{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Kin<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,627 posts\n <\/a>\n <\/div>\n\n \n ed August 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kin<\/a>\n\n \n 2012-08-07T09:34:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hi ~From My mod queue I'm a beginner modder; then i can be wrong <\/span>Normal :<\/strong><\/u><\/span>for symmetric stuff :00:46:933 (1) - right and left slider are not really symmetric, change to this one : http:\/\/puu.sh\/PoSx<\/a>00:46:933 (1) - same http:\/\/puu.sh\/PoZX<\/a>00:57:317 (1) - this one too : http:\/\/puu.sh\/PoYl<\/a>Twin Blades :<\/strong><\/u><\/span>00:58:904 (6) - I think it's sound better if you delete this onefor symmetric stuff :00:42:029 (4) - right and left are not really symmetric, change to this one : http:\/\/puu.sh\/Ppgl<\/a>02:15:202 (6) - same : http:\/\/puu.sh\/Ppji<\/a>03:27:894 (7) - same : http:\/\/puu.sh\/Ppl9<\/a> <--- if you change this, make this one symetric too 03:29:625 (1) - Good luck ~<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n meiikyuu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,704 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n meiikyuu<\/a>\n\n \n 2012-08-07T17:10:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Kinzo wrote:<\/h4>Hi ~From My mod queue I'm a beginner modder; then i can be wrong <\/span> np<\/span>Normal :<\/strong><\/u><\/span>for symmetric stuff :00:46:933 (1) - right and left slider are not really symmetric, change to this one : http:\/\/puu.sh\/PoSx<\/a> ok i tried to fix it xD<\/span>00:46:933 (1) - same http:\/\/puu.sh\/PoZX<\/a> lol its the same one<\/span>00:57:317 (1) - this one too : http:\/\/puu.sh\/PoYl<\/a> kk<\/span>Twin Blades :<\/strong><\/u><\/span>00:58:904 (6) - I think it's sound better if you delete this one i can see why, but i will put the suggestion on hold for now<\/span>for symmetric stuff :00:42:029 (4) - right and left are not really symmetric, change to this one : http:\/\/puu.sh\/Ppgl<\/a> ok i tried..<\/span>02:15:202 (6) - same : http:\/\/puu.sh\/Ppji<\/a> a code would be nice ~_~ failing at this one lol<\/span>03:27:894 (7) - same : http:\/\/puu.sh\/Ppl9<\/a> <--- if you change this, make this one symetric too 03:29:625 (1) - ill see to it..<\/span>Good luck ~<\/blockquote>thank you ^^<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n Deni\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Deni<\/span>\n\n \n 2012-08-09T21:42:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n From \u2605 ~ dubbadeni ' s Beginnner Modding Queue ~ \u2605<\/strong>I'm a beginner, don't expect too much! <\/strong><\/span>----------------------------------------------------------------------------------------------General<\/strong><\/span><\/span>Your map is really nice , but too good for my Beginner Modding Queue. I just found a few things, you should take a look.<\/span>Normal<\/strong><\/span><\/span>Many objects aren't snapped! <\/span>Timing - > Resnap All Notes<\/span>Twin Blades<\/strong><\/span><\/span>I usually don't mod hard but I liked this diff :]<\/span>01:23:751 Do you really want change the stream spacing here?<\/span>02:00:674 (11) Maybe put this 2 level-4-grids to the right? it'd look better<\/span>02:22:742 (2,3) They are overlapping a bit. That's not so pretty<\/span>03:11:780 (1) This slider looks not pretty to me. I know that you want it like this but i think you can make it looking better and still keep it like a slider like this.<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n meiikyuu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,704 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n meiikyuu<\/a>\n\n \n 2012-08-10T04:22:09+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n dubbadeni wrote:<\/h4>From \u2605 ~ dubbadeni ' s Beginnner Modding Queue ~ \u2605<\/strong>I'm a beginner, don't expect too much! <\/strong><\/span>----------------------------------------------------------------------------------------------General<\/strong><\/span><\/span>Your map is really nice , but too good for my Beginner Modding Queue. I just found a few things, you should take a look.<\/span>Normal<\/strong><\/span><\/span>Many objects aren't snapped! <\/span>Timing - > Resnap All Notes<\/span> lol omg<\/span>Twin Blades<\/strong><\/span><\/span>I usually don't mod hard but I liked this diff :]<\/span>01:23:751 Do you really want change the stream spacing here?