Sign In To Proceed 2z1z44

Don't have an ? 5p1p6t

osu! to create your own !
forum

fripSide - future gazer (TV Size) 272973

posted
Total Posts
77
Topic Starter
This beatmap was submitted using in-game submission on 2012年10月2日 at 12:18:40

Artist: fripSide
Title: future gazer (TV Size)
Source: To Aru Kagaku no Railgun
Tags: opening nanjou yoshino yaginuma satoshi kusano Kosiga
BPM: 138
Filesize: 10764kb
Play Time: 01:30
Difficulties Available:
  1. Easy (1.58 stars, 86 notes)
  2. Insane (5 stars, 344 notes)
  3. Kosiga's Normal (3.29 stars, 129 notes)
  4. kusano's Hard (4.89 stars, 257 notes)
: fripSide - future gazer (TV Size)
: fripSide - future gazer (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#7

Easy - by me
Normal - by kosiga
Hard - by Kusano
Insane - by me

thanks!
1st
kds ga nai..
Nomal

00:20:920(3) - カッコ悪いスライダーかも。

Hard

01:04:358(6) - x:-204 y:172

Insane

01:16:138(4) - x:208 y:144
01:16:246(5) - x:176 y:136
01:16:355(6) - x:148 y:140


良譜面なのになぜ評価されない。
Topic Starter
Thanks modding :3
Hi, alacat

Your request from PM in-game

Red = Unrankable
Biue = You should modified
Black = My suggestion

General 6t6a34

  1. Change AudioLeadIn to 2000 all diff.
  2. Please remove Kiai time in Easy and Hard diff in a green line in 01:13:533.

Easy 3c1s6b

  1. 00:14:403 - 01:34:403 Unsnapped green lines. Please resnap them.
  2. 00:01:790 (2) - Add whistle?
  3. 00:17:877 (1) - Add finish, accord the rhythm of music.
  4. 01:18:746 (1) - ^

Kosiga's Normal 4394p

  1. 00:45:703 (1,2) - It isn't beautiful. Put this code in notepad be beautiful.
    280,352,45703,6,0,B|208:388|120:364|88:296,1,220,4|0
    120,204,47007,1,2
  2. 01:00:051 (1,2,3,4) - I feel that notes are crowded. Please move or fix some the note.
  3. 01:28:746 (5) - Add NC?

kusano's Hard 1x1z2t

  1. 00:10:924 - 01:34:403 Unsnapped green lines. Please resnap them.
  2. 00:13:746 (5) - Move to x:344 y:112, would be corresponds to a distance of (6,7) better.

Insane 4w3z3d

  1. 00:00:598 - 01:34:403 Unsnapped green lines. Please resnap them.
  2. 00:13:529 (5) - Add NC
  3. 00:44:833 (4) - Change is 3 circles, accord the rhythm of music.

That's all that I can find them.
Nice map and song, give a star ;)

Good luck~
Topic Starter
>nich95

all fixed :)

Thanks modding ><

All of them are just suggestions O.O/
mainly about insane, didn't look others carefully cuz I'm busy ;w;

[Insane]

00:10:051 (3,4,5) - This rhythm doesnt fit here I think..
00:34:399 (4,5) - this feels kinda sudden because you were following vocal on this part. I know there's a doublelet going background but this feels too sudden.
just follow vocal here?
00:54:181 (1,2,3,4) - http://puu.sh/13w7k < this rhythm feels better for me
01:15:268 (1) - maybe just snap this to 1/4? I understand why you used this here, but still this sounds better (and you never used 1/8 for rest of the difficulty)
01:15:920 (3) - http://puu.sh/13wkp < I think this rhythm is better.
1:23:746 (8,1) - jump here?
01:24:616 (4,5) - although I think I understand why you did this, it's too random and harsh I think... at least reduce the spacing to about x2.5..?


[Hard]
01:20:486 (1) - use x2.0 distance snap here?


anyways good luck >~< :)
Topic Starter

haha5957 wrote: 6b3t31


omg.... o.o!

