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Serj Tankian - Sky Is Over 142j3j

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Topic Starter
Thank you ykcarrot, this timing by TicClick and I belive it's very accurate. But I'll check one more time.

Edit: Part at beginning is confusing because voice little offbeat from music, I still feel current timing helps to play more accurate.
[general]
Really nice map and song, Serj is really awesome!

[normal]
02:47:238 (1) - Maybe it can ends with a soft timing section?
02:05:953 (1) - Soft timing section here?

[hard]
00:24:228 (2) - whistle
00:26:514 (3,4) - remove whistle
00:27:085 (5) - add whistle?
01:28:228 (1,2,3,4) - ctrl+<?
02:03:666 (1) - normal timing section maybe
02:05:952 (1) - whistle
02:06:524 (2) - whistle
02:07:095 (4) - ^
02:07:381 (5) - ^
02:41:380 (1,2,3,4) - ctrl + >
02:42:523 (1,2,3,4) - if ^, ctrl + >

that's it haha
Topic Starter

fabriciorby wrote: 4h2t32

[general]
Really nice map and song, Serj is really awesome!
SPOILER
[normal]
02:47:238 (1) - Maybe it can ends with a soft timing section?
02:05:953 (1) - Soft timing section here?

[hard]
00:24:228 (2) - whistle
00:26:514 (3,4) - remove whistle
00:27:085 (5) - add whistle?
01:28:228 (1,2,3,4) - ctrl+<?
02:03:666 (1) - normal timing section maybe
02:05:952 (1) - whistle
02:06:524 (2) - whistle
02:07:095 (4) - ^
02:07:381 (5) - ^
02:41:380 (1,2,3,4) - ctrl + >
02:42:523 (1,2,3,4) - if ^, ctrl + >
that's it haha
Thanks for your cooperation! haha
Hello, from Queue

Yli's Normal:

00:36:799 (1): Unnecesary NC imo, remove it.

Hard:

00:24:228 (2): This ?
00:45:371 (1): Remove NC.
00:45:942 (2): NC.
01:13:371 (4): Add Finish?
01:14:514 (1): Finish at the end of slider.
01:42:514 (6): Remove Whistle at the body and in repeat.
02:36:809 (1): Remove NC.

That's all for me. Awesome map, take a star and good luck!
Topic Starter

Darksonic wrote: 515a16

Hello, from Queue

SPOILER
Yli's Normal:

00:36:799 (1): Unnecesary NC imo, remove it.

Hard:

00:24:228 (2): This ?
00:45:371 (1): Remove NC.
00:45:942 (2): NC.
01:13:371 (4): Add Finish?
01:14:514 (1): Finish at the end of slider.
01:42:514 (6): Remove Whistle at the body and in repeat.
02:36:809 (1): Remove NC.

That's all for me. Awesome map, take a star and good luck!
Fixed NC things for hard. As for hitsounds I believe your suggestions are ok but for now I want to keep them as they are. Thanks a lot for the mod and star! :)
Topic Starter
updated

general 4o4j2g


  • Settings
    (For the setting/general issue.)
  1. the easiest diff is 3.02 stars. It's potential unrankable issue. you should avoid it.

Yli's Normal 6m2n71


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line (It's not effect to player. but I suggest you should to remove it):
    02:05:952
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 02:33:381 (1) - add finish at slider head since you use finish at 02:15:095 -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. looks all fine

Hard 2z402e


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line (It's not effect to player. but I suggest you should to remove it):
    02:03:666
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:21:657 (2,3,5,6) - sound like use soft-normal and 00:22:228 (4) - add whistle is better.
  2. 02:27:666 (4) - inconsistency hitsound for previous part. finish at slider head and remove slider end's finish.
  3. 02:36:809 (4) - same as 02:27:666 (4) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. no place to criticize.
red is unrankable issue. bule is recommended to fix. Black is just suggestion.

good luck~ star!!
Topic Starter
SPOILER

spboxer3 wrote: 21lg

:idea: general 3e6b6j


  • Settings
    (For the setting/general issue.)
  1. the easiest diff is 3.02 stars. It's potential unrankable issue. you should avoid it. This is not a problem, I asked BAT already.

Hard 2z402e


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line (It's not effect to player. but I suggest you should to remove it):
    02:03:666
    Oh, yep, removed
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:21:657 (2,3,5,6) - sound like use soft-normal and 00:22:228 (4) - add whistle is better.
  2. 02:27:666 (4) - inconsistency hitsound for previous part. finish at slider head and remove slider end's finish.
  3. 02:36:809 (4) - same as 02:27:666 (4) -
    I don't feel like I want to change hitsounds, thanks for suggestions!
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. no place to criticize.
red is unrankable issue. bule is recommended to fix. Black is just suggestion.

good luck~ star!!
Thanks for mod and star! :)
Hi~ Midas here....
Request from my queue

General
Nothing~ lol

Yli's Normal
Nice Slider..... :3
And I can't find anything...Good map!!!

Hard
01:09:371 (7) - up 1 grid
01:10:799 (3) - right 1 grid

OK~~Your map is so good and I try my best to find something :oops: Hope I can help you...
Sky is over~~
٩(๑´・ᴗ・`๑)۶
Topic Starter
SPOILER

Midasmens wrote: 5e4f46

Hi~ Midas here....
Request from my queue

General
Nothing~ lol

Yli's Normal
Nice Slider..... :3
And I can't find anything...Good map!!!

