{"content":"\n \n \n <\/a>\n <\/div>\n \n \n LordRaika<\/a>\n\n \n Elite Mapper\n <\/div>\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,438 posts\n <\/a>\n <\/div>\n\n \n ed September 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n LordRaika<\/a>\n\n \n 2017-01-20T17:38:17+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Updated, along with Blocko<\/span><\/strong>'s check<\/a>-rescale SVs on higher scroll speed,-change hammering pattern to much easier,-change last burst into 1\/8 >>> 05:11:260 - Done >w<, should be final for osumania. (especially after 1 more QAT check)<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Blocko<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 751 posts\n <\/a>\n <\/div>\n\n \n ed February 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Blocko<\/a>\n\n \n 2017-01-20T18:02:24+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n <\/span>IRC with LordRaika<\/a>2017-01-20 10:56 Blocko: hi2017-01-20 10:57 LordRaika: can i have your 15min - 20min time? >w<2017-01-20 10:59 Blocko: ya sure2017-01-20 10:59 Blocko: what's up2017-01-20 10:59 LordRaika: yaaaay~2017-01-20 11:00 LordRaika: ACTION is listening to [https:\/\/osu-ppy-sh.tvgratuite.org\/b\/659694 TeddyLoid - ME!ME!ME! feat. daoko]2017-01-20 11:00 LordRaika: this is the latest update2017-01-20 11:00 Blocko: oh boy2017-01-20 11:00 LordRaika: to my latest mapping2017-01-20 11:00 LordRaika: its going for another try for rank2017-01-20 11:00 LordRaika: i dont want dq issue2017-01-20 11:00 Blocko: ACTION is playing [http:\/\/osu-ppy-sh.tvgratuite.org\/b\/659694 TeddyLoid - ME!ME!ME! feat. daoko [LordRaika's ME!Ximum]] <osu!mania> |7K|2017-01-20 11:00 LordRaika: so do you mind play it and give a quick cehck?2017-01-20 11:00 LordRaika: yesss, tq2017-01-20 11:00 LordRaika: >w<2017-01-20 11:06 LordRaika: >w<2017-01-20 11:07 Blocko: oops2017-01-20 11:07 Blocko: lagging for a bit2017-01-20 11:07 LordRaika: its oki2017-01-20 11:10 Blocko: hahaha wooops2017-01-20 11:10 LordRaika: lagging?2017-01-20 11:10 Blocko: nah2017-01-20 11:10 Blocko: just me being succ2017-01-20 11:10 Blocko: so what do you want me to look at2017-01-20 11:10 LordRaika: before the jack, u miss a lots2017-01-20 11:11 LordRaika: i assume its l;ag2017-01-20 11:11 LordRaika: my only concern is2017-01-20 11:11 LordRaika: 04:03:804 - this 6 times jackl2017-01-20 11:12 LordRaika: the other 4 times seems really really fine2017-01-20 11:13 LordRaika: that 6 times jack on DT is really hard, (for me) but do u think its ok for most good player?2017-01-20 11:13 LordRaika: and do u see any other problem? >w< , for LN, im sure they are all easy and i design them to be FC able easily even by me2017-01-20 11:14 Blocko: 03:57:483 - you missed a note2017-01-20 11:14 LordRaika: i usually use 4, but sometimes i dont2017-01-20 11:14 LordRaika: 03:23:304 - do i have to?2017-01-20 11:14 LordRaika: make them all 4 or 5?2017-01-20 11:15 LordRaika: oh2017-01-20 11:15 LordRaika: you mean2017-01-20 11:15 LordRaika: the jack?2017-01-20 11:15 Blocko: ya2017-01-20 11:15 LordRaika: aaah,2017-01-20 11:15 LordRaika: what if i add the jack there?2017-01-20 11:15 LordRaika: will it make it harder to control the jack and didnt accidentially break the next LN2017-01-20 11:16 LordRaika: might overjack, by jacking the LN2017-01-20 11:16 LordRaika: ahahaha2017-01-20 11:17 Blocko: mmm hold on2017-01-20 11:17 LordRaika: http:\/\/puu.sh\/tt4cT.png<\/a> OH NVM, i can make them like this, to avoid mini jcak on LN2017-01-20 11:17 LordRaika: sooo, this 6 times jack is ok right? >w<2017-01-20 11:18 Blocko: ehhhhhhh2017-01-20 11:18 Blocko: ring jacks + middle plays kinda meh '_>'2017-01-20 11:18 LordRaika: hmmmm?2017-01-20 11:19 LordRaika: ok, so i will rearrange them2017-01-20 11:19 LordRaika: rearrange the LN2017-01-20 11:19 LordRaika: so aside from that, there is no other