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onoken - Children's Domain 2g3v1x

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Topic Starter
This beatmap was submitted using in-game submission on 2013年1月1日 at 12:32:04

Artist: onoken
Title: Children's Domain
Source: Accel World
Tags: axsword instrumental Lime Bell Kurashima Chiyuri Flask
BPM: 100
Filesize: 2697kb
Play Time: 01:33
Difficulties Available:
  1. Easy (1.03 stars, 78 notes)
  2. Flask's Normal (3.1 stars, 111 notes)
  3. Hard (4.86 stars, 268 notes)
: onoken - Children's Domain
Information: Scores/Beatmap Listing
---------------
#6

Accel World OST Vol.2
--4. children's domain--
凑个热闹
留個名
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Add "Flask" to tags
Only 1528 ms of audio lead-in, try extending to 2000ms
Silence the slider-slide? It sounds strange to me.


[Easy]
00:24:528 (1,2) - It may be easier if you try using a slider instead of them.
01:22:128 (1,2) - ^
01:02:328 (4,1) - I guess I will use circle first then following a slider.
01:31:728 (5) - Newcombo since the music burst suddenly


[Normal]
00:02:928 (4) - Remove whistle from here, you can add it to 00:04:728 (5)
00:12:528 (4) - ^
00:42:228 (5) - Normal diff right? Remove this note :3

00:46:128 (4,5,6,7) - A bit hard for a normal diff.



[Hard]
Unsnapped inherited (green) sections at:
00:02:432 - snap to 00:02:328
00:02:532 - snap to 00:02:328
00:05:032 - snap to 00:05:328
00:05:332 - snap to 00:05:328
00:07:232 - snap to 00:07:128
00:07:332 - snap to 00:07:128
00:09:032 - snap to 00:08:928
00:09:132 - snap to 00:08:928
00:12:032 - snap to 00:11:928
00:12:132 - snap to 00:11:928
00:14:632 - snap to 00:14:928
00:14:932 - snap to 00:14:928
00:16:832 - snap to 00:16:728
00:16:932 - snap to 00:16:728
00:08:178 (8) - It may flow better when you move this note to x:356 y:308
00:12:828 (9) - Newcombo? I guess it is necessary.
01:03:978 (5,6) - Asymmetrical spacing.
--------------------------------------------------------------------------------------------------
Wonderful Mapset :3
Topic Starter

Snowy Dream wrote: 746d

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Add "Flask" to tags added
Only 1528 ms of audio lead-in, try extending to 2000ms it is 1000ms atm, and i changed it to 1500ms~
Silence the slider-slide? It sounds strange to me. o.o it has already been silenced...


[Easy]
00:24:528 (1,2) - It may be easier if you try using a slider instead of them. yea changed
01:22:128 (1,2) - ^ ^~
01:02:328 (4,1) - I guess I will use circle first then following a slider. i try to make them symmetrical
01:31:728 (5) - Newcombo since the music burst suddenly sure


[Hard]
Unsnapped inherited (green) sections at: allfixed
00:02:432 - snap to 00:02:328
00:02:532 - snap to 00:02:328
00:05:032 - snap to 00:05:328
00:05:332 - snap to 00:05:328
00:07:232 - snap to 00:07:128
00:07:332 - snap to 00:07:128
00:09:032 - snap to 00:08:928
00:09:132 - snap to 00:08:928
00:12:032 - snap to 00:11:928
00:12:132 - snap to 00:11:928
00:14:632 - snap to 00:14:928
00:14:932 - snap to 00:14:928
00:16:832 - snap to 00:16:728
00:16:932 - snap to 00:16:728
00:08:178 (8) - It may flow better when you move this note to x:356 y:308good
00:12:828 (9) - Newcombo? I guess it is necessary.added
01:03:978 (5,6) - Asymmetrical spacing. i guess it' s ok so no change for now
--------------------------------------------------------------------------------------------------
Wonderful Mapset :3
thank you~
Hi, from my queue.

All my mods are just suggestions, let's go.

  • Easy

    00:29:328 (1) - Make it like this, http://puu.sh/1D9Fu
    00:31:728 (3) - Like this http://puu.sh/1D9Ga
    00:53:328 (1) - second point of the slider 1 grid down, third point of the slider 1 grid down.
    00:55:709 (3) - Maybe make it like this? http://puu.sh/1D9Ky
    01:07:728 (1) - Second point of the slider 1 grid right and 1 grid up.
    01:23:328 (7) and 01:25:728 (9) - I would make curves here instead of those ugly sliders. It's all up to you though.
  • Flask's Normal

    00:02:928 (4) - Second point of the slider 3 grid left.
    00:05:328 (1) - Make it like this http://puu.sh/1D9SU
    00:11:928 (3) - Second point of the slider 2 grid up.
    00:28:128 (7) - Curve it like the sliders at 00:20:928?
    00:29:328 (1) - Last point of the slider 2 grid right.
    00:49:728 (3) - It's not symmetrical with (1), second point of the slider 1 up and last point of the slider 1 up.
    01:02:928 (1) - Make it like this, this way it flows to the next note. http://puu.sh/1D9ZJ
  • Hard

    00:22:728 (3) - Second point two grids left and 2 grids up.
    00:23:928 (6) - ^ two grids right and two grids down.
    01:14:628 (9) - Second point one grid left.
    01:16:428 (7) this and 01:26:028 (5) - are kinda ugly, could you try another shape?

