|28:364,2,110,0|0|0,1:0|0:0|1:0,0:0:0:0:
108,140,141816,2,0,P|156:160|208:140,1,110,0|0,0:0|1:0,0:0:0:0:
252,108,142337,2,0,P|330:78|402:108,1,165,0|0,0:0|1:0,0:0:0:0:
336,196,143204,5,4,0:0:0:0:
231,162,143550,1,0,1:0:0:0:
231,52,143897,1,0,0:0:0:0:
336,18,144244,1,0,1:0:0:0:
400,107,144591,6,0,L|456:124,1,55,4|4,3:0|3:0,3:0:0:0:
400,277,145285,2,4,L|456:260,1,55,4|4,3:0|3:0,0:0:0:0:
292,304,145978,5,4,0:0:0:0:
192,260,146325,2,0,L|148:360,2,110,0|0|0,1:0|0:0|1:0,0:0:0:0:
240,160,147366,2,0,B|220:200|220:200|184:184|144:208,1,110,0|0,0:0|1:0,0:0:0:0:
112,232,147886,2,0,P|36:200|36:120,1,165,0|0,0:0|1:0,0:0:0:0:
80,28,148753,6,0,P|128:48|180:28,1,110,0|0,0:0|1:0,0:0:0:0:
256,108,149446,2,0,L|256:48,2,55,0|0|0,0:0|0:0|1:0,0:0:0:0:
332,28,150140,2,0,P|384:48|432:28,1,110,0|0,0:0|1:0,0:0:0:0:
484,12,150660,2,0,P|514:84|484:162,1,165,0|0,0:0|1:0,0:0:0:0:
380,124,151527,5,4,0:0:0:0:
348,228,151874,2,0,L|460:228,2,110,0|0|0,1:0|0:0|1:0,0:0:0:0:
268,304,152915,1,0,3:0:0:0:
188,228,153261,2,0,L|152:272,1,55,0|0,1:0|0:0,3:0:0:0:
68,200,153782,2,0,L|102:157,1,55,0|0,0:0|1:0,0:0:0:0:
176,76,154302,6,0,P|128:52|80:76,2,110,4|0|0,0:0|1:0|0:0,1:0:0:0:
256,152,155342,1,0,1:0:0:0:
336,76,155689,2,0,P|384:52|432:76,1,110,4|0,0:0|0:0,0:0:0:0:
488,76,156209,2,0,B|488:144|488:144|432:164|384:120|384:120|372:176|320:180,1,275,4|4,0:0|0:0,0:0:0:0:
220,132,157423,5,0,0:0:0:0:
124,80,157770,2,0,L|68:176,1,110,0|0,1:0|0:0,0:0:0:0:
120,272,158464,2,0,L|56:272,2,55,0|0|0,0:0|1:0|0:0,0:0:0:0:
176,272,158984,1,0,0:0:0:0:
224,300,159157,2,0,L|336:300,1,110,0|4,1:0|0:0,0:0:0:0:
424,232,159851,6,0,P|460:272|448:324,1,110,4|0,0:0|0:0,0:0:0:0:
334,300,160545,2,0,P|298:260|310:208,1,110,0|0,1:0|0:0,0:0:0:0:
368,116,161238,2,0,L|368:176,2,55,0|0|0,0:0|1:0|0:0,0:0:0:0:
328,76,161759,1,0,0:0:0:0:
288,40,161932,2,0,P|196:88|100:40,1,220,0|4,1:0|0:0,0:0:0:0:
8,100,162972,5,0,0:0:0:0:
36,208,163319,2,0,P|88:192|96:136,1,110,0|0,1:0|0:0,0:0:0:0:
208,160,164013,2,0,P|195:213|240:247,1,110
163,332,164707,2,0,P|123:294|70:316,1,110,0|4,1:0|0:0,0:0:0:0:
36,208,165400,6,2,B|152:168|152:168|112:100|172:20|256:-8|340:20|400:100|360:168|360:168|476:208,1,660,2|0,0:0|1:0,0:0:0:0:
256,124,168175,5,8,0:0:0:0:
256,192,168348,12,0,172337,0:0:0:0:
256,192,190371,5,4,0:0:0:0:
256,192,193146,5,4,0:0:0:0:
256,192,193666,5,4,0:0:0:0:
256,192,194533,6,0,L|256:12,2,165,0|0|4,1:0|1:0|3:0,0:0:0:0:
256,304,195920,5,4,0:0:0:0:
256,80,197308,1,4,0:0:0:0:
132,192,198695,6,0,L|204:104,1,110,0|0,3:0|3:0,0:0:0:0:
310,106,199389,2,0,L|380:192,1,110,0|0,3:0|3:0,0:0:0:0:
340,292,200082,5,4,3:0:0:0:
340,292,200256,1,4,3:0:0:0:
172,292,200775,1,4,3:0:0:0:
172,292,200949,1,4,3:0:0:0:
256,148,201470,6,0,L|256:28,1,110,4|0,0:0|1:0,0:0:0:0:
340,108,202163,2,0,B|340:168|340:168|336:192|304:208,1,110,0|0,0:0|1:0,0:0:0:0:
202,205,202857,2,0,B|176:192|172:168|172:168|172:108,1,110,0|0,0:0|1:0,0:0:0:0:
256,38,203550,2,0,L|256:148,1,110,0|0,0:0|1:0,0:0:0:0:
196,240,204244,6,0,P|164:284|108:284,2,110,0|0|0,0:0|1:0|0:0,0:0:0:0:
256,332,205285,1,0,1:0:0:0:
348,276,205631,2,0,L|460:276,1,110,0|0,0:0|1:0,0:0:0:0:
