{"content":"\n \n \n <\/a>\n <\/div>\n \n \n Kyujuroku 96<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 245 posts\n <\/a>\n <\/div>\n\n \n ed August 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kyujuroku 96<\/a>\n\n \n 2013-06-30T18:18:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Someone move this to General Development. Please<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n jimj316<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 10 posts\n <\/a>\n <\/div>\n\n \n ed August 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n jimj316<\/a>\n\n \n 2013-06-30T18:21:52+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n I posted this in Gameplay & Rankings because the stream speed tester<\/a> is also here <\/div>\n <\/div>\n <\/div>\n\n \n Last edited by jimj316<\/a> 2013-06-30T18:30:24+00:00<\/time>, edited 1 time in total.\n <\/div>\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Kyujuroku 96<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 245 posts\n <\/a>\n <\/div>\n\n \n ed August 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Kyujuroku 96<\/a>\n\n \n 2013-06-30T18:27:54+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Sure you were right. Anyway I'm going to add it to my Osu! Projects Compilation Thread<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n jimj316<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 10 posts\n <\/a>\n <\/div>\n\n \n ed August 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n jimj316<\/a>\n\n \n 2013-06-30T18:39:06+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Yayy, thankyou <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n GoldenWolf<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,983 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n GoldenWolf<\/a>\n\n \n 2013-06-30T18:56:25+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n It looks fun, but I wonder if it's accurate<\/span>SPOILER<\/a><\/div><\/div>~5 seconds of spinningI've never went faster than 472 on a spinner in-game<\/span>edit: I really doubt this is accurate lol<\/a><\/div><\/div><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n chelly<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 136 posts\n <\/a>\n <\/div>\n\n \n ed February 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n chelly<\/a>\n\n \n 2013-06-30T19:09:29+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Is there an option to emulate osu! ingame Pointer Sensitivity? My default cursor speed is a lot slower than in osu!, of which I set x1.4 input sensitivity.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n jimj316<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 10 posts\n <\/a>\n <\/div>\n\n \n ed August 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n jimj316<\/a>\n\n \n 2013-06-30T19:25:09+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n GoldenWolf wrote:<\/h4>I've never went faster than 472 on a spinner in-game<\/blockquote> that osu caps spinner speed at 477 RPM. If you spin faster than that, it will display as 477. (this is why osubot always spins at that speed) My program doesn't do that, and instead displays the number in red<\/span> if you reach above 477.Also, the numbers in the 600 RPM range are peak speed, meaning that you were maybe at that speed for 100th of a second or so. Your average speed is 475 RPM, which lines up with your report of 472 chelly wrote:<\/h4>Is there an option to emulate osu! ingame Pointer Sensitivity? My default cursor speed is a lot slower than in osu!, of which I set x1.4 input sensitivity.<\/blockquote>I'm afraid not I wanted to put an option for that in, but I couldn't work out osu changes the velocity of your pointer.In theory, it shouldn't make a difference, so long as you are able to spin around the center; since the program measures angular velocity, not linear velocity, and how fast you are going round and round is not affected by how large of a circle you are drawing as you do so.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n GoldenWolf<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 2,983 posts\n <\/a>\n <\/div>\n\n \n ed May 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n GoldenWolf<\/a>\n\n \n 2013-06-30T19:35:02+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n jimj316 wrote:<\/h4> that osu caps spinner speed at 477 RPM. If you spin faster than that, it will display as 477. (this is why osubot always spins at that speed)Also, the numbers in the 600 RPM range are peak speed, meaning that you were maybe at that speed for 100th of a second or so. Your average speed is 475 RPM, which lines up with your report of 472 <\/blockquote>I know that lol, but I mean I never<\/u> went faster than 472 ingame at peak speed, and my average is around 450-460 when I'm in a really good day.Me doing 475 spm as average is impossible lolAlso, when I lowered the DPI of my mouse down to 250 and did really small circles, I reached 600+rpm easily<\/u>, without too much effort. While when I set my dpi to 3200, thus doing really large circles, I couldn't reach 450.Of course in-game it makes no difference when I use high or low DPI.So yeah, I think there is something wrong :\/<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n jimj316<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 10 posts\n <\/a>\n <\/div>\n\n \n ed August 2012<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n jimj316<\/a>\n\n \n 2013-06-30T20:05:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n That is strange, I cannot reproduce that effect. With my mouse turned down to 800 DPI, and the Windows mouse speed set very low, I can get 310 RPM, and with the mouse at 1600 DPI and the mouse speed set high, I can get about 315 RPM.A few things to check: Does the \"delta time\" value consistently read ~17ms as you spin? If not, your computer is slowing down, or the program thinks that it is slowing down.<\/li> Does your cursor hit the edges of the screen? If so, you are basically spinning a rectangle instead of a circle, which makes you seem slower.<\/li> Are you spinning around the center? If the arrow around the center changes from clockwise to anticlockwise as you spin, then you aren't.<\/li><\/ol>Other than that, I can't think of any reason why you get strange results, other than my code being wrong or osu behaving strangely :<<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Thatgooey<\/a>\n\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 165 posts\n <\/a>\n <\/div>\n\n \n ed November 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Thatgooey<\/a>\n\n \n 2013-06-30T20:26:56+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n jimj316 wrote:<\/h4>That is strange, I cannot reproduce that effect. With my mouse turned down to 800 DPI, and the Windows mouse speed set very low, I can get 310 RPM, and with the mouse at 1600 DPI and the mouse speed set high, I can get about 315 RPM.A few things to check: Does the \"delta time\" value consistently read ~17ms as you spin? If not, your computer is slowing down, or the program thinks that it is slowing down.<\/li> Does your cursor hit the edges of the screen? If so, you are basically spinning a rectangle instead of a circle, which makes you seem slower.<\/li> Are you spinning around the center? If the arrow around the center changes from clockwise to anticlockwise as you spin, then you aren't.<\/li><\/ol>Other than that, I can't think of any reason why you get strange results, other than my code being wrong or osu behaving strangely :<<\/blockquote>I don't think osu records true RPM. I am pretty sure the spinner has a drag on it. Playing with Relax mod has true 1:1 ratio I believe, but a regular spinner does not.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n jimj316<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 10 posts\n <\/a>\n <\/div>\n\n 2o2v3c