{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakurauchi Riko<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,633 posts\n <\/a>\n <\/div>\n\n \n ed January 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Sakurauchi Riko<\/a>\n\n \n 2016-07-23T22:37:04+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n <\/span>Zero__wind<\/a>Zero__wind wrote:<\/h4>NM from my queueGeneral<\/span>maybe it's my personal preferrence but I recommend to turn your red combo color brighter (try 236,0,6), it's currently kinda hard to be seen imo01:04:290 - No I don't think 20% volume is acetable, it gives almost no to players, plz turn up the volume for this part<\/span> increased the volume to 35% (I want it a bit quiter than the other parts since its the quietest part in the music)<\/span>Easy<\/span>00:30:540 (3) - probably need a whistle on head? Fixed<\/span>01:13:196 (3) - maybe move to (22,141) for better flow way better flow, changed<\/span>02:00:540 (1) - I think it deserves a finish at end im kinda unsure about that cuz it follows right into a next finish which sounds strange. I changed it for now because a finsih there makes sense right there for me too<\/span>03:09:915 (3,1) - inconsistent spacing, plz fix it<\/span> lmao.... Fixed<\/span>Normal<\/span>00:34:290 (1) - you really need a finish on head00:59:133 (2) - missing clap on head01:01:477 (3) - missing whistle on head01:12:727 (2) - missing clap at end01:22:805 (1) - moving the whistle from its end to its head sounds more fitting with the music, same for the similar following ones sounds better and the slider gets emphasized since its speshuuul<\/span>01:47:883 (2) - missing clap on head01:48:821 (4) - 01:50:696 (4) - ^02:02:415 (1) - finish on head fits the music nicely fixed all the hs issues<\/span>02:15:540 (1,2,3) - this kind of back and forth circles are not really recommend in Normal diff, the stacked approaching circles can be confusing for new players, better avoid this usage, same for 02:17:883 (2,3,4) - avoided them, no back and forth patterns anymore, so changed<\/span>02:32:883 (3,4) - not a good idea to put the following object close to the reversing circle side in lower diffs, consider to rework 02:32:415 (1,2,3) - to avoid this. changed <\/span>02:38:040 (1,2,3) - this is a pretty neat pattern but 02:38:977 (3) - is not a recommended slider shape in lower diffs. it overlaps itselv heavily and can make new players confuse, maybe you can try to make it not that twisted I can agree that this may be a bit confusing for new players. Despite that i wanted to make a pattern which people will . Furthermore the slider is very good readable imo because it has no overlaps or stacks on it. People wont miss at that pattern, im pretty sure (they may choke a little bit but i think that wont result in a break). So i want to keep this pattern alive as long as i can, I feel a bit selfish while writing this but yea.... >.<<\/span>02:46:477 (3) - redundant clap, better remove it aye<\/span>02:58:665 (1) - missing whistle on head fixed<\/span>Hard<\/span>AR8 for Hard is fairly enough, this diff doesn't deserve that high AR and it currently makes the gap between Normal and Hard really big 5 -> 8.5<\/span> thats a good reasoning, changed<\/span>00:47:883 (2,3) - this doesn't flow really good imo, maybe reshape 300:54:680 (7,1) - I think this is a bit too hard for a Hard diff, you should better make 7 \"point to\" 1, instead of going the opposite direction. same for the similar ones like 00:58:430 (6,1) - chnaged, they have flow now so easier to hit<\/span>01:04:290 (1) - where's finish 01:18:352 (3) - whistle on head01:18:821 (4) - clap on head hs issues fixed<\/span>01:22:805 (7) - same as what I've mentioned in Normal, try moving the whistle from reversing point to head, and same for the followings. also to mention, the NC usage here in Hard is different from that in Normal, you added NC on 01:22:805 (7) - in Normal but used after this in Hard, may