All of them are just suggestions O.O/
mainly about insane, didn't look others carefully cuz I'm busy ;w;

[Insane]

00:54:181 (1,2,3,4) - http://puu.sh/13w7k < this rhythm feels better for me fixed
01:15:268 (1) - maybe just snap this to 1/4? I understand why you used this here, but still this sounds better (and you never used 1/8 for rest of the difficulty) fixed ! mistake >.<
01:15:920 (3) - http://puu.sh/13wkp < I think this rhythm is better. fixed
01:24:616 (4,5) - although I think I understand why you did this, it's too random and harsh I think... at least reduce the spacing to about x2.5..?
hmm , change to x2.18

anyways good luck >~< :)
Thanks modding :)
thanks modding~ :)
http://puu.sh/14jn2
Normally I don't accept mod requests via Forum PM, but this is an exception (Railgun)


[General]
Most of your green timing sections are 4ms late (Except on Normal)

[Insane]
00:29:181 (6) - NC
00:31:790 (1) - finish on head
00:37:007 (1,2) - move a bit down
01:00:377 (4) - stacking this could be confusing. I suggest something like this http://osu-ppy-sh.tvgratuite.org/ss/429861
01:13:964 (5,1) - somewhat confusing as well, but this on is different. Easier to read because it's not a hitcircle
01:22:225 (1,2,3,4) - doubles doesn't fit here imo. I can hear a beat on 01:22:442 - and 01:22:985 - http://puu.sh/14jxz

[kusano]
00:14:181 (7,8,1) - NC on (7) instead? looks better on a 1/4 stacking like this
00:17:659 (5,6,1) - ^
00:21:138 (5,6,1) - ^
00:38:529 (4,5,1) - ^
00:45:485 (4,5,1) - ^
00:52:442 (6,7,1) - ^
01:08:094 (4,5,1) - ^
01:09:833 (5,6,1) - ^
01:15:268 - start kiai here instead
01:27:442 (1,2,3,1,2,3,1,2) - kinda awkward ending imo

[Kosiga]
00:00:486 (1) - finish
00:11:572 (1,2,1,2) - confusing spacing imo, but nice otherwise
00:30:051 - Kiai fountains during spinners are not allowed
00:33:312 (1,2) - Double stacking after a long pause can be hard. convert to a 1/2 slider instead?
00:36:790 (1,2) - ^

[Easy]
00:30:051 - Kiai fountains during spinners are not allowed
00:30:051 (1) - finish


Hope this helps :oops:
Topic Starter
>Saten

Thanks modding :)
thank you~ :)

http://puu.sh/14mRa
こんにちはー :)
すべて提案です

[Insane]
00:17:659 (7) - 細かいですが(72,148)へ移動。4,6と5,7が同じ様な感じになりますし、その後のスペーシングも合うと思います。
00:49:833 (5) - (184,152)へ移動?
01:07:877 (7) - (328,308)へ移動? 01:07:877 (7,8,1) - で綺麗な正三角形を作るため
01:13:529 (1) - NC? 01:11:790 (1) - と01:12:659 (1) - にNCがあるのでつけてもいいかと思いました。取ってる音も変わりますし。

[Hard]
fine :)

[Normal]
01:00:051 (1,2) - 1/2の3連でここだけスタックしているのはなぜでしょうか。少し見にくいと思いますし、スタックさせるべきではないと思いました。

[Easy]
01:25:703 (1,2,3,4) - playして分からないレベルですが、綺麗な正方形を作ってほしいですorz 3を(102,240)へ、4を(257,190)へ移動]

あんまり指摘するところがなかったです・・・
rankedがんばってくださいー :)
star ;)
Hi, as asked my pm (: !

Bold/Red (): Highly recommended to change it
Bold/Purple (): Recommended to change, but it's your choise. Mostly a suggestion
Bold (): Comment/Little Suggestion

[General]
Clean, exept there's an .osb and you're not using Storyboards.
There's some unsnapped inherited timings on every difficulty exept Normal. Just look at the difficulty mod below for more informations.

