{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Koko Ban<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 234 posts\n <\/a>\n <\/div>\n\n \n ed January 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Koko Ban<\/a>\n\n \n 2011-10-26T16:56:32+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n i guess the part of blame would be also to me not getting the latest builds so i'm not really much updated about it. :p<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a>CXu wrote:<\/h4>People won't map because not enough animu.<\/blockquote>This is the very first fully-skinned Jubeatsu! map<\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n AyooxPsycho<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5 posts\n <\/a>\n <\/div>\n\n \n ed December 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n AyooxPsycho<\/a>\n\n \n 2011-10-29T22:20:47+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n when are u planning to add android for osustream?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n lepidopodus<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,548 posts\n <\/a>\n <\/div>\n\n \n ed November 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n lepidopodus<\/a>\n\n \n 2011-10-30T06:47:16+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n We got new free song in osu!stream and that is Want You Gone<\/strong>, which is famous for being ending? song of Portal 2<\/strong>(wow peppy must be working so hard on this.)<\/span>SPOILER<\/a><\/div><\/div>Ok it's time to push me down, guys.I don't know what you guys think, but personally, I don't like that map a lot... It could have used characteristic features of touchscreen more, I guess?osu!stream must be the most accuracy-needing game I ever played, lol.<\/div>\n <\/div>\n <\/div>\n\n \n \n Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness. me thought forum-PM if you need me.Sometimes I cannot mod\/map in time since I'm lazy<\/del> busy. Sorry about that.--> Some Taiko maps<\/a> <--<\/strong>Twitter: @lepidopodus \/ @lepidopodus_2nd<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Roga-don<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 338 posts\n <\/a>\n <\/div>\n\n \n ed September 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Roga-don<\/a>\n\n \n 2011-10-30T09:29:08+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n You're right, the map is too classical, and it has too much holds...But the feature is awesome, still <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/a> If you want me to do some music, go on <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n lepidopodus<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,548 posts\n <\/a>\n <\/div>\n\n \n ed November 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n lepidopodus<\/a>\n\n \n 2011-10-30T09:40:34+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Roga-don wrote:<\/h4>You're right, the map is too classical, and it has too much holds...<\/blockquote>osu! and osu!stream looks similar, but input device is totally different, so it is quite different than we thought. For example, jumps can be quite hard to be dealt with in osu!, but in osu!stream, it might be disturbing when reading beats, but after that, those things become quite easy. (Don't know exaclty why but I don't depend on distance snap that much when I'm playing osu!stream while I rely on it a lot in osu!. Of course, totally out of distance snap is quite disturbing.)But... too many holds? Hmm... Whatever, people have variety of thoughts.<\/div>\n <\/div>\n <\/div>\n\n \n \n Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness. me thought forum-PM if you need me.Sometimes I cannot mod\/map in time since I'm lazy<\/del> busy. Sorry about that.--> Some Taiko maps<\/a> <--<\/strong>Twitter: @lepidopodus \/ @lepidopodus_2nd<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n aekx<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1 post\n <\/a>\n <\/div>\n\n \n ed April 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n aekx<\/a>\n\n \n 2011-11-12T04:04:27+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n really enjoy osu!stream; all the new stuff threw me for a loop, really adds much appreciated variety.unfortunately i'm going to stick with osu! vanilla for as long as possible; song quantity > quality on this one for me. keep up the good work in any case!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n peppy<\/a>\n\n \n 2011-11-12T04:05:31+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I don't see a need to \"stick\" with only one. Enjoy them both, if you can . I know I do.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n SapphireGhost<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,618 posts\n <\/a>\n <\/div>\n\n \n ed June 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n SapphireGhost<\/a>\n\n \n 2011-11-12T05:47:27+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I was able to try out osu!stream on the iPad, it was pretty cool. The screen made it sort of hard to do sliders, (my finger kept \"sticking\" to the screen) and sooo many 100s and 50s. I liked the osu!stream-specific elements of gameplay, but they felt a little unintuitive at times. This may partially be due to the fact that my hand kept getting in the way. Despite the few negatives, it really was a fun experience. I've only tried out the free material so far, but purchasing the packs is a definite possibility. I'll still be sticking primarily to regular osu! but I'll make sure to check out the content released for osu!stream. So yeah, I guess this is my review of the game? Cool.<\/div>\n <\/div>\n <\/div>\n\n \n \n I am no longer active here, but I'll check in sometimes!<\/span><\/li>See my<\/span> page<\/strong><\/span><\/a> for more information about my inactivity.<\/span><\/li>Love yourself and reserve judgement on others.<\/span><\/li><\/ol><\/div><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n peppy<\/a>\n\n \n 2011-11-12T05:51:00+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n The trick to sliders is to press very lightly. The screen is capacitive so doesn't require any force (you can almost use just your nail as long as your skin is close-ish). The judgement is far harsher than osu! on purpose. The new elements become easier once you play a bit, and we try to map in a way that hands don't cover the map (with exceptions for expert-level songs).<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n SapphireGhost<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n 1q6z4v