be better to make them consistent between diffs chanegd the hitsounding and made NC same as in normal (NC on the red tick where also the new whistle hs is)<\/span>01:24:915 (1) - whistle on head fixed<\/span>01:34:290 (1) - need finish! ^<\/span>01:47:415 (1,2,3,4) - intended to use 4 claps here? feels a bit wierd tbh lmao, I copied them too as i made that copy paste pattern. Changed to consistent hs'ing<\/span>01:55:852 (3) - redundant clap, plz remove the blessing of copy-pasting... Fixed<\/span>03:02:883 (2,3) - I personally don't really like this flow i like it cuz it finishs the kiai nicely<\/span>And in addition, I highly recommend you to try the custom hitsounding pattern below, it should make your maps more interesting in a easy way.<\/span>00:41:790 (1) - from this point on, in parts where you used regular claps, try adding an additional clap every 4 stanza at 00:49:055 (4) - , it will make your hitsounding more dynamic and variable. to be precise, I mean adding clap on 00:49:055 (4) - 00:56:555 - 02:34:055 (4) - 02:41:555 (6) - 02:49:055 (6) - (optional) didnt add a clap there since you can barely hear the sound (and in normal there is no note lmao)<\/span> 02:56:555 (6) - . i listened to it for more than 10mins because it sounded really strange firstly.... i came to the conclusion that it sounds for the spots that follow into a finsih very nice, but for spots that have no finsih after, really strange... I added them for now on on all spots since they give the map more spiciness and you get less worned out of the song (more like the simple hitsounding), so yea... still kinda confused but at the end its really nice imo<\/span>I hope you'd like this and it's the same for Normal! that's all for megenerally really good as a new mappers' map, have a star from me thank you c:<\/span>good luck~<\/blockquote>Really nice mod! Thanks a lot (:<\/span><\/div><\/div><\/span>Sonnyc<\/a>Sonnyc wrote:<\/h4>Hi again.Can I know where the BG came from? As I mentioned before, it is currently squeezed and forced to be 1366x768 without a good quality. I tried founding alternative with the same image, but I couldn't found one.<\/blockquote> Heyo, I got that picture from http:\/\/www.pixiv.net\/member_illust.php? ... d=55811378<\/a> this website (I got to this website because a yt video had that as bg). to be more precise i got it from that http:\/\/www.pixiv.net\/member_illust.php? ... d=55811378<\/a> collection, you should find that easily (dont mind the other pictures lmao xD)<\/div><\/div><\/span>sdafsf<\/a>sdafsf wrote:<\/h4>[box=Hard]id lower the ar to 8 or 8.2 the song is to slow for 8.5 on <3.5* its AR8.0 for now<\/span>00:07:805 (4,5,1) - i dont like the way this triple looks. find a ways to make it prettier. i feel like the spacing on the triplets is too high generally id lower it to about .5 good point, made the triple more in a curve and DS is at 0.8 now<\/span>00:24:915 (1,2) - weird how those are the same. 1 is 1\/1 in the music while 2 is 1\/2. it would be fine if bothe were 1\/1 or both 1\/2 but this is weird imo. id turn 2 into 2 circles. maybe 2 stacked cricles wow.., im really impressed that you pointed that out. You are completely right, I'd never observe things like that! o: Changed<\/span>00:35:930 (4,5,1) - going from here i feel the spacing on the triples is fine00:38:508 (2) - ctrl + g? its fine i think, slider (2) flows into the next one pretty well and the pattern comes more clear<\/span>00:43:430 (5,6,1) - why .8 spacing here? it gets even more intense from here. keep the 1.0 00:50:930 (6,1) - this feels underwhealming. the kiai stars and you use a less intense 1\/4 pattern *<\/span>01:00:305 (5,6,7,8,9,1) - blanket 5 with the stream chnaged<\/span>01:19:290 (1,2,3) - this right angle doesnt look very nice huh, its okay imo o:<\/span>01:43:665 (1,3) - dont perfect stack heads whats the point not stacking them? D: think its okay<\/span>02:02:415 (1,3) - use the same or opposite angle for these