沙发
308,284,50348,6,0,B|292:385|175:406|96:350|87:254|164:163|259:200,1,419.999987483025,4|4
Miya wrote: 4g494n
General
Easy
- Clean imo~
FIX~~~~
- 00:40:025 (1) - Since there is a cymbal sounds here at this slider start, how about adding a finish on this slider start? FIX~~~~
- 00:41:315 (1) - I feel new combo here is not neccesary if you want to make new combo consistant in every 2 stanza. FIX~~~~
- 00:42:606 (1,2) - I feel the rythim on this note is not fit with the music. How about making a rythim like this (Don't follow the pattern) > http://osu-ppy-sh.tvgratuite.org/ss/351111 I think it is litter bit hard in easy diff so no change.....
- 00:52:928 (2) - Same as before, how about adding a finish sounds at this slider start? FIX~~~~
- 00:54:864 (3) - New combo here for lyrical change and silent moment? It will make your new combo consistant too. FIX~~~~
- 01:10:670 (2) - Same as before, finish at this slider end? FIX~~~~
- 01:54:864 (1) - ^ at slider start? FIX~~~~
- 01:56:799 (2) - Same as before, new combo here? FIX~~~~
- 02:15:831 (1) - Hmm, i think new combo here is not needed to make comboes more consistant. FIX~~~~
- 02:53:573 (1) - The cymbal sounds at 02:53:251- is really deceiving. Since you always put a note in every cymbal sounds i thought you going to put this slider in that time too. But it's not. This is really surprise me, and not intuitive. The slider should start on 02:53:251 (1) - instead but end at the same time. So the finish sounds at this slider will end at the right spot and very intuitive to read. add one circle
- 03:04:541 (1) - I think you should lower this spinner volume gradually since the sounds of spinner doesn't fit with the silence moment of the song. FIX~~~~
- 03:10:330 (1) - Since there's a cymbal sounds, how about adding a finish here at the slider end?
Normal
FIX~~~~
- OD -1 to make things more easier? FIX~~~~
- 00:21:960 (1) - I hear a cymbal sound here, how about a finish at this sldier start? FIX~~~~
- 00:45:186 (3) - I think you miss a finish sounds here at slider start. In easy there was a finish at this time. FIX~~~~
- 00:47:767 (3) - ^ FIX~~~~
- 01:54:864 (3) - Same as before, how about a finish here at the slider start? FIX~~~~
- 02:38:735 (1) - Same as before, to follow your finish sounds at 02:36:154 (1) - , how about you add a default soft finish here at slider start? FIX~~~~
- 03:04:622 (1) - Same as easy, maybe you should lower this volume gradually.
Hard
FIX~~~~
- 00:33:251 (3) - I think it will be best if you add a whistle on the slider end to follow the whistle at 00:32:767 (2) - end. FIX~~~~
- 00:32:767 (2) - ^ but at slider start. FIX~~~~
- 02:10:348 (1) - Hmm, i think you need a finish here at the start to make the finish rythim more consistant. FIX~~~~
- 02:38:735 (2) - Same as normal, i think you should add a default finish sound here to follow your previous finish sound. FIX~~~~
- 02:40:025 (1) - ^ FIX~~~~
- 03:04:622 (1) - Same as easy. FIX~~~~
- 03:08:072 (1) - You miss a finish here at the start? It's have cymbal sounds at that spot.
Overnight
FIX~~~~
- 00:50:993 (2) - I think you should improve this slider to make it more symetrical. FIX~~~~
- 01:54:864 (3) - I think you need a finish sounds here at the start to cover the cymbal sounds from the music. FIX~~~~
- 02:38:735 (1) - Ouch, this should be soft finish not normal finish. soft finish is too soft i think so no change...
- 02:40:025 (1) - ^ soft finish is too soft i think so no change...