problem? >w<2017-01-20 11:20 Blocko: hmm2017-01-20 11:20 Blocko: 03:56:947 - i was thinking you could [http:\/\/puu.sh\/tt4tq\/ce2931b0e6.png do this] so it's not as harsh to play2017-01-20 11:21 LordRaika: splitting the jack?2017-01-20 11:21 Blocko: yea2017-01-20 11:22 LordRaika: but somehow weird, because its same sound, and really call for jack...... , i even ever try it like this http:\/\/puu.sh\/tt4BP.png<\/a>2017-01-20 11:22 LordRaika: its harder for me, because i lacks of chord control.... , so i prefer jack em2017-01-20 11:23 Blocko: that doesn't really play very well '_>'2017-01-20 11:23 LordRaika: or maybe this? http:\/\/puu.sh\/tt4Hb.png<\/a> this is certainly easier2017-01-20 11:24 LordRaika: yes XD its require good chord control.... while mini jcaking2017-01-20 11:24 Blocko: that's way too easy2017-01-20 11:24 LordRaika: YESSSSSS2017-01-20 11:24 LordRaika: ikr2017-01-20 11:24 Blocko: kinda goes against your theme with jacks in both hands or something2017-01-20 11:24 LordRaika: ahaha2017-01-20 11:24 LordRaika: thats why2017-01-20 11:25 LordRaika: so errr, keep the hammering?2017-01-20 11:27 Blocko: now, the reason i suggested [http:\/\/puu.sh\/tt4tq\/ce2931b0e6.png this pattern] is because midway through the jack, the bass changes pitch, plus it feels nicer due to the fact that generally jacks on the index fingers feel nicer2017-01-20 11:27 Blocko: also suggested this so it looks like you're not mapping it solely by vocals (not sure if you are)2017-01-20 11:27 LordRaika: how bout this.... http:\/\/puu.sh\/tt4XE.png<\/a> , this is half of it, while needing chord control a bit2017-01-20 11:28 LordRaika: even so, what about 04:03:804 - ? it doesnt have bass to change pitch2017-01-20 11:28 Blocko: yea it does lol2017-01-20 11:28 Blocko: bass or e guitar thing2017-01-20 11:29 LordRaika: wait, so whats the best choice?2017-01-20 11:29 Blocko: whatever feels better for y2017-01-20 11:29 Blocko: for you2017-01-20 11:29 Blocko: i'm just saying what i think is best for the map '_>'2017-01-20 11:30 LordRaika: help me choose 2017-01-20 11:30 Blocko: uhhhhhh2017-01-20 11:30 Blocko: uhhhhhhhhhhhh2017-01-20 11:30 Blocko: my suggestion2017-01-20 11:30 Blocko: le2017-01-20 11:30 LordRaika: so i change course of the jack halfway, by dividing into 2 group? 2 and 4?2017-01-20 11:30 Blocko: yea2017-01-20 11:30 LordRaika: 04:03:804 - even here?2017-01-20 11:30 Blocko: yea2017-01-20 11:31 LordRaika: ehmmm HMMMM2017-01-20 11:31 LordRaika: okkkkk, i will try to figure the best pattern out of it 2017-01-20 11:31 LordRaika: tq blocko2017-01-20 11:31 LordRaika: any other thing that might concern as issue?2017-01-20 11:31 Blocko: mmm2017-01-20 11:31 LordRaika: the snap of the LN looks good for me2017-01-20 11:31 LordRaika: what about you? ofc only on dubstep section2017-01-20 11:32 LordRaika: its checked and approved from expew long ago2017-01-20 11:36 Blocko: yea those LNs should be fine2017-01-20 11:36 Blocko: hold on2017-01-20 11:36 LordRaika: >.<2017-01-20 11:37 Blocko: 03:58:876 - thinking you could split the LN on 5 instead so it highlights that wub pitch better2017-01-20 11:37 Blocko: http:\/\/puu.sh\/tt5xI\/9e08e74639.png<\/a> woops2017-01-20 11:38 LordRaika: split... uh ? add LN?2017-01-20 11:38 Blocko: uhh2017-01-20 11:38 Blocko: yeah2017-01-20 11:38 LordRaika: on 5?2017-01-20 11:38 Blocko: yea2017-01-20 11:38 Blocko: instead of 72017-01-20 11:38 LordRaika: where is the 7?2017-01-20 11:39 Blocko: 03:59:304 (239304|6,239733|6) - ?2017-01-20 11:39 LordRaika: wait, do you mean like http:\/\/puu.sh\/tt5JP.png<\/a> no?2017-01-20 11:39 Blocko: wait no not that lmao2017-01-20 11:40 LordRaika: because u give the offset there2017-01-20 11:40 LordRaika: haha2017-01-20 11:40 Blocko: '_>'2017-01-20 11:40 LordRaika: '<_'2017-01-20 11:41 LordRaika: so let me try, something like this? http:\/\/puu.sh\/tt5RP.png<\/a> or