{"content":"\n \n \n <\/a>\n <\/div>\n \n \n DahplA<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,099 posts\n <\/a>\n <\/div>\n\n \n ed March 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n DahplA<\/a>\n\n \n 2016-01-19T05:48:24+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Ppuskalin wrote:<\/h4>Wtf DahplA!?<\/blockquote>C:<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n snz<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 881 posts\n <\/a>\n <\/div>\n\n \n ed February 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n snz<\/a>\n\n \n 2016-01-19T10:55:24+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I Will Shoot One Star For Thisbtw i never will shoot 60 stars like dahpla<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Strategas<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,392 posts\n <\/a>\n <\/div>\n\n \n ed July 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Strategas<\/a>\n\n \n 2016-01-20T09:47:32+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n thanks! I'm still waiting for a bubble man and someone with a flame thrower \u0117\u0117\u0117\u0117<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Chaoslitz<\/a>\n\n \n Elite Mapper \/ Elite Storyboarder\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,325 posts\n <\/a>\n <\/div>\n\n \n ed November 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Chaoslitz<\/a>\n\n \n 2016-01-23T18:52:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n M4M, sorry for delay[No Escape]00:27:002 (1,2,3) - The difference of the jump is too big for me, consider moving 00:27:340 (3,4,5) higher<\/li>01:26:328 (1,2,3,4) - The jump isn't really need with the soft music<\/li>01:28:014 (3,1) - The jump here looks weird imo after hitting a triangle 01:27:677 (1,2,3), try something like this:<\/span>eg<\/a><\/div><\/div>Don't forget to adjust the spacing behind<\/li>01:33:407 (1) - Remove the NC, also the jump is large too large even though there is drum, compare to other parts<\/li>01:33:913 (2,3) - 01:35:935 (2,1) - 01:44:025 (2,1) - 01:48:238 (2,1) - ^<\/li>01:49:250 (1,2,3) - yea jumps like this is still overdone for me<\/li><\/ol><\/div>I am sorry that I can't push this map forward.Although i don't have this map before the 1st qualified, though I still think some of the jumps are overdone and unexpected to be that large, didn't point out all in the mod, but yea if you know what I mean, it mostly appears in the kiai time, not absolutely unacceptable, but somehow it isn't in my style. However you mapped streams with various spacing nicely.And sorry about it again, anyway, feel to find me if you any questions, try to find other BNs as well, they may favour in this style and help you pushing it forwardGood luck!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Biggy<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 16 posts\n <\/a>\n <\/div>\n\n \n ed August 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Biggy<\/a>\n\n \n 2016-01-23T19:15:10+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Just a suggestion to make it look cooler and its a minor detail. 01:06:104 (1,2) - Make these curved to have it match the rest of that part. But anyway its a really good map! I hope this gets ranked. Have a nice day.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Strategas<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,392 posts\n <\/a>\n <\/div>\n\n \n ed July 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Strategas<\/a>\n\n \n 2016-01-25T17:33:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Chaoslitz wrote:<\/h4>M4M, sorry for delay[No Escape]00:27:002 (1,2,3) - The difference of the jump is too big for me, consider moving 00:27:340 (3,4,5) higher stronger than the rest, it wouldn't be emhasized if I reduced the spacing<\/span><\/li>01:26:328 (1,2,3,4) - The jump isn't really need with the soft music not really a jump, because it comes from slider. it's almost the same as having it as 1\/2 gap since it's so close<\/span><\/li>01:28:014 (3,1) - The jump here looks weird imo after hitting a triangle 01:27:677 (1,2,3), try something like this: seems fine to me, I'm kind of using similar patern here with blanketing, if you mean the angle it still plays fine<\/span><\/span>eg<\/a><\/div><\/div>Don't forget to adjust the spacing behind<\/li>01:33:407 (1) - Remove the NC, also the jump is large too large even though there is drum, compare to other parts the nc follows the 1-2-3 patern, but since it's a slider, I NCed it instead of the note after, so that some bursts that start on blue tick don't get NCed 01:44:193 (1,2) - etc. Regarding spacing these sections are spaced more than the rest because the song is more intense here<\/span><\/li>01:33:913 (2,3) - 01:35:935 (2,1) - 01:44:025 (2,1) - 01:48:238 (2,1) - ^<\/li>01:49:250 (1,2,3) - yea jumps like this is still overdone for me it should be the hardest part in kiai imo<\/span><\/li><\/ol><\/div>I am sorry that I can't push this map forward.Although i don't have this map before the 1st qualified, though I still think some of the jumps are overdone and unexpected to be that large, didn't point out all in the mod, but yea if you know what I mean, it mostly appears in the kiai time, not absolutely unacceptable, but somehow it isn't in my style. However you mapped streams with various spacing nicely. It can be easier, but it can be harder too. I think the spacing is consistent enough. First I tried to map it mainly to the drums, but after some mods I thought of including the intensity of the bass aswell. So some sections that seem overspaced are just following the more intense bass with the help of drums.