<\/span> alright fixed<\/span>02:00:674 (11) Maybe put this 2 level-4-grids to the right? it'd look better<\/span> hm..ok<\/span>02:22:742 (2,3) They are overlapping a bit. That's not so pretty<\/span> nah, spacing is consistent here<\/span>03:11:780 (1) This slider looks not pretty to me. I know that you want it like this but i think you can make it looking better and still keep it like a slider like this.<\/span>alright ill think about it<\/span><\/blockquote>tyvm~<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n dkun<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 4,486 posts\n <\/a>\n <\/div>\n\n \n ed August 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n dkun<\/a>\n\n \n 2012-08-14T07:30:05+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n my modding key<\/span><\/span>this is unrankable.<\/strong>this should be highly considered.<\/em>this is just a normal suggestion\/praise.<\/div>General<\/span><\/span>Solid set. <\/li>For a second, I thought I was watching a music video. Nice job on the storyboard.<\/li>On a side note, you might want to add collaber names (even if she is your sister! :p)<\/em><\/li><\/ol>Normal<\/span><\/span>Purely opinionated, but perhaps rename the diff to something like \"Dagger\" or something singular to match Twin Blades?<\/li>Looking at your custom hit-normal and hit-finish, it sounds way too low during gameplay as the vocals overpower the hitsound in itself. I would suggest to raise the volume to 65 or so for a more prominent yet subtle effect.<\/em><\/li>I raise a few issues about slider composition and symmetry below, but as a quick guideline when composing a slider, check the slider ticks when trying to compose something symmetrical via the X or Y axis, it's a tremendous help and does help when going for symmetry. 00:40:626 (2,3,4,5) - Looking from the rest of the difficulty, perhaps you could orient the notes in a fashion such as this<\/a>.00:48:126 (2,3) - Could totally be overlapped better, even break distance snapping by just a little<\/em> so it doesn't touch. Perhaps something like this<\/a>?00:57:357 (1) - Slider composition on this could be a tad bit better for complete symmetry, nothing major, just purely polish and optional. This<\/a> is what I had in mind.01:38:896 (3) - Also another slider composition issue, same reason as above.This<\/a> is what I had in mind as a replacement.02:55:049 (1) - Same issue as ^, I'm pretty sure you know what I'm aiming for now, right?02:58:511 (1) - ^<\/li><\/ol>Twin Blades<\/span><\/span>I'll put in the same remark with hitsounding volume as I did in Normal. Please actually consider this.<\/em><\/li>As I said in General, collaber names in a subtle fashion would be nice somewhere.<\/li>The difficulty flows extremely well, but there's some issues that I point out below that's completely optional to fix.00:20:434 (3,4) - Completely an optional change, but perhaps switch the order of these two notes for what *I* think would be better flow.00:26:492 (2) - Slider composition could look\/play better with some tweaking. Symmetry is love, after all. But this<\/a> is what I was aiming at.00:38:896 (7) - ^, the same composition in the same screenshot would work as well.01:16:396 (1,2,3,4,5) - Why not align this symmetrically on the Y axis? It's done for a lot of the other similar combos in other parts of the map.01:21:876 (7) - Refer to 00:52:165 (6) with how this should look.01:26:780 (1,2,3,1,2,3,4) - Is this combo trying to achieve a double square stack, with the second square zoning in spacing wise? What I propose is this<\/a>. What I did to achieve this is making a perfect square with 1.75x distance snapping between all 4 notes, rotating it 15 degrees and placing the first 3 on 11 from the last combo. After doing so, I took 1,2,3 and emulated it for 1,2,3,4 in a perfect square fashion going the same direction, but scaling it to 0.875x.<\/em> This<\/a> is that I believe it should look like.02:15:242 (6) - Refer to 00:26:492 (2).02:58:511 (2) - Reverse selection for the sake of flow and symmetry.03:14:088 (3,4,5,6,7) - Refer to 01:16:396 (1,2,3,4,5).03:21:011 (1,2,3,4,5) - I believe this would flow better if it was composed of something like this<\/a>.03:36:588 (1,2,3,4,5,6,1,2,3,4,5) - I like the space increase from the two combos. :p<\/li><\/ol><\/div>\n <\/div>\n <\/div>\n\n \n Last edited by dkun<\/a> 2012-09-11T21:54:31+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n meiikyuu<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,704 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n meiikyuu<\/a>\n\n \n 2012-08-16T02:25:29+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n dkun wrote:<\/h4>my modding key<\/span><\/span>this is unrankable.<\/strong>this should be highly considered.<\/em>this is just a normal suggestion\/praise.<\/div>General<\/span><\/span>Solid set. 19e55