{"content":"\n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n Ihram<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 291 posts\n <\/a>\n <\/div>\n\n \n ed March 2017<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Ihram<\/a>\n\n \n 2024-10-28T08:49:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I agree with this proposal+1<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n frawog<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 247 posts\n <\/a>\n <\/div>\n\n \n ed January 2020<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n frawog<\/a>\n\n \n 2024-10-28T08:53:39+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n +1 alllll the way with this one<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/div>\n \n [-Omni-]<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 1,015 posts\n <\/a>\n <\/div>\n\n \n ed July 2021<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n [-Omni-]<\/a>\n\n \n 2024-10-28T09:33:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n THIS MIGHT BE HUGE!!?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a><\/a><\/div><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Catzu<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 95 posts\n <\/a>\n <\/div>\n\n \n ed December 2017<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Catzu<\/a>\n\n \n 2024-10-28T09:40:03+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n i never touch RC proposals in a whole cause i mostly just stuff for fun, but ranking things can be a huge changer for such mapper's experience. ranked section gives alot of publicity. I went from no one into a good SV mapper just by ranking one SV heavy map. if this RC proposal also aims for people like me who likes mapping stuff experimentally, not having to concern about spread would save alot of time, since you can spend more time actually being experimental, and not struggle overexpressing (i struggle at this way too much)about the lower diffs dilemma, i dont think we're gonna see low diffs dying anyways. there are people who just enjoys doing low SR maps, and people that actually like GDing lower diffs, for their own reason. so i think the dilemma is invalid, because from what i saw, the argument was talking about the \"death\" of low sr maps but thats just not reasonable enough to invalidate people that like doing low sr stuffs.+1<\/div>\n <\/div>\n <\/div>\n\n \n Last edited by Catzu<\/a> 2024-10-28T09:41:47+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n useless individual<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n epic man 2<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 528 posts\n <\/a>\n <\/div>\n\n \n ed May 2019<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n epic man 2<\/a>\n\n \n 2024-10-28T09:53:18+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n +1 for easier approachability for any mappers alike but also another thing i wanna mention:I reading through the previous spread requirements relaxation thread when it was first proposed, but an idea I had was what if we also relaxed the spread requirements for all the gamemodes in general so its a bit more equalised in a way? This isn't an argument against considering that I don't mind how mania criteria evolves as long as the overarching scene is happy with it, but at the same time i'm not sure if it'd \"feel\" a bit unfair for mappers in other gamemodes (namely STD and Taiko at least) as its mainly just Mania and Catch that is getting these changes, and obviously I don't think we should nerf the requirements so much to the point where it just becomes useless as it does have a purpose to begin with. Understandably so, I acknowledge that a good ton of Mania mappers (myself included to some degree with certain ranked maps such as Calm Down Juliet, Heartbeat, etc) have benefitted from having spread requirements being nerfed due to the workload it took off from building \"rankable\" sets, but also this is mainly something that applies to shorter songs between 0:30 to 4:00 or so given that sometimes they take shorter to map depending on said concept or song choice of course, so as much as people may want to bring down the requirement even more than it has been established 3 years ago I think this is something that should be considered a bit considering that in the past the spread requirements were more or less the same across all 4 gamemodes before proposals began with Mania and Catch in specific.<\/div>\n <\/div>\n <\/div>\n\n \n \n full size version should be on my profile ig<\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n RandomeLoL<\/a>\n\n \n Nomination Assessment Team\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 293 posts\n <\/a>\n <\/div>\n\n \n ed September 2015<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n RandomeLoL<\/a>\n\n \n 2024-10-28T10:04:14+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n epic man 2 wrote:<\/h4>I reading through the previous spread requirements relaxation thread when it was first proposed, but an idea I had was what if we also relaxed the spread requirements for all the gamemodes in general so its a bit more equalised in a way?<\/blockquote>Not viable. I'd suggest looking at the proposal threads done for other game modes to understand why it can get so divisive there. It is hard to compare the context of one with another, so we shouldn't force all modes to follow the same rules for different reasons.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n Kurisu Makise<\/a>\n\n \n Beatmap Nominator\n <\/div>\n \n \n \n \n <\/i>\n <\/div>\n <\/a>\n\n \n <\/i>\n <\/div>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 416 posts\n <\/a>\n <\/div>\n\n \n ed June 2013<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kurisu Makise<\/a>\n\n \n 2024-10-28T10:06:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n As much as I like the idea of relaxing requirements in general, this proposal doesn't make much sense to me. I don't think it's a clean solution to mappers' problems.As I see it, there are only 2 approaches to mapping regarding spread:- make a reasonable spread- make one diffFirst approach is what ranked mappers usually do. This already requires additional planning and thinking about difficulty progression between diffs. If you can pull this out, one more diff is not a problem. Yes, it's more work but the work is not different from what you're already doing and it's for the quality of ranked section. Can you all imagine someone abandoning a 2:15 map with a HIX spread just because they can't make Normal? That's probably not happening.What's really happening is many mappers follow second approach and make just one diff pouring all their ideas into it and exhausting themselves. These maps can have a lot of value being more creative than typical diff from a spread. But because of that creativeness it's also difficult to build a spread around them even if the mapper wants to.So the only value I really see in this proposal is reducing the time requirement for marathons specifically. But that's a half-measure that only helps maps in 3:30-4:00 range. I can suggest two alternatives to address the issue instead:1. Keep the current requirements but allow single diff maps of any length if the patterning is creative and difficult to embed into a spread<\/strong>.2. Put more effort into Loved section which is technically aimed at those maps.I also strongly _Kobii's suggestion to allow cutting a few seconds from the requirement<\/strong> if BNs agree to it.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/div>\n \n m666<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 60 posts\n <\/a>\n <\/div>\n\n \n ed June 2016<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n m666<\/a>\n\n \n 2024-10-28T10:14:32+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Kurisu Makise wrote:<\/h4>As much as I like the idea of relaxing requirements in general, this proposal doesn't make much sense to me. I don't think it's a clean solution to mappers' problems.As I see it, there are only 2 approaches to mapping regarding spread:- make a reasonable spread- make one diffFirst approach is what ranked mappers usually do. This already requires additional planning and thinking about difficulty progression between diffs. If you can pull this out, one more diff is not a problem. Yes, it's more work but the work is not different from what you're already doing and it's for the quality of ranked section. Can you all imagine someone abandoning a 2:15 map with a HIX spread just because they can't make Normal? That's probably not happening.What's really happening is many mappers follow second approach and make just one diff pouring all their ideas into it and exhausting themselves. These maps can have a lot of value being more creative than typical diff from a spread. But because of that creativeness it's also difficult to build a spread around them even if the mapper wants to.So the only value I really see in this proposal is reducing the time requirement for marathons specifically. But that's a half-measure that only helps maps in 3:30-4:00 range. I can suggest two alternatives to address the issue instead:1. Keep the current requirements but allow single diff maps of any length if the patterning is creative and difficult to embed into a spread<\/strong>. 1e3q4v