[Easy]
Pretty well constructed (: !
There's one unsnapped inherited timing at 01:25:275. Make sure to correctly snapping it.
00:11:355 (2) - There's nothing wrong here but you should delete the reverse arrow and make it straight. I meant like, it should be replaced by a longer slider without reverse arrows, just like this. Since there's no beat at 00:11:790, it seems good to delete the reverse arrow.
Hitsounds are consistent and well placed, I like it.

[Normal]
00:11:572 (1,2,1,2) - I highly recommend to move these circles somewhere else. It may be confusing for novice player to have these stacked circles near the triplets. So, I am suggesting you to move these somewhere here.
00:20:051 - Since you have added claps to the third line (From the time line at the top), it's prefered to replace the clap and add a whistle because you added some in the fourth line and also, add a clap to 00:20:485 (1) -
00:33:312 (1,2,1,1,2) - Seeying the Easy and the Normal, this part is pretty empty. Can you try to add some sliders maybe?

[Hard]
There's one unsnapped inherited timing at 01:25:275. Make sure to correctly snapping it.
00:30:051 - This Kiai time is really odd. I don't think it should be added here..
00:47:442 - Add a clap here to keep the consistency with your claps on every white ticks.
Okay, 00:49:181 (1,2,3,1) - this is really awesome. I like the blanket ♥. I think it's my favorite difficulty because of that blanket.
You added a clap here 01:03:094 and there 01:03:529. Delete the first since it sounds a bit loud because it's a custom hitclap and you haven't added on the other big whiteline.

[Insane]
There's three unsnapped inherited timing at 00:14:497, 00:57:003 , 00:57:112. make sure to correctly snapping it.
00:25:485 (3) - Move this circle to x:380 y:100 to make it perfectly aligned with 00:24:833 (1,2) - .
00:30:051 - As I said for Hard, This Kiai time is really odd. I don't think it should be added here and also, why don't you keep the consistency between the Kiai times?
01:04:399 (8) - You could move this circle to x:264 y:196 to make it aligned with 01:03:964 (5,6,7,9) - .

Even if I said I would star the map if I don't find anything wrong, here's a beautiful . You really deserved it.
[Insane]
  1. 00:09:616 (2) - Maybe it's just me, but I feel that doing something like this would fit more http://puu.sh/14RAp The 3/4 slider sounds a little "off" to me.
  2. 00:13:529 (1,2,3,4) - These four notes would sound much better imo if they used Normal default hit-normal sounds.
  3. 00:19:072 (4) - I think this would sound better if you extended it by 1/4 tick. http://puu.sh/14RDt However, this is going to screw up your "pulse" hitsounding lol. Maybe you could just storyboard the hitsound into that note, because I like the feeling of a long slider here better than a short one.
  4. 00:20:485 (1,2,3) - having the normal hitnormal hitsounds would sound better imo (but you still need to keep that "pulse" :P)
  5. 00:39:833 (5) - Maybe it's just me, but I like the sound better if you moved this note 1/4 tick forward http://puu.sh/14RHe
  6. 00:44:399 (2,3,4,5,6,7) - I know you are probably trying to make triangles and stuff with previous notes, but it would flow better if you just made it a straight line like this imo http://puu.sh/14RIl
  7. 01:00:377 (4) - Spacing from here to next note is extremely unexpected.. Just do http://puu.sh/14RJV
  8. 01:20:486 (1,2) - readable, but just looks really random to me. You've never had any sort of spacing like this, and the music doesn't really call for something like this either.
[kusano's Hard]
  1. 00:07:442 (5) - ok it just annoys me that combo 5 is slightly on top of combo 2. Make it look like this? http://puu.sh/14RNF
  2. 00:13:529 (4) - You may consider adding a new combo here because of the new line that comes in.
  3. 00:13:529 (4,5,6,7) - I don't like the spacing. The spacing should be equal imo, or at least not as varied as it is now. http://puu.sh/14RPW
  4. 00:27:225 (2) - you should probably delete this note. It gets rid of readability problems, and matches 00:24:833 (1,2) -
  5. 00:31:355 (7) - could potentially cause a little confusion. you could do something like http://puu.sh/14RSt
  6. 01:14:399 (3) - new combo would fit better
  7. 01:28:312 (1,2,3) - this rhythm does not fit. Something like this is more readable and fits better imo http://puu.sh/14RWz
[Kosiga's Normal]
  1. 00:11:572 (1,2,1,2) - meh, because of the approach rate, and the starting difficulty of the song, i'm hesitant to do something like this. This normal seems quite easy for a normal, and because of the fact that at least in the beginning it plays like an "easy" difficulty, I find this anti-spacing kind of meh. But if you want to keep it, I guess you can.
  2. 01:00:051 (1,2) - I wouldn't stack these.
God, this normal is way too easy imo >_> lol