404,180,206325,2,0,L|340:180,2,55,0|0|0,0:0|1:0|1:0,0:0:0:0:
456,84,207019,6,0,L|346:84,1,110,4|0,0:0|1:0,0:0:0:0:
256,148,207712,2,0,L|256:36,1,110,0|0,0:0|1:0,0:0:0:0:
166,84,208406,2,0,L|56:84,2,110,0|0|0,0:0|1:0|0:0,0:0:0:0:
256,148,209446,1,0,1:0:0:0:
192,236,209793,6,0,L|120:320,1,110,4|0,0:0|1:0,0:0:0:0:
256,272,210487,2,0,L|256:384,1,110,0|0,0:0|1:0,0:0:0:0:
320,236,211181,2,0,L|428:362,2,165,4|4|0,0:0|0:0|3:0,0:0:0:0:
256,148,212568,5,4,0:0:0:0:
192,236,212915,2,0,L|76:236,2,110,0|0|0,0:0|1:0|0:0,0:0:0:0:
256,148,213955,2,0,L|256:92,2,55,0|0|0,0:0|1:0|0:0,0:0:0:0:
288,196,214475,1,0,0:0:0:0:
320,236,214649,2,0,L|430:236,2,110,0|4|4,1:0|0:0|0:0,0:0:0:0:
256,324,215689,6,0,L|256:380,2,55,0|0|0,0:0|0:0|1:0,0:0:0:0:
188,236,216383,1,0,0:0:0:0:
136,220,216556,1,0,0:0:0:0:
84,236,216730,2,0,P|60:188|84:140,1,110,0|0,0:0|1:0,0:0:0:0:
160,60,217423,2,0,P|184:108|160:156,1,110,0|4,1:0|0:0,0:0:0:0:
240,232,218117,6,0,P|340:272|440:232,1,220,4|0,0:0|1:0,0:0:0:0:
392,136,219157,2,0,L|280:136,1,110,0|4,0:0|3:0,0:0:0:0:
282,136,220545,6,0,P|228:116|180:136,1,110,8|4,0:0|0:0,0:0:0:0:
112,48,221238,1,0,1:0:0:0:
32,124,221585,2,0,L|-12:88,2,55,0|0|0,0:0|0:0|1:0,0:0:0:0:
104,208,222279,2,0,P|132:256|112:304,1,110,0|0,0:0|1:0,0:0:0:0:
224,292,222972,2,0,L|192:344,2,55,0|0|0,0:0|0:0|1:0,0:0:0:0:
332,276,223666,6,0,P|386:256|434:276,1,110,0|0,0:0|1:0,0:0:0:0:
504,188,224360,2,0,P|484:134|504:86,1,110,0|0,0:0|1:0,0:0:0:0:
432,4,225053,2,0,P|385:22|331:2,1,110,0|0,0:0|1:0,0:0:0:0:
256,84,225747,2,0,L|300:116,2,55,0|0|4,1:0|1:0|0:0,0:0:0:0:
164,20,226441,5,8,0:0:0:0:
76,84,226787,2,0,B|28:56|28:56|-20:84,2,110,0|0|0,1:0|0:0|1:0,0:0:0:0:
144,168,227828,1,0,0:0:0:0:
208,256,228174,2,0,B|180:304|180:304|208:352,2,110,0|0|0,1:0|0:0|1:0,0:0:0:0:
312,290,229215,5,0,0:0:0:0:
376,201,229561,1,0,1:0:0:0:
312,112,229908,1,0,0:0:0:0:
207,146,230255,1,0,1:0:0:0:
207,256,230603,2,0,L|236:372,1,110,0|0,0:0|1:0,0:0:0:0:
144,300,231296,2,0,L|158:358,2,55,0|0|0,0:0|1:0|1:0,0:0:0:0:
186,197,231990,5,4,0:0:0:0:
284,247,232337,1,0,1:0:0:0:
361,170,232683,1,0,1:0:0:0:
312,72,233030,1,0,1:0:0:0:
204,88,233377,5,4,0:0:0:0:
135,173,233724,1,0,1:0:0:0:
195,265,234070,1,0,1:0:0:0:
300,237,234417,1,0,1:0:0:0:
308,128,234764,5,4,0:0:0:0:
240,44,235111,1,0,1:0:0:0:
137,83,235457,1,0,1:0:0:0:
143,192,235804,1,0,1:0:0:0:
248,220,236152,6,0,P|252:164|288:120,1,110,4|0,0:0|0:0,0:0:0:0:
380,72,236845,1,4,0:0:0:0:
436,168,237192,1,0,0:0:0:0:
326,187,237539,5,4,0:0:0:0:
228,137,237886,1,0,1:0:0:0:
151,214,238232,1,0,1:0:0:0:
200,312,238579,1,0,1:0:0:0:
308,296,238926,5,4,0:0:0:0:
377,211,239273,1,0,1:0:0:0:
317,119,239619,1,0,1:0:0:0:
212,147,239966,1,0,1:0:0:0:
204,256,240313,5,4,0:0:0:0:
272,340,240660,1,0,1:0:0:0:
375,301,241006,1,0,1:0:0:0:
369,192,241353,1,0,1:0:0:0:
264,163,241701,6,0,L|206:163,1,55,4|4,3:0|3:0,0:0:0:0:
308,296,242394,6,2,B|308:248|308:248|374:230|404:164|374:98|308:80|308:80|308:32,1,330,2|2,0:0|0:0,0:0:0:0:
256,192,243608,12,0,252799,0:0:0:0:
Here we go, a taiko mod as promised! Sorry for the late reaction, again.