- 02:58:089 (1) - I think you can move this a bit up, so the hitburst is not cutted partialy by the edge of the screen. FIX~~~~
- 03:04:541 (1) - Same as other diff.
Years
FIX~~~~
- 00:39:702 (6) - Orz, this slider is hardly visible. It's covered by previous slider and the hitburst from the hitburst. It's very hard to see this slider if you use default skin. Please think about another pattern so this slider can be easily visible. Really, it's hard to see slider 6, proof > http://puu.sh/DiU5
@@ The hardest diff is so hard.
But very good map.
Good luck~ :3
感謝mod摟^^KanaRin wrote: 5k3967
來了~
[Sp3's Taiko Oni]
Mod info:
KAT / K = Blue note ( Big KAT = Big notes , same of DON)
DON / D= Red note
鼓音漏得很嚴重啊 /_\ 整體太偏重vocal了
- 00:20:267 (1) - d 這本來就是d阿...
- 00:21:477 (x) - Add a k 好
- 00:24:541 (1) - big don 好
- 00:44:863 (1) - 這個note起,加3個notes在中間, kkkkd (1/4) 我用大圓來做的 所以這段pattern我並不想改 sorry
- 00:45:186 (1) - 去掉big don 同上
- 01:02:767 (x) - skip了兩個小鼓音 , 這裡開始加兩個k , kkddk. 好
- 01:03:089 (7) - 記得轉k, 這裡有打小鼓好
- 01:07:928 (x) - 同上, skip了兩個小鼓音, 這裡開始加兩個k.好
- 01:08:251 (5) - 這裡是k 好
- 01:10:993 (1) - 要不這裡big don, 否則在01:10:509 (5) - 開始, 改為 kkkkkkd (1/4) 用前面的
- 02:20:589 (x) - _加個d吧 好
- 02:20:831 (1) - del , 無論電音和鼓都收了, 無任何東西支持這note. no 因為我聽到的是鋼琴有改變音調 對我來說那個點非常明顯 我想把那個點突出 所以不改
- 02:36:154 (7) - big kat.好
- 03:04:541 (1) - 這樣真的好嗎.. 把鼓完全skip掉了.. 不建議這樣做, 跟鼓下notes吧 當然好 如果這有像NR那麼多紅線我也不介意加Orz... 重點現在沒紅線根本無解
始終太鼓是鼓嘛 恩...該怎麼說呢 我喜歡把我想凸顯的地方突顯出來
對鼓有興趣不坊去學學架子鼓 我確實很想學 但是還找不到機會
你會更懂得更鼓下notes. 恩...還是一樣的話~我喜歡把我想凸顯的東西表現出來 不一定是按照背景音樂來放
話說加了nc真的很易mod
不過我肯定不會這樣做w XD
FIX allKurai wrote: 4o3o
Your map is issing some red timing sections, please look at NatsumeRin's version and use the same red lines (I don't think it is the same .mp3 so the offsets may differ). Even if it wont change anything in your map since you used a spinner, this needs to be fixed, otherwise the beat in the menu will be bugged, same for nightcore mode and other things.
Update OvO/spboxer3 wrote: 21lg
Orz... <-更新
妳改了那邊 那我就照Kana的mod改了一下 那段spinner改成用note了... 幫忙更新一下...
老闆阿老闆你什麼時候要修好附加檔案阿 你不蛋疼我們做圖的蛋都要碎了!!!Miya wrote: 4g494n
My bad. I haven't update the taiko.
Btw, normal has different preview time. Please fix this.
Also in taiko :
:<
- 03:10:383 (2) - Unsnapped.