    Nothing more here, nice diff.
Nice map, Good luck getting it ranked!
嘛~不写那些麻烦的格式了~
[Easy]
  1. 00:20:328 (2) - 往←↑移一格~3也是~
    1. 00:21:528 (4) - 往→one格~
  2. 00:21:528 (4) - 最后一个点x:412 y:160
  3. 01:05:328 (3) - 微调了一下~
    284,180,65328,2,0,P|320:168|368:176,1,80,0|2,0:0|0:0,0:0:0
  4. 没spinner真目害!!!~感觉会有很多人同时第一。。orz
[峰峰]
  1. 有没spinner!!!~baka!~
  2. 神hitsound!!!~
  3. 唔。。吐槽完毕。。。貌似没发现神马问题。。DS可以在开一点。。note和note之间留1毫米-3毫米左右的空隙会好看点。。imo
[Hard?]
  1. 偶去!!终于看到一个spinner了!!!~
  2. 然后。。这个spinner不unrank么。。orz只有1000。。。
我发现我是来混KDs的。。。。嘛。。。....的确也没神马好挑的。。orz
直接凑齐SP找MAT把。orz~
GL and ST!~☆~
给我KDs先!~

EDIT:
[Hard]
  1. 00:51:378 (2,3,4,5) - 求不重叠。orz。有点分不清。imo
  2. 01:00:978 (2,3,4,5) - ^
偶去?!?!?~纳尼!?~怎么。。。射了3颗。。。。为神马我变成-2了。。orz跪。。。。不科学。roz
Topic Starter

Akareh wrote: 474v3y

Hi, from my queue.

All my mods are just suggestions, let's go.

  • Easy

    00:29:328 (1) - Make it like this, http://puu.sh/1D9Fu changed by my way
    00:31:728 (3) - Like this http://puu.sh/1D9Ga ^
    00:53:328 (1) - second point of the slider 1 grid down, third point of the slider 1 grid down. hmm..k
    00:55:709 (3) - Maybe make it like this? http://puu.sh/1D9Ky nope~
    01:07:728 (1) - Second point of the slider 1 grid right and 1 grid up. it is randomly so no change~
    01:23:328 (7) and 01:25:728 (9) - I would make curves here instead of those ugly sliders. It's all up to you though. i'd prefer my way
  • Hard

    00:22:728 (3) - Second point two grids left and 2 grids up. nope, it is on purpose.
    00:23:928 (6) - ^ two grids right and two grids down. ^
    01:14:628 (9) - Second point one grid left. same reason as above..
    01:16:428 (7) this and 01:26:028 (5) - are kinda ugly, could you try another shape? idk..seems fine imo

    Nothing more here, nice diff. thank you ^^
Nice map, Good luck getting it ranked!

Athena Tennos wrote: 552kv

嘛~不写那些麻烦的格式了~ ^^
[Easy]
  1. 00:20:328 (2) - 往←↑移一格~3也是~
    1. 00:21:528 (4) - 往→one格~ ok~
  2. 00:21:528 (4) - 最后一个点x:412 y:160 k~
  3. 01:05:328 (3) - 微调了一下~
    284,180,65328,2,0,P|320:168|368:176,1,80,0|2,0:0|0:0,0:0:0
  4. 没spinner真目害!!!~感觉会有很多人同时第一。。orz not fit this bgm i feel lol
[Hard?]
  1. 偶去!!终于看到一个spinner了!!!~
  2. 然后。。这个spinner不unrank么。。orz只有1000。。。不知道。。以后再改吧~
我发现我是来混KDs的。。。。嘛。。。....的确也没神马好挑的。。orz
直接凑齐SP找MAT把。orz~
GL and ST!~☆~
给我KDs先!~

EDIT:
[Hard]
  1. 00:51:378 (2,3,4,5) - 求不重叠。orz。有点分不清。imo 个人感觉还好~
  2. 01:00:978 (2,3,4,5) - ^
多谢囖> 3<
哟哟~~切克闹~!大草莓

-Easy-
00:02:328 (2) - 总之我看见间距误差大会掀桌是什么心态?ww(扔到x256 y124?
01:13:128 (1) - ^(x288 y188?
01:33:528 (2) - 重叠失误(你可以把2号note放在1号slider后面一条蓝线,然后再手动从时间轴上拖到白线


-Hard-
00:09:528 (11) - 如果是我的话,这个我会用slider,QAQ
00:19:128 (13) - ^(这个hard如果我做的话应该就是另外一种形式了,我们风格相差挺大诶QAQ
01:07:428 (1,2,3) - 要不排成直线吧?只弯一点点看着不太好看
00:40:728 (6,7,8,9) - 这一串我觉得就可以排成弯曲的www
01:33:603 (1) - 我也来吐槽一下这个spinner,同LS,www



能力实在有限,mod不出个啥QAQ,音效什么的我可就真不懂了,大草莓做的图太好了
Topic Starter

__Ag wrote: 3g304c

哟哟~~切克闹~!大草莓 药药药~

-Easy-
00:02:328 (2) - 总之我看见间距误差大会掀桌是什么心态?ww(扔到x256 y124? 嗯嗯~
01:13:128 (1) - ^(x288 y188? 也改了~
01:33:528 (2) - 重叠失误(你可以把2号note放在1号slider后面一条蓝线,然后再手动从时间轴上拖到白线 现在应该没问题惹~


-Hard-
00:09:528 (11) - 如果是我的话,这个我会用slider,QAQ 这里的bgm听上去是一个chapter结束个赶脚~所以决定用circle了
00:19:128 (13) - ^(这个hard如果我做的话应该就是另外一种形式了,我们风格相差挺大诶QAQ 同上~
01:07:428 (1,2,3) - 要不排成直线吧?只弯一点点看着不太好看 好吧
00:40:728 (6,7,8,9) - 这一串我觉得就可以排成弯曲的www 恩~弯了一些~
01:33:603 (1) - 我也来吐槽一下这个spinner,同LS,www 想了想,然后拿掉spinner了,然后换了个结尾的梗



能力实在有限,mod不出个啥QAQ,音效什么的我可就真不懂了,大草莓做的图太好了 > <其实没有拉
灰常感谢mod惹~
Final Boss

Snowy Dream wrote: 746d

Mod request from Snowy Dream's Queue

[Normal]
00:02:928 (4) - Remove whistle from here, you can add it to 00:04:728 (5) k
00:12:528 (4) - ^ k
00:42:228 (5) - Normal diff right? Remove this note :3
00:46:128 (4,5,6,7) - A bit hard for a normal diff.[/color] ^
Akareh