Hard
01:09:371 (7) - up 1 grid
01:10:799 (3) - right 1 grid

OK~~Your map is so good and I try my best to find something :oops: Hope I can help you...
Sky is over~~
٩(๑´・ᴗ・`๑)۶
So little nazi mod, lol, thanks. :)

updated
Topic Starter
updated
DLed and played your map, sadly your map doesn't meet my criteria, but the skin is really great.

Have a star and a star icon

btw: may I use your skin elements on my map? Like your hitcircle and sliderball design
Topic Starter

LKs wrote: 6u1w52

DLed and played your map, sadly your map doesn't meet my criteria, but the skin is really great.

Have a star and a star icon

btw: may I use your skin elements on my map? Like your hitcircle and sliderball design
Eh.. Thanks for looking and star.
Sure, fell free to use any elements of skin.
Hello.

General

  1. As Normal diff uses too much 1/2 rhythm, you are better to do an Easy diff (or to make Normal more easier). It looks like Hard- or Normal+. And you have just one diff for newbies.
  2. And why normal has tick rate 2, while hard has 1?
Normal

  1. Again, as I said in General, you used too many 1/2 rhythms for Normal. Please, try to make it easier to look like 'Normal-easiest diff'
  2. 00:16:774 - 00:25:371 - decrease the volume (~40%)
  3. 00:23:657 (2) - I would better put an new combo after such a beautiful symmetrical slider
  4. 00:32:228 (1) - finish here as you have one on 00:27:657 (4) -
  5. 01:17:943 (1,2,3,4) - make a square
  6. 01:20:228 (1,2,3,4,1,2,3,4) - too much 1/2. Try this (look at the time ):
  7. 01:33:943 (1,2,3,4,1,2,3,4) - again, too much 1/2. Maybe continue 01:29:371 (1,2,3,4,1,2,3,4) - this pattern?
  8. 01:38:514 - why there is no kiai as in Hard :<
  9. 01:38:800 (2,3) - I don't like in what way (2) overlaps the beginning of (3). Do this:
  10. 01:41:086 (1,2) - ^
  11. 01:43:371 (1,2) - ^
  12. 02:01:953 (1,2,3,4,5,1,2,3,4) - 1/2 yeah. 02:02:238 (2) - at least remove it
  13. 02:05:953 (1,2,3,4) - use soft hitsound
  14. 02:10:524 (1,2,3,4,1,2,3,4) - whyyyy too much 1/2? :С try to use 02:15:381 (1,2,3) - this rhythm, it's easy and cool.
  15. 02:37:953 (1,2,3,4,5,6,7) - ^

    Good diff, but little hard. Remove some 1/2 rhythms and it will be ok!
Hard

  1. 00:16:774 - 00:25:371 - decrease the volume (~40%)
  2. 00:52:799 (1) - finish here, as 00:48:228 (1) -
  3. 00:55:085 (1) - ^ as 00:50:514 (1) -
  4. 00:57:371 (1) - ^
  5. 00:59:657 (2) - ^
  6. 01:30:514 (7) - maybe make kiai on every such note? o3o (01:31:657 (7) - 01:32:800 (7) - 01:33:942 (7) - 01:35:085 (7) - 01:36:228 (7) - 01:37:371 (7) - )
  7. 02:12:809 (1) - remove clap

    SO AWESOME MAP!
Serj Tankian <3
I love this, good luck >w<
Topic Starter

Reiji-RJ wrote: 1m6l1n

Hello.
Hallo. :D

General

  1. As Normal diff uses too much 1/2 rhythm, you are better to do an Easy diff (or to make Normal more easier). It looks like Hard- or Normal+. And you have just one diff for newbies. Idk but imo normal is pretty easy. :?
  2. And why normal has tick rate 2, while hard has 1? It's maybe little strange but 2 tr prefectly fits to normal and no-good for hard as for me lol.
Hard

  1. 00:16:774 - 00:25:371 - decrease the volume (~40%) +
  2. 00:52:799 (1) - finish here, as 00:48:228 (1) - +
  3. 00:55:085 (1) - ^ as 00:50:514 (1) - +
  4. 00:57:371 (1) - ^ +
  5. 00:59:657 (2) - ^ +
  6. 01:30:514 (7) - maybe make kiai on every such note? o3o (01:31:657 (7) - 01:32:800 (7) - 01:33:942 (7) - 01:35:085 (7) - 01:36:228 (7) - 01:37:371 (7) - ) Imo fountains is not cute enough to use them so often.
  7. 02:12:809 (1) - remove clap I like this clap. :cry:

    SO AWESOME MAP!
Serj Tankian <3
I love this, good luck >w<
Thanks! <3

Reiji-RJ wrote: 1m6l1n

Normal

  1. Again, as I said in General, you used too many 1/2 rhythms for Normal. Please, try to make it easier to look like 'Normal-easiest diff'
  2. 00:16:774 - 00:25:371 - decrease the volume (~40%) Done
  3. 00:23:657 (2) - I would better put an new combo after such a beautiful symmetrical slider Done
  4. 00:32:228 (1) - finish here as you have one on 00:27:657 (4) - Done
  5. 01:17:943 (1,2,3,4) - make a square Disaggree
  6. 01:20:228 (1,2,3,4,1,2,3,4) - too much 1/2. Try this (look at the time ):
    I don't think there are too many 1/2
  7. 01:33:943 (1,2,3,4,1,2,3,4) - again, too much 1/2. Maybe continue 01:29:371 (1,2,3,4,1,2,3,4) - this pattern? Same
  8. 01:38:514 - why there is no kiai as in Hard :< Because I don't see a Kiai here.
  9. 01:38:800 (2,3) - I don't like in what way (2) overlaps the beginning of (3). Do this:
    But I do --> no changes
  10. 01:41:086 (1,2) - ^ ^
  11. 01:43:371 (1,2) - ^ ^
  12. 02:01:953 (1,2,3,4,5,1,2,3,4) - 1/2 yeah. 02:02:238 (2) - at least remove it Disaggree
  13. 02:05:953 (1,2,3,4) - use soft hitsound There used to be Soft sampleset O.o Reput
  14. 02:10:524 (1,2,3,4,1,2,3,4) - whyyyy too much 1/2? :С try to use 02:15:381 (1,2,3) - this rhythm, it's easy and cool. Disaggree
  15. 02:37:953 (1,2,3,4,5,6,7) - ^ ^

    Good diff, but little hard. Remove some 1/2 rhythms and it will be ok! I don't think it is that hard. Additional Osu says it is Star Rating 3,02, so it shall be okay.
: Serj Tankian - Sky Is Over (Sieg) [Yli's Normal].osu
Shohei Ohtani
Time for some kawaii.

Overall
00:16:774 - The red sections here aren't neccesary! The song is straight 4/4, and there's no BPM change or anything.

Hurd:
01:52:095 (8) - Just make these into 2 notes
01:56:667 (8) - ^
02:47:238 (1) - Add whistle?

Normal:
00:59:657 (1,2,3,4,5) - The star is a bit unsymmetrical. I'm guessing it has something to do with 4 and 5. This is how it looks atm. http://osu-ppy-sh.tvgratuite.org/ss/326255

It definatley has gotten better since the last time I've modded it.

CDFA wrote: 6d6j4w

Normal:
00:59:657 (1,2,3,4,5) - The star is a bit unsymmetrical. I'm guessing it has something to do with 4 and 5. This is how it looks atm. http://osu-ppy-sh.tvgratuite.org/ss/326255
Well, it wasn't supposed to be a star, but fixed it anyway :D
: Serj Tankian - Sky Is Over (Sieg) [Yli's Normal].osu
Topic Starter

CDFA wrote: 6d6j4w

Time for some kawaii.

Overall
00:16:774 - The red sections here aren't neccesary! The song is straight 4/4, and there's no BPM change or anything.
I left this for now as it is.

Hurd:
01:52:095 (8) - Just make these into 2 notes I like this slider. :cry:
01:56:667 (8) - ^ same^
02:47:238 (1) - Add whistle? +

It definatley has gotten better since the last time I've modded it.
kawaii! :)

Updated. :o
All suggestions based on playing your map ~

Easy:

  1. There's a lot of 1/1 single notes in this diff that are kind of boring like 00:34:525 (1,2,3,4,5,6) - and 01:20:239 (1,2,3,4,5,6) - I'm sure you can do something more creative with these ^_^
00:29:382 (2) - I'm pretty sure this will be really confusing for a new player. The ticks don't show where the slider goes and it overlaps on itself. I'd recommend using a different shape.
02:44:811 (1) - This slider shape is will probably be confusing for new players, especially at this SV. Use a different shape?

Yli's Normal:

00:41:382 (1) - Remove normal whistle from the end?
00:42:525 (3) - ^
00:45:954 (1) - Whistle the whole slider except the end, like 00:50:525 (1) -
00:47:097 (2) - Remove whistle, it sounds odd imo.
00:51:668 (2) - ^
01:49:954 (1) - Remove new combo.
02:11:097 (3,4,1,2) - Overlap is kind of confusing imo, I think it'd play better spaced out more. Also the combo pattern here is strange compared to the rest of this section.
02:21:954 (1) - Remove new combo.

Hard:

00:20:811 (5) - Finish?
00:21:382 (1,2,3,4,5,6,7) - Too much whistle. Remove whistle from the red ticks?
00:55:097 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7) - I don't understand why the spacing slows down here. This part could do with some jumps or patterns similar to the previous section to make it more fun.
01:06:525 (1) - to 01:17:668 (4) - Have you considered using custom hitsounds here so you can combine normal hit and soft whistle? Right now the change between normal and soft hitsounds seems strange because you can clearly hear the drum in the background.
01:17:954 (1) - Move this down about 5 squares (grid 4). It feels too close to 01:17:668 (4) - right now.
01:45:382 (5,6,7) - Why not use the same rhythm as 01:38:525 (1,2,3,4,5,6,7) - here? It will make a better ending for this section imo.
02:02:811 - Note?
02:03:382 - ^
02:44:811 (1) - Ticks sound too loud! Around 50-60% volume sounds good imo.