- 03:10:437 (3) - ^
Garven wrote: 3w455y
[General]
Tick rate 2 fits this song best. use tick rate 2 in hard, insane and Year <3
[Easy]
00:15:515 - I'm not understanding this hitsound use here. The emphasis should be at 00:14:225 - for this phrase. FIX~
00:18:096 - ^ @ 00:16:805 - FIX~
00:39:709 (4) - Add clap FIX~
00:44:064 (3) - Kind of an awkward rhythm to throw out there. Might be better to extend the slider to where this beat is. FIX~
00:45:193 (2,2) - You should silence the ticks on these sliders FIX~
01:04:547 - This hitsound... it sounds like it's misused every time I hear it. It should be used as an emphasis at the start or end of a phrase, not the middle of one. :/........
01:05:515 (3) - New combo FIX~
01:07:128 (1) - Remove new combo FIX~
01:06:483 - Finish should be on the start, not the repeat FIX~
01:14:870 - There's that weird hitsound again. I won't mention them anymore, but I really recommend you rethink their use. They feel ill-placed right now.
01:34:225 (1) - Eh, this rhythm is so off. Maybe something like this: FIX~
01:48:418 (2) - Hm. Delete and add a circle at 01:48:741 - I dont really like to make some rhythm in red line and in easy or normal, it make me feel no good though maybe it is a trut rhythm :\.....
01:50:999 (2) - Delete and add circle at 01:51:322 - ^
02:28:418 (1) - Oh hey, a good place for that whistle that felt oddly used earlier. I'd leave them for this section only, tbh. <3
02:43:257 (1) - Way too soon after a spinner for an Easy. Give more time to allow for recovery. Honestly, the way the music is going, the spinner goes for way too long anyway. It'd be best to remove the spinner and map through it. FIX~
03:08:063 (1) - Same thing as the last spinner. Too soon after, and the spinner is going on way too long compared to what the music is doing. End the spinner at 03:06:142 - is ok :O
The hitsounding gets really bland pretty fast. It's mostly drum clap drum clap for 3 minutes. See if you can vary it up and make this more interesting to listen to!
[Normal]
Kind of the same weird use of the whistle sound in this map as well.
00:45:193 (3,3) - Silence the ticks FIX~
01:09:709 (4,5) - This part feels much better if you just stuck with the 3 strong hits represented as circles that are in the song and ignore the 1/2 rhythm that the vocal follows. FIX~
01:48:418 (2) - Delete and have beats at 01:48:580 - and 01:48:741 - I dont really like to make some rhythm in red line and in easy or normal, it make me feel no good though maybe it is a trut rhythm :\.....
01:50:999 (2) - Delete and add circle at 01:51:160 - ^
02:11:644 (4,5) - Again, 3 solid hits instead of the vocal slider feels much more powerful. FIX~
02:40:031 (1) - This spinner feels like it goes on far too long since the music is at a complete standstill, but you continue spinning anyway. It'd be better to map through it imo. FIX~
02:56:805 (4) - 3 hits! :3 FIX~
03:04:586 (1) - Same thing going on as from the Easy. It's going on way too long and just goes straight though a completely silent part. is ok :O
An addendum to the EN: stack leniency is really low on these too. Is there a reason for that? If not, just move it back to default, please.
[Hard]
Why is your stack leniency so low? It's causing things to not stack when they should be.
01:48:418 (1) - Delete FIX~
01:50:999 (4) - Delete FIX~
01:51:644 (1) - If you want to keep sliders this slow, you'll have to set tick rate 2, btw FIX~
02:40:757 (1) - As said in the previous maps, I really don't see why you're spinning through a completely silent part of the song. You have the tension in the wrong place. FIX~
02:56:805 (1) - You'll have much more impact using circles instead of a slider FIX~
03:04:586 (1) - And the long spinner thing again. is ok :O
[Insane]
00:59:225 (1,2) - These place the emphasis on the wrong beat. You want to be clicking at 00:59:386 - 00:59:709 - and 01:00:031 - . Right now the click emphasis is on the wrong beat for most of it which leads to an uncomfortable play. FIX~
01:31:644 (1) - So why is this part .5x as compared to 01:29:064 (1) - which doesn't even have the drums that are added in later? FIX~
01:45:838 (1,2,3,4) - Honestly, if you really want to follow the drums here, there's a much better rhythm you can follow. Try a rhythm like this:FIX~
01:48:096 (3) - Use only a circle, not a slider FIX~
01:48:418 (1) - delete FIX~
01:50:676 (3) - Use a circle FIX~
01:50:999 (1) - delete FIX~
02:01:160 (1,2) - Emphasis on the wrong beat again like at :59 FIX~
02:47:773 (1,2,3,4) - At least make these in parallel pairs or something. They look really sloppy as-is. FIX~
03:04:586 (1) - Spinner goes for way too long like the other difficulties is ok :O
[Years]
OD +1 Orz if OD+1 this diff will be app diff so nope.................