Akareh wrote: 474v3y

  • Flask's Normal

    00:28:128 (7) - Curve it like the sliders at 00:20:928? nope. That's fine now.
    01:02:928 (1) - Make it like this, this way it flows to the next note. http://puu.sh/1D9ZJ not really like this. My is flow too
    some nazi are changing.

http://puu.sh/1DSbF
Thanks!
Inconsistency in AudioLeadIn:
- [Easy] : 1500
- [Flask's Normal] : 1500
- [Hard] : 1000

In Hard OD 6 HP 5
no kd okay thx /runs
大草莓 :)
Mod from PM

[Easy]
粗看你是在第一个kiai time用了finish下2,4拍(但是建议你把finish的音效改成clap,否则满图的finish不太舒服,并且该用的finish的锣音效的地方还得插绿线改,挺麻烦的),在后一个kiai time却又用了whistle,也许是不小心忘了加吧?在Hard里是加了的。

第一个Kiai time的位置我觉得还可以修改成:
00:29:328-00:48:528 。这段的旋律和后一个kiai time是一样的

对于音效 我的建议是:
00:19:728 - 00:28:728:Soft音效,用clap下2,4拍
00:29:328 - 00:48:528:Kiai,Normal音效,clap下2,4拍(或者用你现在用的Finish),滑条静音或者减小音量
00:48:528 - 01:12:528:Soft音效,用clap下2,4拍
01:12:528 - 结尾:kiai,Normal音效,同前面

你用的Finish的音效比clap听起来热烈一点 看你喜欢哪种了

00:05:328 (1) - 硬要说的话稍微向下调一点比较美观:
不过也许只是我的强迫症...

01:25:728 (9) - 这滑条最好反过来拉,Easy全程开DS的,01:27:528 (1) 这儿的跳就不必了
00:28:728 (4) - Finish(是敲锣的那个音效 所以麻烦来了..)
01:33:528 (2) - ^

00:29:028 - Kiai Time 在白线上开始和结束比较好。当然如果你采纳了我之前的建议,kiai time就要改了。

[Normal]
00:14:328 (5) - 加个whistle?
00:18:828 (2) - 结尾加上Finish确实有点吵。加个whistle代替怎么样?毕竟是一个小节的结尾

你在00:47:328 (8)的用法可以多用一些。在00:40:128 (2)结尾,00:42:528 (6)中间、00:44:928 (2)结尾、01:20:928 (3)、01:30:528 (6)和01:32:928 (3)中间加clap。
这样节奏比较热烈。所以前后呼应一下蛮好。

另外KiaiTime的修改参考我在Easy里的建议。


00:40:128 (2)对齐一点?原来有点偏左:


01:32:928 (3) - 这个结尾本来可以用锣的音效Finish的,但是Finish被你们当作Clap用了..所以我在前面说把Finish音效改成Clap比较好 ww

[Hard]
其实没啥问题,就是我觉得不少地方还可以摆漂亮一点..
而且如果你觉得这就是你的STYLE的话,请忽略所有关于排列的建议。

00:16:728 (5,6,7,8) - 这段的形状有点难看,改成这样?:
00:17:628 (9) - NC
00:23:328 (4) - 微调下 成中点:
00:36:828 (1) -稍微向上放两格,或者把后面的三个note向下放两格

00:29:828 (3) - 微调下 加一点弧度:
还可以这样做的有:
00:32:178 (2) 、00:37:428 (4)
这样改的原因是 我觉得滑条和单点的弧度一致的话 比较好看 也比较好打

有部分滑条我觉得直接拉直不用弧度的:
00:59:928 (7) 、01:05:928 (1)
不少slider弯曲的弧度很小,都可以做成直的 ww

01:21:828 (9)和01:33:528 (1) - 参考我在Normal里说的最后一句..
Autumn

Autumn wrote: 2d2863

[Normal]
00:14:328 (5) - 加个whistle? 修過惹
00:18:828 (2) - 结尾加上Finish确实有点吵。加个whistle代替怎么样?毕竟是一个小节的结尾 沒下finish啊怎麼了

你在00:47:328 (8)的用法可以多用一些。在00:40:128 (2)结尾,00:42:528 (6)中间、00:44:928 (2)结尾、01:20:928 (3)、01:30:528 (6)和01:32:928 (3)中间加clap。
这样节奏比较热烈。所以前后呼应一下蛮好。 其實不太喜歡 因為那裡的位置滿特別的所以才下了兩個clap...

另外KiaiTime的修改参考我在Easy里的建议。


00:40:128 (2)对齐一点?原来有点偏左: 還行啊


01:32:928 (3) - 这个结尾本来可以用锣的音效Finish的,但是Finish被你们当作Clap用了..所以我在前面说把Finish音效改成Clap比较好 ww 看草苺 他爽就加
Topic Starter

Autumn wrote: 2d2863

大草莓 :)
Mod from PM

[Easy]
粗看你是在第一个kiai time用了finish下2,4拍(但是建议你把finish的音效改成clap,否则满图的finish不太舒服,并且该用的finish的锣音效的地方还得插绿线改,挺麻烦的),在后一个kiai time却又用了whistle,也许是不小心忘了加吧?在Hard里是加了的。恩,后面kiai改成finish了。。一开始下的时候忽视掉了。。

第一个Kiai time的位置我觉得还可以修改成:
00:29:328-00:48:528 。这段的旋律和后一个kiai time是一样的 旋律是一样~ 可是感觉上不够放kiai :3

对于音效 我的建议是:
00:19:728 - 00:28:728:Soft音效,用clap下2,4拍
00:29:328 - 00:48:528:Kiai,Normal音效,clap下2,4拍(或者用你现在用的Finish),滑条静音或者减小音量
00:48:528 - 01:12:528:Soft音效,用clap下2,4拍
01:12:528 - 结尾:kiai,Normal音效,同前面