Good luck!
Topic Starter
SPOILER

Shulin wrote: 15605g

All suggestions based on playing your map ~

Easy:

  1. There's a lot of 1/1 single notes in this diff that are kind of boring like 00:34:525 (1,2,3,4,5,6) - and 01:20:239 (1,2,3,4,5,6) - I'm sure you can do something more creative with these ^_^Oh, that easy diff btw :)


00:29:382 (2) - I'm pretty sure this will be really confusing for a new player. The ticks don't show where the slider goes and it overlaps on itself. I'd recommend using a different shape. I don't feel problem with this.
02:44:811 (1) - This slider shape is will probably be confusing for new players, especially at this SV. Use a different shape? I don't feel problem with this.

Yli's Normal:

00:41:382 (1) - Remove normal whistle from the end?
00:42:525 (3) - ^
00:45:954 (1) - Whistle the whole slider except the end, like 00:50:525 (1) -
00:47:097 (2) - Remove whistle, it sounds odd imo.
00:51:668 (2) - ^
01:49:954 (1) - Remove new combo.
02:11:097 (3,4,1,2) - Overlap is kind of confusing imo, I think it'd play better spaced out more. Also the combo pattern here is strange compared to the rest of this section.
02:21:954 (1) - Remove new combo.

Hard:

00:20:811 (5) - Finish? +
00:21:382 (1,2,3,4,5,6,7) - Too much whistle. Remove whistle from the red ticks? +
00:55:097 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7) - I don't understand why the spacing slows down here. This part could do with some jumps or patterns similar to the previous section to make it more fun. Thats hard not insane so i decide to add not so much jumps
01:06:525 (1) - to 01:17:668 (4) - Have you considered using custom hitsounds here so you can combine normal hit and soft whistle? Right now the change between normal and soft hitsounds seems strange because you can clearly hear the drum in the background. Yep, i like how this part sounds. :o
01:17:954 (1) - Move this down about 5 squares (grid 4). It feels too close to 01:17:668 (4) - right now. +
01:45:382 (5,6,7) - Why not use the same rhythm as 01:38:525 (1,2,3,4,5,6,7) - here? It will make a better ending for this section imo. I want to end this sections that way.
02:02:811 - Note? +
02:03:382 - ^ +
02:44:811 (1) - Ticks sound too loud! Around 50-60% volume sounds good imo. +

Good luck!
Thanks! :D

Shulin wrote: 15605g

All suggestions based on playing your map ~
Yli's Normal:

00:41:382 (1) - Remove normal whistle from the end? It think the whistle fits here
00:42:525 (3) - ^ ^
00:45:954 (1) - Whistle the whole slider except the end, like 00:50:525 (1) - Done
00:47:097 (2) - Remove whistle, it sounds odd imo. Done
00:51:668 (2) - ^ ^
01:49:954 (1) - Remove new combo. Done
02:11:097 (3,4,1,2) - Overlap is kind of confusing imo, I think it'd play better spaced out more. Also the combo pattern here is strange compared to the rest of this section. Changed
02:21:954 (1) - Remove new combo. Done
: Serj Tankian - Sky Is Over (Sieg) [Yli's Normal].osu
Topic Starter
updated

edit:

Because of no further improvement and lack of mapping skill (I lost interest in this), map is officially dropped. Sorry.

Sieg wrote: 6nb42

updated

edit:

Because of no further improvement and lack of mapping skill (I lost interest in this), map is officially dropped. Sorry.
Whyyyyy..? :(
Topic Starter
I don't feel I can finish this beatmap now, maybe later.:o
Sadface.png

Sieg wrote: 6nb42

I don't feel I can finish this beatmap now, maybe later.
i'll eat you ~_~
you HAVE TO finish this awesome map! and you can

guest normal is so awesome, too
Topic Starter
So I was in a not good mood, maybe because my school is over. :roll:
Let's get 200 more mods and rank this.
updated
:lol: так. речек.

[General]
киаи разные. это так и надо, да?
на начало ставь нормал секции, но очень тихии. так вроде лучше звучит. Софт там никак.

[Easy]
после какого-то одного спиннера, нету нового комбо на ноте. Анранк

~~~~~~~~
ну и если не лень, то можешь чекнуть все слайдеры,и все фигуры. хотя вроде они чистые.
у меня просто интернет вылетел, и нормальный модпост вместе с ним.

Собственно все. Надо бы и бабл выбить для карты :o

не думаю, что за столь "содержательный пост" стоит давать кд
Topic Starter

-Bakari- wrote: 1r12o

:lol: так. речек.

[General]
киаи разные. это так и надо, да?
на начало ставь нормал секции, но очень тихии. так вроде лучше звучит. Софт там никак.

[Easy]
после какого-то одного спиннера, нету нового комбо на ноте. Анранк

~~~~~~~~
ну и если не лень, то можешь чекнуть все слайдеры,и все фигуры. хотя вроде они чистые.
у меня просто интернет вылетел, и нормальный модпост вместе с ним.

Собственно все. Надо бы и бабл выбить для карты :o

не думаю, что за столь "содержательный пост" стоит давать кд
Киаи все равно, на гд можно разные иметь. Насчет нормалов на начале хз, неохота трогать.
Вот за комбо спасибо сейчас проверю. А насчет бабла ну как дадут так дадут лезть с просьбами я думаю не стоит. :)
Hi~ <request from my queue>

[Easy]
00:48:239 - add finish

00:58:525 - ^

02:07:668 - add clap

02:33:382 - add finish

02:51:668 - volume: 5%

[Yli's Normal]
00:24:668 - add whistle

00:59:668 - ^

02:07:668 - add clap

[Hard]
02:07:668 - add clap

02:51:668 - volume: 5%
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
good map XD

little a hitsound mod!

good luck~
Topic Starter
SPOILER

Cilvery wrote: u493f

Hi~ <request from my queue>

[Easy]
00:48:239 - add finish +

00:58:525 - ^ +

02:07:668 - add clap That sounds strange for me.