[Easy]
  1. 01:19:181 - adding a note here is better imo
Sorry for being a little late.
Topic Starter
>maaagic , Gabe , winber1

Thank you very much ></
alacatさんお久しぶりです。つって

01:00:051 (3,4) - Hiddenの敵。突然現れるから慌てる。ちょっとずらしたほうがいいと思う。

01:16:790 (1,2,3,4,5) - スライダーの後の二連打は多用してると非常にやりづらく感じる。

00:36:138 (2,3,4,5) - マウスの敵(俺的に)。左下からの上昇は勘弁して欲しい。

きっとRankedするよ期待してるよ。
そのころには俺の指が退化してるだろうからHRHDで頑張ってみるよ^_^

ファイト!!! :D
Topic Starter
SiLviAさんお久しぶりです。つって :)


SiLviA wrote: 6vq1a

01:00:051 (3,4) - Hiddenの敵。突然現れるから慌てる。ちょっとずらしたほうがいいと思う。
 変えました!
00:36:138 (2,3,4,5) - マウスの敵(俺的に)。左下からの上昇は勘弁して欲しい。
 他の配置にしてみます :o
ありがとう!

DT + HD SS に期待(「・ω・)「
Halloww ~
You requested via forum pm ~


[General]
- Why end kiai time at 01:25:268 and start another one at 01:29:181 ?
- Why is there a kiai in hard and insane starting at 00:30:051 to 00:31:790 ? o.o


[Kosiga's Normal]
00:17:442 - Add a circle?
00:27:442 (4) - Move this down a bit.


[kusano's Hard]
00:10:051 (2) - Move this down a bit.
00:13:964 (6) - This is spaced a bit too far.


[Insane]
00:06:790 - Add a circle with a whistle?
00:13:638 - Add a circle?
00:14:072 - ^
01:17:877 (7) - New combo ?


Nicely mapped ~
Good luck and star! >w<
[Insane]
00:14:833 (2) - add a whistle to this beat? in my opinion it fits and brings out the beat a bit more, currently it feels too silent to me
00:15:703 (5) - ^
00:21:790 (4) - whistle seems good here too
00:22:659 (7) - ^
00:23:529 (3) - ^
01:00:377 (4) - maybe remove this beat? or place the next combo a bit closer to it

[Hard]
00:26:572 (1,2) - this jump appears to be quite big for a "Hard" difficulty

[Normal]
00:10:920 (3,1,2,1) - Spacing is confusing to read here, maybe you should try spacing it more out and use sliders for beats that start on the red tick? It might be less confusing

[Easy]
00:54:399 (1) - remove new combo?

Sorry that my mod isn't really helpful, mapset is really great.
Feel free to ignore anything that you don't agree with :3
Hi there~~mod for request~~