你用的Finish的音效比clap听起来热烈一点 看你喜欢哪种了 试了~还是比较喜欢现在的>< 抱歉囖

00:05:328 (1) - 硬要说的话稍微向下调一点比较美观:
不过也许只是我的强迫症... 感觉这里还好~

01:25:728 (9) - 这滑条最好反过来拉,Easy全程开DS的,01:27:528 (1) 这儿的跳就不必了 这种程度没问题~
00:28:728 (4) - Finish(是敲锣的那个音效 所以麻烦来了..) 其实+绿线也蛮好改,不过这里finish听上去和后面衔接的不太好。。所以先保持这样囖
01:33:528 (2) - ^ 感觉有点吵。。抱歉> <

00:29:028 - Kiai Time 在白线上开始和结束比较好。当然如果你采纳了我之前的建议,kiai time就要改了。 应该没问题~

[Hard]
其实没啥问题,就是我觉得不少地方还可以摆漂亮一点..
而且如果你觉得这就是你的STYLE的话,请忽略所有关于排列的建议。

00:16:728 (5,6,7,8) - 这段的形状有点难看,改成这样?: ~~还是保持现在的~
00:17:628 (9) - NC 恩~
00:23:328 (4) - 微调下 成中点: 感觉没什么必要..
00:36:828 (1) -稍微向上放两格,或者把后面的三个note向下放两格 恩,ok

00:29:828 (3) - 微调下 加一点弧度:因为都想做成小curve的~
还可以这样做的有:
00:32:178 (2) 、00:37:428 (4)
这样改的原因是 我觉得滑条和单点的弧度一致的话 比较好看 也比较好打 还好啦~

有部分滑条我觉得直接拉直不用弧度的: 刻意作弯的lol
00:59:928 (7) 、01:05:928 (1)
不少slider弯曲的弧度很小,都可以做成直的 ww

01:21:828 (9)和01:33:528 (1) - 参考我在Normal里说的最后一句.. umm~ 感觉有点吵:p 我会再考虑下的~
十分感谢~
moemoenyanya~:D *star*
[Easy]
01:25:728 (9) - ctrl+g
[Normal]
00:45:528 (3,4,5,6,7,8) - its way too hard right now http://puu.sh/1Enas, http://puu.sh/1EnaF, http://puu.sh/1Enb4, http://puu.sh/1EnbT better playable imo
00:56:328 (2) - 196;228
00:56:928 (3) - 316;228
[Hard]
00:02:328 (7) - too large jump. suggest ctrl+g, move to 148;156
00:07:128 (5) - ctrl+g, move to 108;244
00:09:528 (11) - 416;160
00:22:728 (3) - 318;71
00:23:328 (4) - 112;168
00:24:528 (1) - dont hear a triplet 376;220
00:29:028 - remove
00:32:928 (4) - 160;44
00:32:028 (1) - 172;332
00:36:828 (1) - 244;48 (convert into streams?) to make it in a line with the next circle
00:49:128 (4) - hard to play so instead make one repeat more
00:58:428 (3) - make it to a circle
Topic Starter

phaZ wrote: 4h5w41

moemoenyanya~:D *star* thank you ^^
[Easy]
01:25:728 (9) - ctrl+g fixed
[Hard]
00:02:328 (7) - too large jump. suggest ctrl+g, move to 148;156 i think it is ok ~
00:07:128 (5) - ctrl+g, move to 108;244 same as above~
00:09:528 (11) - 416;160 good :3
00:22:728 (3) - 318;71 i'd prefer my sapcing :3
00:23:328 (4) - 112;168 ~^
00:24:528 (1) - dont hear a triplet 376;220 but it fit the song imo~
00:29:028 - remove nope, i'd like to keep the circle here~
00:32:928 (4) - 160;44 i want them stacking..
00:32:028 (1) - 172;332 ?
00:36:828 (1) - 244;48 (convert into streams?) to make it in a line with the next circle there will be fun to play~
00:49:128 (4) - hard to play so instead make one repeat more don't think so x<
00:58:428 (3) - make it to a circle break the combo imo~
really thanks for mod and star x3

Strawberry wrote: 3h3w39

phaZ wrote: 4h5w41

00:22:728 (3) - 318;71 i'd prefer my sapcing spacing :3
well ok its fine too^^
Hi~

[General]

uncheck Enable countdown. cuz that's inactive

[Easy]

00:17:928 (2,3,1) - move left 1 grid
00:23:928 (6) - move down 1 grid
00:25:728 (2) - keep DS pls, move up 1 grid
00:40:728 (2) - move down 1 grid
01:00:528 (3) - add Whistle at start of slider?
01:22:128 (6) - NC here
01:28:128 (2) - move right 1 grid with next notes
01:31:128 (4) - move up 1 grid
sorry for my poor mod ;_;

[Normal]

Circle Size -1 ? IMO
00:02:928 (4) - add Whitstle add arrow
00:12:528 (4) - ^
00:30:528 - ~ use whistle like before section
omg good map xDD

[Hard]

OD -1 ?
00:07:728 (1) - NC here
00:22:128 (1,2,3,4,5,6) - Ctrl + J ? I think that's flow is more good than now
00:29:028 (8) - remove this note?
00:31:428 (10) - add Whistle at start of slider instead (7)'s Whistle?
00:36:228 (8) - ^
00:41:028 (9) - ^
00:45:828 (8) - ^
01:05:928 (2) - RNC here
nothing special

I like your map from when i start mapping/modding xDD
i really honored to you for modding your map
Topic Starter

Dark Fang wrote: 6k5l28

Hi~

[General]

uncheck Enable countdown. cuz that's inactive

[Easy]

00:17:928 (2,3,1) - move left 1 grid
00:23:928 (6) - move down 1 grid
00:25:728 (2) - keep DS pls, move up 1 grid
00:40:728 (2) - move down 1 grid
01:00:528 (3) - add Whistle at start of slider?
01:22:128 (6) - NC here
01:28:128 (2) - move right 1 grid with next notes
01:31:128 (4) - move up 1 grid
sorry for my poor mod ;_; all fixed!!