02:33:382 - add finish +

02:51:668 - volume: 5% 5% unrankable :o

[Hard]
02:07:668 - add clap same as easy

02:51:668 - volume: 5% same as easy
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
good map XD

little a hitsound mod!

good luck~
Thanks. :lol:
RusselG
Hi!

[Hard]
00:27:097 (5) - make this a clap
00:33:954 (5) - ^
00:50:240 (8) - ^
00:54:811 (4) - ^
01:19:668 (2) - make this a finish
01:29:382 (1) - make this a clap
01:30:525 (7) - make this finish+clap
01:31:668 (7) - ^
01:32:811 (7) - ^
01:33:954 (7) - ^
01:35:097 (7) - ^
01:36:240 (7) - ^
01:37:382 (7) - ^
Topic Starter
SPOILER

RusselG wrote: 664m2h

Hi!

[Hard]
00:27:097 (5) - make this a clap
00:33:954 (5) - ^
00:50:240 (8) - ^
00:54:811 (4) - ^
01:19:668 (2) - make this a finish
01:29:382 (1) - make this a clap
01:30:525 (7) - make this finish+clap
01:31:668 (7) - ^
01:32:811 (7) - ^
01:33:954 (7) - ^
01:35:097 (7) - ^
01:36:240 (7) - ^
01:37:382 (7) - ^
Hi, thanks for hs mod but no changes, these claps you suggested over soft sections and in middle part sounds really awkward.
RusselG

Sieg wrote: 6nb42

Hi, thanks for hs mod but no changes, these claps you suggested over soft sections and in middle part sounds really awkward.
damn i must be going deaf then, oh well
hi~ here my mod from que

nice skin>< cool !
[Easy]

00:17:954 (2) - why only here used different DS?should change(same pattern,01:39:668 (3,4) -here is use 1,0DS)
00:19:097 (1,2,3) - add whistel 1,3 and rm 2. same before 00:16:811 (1,2) - pattern
01:42:525 (1,2) - this stack is confused beginner player
02:07:097 (2) - change normal hit sound only slider end, I think more fix to sound


[Yli's Normal]

fun slider /o/
00:47:097 (2) - add whistel like 00:45:954 (1) -
00:51:668 (2) - ^
00:55:097 (5) - NC
01:49:954 (6) - ^
01:54:525 (4) - ^
02:17:382 (4) - ^
02:21:954 (5) - ^

[Hard]

HP or OD +1

00:59:382 (1) - rm NC and NC 00:59:668 (2) - here
02:07:382 (5) - slider end,same as Easy

nice map~ good luck!
Topic Starter
SPOILER

SakiK wrote: 6e5l1e

hi~ here my mod from que

nice skin>< cool ! Thanks :)
[Easy]

00:17:954 (2) - why only here used different DS?should change(same pattern,01:39:668 (3,4) -here is use 1,0DS) wow, fixed
00:19:097 (1,2,3) - add whistel 1,3 and rm 2. same before 00:16:811 (1,2) - pattern changed in this way (1 - -)(1 - 3)
01:42:525 (1,2) - this stack is confused beginner player leave as it is for now, but noted
02:07:097 (2) - change normal hit sound only slider end, I think more fix to sound +

[Hard]

HP or OD +1 6\5\7\6 seems fine for me

00:59:382 (1) - rm NC and NC 00:59:668 (2) - here +
02:07:382 (5) - slider end,same as Easy +

nice map~ good luck!
Thanks. :D

Cilvery wrote: u493f

[Yli's Normal]
00:24:668 - add whistle Done
00:59:668 - ^ Disaggree
02:07:668 - add clap Done

SakiK wrote: 6e5l1e

[Yli's Normal]

fun slider /o/
00:47:097 (2) - add whistel like 00:45:954 (1) - Disaggree
00:51:668 (2) - ^ ^
00:55:097 (5) - NC Disaggree
01:49:954 (6) - ^ ^
01:54:525 (4) - ^ ^
02:17:382 (4) - ^ ^
02:21:954 (5) - ^ ^
Here the fixed diff: http://puu.sh/ylcG

Edit: I miss the old attachement sevice :(
Topic Starter
updated
Hey there! From my queue ~

[General]

Kiai inconsistancy; In diffs [Easy] and [Hard] there is kiai time from 01:29:382 to 01:29:668.
This is not found in [Normal], please fix this.

I like the skin elements :3

[Easy]

01:57:382 (1) - I've been told that most new players tend to let go after the first slider repeat, how about breaking this into 2 seperate sliders to avoid this issue?
02:33:382 (1) - Same here.

[Normal]

Nothing major here besides the kiai problem, I'm quite fond of your sliders.

[Hard]

02:17:668 (2,3,4,5,6) - Could you try tweak this a little bit so that it makes a more regular looking pentagon? Also, I'd stack (7) with (2), in my opinion it looks better.

