{"content":"\n \n \n <\/a>\n <\/div>\n \n \n theowest<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 6,891 posts\n <\/a>\n <\/div>\n\n \n ed January 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n theowest<\/a>\n\n \n 2013-03-21T01:40:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n p000p wrote:<\/h4>agree,latest build of osu crashes all the time,hoping for hotfix .<\/blockquote>make a post in the tech forum describing your problem 5<\/a><\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n p000p<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 4 posts\n <\/a>\n <\/div>\n\n \n ed July 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n p000p<\/a>\n\n \n 2013-03-21T02:43:59+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n theowest wrote:<\/h4>p000p wrote:<\/h4>agree,latest build of osu crashes all the time,hoping for hotfix .<\/blockquote>make a post in the tech forum describing your problem 5<\/a><\/blockquote>u see my problem is that osu crashes.And it happened right after update in error report it says :System.ObjectDisposedException: Cannot access a disposed object.and bunch of other symbols that make no sence to me what so ever.Dont matter what i do play or just afk at menu.Cheers.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n XPJ38<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 3,570 posts\n <\/a>\n <\/div>\n\n \n ed February 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n XPJ38<\/a>\n\n \n 2013-03-21T03:55:11+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n p000p wrote:<\/h4>theowest wrote:<\/h4>make a post in the tech forum describing your problem https:\/\/osu-ppy-sh.tvgratuite.org\/forum\/5<\/a><\/blockquote>u see my problem is that osu crashes.And it happened right after update in error report it says :System.ObjectDisposedException: Cannot access a disposed object.and bunch of other symbols that make no sence to me what so ever.Dont matter what i do play or just afk at menu.Cheers.<\/blockquote>Issues aren't being examined in this thread.As theowest said, please create a new thread in this forum<\/a> (Technical ) and give every details you can about your issue, including screenshots of the error message.<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/a>Click image for full resolution (8960 x 800)<\/center><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n Bark_old<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 4 posts\n <\/a>\n <\/div>\n\n \n ed February 2010<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Bark_old<\/a>\n\n \n 2013-03-21T05:51:10+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Even though being used to the old skin, it only took a few seconds for me to like the new UI.However, in this latest update, I noticed it's no longer possible for me to \"ragequit\" a song quickly like I used to be able. Whenever failing or quitting a beatmap before, I'd be able to quickly press \"Back to menu\", and just as quickly navigate and press all neccessary menu buttons in order to quit in less than a second. I was able to press the buttons before then menu screen had faded in, but I can't do that anymore in the song select screen.This may just seem like a trifle to you, but this has annoyed me immensly. (Also it's some degree of functionality sacrficed for a shinier interface)Other than that, great update!<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n darkmiz<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 407 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n darkmiz<\/a>\n\n \n 2013-03-21T10:22:40+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Can someone specify what are the \"HD \" added?<\/div>\n <\/div>\n <\/div>\n\n \n \n Shiori for taiko mascot<\/a><\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n deadbeat<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 9,218 posts\n <\/a>\n <\/div>\n\n \n ed June 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n deadbeat<\/a>\n\n \n 2013-03-21T10:24:01+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n darkmiz wrote:<\/h4>Can someone specify what are the \"HD \" added?<\/blockquote>peppy wrote:<\/h4>Double resolution skinning is now ed. Simply provide files with @2x suffix as you normally would. You still need to provide a standard resolution version too.Example:hit300g.png (300x300)hit300g@2x.png (600x600)<\/pre>High resolution sprites are used for resolutions 1600x and higher.<\/blockquote>does that help?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n darkmiz<\/a>\n\n \n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 407 posts\n <\/a>\n <\/div>\n\n \n ed August 2011<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n darkmiz<\/a>\n\n \n 2013-03-21T10:26:38+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n deadbeat wrote:<\/h4>darkmiz wrote:<\/h4>Can someone specify what are the \"HD \" added?<\/blockquote>peppy wrote:<\/h4>Double resolution skinning is now ed. Simply provide files with @2x suffix as you normally would. You still need to provide a standard resolution version too.Example:hit300g.png (300x300)hit300g@2x.png (600x600)<\/pre>High resolution sprites are used for resolutions 1600x and higher.<\/blockquote>does that help?<\/blockquote>Ok, my bad, I thought HD meant Hidden.<\/div>\n <\/div>\n <\/div>\n\n \n \n Shiori for taiko mascot<\/a><\/a><\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n <\/span>\n <\/span>\n <\/span>\n <\/div>\n \n peppy<\/a>\n\n \n \n \n <\/div>\n\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 19,323 posts\n <\/a>\n <\/div>\n\n \n Here since the beginning<\/div>\n <\/div>\n <\/div>\n\n \n \n \n \n \n Topic Starter\n <\/span>\n <\/div>\n \n \n peppy<\/a>\n\n \n 2013-03-21T15:00:51+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n Bark wrote:<\/h4>Even though being used to the old skin, it only took a few seconds for me to like the new UI.However, in this latest update, I noticed it's no longer possible for me to \"ragequit\" a song quickly like I used to be able. Whenever failing or quitting a beatmap before, I'd be able to quickly press \"Back to menu\", and just as quickly navigate and press all neccessary menu buttons in order to quit in less than a second. I was able to press the buttons before then menu screen had faded in, but I can't do that anymore in the song select screen.This may just seem like a trifle to you, but this has annoyed me immensly. (Also it's some degree of functionality sacrficed for a shinier interface)Other than that, great update!<\/blockquote>alt-f4 many times <\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n \n \n <\/a>\n <\/div>\n \n \n deadbeat<\/a>\n\n \n osu! Alumni\n <\/div>\n \n \n \n <\/a>\n\n <\/div>\n \n \n \n \n <\/span>\n <\/a>\n <\/div>\n \n \n \n 9,218 posts\n <\/a>\n <\/div>\n\n \n ed June 2009<\/strong>\n <\/div>\n <\/div>\n\n \n \n \n \n \n deadbeat<\/a>\n\n \n 2013-03-21T16:20:28+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n just wondering, will the skin template you release contain the .ini option for displaying the hitbursts under the hit objects?<\/div>\n <\/div>\n <\/div>\n\n \n \n <\/div>\n <\/div>\n \n <\/div>\n <\/div>\n \n \n \n Buccakazu\n <\/span>\n \n \n \n \n <\/div>\n\n \n \n \n \n \n Buccakazu<\/span>\n\n \n 2013-03-22T00:37:26+00:00<\/time>\n <\/a>\n <\/div>\n <\/div>\n\n <\/div>\n\n \n \n 1s5g54