[Oni]
  1. Overall impression: Sometimes I felt like you guys are trying to follow vocals too much, because at times it feels kinda empty because of this. There are other instruments playing too, and I think it could be awesome if you just added a few more rhythm notes at times just so it's not 100% clear you're sticking only to the vocals. This is very evident at the very beginning all the way until 00:22:510 (aabc), where you could have added a few more notes around just to cover the key points of the piano which are left unmapped (doesn't have to be whole piano, just where it stands out the most, if it's rhyhm matches the other layers). Up to you guys how you handle it, but I would love to see some changes just so it's not 100% the vocals.
  2. kanpakyin
  3. 00:41:412 - Why not add a don here? There is a nice drum hit there and it goes nice with the vocals you followed here. Same suggestion applies to 00:44:186 and 00:46:961 as well.
  4. 00:56:325 (2,1) - Instead of k d, try kkd. There is a good rhythm background located on 00:56:412 which you didn't map, and this would improve the general rhythm here as well, in my opinion.
  5. 01:01:354 (1,2,1,2) - Maybe turn these into finishes? These stand out compared to everything here, creating tension.
  6. 01:24:938 (1) - Add a finish cause there is a cymbal crash in the music? You mapped it at 01:30:487 (1) as well, and this would make it more consistent.
  7. 01:34:562 (1) - I don't like this note that much because it prevents you to map a finish on 01:34:649 (1). If you remove it, then you can turn 01:34:649 (1,2,3,1) - into finishes too, because they stand out.
  8. 01:36:036 (1) - I see you mapped a finish here, but I would suggest to remove it. First of all, the notes that stand out here are 01:34:649 (1,2,3,1) and they don't have finishes, and this one doesn't stand out that much cause it makes this section calm, plus there is no crash in the music. Adding finishes to the above notes and then removing it here would make this much more true to the song and I like it more that way too.
  9. 01:43:493 - I think you should map a don here because you mapped it at 01:39:331 (2). This is essentially the same note kinda, so just for the sake of consistency, also it blends with the music nicely too cause it expresses the piano nicely.
  10. 01:47:134 (1) - This note should be a finisher maybe, there is a crash in the music here.
  11. 01:56:152 (3,4) - Maybe turn these into kats? Because of other percussion in the music it would sound nice as well.
  12. 02:00:834 (3) - I don't like this note because it makes the rhythm in the song weak. If you remove it, and add a finish to 02:00:660 (2) then it would be better because it would match the song better. This 1/1 break would feel good because it creates tension and splits the sections much better than just "connecting" them with a note that is not there. Since you don't have anything mapped at 02:03:608 either, this would be a great move to remove the note and add a finisher just before it.
  13. 02:03:435 (1) - Make this one a finish too? It's in the music and helps in creating that tension I mentioned above.
  14. 02:14:013 - Add a don? It would make the transition smoother because there is a vocal here.
  15. aabc
  16. 03:01:181 (1) - I think this note breaks the rhythm you established earlier. I see it's a new section, but I think you can still have this covered nicely if you make this a don and then map a kat on 03:01:354.
  17. 03:03:955 (2) - The above suggestion applies for this note as well (make it a don, map a kat on 03:04:129).
  18. 03:06:730 (2,1) - I have problems understanding this rhythm. If you make your rhythms more consistent I think it would be better. You can move 03:06:730 (2) to 03:06:556 and then move 03:07:250 (1) to 03:06:903. I believe that having a kat on 03:07:250 is pointless because that's not the highlight of the rhythm and the guitar is not the heaviest there either. If you just make your rhythm consistent and then have a 2/1 pause before the spinner, I think it would sound and play much better.
  19. kanpakyin
  20. 03:34:129 - Add a kat here? There is a good rhythm highlight here for a kat and would connect nicely to your kat patterns in this measure.
  21. 03:37:423 - Map a kat here too? It fits, it would be consistent to the previous 2 measures where you established that rhythm and it would sound nice too.
  22. 03:45:660 - Also, map a kat here? dkd fits because there is actually a snare playing here.
  23. 04:06:209 - Use normal hitsounds @20% instead? Normal hitsounds is the norm.
[Muzukashii]
  1. Set circle size 5 to fit the default criteria.
  2. kanpakyin
  3. 00:23:724 (3) - I think removing this would be better. It ruins the tension the song has here. Since you can't really map a kkkkd to express the music better, I believe not mapping this note is better than mapping it.
  4. aabc
  5. 01:32:394 - Map a don here? It feels empty without cause there is a pretty distinct drum hit there.
  6. 01:36:036 (1) - Remove this finish? The music starts this section calmly, there is no tension, strength or cymbal crash playing here. Also I would strongly suggest to make this a kat because of 01:41:585 (2) which is also a kat. Consistency would work great here and kat fits (without finish) because of the calm vocals being present.
  7. 01:47:828 - I think it would be a very good idea to map this tick with a don, because it makes the rhythm more true to the song and is more enjoyable to play. Same suggestion applies to 01:48:522 as well.
    There is no need to skip those drum beats because you don't follow the vocals specifically which is evident from 01:50:429 (1), so mapping them would also make this note have a better meaning than it already has.
  8. 02:00:487 - Map a don here? Strong drums can be heard.
  9. 02:06:036 - ^. Also it would make the pattern better as well (kd dk @1/2).
  10. 02:08:811 - ^ (it would be dd dk@1/2 here though).
  11. kanpakyin
  12. 02:25:285 (1,2) - Make these into finishes as well? It fits nicely.
  13. 02:35:516 (1) - Change this into a kat? It would create some variety here and it would make your pattern progression more smooth cause you have d k k d later.
  14. 03:07:944 (1) - This spinner is really weird. Maybe remove the kat at 03:07:597 and start the spinner there?
  15. 03:13:840 (1) - Eh, there is no drumroll in the music here. This drumroll seems quite random to me and it doesn't fit the music that nicely. This part is still calm and will build up gradually until the kiai, so having these drumrolls here ruin the buildup if you ask me. Can you think of some other patterns here? I would probably map 03:14:186 and 03:14:533 in that case too.
  16. 03:17:481 (1) - Same thing, can you remove this? There is a nice piano hit at 03:17:828 which you can map to make this fit the music better and feel better.
And here we are. Pretty nice maps, just that some little things could get improved, but they would make a big difference if you ask me.