Really really nice map! You've just won yourself a star.
Good luck getting ranked!
Topic Starter
SPOILER

Bobo wrote: f735o

Hey there! From my queue ~

[General]

Kiai inconsistancy; In diffs [Easy] and [Hard] there is kiai time from 01:29:382 to 01:29:668.
This is not found in [Normal], please fix this. Oh, it was on not downbeat, how I missed that, fixed. :?

I like the skin elements :3

[Easy]

01:57:382 (1) - I've been told that most new players tend to let go after the first slider repeat, how about breaking this into 2 seperate sliders to avoid this issue? +
02:33:382 (1) - Same here. +

[Hard]

02:17:668 (2,3,4,5,6) - Could you try tweak this a little bit so that it makes a more regular looking pentagon? Also, I'd stack (7) with (2), in my opinion it looks better. That not a pentagon, just flow. And I think placement is ok. :o

Really really nice map! You've just won yourself a star.
Good luck getting ranked!
Thanks for mod and star! :)
updated
hello

[Hard] k6p2p

  1. 00:25:382 - considereate to switch this timeline to normal soundset, the bass effect of finish will increase the ri part of the song, also maybe whistle to end of slider (is back to soft soundset) and ↓
  2. 00:26:239 (2) - no whistle if you added the wistle to end of slider from up
  3. 00:27:954 (2) - move the whistle to start of next slider? sounds nice on white tick
  4. 00:43:097 (7,8) - maybe make a slider instead this 2 circles, to the guitar on this part, just maybe
  5. 00:43:668 - other thing to considerate, rise up the volume here to 100% then back to 65% on object (2), also if you like this you can apply to incoming finishes
  6. 00:58:954 (5) - there is non sound on the song that s this circle, listen to 25% speed you will notice that vocal is just an extention of "li~" from (4) to (6)
  7. 01:01:954 - 100% volume? o:
  8. 01:07:097 - maybe use a higher volume for soft soundset, since is moar soft, current 45% is pretty silent, try a volume of ~75~80% this apply for incoming soundset changes if you changed it
  9. 01:12:240 (1) - no finish, dont fit to your previous finish pattern
  10. 01:17:954 (1) - hmm, add soft soundset to repeat of this slider + whistle? also back to normal soundset on 01:18:811, for avoit that the tick have a different sound
  11. 01:29:382 (1) - awesome soundset changes incomin, try 80% volume?
  12. 01:41:954 (5) - shorten this slider to 01:42:239 and add a circle where this ends originally? for me the streaming ends a bit suddenly, also that long slider may be a rest but as the bpm is low considerate to make it a stream
  13. 01:42:525 (7) - the whistle on slider body sounds a bid bad, maybe remove it cuz it so long
  14. 01:44:240 (4) - ↑
  15. 01:45:382 (5) - ↑
  16. 01:46:525 (7) - add a whistle to this, to end the whistleing just where that "lalalal~" vocal ends
  17. 01:49:954 - normal soundset, part simmilar as previous awesome soundset change
  18. 02:07:668 - maybe 60% volume
  19. 02:08:239 - maybe 100% volume and back to previous volume on next object

[Yli's Normal] 3o6k1u

  1. 00:09:382 (1) - considerate to end the spinner where on [Hard], current has a reasonable end, but end it on that vocal and piano change is nice
  2. 00:47:097 (2) - whistle to start of slider and slider body, just like previous slider, this 2 slider has the same vocal acentuation, so it would be nice to has the same hitsounding
  3. 00:51:668 (2) - ↑
  4. 00:51:668 (2) - whistle to slider body, feels a bit empty due long slider, nice shape by the way
  5. 01:01:954 - maybe use normal soundset here
  6. 01:28:240 (2) - finish to start of slider?
  7. 01:42:240 (2) - hmm I dont like how the number of this slider is covered, maybe a moar clean overlap?
    SPOILER

    re-arrange incoming sliders please >_<
  8. 01:44:525 (2) - as up↑
  9. 02:51:668 - change to soft soundset?

[Easy] 83e4o

Maybe reduce AR to 2? its just me, I see that current is pretty fast
  1. 00:29:382 (2) - considerate to change this to a moar simple shape, as beginners are not so experienced to this game, specially this slider, although you have used it on [Hard] and is used on [Yli's Normal], considerate this: the player cant see the arc on this, the slider border are hidden themself on the middle, ther is no hole on the middle, the slider ticks are a bit weird distributed (the slider is perfect but the ticks may counfuse some newbie players) just a considerate, no need to change
  2. 00:54:525 (2) - avoid stacking please, for newbie players, you know, a simple fix may be this
    SPOILER

    just place it on the right of everything
  3. 01:29:382 (1,2) - and incoming patterns may be a bit confusing too, but as are the same on every repetition and follows the song is ok, but a consideration: make a slider that start on (1) and ends where (2) does, is moar simple, no need to change!
  4. 01:42:525 (1) - no whistle on start/slider body/end of slider, why? well listen to 01:39:668 (3,4,5)
  5. 01:44:239 (2) - no whistle on end of slider ↑
  6. 01:45:382 (3) - ↑
  7. 02:35:668 (3) - avoid stacking please ;_;
  8. 02:40:239 (1,2,3,4,5,6,7,8) - to considerate this, 8 circles in a row may be tyring for newbies, though are 1/1
  9. 02:44:811 (1) - that slider again, no need to change but read that consider

that is all, nice hitsounding and nice symmetry <:
Wow.