[Hard]

OD -1 ? nope.. od7 suit this diff better imo~
00:07:728 (1) - NC here okay
00:22:128 (1,2,3,4,5,6) - Ctrl + J ? I think that's flow is more good than now umm..seems awkward..
00:29:028 (8) - remove this note? nope~ i have wrote the reason on a reply to another modder~
00:31:428 (10) - add Whistle at start of slider instead (7)'s Whistle? ok
00:36:228 (8) - ^ k
00:41:028 (9) - ^ yep
00:45:828 (8) - ^ k
01:05:928 (2) - RNC here done
nothing special

I like your map from when i start mapping/modding xDD
i really honored to you for modding your map
thank you really much!!
phaZ

phaZ wrote: 4h5w41

[Normal]
00:45:528 (3,4,5,6,7,8) - its way too hard right now http://puu.sh/1Enas, http://puu.sh/1EnaF, http://puu.sh/1Enb4, http://puu.sh/1EnbT better playable imo nope since I make it by ctrl+shift+D for a flower
00:56:328 (2) - 196;228 k
00:56:928 (3) - 316;228 stop naziing k
Dark Fang

Dark Fang wrote: 6k5l28

[Normal]

Circle Size -1 ? IMO ?!!! what CS5?!!!
00:02:928 (4) - add Whitstle add arrow I follow the piano lol
00:12:528 (4) - ^ ^
00:30:528 - ~ use whistle like before section k
omg good map xDD lol thanks xD

thanks :3

http://puu.sh/1GJxR
Hi ~ Strawberry ~ :)

Mod time for my Random Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General] 162k1y


  1. Remove unused countdown pls.
  2. 00:29:328 - #1 kiai time should end to here.

[Hard] k6p2p


  1. 00:26:928 (1,3) - Not perfect symmetry.
  2. 00:29:028 (8) - Remove this circle? nothing follow to here.
  3. 01:03:978 (5) - ^
  4. 01:19:428 (1) - Change 1/2 to here,sound much better.
  5. 01:29:028 (1) - ^
  6. 01:32:928 (4) - Add new combo and Remove 01:33:528 (1).

[Flask's Normal] 6s5s5u


  1. 00:08:628 (5) - More better rhythm,like this.
  2. 01:33:528 - Remove finish and Add whistle.

[Easy] 83e4o


  1. 00:00:528 (1,3) - Not perfect symmetry.
  2. 01:19:128 - Remove whistle and Add finish.
  3. 01:28:728 - ^

That's all ~ Osu needs more relax map ~ nice job ~!

Call me back recheck ~ when you are ready ~
;)
Topic Starter

Kawayi Rika wrote: 2t2g1t

Hi ~ Strawberry ~ :)

Mod time for my Random Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General] 162k1y


  1. Remove unused countdown pls. fixed :3
  2. 00:29:328 - #1 kiai time should end to here.
ok fixed~

[Hard] k6p2p


  1. 00:26:928 (1,3) - Not perfect symmetry. hum, i think it's fine for now :3
  2. 00:29:028 (8) - Remove this circle? nothing follow to here. ok ;3
  3. 01:03:978 (5) - ^ umm.. it will break these flow with music i think.. so no change here ;w; sry..
  4. 01:19:428 (1) - Change 1/2 to here,sound much better. cool~ fixed!
  5. 01:29:028 (1) - ^ same as above~
  6. 01:32:928 (4) - Add new combo and Remove 01:33:528 (1). fine!

[Easy] 83e4o


  1. 00:00:528 (1,3) - Not perfect symmetry. fixed~~
  2. 01:19:128 - Remove whistle and Add finish. okay
  3. 01:28:728 - ^
k

That's all ~ Osu needs more relax map ~ nice job ~! thank you moe rika

Call me back recheck ~ when you are ready ~ ;)
waiting for 弗拉斯克姥爷~~

Kawayi Rika wrote: 2t2g1t

01:33:528 - Remove finish and Add whistle.這個我whistle+finish惹 因為實在有個clap音 orz
http://puu.sh/1Hx9q