again with the low stack leniency. Raise it unless there are specific patterns that you don't want to stack then manually adjust all other stacks in the map.
01:01:241 (3) - This one plays kind of weird. I'd delete it. FIX~
01:06:241 (4) - ^ FIX~
01:31:644 (1) - Suddenly slow SV? no any test player have trouble about this ^_^b
01:47:773 (3) - Delete FIX~
01:48:418 (1) - Delete FIX~
01:50:999 (1) - Delete FIX~
02:03:176 (3) - Delete FIX~
02:08:176 (4) - Delete FIX~
02:32:854 (3) - Delete FIX~
02:45:112 (2) - Delete FIX~
02:49:709 (1) - I can't see this at all. FIX~
02:51:805 (2,3) - Going backwards here is terrible flow. Keep it moving left. FIX~
02:52:128 (4) - And this slider makes things play really awkwardly. If you must have a 3 hit slider, put it at 02:51:967 - FIX~
02:52:693 (2,4) - I'd delete these since the bigger emphasis is at 02:53:257 - due to how the band kicks in FIX~
03:02:289 (3,4,1) - This spacing was just plain confusing. The flow is strange too. You'll want 03:02:612 (1) - to be moving left, not right. FIX~
03:04:586 (1) - Spinner moves on for far too long is ok :O
ok fix~MMzz wrote: 2g46e
Posting a few things about taiko because Garven asked me to look.
[Taiko]
00:40:031 (2,3,4) - These don't fit to the music and don't make sense to any vocal pattern so why are they here? If you just fill 00:40:354 in with a kat it will make a nice flowing pattern! Simple fix really.
00:41:322 (3,4,5) - ^ You can use the same solution as before to fix this.
00:43:902 (1,1) - Shouldn't the finish be on the 2nd note not the first one?
00:46:483 (6,1,1,2,1,1) - You should delete this pattern, there is no music here at all so there should be no notes. You didn't map it the 2nd time it happened here 00:49:064.
00:57:773 (2,3,1,2,1) - You started this roll a bit late. If you listen it starts on the previous red tick. You should fill it in and follow it to the drums. Something like ddkkdkd follows the drums perfectly. (And it flows right into your next pattern)
01:08:096 (2,3,1,1,1) - ^
01:13:257 (3,4,5) - ^
01:26:160 (1) - Why is this whole section here undermapped compared to the same part of the song near the start? You should fill it in more to be accurate with the first time this part appears, or take notes away from the first part. (First time being this section 00:24:547 (1) - )
01:35:838 (1) - You should start this spinner here: 01:35:515. Starting it late makes no sense really.
01:46:322 (1,2,1) - This roll starts on the white tick before? Listen.
02:04:870 (2) - Make a triplet here? This note will be the last note of it. Something like dkd will work nice in constrast with kkd.
02:10:031 (2,3,1,2,3) - Just like before in the other kiai you are starting this roll too late.
02:18:096 (1) - The timing point here is on soft samples, change it to normal.
02:30:999 (2,3,1) - You should follow the drums here, this 3/4 beat follows nothing in the song and makes things rather confusing with all the background beats going on.
02:33:257 (1,1,2,3,1) - Again you started this roll late.