lolcubes wrote: 331p4a

Here we go, a taiko mod as promised! Sorry for the late reaction, again.

[Oni]
  1. Overall impression: Sometimes I felt like you guys are trying to follow vocals too much, because at times it feels kinda empty because of this. There are other instruments playing too, and I think it could be awesome if you just added a few more rhythm notes at times just so it's not 100% clear you're sticking only to the vocals. This is very evident at the very beginning all the way until 00:22:510 (aabc), where you could have added a few more notes around just to cover the key points of the piano which are left unmapped (doesn't have to be whole piano, just where it stands out the most, if it's rhyhm matches the other layers). Up to you guys how you handle it, but I would love to see some changes just so it's not 100% the vocals.
    Well, tbh my mapping style is vocal-based. Just see some of my ranked maps and you'll probably notice that. I believe this is an ideal mapping style for me as in the past I concluded that this is for me the most comfortable and natural style.
    And for the part before 00:22:510, I actually 100% followed vocal on purpose. Considering the feeling of song, it's clear that the main instruments are not present until that point. I can only hear some piano sounds, but not other instruments. And in this case the vocal has a more important role than the piano because it's vocal which leads the whole rhythm, and piano is just having an accompanying role.
  2. kanpakyin
  3. 00:41:412 - Why not add a don here? There is a nice drum hit there and it goes nice with the vocals you followed here. Same suggestion applies to 00:44:186 and 00:46:961 as well. Well, this is actually my part www
    Anyway, accepted this as it doesn't really break the feeling of this vocal-based part


    I'll leave this to kpy :3
  4. 00:56:325 (2,1) - Instead of k d, try kkd. There is a good rhythm background located on 00:56:412 which you didn't map, and this would improve the general rhythm here as well, in my opinion.
  5. 01:01:354 (1,2,1,2) - Maybe turn these into finishes? These stand out compared to everything here, creating tension.
  6. 01:24:938 (1) - Add a finish cause there is a cymbal crash in the music? You mapped it at 01:30:487 (1) as well, and this would make it more consistent.
  7. 01:34:562 (1) - I don't like this note that much because it prevents you to map a finish on 01:34:649 (1). If you remove it, then you can turn 01:34:649 (1,2,3,1) - into finishes too, because they stand out.
  8. 01:36:036 (1) - I see you mapped a finish here, but I would suggest to remove it. First of all, the notes that stand out here are 01:34:649 (1,2,3,1) and they don't have finishes, and this one doesn't stand out that much cause it makes this section calm, plus there is no crash in the music. Adding finishes to the above notes and then removing it here would make this much more true to the song and I like it more that way too.
  9. 01:43:493 - I think you should map a don here because you mapped it at 01:39:331 (2). This is essentially the same note kinda, so just for the sake of consistency, also it blends with the music nicely too cause it expresses the piano nicely.
  10. 01:47:134 (1) - This note should be a finisher maybe, there is a crash in the music here.
  11. 01:56:152 (3,4) - Maybe turn these into kats? Because of other percussion in the music it would sound nice as well.
  12. 02:00:834 (3) - I don't like this note because it makes the rhythm in the song weak. If you remove it, and add a finish to 02:00:660 (2) then it would be better because it would match the song better. This 1/1 break would feel good because it creates tension and splits the sections much better than just "connecting" them with a note that is not there. Since you don't have anything mapped at 02:03:608 either, this would be a great move to remove the note and add a finisher just before it.
  13. 02:03:435 (1) - Make this one a finish too? It's in the music and helps in creating that tension I mentioned above.
  14. 02:14:013 - Add a don? It would make the transition smoother because there is a vocal here.
  15. aabc
  16. 03:01:181 (1) - I think this note breaks the rhythm you established earlier. I see it's a new section, but I think you can still have this covered nicely if you make this a don and then map a kat on 03:01:354. I actually had a hard time deciding whether to follow this or not. imo having a new rhythm here doesn't mean the previous rhythm is broken. However, your suggestion seems nice too, so I finally accepted it.
  17. 03:03:955 (2) - The above suggestion applies for this note as well (make it a don, map a kat on 03:04:129). ^
  18. 03:06:730 (2,1) - I have problems understanding this rhythm. If you make your rhythms more consistent I think it would be better. You can move 03:06:730 (2) to 03:06:556 and then move 03:07:250 (1) to 03:06:903. I believe that having a kat on 03:07:250 is pointless because that's not the highlight of the rhythm and the guitar is not the heaviest there either. If you just make your rhythm consistent and then have a 2/1 pause before the spinner, I think it would sound and play much better. Partially accepted. Moved the two notes but kept the k at 03:07:250. imo it's not pointless to keep a k there. Although it's not the heaviest beat, leaving it empty is like disconnecting the original rhythm I had in previous parts. PM me if you need more explanations.
  19. kanpakyin Leaving this to kpy :3
  20. 03:34:129 - Add a kat here? There is a good rhythm highlight here for a kat and would connect nicely to your kat patterns in this measure.
  21. 03:37:423 - Map a kat here too? It fits, it would be consistent to the previous 2 measures where you established that rhythm and it would sound nice too.
  22. 03:45:660 - Also, map a kat here? dkd fits because there is actually a snare playing here.
  23. 04:06:209 - Use normal hitsounds @20% instead? Normal hitsounds is the norm.
[Muzukashii]
  1. Set circle size 5 to fit the default criteria. I'm fine with this as CS doesn't affect gameplay at all. But I'll let kpy to fix this since he's a bat too ww
  2. kanpakyin Leaving this to kpy ~
  3. 00:23:724 (3) - I think removing this would be better. It ruins the tension the song has here. Since you can't really map a kkkkd to express the music better, I believe not mapping this note is better than mapping it.
  4. aabc
  5. 01:32:394 - Map a don here? It feels empty without cause there is a pretty distinct drum hit there. For now, I decided not to add one, as I found that drum hits are also present at 01:31:007 and 01:33:782. If I added notes for these 3 points, the diff will become o ooooo x 3, which I doubt muzu players can handle well ( Diff spread is larger than my other parts as well )
  6. 01:36:036 (1) - Remove this finish? The music starts this section calmly, there is no tension, strength or cymbal crash playing here. Also I would strongly suggest to make this a kat because of 01:41:585 (2) which is also a kat. Consistency would work great here and kat fits (without finish) because of the calm vocals being present. Again a hard decision because "a single k then empty" is not really my style, but I finally accepted this as your arguments are valid.
  7. 01:47:828 - I think it would be a very good idea to map this tick with a don, because it makes the rhythm more true to the song and is more enjoyable to play. Same suggestion applies to 01:48:522 as well. These 2 suggestions seem to merge 01:47:134 ~ 01:50:949 into one big part, and I think this eliminates the overall feeling of the diff ( Vocal-based (1), adding beats to fit the instruments without violating (1) ). So I decided to keep this unchanged.
    There is no need to skip those drum beats because you don't follow the vocals specifically which is evident from 01:50:429 (1), so mapping them would also make this note have a better meaning than it already has. But in this case, that d is in between the 1/1 vocal. Unlike the above 2 suggestions, the d is not at the first / last part of a series of vocal. And so imo this d doesn't break the vocal section, but the above 2 do.
  8. 02:00:487 - Map a don here? Strong drums can be heard. ok ~
  9. 02:06:036 - ^. Also it would make the pattern better as well (kd dk @1/2). ^, just concerned that this will make 01:59:967 ~ 02:13:146 lack any rest longer than 1/1, which can be hard for muzu level players ?
  10. 02:08:811 - ^ (it would be dd dk@1/2 here though). ^, same concern.
  11. kanpakyin Leaving this to kpy ~
  12. 02:25:285 (1,2) - Make these into finishes as well? It fits nicely.
  13. 02:35:516 (1) - Change this into a kat? It would create some variety here and it would make your pattern progression more smooth cause you have d k k d later.
  14. 03:07:944 (1) - This spinner is really weird. Maybe remove the kat at 03:07:597 and start the spinner there?
  15. 03:13:840 (1) - Eh, there is no drumroll in the music here. This drumroll seems quite random to me and it doesn't fit the music that nicely. This part is still calm and will build up gradually until the kiai, so having these drumrolls here ruin the buildup if you ask me. Can you think of some other patterns here? I would probably map 03:14:186 and 03:14:533 in that case too.
  16. 03:17:481 (1) - Same thing, can you remove this? There is a nice piano hit at 03:17:828 which you can map to make this fit the music better and feel better.
And here we are. Pretty nice maps, just that some little things could get improved, but they would make a big difference if you ask me.
That's a really long mod. I appreciate your efforts :3
Thx for your detailed modding :)