<\/strong>And sorry about it again, anyway, feel to find me if you any questions, try to find other BNs as well, they may favour in this style and help you pushing it forward Before qualify finding BNs wasn't that difficult. Now it's pretty much impossible considering I already had a lot of BNs involved so very few remain.<\/strong>Good luck!<\/blockquote>Thanks! Sorry, for not applying anything, but your opinion is still appreciated and I will consider it.Biggy wrote:<\/h4>Just a suggestion to make it look cooler and its a minor detail. 01:06:104 (1,2) - Make these curved to have it match the rest of that part. I'm kind of doing another thing here with starting with a few straight sliders then in the middle curved sliders and also end with straight sliders<\/span>But anyway its a really good map! I hope this gets ranked. Have a nice day.<\/blockquote>Thank you, I hope so too xdDahplA wtf<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Underforest<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,895 posts\n <\/a>\n <\/div>\n\n \n ed July 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Underforest<\/a>\n\n \n 2016-01-31T09:34:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n DahplA is just likea star farmer<\/span><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n DahplA<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,099 posts\n <\/a>\n <\/div>\n\n \n ed March 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n DahplA<\/a>\n\n \n 2016-01-31T11:32:46+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Underforest wrote:<\/h4>DahplA is just likea star farmer<\/span><\/blockquote>Hehe<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Mint<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,611 posts\n <\/a>\n <\/div>\n\n \n ed February 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Mint<\/a>\n\n \n 2016-02-09T15:15:33+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Congratulations! You were the best<\/strong> stalker by posting 36 seconds after opening my queue!You won .............. a mod! General<\/h2><\/center> * o<\/div> Expert<\/h2><\/center> * OD9.5 = overkill imo. You don't need such high OD in my point of view... I can see myself getting 99% in the beginning and then because of stamina getting like 85% acc towards the end. Nor is this a special case of 'notelock', this is not a Mazzerin map with high BPM lol. * 00:30:373 (5,6) - Don't see why this is so large? Literally nothing special at (6), and really takes away the emphasis on (7) after this, because (5,6) is already large. * 00:40:149 (8,9,10,1,2) - Gotta find these almost straight lines a bit unconmfortable when they are not straight (it looks like a mistake, rather than intentional) and not consistent in spacing. * 01:06:104 (1) - NC spam in this whole section is -kinda- really unneeded >_> * 01:18:744 (2) - Literally, the emphasis of the whole intro was mainly on the vocals. Why skip these now? * 01:39:137 (2) - CTRL+G? (2,3) plays awkwardly now due to antiflow. * 01:52:283 (3,1,2,3,4,5) - Would move 3 upwards. Your map seems to be mostly freestyle and being restricted to the same (straight) area is really uncomfortable & sudden, when 99% of the kiai is fully freestyle with many jumps & curved sliders ... * 02:10:823 (1) - 05:03:407 (1) - gotta say these slider spam parts are pretty cool \/w\\<\/span> * 02:37:705 (4,1) - That ongoing loud beat pattern is gone and the section is slowly getting calmer, let's put a stream jump here!!! what ehh..?? (this is very different than for example 02:43:097 (4,1) - , where it goes from calm -> original again. even at a similar part 02:37:705 (4,1) - you just keep DS) * 04:31:722 (2) - Spacing is a bit too large here to do this antiflow kickslider pattern imo. You seem to do this quite often tho... but maybe try this? http:\/\/puu.sh\/n1A5q\/57e6a43faa.jpg<\/a> * 04:40:486 (1,1) - Spam not needed. * 05:35:598 (3,4,1) - From your description, I think you mean this? Maybe I interpreted it wrongly, but I still think stuff like this should be avoided. I'm definitely NOT against spaced stuff; the thing is however, that this is the first real time you did stuff like this.... in the 5th minute of the song. If you're going to do spaced 1\/4 or overall gimmicky stuff, better do it consistently throughout the whole map, or else it's just a mess ._.<\/div>Yeah, I've testplayed one of your previous maps before. I think I have the same idea as Chaoslitz. I don't really feel like iconing this map. While there are many interesting elements in your map, to me it sometimes feels just a tad overdone overall and a bit too insane for my likings. Maybe you can convince me otherwise after applying this mod, but maybe not >_>Good luck for now and have fun!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Strategas<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5gw35