[General]
  1. Set the audio lead-in of Insane to 2000 same as other diffs
  2. Suppose another kiai could be inserted between 00:14:399 & 00:31:790
[Easy]
  1. 00:14:399 - before here, your hitsounds are too weak .. recommend to increase the volumn
[Kosiga's Normal]
  1. 00:11:572 (1,2) - consider choose slider here? notes maybe hard to follow for new players.
  2. 00:12:442 (1,2) - ^
  3. 00:17:442 - highly recommend to add a note here for consistent beats
  4. 00:48:964 - add a note here? or change 00:48:746 (4) - to a 1/2 slider?
[kusano's Hard]
  1. 00:07:442 (5) - move to 176:36 for consitent spacing within the combo?
  2. 00:13:746 (5) - 344:108? ^
  3. 00:36:355 (4,5) - this stack may break your flow,
  4. 00:59:399 (1,2) - a slider here maybe better~
[Insane]
  1. 00:23:094 (1,2,3) - i'd like to extend slider to (2)
  2. 00:45:051 (6) - move it to next blue tick and stack with 00:45:268 (7) - ? heard better
  3. 00:49:181 (2,3,4,5) - this pattern....i suppose it's not very suitable... because the vocal stess at 00:50:051 (1) - which could be placed top, and then 00:50:268 (2,3,4) - go down with the music, so i may choose a different placement like star shape, for example, just a suggestion and needn't to move 00:50:703 (4) - :
  4. 01:11:790 (1,2,3) - move (2) to prev blue tick ,and add a note at 01:12:116 - ?
  5. 01:12:659 (1,2,3) - ^
  6. 01:21:464 (4,5) - highly recommend to move them to next red tick to make a triplet with 01:21:790 (6) -
that's all ~~ good luck with the rank~
Topic Starter
>Kite , Scorpiour

Thanks modding ></

>xXCrystalMoonAnimeXx

Thanks modding and star :)
よっす >:(
noooob modding

マッパーではないから専門的なこと(音とか配置の綺麗汚いとか)はわかんないけど
プレイしてみて率直にこんな配置にしたほうが絶対楽しいと思ったところと少しやりづらいんじゃないかとおもったところをかきます
提案だけどまじめに考えたからよかったら参考にしてね :oops:

[Insane]

00:12:985 (3,4) -間隔揃えてこうしたほうが綺麗だし良い感じなきがしゅる
00:14:833 (2) -  こいつもうちょっと上にあったほうが00:14:833 (2,3) - のジャンプが楽しい
00:17:768 (8) -  これわざと曲げてるのかなって思ったけど前のジャンプを考えたら私はこんな風に直線のほうがいいと思う
00:17:877 (1,2) - - このスライダー少しやりづらいもう少しまげるの抑えて間隔近くしたほうがいいと思う
00:20:485 (1,2,3) - 配置の提案こっちのほうが面白くなりそう :D
00:20:051 (7) - これも上にもってったほうがいい感じなような!?
00:23:964 (5) - これ00:23:094 (1) - と左右対称じゃなくなっちゃうけどもうちょっと下にあったほうがやりやすいとおもうな
00:23:094 (1,2,3,4,5,6,7,1,2,3,1,2,3,1,2,3) -綺麗だし変では無いと思うけど、何か綺麗に流れる感じがしないっていうかそういう何かをすごく感じた
適当に置いたから綺麗ではないけどこんな感じのほうが楽しいと思う



00:34:833 (6) - もうちょっと右にかたむいちゃいなyoooooooooo
00:35:703 (1,2,3,4,5,1,2) - ココ好きです
01:04:399 (8,9) - 8と9を入れ替えてから9を↓みたいに置いたほうがたのすい
01:18:312 (10,11) - ここスペーシング広くしたいならこのままでいいと思うけど三連打と01:18:094 (9) - を入れ替えて
 こうしたほうがいい気がシュル







一応http://puu.sh/15ge7


この譜面すごい好き :D
ランクドがんばって~
Topic Starter
>MRMR

mod ありがとう ー! :oops:
00:11:572 (1,2,1,2) - everyone for pointing this out lol. I knew it and tried a new challenge :D If MAT/BAT does not receive this, I change this.

Thanks guys :)
Hi ~

Just suggestions:

[General]
Add a Kiai section from 01:01:355 to 01:15:159?