General
  • • Nothing wrong here
Easy
  • - 02:08:239 (1) - Remove this new combo because doesn't fit well with the music
    - 02:14:525 (6) - Unstack this note because is hard to play for newbies players in my opinion
    - 02:35:668 (3) - Same ^
    - 02:42:525 (5) - If you follow the rhythm, add a new combo here
Yli's Normal
  • -- Nice diff
Hard
  • -- Pretty nice
And that's it. Good song btw
Topic Starter
SPOILER

ikari_kyon wrote: 1z673m

hello

[Hard] k6p2p

  1. 00:25:382 - considereate to switch this timeline to normal soundset, the bass effect of finish will increase the ri part of the song, also maybe whistle to end of slider (is back to soft soundset) and ↓ I don't feel that's needed.
  2. 00:26:239 (2) - no whistle if you added the wistle to end of slider from up
  3. 00:27:954 (2) - move the whistle to start of next slider? sounds nice on white tick Yep, but on red this is sounds so sexy.
  4. 00:43:097 (7,8) - maybe make a slider instead this 2 circles, to the guitar on this part, just maybe bum,bum,bum,bum I'll think about this
  5. 00:43:668 - other thing to considerate, rise up the volume here to 100% then back to 65% on object (2), also if you like this you can apply to incoming finishes 100 is too loud
  6. 00:58:954 (5) - there is non sound on the song that s this circle, listen to 25% speed you will notice that vocal is just an extention of "li~" from (4) to (6) afford?
  7. 01:01:954 - 100% volume? o:
  8. 01:07:097 - maybe use a higher volume for soft soundset, since is moar soft, current 45% is pretty silent, try a volume of ~75~80% this apply for incoming soundset changes if you changed it That is idea, player must hear piano here.
  9. 01:12:240 (1) - no finish, dont fit to your previous finish pattern Yep, not same pattern but this is no matter cuz finish here fits music.
  10. 01:17:954 (1) - hmm, add soft soundset to repeat of this slider + whistle? also back to normal soundset on 01:18:811, for avoit that the tick have a different sound Whistles only on piano notes
  11. 01:29:382 (1) - awesome soundset changes incomin, try 80% volume? Idk, this is maybe
  12. 01:41:954 (5) - shorten this slider to 01:42:239 and add a circle where this ends originally? for me the streaming ends a bit suddenly, also that long slider may be a rest but as the bpm is low considerate to make it a stream This part is ok for me.
  13. 01:42:525 (7) - the whistle on slider body sounds a bid bad, maybe remove it cuz it so long But this sounds so strong, eh.
  14. 01:44:240 (4) - ↑
  15. 01:45:382 (5) - ↑
  16. 01:46:525 (7) - add a whistle to this, to end the whistleing just where that "lalalal~" vocal ends
  17. 01:49:954 - normal soundset, part simmilar as previous awesome soundset change
  18. 02:07:668 - maybe 60% volume +
  19. 02:08:239 - maybe 100% volume and back to previous volume on next object

[Easy] 83e4o

Maybe reduce AR to 2? its just me, I see that current is pretty fast 2\3\3\2 seems fine to me as a bad player lol
  1. 00:29:382 (2) - considerate to change this to a moar simple shape, as beginners are not so experienced to this game, specially this slider, although you have used it on [Hard] and is used on [Yli's Normal], considerate this: the player cant see the arc on this, the slider border are hidden themself on the middle, ther is no hole on the middle, the slider ticks are a bit weird distributed (the slider is perfect but the ticks may counfuse some newbie players) just a considerate, no need to change Yep, but tick rate is so slow.
  2. 00:54:525 (2) - avoid stacking please, for newbie players, you know, a simple fix may be this
    just place it on the right of everything+
  3. 01:29:382 (1,2) - and incoming patterns may be a bit confusing too, but as are the same on every repetition and follows the song is ok, but a consideration: make a slider that start on (1) and ends where (2) does, is moar simple, no need to change! Leave this as it is for now, but take a note.
  4. 01:42:525 (1) - no whistle on start/slider body/end of slider, why? well listen to 01:39:668 (3,4,5) But that's great, song lala changes a lil bit and hs
  5. 01:44:239 (2) - no whistle on end of slider ↑
  6. 01:45:382 (3) - ↑
  7. 02:35:668 (3) - avoid stacking please ;_; Oh, that a tough spot
  8. 02:40:239 (1,2,3,4,5,6,7,8) - to considerate this, 8 circles in a row may be tyring for newbies, though are 1/1 105 bpm 1/1 Ok, they must work to get better sometimes! :)
  9. 02:44:811 (1) - that slider again, no need to change but read that consider

That a huge mod, I wish i could give more than 1 kd, even that in fact I'm not accept many changes. Thanks a lot! :)

SPOILER

MoodyRPG wrote: 5ay4u

Wow.