02:57:773 (2,3,4,5,1) - ^
03:00:676 (2,3,1,1,2,1,1,2,1,1,2,1) - these aren't on time with the vocal triplets. try d kkd kkd kkd k instead
03:02:935 (3,4,5,6,1) - You started this roll late again.
sp3 said he fix all~~~Thank you MMzz<3/!
kanpakyin wrote: 366t19
Hi, I guess I can help you.
[General]
o(>﹏<)o千万别,我真的很受不了Easy和normal来个Tick 2,真心的,现在也没有硬性要求说一定要统一对吧
- Unify the tick rate please.
[Easy]
FIX
- Please check the volume of slidertick sounds, some of them are very noisy.
- 00:21:967 (1) - The tick-hitsound is quite annoying here. I prefer removing it. FIX
- 00:54:870 (1) - I prefer soft hitsound here because there are nothing from background music, so normal hitsound is too noisy here. FIX
- 01:25:838 (1) - A whistle at the beginning of slider? FIX
- 01:31:322 - It shouldn't be a normal hitsound here because no drum/vocal present there. FIX
- 01:31:644 (1,2) - Add a clap at the end of the slider (1)- and then remove the clap from beginning of slider (2)- also add a clap at the end of slider (2)- FIX
- 01:36:483 (3) - A clap here? FIX
- 02:07:451 (1) - A new combo here to follow the music?
[Normal]
FIX all
- 00:21:967 (1,2) - Be honest, the rhythm is quite weird here, I would end the first slider at 00:22:289 - and then start another slider at 00:22:451 - and stop the second slider at 00:22:934 - .After it, add a note at 00:23:418 - and 00:23:741 - . Please adjust the spacing yourself.
- 00:43:902 (2) - 明明slider中間可以加點hitsound..
- 01:10:031 (5,6,7) - This might be too difficult is due to high bpm, try to use a slider instead of it. 嘉文叫改的
- 01:31:644 (1) - A clap at the end of the slider?
- 01:32:934 (3) - Remove the clap at the beginning of slider and you can add a clap on (2)- if you like.
- 01:50:999 (2) - No corresponding drum sound to fit the beginning of slider so I recommend a note at 01:51:160 - instead of 1/2 slider.
- 02:46:160 (3) - A clap at the beginning of slider?
- 02:52:612 (5,1) - Swap new combo here?
[Hard]
FIX all
- 00:25:838 (1) - Remove the new combo here and then add a new combo at 00:26:805 (2) -
- 00:56:805 (1) - 3/4 sounds weird here because it doesn't fit the music.
- 01:31:644 (1) - A clap at the end of slider.
- 01:32:934 (3) - Remove the clap at the beginning of slider and add a clap at the end of slider.
- 01:51:644 (1) - Please remove the clap on both the beginning and the end of the slider.
- 01:55:838 (2) - Remove the whistle at the end of the slider?
- 01:58:741 (1) - Same as 00:56:805.
[Insane]
all fix
- 00:30:999 (3) - 細節上的東西, 我覺得這slider可以做得更好, 比如兩邊做對稱, 現在看就是slider倒向右邊. 有时候我觉得对称并不怎么顺眼
- 00:49:709 (1,2,3,4,5) - These look like 1/4 stream which may confuse players, I recommend some 1/3 slider instead of notes here.
- 00:54:870 (1) - Again, this shouldn't be normal hitsound is due to calm part of song. Normal hitsound can't show a good effect here.
- 01:03:257 (2,3,1,2) - ...why do you put these 1/4 on white tick? In my opinion, they should be snapped on red tick instead of white tick. You can hear this obviously direct to vocal.
- 01:13:580 (1,2,1,2) - ^
- 01:45:838 (1,2,3) - I don't think 1/4 fits the music here and you add the whislte there so it becomes more noisy. I would say simple 1/2 is good enough.
