{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakurauchi Riko<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,633 posts\n <\/a>\n <\/div>\n\n \n ed January 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Sakurauchi Riko<\/a>\n\n \n 2016-06-05T11:09:20+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n kricher wrote:<\/h4>i suck at mapping normal and easy maps and cant mod them. sorry<\/span>insane<\/a>00:08:743 (7) - blanket but the pattern is nice so do what you want fixed<\/span>00:33:353 - 00:33:587 - missed beats feels awkward when i place notes there, think there must be no notes<\/span>00:36:869 (6) - blanket.also its not nice to overlap with 00:35:931 (1,2,3) - blanket fixed.<\/span> overlap (stacking) ok imo<\/span>01:22:573 (6) - hard to read if its overlapping with 01:21:870 (3) - its okay, i like that pattern<\/span>02:16:949 (4,5,6) - make this a stream.i think it will sound better good point<\/span><\/div><\/div><\/span>hard<\/a>00:08:508 (4,5,6) - increase the spacing of this pattern from 00:07:805 (1,2,3) - i dont really get it<\/span>00:27:259 (4) - this slider might be hard to read for new players. true, increased spacing so its easier to read<\/span>00:33:353 - 00:33:587 - again 2 missed notes like insane diff same<\/span>01:23:745 (3) - blanket fixed<\/span>02:07:105 (6) - blanket ^<\/span>02:10:856 (5) - might to hard to read for new players while overlapping with the tripple before its ok, good readable imo<\/span>02:16:949 (4,5,6) - make this a stream ye<\/span><\/div><\/div>pretty solid map overalm4m t\/460828<\/a> i understand if you dont like hard af maps or if my mod is worthless dont mod my mapyou could rename hard to advanced and insane to hard since its 3.55 and 3.12 thats a point. i changed the diff names your way<\/span><\/blockquote>Thanks for your mod, I'll do my part of m4m very soon<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kantzm8<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 445 posts\n <\/a>\n <\/div>\n\n \n ed January 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kantzm8<\/a>\n\n \n 2016-06-07T12:02:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n <\/span>Hard<\/a>01:19:760 (2,3,4,5) - 01:21:635 (2,3,4,5,6) - These patterns lack a bit of complexity from the music and could probably do with being bursts after the (2) notes. 02:15:778 - It would make musical sense to add notes to the red dots here. Keep them close together if you dont wanna increase the diff too much.02:17:418 - I'd make this note 1\/2 slider to hit the sound at 02:17:653 03:00:310 (8,1) - Make this jump slightly smaller.<\/div><\/div><\/span>Advanced<\/a>02:54:802 (7,1) - This makes more sense as a triple like the rest.<\/div><\/div><\/span>Normal<\/a>00:33:822 (1,2) - I would add a clap to these two notes.00:46:947 (5,6) - This sound makes more sense to represent with either a longer slider or a back and forth-slider like youve done a lot of other times. 02:36:638 (3) - The only slider in the entire mapset that i dont like the look of, i would bend it the other way so that it goes into the blanket of the (4) slider more.<\/div><\/div>Really nice mapset, would be surprised not to see it ranked soon tbh.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakurauchi Riko<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,633 posts\n <\/a>\n <\/div>\n\n \n ed January 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Sakurauchi Riko<\/a>\n\n \n 2016-06-07T14:55:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n HappyStreet wrote:<\/h4><\/span>Hard<\/a>01:19:760 (2,3,4,5) - 01:21:635 (2,3,4,5,6) - These patterns lack a bit of complexity from the music and could probably do with being bursts after the (2) notes. i agree with that lack of complexity but putting burst on that part feels weird to play imo. on the other hand i really like that pattern. if it gets mentioned again i will fix it. I'll keep that in mind<\/span>02:15:778 - It would make musical sense to add notes to the red dots here. Keep them close together if you dont wanna increase the diff too much. you're right, i added sliders there, now every beat is hit by a note<\/span>02:17:418 - I'd make this note 1\/2 slider to hit the sound at 02:17:653 yea ofc, thats part of the fix above <\/span>03:00:310 (8,1) - Make this jump slightly smaller. good point. changed<\/span><\/div><\/div><\/span>Advanced<\/a>02:54:802 (7,1) - This makes more sense as a triple like the rest. i think its okay but ill keep that in mind<\/span><\/div><\/div><\/span>Normal<\/a>00:33:822 (1,2) - I would add a clap to these two notes. claps are emphasizing another beat, so i want to keep that structure<\/span>00:46:947 (5,6) - This sound makes more sense to represent with either a longer slider or a back and forth-slider like youve done a lot of other times. o, yea!!! thanks for mentioning<\/span>02:36:638 (3) - The only slider in the entire mapset that i dont like the look of, i would bend it the other way so that it goes into the blanket of the (4) slider more. i really thought about that a very long time, lol. basically you re right, it would look better for slider 3 and 4. on the other hand that change would break the flow imo. For me flow is the most important thing in my mapset, so i kept it that way<\/span><\/div><\/div>Really nice mapset, would be surprised not to see it ranked soon tbh. thaaank yuuuuu :3<\/span><\/blockquote>thank you very much for you Mod! 02:15:543 - to 02:19:293 - is way better in advanced and hard now! Thank you! (: <\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Akitoshi<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,687 posts\n <\/a>\n <\/div>\n\n \n ed August 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Akitoshi<\/a>\n\n \n 2016-06-08T12:49:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n helupayback from my Chrono diveronly quick check, I can really mod on E\/N actually they r just forcing me to mod<\/span> :3<\/span>Easy<\/strong>I don't know if we can boost the Slider velocity how the High diffs have, but ok maybe gonna ignore these.