[Easy]
01:12:659 (2,4) - same as Normal
01:26:572 (2,4) - add finishs?
01:29:181 (1) - curve to fit 01:28:312 (4) better? Like this:


[Kosiga's Normal]
00:11:572 (1,2,1,2,1) - the spacing change is misleading in Normal
00:20:485 (1,2,3) - change (1,2) into a slider? The mix of slider and circle is difficult to read for new player.
01:00:051 (1,2,3,4) - ^
01:10:051 (4) - add finish on head?
01:12:659 (2,4) - add finish?
01:28:746 (5,6,7) - change the shape to fit 01:28:312 (4) better? Like this:


[kusano's Hard]
00:06:572 (2,5) - the overlap looks bad to me. Move (5) a little to the left?
00:07:877 (1,3,4) - ^
01:06:572 (1) - the finishs sounds loud. Change volume to 60~70 at 01:06:899, and back to 80 at 01:07:442?
01:07:877 (3) - remove finish?
01:15:051 (6) - miss a finish?
01:20:486 (1) - same as 01:06:572 (1)
01:21:572 (3) - remove finish from end?
01:23:964 (1,2) - nazi - not stack properly

[Insane]
Change lead in to 2000?
End Kiai at 01:30:920
00:24:290 - add a note here so the rhythm is consistent with 00:23:420 (2)?
00:24:833 (1,2) - ^ for similar reason, this is better imo:

00:49:181 (2,3,4,5) - to emphasize the high pitch in next stanza(00:50:051 (1,2,3,4)), the spacing between this stanza is better to be decreased. I put them like this and plays good:

00:55:268 (6,1) - make them symmetric?
01:03:094 (1) - add finish?
01:17:007 (3) - add finish on head?
01:17:007 (3,4,5) - the triple seems random, so change to the rhythm like 01:15:268 (1,2)?

That's all I can find. GL~
m4m from PM~
alacat-san domo >w< <3//

[General]
  1. delete the osb file? owo
[Easy]
Rhythms
  1. 00:20:051: add clap? owo
  2. 00:20:920: ^
  3. 00:39:616: move the clap to 00:39:181 ? owo
  4. if you do so ^ then add clap on 00:40:051 would nice :oops:
[Kosiga's Normal]
Slider shape, circle placement
  1. 01:23:964: move the 3rd point to x216 y152? owo
Rhythms
  1. 00:42:659: clap on the slider head? owo
  2. 00:43:529: ^
  3. 00:45:703: clap on the slider tail? owo
[kusano's Hard]
Rhythms
  1. 00:43:964: clap on the reverse? oAo
  2. 00:47:442: add clap on the head and the reverse ?
  3. 00:50:920: clap on the reverse? oAo
  4. 00:52:659: ^
  5. 00:54:399: ^
  6. 00:57:877: ^
  7. 01:09:181: remove finish?
[Insane]
Rhythms
  1. 01:20:485: finish? owo
that's all I found, enjoy my star hope this will get ranked~~~ >//w//<
thank you~ :3

http://puu.sh/15yyW
almost fixed~
遅くなって申し訳ないです :o
http://puu.sh/15Jc8
From Twitter~

初心者Modごめんなさい
全部提案です

[Easy]

None!

[Kosiga's Normal]

None!

[kusano's Hard]

None!

[Insane]

00:39:725 のけてもいいかなと思いました。

00:39:942 同じくのけてもいいかなと思いました。

音楽に合わせるなら、のけた方がいい気がしますが・・・
難しいところです\(゜ロ\)(/ロ゜)/(そのままでも十分いい)


全体的に配置が綺麗でよかったです!
[Kirisame-Marisa]
Hi may I add a Taiko diff?
Topic Starter
sry , no :o
Hi ~ alacat~ :)

Mod time for my Random Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Insane] 3j432i


  1. 00:02:659 (2) - Add new combo and Remove 00:02:225 (1),because jump and vocal start to here.
  2. 00:46:572 (5) - Change curve slider?

[Kosiga's Normal] 1a151i


  1. 00:00:486 - Add finish more fit than clap,same as other diff.

[Easy] 83e4o


  1. 01:10:051 - Add finish sound better.
  2. 01:25:275 - Unsnapped Kiai time point.