- 01:48:257 (4) - It doesn't have any corresponding vocal/drum sounds so I recommend removing it.
- 01:50:837 (4) - ^
- 02:05:193 (2,3,1,2) - Same as 01:03:580-
- 02:10:999 (3,4,5,6,7) - Irregular star shape, please consummate it if possible.
- 02:15:515 (1,2,1,2) - Same as 01:03:580-
- 02:50:354 (1,2,1,2) - ^
[Years]
FIX all
- 00:25:838 (1,2,3) - Sounds extremely weird, I can't get the reason of using 1/4 here. I prefer 1/2 here.
- 00:48:580 (3,4) - Probably unstack these and move it around 00:48:257 (2) - ?
- 00:54:870 (1,2) - It would be nice if you can change this to soft hitsound because this part is too soft and normal hitsound seems weird when it applies here.
- 01:27:128 (5,6) - Same, 1/2 here should be enough.
- 01:29:064 (1,2) - ^
- 01:31:160 (2) - I would add a clap here to follow the drum sound from background music.
- 01:33:096 (4) - ^
- 01:33:902 (8) - A clap at the end of the slider?
- 01:41:967 (1) - Remove whistle and use a finish instead of it at the beginning of the slider?
- 01:43:257 (1) - ^
- 01:51:483 (3) - It plays more comfortable with 1/3 rhythm here and the accent is on 1/3 , so it would be nice if you can change it to 1/3.
- 01:56:805 (1,2,3,4,5,6,7,8,1) - Stream的後部分歪了, 請自行檢查一下
- 02:46:160 (6) - A clap here?
- 02:56:967 (2,3) - The usage of 3/4 is quite weird here, I feel like a 1/1 here. Not 3/4
- 我覺得排列略亂
不太行啊...VY1的熱情呢...感覺細節上還可以自己檢查一下, 比如一些排列, 一些slider的形狀排列我当时的感觉可能就那样了,有时候感觉是对的有时候感觉是错的,像是VY1那张我自己感觉除了鬼畜还是鬼畜,而且我排那张的时候真心是,按照贪吃蛇来排的有没有!!!!!!!!!!
好累感觉不会再爱了Garven wrote: 3w455y
[General]
Be careful in how you decided to silence the ticks. You extended the silence into later parts of the song where they should be audible. I'd recommend you use a separate sound set to cover these. That or just use green lines to set the volume to 5% during the ticks.
I forget who said 5% is unrank
[Easy]
Raise stack leniency please.
00:16:805 (1) - Add whistle to start
01:03:257 (1) - Add whistle to the start. Maybe the repeat too. Drives this trilling part home.
01:12:289 (1) - If you did that earlier suggestion, add to the same beats during this section to keep it consistent. Also applies to the other chorus'
01:42:289 (1) - A finish fits better than the whistle
01:44:225 (4) - and no whistle here
01:45:838 (2) - I'd remove the whistle from here too
01:47:128 (1) - And remove them from this section to so it lines up with the previous part of the song
03:08:063 (1) - This is still too soon after a spinner for an Easy.
FIX all
[Normal]
Raise stack leniency please.
See if you can line up the custom whistle use from the Easy with this difficulty. That way there's more consistency across each map.
02:56:805 (3) - Use circles instead of a slider. :3 FIX all
[Hard]
Raise stack leniency please.
See if you can line up the custom whistle use from the Easy with this difficulty. That way there's more consistency across each map.
FIX all
[Hard]
Raise stack leniency.
See if you can line up the custom whistle use from the Easy with this difficulty. That way there's more consistency across each map.
FIX all
[Insane]
Raise stack leniency.
See if you can line up the custom whistle use from the Easy with this difficulty. That way there's more consistency across each map.
01:31:644 (1) - All I'm saying is that if you have this section at .5x, you may as well set 01:25:838 (1) - at .5x too.I really think slow need begin there ;_;
01:48:257 (4) - Delete
01:50:837 (4) - Delete
FIX all
[Years]
OD +1 OK Orz
Raise stack leniency.