Update ( aabc's parts fixed. Waiting for kpy's fix ) :
Also fixed a miscalculation of SV slowdown in oni diff
KPY & aabc's Oni
KPY & aabc's Muzukashii
Kodora
[General]

All breaktimes are too long as for me.
Why tickrate 2? 1 fits enough good for me. Also, Star Stream's diff have tick rate 1 and yours - 2. I suggest betters use 1 in all diffs, imho fits much more better for me.

[Easy]

Breaktime is pretty long, maybe map some part of it?

01:20:603 (1) - remove new combo? it not really fits the music i think
01:59:273 (2) - i'm not sure, but i think sliders like this will confuse beginners :x
02:10:371 (3,1) - maybe make 1/2 slider instead?
02:11:932 (4) - Make note instead? Really, you use 1/4 sliders a lot, it can confuse beginners i guess.
02:13:493 (4) - Again slider whan can confuse beginners.
02:24:418 (1) - Remove new combo?
02:28:753 (1) - ^
02:31:181 - feels empty, add a note?
02:35:689 (1) - again.. not sure but i think better avoid sliders like this in easiest diff
02:41:238 (3) - ^
03:24:244 (1) - Remove new combo?
03:29:446 (1) - too hard slider for easy imho :\
03:31:181 (1) - remove nc?
04:04:475 (1,1) - maybe change all this ending part to spinner, like in Star's diff?

[Star's Normal]

Not too much kiai? Maybe make same with bliss's?

00:29:100 (6) - Ctrl+G? This patter can be a little bit hard for beginners.
00:41:238 (2) - move it a little bit down please, it overlaps with 00:39:851 (3)
00:41:932 (3) - missed normal-sampleset on end of slider?
01:09:678 (3,4,1) - I really not sure about this overlap. Maybe better avoid overlaps like this in normal diff?
01:20:776 (3) - Ctrl+G?
02:23:550 (2,3,4) - please, avoid overlapping with 02:22:337 (4), it looks not good actually
02:39:157 (5,2) - unstack?
03:13:666 (1) - remove new combo, i dont see any reason to leave it here
03:15:920 (1) - ^
03:39:157 (2,1) - please, avoid stack like this it will confuse beginners
03:50:603 (5,1) - overlap

[Halation]

00:39:678 (8) - Just personally - dont like form of this slider, hehe.
00:50:256 (5) - Maybe change to spinner? Looks good for me.
01:59:446 (4) - dont like form of this slider, also how about just use slow slider instead?
02:18:175 (3) - ^
02:29:273 (3) - I revorked your slider a little bit. What if it will look like this?


02:32:741 (4) - ^ propose try to did same with this one
02:45:227 (8) - This slider close to be burai. Please, move out beginning and ending of this slider to make them more visible.
03:13:666 (3) - Maybe really better usual slow slider here. Form of this slider makes him hard to read. Or you can just try to make it more readable!
03:40:718 (8) - Again, this slider is sooo close to be burai. Move beginning and ending iof slider out for better readability!
04:08:984 - Add spinner here and keep it to the end?

Nice song and map, good luck!
Topic Starter

Kodora wrote: 1m1h4o

[General]

All breaktimes are too long as for me.
Why tickrate 2? 1 fits enough good for me. Also, Star Stream's diff have tick rate 1 and yours - 2. I suggest betters use 1 in all diffs, imho fits much more better for me. Give me a bit of time to decide on this.

[Easy]

Breaktime is pretty long, maybe map some part of it?

01:20:603 (1) - remove new combo? it not really fits the music i think Forgot why I added this combo, removed.
01:59:273 (2) - i'm not sure, but i think sliders like this will confuse beginners :x I don't think it is confusing, and plus if they can't read this, they will never move onto the harder diffs. Not changing.
02:10:371 (3,1) - maybe make 1/2 slider instead? I feel the current one fits better.
02:11:932 (4) - Make note instead? Really, you use 1/4 sliders a lot, it can confuse beginners i guess. These are all 1/2 sliders. (red tick to white tick) In addition, they help transition from white tick to red tick or viceversa.
02:13:493 (4) - Again slider whan can confuse beginners. Same as 01:59:273 (2)
02:24:418 (1) - Remove new combo? Consistent with 01:01:354 (1)
02:28:753 (1) - ^ Consistent with 00:54:418 (1)
02:31:181 - feels empty, add a note? Nah, the emptiness is fine imo.
02:35:689 (1) - again.. not sure but i think better avoid sliders like this in easiest diff Same as 01:59:273 (2)
02:41:238 (3) - ^ Same as 01:59:273 (2)
03:24:244 (1) - Remove new combo? Consistent with 00:54:418 (1)
03:29:446 (1) - too hard slider for easy imho :\ Same as 01:59:273 (2)
03:31:181 (1) - remove nc? Consistent with 01:01:354 (1)
04:04:475 (1,1) - maybe change all this ending part to spinner, like in Star's diff? The ornament is fine imo.