~
irc mod

Log
03:15 popner: irc mod..
03:15 Strawberry: :oo
03:15 popner: Hard
03:16 popner: 我觉得AR+1的话,那个antijump好打一些
03:17 Strawberry: ummm..
03:17 popner: 01:10:128 (1,2,3,4) -
03:17 Strawberry: 感觉有点怪 ;w;
03:18 Strawberry: 恩
03:18 popner: none和dt这里都断。。
03:19 Strawberry: 这里感觉没问题 :ooo
03:21 popner: 00:30:528 (5,6) - 感觉往有移一些flow会好点
03:21 popner: 右
03:22 popner: 移0.5~1个note的距离
03:22 Strawberry: 恩 移到x412 y152怎么样
03:23 popner: en
03:24 popner: 00:51:378 (2) - 这个note感觉可以删掉
03:25 popner: 00:50:928 (1,3) - 这两个slider是对应的,但是排列是(3)和(5)一样
03:25 Strawberry: 恩。。删掉的话感觉下一个(4)那里反而会有点confused
03:27 popner: 现在是后面那个note有跟的音,前面的没有
03:28 popner: 00:51:378 (2) - 这个没有
03:28 popner: 00:51:978 (4) - 这个有
03:28 popner: 而且前面这个跳比较大
03:29 Strawberry: 噗。。我听着觉得前面有后面没有
03:29 Strawberry: @.@晕了
03:29 Strawberry: 还是觉得现在这样整齐一点 :3
03:32 popner: 01:11:228 (5) - 这个应该是在蓝线上的吧
03:32 popner: 因为乐器的关系有点延音
03:33 Strawberry: :oo 果然是诶
03:33 Strawberry: 可是挪到蓝线上感觉又有点提前
03:34 popner: 嗯
03:34 popner: 但是节奏上这里不会读成1/6
03:34 Strawberry: 我后移了1/16
03:34 Strawberry: 感觉好多了o.o
03:34 popner: ..
03:35 popner: 这里可以理解为演奏者的失误。。。
03:36 Strawberry: xD
03:36 popner: 这种1/4不可能每个都抓的很准
03:37 popner: 开始的地方音量偏小了。。
03:38 popner: 小得有点影响抓节奏了
03:38 Strawberry: 可是打起来的话,压蓝线那种也会觉得有点怪..(有可能打习惯了orz
03:39 popner: S的话30%太轻了
03:40 Strawberry: 歌曲本来就是比较轻的嘛
03:40 popner: 还是感觉音量小。。
03:41 popner: 特别是+DT
03:42 Strawberry: ;w;
03:43 popner: BG里番画质。。
03:43 popner: 没有更好的BG么
03:44 Strawberry: ; w;本来就是ost嘛 配官图感觉没意思
03:44 Strawberry: 感觉没有比这个更搭的了 :d
03:45 popner: 可以找同人图啊
03:46 Strawberry: 有找 ;w;
03:46 Strawberry: 可是小千的同人好少喔
03:46 Strawberry: 一大部分还是H....
03:47 popner: ..
03:48 popner: https://yande.re/post/show/219237/accel ... toshi-kura
03:48 popner: 这张横过来
03:49 Strawberry: 我看看
03:51 Strawberry: 恩...感觉味道还是有点不对 ;w;
03:51 Strawberry: orz
03:52 popner: https://yande.re/post?page=1&tags=kurashima_chiyuri
03:54 Strawberry: ; _;没看到合适的..
03:55 popner: 或者找1080p截也行
03:57 Strawberry: ; A; 这是720p截的了已经。。反正都要缩尺寸..
03:58 popner: 嗯
03:58 popner: E和N都还好
03:59 Strawberry: > ,<恩 谢谢!!~~~
03:59 Strawberry: pokes popner
03:59 popner: 感觉没什么可mod的。。
03:59 Strawberry: lol 你那张不也是
Topic Starter
3q~~ all updated!!
OK ~ Looks much better now ~

Here you go :3


Topic Starter
Thank you Rika☆~ > A<
[General]
~~~

感觉可以加个luv letter里的竹子音做finish

[Flask's Normal]
HP-1
00:02:928 (4) - 滑条中间(折返处)加whistle

[Easy]
01:00:528 (3) - 为什么要放长滑条,感觉在01:01:128加个note比较好._.
01:11:328 (3) - 尾巴whistle

[Hard]
00:19:128 (5) -

来得有点晚orz
Topic Starter

lkx_shore wrote: 6aw5g

[General]
~~~

感觉可以加个luv letter里的竹子音做finish :)

[Easy]
01:00:528 (3) - 为什么要放长滑条,感觉在01:01:128加个note比较好._. 有想过,但是觉得有点破坏整体的难度~
01:11:328 (3) - 尾巴whistle 这段kiai都没+whistle,所以试了下就这里+有点多余了~

[Hard]
00:19:128 (5) - 其实感觉表达起来效果和现在的差不多..

来得有点晚orz
:) 不存在什么晚不晚啦, 总之谢谢mod~~
o.o...
Bubbled onoken map... yeah~

[General]

-> Add Ani axsword to tags?
-> Your current preview time is too early, I highly recommend PreviewTime: 19676 to make it land perfectly on the beat

[Easy]

  1. 00:18:528 (3) - Would be nice if you put this on ~x:298 y:214 so (1,2,3) will make a straight line instead, about the arrangement this should work:
  2. 00:26:928 (3) - Umm are you sure by placing this exactly beside (2)'s end? The 90° angle breaks flow imo, try this instead:
  3. 00:34:128 (1) - Considering (1)'s shape I recommend to put this in ~y:353 so (3,4,1) will form a symmetry instead + better flow
  4. 00:43:728 (1) - Can be improved for sure:
    270,108,43728,6,0,P|311:95|346:114|346:114|385:136|425:123,1,160
  5. 00:46:128 (3) - ...then copy-paste the slider above here - imo this will make (3,4,1) flows a lot smoother here~
  6. 00:55:728 (3) - I think it's better if heading like this:
    376,92,55728,2,0,P|296:96|224:60,2,160,0|2|0,0:0|0:0|0:0,0:0:0
  7. 01:00:528 (3) - Remove whistle from slider's end to make the whistle pattern consistent with previous?
  8. 01:11:328 (3) - Umm idk... Vertical sliders doesn't really work here imo, I'd rather tilt it a bit and move it a bit to the left or right:
  9. 01:28:128 (2) - Again here, you can just put it in ~x:249 y:339 to make (4,1,2) as a straight line though, don't forget to adjust (3) afterwards btw
  10. 01:31:728 (1,2) - It would be nice if you can end this in the very middle, btw :3
[Flask's Normal]

  1. 00:05:328 (1) - ~x:145 y:351, also for this case curving to the opposite direction flows better for me o.o
  2. 00:08:628 (5) - Remove whistle? 4 whistles in a row sounds too loud imo...
  3. 00:11:328 (2,3) - With current (2,3)'s shape (4) should be placed lower than (3)'s end for better flow, but it'll break symmetry... I recommend something like this for more solid flow though, both (2) and (3) are using red waypoint:
  4. 00:18:828 (2) - Err why whistle on slider's start, whistle on slider's end fits MUCH more really :3
  5. 00:25:128 (2,3) - It's better to give more arc here though, so (2,3,4) will *look* as they're symmetrical (they can't be symmetrical perfectly though ._.)
    462,265,25128,1,4,0:0:0
    360,328,25728,2,0,P|300:348|244:328,1,120,0|4,0:0|0:0,0:0:0
  6. 00:35:328 (2,3,4) - Umm this... I don't really get why (3,4)'s angle should be that extreme orz >_<
  7. 00:41:328 (4) - I prefer something like this though, which flows more natural imo:
    194,246,41328,2,0,P|229:250|254:260|254:260|278:249|315:246,1,120,2|8,0:0|0:0,0:0:0
  8. 00:47:328 (8) - Curve downward instead? It'll create a symmetry with (3) plus flows better with 00:48:528 (1) as well~
  9. 00:56:928 (3) - Whistle also here? Same sound as (1) btw
  10. 01:05:328 (4,5) - Umm idk, this looks more solid imo o.o (you can apply this to your current (3,4,5)'s straight line btw)
  11. 01:11:328 (5) - Whistle also here? Same as previous
  12. 01:16:728 (5) - ~x:361 y:214? Yes I know the spacing will be a bit different but I'd sacrifice spacing consistency here for a cuter and clearer arc, really >_<
  13. 01:24:528 (4,1) - Umm why don't you just encircle (5) perfectly here orz ._. (the approachcircle can help you though)
  14. 01:32:928 (3) - Whistle on slider's start as well? The ending could use more whistle imo~
...I'll mod Hard later, haven't took my breakfast orz

