{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Zekira<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 9,233 posts\n <\/a>\n <\/div>\n\n \n ed September 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Zekira<\/a>\n\n \n 2011-08-29T00:36:58+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n except you lepi, I'll be needing yours right away.<\/blockquote>See, I knew that he should be automatically chosen 8D<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n P o K e<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 34 posts\n <\/a>\n <\/div>\n\n \n ed May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n P o K e<\/a>\n\n \n 2011-08-29T00:49:41+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Cyclone wrote:<\/h4>MMzz wrote:<\/h4>There arn't even enough GOOD taiko maps for one month.V:Let alone ones that everyone has already HR SS'd<\/blockquote>What would you suggest to make taiko more competitive?<\/blockquote>I suggest having people make taiko maps specifically for the charts and it would only be 1 to a few maps for 1-3 days. Giving a short time frame to do it, and it would be maps that no one has played beforehand. Starting everyone on the same ground.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Krzysiek<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 237 posts\n <\/a>\n <\/div>\n\n \n ed March 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Krzysiek<\/a>\n\n \n 2011-08-29T01:47:46+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hope you can wait about 1 week more cos haven't finished August maps. About 100 maps for this month and it'll be pretty easy to choose between 15-30 of them :-).<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Shadow Fear<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 43 posts\n <\/a>\n <\/div>\n\n \n ed January 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Shadow Fear<\/a>\n\n \n 2011-09-01T01:36:10+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Well, not many people play taiko and CTB..Splitting the charts into three parts make it better or worse?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n OzzyOzrock<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,185 posts\n <\/a>\n <\/div>\n\n \n ed August 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n OzzyOzrock<\/a>\n\n \n 2011-09-01T01:52:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n shadowfear14 wrote:<\/h4>Well, not many people play taiko and CTB..Splitting the charts into three parts make it better or worse?<\/blockquote>THAT'S A LIE<\/div>\n <\/div>\n <\/div>\n\n \n \n https:\/\/twitch.tv\/OzzyOzrock<\/a><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n lepidopodus<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,548 posts\n <\/a>\n <\/div>\n\n \n ed November 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n lepidopodus<\/a>\n\n \n 2011-09-01T03:23:13+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n @^: At least splitting doesn't do any harm to standard players.<\/div>\n <\/div>\n <\/div>\n\n \n \n Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness. me thought forum-PM if you need me.Sometimes I cannot mod\/map in time since I'm lazy<\/del> busy. Sorry about that.--> Some Taiko maps<\/a> <--<\/strong>Twitter: @lepidopodus \/ @lepidopodus_2nd<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Alex311360<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 250 posts\n <\/a>\n <\/div>\n\n \n ed May 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Alex311360<\/a>\n\n \n 2011-09-04T17:09:44+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 2000 Taiko series and mostly Onis and Inner Onis would be good.<\/div>\n <\/div>\n <\/div>\n\n \n \n i rarely play this game anymore<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Lyra<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 31 posts\n <\/a>\n <\/div>\n\n \n ed January 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Lyra<\/a>\n\n \n 2011-09-04T17:25:36+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n In my opinion, not many people play CtB, and those who do are genrally extremely good at it. Most of the average joe players stop playing shortly after because they either get bored or can't seem to do better. Not to mention, I have yet to find any beatmaps that include a CtB diff and are ranked. If someone could link me to one, it would be very appreciated. Anyway, I'm willing to help with CtB. :3<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Derekku<\/a>\n\n \n COOL DUDE\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 7,270 posts\n <\/a>\n <\/div>\n\n \n ed March 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Derekku<\/a>\n\n \n 2011-09-04T17:37:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Amp wrote:<\/h4>In my opinion, not many people play CtB<\/blockquote>Actually, the CtB community is quite large.Amp wrote:<\/h4>I have yet to find any beatmaps that include a CtB diff and are ranked.<\/blockquote>There are only a couple, because CtB-specific difficulties became unrankable. Most osu! difficulties translate to CtB very well (as opposed to Taiko, which is based off of hitsounds), and since there really aren't any guidelines for mapping\/modding CtB difficulties, they are currently disallowed. However, these CtB-specific ranking charts will feature osu! difficulties that play well in CtB.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Lyra<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 31 posts\n <\/a>\n <\/div>\n\n \n ed January 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Lyra<\/a>\n\n \n 2011-09-04T17:51:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Derekku wrote:<\/h4>Actually, the CtB community is quite large.<\/blockquote>I never really noticed that considering how many I know that don't play it. Either way, in regards to that bit of information. I honestly had no idea that CtB diff's were unrankable. And while it is understandable that most standard difficulties transfer into CtB well. It is very well possible that there could be a map that is indeed so insane, it would be a challenge for even CtB pro's to beat, but is still very well possible enough to be ranked. It's crazy for me to say such a thing. And even though there were no standards set for CtB specific difficulties, it's very well possible to indicate whether or not the song is mapped well or not, and to determine whether or not it is rankable. Either way, I don't entirely understand why. Maybe I don't know everything, so, I don't know if there are any other reasons why they are unrankable.That aside, I'd still like to help. :3<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Mismagius<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n m176i