{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Jerome<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 96 posts\n <\/a>\n <\/div>\n\n \n ed October 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Jerome<\/a>\n\n \n 2015-03-28T18:51:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n deleted<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Jerome<\/a> 2018-06-01T21:40:39+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Garven<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 5,857 posts\n <\/a>\n <\/div>\n\n \n ed January 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Garven<\/a>\n\n \n 2015-04-01T13:38:55+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Hi Jenny,We need to disqualify your map due to the massive slowdown slider. Try to make the transition more natural as it is very abrupt as it stands (nearly a magnitude of difference between the BPM and velocity change). A word of advice for your future maps: if you plan on making a slider such as this, I highly recommend that you try to stay within the bounds of the editor first, then look to options beyond it after exhausting standard means. You have .75x available that haven't been used that could also help towards transitioning to this long slider.Some additional notes:Your stack leniency is set really low, but there weren't any patterns that really require that and your consecutive 1\/2 stacks weren't stacking properly. You should raise this if you don't have any advanced patterns that require this setting.If possible, could you reduce the intensity of the white transition flashes in the storyboard? I had a few issues seeing the brown combo color against the cloudy background, but others were fine with it.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n XiMerx<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 384 posts\n <\/a>\n <\/div>\n\n \n ed March 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n XiMerx<\/a>\n\n \n 2015-04-01T13:41:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n RIP 600pp score<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n azer467<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 379 posts\n <\/a>\n <\/div>\n\n \n ed August 2014<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n azer467<\/a>\n\n \n 2015-04-01T13:42:04+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n rip index<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Jenny<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,200 posts\n <\/a>\n <\/div>\n\n \n ed November 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Jenny<\/a>\n\n \n 2015-04-01T13:54:21+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Rank was a nice joke, huh..<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Proxy<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 56 posts\n <\/a>\n <\/div>\n\n \n ed October 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Proxy<\/a>\n\n \n 2015-04-01T13:54:30+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n rest in peace :C<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n Kyubey<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,097 posts\n <\/a>\n <\/div>\n\n \n ed December 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kyubey<\/a>\n\n \n 2015-04-01T14:02:17+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Slider is well readable though. And sliderpoints help with it, but whatever. Jenny, call me for re-bubble\/re-qualify when ready.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Mismagius<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 9,340 posts\n <\/a>\n <\/div>\n\n \n ed July 2008<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Mismagius<\/a>\n\n \n 2015-04-01T14:13:36+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I'm usually alright with unranking maps but this one was the most unnecessary unrank ever, and you even made up 'additional comments' that wouldn't improve the map in any way just so you could back up the reason that \"this map needs improvement\"?geez..<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Jenny<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,200 posts\n <\/a>\n <\/div>\n\n \n ed November 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n Jenny<\/a>\n\n \n 2015-04-01T14:13:48+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I'd also argue that the slow but steadily (and quite aggressive) \"train squeaking\", as I call it, does call for exactly this: a very very slowly progressing hold note, one that forces you to focus again.This part doesn't sound appropriate for either the glorious \"fix-it-all spinner\" (since it's a slow and grinding note- seriously, who's mind goes \"LET'S SPIN AS FAST AS POSSIBLE RIGHT NOW\" when hearing this part?) or a breaktime (break, no pressure at all, no focus, take the pen off the tablet or hand off the mouse, what does it matter what happens, it's a faqqing breaktime) - it's a tense moment between the two sections and that's why it draws so much attention and focus.One shouldn't be obliged to chose between<\/strong> following\/complimenting the music and getting their map ranked, specifically when it's about such a trivial issue, which isn't even one for most people playing (and succeeding at) the map in question, but that's my opinion.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Lanturn<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,912 posts\n <\/a>\n <\/div>\n\n \n ed March 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Lanturn<\/a>\n\n \n 2015-04-01T14:19:09+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Since this got dq'd. I'd like to point out there's an incorrect timing point about 2\/3rds of the song during the 13\/25% section. One of the heads is 13% making it impossible to hear. Not to mention that whole section is wxtremely quiet and should be raised. I'll link the specific spot when I get home if you can't find it. I'm at work right now though.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Aka<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,777 posts\n <\/a>\n <\/div>\n\n \n ed January 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n 3w2v3q