[Hard]

  1. 00:08:028 (2,3,4) - Place slightly higher (instead of slightly lower) compared to (1)? imo it's better if (5,1,2) forms a slight arc xD
  2. 00:15:378 (2,3) - ...I think you can just select both and move to ~x:204 y:70 to make (3) flow better with (4)
  3. 00:21:528 (6) - Move to ~x:184 y:195? imo it's cuter if (4) and (6) not spaced apart too much~
  4. 00:28:128 (5,6,7) - To emphasize this you can use slightly higher volume (~35%) actually :3
  5. 00:34:128 (1,2,3) - Perhaps move to ~x:461 y:290 so you can blanket perfectly like this:
  6. 00:38:028 (6,1) - Umm you can curve these two into an antagonistic direction like this:
  7. 00:48:528 (1,2,3,4) - Umm that slider doesn't really work well imo, create an arc instead?
  8. 00:49:728 (7) - - ...then I really recommend to place this slider's end on ~x:370 y:75, it'll flow a lot better with 00:50:328 (:
  9. 00:56:328 (3) - Would be fancier imo if you put this on ~x:512 y:157 (to keep (1,2,3) flowing as is)
  10. 00:57:528 (3) - Same as above, but place this lower instead~
  11. 01:05:928 (2) - Umm idk... Because previous parts were linear perhaps you can create something like this
  12. 01:11:228 (5) - ...it's not 1/6, it's still 1/4 xD (check with 25% playback if you're not sure)
  13. 01:16:428 (7) - Err I never seen this slider crafting technique before o.o - it's good though, however I'd like to suggest to add another red waypoint
    SPOILER
    280,148,76428,2,0,P|240:148|240:148|192:120|224:112|200:144|212:104|212:76,2,107.999996704102,2|6|0,0:0|0:0|0:0,0:0:0
  14. 01:20:328 (4) - Add another bezier waypoint on ~x:458 y:206 for a cute flow? :3
  15. 01:26:028 (5) - o.o (you don't have to change though xD)
  16. 01:33:528 (5) - I prefer to end this in the center (~x:256 y:303) to make it beautiful, but idk if you feel the sudden jump is too far this way... If you do this I also recommend to new combo (4) btw
onoken! xD
Topic Starter

Niva wrote: 4y2q4u

o.o...
Bubbled onoken map... yeah~

[General]

-> Add Ani axsword to tags? okay~ added.
-> Your current preview time is too early, I highly recommend PreviewTime: 19676 to make it land perfectly on the beat looks good~ changed.

[Easy]

  1. 00:18:528 (3) - Would be nice if you put this on ~x:298 y:214 so (1,2,3) will make a straight line instead, about the arrangement this should work: changed :3
  2. 00:26:928 (3) - Umm are you sure by placing this exactly beside (2)'s end? The 90° angle breaks flow imo, try this instead: looks good~ and also adjusted the spacing with the next circle.
  3. 00:34:128 (1) - Considering (1)'s shape I recommend to put this in ~y:353 so (3,4,1) will form a symmetry instead + better flow ok, changed~
  4. 00:43:728 (1) - Can be improved for sure: cool ;3
    270,108,43728,6,0,P|311:95|346:114|346:114|385:136|425:123,1,160
  5. 00:46:128 (3) - ...then copy-paste the slider above here - imo this will make (3,4,1) flows a lot smoother here~ also fixed~
  6. 00:55:728 (3) - I think it's better if heading like this: okay~ changed
    376,92,55728,2,0,P|296:96|224:60,2,160,0|2|0,0:0|0:0|0:0,0:0:0
  7. 01:00:528 (3) - Remove whistle from slider's end to make the whistle pattern consistent with previous? i'd prefer to keep now, bcz i added a whistle on the previous slider's repeat, and i think it will be followed the music and sounds much better if i also do it on this slider's tail~
  8. 01:11:328 (3) - Umm idk... Vertical sliders doesn't really work here imo, I'd rather tilt it a bit and move it a bit to the left or right: okay~ fixed and adjusted the spcing. :3
  9. 01:28:128 (2) - Again here, you can just put it in ~x:249 y:339 to make (4,1,2) as a straight line though, don't forget to adjust (3) afterwards btw fixed~~
  10. 01:31:728 (1,2) - It would be nice if you can end this in the very middle, btw :3 now it is perfect :p
[Hard]