<\/li>00:13:665 (1,2,3) - just my opinion there, you can blanket all around here for some better-looking thingy<\/span>I didn't polished well but this will looks like<\/a><\/div><\/div><\/li>00:21:165 (4,6) - yes the timeline is already ed enough to see them this will be the \"bad flow\" but hey how about put (6) on somewhere bottom part for circular flow that newbies can understand easier?<\/span>SPOILER<\/a><\/div><\/div><\/li>00:54:916 (3,4,5,6) - no offense but this kind of flow looks old (like DJPop maps) maybe you can make them circular as well<\/span>SPOILER<\/a><\/div><\/div><\/li>02:09:918 (4,5) - blanket xd off grid snap for more polished blanket<\/li>02:18:356 (4,1) - That Spacing boost lol consider to stick one DS pls<\/li><\/ol>Normal<\/strong>AR6? Maybe decrease this at least 5<\/li>HP increase to 4<\/li>00:02:414 (1,2,3,4,5) - uhh let's compare this to 00:05:696 (1,2,3,4,5,7,8) - so my logic here is this very first pattern 00:03:118 (2) - and 00:04:993 (5) - can be clicked like how 00:07:102 (5) - and 00:08:977 (8) - you did.<\/li>00:30:072 (5) - idk about this, I don't really see this kind of 1\/4 reverse like how other hard diffs doing on this diff, even it has low bpm. Maybe you can follow how 00:15:071 (6) - was<\/li>00:46:947 (5) - ^ and so on....<\/li>01:19:760 (2,3,4) - idk what is exactly following here, especially 01:19:995 (3) - this tail should be clickable for more nice rhythm<\/li>01:21:870 (3) - ^<\/li>01:24:682 (6) - ^ and maybe can put NC here<\/li>01:38:042 (6) - NC<\/li>01:43:667 (5) - ^<\/li>01:53:043 (6) - ^<\/li>02:23:043 (2,3) - symmetrical slider here is nice imo<\/li>idk some 1\/2 spams were pretty hard to hit for new players imo<\/li><\/ol>Shot star, gl~<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Sakurauchi Riko<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,633 posts\n <\/a>\n <\/div>\n\n \n ed January 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Sakurauchi Riko<\/a>\n\n \n 2016-06-08T14:06:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Akitoshi wrote:<\/h4>helupayback from my Chrono diveronly quick check, I can really mod on E\/N actually they r just forcing me to mod<\/span> :3<\/span> these two diffs need a mod the most, so <\/span>Easy<\/strong>I don't know if we can boost the Slider velocity how the High diffs have, but ok maybe gonna ignore these. i actually have no idea why i increased the velocity there, that's probably done by me at the very beginning of the mapset D: idk if its necesseary to delete that...<\/span><\/li>00:13:665 (1,2,3) - just my opinion there, you can blanket all around here for some better-looking thingy changed it your way<\/span><\/span>I didn't polished well but this will looks like<\/a><\/div><\/div><\/li>00:21:165 (4,6) - yes the timeline is already ed enough to see them this will be the \"bad flow\" but hey how about put (6) on somewhere bottom part for circular flow that newbies can understand easier? changed<\/span><\/span>SPOILER<\/a><\/div><\/div><\/li>00:54:916 (3,4,5,6) - no offense but this kind of flow looks old (like DJPop maps) maybe you can make them circular as well hehe, yeah i made a pattern related to the slider before (roughly like your pic)<\/span><\/span>SPOILER<\/a><\/div><\/div><\/li>02:09:918 (4,5) - blanket xd off grid snap for more polished blanket fixed<\/span><\/li>02:18:356 (4,1) - That Spacing boost lol consider to stick one DS pls *cry* Fixed. everything same DS (aimod checked)<\/span><\/li><\/ol>Normal<\/strong>AR6? Maybe decrease this at least 5 ok<\/span><\/li>HP increase to 4 oki<\/span><\/li>00:02:414 (1,2,3,4,5) - uhh let's compare this to 00:05:696 (1,2,3,4,5,7,8) - so my logic here is this very first pattern 00:03:118 (2) - and 00:04:993 (5) - can be clicked like how 00:07:102 (5) - and 00:08:977 (8) - you did. i hope i got it the right way, i was a bit confused but i think i got it<\/span><\/li>00:30:072 (5) - idk about this, I don't really see this kind of 1\/4 reverse like how other hard diffs doing on this diff, even it has low bpm. Maybe you can follow how 00:15:071 (6) - was honestly, if this isnt a barrier to get this mapset ranked i will keep that cuz i like it somehow (changed 00:15:071 (6) to 1\/4 slider as well then)<\/span><\/li>00:46:947 (5) - ^ and so on....<\/li>01:19:760 (2,3,4) - idk what is exactly following here, especially 01:19:995 (3) - this tail should be clickable for more nice rhythm yes good point, i made it feeling better i think<\/span><\/li>01:21:870 (3) - ^<\/li>01:24:682 (6) - ^ and maybe can put NC here done<\/span><\/li>01:38:042 (6) - NC ^<\/span><\/li> 53x5t