General
  • • Nothing wrong here
Easy
  • - 02:08:239 (1) - Remove this new combo because doesn't fit well with the music
    - 02:14:525 (6) - Unstack this note because is hard to play for newbies players in my opinion idk why 2 circles confusing, slider+circle maybe, as for me when i was playing much worse (that was not so long ago) it was ok.
    - 02:35:668 (3) - Same ^
    - 02:42:525 (5) - If you follow the rhythm, add a new combo here
+

Yli's Normal
  • -- Nice diff
Hard
  • -- Pretty nice
And that's it. Good song btw
Thanks. :D
Fixed my diff (DL-Link posted ingame~)
Topic Starter
updated, 10 page :lol:
Hi ~ Sieg ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard] k6p2p


  1. 01:01:240 (4) - Remove this circle sound much better here.

That's all ~ Very clean mapset and nice song !

Call me back recheck ~ when you are ready ~
;)
Topic Starter
SPOILER

Kawayi Rika wrote: 2t2g1t

Hi ~ Sieg ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[Hard] k6p2p


  1. 01:01:240 (4) - Remove this circle sound much better here.

That's all ~ Very clean mapset and nice song !

Call me back recheck ~ when you are ready ~
;)
Fixed, updated. Thanks! :)
OK ~ everything looks fine now ~

Good luck with rank ~


Topic Starter
Thanks Rika! :)
[Hard]
00:25:382 (1) - flip vertically to avoid covered by previous slider (2)?
00:32:239 (1) - finish at the beginning as you've done before?
00:33:097 (2,4) - try to place (2) down 3 grids + (4) up 3 grids lv4 so that (4) is more easily to be read under slider
01:10:525 (2) - [Nazi] right 1 grid to that (2,3) forms a normal to the center of (4)
02:13:954 (3,4) - not suggested to place below (1) as it's highly covered
02:21:954 - not really fit with the whole song are such triplet didn't appear in other places

[Easy]
00:52:811 (1) - finish at the end like before
sliders like 02:44:811 (1) - and 00:29:382 (2) - would be hard for easy players to determine the path of sliders so consider to change it.
Topic Starter

wmfchris wrote: 1d5f1w

[Hard]
00:25:382 (1) - flip vertically to avoid covered by previous slider (2)? Why? This is a previous slider, and this reads fine and looks fine.
00:32:239 (1) - finish at the beginning as you've done before? done
00:33:097 (2,4) - try to place (2) down 3 grids + (4) up 3 grids lv4 so that (4) is more easily to be read under slider done
01:10:525 (2) - [Nazi] right 1 grid to that (2,3) forms a normal to the center of (4) done
02:13:954 (3,4) - not suggested to place below (1) as it's highly covered done
02:21:954 - not really fit with the whole song are such triplet didn't appear in other places but, the song itself has triplet there

[Easy]
00:52:811 (1) - finish at the end like before done
sliders like 02:44:811 (1) - and 00:29:382 (2) - would be hard for easy players to determine the path of sliders so consider to change it.done
boom, updated
looks fine now, rebubbled~

EDIT: rebubbled after aleks' timing fix
Skin
Белые слайдер фоллоу поинты выглядят неочень с черными границами слайдеров и сёрклов.
Стрелка реверса выглядит огромной, было бы уместо сделать ее поменьше чуточку, ее уж делать черной - перебор

Yli's Normal
OD +1? OD3 seems low between od2 in Easy and od6 in Hard.
00:55:097 (5) - add sliderbody whistle, whistle in the start sounds lonely


Easy
01:24:811 (5) - нк сюда по вокалу
01:27:097 (1) - а отсюда убери нк

edit : we fixed offset via irc (-10ms from current)
Topic Starter
SPOILER

Aleks719 wrote: 202q2v

Skin
Белые слайдер фоллоу поинты выглядят неочень с черными границами слайдеров и сёрклов.
Стрелка реверса выглядит огромной, было бы уместо сделать ее поменьше чуточку, ее уж делать черной - перебор

Yli's Normal
OD +1? OD3 seems low between od2 in Easy and od6 in Hard.
00:55:097 (5) - add sliderbody whistle, whistle in the start sounds lonely


Easy
01:24:811 (5) - нк сюда по вокалу
01:27:097 (1) - а отсюда убери нк
Все сделано, спасибо Алекс!

updated

wmfchris wrote: 1d5f1w

looks fine now, rebubbled~

EDIT: rebubbled after aleks' timing fix
so, now i can finally rank it.

Ranked!
Omedeto :3
Topic Starter
Thanks!! There's a lot of work inside. Thanks to all moders and stars contributors, specal thanks to Yli for her diff, TicClick for great help, wmfchris for not letting this die after 1 month, Kawayi Rika for 1st bubble and Aleks719 for a lot of help with ranking.
congratz~^^
Another good map who took long to get ranked is done. :D
Gratz Sieg :)
Ow yeah, congratulations!
Mercurial
Yey man! /o/
yea, map is officially dropped now. no more updates \:D/
грац, карта заслуживает ранка
yay congratulations!!!!!!!! :3
Congratz~ ^^
Грааац, годная мапа :3
congrats on ranked map
Topic Starter
Thanks again everybody. :oops:
Congrats :D I love you and this song
Yay, it's finally ranked! :D Congrats, Sieg!
late grats, good job on ur first ranked

ar7 is really hard for those square patterns
congratz. Sorry I didn't get to this map :(
Shohei Ohtani
WELL THEN

cools
holy I'm damn late.

sorry for this horrible delay, if you feel like, just link me another map with PM
хорошая карта))
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