its kinda random right now. preferably opposite like with these 02:02:883 (2,4) - maybe i missunderstand you but 02:02:415 (1,2) - is a pair and the opposite of 02:03:352 (3,4) - . And if you watch 02:02:415 (1,2,3,4) - all together then you see no randomness oO<\/span>02:05:930 (4,5,1) - lower spacing in this section again02:20:930 (4,5,1) - keep it from here again02:31:946 (6,7,8,9,1) - the stram curve and slider curve dont work very well together its not the worst i guess, gonna keep it fow now ;_;<\/span>02:47:415 (1,3) - dont stack these. overlap is fine i dont see the reason not<\/strong>to stack em >.< it just looks clean and thats what the mapset should be (regarding to simple msuic too)<\/span>02:54:680 (7,1) - again underwhealming. in previous kiai i found it very nice regarding to the previous modder Zero__wind its too hard for a hard diff to make them not<\/strong>flow (as it was in the first kiai which got btw changed relating to this)*<\/span>03:05:930 (5,6,1) - lower spacing on triples from here ayye<\/span>nice map! consistent, pretty and well executedcant say much about others unfortunatly i dont have experience with easy diffs<\/blockquote>Thank you very much for your mod!<\/span><\/div><\/div><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Namki<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,285 posts\n <\/a>\n <\/div>\n\n \n ed November 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Namki<\/a>\n\n \n 2016-07-25T12:05:25+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hello.[Easy]As I can see and hear:00:04:290 (2) - this is mapped for the same music as this 00:19:290 (2,3) - , but for 00:19:290 (2,3) - you've put whistle here 00:04:290 (2) - and for this 00:19:290 (2,3) - here 00:19:759 (3) - . You should've put whistle here 00:19:759 (3) - instead of 00:19:759 (3) - .Same here 00:27:259 (3) - . 00:27:259 (3) - istead of 00:27:259 (3) - .01:34:290 (1) - whistle here. Because here you've put whistle 01:04:290 (1) - .And I saw few bad blankets like this one 02:51:165 (3,4) - . [Normal]01:22:805 (1) - swap with 01:22:571 (5,1) - , this strong beat should be emphasized 01:23:040 - .And here 01:26:321 (5,1) - . And here 01:30:071 (5,1) - and others.02:38:977 (3) - I'm not sure with this slider, path isn't this clear as it should be in Normal tbh.01:34:290 (1) - whistle, ye.[Hard]00:31:477 (1) - NC looks random.02:46:711 (6,7) - 2.17x looks inconsistent here, make 2.3 as before.03:01:711 (6,7) - and here, yes.01:34:290 (1) - and whistle, I guess.Btw, there's no triplets in first kiai, maybe add few?good luck~<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakurauchi Riko<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,633 posts\n <\/a>\n <\/div>\n\n \n ed January 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Sakurauchi Riko<\/a>\n\n \n 2016-07-25T14:14:40+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Namki wrote:<\/h4>Hello.[Easy]As I can see and hear:00:04:290 (2) - this is mapped for the same music as this 00:19:290 (2,3) - , but for 00:19:290 (2,3) - you've put whistle here 00:04:290 (2) - and for this 00:19:290 (2,3) - here 00:19:759 (3) - . You should've put whistle here 00:19:759 (3) - instead of 00:19:759 (3) - .Same here 00:27:259 (3) - . 00:27:259 (3) - istead of 00:27:259 (3) - .01:34:290 (1) - whistle here. Because here you've put whistle 01:04:290 (1) - . Ooops... I forgot to recheck the HS's, Thank you for pointing that out, all HS are fixed now!