[Star's Normal]

Not too much kiai? Maybe make same with bliss's?

00:29:100 (6) - Ctrl+G? This patter can be a little bit hard for beginners.
00:41:238 (2) - move it a little bit down please, it overlaps with 00:39:851 (3)
00:41:932 (3) - missed normal-sampleset on end of slider?
01:09:678 (3,4,1) - I really not sure about this overlap. Maybe better avoid overlaps like this in normal diff?
01:20:776 (3) - Ctrl+G?
02:23:550 (2,3,4) - please, avoid overlapping with 02:22:337 (4), it looks not good actually
02:39:157 (5,2) - unstack?
03:13:666 (1) - remove new combo, i dont see any reason to leave it here
03:15:920 (1) - ^
03:39:157 (2,1) - please, avoid stack like this it will confuse beginners
03:50:603 (5,1) - overlap

[Halation]

00:39:678 (8) - Just personally - dont like form of this slider, hehe. This entire section is linear, so this is staying.
00:50:256 (5) - Maybe change to spinner? Looks good for me. I feel the slider fits slightly better because of the repeat arrow.
01:59:446 (4) - dont like form of this slider, also how about just use slow slider instead? This entire section is linear, so this is staying. Also I hate slow sliders for most things.
02:18:175 (3) - ^ Changed
02:29:273 (3) - I revorked your slider a little bit. What if it will look like this? Redid in a different way.


02:32:741 (4) - ^ propose try to did same with this one Changed.
02:45:227 (8) - This slider close to be burai. Please, move out beginning and ending of this slider to make them more visible. The start and ending are far enough that they are readable imo. If more people complain, I'll change it.
03:13:666 (3) - Maybe really better usual slow slider here. Form of this slider makes him hard to read. Or you can just try to make it more readable! Made it more readable.
03:40:718 (8) - Again, this slider is sooo close to be burai. Move beginning and ending iof slider out for better readability! The start and ending are far enough that they are readable imo. If more people complain, I'll change it.
04:08:984 - Add spinner here and keep it to the end? The circles fit a lot better with the fading beat.

Nice song and map, good luck!
Thanks a lot for the mod Kodora.
http://puu.sh/2CWx0

@lolcube: sorry my computer crashed when I was writing reply. I have fixed something.
Okay so two things... First off I apologize for this taking so long for me to get to, secondly this is my second time writing this mod (forum ate my mod the first time) so bear with me if my explanations are short.

[Muzukashii]

00:14:880 (2) - Try a don here

00:19:389 (1) - Try moving this to 00:19:562. Fits the music a bit better imo.

00:44:707 (1,2,1,1,2,1,2) - Recommend doing ddkd dk here to match drums a bit better.

00:54:418 (2,1,2,3,1) - d kd dk fits better here.

01:05:516 (2,1,2,3,1) - same as above

01:24:764 (1,1,1) - Delete the notes before the spinner, move the spinner to start at 01:24:938.

01:50:949 (1,1,1,1,1,2,1) - Make first note a kat Add a don at 01:51:296 - and a kat at 01:52:337.

02:20:256 (1) - Delete this

02:31:354 (1) - Same as above

02:45:400 (1,1) - Delete note and extend slider to where the note was.

02:48:001 (2,1,1) - Delete notes and start spinner at 02:48:175.

03:24:244 (2,1,2,3,1) - d kd dk

03:42:972 (2,1,2,1,1) - ddkkd might fit a bit better here. Give it a shot.

03:56:498 (1,2,1,1,1) - The kdk patterns you were using fit a bit better here. Try kdk k.

04:03:522 (1) - Snap to 04:03:435 please. Also you should consider ending this the same way you did in the Oni difficulty.

[Oni]

00:56:325 (2) - Change to don to fit the drums a bit better.

01:18:868 (1) - Delete this note to get rid of a bit of redundancy in d k d k d k d.

01:20:949 (1,1,1,1,1,1,1) - Not sure if I like the swing note here. I'd suggest just doing dddkdkd instead.

01:22:163 (1,1) - Delete the note and extend the slider to end where the note was.

01:33:261 (1) - Add a finisher here.

02:48:175 (1,1) - Delete the note and move the spinner to start where the note was.

03:19:042 - Add a don here.

04:03:522 (1) - Snap correctly as mentioned in the Muzukashii
will check this asap~

Tasha wrote: 4q5r3n

Okay so two things... First off I apologize for this taking so long for me to get to, secondly this is my second time writing this mod (forum ate my mod the first time) so bear with me if my explanations are short. It's ok w

[Muzukashii]

Leaving kpy's parts to him

00:14:880 (2) - Try a don here

00:19:389 (1) - Try moving this to 00:19:562. Fits the music a bit better imo.

00:44:707 (1,2,1,1,2,1,2) - Recommend doing ddkd dk here to match drums a bit better.

00:54:418 (2,1,2,3,1) - d kd dk fits better here. Applied. It seems that my old maps' vocal mapping is still so flawed w

01:05:516 (2,1,2,3,1) - same as above ^

01:24:764 (1,1,1) - Delete the notes before the spinner, move the spinner to start at 01:24:938. Decided to delete 01:24:938 and start the spinner at that point. Would like to keep 01:24:764 because the sections are all following the vocals

01:50:949 (1,1,1,1,1,2,1) - Make first note a kat Add a don at 01:51:296 - and a kat at 01:52:337. Added d. Would like to keep 01:50:949 unchanged due to vocal considerations of high-low at 01:50:603 (1,1). Not sure about the hitsounds of 01:52:337 and also imo it makes this section differ from other vocal-sticking sections ?

02:20:256 (1) - Delete this //nope, as to follow the drum sound

02:31:354 (1) - Same as above //^

02:45:400 (1,1) - Delete note and extend slider to where the note was.