That's all ~ Nice job on remap future gazer song,awesome <3

Call me back recheck ~ when you are ready ~
;)
Rika also asked me about the video because of all the camera effects in the original. I know the current one isn't bad but because I made it anyway, here is one I encoded http://puu.sh/1aiJn
Topic Starter
>Rika-chan

Thanks modding ></

almost fixed :3

>blissfulyoshi

Thanks encoding :)

but , I think it is enough now in the video :o
Change all diff Kiai time like this :

#1: Starts on 00:14:399, ends on 00:14:507
#2: Starts on 01:01:355, ends on 01:01:464
#3: Starts on 01:15:268, ends on 01:25:703
#4: Starts on 01:29:181, ends on 01:30:920

Pls fix and find me again ~
Topic Starter

Kawayi Rika wrote: 2t2g1t

Change all diff Kiai time like this :

#1: Starts on 00:14:399, ends on 00:14:507
#2: Starts on 01:01:355, ends on 01:01:464
#3: Starts on 01:15:268, ends on 01:25:703
#4: Starts on 01:29:181, ends on 01:30:920

Pls fix and find me again ~

all fixed :)

Thanks you :3
OK ~ Looks fine now ~

Good luck with rank ~


Topic Starter
Thanks for checking :oops:


arigato !
Awesome map, nothing to say here.

Ranked~
おめでとうございます!!
Omedeto ala chan :3
Gratz moe ala-nya~~~ >w<
おめでとーーーーーーーーー!!!!!!
Ohyay! That was fast indeed. Congratulation.
Topic Starter
Thanks Andrea and everyone :oops:
Good job!
omedetou alacat!
おめです ;D
omecat :D
omecatww :)
haigawdy
Omg, fourth beatmapset of this song... Aren't you bored? 1/10 only because of that.
Omecat~
おめでとう
Congrats alacat! :D
Gratz~~✿
おめでとうございます~ :D
grats!

Alduric wrote: 2e1b1c

Omg, fourth beatmapset of this song... Aren't you bored? 1/10 only because of that.
You should stop posting stuff like that in every new ranked map topic
おめでとうございます

Alduric wrote: 2e1b1c

Omg, fourth beatmapset of this song... Aren't you bored? 1/10 only because of that.
if you're so bored. Why are you here? Damned hater
congratz alacat \:D/ !!


Alduric wrote: 2e1b1c

Omg, fourth beatmapset of this song... Aren't you bored? 1/10 only because of that.
wow

as far as I know , one of your pending map, which has the highest sp, is extremely boring ,not interesting and repetitive as hell

Do you feel good of being criticized in bad way like this ?


Please think before posting that every mappers,who just got map ranked, have been worked hard before getting to this state.

Thank you
Modする必要なかったな…
おめでとう

Ryafuka wrote: 6j3f4w

omecat :D
٩ʕ•͡וʔ۶ c(•ω•`c)
おめでとう!!
omedetou~
Topic Starter
Thanks everyone :oops:

Frostmourne wrote: 4k533o

congratz alacat \:D/ !!


Alduric wrote: 2e1b1c

Omg, fourth beatmapset of this song... Aren't you bored? 1/10 only because of that.
wow

as far as I know , one of your pending map, which has the highest sp, is extremely boring ,not interesting and repetitive as hell

Do you feel good of being criticized in bad way like this ?


Please think before posting that every mappers,who just got map ranked, have been worked hard before getting to this state.

Thank you
Yes.

Frostmourne wrote: 4k533o

as far as I know , one of your pending map, which has the highest sp, is extremely boring ,not interesting and repetitive as hell

Do you feel good of being criticized in bad way like this ?


Please think before posting that every mappers,who just got map ranked, have been worked hard before getting to this state.

Thank you

Alduric wrote: 2e1b1c

I know that this map may be boring for some players
おめでとう、スイス先生!
こんぐらっつっつ~
gratz
おめでとう! :D
waaaa.......late grats~ ^^/
haigawdy

Alduric wrote: 2e1b1c

Omg, fourth beatmapset of this song... Aren't you bored? 1/10 only because of that.

I would like to apologize for my rude words ;c

(peppy you bunny ban me!)
Rieki_old
gratz :3
考慮でき上の動画?
Please sign in to reply.

New reply 3p1g1j