add more2017-01-20 11:41 LordRaika: http:\/\/puu.sh\/tt5Tb.png<\/a>2017-01-20 11:41 Blocko: uhh hold on2017-01-20 11:41 LordRaika: okii >w<2017-01-20 11:42 Blocko: 03:59:090 - i meant [https:\/\/osu-ppy-sh.tvgratuite.org\/ss\/7105564 this (your left) to look like this (on the right)]2017-01-20 11:42 LordRaika: ohhh you mean the last one2017-01-20 11:42 LordRaika: sureeeeeee~2017-01-20 11:42 LordRaika: >w<)\/2017-01-20 11:43 Blocko: yea2017-01-20 11:43 Blocko: 05:11:260 - pretty sure this one is 1\/82017-01-20 11:43 LordRaika: niceeeee2017-01-20 11:43 LordRaika: less repeat jack2017-01-20 11:43 Blocko: lel2017-01-20 11:43 LordRaika: so from there, can i make it 1\/8?2017-01-20 11:43 Blocko: yea2017-01-20 11:44 LordRaika: because it was confirm the previous is 1\/62017-01-20 11:44 Blocko: hm2017-01-20 11:44 LordRaika: 05:11:260 - allrite, so from here , i can make 1\/8 stream2017-01-20 11:44 Blocko: i hear 1\/8 on my side2017-01-20 11:44 Blocko: yeah you can do 1\/8 on there2017-01-20 11:44 LordRaika: while the rest here, is still 1\/6 05:09:896 - until 05:11:260 -2017-01-20 11:45 Blocko: yup2017-01-20 11:45 LordRaika: got it >w<\/2017-01-20 11:45 LordRaika: gotta change the SVs as well @_@2017-01-20 11:45 Blocko: thinking 05:11:032 - is also 1\/8 but im not really sure2017-01-20 11:45 Blocko: check with feerum lol2017-01-20 11:46 LordRaika: aaaa2017-01-20 11:46 LordRaika: but 05:11:032 - its rare to change from red line2017-01-20 11:46 Blocko: ya2017-01-20 11:46 Blocko: that's why i said i'm not sure about it2017-01-20 11:46 LordRaika: 05:11:260 - this point is better, its true it feels faster a bitr2017-01-20 11:48 Blocko: also2017-01-20 11:48 Blocko: 05:22:623 - you missed a note here2017-01-20 11:48 LordRaika: add more ?2017-01-20 11:48 Blocko: ya2017-01-20 11:48 Blocko: just 12017-01-20 11:49 LordRaika: oki doki >w<b2017-01-20 11:50 Blocko: 02:27:057 - thinking you could add another note here since it's a crash2017-01-20 11:50 Blocko: similar to what you have 01:55:057 - here2017-01-20 11:51 LordRaika: sure2017-01-20 11:52 Blocko: 01:34:390 - i did not feel those jumps until i played this with DT lmao2017-01-20 11:52 LordRaika: OH2017-01-20 11:52 LordRaika: what is your scroll speed?2017-01-20 11:52 Blocko: fixed 282017-01-20 11:52 LordRaika: i play with 24-252017-01-20 11:52 LordRaika: i should increase the SVs power2017-01-20 11:52 Blocko: oh lmao2017-01-20 11:52 Blocko: mmm2017-01-20 11:52 LordRaika: 01:34:390 (94390|4,94890|4) - this range, i use 5.20x jump2017-01-20 11:52 Blocko: looks fine as it is2017-01-20 11:53 LordRaika: 01:57:057 (117057|5,117390|3) - for short jump, i use 2.92017-01-20 11:53 LordRaika: for longer,. i should increase the SVs i guess2017-01-20 11:53 Blocko: hold on lemme try this again2017-01-20 11:53 LordRaika: will 6.1 do the trick?2017-01-20 11:53 LordRaika: or 6>2017-01-20 11:55 Blocko: not sure if increasing the jump itself will do2017-01-20 11:55 LordRaika: but im sure it will 2017-01-20 11:55 LordRaika: since i make the SV2017-01-20 11:56 LordRaika: then try 6.5x2017-01-20 11:56 LordRaika: let me try on editore2017-01-20 11:56 Blocko: for higher scroll speed s they might not feel it at all '_>'2017-01-20 11:56 Blocko: unless the overall slowjam for this section is slower2017-01-20 11:56 Blocko: definitely felt the jumps on DT, but can barely feel it no mod2017-01-20 11:56 Blocko: wew2017-01-20 11:56 LordRaika: yeah, but no problem, i can make them happen2017-01-20 11:56 LordRaika: btw2017-01-20 11:56 LordRaika: u can see the shorter jump right?2017-01-20 11:57 Blocko: yea2017-01-20 11:57 LordRaika: 01:58:390 (118390|3,118724|4) - when the range is only 1\/22017-01-20 11:57 LordRaika: not 3\/42017-01-20 11:57 LordRaika: good2017-01-20 11:58 LordRaika: i still havent achieve it on 7.12017-01-20 11:58 LordRaika: let me try higher2017-01-20 11:59 Blocko: try lower