<\/span>And I saw few bad blankets like this one 02:51:165 (3,4) - . huh..? that blanket is on point oO I'll go through the the diff once again and try to check every blanket just in case <\/span>[Normal]01:22:805 (1) - swap with 01:22:571 (5,1) - , this strong beat should be emphasized 01:23:040 - . the sound that comes up in the music with the slider 01:22:805 (1) - (whose tail is placed on the downbeat which should normally get emphasized like u said but not here) is very special and unique in the song, so it makes more sense to me to emphasize that sound instead of making the simple emphasize at the downbeat (which is at every point in the whole map the case). The slider fits the best to emphasize that sound imo<\/span>And here 01:26:321 (5,1) - . And here 01:30:071 (5,1) - and others. ^<\/span>02:38:977 (3) - I'm not sure with this slider, path isn't this clear as it should be in Normal tbh. it is very special and maybe a bit hard to read for normal, but why not smth different, smth that could make someone the map. Furthermore since that point 02:38:040 (1) - you have time to read that clean pattern which isnt stacked with other objects, so its clean and easier to read.<\/span>01:34:290 (1) - whistle, ye. Fixed<\/span>[Hard]00:31:477 (1) - NC looks random. removed nc<\/span>02:46:711 (6,7) - 2.17x looks inconsistent here, make 2.3 as before. fixed<\/span>03:01:711 (6,7) - and here, yes. ^<\/span>01:34:290 (1) - and whistle, I guess. added whistles to the whole part<\/span>Btw, there's no triplets in first kiai, maybe add few? think its fine how it is, nevertheless ill consider that<\/span>good luck~<\/blockquote>Thanks for yout mod and the HS fixes c:<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n -Visceral-<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 644 posts\n <\/a>\n <\/div>\n\n \n ed August 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n -Visceral-<\/a>\n\n \n 2016-07-25T16:02:44+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n <\/center>[General] Turn Widescreen off since there is no storyboard.<\/li> See if you can get a 192kbs mp3 file. 128kbs is rankable but it can be improved.<\/li><\/ol>[Hard] 00:09:915 (1,2) - 1.30x -> 2.30x is rather large and it plays really awkwardly since it isn't consistent with the previous parts. If you're gonna break the spacing, you should do it on a downbeat instead since there's nothing in the song that suggests such a large spike in spacing.<\/li> 00:13:665 (1) - I feel this slider shouldn't be stacked under the notes because it falls on a powerful beat, and a change in spacing and\/or flow should represent that.<\/li> 00:24:915 (1,2) - Yeah, I'm having trouble understanding what in the song says there should be almost doubled spacing here. It just doesn't make sense on a Hard difficulty. If you're gonna do it, you should do it on a powerful beat and do it fairly consistently.<\/li> 00:29:836 (5,6) - Same as the above. This happens a lot so just please consider nerfing the spacing here, because 2.30x is too big of a spike for sure. Maybe 1.70x would be more fitting, but even then I don't get what about that beat is so powerful.<\/li> 00:35:930 (4,5,1,2,3,4) - This pattern looks kinda funny and lopsided: http:\/\/i.imgur.com\/dzYiYyY.jpg<\/a> Consider neatening it up, maybe making it more circular? It's just really weird.<\/li> 01:39:094 (4,5,4,5) - Maybe to add some variety, you can stack these two doubles.<\/li> 02:54:680 (7,1) - I'm concerned that this may be too challenging to read on a Hard difficulty because of the overlap. Consider not having the 02:54:915 (1) slider end overlap with the 02:54:680 (7) one.<\/li> 02:56:555 (6,1) - I'd increase spacing or break flow to emphasize this downbeat which has a powerful piano hit on it.<\/li><\/ol>[Normal] 00:55:383 (1,2) - The flow here is a bit harsh for a Normal diff. Consider this instead: http:\/\/i.imgur.com\/XTLo2FQ.png<\/a> Of course, adjust spacing after.<\/li> 01:24:446 (5,6,1) - Fix your spacing here. 1.05x is rather inconsistent and it's noticeable while you're playing.<\/li> 01:48:821 (4,1) - 1.16x is too inconsistent for a Normal. Fix this 100%.<\/li><\/ol>[Easy] 01:02:415 (3,4) - This flow is rather awkward for an Easy diff. Consider having the first slider lead into the second one much smoother.