02:48:001 (2,1,1) - Delete notes and start spinner at 02:48:175.

03:24:244 (2,1,2,3,1) - d kd dk Done ~

03:42:972 (2,1,2,1,1) - ddkkd might fit a bit better here. Give it a shot. I'm not sure, because I'd like to keep the hitsound arrangements and styles consistent. Maybe I'll ask a third opinion ?

03:56:498 (1,2,1,1,1) - The kdk patterns you were using fit a bit better here. Try kdk k. Changed to kdkkd. I believe this will be a better compromise between the current and suggested pattern :3

04:03:522 (1) - Snap to 04:03:435 please. Also you should consider ending this the same way you did in the Oni difficulty. Done ~

[Oni]

Also leaving kpy's parts to him :3

00:56:325 (2) - Change to don to fit the drums a bit better.

01:18:868 (1) - Delete this note to get rid of a bit of redundancy in d k d k d k d. //this fits the drum if you listen to it carefully


01:20:949 (1,1,1,1,1,1,1) - Not sure if I like the swing note here. I'd suggest just doing dddkdkd instead. //I want to emphasize the strongbeat at 01:23:550 - , so i would like to put a note there

01:22:163 (1,1) - Delete the note and extend the slider to end where the note was.

01:33:261 (1) - Add a finisher here.

02:48:175 (1,1) - Delete the note and move the spinner to start where the note was. Currently done

03:19:042 - Add a don here. I think I'll keep this empty to emphasize the incoming 1/2 d -> k section

04:03:522 (1) - Snap correctly as mentioned in the Muzukashii Done
Thx for your mod :)

Will remind kpy to update this as well asap ~

Update : KPY & aabc's Muzukashii ( Fixed aabc's parts )
osu file format v12

[General]
AudioFilename: 01 - Snow halation.mp3
AudioLeadIn: 0
PreviewTime: 51643
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Snow halation
TitleUnicode:Snow halation
Artist:u's
ArtistUnicode:μ's
Creator:blissfulyoshi
Version:KPY & aabc's Muzukashii
Source:Love Live! School idol project
Tags:Star Stream muse Kanpakyin aabc271
BeatmapID:224479
BeatmapSetID:66385

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow Halation.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\kpy.png",450,440
F,0,12599,12799,0,1
F,0,49643,51643,1,0
Sprite,Foreground,Centre,"SB\aabc.png",150,440
F,0,51243,51643,0,1
F,0,132880,134880,1,0
Sprite,Foreground,Centre,"SB\kpy.png",450,440
F,0,134680,134880,0,1
F,0,199470,201470,1,0
Sprite,Foreground,Centre,"SB\aabc.png",150,440
F,0,201270,201470,0,1
F,0,244209,246209,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
314,346.820809248555,4,1,0,70,1,0
51643,-100,4,1,0,70,0,1
73840,-100,4,1,0,70,0,0
84938,-100,4,1,0,60,0,0
90487,-100,4,1,0,70,0,0
97423,-125,4,1,0,50,0,0
104360,-125,4,1,0,40,0,0
105747,-111.111111111111,4,1,0,40,0,0
107134,-100,4,1,0,70,0,0
134880,-100,4,1,0,70,0,1
157077,-100,4,1,0,70,0,0
168348,-100,4,1,0,10,0,0
172337,-100,4,1,0,70,0,0
173724,-133.333333333333,4,1,0,70,0,0
187597,-133.333333333333,4,1,0,10,0,0
189331,-100,4,1,0,70,0,0
201470,-100,4,1,0,70,0,1
212568,-100,4,1,0,70,0,0
243435,-100,4,1,0,40,0,0
245863,-100,4,2,0,30,0,0


[Colours]
Combo1 : 249,200,6
Combo2 : 255,122,43
Combo3 : 43,149,255
Combo4 : 183,91,0
Combo5 : 0,87,174
Combo6 : 255,255,0

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Update : KPY & aabc's Oni ( Fixed aabc's parts )
osu file format v12

[General]
AudioFilename: 01 - Snow halation.mp3
AudioLeadIn: 0
PreviewTime: 51643
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Snow halation
TitleUnicode:Snow halation
Artist:u's
ArtistUnicode:μ's
Creator:blissfulyoshi
Version:KPY & aabc's Oni
Source:Love Live! School idol project
Tags:Star Stream muse Kanpakyin aabc271
BeatmapID:218950
BeatmapSetID:66385

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow Halation.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 ()
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB\aabc.png",450,440
F,0,12599,12799,0,1
F,0,49643,51643,1,0
Sprite,Foreground,Centre,"SB\kpy.png",150,440
F,0,51243,51643,0,1
F,0,132880,134880,1,0
Sprite,Foreground,Centre,"SB\aabc.png",450,440
F,0,134680,134880,0,1
F,0,199470,201470,1,0
Sprite,Foreground,Centre,"SB\kpy.png",150,440
F,0,201270,201470,0,1
F,0,246637,248637,1,0
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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[Colours]
Combo1 : 249,200,6
Combo2 : 255,122,43
Combo3 : 43,149,255
Combo4 : 183,91,0
Combo5 : 0,87,174
Combo6 : 255,255,0