  1. 00:08:028 (2,3,4) - Place slightly higher (instead of slightly lower) compared to (1)? imo it's better if (5,1,2) forms a slight arc xD fixed~ ;3
  2. 00:15:378 (2,3) - ...I think you can just select both and move to ~x:204 y:70 to make (3) flow better with (4) okay~ fixed.
  3. 00:21:528 (6) - Move to ~x:184 y:195? imo it's cuter if (4) and (6) not spaced apart too much~ looks good ;3 moved~
  4. 00:28:128 (5,6,7) - To emphasize this you can use slightly higher volume (~35%) actually :3 done~
  5. 00:34:128 (1,2,3) - Perhaps move to ~x:461 y:290 so you can blanket perfectly like this: cool, moved :>
  6. 00:38:028 (6,1) - Umm you can curve these two into an antagonistic direction like this: fixed~~
  7. 00:48:528 (1,2,3,4) - Umm that slider doesn't really work well imo, create an arc instead? umm.. i want (1,2,3) these three notes are symmetrical with (5,6,7)..and create an arc will break this.. so no changed sorry ;w;
  8. 00:49:728 (7) - - ...then I really recommend to place this slider's end on ~x:370 y:75, it'll flow a lot better with 00:50:328 (: OH I saw xD. followed on your way~
  9. 00:56:328 (3) - Would be fancier imo if you put this on ~x:512 y:157 (to keep (1,2,3) flowing as is) fixed~
  10. 00:57:528 (3) - Same as above, but place this lower instead~ same as above~
  11. 01:05:928 (2) - Umm idk... Because previous parts were linear perhaps you can create something like this nice ;3 changed~
  12. 01:11:228 (5) - ...it's not 1/6, it's still 1/4 xD (check with 25% playback if you're not sure) umm.. a bit early imo.. but better than now :D fixed
  13. 01:16:428 (7) - Err I never seen this slider crafting technique before o.o - it's good though, however I'd like to suggest to add another red waypoint umm~~okay~ changed! x3
    SPOILER
    280,148,76428,2,0,P|240:148|240:148|192:120|224:112|200:144|212:104|212:76,2,107.999996704102,2|6|0,0:0|0:0|0:0,0:0:0
  14. 01:20:328 (4) - Add another bezier waypoint on ~x:458 y:206 for a cute flow? :3 yea~ added.
  15. 01:26:028 (5) - o.o (you don't have to change though xD) yea i think it's fine now~~ xp
  16. 01:33:528 (5) - I prefer to end this in the center (~x:256 y:303) to make it beautiful, but idk if you feel the sudden jump is too far this way... If you do this I also recommend to new combo (4) btw i'd like to make a jump here~ so moved and added nc :3
:)

Niva wrote: 4y2q4u

[Flask's Normal]

  1. 00:05:328 (1) - ~x:145 y:351, also for this case curving to the opposite direction flows better for me o.o k for x:145 y:351 but I don't want to move smf like the pic D:
  2. 00:08:628 (5) - Remove whistle? 4 whistles in a row sounds too loud imo... remove whistle from (4) D: I followed the piano w
  3. 00:11:328 (2,3) - With current (2,3)'s shape (4) should be placed lower than (3)'s end for better flow, but it'll break symmetry... I recommend something like this for more solid flow though, both (2) and (3) are using red waypoint: well I dislike the red node ._. and I don't think my current shape would break the flow :3
  4. 00:18:828 (2) - Err why whistle on slider's start, whistle on slider's end fits MUCH more really :3 again followed the piano so... add them both :3
  5. 00:25:128 (2,3) - It's better to give more arc here though, so (2,3,4) will *look* as they're symmetrical (they can't be symmetrical perfectly though ._.)k ._.
    462,265,25128,1,4,0:0:0
    360,328,25728,2,0,P|300:348|244:328,1,120,0|4,0:0|0:0,0:0:0
  6. 00:35:328 (2,3,4) - Umm this... I don't really get why (3,4)'s angle should be that extreme orz >_< nice idea lolb
  7. 00:41:328 (4) - I prefer something like this though, which flows more natural imo: lol okay
    194,246,41328,2,0,P|229:250|254:260|254:260|278:249|315:246,1,120,2|8,0:0|0:0,0:0:0
  8. 00:47:328 (8) - Curve downward instead? It'll create a symmetry with (3) plus flows better with 00:48:528 (1) as well~ not really sure what you mean... lol make smf change anyway
  9. 00:56:928 (3) - Whistle also here? Same sound as (1) btw nice catch owob
  10. 01:05:328 (4,5) - Umm idk, this looks more solid imo o.o (you can apply this to your current (3,4,5)'s straight line btw) not really like your shape D: and I use same shape for 01:07:728 (1,2) - so keep this >:
  11. 01:11:328 (5) - Whistle also here? Same as previous nice catch owob [2]
  12. 01:16:728 (5) - ~x:361 y:214? Yes I know the spacing will be a bit different but I'd sacrifice spacing consistency here for a cuter and clearer arc, really >_< not really different spacing, nice flow <3
  13. 01:24:528 (4,1) - Umm why don't you just encircle (5) perfectly here orz ._. (the approachcircle can help you though) okay lol
  14. 01:32:928 (3) - Whistle on slider's start as well? The ending could use more whistle imo~ nice catch owob [3]
what a useful mod >_< thanks Nivalis-san owo~
http://puu.sh/1HZAE
人性越來越沒有
Umm, rechecked and found nothing wrong...
(not really sure about ranking because my previous mod post is big enough, sorry Strawberry ._.)

Rebubbled ~
Topic Starter
;) thank you Niva~!
go go rank !
Ranked!
Topic Starter

MMzz wrote: 2g46e

Ranked!
YAY!~~ thank you MMzz ><
Congratz (?) lol
瞎。。。神速度。。。
恭喜!~
grats!
lol seriously
Oh ! Congratz
Congratulations.
好好听
\:D/
gratz Strawberry ~
Topic Starter
多谢支持~~~ :) :)
Thanks all you guys~~! <3
아싸 사랑스러운라떼가 코멘트 1등이다 ~~~ 이거 이지는 15등인데 코멘트는 8-) 1등!!! vs chokoyu (내꺼)
사랑스러운 라떼가 코멘트1등이yu다~~ 비록 15등이지만(easy)코멘트는 1등이다!!! chokoyu(내꺼) <<얘는 코멘트 안달아야지
Love that melody lol

Gratz ^^/
恭喜ww

2 weeks ago人性呢
Q^Q
来晚了!
恭喜草莓大大~
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