<\/li><\/ol><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakurauchi Riko<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,633 posts\n <\/a>\n <\/div>\n\n \n ed January 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Sakurauchi Riko<\/a>\n\n \n 2016-07-25T19:12:11+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Smoothie World wrote:<\/h4><\/center>[General] Turn Widescreen off since there is no storyboard. fixed<\/span><\/li> See if you can get a 192kbs mp3 file. 128kbs is rankable but it can be improved. i dont think im able to find another one >.<<\/span><\/li><\/ol>[Hard] 00:09:915 (1,2) - 1.30x -> 2.30x is rather large and it plays really awkwardly since it isn't consistent with the previous parts. If you're gonna break the spacing, you should do it on a downbeat instead since there's nothing in the song that suggests such a large spike in spacing. the DS increase is e.g. consistent with 00:06:165 (1,2,1,2,1,2) - and so on. the amount of increase seems (according to other opinions including mine) comfortable. even with mouse it feels really pleasant although i suck with mouse. therefore you are the first modder who says that >.< So no change for now it will 99% stay 1.3 -> 2.3 increase for these parts<\/span><\/li> 00:13:665 (1) - I feel this slider shouldn't be stacked under the notes because it falls on a powerful beat, and a change in spacing and\/or flow should represent that. i agree with that, gonna change that later because im despairung on that part atm...<\/span><\/li> 00:24:915 (1,2) - Yeah, I'm having trouble understanding what in the song says there should be almost doubled spacing here. It just doesn't make sense on a Hard difficulty. If you're gonna do it, you should do it on a powerful beat and do it fairly consistently. this spacing is only at specific parts of the song, its not on a random red tick or smth like that, so... And why does spacing increase in a hard not make sense? It is >Hard< so it should be a bit harder, and same DS over and over like in a normal doesnt make sense to me tbh >.<<\/span><\/li> 00:29:836 (5,6) - Same as the above. This happens a lot so just please consider nerfing the spacing here, because 2.30x is too big of a spike for sure. Maybe 1.70x would be more fitting, but even then I don't get what about that beat is so powerful. same reasoning as above<\/span><\/li> 00:35:930 (4,5,1,2,3,4) - This pattern looks kinda funny and lopsided: http:\/\/i.imgur.com\/dzYiYyY.jpg<\/a> Consider neatening it up, maybe making it more circular? It's just really weird. i agree, that looked kinda random, i gave it more structure should be fine now<\/span><\/li> 01:39:094 (4,5,4,5) - Maybe to add some variety, you can stack these two doubles. ill consider that<\/span><\/li> 02:54:680 (7,1) - I'm concerned that this may be too challenging to read on a Hard difficulty because of the overlap. Consider not having the 02:54:915 (1) slider end overlap with the 02:54:680 (7) one. it has the best flow 2 objects can actually have in that pattern, so imo its fine<\/span><\/li> 02:56:555 (6,1) - I'd increase spacing or break flow to emphasize this downbeat which has a powerful piano hit on it. uhh... you are actually right, but the circumstances to change that are soooooooooooo high.. ill probably do that later (im sitting here for almost 2h now)<\/span><\/li><\/ol>[Normal] 00:55:383 (1,2) - The flow here is a bit harsh for a Normal diff. Consider this instead: http:\/\/i.imgur.com\/XTLo2FQ.png<\/a> Of course, adjust spacing after. i agree with that, made it flow pleasanter now<\/span><\/li> 01:24:446 (5,6,1) - Fix your spacing here. 1.05x is rather inconsistent and it's noticeable while you're playing. fixed<\/span><\/li> 01:48:821 (4,1) - 1.16x is too inconsistent for a Normal. Fix this 100%. fixed<\/span><\/li><\/ol>[Easy] 01:02:415 (3,4) - This flow is rather awkward for an Easy diff. Consider having the first slider lead into the second one much smoother.fixed<\/span><\/li><\/ol><\/blockquote>Thanks for your mod!<\/span>updating tomorrow since im too tired now >.<<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n 1i4a18