lol2017-01-20 11:59 Blocko: that way you can see the jump happening2017-01-20 12:00 LordRaika: yeah, instead of the jump power2017-01-20 12:00 LordRaika: @_@2017-01-20 12:00 LordRaika: argghhh, let me reduce the slow jam, its still fast so its not gonna make it hard... (thou this is the easiest section haha)2017-01-20 12:01 LordRaika: how about 1.18?2017-01-20 12:02 Blocko: that works2017-01-20 12:02 Blocko: with 1.18 it'd feel like it's scrolling like 0.84x on 125bpm (the map's average bpm)2017-01-20 12:02 Blocko: so that's fine lol2017-01-20 12:03 LordRaika: okiiii~ >w<2017-01-20 12:04 LordRaika: can i make it lower?2017-01-20 12:04 LordRaika: to make sure everyone could see it2017-01-20 12:04 LordRaika: 0.8x on 125 is also good right?2017-01-20 12:04 LordRaika: BTW BLOCKO, thanks for your time and the check >w<\/2017-01-20 12:04 Blocko: yea should be fine2017-01-20 12:04 Blocko: and no problem, glad to help \\w\/2017-01-20 12:06 LordRaika: >w<)b2017-01-20 12:06 LordRaika: damn , this is a lots of SVs to rework XD haha, gotta rescale the stutter as well2017-01-20 12:06 Blocko: rip2017-01-20 12:09 LordRaika: blocko, post the log? XD2017-01-20 12:10 Blocko: uhh sure<\/div><\/div>Overall snapping should be fine, though I wasn't sure with one of them so I'll go ahead and ask someone to confirm.<\/del>EDIT: confirmed with Feerum, 1\/6 is alright for 05:11:032 - so you don't need to start 1\/8 there.Good luck!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n mingmichael<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,720 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n mingmichael<\/a>\n\n \n 2017-01-21T14:27:46+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n <\/span>Sinnoh<\/a>I was thinking about modding the ctb diff while it was qualified, but decided not to because the things I would point out would not be enough to justify a dq. However, since the owner requested a dq, I'll point out some things that could improve the map while considering your old vision for this.mingmichael wrote:<\/h4>thanks for the mods~! like you said beforeAscendance wrote:<\/h4>but this diff could really use more modding by people who know the current state of CtB mapping.<\/blockquote>well actually im using my old mapping style for this GD (it's 2014 hue), so i keep with all of my old mapping styles than changing them <\/blockquote>I'll keep that in mind while going through this. I respect that you want to keep your old style, but there are some small things that I think could be changed to just improve general quality. There's also some things that should be fixed, regardless of whether it's an old map or not because there are inconsistencies within the mapping.Overdose<\/span><\/strong>00:15:036 (2) - If you move this to the other side, it emphasises the snare better. It's also inconsistent with 00:19:836 (2) - , so it should be fixed. nope. you should check it more carefully. the first one i followed the instrumental sounds so i make HDash jump to 00:15:036 - . and starts from 00:18:516 - , when the instrumentals are over i followed the drums, so the HDash jump must be 00:19:956 - <\/span><\/li>00:15:876 (2) - If you curve\/rotate this slider a bit, it gives better slider leniancy, improves flow, and decreases the hyper distance to make it more consistent with other hypers with this sound. i keep mine with the vertical movements instead of curving<\/span><\/li>00:57:876 (1,1) - If you ctrl-g these individually, the basic antiflow would give better emphasis to the music, since there's a significant increase in pitch from 2 to 3 giving a flow pattern at 00:56:916 (1,1,1,1) - not a bad idea for me<\/span><\/li>01:05:916 (2) - Same as the first point about snare emphasis same too for the reason<\/span><\/li>01:22:836 (1,2,3) - I'm not sure why these are getting further apart from each other, since