{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Us3l3ss_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3 posts\n <\/a>\n <\/div>\n\n \n ed November 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Us3l3ss_old<\/a>\n\n \n 2016-03-25T10:59:19+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Problem Details: Menu didn't appear after I failed the song. When esc is pressed hitcircles go down a bit.Video or screenshot showing the problem: <\/iframe>osu! version: 20160325.1cuttingedge<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n hajteR<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 11 posts\n <\/a>\n <\/div>\n\n \n ed November 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n hajteR<\/a>\n\n \n 2016-03-25T11:06:19+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I just wanted to post this also, bit annoying but ALT+F4 helps to get from fail.<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by hajteR<\/a> 2016-03-25T12:19:46+00:00<\/time>, edited 2 times in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n OMGasm<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 21 posts\n <\/a>\n <\/div>\n\n \n ed December 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n OMGasm<\/a>\n\n \n 2016-03-25T11:58:37+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Also if you hit escape after failing, the animation goes down to about 0.3fps, repeatedly hitting it steps the animation.Edit: only progresses the falling part of the animation<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Trosk-<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,796 posts\n <\/a>\n <\/div>\n\n \n ed October 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Trosk-<\/a>\n\n \n 2016-03-25T12:05:11+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Us3l3ss wrote:<\/h4>Problem Details: Menu didn't appear after I failed the song. When esc is pressed hitcircles go down a bit.osu! version: 20160325.1cuttingedge<\/blockquote>Next time post it in the Cutting Edge thread please.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Slider S<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3 posts\n <\/a>\n <\/div>\n\n \n ed December 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Slider S<\/a>\n\n \n 2016-03-25T12:08:09+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n OMGasm wrote:<\/h4>Also if you hit escape after failing, the animation goes down to about 0.3fps, repeatedly hitting it steps the animation.Edit: only progresses the falling part of the animation<\/blockquote>Edit2: Well sorry i didnt see that someone already reported that bugI'm having a very weird glitch at every song when i die on cutting-edge b20160325.1Here it is, it's happening everytimeEdit: https:\/\/www.youtube.com\/watch?v=9FWrcvIFSXI<\/a>Looks like it's not working with the youtube \/youtube<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Trosk-<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,796 posts\n <\/a>\n <\/div>\n\n \n ed October 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Trosk-<\/a>\n\n \n 2016-03-25T12:25:53+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n We are aware of the fail screen issue and will be fixed as soon as possible.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Xylo-<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 63 posts\n <\/a>\n <\/div>\n\n \n ed January 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Xylo-<\/a>\n\n \n 2016-03-25T12:27:35+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Spectate is broken in CE now as well, the buffering stops at 100% and won't go any further, but it does start eventually after some time (usually when the map is almost completed)<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Trosk-<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,796 posts\n <\/a>\n <\/div>\n\n \n ed October 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Trosk-<\/a>\n\n \n 2016-03-25T12:34:00+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n XyloDG wrote:<\/h4>Spectate is broken in CE now as well, the buffering stops at 100% and won't go any further, but it does start eventually after some time (usually when the map is almost completed)<\/blockquote>Aye, we are aware of that as well.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n InFish<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 29 posts\n <\/a>\n <\/div>\n\n \n ed January 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n InFish<\/a>\n\n \n 2016-03-26T10:15:19+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n After the latest update I am unable to go online.\nWhen updating through the launcher it goes all the way from 0% til 100% and then says \"Hi! An error occured! Please check your internet connection!\".\nIf i close the updater and starts the game anyway then I get prompted ingame with: \"You need to your identity to play online! Please click here to continue.\".\nI have verified that like a thousand times now, but the game is stuck in \"Pending verification\" state.\nThe game will also crash if I try to play anything anyway, singleplayer of course.\n\nRunning b20160325.2cuttingedge\n\nUPDATE: Uninstalling the game, reinstalling on stable, updating, and changing build to cutting edge fixed the problem.<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by InFish<\/a> 2016-03-26T10:38:27+00:00<\/time>, edited 6 times in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Scarlet Evans<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 345 posts\n <\/a>\n <\/div>\n\n \n ed August 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Scarlet Evans<\/a>\n\n \n 2016-03-31T18:11:10+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Similar (the same?) thing like in my previous post happens, when you reload skin (Ctrl+Shift+Alt+S) while watching an Auto. It doesn't happen while watching player's replays, because you get \"Skin reload queued.<\/strong>\" instead of immediate refresh that bugs out Auto.<\/span>SPOILER<\/a>Scarlet Evans wrote:<\/h4>Auto gets bugged while restarting, after toggling on\/of Ignore Beatmap Skin.<\/strong>Let's say you are watching Auto playing a song. You hover your mouse towards the bottom edge of the screen and change (toggle on or off) the \"Ignore Beatmap Skin\"<\/em> option. You will get a message:Please restart map for changes to take effect.<\/em>If you do ([Ctrl]+[R] or [~]), then the song will restart, but... it will start playing from the place you was in the moment of restarting (with possibility for Auto to start making errors from that moment onwards... or at least in the time neighbourhood of this moment, after restarting... or most likely both).If you restart again, no matter how many times you will restart, auto will be frozen, until you reach this point again, missing everything that was before.If you change \"Ignore Beatmap Skin\" and restart again, this will repeat, but with reference to the new moment in time. So, changing it at the very start of the song and restarting quickly can make Auto to play the whole song again. However, you can change it later and make auto miss even greater part of song. It doesn't show misses and Accuracy change before you reach the restart moment though, so it's delusional 100% before that.It checked other versions and it affects all game releases, except Fallback. There's also one more thing about restarting, while watching Auto, even without changing any settings, that probably doesn't work as intended. Nevertheless, for me it's a feature, not bug, and I will be absolutely exploiting it with premeditation! That is:<\/strong>In past, if you stopped watching Auto's gameplay, the Auto mod persisted as toggled on. For some reason I don't know, it was changed to be automatically toggled off, after the song ends or get cancelled with [Esc] key.However, if you restart Auto's gameplay even once, then either after song ends or is being ended with [Esc], it will still be toggled on.I hope this one is intended and it's not bug, because I like to use Auto for the songs I don't know or I want to learn better, especially for playing Flashlight. You keep watching Auto playing the song and you follow in-game cursor with your own cursor, trying to memorize the map or improve your AR11 reading, or for any other reason you are doing this. It's really useful and effective, and believe me, many people are really using it for that! The problem is, that after the song ends and you want to follow Auto's play again... it gets toggled off... You need to end your newly started play, losing time and unnecessarily boosting your play count, only because game automatically toggled Auto off. Then, you need to go to the mods menu, toggle Auto on, close menu and start song again...It's usually really annoying and bothersome after some time, especially if you keep learning a song on Flashlight and often forgot that you need to toggle Auto on after every single gameplay, even if you didn't need to do it in past. If there's a way to disable this Auto disabling option, them please tell me. It would be best, if you could decide that you want or don't want Auto to be turned off automatically Fallback is not affected.Now that I think about it, I that some time ago Peppy was asking why some people are still sitting on Fallback.Maybe, technical things aside, there are some perks, like this one, that they like, thus they decided to keep using Fallback? Depending on the way someone plays (habits aside), some changes can be took by players as changing for something worse, unpractical or not necessarily better, so they stick to the old settings?<\/blockquote><\/div><\/div><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Laurakko<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n 292p2a