See if you can line up the custom whistle use from the Easy with this difficulty. That way there's more consistency across each map.
01:25:838 - same thing as from the Insane. Make this section .5x too if you're setting that other one that slow.
02:51:967 (3) - For this, use the 3-hit slider here. OK![]()
kanpakyin wrote: 366t19
[Sp3's Taiko]
- 00:21:967 (1,1,1,2,3,4,1,1,2,3,4,1,1,2,3) - I guess you can do some variation here, not only use dkddd consecutively. It will be more fun if you do it. fixed
- 00:51:805 (1) - I would remove this note if I were you becuase no corresponding vocal/drum is present. fixed
- 01:10:031 (2,3,4) - Remove the finish here? fixed
- 01:15:838 (x) - I would make a 5-plet here if I were you because of the instrument and doing this can correspond 00:13:902 (1,2,3,4,1) - . Probably try ddkkd here if you decide to add it. ddddK
- 01:23:902 (2,1,1,2,3,4,1,1,2,3,4,1,1,2,3) - Same as 00:21:967- fixed
- 01:30:596 (1) - Move this to 01:30:676 - ? 3/4 sounds weird here.fixed
- 02:46:160 (9) - Add a note here with a kat?fixed
- 03:07:418 (1,2,3) - kdd sounds better here. fixed
- 03:10:321 (1,2,3,4) - Does 1/6 is really necessary here? I can't hear any 1/6 from background music, from what I have seen, 1/6 should be enough. 這點是因為本來在作的時候1/4大圓是不開放的 可是這邊確實需要大圓 而前段是連打 所以只能想到這個權宜之計 ...fixed
all fixGarven wrote: 3w455y
[General]
You need to go through your difficulties and make sure that the silenced tick is used ONLY during 00:45:193 - to 00:52:289 - , then from 01:47:128 - to 01:54:225 - then from 02:41:967 - to 02:46:483 -
[Easy]
03:07:418 - Add a note
[Taiko]
03:06:142 - Add a green line with .5x or .6x sider volocity here.
03:10:563 (4,1) - I thought 1/4 finishes weren't allowed?
[Years]
00:45:999 (3,4) - These read horribly. Bigger spacing please
00:48:580 (3,4) - ^
01:58:338 (6) - This has been bugging me. Just do a triple and have the slider start on the white tick.
There are way too many extra sections that are silenced that don't need to be. The silenced suggestion was for those specific parts of the song only, not extended to the entire map.Garven wrote: 3w455y
[General]
You need to go through your difficulties and make sure that the silenced tick is used ONLY during 00:45:193 - to 00:52:289 - , then from 01:47:128 - to 01:54:225 - then from 02:41:967 - to 02:46:483 -
fixGarven wrote: 3w455y
There are way too many extra sections that are silenced that don't need to be. The silenced suggestion was for those specific parts of the song only, not extended to the entire map.Garven wrote: 3w455y
[General]
You need to go through your difficulties and make sure that the silenced tick is used ONLY during 00:45:193 - to 00:52:289 - , then from 01:47:128 - to 01:54:225 - then from 02:41:967 - to 02:46:483 -
all fix and Thank youSaturos-fangirl wrote: 6c1m5f
[Easy]
looks good
[Normal]
looks good
[Taiko]
looks good
[Years]
00:36:483 (2) - I think this would look better like this: http://puu.sh/14sBV
01:05:031 (4) - this note should really really be stacked. If you don't want to put it under 1, put it under purple 2.
02:51:805 (2) - make the 1-2 spacing and the 2-3 spacing equal: http://puu.sh/14sGb
[Hard]
looks good
[Insane]
00:57:935 (5) - maybe stack this under the end of 3 or space it evenly between 4 and 6
01:59:870 (5) - ^
So yeah just some minor things here you might wanna look at <3