the vocals is decreasing in pitch, and the high pitch electronic thing in the background was already playing before this pattern. The change in spacing isn't ed by the music at all. Just change this so it's consistent with the previous three circles. i just gave an bigger movements there, from small to a bit big, just to make it a bit variative<\/span><\/li>01:54:057 (2) - This circle is incredibly hard to read. You spent 25 seconds of conditioning the player to head inwards, but this is the only circle on the outside. I'd say it'd be fine for old mapping, but it's not in this case because you didn't use this pattern anywhere else on places that could have used a flow break better. a yes you're right. because there isnt any space anymore, im forced to break the pattern, even though it's abit unreadable, but it's still okay since the movements are near and it's catchable (if the player has moved to the left side)<\/span><\/li>02:04:390 (1,2,1) - 1\/4 to 1\/2 hyperdashes are unrankable in the current ranking criteria for rain, but whatever (it plays more as a rain to be fair). i dont really know about the current ranking criteria now, and since this one is an overdose and approval map, giving them are not problem and acceptable imo<\/span><\/li>03:16:447 (1,2) - The slider ends need to be quieter, they sound really weird currently. Also, why are the timing points on 1\/16 when the notes aren't on the same tick. I'd suggest you change the slider rhythm around this section to match the rhythm better, the timing points fall on more important beats and would follow the song better nope. i always used the timing slider among the notes (like i used on this), not exact at the note's tick<\/span>Part 3 seems fine to me<\/li><\/ol><\/div><\/div>thanks for the mods <\/div>\n <\/div>\n <\/div>\n\n \n Last edited by mingmichael<\/a> 2017-02-11T17:26:33+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n BoberOfDarkness<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,062 posts\n <\/a>\n <\/div>\n\n \n ed October 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n BoberOfDarkness<\/a>\n\n \n 2017-01-22T22:19:29+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n keep it old styled ming!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Fatfan Kolek<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 595 posts\n <\/a>\n <\/div>\n\n \n ed January 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Fatfan Kolek<\/a>\n\n \n 2017-01-23T17:11:41+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n all updated and fixed, looking for the requalification now boiiis \/<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Fatfan Kolek<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 595 posts\n <\/a>\n <\/div>\n\n \n ed January 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Fatfan Kolek<\/a>\n\n \n 2017-02-04T18:10:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n aiight, back from vacation lol, i'll do stuff now, i promise<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Nelly<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,536 posts\n <\/a>\n <\/div>\n\n \n ed August 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Nelly<\/a>\n\n \n 2017-02-06T10:52:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n BoberOfDarkness wrote:<\/h4>keep it old styled ming!<\/blockquote><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Nardoxyribonucleic<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,009 posts\n <\/a>\n <\/div>\n\n \n ed May 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Nardoxyribonucleic<\/a>\n\n \n 2017-02-07T13:54:10+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Checked the taiko difficulty once again and it looks fine. Feel free to proceed for re-qualification.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n sahuang<\/a>\n\n \n \n \n 2b2z2o