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384,88,234157,1,8,0:0:0:0:
384,88,234244,69,0,0:0:0:0:
384,88,234418,5,8,0:0:0:0:
384,88,234504,1,8,0:0:0:0:
384,88,234591,69,0,0:0:0:0:
384,88,234764,5,8,0:0:0:0:
384,88,234851,1,8,0:0:0:0:
384,88,234938,69,0,0:0:0:0:
384,88,235111,5,8,0:0:0:0:
384,88,235198,1,8,0:0:0:0:
384,88,235285,69,0,0:0:0:0:
384,88,235458,5,8,0:0:0:0:
384,88,235631,69,0,0:0:0:0:
384,88,235805,5,8,0:0:0:0:
384,88,235978,69,0,0:0:0:0:
384,88,236152,5,8,0:0:0:0:
384,88,236238,69,0,0:0:0:0:
384,88,236325,1,0,0:0:0:0:
384,88,236412,1,0,0:0:0:0:
384,88,236498,5,8,0:0:0:0:
384,88,236672,69,0,0:0:0:0:
384,88,236759,1,0,0:0:0:0:
384,88,236845,5,8,0:0:0:0:
384,88,237019,69,0,0:0:0:0:
384,88,237192,5,8,0:0:0:0:
384,88,237539,1,8,0:0:0:0:
384,88,237626,69,0,0:0:0:0:
384,88,237712,1,0,0:0:0:0:
384,88,237886,5,8,0:0:0:0:
384,88,237972,69,0,0:0:0:0:
384,88,238059,1,0,0:0:0:0:
384,88,238233,5,8,0:0:0:0:
384,88,238319,69,0,0:0:0:0:
384,88,238406,1,0,0:0:0:0:
384,88,238579,5,8,0:0:0:0:
384,88,238753,69,0,0:0:0:0:
384,88,238926,5,8,0:0:0:0:
384,88,239100,69,0,0:0:0:0:
384,88,239186,1,0,0:0:0:0:
384,88,239273,5,8,0:0:0:0:
384,88,239446,69,0,0:0:0:0:
384,88,239620,5,8,0:0:0:0:
384,88,239793,69,0,0:0:0:0:
384,88,239967,5,8,0:0:0:0:
384,88,240314,1,8,0:0:0:0:
384,88,240487,69,0,0:0:0:0:
384,88,240574,1,0,0:0:0:0:
384,88,240660,5,8,0:0:0:0:
384,88,240834,69,0,0:0:0:0:
384,88,241007,5,8,0:0:0:0:
384,88,241181,69,0,0:0:0:0:
384,88,241354,5,8,0:0:0:0:
384,88,241527,69,0,0:0:0:0:
384,88,241701,37,12,0:0:0:0:
384,88,241874,1,12,0:0:0:0:
384,88,242394,69,4,0:0:0:0:
384,88,242568,1,4,0:0:0:0:
384,88,242741,53,0,0:0:0:0:
384,88,242828,1,0,0:0:0:0:
384,88,242915,1,0,0:0:0:0:
256,192,243435,12,0,245863,0:0:0:0:
400,104,246209,5,2,0:0:0:0:
400,104,246556,1,2,0:0:0:0:
400,104,246903,1,2,0:0:0:0:
400,104,247250,1,2,0:0:0:0:
400,104,247597,1,2,0:0:0:0:
400,104,247944,1,2,0:0:0:0:
400,104,248290,1,2,0:0:0:0:
400,104,248637,1,2,0:0:0:0:
Topic Starter
Updated aabc's parts to latest (as a note to KPY)
Topic Starter
Thanks KPY, updated both diffs. Time to hunt down more taiko BATs (Tasha never said he will remod, so just going to try to find a new one)
[Oni]
  1. 00:29:793 (2) - change this to k?
  2. 03:54:764 (1,2,1,1,2,1) - don't make this as kkd ? since pattern before are 4x ddk, but this have 6x kkd? it's not consistent :3
[Muzu]
  1. 00:29:793 (2) - same as oni
  2. plays pretty smooth.

HeatKai wrote: 5b401y

[Oni]
  1. 00:29:793 (2) - change this to k? Decided to keep this unchanged because (3) has a slightly higher vocal pitch than (2), and since I used d for (1), using (2) is over-emphasizing and doesn't fit the song's constant low pitch at this section
  2. 03:54:764 (1,2,1,1,2,1) - don't make this as kkd ? since pattern before are 4x ddk, but this have 6x kkd? it's not consistent :3
[Muzu]
  1. 00:29:793 (2) - same as oni
  2. plays pretty smooth. Nice to hear that ~
Since other parts are by kpy, I'll let him fix :3
Nothing changed for now, but still thx for your checking :)


[General]

It's a pitty that the BG is cut into half in the taiko-mode. Would be nice if you would move the BG a bit to the bottom, so it fits better to the play-fild.

[Muzukashii]

-aabc
01:22:163 (1) - Using a finisher slider might be better since the previous notes were finishers as well. Looks good but is still the same way of mapping.
- kpy
02:57:712 (3) - Maybe move this note to 02:58:059 . I find the note fitting here due to the pattern at 02:55:285, but it's not a must.


I'm not quite sure what HeatKai is gonna go to do, but I would taiko-icon it after you checked my "mod".
Overall map is fine so I have not much to say here. Good Job.

aabc271 wrote: 72671j

HeatKai wrote: 5b401y

[Oni]
  1. 00:29:793 (2) - change this to k? Decided to keep this unchanged because (3) has a slightly higher vocal pitch than (2), and since I used d for (1), using (2) is over-emphasizing and doesn't fit the song's constant low pitch at this section
  2. 03:54:764 (1,2,1,1,2,1) - don't make this as kkd ? since pattern before are 4x ddk, but this have 6x kkd? it's not consistent :3 //ok
[Muzu]
  1. 00:29:793 (2) - same as oni //Decided to keep this unchanged because (3) has a slightly higher vocal pitch than (2), and since I used d for (1), using (2) is over-emphasizing and doesn't fit the song's constant low pitch at this section + following the drum sound
  2. plays pretty smooth. Nice to hear that ~
Since other parts are by kpy, I'll let him fix :3
Nothing changed for now, but still thx for your checking :)

OnosakiHito wrote: y4t4u



[General]

It's a pitty that the BG is cut into half in the taiko-mode. Would be nice if you would move the BG a bit to the bottom, so it fits better to the play-fild.

[Muzukashii]

-aabc
01:22:163 (1) - Using a finisher slider might be better since the previous notes were finishers as well. Looks good but is still the same way of mapping.
- kpy
02:57:712 (3) - Maybe move this note to 02:58:059 . I find the note fitting here due to the pattern at 02:55:285, but it's not a must. //did some adjustment.


I'm not quite sure what HeatKai is gonna go to do, but I would taiko-icon it after you checked my "mod".
Overall map is fine so I have not much to say here. Good Job.
http://puu.sh/5QCSg
ignore this post.
Topic Starter
Oh wow KPY, yay! I thought you were gone for good (If this is the only reason you came back, sorry about that.), but thanks.

I updated KPY's parts to latest and am just need aabc to reply to ono's mod.
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