{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n Hivie<\/a>\n\n \n osu!taiko Paragon\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,050 posts\n <\/a>\n <\/div>\n\n \n ed March 2019<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Hivie<\/a>\n\n \n 2024-12-08T17:11:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I fully this direction<\/div>\n <\/div>\n <\/div>\n\n \n \n \ua4b0\u2022 \u032b \u2022\ua4b1<\/span><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Deif<\/a>\n\n \n Elite Mapper \/ osu!catch Paragon\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,565 posts\n <\/a>\n <\/div>\n\n \n ed April 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Deif<\/a>\n\n \n 2024-12-08T17:14:41+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n +1<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Yasuho<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 208 posts\n <\/a>\n <\/div>\n\n \n ed May 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Yasuho<\/a>\n\n \n 2024-12-08T17:16:32+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n i am definitely ing this. mappers can still choose to do more difficulties to be accessible for a wider playerbase, but this as a minimum is good.<\/div>\n <\/div>\n <\/div>\n\n \n \n \u14da\u160f\u15e2<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n _Kobii<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 355 posts\n <\/a>\n <\/div>\n\n \n ed March 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n _Kobii<\/a>\n\n \n 2024-12-08T17:18:49+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n discussed internally before and I fully agree with this.+1<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n Mirash<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 707 posts\n <\/a>\n <\/div>\n\n \n ed June 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Mirash<\/a>\n\n \n 2024-12-08T17:35:55+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I like the idea, but at the same time i feel like having proper low diff spread is sill better than having \"spread of 3 difficulties\". Think main population is playing at low level anyway and for original content i'd expect atleast entry level difficultySo imo exclude that second part from requirements, so spreads like HI and then 8 star extra are ok but 3 extras 8,7,6 are not? Its still is better for the game with that second part, so im not against<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Aurele<\/a>\n\n \n Global \n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 7,598 posts\n <\/a>\n <\/div>\n\n \n ed January 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Aurele<\/a>\n\n \n 2024-12-08T17:38:57+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n not against that at all<\/div>\n <\/div>\n <\/div>\n\n \n \n not today, satan<\/span><\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Noffy<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,718 posts\n <\/a>\n <\/div>\n\n \n ed April 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Noffy<\/a>\n\n \n 2024-12-08T17:44:49+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I'd like to also clean up general spread requirements and how they're laid out on the wiki because as it is reading and understanding them is a royal PITA and adding a \"5th category\" with this will also make it more complicated.I think rather than # of difficulties being a thing, spreads should still start at the lowest level but have more generosity given to their spreads, like 3* hard 4* insane 7* extra being ok for these maps. That reaches a much better range of audience than a spread with 5*, 6*, 7* star extras in a row.<\/div>\n <\/div>\n <\/div>\n\n \n \n I may be nowhere close to sparkling stars in the sky, but I at least can light a small candle ablaze in my soul!<\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Petal<\/a>\n\n \n Global \n <\/div>\n \n \n 711i73